Difference between pages "Emulators on PS4" and "J2ME Loader"

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{{Infobox console
+
__NOTOC__
|title = PlayStation 4
+
{{Infobox emulator
|logo = PS4.png
+
|logo = JL.png
|developer = Sony
+
|logowidth    = 150
|type = [[:Category:Emulators on home consoles|Home video game console]]
+
|version = {{JLVer}}
|generation = [[:Category:Emulators on eighth-generation consoles|Eighth generation]]
+
|active = Yes
|release = 2013
+
|platform = [[Emulators on Android|Android]]
|predecessor = [[Emulators on PS3|PlayStation 3]]
+
|target = [[Cellphone_emulators#J2ME (Java 2 Micro Edition)|J2ME]]<br/> [[Cellphone_emulators#KDDI ezplus|ezplusアプリ]]
|successor = PlayStation 5
+
|developer = [https://github.com/nikita36078 Nikita Shakarun]
|emulated = {{~}}
+
|support = [https://www.paypal.me/nikita36078 PayPal]
 +
[https://money.yandex.ru/to/41001670387745 Yandex Money]
 +
|license = Apache 2.0
 +
|source = [https://github.com/nikita36078/J2ME-Loader/releases GitHub]
 +
|website =  
 +
|prog-lang = Java, C
 
}}
 
}}
  
=Multi-System=
+
'''J2ME Loader''' is a free and open-source [[Cellphone_emulators#J2ME (Java 2 Micro Edition)|Java 2 Micro Edition]] and [[Cellphone_emulators#KDDI ezplus|ezplusアプリ]] emulator <ref group=N> It's not exactly an emulator. It converts MIDlets to Android API and makes J2ME applications to run almost natively in [https://en.m.wikipedia.org/wiki/Dalvik_(software) Dalvik] or [https://en.m.wikipedia.org/wiki/Android_Runtime Android Runtime]</ref>
 +
for [[Emulators on Android|Android]]
 +
It's written in Java and C. This project is a fork of [https://github.com/NaikSoftware/J2meLoader J2meLoader].
  
===[[RetroArch]]<small> (Unofficial)</small>===
+
==Overview==
  
<B><code> [https://www.psxhax.com/threads/ps4-retroarch-native-emulator-port-unofficial-pkg-via-osirisx.7243/ Stable]</B></code>
+
[[File:JL_lg.png|320px|center]]
  
<B><code> [https://bintray.com/osirizx/libretro/ps4 Nightly]</B></code>
+
Released in 2017, the emulator is currently capable of playing around lot of games. This is currently the highest compatibility J2ME / ezplusアプリ emulator available. Converts .JAR and .KJX files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, even ones that don't work with [[KEmulator]] or [[FreeJ2ME]], but fails with Sony Ericsson 3D engine (Mascot Capsule 3D V3), due to the fact that the Mascot Capsule 3D V3 is almost difficult to port. This is implemented with [[JL-Mod]] emulator.
  
<B><code> [https://github.com/OsirizX/RetroArch GitHub]</code></B>
+
<b>System requirements :</b>
 +
Android 4.0 +
  
<B><code> [https://bintray.com/osirizx/libretro/ps4/latest#files/ps4/latest PS4 RetroArch Cores]</B></code>
+
==Features==
 +
* Fast emulation
 +
* Highly compatibility
 +
* KDDI ezplusアプリ <code>.kjx</code> games are support. Required 128x160 resulation and font option recommend is <small>(9 - 13 - 15)</small>
 +
* Bluetooth API support
 +
* Touchscreen input support
 +
* Supports external virtual keyboards and QWERTY input
 +
* 3D support
 +
* Supported formats .JAR, .JAD and .KJX
 +
* Menu key remapping support
 +
* Supports different keyboard layouts and customization.
 +
* Individual settings for each application.
 +
* Highly accurate, with the right frame rate (FPS support) for each game, as well as vibration.
 +
* Hardware acceleration support (but games won't run too fast).
 +
* Accelerometer support.
 +
* Scaling support.
  
<code><font color="Blue"><B> [https://github.com/Abdess/retroarch_system RetroArch BIOS]</B></font></B></code>
+
; → <i>Font option</i>
  
{| class="wikitable sortable" style="text-align:center;"
+
{| class="wikitable mw-sortable"
 
|-
 
|-
! Cores
+
|<b>Resulation</b>
! Systems list
+
|<b>Font size</b>
! [[Recommended Emulators|Recommended]]/Working?
 
 
|-
 
|-
!colspan="20"|<B><I> Consoles</I></B>
+
|128 x 128
 +
|9 - 13 - 15
 +
|-
 +
|128 x 160
 +
|13 - 15 - 20
 +
|-
 +
|176 x 220
 +
|15 - 18 - 22
 +
|-
 +
|240 x 320
 +
|18 - 22 - 26
 
|}
 
|}
 
atari800_libretro_ps4.self
 
bluemsx_libretro_ps4.self
 
desmume2015_libretro_ps4.self
 
desmume_libretro_ps4.self
 
dosbox_libretro_ps4.self
 
dosbox_svn_libretro_ps4.self
 
fbalpha2012_cps1_libretro_ps4.self
 
fbalpha2012_cps2_libretro_ps4.self
 
fbalpha2012_cps3_libretro_ps4.self
 
fbalpha2012_libretro_ps4.self
 
fbalpha2012_neogeo_libretro_ps4.self
 
fceumm_libretro_ps4.self
 
flycast_libretro_ps4.self
 
fmsx_libretro_ps4.self
 
gearboy_libretro_ps4.self
 
genesis_plus_gx_libretro_ps4.self
 
handy_libretro_ps4.self
 
hatari_libretro_ps4.self
 
mame2000_libretro_ps4.self
 
mame2003_libretro_ps4.self
 
mame2003_plus_libretro_ps4.self
 
mame2010_libretro_ps4.self
 
mame2015_libretro_ps4.self
 
mednafen_gba_libretro_ps4.self
 
mednafen_lynx_libretro_ps4.self
 
mednafen_ngp_libretro_ps4.self
 
mednafen_pce_fast_libretro_ps4.self
 
mednafen_pcfx_libretro_ps4.self
 
mednafen_psx_libretro_ps4.self
 
mednafen_saturn_libretro_ps4.self
 
mednafen_snes_libretro_ps4.self
 
mednafen_supergrafx_libretro_ps4.self
 
mednafen_vb_libretro_ps4.self
 
mednafen_wswan_libretro_ps4.self
 
mesen-s_libretro_ps4.self
 
mesen_libretro_ps4.self
 
mgba_libretro_ps4.self
 
mrboom_libretro_ps4.self
 
mupen64plus_libretro_ps4.self
 
mupen64plus_next_libretro_ps4.self
 
nestopia_libretro_ps4.self
 
opera_libretro_ps4.self
 
parallel_n64_libretro_ps4.self
 
pcsx_rearmed_libretro_ps4.self
 
picodrive_libretro_ps4.self
 
ppsspp_libretro_ps4.self
 
prboom_libretro_ps4.self
 
prosystem_libretro_ps4.self
 
quicknes_libretro_ps4.self
 
sameboy_libretro_ps4.self
 
scummvm_libretro_ps4.self
 
snes9x2002_libretro_ps4.self
 
snes9x2005_libretro_ps4.self
 
snes9x2010_libretro_ps4.self
 
snes9x_libretro_ps4.self
 
squirreljme_libretro_ps4.self
 
stella2014_libretro_ps4.self
 
tyrquake_libretro_ps4.self
 
vba_next_libretro_ps4.self
 
vbam_libretro_ps4.self
 
vecx_libretro_ps4.self
 
vemulator_libretro_ps4.self
 
vice_x128_libretro_ps4.self
 
vice_x64_libretro_ps4.self
 
vice_x64sc_libretro_ps4.self
 
vice_xcbm2_libretro_ps4.self
 
vice_xpet_libretro_ps4.self
 
vice_xplus4_libretro_ps4.self
 
vice_xscpu64_libretro_ps4.self
 
vice_xvic_libretro_ps4.self
 
virtualjaguar_libretro_ps4.self
 
vitaquake2_libretro_ps4.self
 
yabause_libretro_ps4.self
 
  
[https://www.psxhax.com/threads/retroarch-quicknes-picodrive-ps2-on-ps4-emulator-ports-arrive.6697/][https://www.psxhax.com/threads/game-boy-advance-gba-emulator-port-for-ps4-by-7he-d4rk-h4ck.6589/]
+
; → <i>Add support of external shaders filters</i>
 +
Only shaders for [[PPSSPP]] (same format) are supported to use, you need to put them in the <code>J2ME-Loader/shaders</code> folder in the working folder of the emulator, further in the game settings, select the graphics output mode: <code>HW acceleration (OpenGL ES)</code> and select the shader of interest A small collection of compatible shaders can be taken in this repository: [https://github.com/woesss/ppsspp_shaders ppsspp_shaders]
  
===[[Mednafen]]===
+
; → <i>Theme (UI)</i>
 +
{| class="wikitable mw-sortable"
 +
|-
 +
|Dark
 +
|White
 +
|-
 +
|[[File:JL_dark.jpg|300px]]
 +
|[[File:JL_white.jpg|300px]]
 +
|}
  
<B><code> [https://www.psx-place.com/threads/mednafen-v0-3-ps4-homebrew-multi-system-emulator-adds-support-for-new-emulation.27286/ 0.3]</B></code>
+
; → <i>FPS</i>
 +
{| class="wikitable mw-sortable"
 +
|-
 +
|FPS
 +
|-
 +
|[[File:JL_FPS.png|300px]]
 +
|}
  
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
+
; → <i>Force full-screen</i>
! colspan=2 width="250"| Supported Console list
+
{| class="wikitable mw-sortable"
 
|-
 
|-
|
+
|Normal
<font color="Green">'''Emulators that are working full speed
+
|Force Fullscreen
(Also Full Screen Support/ Scanline Support)'''</font>
+
|-
* Nintendo NES/FDS
+
|[[File:Force_nm.jpg|300px]]
* Nintendo SNES
+
|[[File:Force_fs.jpg|300px]]
* Sega MasterSystem / GameGear
+
|}
* Sega MegaDrive/Genesis
 
* NEC PCE / CD / SGFX
 
* NEC PC-FX
 
  
<font color="Red">'''Following does not support full screen (full screen maybe possible to adjust it in the[https://www.mediafire.com/file/cpuysoiyebjvc2c/mednafen0.3.rar/file .cfg] file, but I personally preferred to simply enlarge the image because the full screen sting your eyes ... -( via Markus95 @logic-sunrise)'''</font>
+
; → <i>Button Shape</i>
* Nintendo Game Boy / Color
 
* Nintendo VirtualBoy
 
* Sega GameGear
 
* SNK NeoGeo
 
* Atari Lynx
 
* Bandai WonderSwan / Color
 
  
<font color="Red">'''Emulator with issues:
+
* Rounded Rectangle
PlayStation 1: Some games are playable and some are not, also there is differences if you have a PS4 PRO or Slim models more info on PS1 can be seen in the PS1 Tab of this post.
+
{| class="wikitable mw-sortable"
Saturn: is not working at all'''</font>
+
|-
 +
|L1
 +
|L2
 +
|L3
 +
|L4
 +
|-
 +
|[[File:JL_k1.jpg|300px]]
 +
|[[File:JL_k2.jpg|300px]]
 +
|[[File:JL_k3.jpg|300px]]
 +
|[[File:JL_k4.jpg|300px]]
 
|}
 
|}
  
=Sony=
+
* Oval
 +
{| class="wikitable mw-sortable"
 +
|-
 +
|L1
 +
|L2
 +
|L3
 +
|L4
 +
|-
 +
|[[File:JL_k5.jpg|300px]]
 +
|[[File:JL_k6.jpg|300px]]
 +
|[[File:JL_k7.jpg|300px]]
 +
|[[File:JL_k8.jpg|300px]]
 +
|}
  
===PlayStation===
+
* Rectangle
 
+
{| class="wikitable mw-sortable"
{| class="wikitable sortable" style="text-align:center;"
+
|-
! Name
+
|L1
! class="unsortable"|Version
+
|L2
! class="unsortable"|Active
+
|L3
! scope="col"|[[Emulation Accuracy|Accuracy]]
+
|L4
! [[Recommended Emulators|Recommended]]
 
 
|-
 
|-
| [[PCSX-Reloaded|PCSX-R]]
+
|[[File:JL_k9.jpg|300px]]
| [https://www.psx-place.com/resources/pcsx-r-playstation-1-emulator.863 Beta 2]
+
|[[File:JL_k10.jpg|300px]]
| {{✗}}
+
|[[File:JL_k11.jpg|300px]]
| Low
+
|[[File:JL_k12.jpg|300px]]
| {{~}}
 
 
|}
 
|}
  
=Nintendo=
+
; → <i>Keyboard Type</i>
  
===Game Boy Advance===
+
* Rounded Rectangle
 +
{| class="wikitable mw-sortable"
 +
|-
 +
|L1
 +
|L2
 +
|-
 +
|[[File:JL_i1.jpg|300px]]
 +
|[[File:JL_i2.jpg|300px]]
 +
|}
  
{| class="wikitable sortable" style="text-align:center;"
+
* Oval
! Name
+
{| class="wikitable mw-sortable"
! class="unsortable"|Version
 
! class="unsortable"|Active
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! [[Recommended Emulators|Recommended]]
 
 
|-
 
|-
| [[mGBA]]
+
|L1
| [https://www.psx-place.com/resources/mgba-ps4.836/ 1.00 fixed]
+
|L2
| {{✓}}
 
| Mid
 
| {{✓}}
 
 
|-
 
|-
| ReGBA<small> (RetroArch PS2)</small>
+
|[[File:JL_i3.jpg|300px]]
| [https://www.psx-place.com/resources/regba-ps2-gameboy-advance-emulator.758/ 1.0]
+
|[[File:JL_i4.jpg|300px]]
| {{✗}}
 
| Mid
 
| {{~}}
 
 
|}
 
|}
  
===Game Boy / Color===
+
* Rectangle
 
+
{| class="wikitable mw-sortable"
{| class="wikitable sortable" style="text-align:center;"
 
! Name
 
! class="unsortable"|Version
 
! class="unsortable"|Active
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! [[Recommended Emulators|Recommended]]
 
 
|-
 
|-
| GBemu
+
|L1
| [https://www.psxhax.com/threads/ps4-gbemu-gameboy-emulator-beta-for-ps4-by-retrogamer74.5199 Beta]
+
|L2
| {{✗}}
 
| Mid
 
| {{✓}}
 
 
|-
 
|-
| Cinoop
+
|[[File:JL_i5.jpg|300px]]
| [https://www.psxhax.com/threads/gameboy-emulator-cinoop-ported-to-ps4-via-webkit-exploit-by-cturt.2138 rel][https://github.com/CTurt/Cinoop git]
+
|[[File:JL_i6.jpg|300px]]
| {{✗}}
 
| Low-Mid
 
| {{~}}
 
 
|}
 
|}
  
===Nintendo 64===
+
; → <i>Scale Type</i>
  
{| class="wikitable sortable" style="text-align:center;"
+
{| class="wikitable mw-sortable"
! Name
 
! class="unsortable"|Version
 
! class="unsortable"|Active
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! [[Recommended Emulators|Recommended]]
 
 
|-
 
|-
| [[DaedalusX64]]<small> (RetroArch PS2)</small>
+
|As is
| [https://www.psxhax.com/threads/nintendo-64-n64-ps2-on-ps4-emulator-port-demo-via-markus95.7189 rel]
+
|Fit to window
| {{✗}}
+
|Fill window (ignore aspect ratio)
| Mid
+
|-
| {{~}}
+
|[[File:JL_s1.png|300px]]
 +
|[[File:JL_s2.png|300px]]
 +
|[[File:JL_s3.png|300px]]
 
|}
 
|}
  
===SNES===
+
==How to use==
 +
; → <i>Installation <small> (J2ME / ezplusアプリ)</small></i>
  
{| class="wikitable sortable" style="text-align:center;"
+
{|
! Name
+
|align=center|{{Icon|APK-big}}
! class="unsortable"|Version
+
|'''[https://install.appcenter.ms/users/nikita36078/apps/j2me-loader/distribution_groups/testers Automatic Builds]'''
! class="unsortable"|Active
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! [[Recommended Emulators|Recommended]]
 
 
|-
 
|-
| SNESStation<small> (PS2)</small>
+
|align=center|{{Icon|APK-big}}
| [https://www.psxhax.com/threads/snesstation-snes-emulator-port-for-ps4-4-05-by-nominus.3773 rel]
+
|'''[https://github.com/nikita36078/J2ME-Loader/releases GitHub][https://f-droid.org/app/ru.playsoftware.j2meloader F-Droid]'''
| {{✗}}
+
|-
| Mid
+
|align=center|{{Icon|APK-big}}
| {{}}
+
|'''[https://play.google.com/store/apps/details?id=ru.playsoftware.j2meloader Play Store]'''
 
|}
 
|}
  
===NES===
+
Download a latest version of J2ME Loader on your Android device.
 +
 
 +
Next,
 +
Click [[File:JL_+.png|40px]] (button) at the lower right corner in the main J2ME-Loader Windows and select the <code>.JAR</code> or <code>.KJX</code> program on your file manager, after setup your game configures.
 +
 
 +
; → <i>BT Installation</i>
 +
 
 +
* Requirements :
 +
Bluetooth API implemented and use key mapping<br/>
 +
- 2 Android Devices<br/>
 +
- [https://play.google.com/store/apps/details?id=softigloo.btcontroller BT Controller]
  
{| class="wikitable sortable" style="text-align:center;"
+
==Recommended Devices==
! Name
+
 
! class="unsortable"|Version
+
{| class="wikitable mw-sortable"
! class="unsortable"|Active
+
|-
! scope="col"|[[Emulation Accuracy|Accuracy]]
+
|<b>Resulation</b>
! [[Recommended Emulators|Recommended]]
+
|<b>Devices</b>
 +
|-
 +
|<i>480x800</i>
 +
|Samsung GT-S8000, Samsung Galaxy S II
 +
|-
 +
|<i>480x360</i>
 +
|BlackBerry 9360 / 9700 / 9020 / 9780
 +
|-
 +
|<i>360x640 / 640x360</i>
 +
|Nokia 5800 Xpress Music / 5530 Xpress Music, Sony Ericsson SATIO / U5i Vivaz, Nokia N8 / C7
 +
|-
 +
|<i>320x480</i>
 +
|Samsung GT-S5292 / GT-S5296, Samsung GT-S5380K / S7250, Sony Ericsson Xperia X8
 +
|-
 +
|<i>320x240</i>
 +
|Nokia E71 / C3-00 / Asha 201, Nokia E71 / E72, BlackBerry 8520 / 9220 / 9220 Curve/ 9300, Samsung GT-S3350 / GT-S3353
 +
|-
 +
|<i>240x432</i>
 +
|Sony Ericsson Aino
 +
|-
 +
|<i>240x400</i>
 +
|Samsung GT-5230 / GT-S5230, Nokia Asha 305 / 306 / 308 / 311, LG KU990, LG GS290 / GS205, LG KP500, LG GT505 / GT400,
 +
|-
 +
|<i>240x320</i>
 +
|Sony Ericsson K800i / W595a / Z750i / W595 / W910i, Nokia 6280, Nokia 6300, Nokia 5300, N73, N95, N85, Nokia X3-02, Nokia X2-00 / X2-05 / X2-02 / 5000d / C2-03, Nokia 2700 Classic / C2-01, Nokia 220 / 216 / 215 / 222 / 225, Samsung SGH-F480 / GT-S5222, Samsung SGH-D900 / U600, Nokia Asha 303 / 503 / 500DS / 202 / 300,  LG KS360, Motorola RAZR V8 / ROKR Z6 / E2, Samsung GT-C3312R / GT-C3310
 
|-
 
|-
| PS4NES
+
|<i>176x220</i>
| [https://www.psx-place.com/threads/update-v1-01-ps4-nes-full-speed-nes-emulator-5-05-fw-by-m0rph3us1987.21092 1.01]
+
|LG U8360 / GU230 / GU280 / GB230 / GB280 / A133, LG GM205, Motorola RAZR V3 / L7, Motorola KRZR K1, Sony Ericsson W810i, Samsung SGH-L700,
| {{✗}}
 
| Mid
 
| {{✓}}
 
 
|-
 
|-
| [[QuickNES]]<small> (RetroArch PS2)</small>
+
|<i>176x208</i>
| [https://www.psx-place.com/resources/retroarch-ps2-quicknes.797 1.0]
+
|Nokia N70 / 7610
| {{✗}}
 
| Mid
 
| {{✓}}
 
 
|-
 
|-
| FCEUX<small> (PS2)</small>
+
|<i>128x160</i>
| [https://www.psxhax.com/threads/nintendo-nes-ps2-on-ps4-emulator-fceux-port-pkg-by-irfanansarionl9.6829 rel]
+
|Nokia 5200 / 2300 / 2720 / 3110x / 3110 Classic
| {{~}}
+
/ 6101 / C1-01 / Asha 110, Nokia 2600 Classic / 2630, Motorola L6, Samsung SGH-E250i / J700 / E215L / E258 / F250L / GT-B2100 / C3050 / E2210 / E2210L / E2510 / M2310, Sony Ericsson W200i
| Mid
 
| {{✓}}
 
 
|-
 
|-
| PNES
+
|<i>128x128</i>
| [https://www.psxhax.com/threads/ps4-nintendo-entertainment-system-nes-emulator-by-m0rph3us1987.6033 rel]
+
|Nokia 6030 / 3220, Samsung GT-E2121 / E2120
| {{✗}}
 
| Mid
 
| {{✓}}
 
 
|}
 
|}
  
=SEGA=
+
==Download <small> (Apps)</small>==
  
===Dreamcast===
+
; → <i> Java ME <small> (J2ME)</small></i>
  
{| class="wikitable sortable" style="text-align:center;"
+
; → <i>ezplusアプリ</i>
! Name
 
! class="unsortable"|Version
 
! class="unsortable"|Active
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! [[Recommended Emulators|Recommended]]
 
|-
 
| [[Reicast]]
 
| [https://www.psxhax.com/threads/reicast-sega-dreamcast-emulator-ps4-port-in-development-demo-video.6776 Beta 3]
 
| {{✓}}
 
| Mid
 
| {{~}}
 
|}
 
  
===Saturn===
+
[[File:Ezplus.png|55px|center]]
  
{| class="wikitable sortable" style="text-align:center;"
+
Japanese carrier KDDI/Au released ezplus as part of their EZweb set of standards for mobile telephony. It is based on Java ME extended with propietary APIs. The first device supporting it was released on 2001 (Hitachi C451H).
! Name
 
! class="unsortable"|Version
 
! class="unsortable"|Active
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! [[Recommended Emulators|Recommended]]
 
|-
 
| [[Yabause]]
 
| [https://www.psx-place.com/resources/yabause-sega-saturn-emulator.850 Beta]
 
| {{✓}}
 
| Mid
 
| {{~}}
 
|}
 
  
===MegaDrive / Genesis===
+
Applications were denominated "ezplusアプリ" (during the ezplus name era) and come in the form of <code>.KJX</code> files.
  
{| class="wikitable sortable" style="text-align:center;"
+
{| class="wikitable" style="text-align:center;"
! Name
 
! class="unsortable"|Version
 
! class="unsortable"|Active
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! [[Recommended Emulators|Recommended]]
 
 
|-
 
|-
| [[PicoDrive]]</small> (RetroArch PS2)</small>
+
! scope="col"|Pack *
| [https://www.psx-place.com/resources/retroarch-ps2-picodrive.798 1.0]
 
| {{✗}}
 
| Mid
 
| {{✓}}
 
 
|-
 
|-
| PGEN</small> (RetroArch PS2)</small>
+
|[https://cdn.discordapp.com/attachments/687635895364354136/920302874842509372/kjx.zip 283 .kjx games]
| [https://www.psx-place.com/resources/pgen-ps2-sega-genesis-mega-drive-emulator.759 1.0]
 
| {{✗}}
 
| Mid
 
| {{✓}}
 
 
|}
 
|}
 +
<i></small>* A Collection of Rare / Lost Games</i></small>
  
===MasterSystem===
+
==Key binding==
  
{| class="wikitable sortable" style="text-align:center;"
+
Keys : <i>Default</i>
! Name
+
 
! class="unsortable"|Version
+
{| class="wikitable mw-sortable"
! class="unsortable"|Active
+
|-
! scope="col"|[[Emulation Accuracy|Accuracy]]
+
|<b>Key</b>
! [[Recommended Emulators|Recommended]]
+
|<b>Action</b>
 +
|-
 +
|D-PAD Up
 +
|<code>↑</code>
 
|-
 
|-
| SMSPlus<small> (PSP)</small>
+
|D-PAD Down
| [https://www.psx-place.com/resources/sms-sega-master-system-emu-psp-on-ps4.773 1.0]
+
|<code></code>
| {{✗}}
 
| Mid
 
| {{✓}}
 
 
|-
 
|-
| [[PicoDrive]]</small> (RetroArch PS2)</small>
+
|D-PAD Left
| [https://www.psx-place.com/resources/retroarch-ps2-picodrive.798 1.0]
+
|<code></code>
| {{✗}}
 
| Mid
 
| {{✓}}
 
 
|-
 
|-
| PS4 GearSystem
+
|D-PAD Right
| [https://www.psx-place.com/resources/ps4gearsystem.646/extra POC]
+
|<code>→</code>
| {{✗}}
+
|-
| Mid
+
|D-PAD Center
| {{~}}
+
|<code>F</code>
 +
|-
 +
|D-PAD Left-Up
 +
|<code>↖</code>
 +
|-
 +
|D-PAD Right-Up
 +
|<code>↗</code>
 +
|-
 +
|D-PAD Left-Down
 +
|<code>↙</code>
 +
|-
 +
|D-PAD Right-Down
 +
|<code>↘ </code>
 +
|-
 +
|LEFT-Soft Key
 +
|<code>L</code>
 +
|-
 +
|RIGHT-Soft Key
 +
|<code>R</code>
 +
|-
 +
|NUM1
 +
|<code>1</code>
 +
|-
 +
|NUM2
 +
|<code>2</code>
 +
|-
 +
|NUM3
 +
|<code>3</code>
 +
|-
 +
|NUM4
 +
|<code>4</code>
 +
|-
 +
|NUM5
 +
|<code>5</code>
 +
|-
 +
|NUM6
 +
|<code>6</code>
 +
|-
 +
|NUM7
 +
|<code>7</code>
 +
|-
 +
|NUM8
 +
|<code>8</code>
 +
|-
 +
|NUM9
 +
|<code>9</code>
 +
|-
 +
|NUM0
 +
|<code>0</code>
 +
|-
 +
|*
 +
|<code>*</code>
 +
|-
 +
|#
 +
|<code>#</code>
 
|}
 
|}
  
=MicroSoft=
+
==Known bugs and issues==
 +
* [[JL-Mod#Mascot Capsule 3D compatibility list|Mascot Capsule 3D V3]] games doesn't works.
  
===MS-DOS===
+
==Screenshots==
 
+
{| class="wikitable mw-sortable"
{| class="wikitable" style="text-align:center;"
+
|-
! Name
+
|[[File:DR.jpg|200px]]
! class="unsortable"|Version
+
|[[File:SU.jpg|200px]]
! class="unsortable"|Active
+
|[[File:Bounce.jpg|200px]]
! scope="col"|[[Emulation Accuracy|Accuracy]]
+
|[[File:WWE10.jpg|200px]]
! [[Recommended Emulators|Recommended]]
+
|-
 +
|[[File:C4D.jpg|200px]]
 +
|[[File:MI3.jpg|200px]]
 +
|[[File:SHP1.jpg|200px]]
 +
|[[File:KFP3.jpg|200px]]
 +
|-
 +
|[[File:SM3.jpg|200px]]
 +
|[[File:CMI.jpg|200px]]
 +
|[[File:1942.jpg|200px]]
 +
|[[File:POP08.jpg|200px]]
 +
|-
 +
|[[File:GOWB.jpg|200px]]
 +
|[[File:Asterix.jpg|200px]]
 +
|[[File:Pac-manCE.jpg|200px]]
 +
|[[File:BJWT.jpg|200px]]
 +
|-
 +
|[[File:BJW3.jpg|200px]]
 +
|[[File:SVB.jpg|200px]]
 +
|[[File:Shadowalker.jpg|200px]]
 +
|[[File:Madagascar3.jpg|200px]]
 
|-
 
|-
| [[DOSBox]]<small> (PS2)</small>
+
|[[File:UMK3.jpg|200px]]
| [https://www.psx-place.com/resources/dosbox-0-74-ps2-on-ps4.760 0.74]
+
|[[File:AASO.jpg|200px]]
| {{✗}}
+
|[[File:G4R.jpg|200px]]
| Mid
+
|[[File:NinjaP.jpg|200px]]
| {{✓}}
 
 
|}
 
|}
  
===MSX / 2/ 2+ / turboR===
+
==Compatibility==
 +
J2ME Loader is currently capable of playing thousands of J2ME games (Runs almost every Nokia games, especially GameLoft games) with ezplusアプリ games support, more than 96.7% of the J2ME library with supports most 2D games and also 3D with some limitations ([[JL-Mod#Mascot Capsule 3D compatibility list|Mascot Capsule 3D V3]] games don't work).
  
{| class="wikitable" style="text-align:center;"
+
<B>[https://github.com/nikita36078/J2ME-Loader/wiki/List-of-Tested-Java-Games-(Touchscreen) List of The Tested Java Games (Touchscreen)]</B>
! Name
 
! class="unsortable"|Version
 
! class="unsortable"|Active
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! [[Recommended Emulators|Recommended]]
 
|-
 
| [[fMSX]]
 
| [https://www.psx-place.com/resources/fmsx-msx-msx2-and-msx2-emulator-for-ps4.728 1.76][https://github.com/psxdev/fmsx git]
 
| {{✗}}
 
| Mid
 
| {{✓}}
 
|}
 
  
=Games Engine=
+
<B>[https://github.com/nikita36078/J2ME-Loader/wiki/List-of-Tested-Java-Games-(Non-Touchscreen) List of The Tested Java Games (Non Touchscreen)]</B>
  
===OpenBOR===
+
<B>[https://github.com/nikita36078/J2ME-Loader/wiki/List-of-Java-Games-with-Bugs List of The Java Games with Bugs]</B>
  
{| class="wikitable" style="text-align:center;"
+
==See also==
! Name
 
! class="unsortable"|Version
 
! class="unsortable"|Active
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! [[Recommended Emulators|Recommended]]
 
|-
 
| [[OpenBOR]]
 
| [https://www.psxhax.com/threads/openbor-ps4-pkg-native-playstation-4-homebrew-port-is-released.7228 rel]
 
| {{✗}}
 
| Mid
 
| {{~}}
 
|}
 
  
=Chip8=
+
* [[JL-Mod]]
 +
* [[EKA2L1]]
  
===Chip8===
+
==External links==
  
{| class="wikitable" style="text-align:center;"
+
* [https://discord.com/invite/Ag4rcpz Official Discord server]
! Name
+
* [http://4pda.ru/forum/index.php?showtopic=824201 4pda.ru Discussion]
! class="unsortable"|Version
+
* [https://forum.xda-developers.com/android/apps-games/app-j2me-loader-t3777889 Xda-dev Discussion]
! class="unsortable"|Active
 
! scope="col"|[[Emulation Accuracy|Accuracy]]
 
! [[Recommended Emulators|Recommended]]
 
|-
 
| Chip8 Emulator
 
| [https://www.psxhax.com/threads/chip-8-emulator-poc-for-ps4-hen-4-05-pkg-arrives-via-darbness.4422 POC]
 
| {{✗}}
 
| Low
 
| {{~}}
 
|}
 
  
==See also==
+
==References==
* [[PlayStation 4 emulators]]
+
<references group=N />
  
[[Category:Emulators on consoles]]
+
[[Category:Mobile emulators]]
[[Category:Emulators on home consoles]]
+
[[Category:Cellphone emulators]]
[[Category:Emulators on eighth-generation consoles]]
+
[[Category:Android emulation software]]

Revision as of 02:40, 15 December 2021

J2ME Loader
JL.png
Developer(s) Nikita Shakarun
Latest version 1.7.9
Active Yes
Platform(s) Android
Emulates J2ME
ezplusアプリ
Support ($) PayPal

Yandex Money

Programmed in Java, C
License Apache 2.0
Source code GitHub

J2ME Loader is a free and open-source Java 2 Micro Edition and ezplusアプリ emulator [N 1] for Android It's written in Java and C. This project is a fork of J2meLoader.

Overview

JL lg.png

Released in 2017, the emulator is currently capable of playing around lot of games. This is currently the highest compatibility J2ME / ezplusアプリ emulator available. Converts .JAR and .KJX files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, even ones that don't work with KEmulator or FreeJ2ME, but fails with Sony Ericsson 3D engine (Mascot Capsule 3D V3), due to the fact that the Mascot Capsule 3D V3 is almost difficult to port. This is implemented with JL-Mod emulator.

System requirements : Android 4.0 +

Features

  • Fast emulation
  • Highly compatibility
  • KDDI ezplusアプリ .kjx games are support. Required 128x160 resulation and font option recommend is (9 - 13 - 15)
  • Bluetooth API support
  • Touchscreen input support
  • Supports external virtual keyboards and QWERTY input
  • 3D support
  • Supported formats .JAR, .JAD and .KJX
  • Menu key remapping support
  • Supports different keyboard layouts and customization.
  • Individual settings for each application.
  • Highly accurate, with the right frame rate (FPS support) for each game, as well as vibration.
  • Hardware acceleration support (but games won't run too fast).
  • Accelerometer support.
  • Scaling support.
Font option
Resulation Font size
128 x 128 9 - 13 - 15
128 x 160 13 - 15 - 20
176 x 220 15 - 18 - 22
240 x 320 18 - 22 - 26
Add support of external shaders filters

Only shaders for PPSSPP (same format) are supported to use, you need to put them in the J2ME-Loader/shaders folder in the working folder of the emulator, further in the game settings, select the graphics output mode: HW acceleration (OpenGL ES) and select the shader of interest A small collection of compatible shaders can be taken in this repository: ppsspp_shaders

Theme (UI)
Dark White
JL dark.jpg JL white.jpg
FPS
FPS
JL FPS.png
Force full-screen
Normal Force Fullscreen
Force nm.jpg Force fs.jpg
Button Shape
  • Rounded Rectangle
L1 L2 L3 L4
JL k1.jpg JL k2.jpg JL k3.jpg JL k4.jpg
  • Oval
L1 L2 L3 L4
JL k5.jpg JL k6.jpg JL k7.jpg JL k8.jpg
  • Rectangle
L1 L2 L3 L4
JL k9.jpg JL k10.jpg JL k11.jpg JL k12.jpg
Keyboard Type
  • Rounded Rectangle
L1 L2
JL i1.jpg JL i2.jpg
  • Oval
L1 L2
JL i3.jpg JL i4.jpg
  • Rectangle
L1 L2
JL i5.jpg JL i6.jpg
Scale Type
As is Fit to window Fill window (ignore aspect ratio)
JL s1.png JL s2.png JL s3.png

How to use

Installation (J2ME / ezplusアプリ)
Android Automatic Builds
Android GitHubF-Droid
Android Play Store

Download a latest version of J2ME Loader on your Android device.

Next, Click JL +.png (button) at the lower right corner in the main J2ME-Loader Windows and select the .JAR or .KJX program on your file manager, after setup your game configures.

BT Installation
  • Requirements :

Bluetooth API implemented and use key mapping
- 2 Android Devices
- BT Controller

Recommended Devices

Resulation Devices
480x800 Samsung GT-S8000, Samsung Galaxy S II
480x360 BlackBerry 9360 / 9700 / 9020 / 9780
360x640 / 640x360 Nokia 5800 Xpress Music / 5530 Xpress Music, Sony Ericsson SATIO / U5i Vivaz, Nokia N8 / C7
320x480 Samsung GT-S5292 / GT-S5296, Samsung GT-S5380K / S7250, Sony Ericsson Xperia X8
320x240 Nokia E71 / C3-00 / Asha 201, Nokia E71 / E72, BlackBerry 8520 / 9220 / 9220 Curve/ 9300, Samsung GT-S3350 / GT-S3353
240x432 Sony Ericsson Aino
240x400 Samsung GT-5230 / GT-S5230, Nokia Asha 305 / 306 / 308 / 311, LG KU990, LG GS290 / GS205, LG KP500, LG GT505 / GT400,
240x320 Sony Ericsson K800i / W595a / Z750i / W595 / W910i, Nokia 6280, Nokia 6300, Nokia 5300, N73, N95, N85, Nokia X3-02, Nokia X2-00 / X2-05 / X2-02 / 5000d / C2-03, Nokia 2700 Classic / C2-01, Nokia 220 / 216 / 215 / 222 / 225, Samsung SGH-F480 / GT-S5222, Samsung SGH-D900 / U600, Nokia Asha 303 / 503 / 500DS / 202 / 300, LG KS360, Motorola RAZR V8 / ROKR Z6 / E2, Samsung GT-C3312R / GT-C3310
176x220 LG U8360 / GU230 / GU280 / GB230 / GB280 / A133, LG GM205, Motorola RAZR V3 / L7, Motorola KRZR K1, Sony Ericsson W810i, Samsung SGH-L700,
176x208 Nokia N70 / 7610
128x160 Nokia 5200 / 2300 / 2720 / 3110x / 3110 Classic

/ 6101 / C1-01 / Asha 110, Nokia 2600 Classic / 2630, Motorola L6, Samsung SGH-E250i / J700 / E215L / E258 / F250L / GT-B2100 / C3050 / E2210 / E2210L / E2510 / M2310, Sony Ericsson W200i

128x128 Nokia 6030 / 3220, Samsung GT-E2121 / E2120

Download (Apps)

Java ME (J2ME)
ezplusアプリ
Ezplus.png

Japanese carrier KDDI/Au released ezplus as part of their EZweb set of standards for mobile telephony. It is based on Java ME extended with propietary APIs. The first device supporting it was released on 2001 (Hitachi C451H).

Applications were denominated "ezplusアプリ" (during the ezplus name era) and come in the form of .KJX files.

Pack *
283 .kjx games

* A Collection of Rare / Lost Games

Key binding

Keys : Default

Key Action
D-PAD Up
D-PAD Down
D-PAD Left
D-PAD Right
D-PAD Center F
D-PAD Left-Up
D-PAD Right-Up
D-PAD Left-Down
D-PAD Right-Down
LEFT-Soft Key L
RIGHT-Soft Key R
NUM1 1
NUM2 2
NUM3 3
NUM4 4
NUM5 5
NUM6 6
NUM7 7
NUM8 8
NUM9 9
NUM0 0
* *
# #

Known bugs and issues

Screenshots

DR.jpg SU.jpg Bounce.jpg WWE10.jpg
C4D.jpg MI3.jpg SHP1.jpg KFP3.jpg
SM3.jpg CMI.jpg 1942.jpg POP08.jpg
GOWB.jpg Asterix.jpg Pac-manCE.jpg BJWT.jpg
BJW3.jpg SVB.jpg Shadowalker.jpg Madagascar3.jpg
UMK3.jpg AASO.jpg G4R.jpg NinjaP.jpg

Compatibility

J2ME Loader is currently capable of playing thousands of J2ME games (Runs almost every Nokia games, especially GameLoft games) with ezplusアプリ games support, more than 96.7% of the J2ME library with supports most 2D games and also 3D with some limitations (Mascot Capsule 3D V3 games don't work).

List of The Tested Java Games (Touchscreen)

List of The Tested Java Games (Non Touchscreen)

List of The Java Games with Bugs

See also

External links

References

  1. It's not exactly an emulator. It converts MIDlets to Android API and makes J2ME applications to run almost natively in Dalvik or Android Runtime