Skyline
Revision as of 23:28, 14 June 2022 by BintendoTwist (talk | contribs)
Developer(s) | PixelyIon and more. |
---|---|
Latest version | 1200 |
Active | Yes |
Platform(s) | Android |
Architecture(s) | ARM |
Emulates | Nintendo Switch |
Programmed in | C, C++ |
License | MPL v2.0 |
Source code | GitHub |
Skyline (formerly Lightswitch) is a compatibility layer for the Nintendo Switch that runs on Android and written in C.
Overview
Unlike Egg NS, Skyline can run on more phones that support Android 10 or newer, and is not limited to flagship devices.
Even though the Skyline team has done good work at getting Super Mario Odyssey ingame, making lots of 3D games running with graphical output and fixing the performance issues and bugs in games, many other titles are still ingame with poor framerates and graphical glitches.
History
Skyline reached ingame on two Nintendo Switch games in January 2022, and has been improving since.
Skyline was founded as "Lightswitch" in June 2019 by daCyuubi.[1]
Download
Skyline builds |
External links
- Official Discord server
- Official Compatibility list (GitHub)
- Unofficial Compatibility list (Google Docs)