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|logo = Yuzu_Icon.png | |logo = Yuzu_Icon.png | ||
|logowidth = 150 | |logowidth = 150 | ||
− | |active = | + | |active = Yes |
− | |version = | + | |version = N/A |
− | |platform = [[Emulators on Windows|Windows]]<br/>[[Emulators on Linux|Linux | + | |platform = [[Emulators on Windows|Windows]]<br/>[[Emulators on Linux|Linux]] |
|target = [[Nintendo Switch emulators|Nintendo Switch]] | |target = [[Nintendo Switch emulators|Nintendo Switch]] | ||
− | |developer = [ | + | |developer = [https://github.com/yuzu-emu/yuzu/graphs/contributors yuzu Team] |
|prog-lang = C++ | |prog-lang = C++ | ||
− | |website = [ | + | |website = [https://yuzu-emu.org/ yuzu-emu.org] |
− | |source = [ | + | |source = [https://github.com/yuzu-emu/yuzu/ GitHub] |
|license = GNU GPLv2 | |license = GNU GPLv2 | ||
− | | | + | |support = [https://www.patreon.com/yuzuteam Patreon], [https://yuzu-emu.org/donate/ email] |
+ | |compatibility = [https://yuzu-emu.org/game Official List] | ||
|bios = [[Emulator_Files#Nintendo_Switch|Required]] | |bios = [[Emulator_Files#Nintendo_Switch|Required]] | ||
}} | }} | ||
− | '''yuzu''' is | + | '''yuzu''' is an experimental, open-source [[Nintendo Switch emulators|Nintendo Switch]] emulator/debugger written in C++. Due to its preliminary state, it has not yet had a stable release. |
+ | Yuzu is the most popular Nintendo Switch emulators yet, with 642 games being perfect, 812 being playable, 728 ingame, 310 reaching the intros, and 180 unbootable as of March 17, 2022.<ref>[https://yuzu-emu.org/game/ Compatibility list for Yuzu.]</ref> | ||
− | == | + | ==Download== |
{| cellpadding="4" | {| cellpadding="4" | ||
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|- | |- | ||
|align=center|{{Icon|Win|Lin}} | |align=center|{{Icon|Win|Lin}} | ||
− | |[ | + | |[https://yuzu-emu.org/downloads/ Latest Mainline Builds] |
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|} | |} | ||
− | ==Overview== | + | ===Overview=== |
As of March 2022, an estimated half of the Nintendo Switch library can be played from start to finish, like Super Mario Odyssey, which had correct graphics and speed after 1 year of it getting to boot up. | As of March 2022, an estimated half of the Nintendo Switch library can be played from start to finish, like Super Mario Odyssey, which had correct graphics and speed after 1 year of it getting to boot up. | ||
− | ==History== | + | ===History=== |
yuzu reached in-game on several Nintendo Switch exclusives in November 2019,<ref>[https://twitter.com/yuzuemu/status/1195079948635164679 Pokémon Sword and Shield go in-game] (November 14, 2019)</ref> and has been improving in compatibility by the day with active developers ever since. | yuzu reached in-game on several Nintendo Switch exclusives in November 2019,<ref>[https://twitter.com/yuzuemu/status/1195079948635164679 Pokémon Sword and Shield go in-game] (November 14, 2019)</ref> and has been improving in compatibility by the day with active developers ever since. | ||
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[https://yuzu-emu.org/entry/yuzu-progress-report-2018-p1/ This progress report] from July 2018 details the extensive work required to research the Switch and get yuzu up and running, chronicling the compatibility status of a small bundle of games and apps over time. The post also covers a surprising number of similarities between the hardware and firmware of the [[Nintendo_3DS_emulators|3DS]] and Switch, and why portions of [[Citra]] were reused in yuzu. | [https://yuzu-emu.org/entry/yuzu-progress-report-2018-p1/ This progress report] from July 2018 details the extensive work required to research the Switch and get yuzu up and running, chronicling the compatibility status of a small bundle of games and apps over time. The post also covers a surprising number of similarities between the hardware and firmware of the [[Nintendo_3DS_emulators|3DS]] and Switch, and why portions of [[Citra]] were reused in yuzu. | ||
− | + | yuzu started showing some 3D rendering on ''Super Mario Odyssey'' in early August 2018.<ref>[https://twitter.com/yuzuemu/status/1027066281441341440 First 3D Graphics] (August 8, 2018)</ref> This long-awaited exclusive brought a lot of interest in the project. The team covered all the changes that month in [https://yuzu-emu.org/entry/yuzu-progress-report-2018-p3/ another progress report] from September 2018. | |
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− | + | In May of 2020, multicore CPU emulation was implemented, improving framerates on many titles. This feature appears to cause audio slowdown, so the developers recommend enabling audio stretching in order to mitigate it.<ref>[https://www.youtube.com/watch?v=rbNd67vIO78 Yuzu Multicore Released | This Update is INSANELY FAST (May 11, 2020)]</ref> | |
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− | + | In July of 2021, yuzu's shader decompiler was rewritten, allowing the generation of pipeline cache for Vulkan users and providing a considerable performance boost. | |
− | + | In October of 2021, resolution scaling was added to the emulator that allowed it to render games up to 6x the original resolution or 0.5x on the low end. It also added AMD FidelityFX™ Super Resolution as a window adaptation filter among others.<ref>[https://yuzu-emu.org/entry/yuzu-art/ New Feature Release - Resolution Scaler (October 24, 2021)]</ref> | |
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==References== | ==References== | ||
<references /> | <references /> | ||
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+ | ==External Links== | ||
+ | *[https://yuzu-emu.org/game/ Official compatibility list] | ||
+ | *[https://yuzu-emu.org/ Official Website] | ||
+ | *[https://discordapp.com/invite/u77vRWY Discord] | ||
+ | *[https://twitter.com/yuzuemu Twitter news feed] | ||
+ | *[https://yuzu-emu.org/donate/ Donation email link] | ||
[[Category:Emulators]] | [[Category:Emulators]] | ||
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[[Category:Windows emulation software]] | [[Category:Windows emulation software]] | ||
[[Category:Linux emulation software]] | [[Category:Linux emulation software]] | ||
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