Difference between revisions of "Supermodel"
(→Downloads) |
|||
(16 intermediate revisions by 8 users not shown) | |||
Line 7: | Line 7: | ||
|platform = Windows, Linux, macOS | |platform = Windows, Linux, macOS | ||
|target = [[Sega Model 3]] | |target = [[Sega Model 3]] | ||
− | |developer = Stefano Teso, Bart Trzynadlowski, Ville Linde, Ian (dukeeeey) | + | |developer = Stefano Teso <small>(sthief)</small>, Bart Trzynadlowski <small>(trzy)</small>, Ville Linde <small>(vlinde)</small>, Ian <small>(dukeeeey)</small> |
|prog-lang = C++ | |prog-lang = C++ | ||
|website = [https://www.supermodel3.com www.supermodel3.com] | |website = [https://www.supermodel3.com www.supermodel3.com] | ||
Line 14: | Line 14: | ||
'''Supermodel''' is an open-source [[Sega Model 3]] emulator written in C++. | '''Supermodel''' is an open-source [[Sega Model 3]] emulator written in C++. | ||
− | == | + | ==Download== |
− | ''' | + | {| cellpadding="4" |
− | + | |- | |
− | + | |align=center|{{Icon|Win|Lin|Mac}} | |
− | + | |'''[https://sourceforge.net/p/model3emu/code/HEAD/tree/ Official SourceForge's source files only]'''<br><small>Click on the 'Download Snapshot' tab button</small> | |
− | + | |- | |
− | + | |align=center|{{Icon|Win|Lin|Mac}} | |
+ | |'''[http://supermodel3.com/Forum/viewtopic.php?f=3&t=1206 Official Supermodel forum thread]'''<br><small>Registration required</small> | ||
+ | |- | ||
+ | |colspan="3"|<hr/> | ||
+ | |- | ||
+ | |align=center|{{Icon|Win-big}} | ||
+ | |[http://www.emu-france.com/emulateurs/6-arcades/61-multi-games/7359-supermodel-wip-xp/ Windows XP build]<br><small>Compiled by Emu-France</small> | ||
+ | |- | ||
+ | |align=center|{{Icon|Win-big}} | ||
+ | |[http://www.emu-france.com/emulateurs/6-arcades/61-multi-games/4198-supermodel-wip/ French Language build]<br><small>Compiled by Emu-France</small> | ||
+ | |} | ||
'''Compile builds:''' | '''Compile builds:''' | ||
Line 28: | Line 38: | ||
===Frontend=== | ===Frontend=== | ||
It seems that this emulator requires you to use a command-line interface to boot up a ROM game. There is an alternative way with a frontend (To be put in the same folder as Supermodel). | It seems that this emulator requires you to use a command-line interface to boot up a ROM game. There is an alternative way with a frontend (To be put in the same folder as Supermodel). | ||
− | |||
− | * [ | + | * [https://www.supermodel3.com/Forum/viewtopic.php?f=3&t=1636 Sega Model 3 UI] - New 2019 open-source frontend for Windows made by Nuexzz. He has also previously created a similarly styled [http://forum.arcadecontrols.com/index.php/topic,159733.msg1680224.html#msg1680224 Sega Model 2 UI] for the inactive, closed-source [[Sega Model 2]] emulator called '''Model 2 Emulator'''. |
'''Old frontends:''' | '''Old frontends:''' | ||
Line 38: | Line 47: | ||
==Overview== | ==Overview== | ||
− | The [http://www.supermodel3.com/About.html original Supermodel effort] was undertaken by Ville Linde (vlinde), Stefano Teso (sthief), and Bart Trzynadlowski (trzy) from 2003. The PowerPC emulator is originally by Ville Linde and the Sega Custom Sound Processor emulator was donated by [http://nebula.emulatronia.com/ ElSemi] (Coder of old emulators like Nebula, CPS3 | + | The [http://www.supermodel3.com/About.html original Supermodel effort] was undertaken by Ville Linde (vlinde), Stefano Teso (sthief), and Bart Trzynadlowski (trzy) from 2003. The PowerPC emulator is originally by Ville Linde and the Sega Custom Sound Processor emulator was donated by [http://nebula.emulatronia.com/ ElSemi] (Aka Miguel Ãngel Horna. Coder of old emulators like Nebula, CPS3 Emulator and Model 2 Emulator). Development began in January 2011 after Bart rewrote it from scratch in late 2010 and got it to a playable state. The first version of Supermodel was released on April 1, 2011. It is being created by Bart Trzynadlowski, Ville Linde, and Stefano Teso. Ian (dukeeeey) is another active contributor. |
Supermodel is written in C++ and uses OpenGL and SDL. On Windows, it supports force feedback and [[Xbox 360 emulators|Xbox 360]] controllers. | Supermodel is written in C++ and uses OpenGL and SDL. On Windows, it supports force feedback and [[Xbox 360 emulators|Xbox 360]] controllers. |
Revision as of 03:31, 16 January 2020
Developer(s) | Stefano Teso (sthief), Bart Trzynadlowski (trzy), Ville Linde (vlinde), Ian (dukeeeey) |
---|---|
Latest version | 0.2a |
Active | Yes |
Platform(s) | Windows, Linux, macOS |
Emulates | Sega Model 3 |
Website | www.supermodel3.com |
Programmed in | C++ |
Source code | SourceForge 0.2a (Old) |
Supermodel is an open-source Sega Model 3 emulator written in C++.
Download
Official SourceForge's source files only Click on the 'Download Snapshot' tab button | ||
Official Supermodel forum thread Registration required | ||
Windows XP build Compiled by Emu-France | ||
French Language build Compiled by Emu-France |
Compile builds:
Frontend
It seems that this emulator requires you to use a command-line interface to boot up a ROM game. There is an alternative way with a frontend (To be put in the same folder as Supermodel).
- Sega Model 3 UI - New 2019 open-source frontend for Windows made by Nuexzz. He has also previously created a similarly styled Sega Model 2 UI for the inactive, closed-source Sega Model 2 emulator called Model 2 Emulator.
Old frontends:
- SuperModel-UI:
- - Emu-France (French language. SuperModel-UI v0.9.151. Updated: 16/09/2013.)
- - Emu-France (French language. SuperModel-UI Snapshots v1.0. Updated: 29/02/2012.)
Overview
The original Supermodel effort was undertaken by Ville Linde (vlinde), Stefano Teso (sthief), and Bart Trzynadlowski (trzy) from 2003. The PowerPC emulator is originally by Ville Linde and the Sega Custom Sound Processor emulator was donated by ElSemi (Aka Miguel Ãngel Horna. Coder of old emulators like Nebula, CPS3 Emulator and Model 2 Emulator). Development began in January 2011 after Bart rewrote it from scratch in late 2010 and got it to a playable state. The first version of Supermodel was released on April 1, 2011. It is being created by Bart Trzynadlowski, Ville Linde, and Stefano Teso. Ian (dukeeeey) is another active contributor.
Supermodel is written in C++ and uses OpenGL and SDL. On Windows, it supports force feedback and Xbox 360 controllers.