Difference between revisions of "Xbox One emulators"

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Revision as of 14:16, 14 January 2024

Xbox One
Xbox-One.png
Developer Microsoft
Type Home video game console
Generation Eighth generation
Release date 2013
Discontinued 2020
Predecessor Xbox 360
Successor Xbox Series X/S
Emulated
For other emulators that run on Xbox One hardware, see Emulators on Xbox One.


The Xbox One is an eighth-generation home video game console produced by Microsoft on November 22, 2013, and was retailed for $499. It had an AMD 8-core APU at 1.75 GHz and 8 GBs of RAM. It has an AMD GPU on the AMD Radeon GCN architecture. Early in its life, it was heavily criticized for intrusive DRM, such as always-online and lack of used game sharing. These have since been removed. Notably, this console runs on the x86 architecture with a modified Windows OS, so it's essentially a watered-down PC.

Emulators

THERE ARE CURRENTLY NO EMULATORS FOR THIS DEVICE THAT CAN RUN COMMERCIAL GAMES AND/OR SOFTWARE.

However there is a project called XBONEmu which is a compatibility layer but this is still in early development and will not work until Xbox One games have been fully dumped, decrypted and tested.

Name Platform(s) Latest Version Hardware features
and peripherals
Enhancements FLOSS Active Recommended
Console
Xbox Series X/S
Xbox One X
(native application running)
Xbox Series X/S Xbox One Patch based ~

Enhancements

Name Xbox Series X/S
Graphics Resizable Internal Resolution [N2 1]
Texture Replacement
Ultrawide hack
Widescreen already supported on Xbox One system.
But there is no support by system for render games in other ratios such as ultrawide 21:9 or super ultrawide 32:9.
Ray-tracing Implementing ray-tracing in an emulator is unfortunately quite challenging and unlikely to be feasible in the near future.
However you can try "Screen-Space Ray Traced Global Illumination" shader using ReShade.
Pre-rendering AA
(MSAA, SSAA)
Super-resolution techniques
(DLSS, XeSS and FSR 2+)
Requires access to the depth buffer and temporal data like motion-vectors so it's quite challenging and unlikely to be feasible in the near future.
Performance Internal Framerate Hack [N2 1]
Frame generation technologies
(LSFG, DLSS-G, ExtraSS and AFMF)
Implementing frame generation technology in an emulator is unfortunately quite challenging and unlikely to be feasible in the near future. Input latency will be a crucial factor, but its impact likely varies depending on the specific technique employed, it's recommended to use after applying the "Internal Framerate Hack".
Overclock
Post-Processing Post-rendering AA
(FXAA, TXAA and MLAA/SMAA)
?
Post-rendering scaling
(Sharp bilinear, Lanczos and FSR 1)
?
Filters
Shader Chain
TAS features Macros/Scripts/Lua
Rewind
Fast-Forward/Turbo Speed
Savestates
Movie recording/playback
Quality of life Built-in Custom resolution/CRTSwitchRes
For using this on Windows OS you need CRT Emudriver.
Another option is using EDID editor tool such as "Custom Resolution Utility".
N/A
Eighth gen home consoles and beyond only have digital video output anyway.
Streamable compression format
Built-in Graphics mod editor/manager
Built-in Cheat Manager
Per-Game Profiles
Command Line Options
Controls Mouse Injector Compatible
Input lag-mitigating technique
Misc RetroAchievements
Free Look
Free Look is a enhancement feature that allows manipulation of the in-game camera.
While freecam would be technically possible, it will require per-game patches.
Said patches would require a significant amount of time to reverse the game's engine, which means that only someone talented with enough dedication to a single game could do it.
Debug Features
  1. 1.0 1.1 Titles that are backward compatible are supports; AutoHDR, FPS Boost and improved resolution.

Hardware features and peripherals

Name Xbox Series X/S
Dashboard and apps
Achievements
Xbox Live
System Link *
Xbox and Xbox 360 emulation
(Fission)
Kinect
Blu-ray drive

Dashboard and apps

Xbox: Experience
Wikipedia - List of Xbox One and Series X/S applications

The Dashboard is a graphical user interface developed for Xbox One. You can launch various applications from this interface as well. Also Xbox One supports media streaming (music, photos and videos) with PC using Groove Music and Movies & TV apps.

Blu-ray drive

Xbox One and Xbox Series consoles support for Blu-ray Disc Video and DVD-Video. However it does not have the capability to play HD-DVD and VCDs.

See this dedicated page for more information about home media playback support for emulation softwares.

Kinect

To use your existing Xbox One Kinect Sensor with a new Xbox One S or Xbox One X console, you'll need an Xbox Kinect Adapter.

  • The Kinect sensor and Kinect Adapter have been discontinued. You can still use your Kinect with your Xbox 360 or Xbox One, but the sensor is not compatible with Xbox Series X|S consoles.

Xbox One X Enhanced games

With the Xbox One X, Microsoft enhanced a few games, ranging from #Funtime to Zoo Tycoon: Ultimate Animal Collection. For more info, see https://www.xbox.com/en-US/games/xbox-one/xbox-one-x-enhanced-list#tabletitle/.

Emulation issues

Despite this console using the same architecture as PCs, it is not any easier to emulate than other consoles as the architecture used is complex and uses undocumented hardware. There is no way to know for sure because the console has not been modded yet to a degree that people can decrypt their dumps and test software, let alone for a full emulator to be written. It should be noted that the there is vast majority of Xbox One games are also available on PC.

See also

Xbox One Controllers