Difference between revisions of "PlayStation Network"

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==References==
 
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[[Category:Online Services|*]]

Revision as of 20:33, 31 January 2024

PlayStation Network
PlayStation Network.png
Developer(s) Sony
Latest version N/A
Active Yes
Platform(s) PlayStation Portable
PS3
PlayStation Vita
PS4
PS5
Type Online Service
Website PlayStation Network

PlayStation Network (PSN) is the online service used by PlayStation consoles starting from PS3. During the development stage for the PlayStation 3, Sony expressed their intent to build upon the functionality of its predecessor by creating a new interconnected service that keeps users constantly in touch with a "PlayStation World" network. In March 2006, Sony officially introduced its unified online service, tentatively named "PlayStation Network Platform". A list of supporting features was announced at the Tokyo Game Show later the same year.[1]

PlayStation 3

  • Netplay in RPCS3 was introduced by GalCiv, who developed RPCN (an open-source server that emulates the P2P match-making done on the PlayStation 3). RPCN can also be used to communicate with private servers for games that require a dedicated server for multiplayer features. In this regard, games that require a custom server will not work unless a fan-made, private server is created. This is outside the scope of the emulator and will have to be developed by the community.
  • There are separate dedicated projects called "PSORG Revival" and "clank" to restoring PlayStation first, and Sony Medius servers-based titles/third party original online functionality for gaming history preservation and education purposes.
MAWK3 - How to Connect to Every PlayStation 3 Private Servers in 2023, Most Active PS3 Online Communities in 2023, Most Active Online PlayStation 3 Games in 2023, Exploring DEAD PS3 Online Games

PlayStation Home

PlayStation Home was a virtual 3D social gaming platform developed by Sony Computer Entertainment's London Studio for the PlayStation 3 (PS3) on the PlayStation Network (PSN). It was accessible from the PS3's XrossMediaBar (XMB).1

  • There is a project called Destination Home; a preservation team dedicated to restoring PlayStation Home's original online functionality and network services, but progress is heavily reliant on the development of RPCN; as key networking functionality is yet to be implemented.

PlayStation 4

There is no preservation project for emulating PSN private platform server service for PlayStation 4 at the moment, or any kind of implementation on the emulator side to connect official servers.

PlayStation 5

There is no preservation project for emulating PSN private platform server service for PlayStation 5 at the moment, or any kind of implementation on the emulator side to connect official servers.

See also

PlayStation 3
Previous PlayStation consoles

References