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2 May 2024
08:18 | Emulators on Vita (diff | hist) . . (+51) . . Ahayri (talk | contribs) (→Game engine recreations and source ports) |
1 May 2024
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23:55 | Emulators on Vita (2 changes | history) . . (+294) . . [NejiHyuga900 (2×)] | |||
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23:55 (cur | prev) . . (-2) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports: Even though GTA: CTW Vita's VitaDB says "for PSVita/PSTV" (which was why I initially checkmarked it), I wonder how recommendable it would be on PSTV since it also uses touch controls (will "?" it).) | |||
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23:52 (cur | prev) . . (+296) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports: Adding Grand Theft Auto: Chinatown Wars to the list. Tested it. So far runs good. I know there are so many other game ports as shown on VitaDB but there are so many that I can't check them all out.) |
28 April 2024
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01:40 | Emulators on Vita (4 changes | history) . . (+405) . . [NejiHyuga900 (4×)] | |||
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01:40 (cur | prev) . . (-15) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports: Nazi Zombies: Portable on VitaDB will auto-install new updates from GitHub upon boot.) | ||||
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01:14 (cur | prev) . . (+115) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports) | |||
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01:13 (cur | prev) . . (+2) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports) | |||
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01:12 (cur | prev) . . (+303) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports: There are at least instructions to build Ship of Harkinian on Vita but Rinnegatamante recommends using DaedalusX64 for Ocarina of Time than his SoH port) |