Editing Yuzu
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In May of 2020, multicore CPU emulation was implemented, improving framerates on many titles. This feature appears to cause audio slow down, so the developers recommend enabling audio stretching in order to mitigate it.<ref>[https://www.youtube.com/watch?v=rbNd67vIO78 Yuzu Multicore Released | This Update is INSANELY FAST (May 11, 2020)]</ref> | In May of 2020, multicore CPU emulation was implemented, improving framerates on many titles. This feature appears to cause audio slow down, so the developers recommend enabling audio stretching in order to mitigate it.<ref>[https://www.youtube.com/watch?v=rbNd67vIO78 Yuzu Multicore Released | This Update is INSANELY FAST (May 11, 2020)]</ref> | ||
− | In July of 2021, | + | In July of 2021, Yuzu's shader decompiler was rewritten, allowing the generation of pipeline cache for Vulkan users and providing a considerable performance boost. |
In October of 2021, resolution scaling was added to the emulator that allowed it to render games up to 6x the original resolution or 0.5x on the low end. It also added AMD FidelityFX™ Super-Resolution as a window adaptation filter among others.<ref>[https://yuzu-emu.org/entry/yuzu-art/ New Feature Release - Resolution Scaler (October 24, 2021)]</ref> | In October of 2021, resolution scaling was added to the emulator that allowed it to render games up to 6x the original resolution or 0.5x on the low end. It also added AMD FidelityFX™ Super-Resolution as a window adaptation filter among others.<ref>[https://yuzu-emu.org/entry/yuzu-art/ New Feature Release - Resolution Scaler (October 24, 2021)]</ref> |