Emulators on Wii
This page lists emulators on the Nintendo Wii. For information on how to make them run, please see the following: https://sites.google.com/site/completesg/hacking-guide/
- 1 Multi-System
- 2 Nintendo
- 3 Sega
- 4 Retro Game Systems
- 5 Other Consoles
- 6 Computers
Super Famicom (SNES)
Game Boy Advance
mGBA (Much higher accuracy and better performance than VBA-GX)
Nintendont This requires a bit of explaining.
When the Nintendo Wii was launched, it introduced native backwards compatibility with the GameCube, allowing memory cards and GameCube controllers to be used with GameCube games. This is widely known, and it allowed Dolphin to support the Wii early in its open-source era. However, this compatibility was lost when Nintendo released newer models of the Wii called the Wii: Family Edition (although the ports were merely stripped from the casing; the circuit board still contains the areas where the connectors would go, see Wikipedia's section on it) and the Wii Mini, which also lacks an SD card slot as well. And on the Wii U, the GameCube connectors don't exist at all, only being offered afterwards as a USB peripheral in order to play Super Smash Bros. for Wii U.
However, homebrew developer FIX94 has developed an interpreter that allows all versions of the Wii (and the Wii U) that can run homebrew to read and run GameCube games. And not only from disc, but from SD cards and USB devices too. This comes with the added benefit that more controllers are supported past the normal GameCube ones, and it enables the Wii U to play GameCube games.
SG-1000/Master System/Genesis/Sega CD/Game Gear
Yabause Wii (Extremely poor performance)
Retro Game Systems
PC Engine (TurboGrafx-16)
WiiMednafen (Includes a more recent fork of Neopop)