Difference between revisions of "Skyline"

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(Skyline has improved a ton since that)
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Skyline reached ingame on two Nintendo Switch games in January 2022 and has been improving massively since then.
 
Skyline reached ingame on two Nintendo Switch games in January 2022 and has been improving massively since then.
  
Skyline was founded as "Lightswitch" in June 2019 by daCyuubi.<ref>[https://github.com/skyline-emu/skyline/commit/4cd6c574f062e723a47007d5dc97e67bcef080eb] daCyubbi's first commit.</ref><br>In May 2021, Skyline booted up several homebrew tests with graphical output.<ref>[https://www.youtube.com/watch?v=9Tz8DmYxUvk] Skyline running Space Game NX, a homebrew game.</ref><br>Later, in January 2022, [https://en.wikipedia.org/wiki/Sonic_Mania ''Sonic Mania''] and [https://en.wikipedia.org/wiki/Celeste_(video_game) ''Celeste''] started booting, albeit with low FPS and graphical glitches.<br>March 2022 saw the improvement of ''Celeste'' in terms of graphics, along with the emulator rendering the openings of ''Super Mario Odyssey'', the menu of [https://en.wikipedia.org/wiki/The_Legend_of_Zelda:_Breath_of_the_Wild ''The Legend of Zelda: Breath of the Wild]'', and [https://en.wikipedia.org/wiki/Bastion_(video_game) ''Bastion''] booting ingame.<br> In April 2022, more improvements to performance were made, making ''Super Mario Odyssey'' run roughly 10x faster in its openings <ref>[https://www.youtube.com/watch?v=cSU7Itpm7Bs] Super Mario Odyssey running on a Snapdragon 710 from April 2022.</ref> and getting Unity games running.<br> In May 2022, Super Mario Odyssey was able to show 3D rendering, however really slow and with many graphical bugs, (TBA)<br>In October 2022, the developers released Skyline Edge, a paid testing version that you could get by joining the "Edge" membership on their Patreon page. They also released other memberships including Edge+, which gives you development pools, and Pro XDR, where your Patreon name could be in the credits of the app.
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Skyline was founded as "Lightswitch" in June 2019 by daCyuubi.<ref>[https://github.com/skyline-emu/skyline/commit/4cd6c574f062e723a47007d5dc97e67bcef080eb] daCyubbi's first commit.</ref><br>In May 2021, Skyline booted up several homebrew tests with graphical output.<ref>[https://www.youtube.com/watch?v=9Tz8DmYxUvk] Skyline running Space Game NX, a homebrew game.</ref><br>Later, in January 2022, [https://en.wikipedia.org/wiki/Sonic_Mania ''Sonic Mania''] and [https://en.wikipedia.org/wiki/Celeste_(video_game) ''Celeste''] started booting, albeit with low FPS and graphical glitches.<br>March 2022 saw the improvement of ''Celeste'' in terms of graphics, along with the emulator rendering the openings of ''Super Mario Odyssey'', the menu of [https://en.wikipedia.org/wiki/The_Legend_of_Zelda:_Breath_of_the_Wild ''The Legend of Zelda: Breath of the Wild]'', and [https://en.wikipedia.org/wiki/Bastion_(video_game) ''Bastion''] booting ingame.<br> In April 2022, more improvements to performance were made, making ''Super Mario Odyssey'' run roughly 10x faster in its openings <ref>[https://www.youtube.com/watch?v=cSU7Itpm7Bs] Super Mario Odyssey running on a Snapdragon 710 from April 2022.</ref> and getting Unity games running.<br> In May 2022, Super Mario Odyssey was able to show 3D rendering, however really slow and with many graphical bugs, (TBA)<br>In October 2022, the developers released Skyline Edge, a paid testing version that you could get by joining the "Edge" membership on their Patreon page. They also released other memberships including Edge+, which gives you development polls, and Pro XDR, where your Patreon name could be in the credits of the app.
  
 
==Download==
 
==Download==

Revision as of 06:08, 6 January 2023

Skyline
Skyline.png
Developer(s) PixelyIon and more.
Latest version N/A
Active Yes
Platform(s) Android
Architecture(s) ARM
Emulates Nintendo Switch
Programmed in C++, Kotlin
License MPL v2.0
Source code GitHub

Skyline (formerly Lightswitch) is a compatibility layer for the Nintendo Switch that runs on Android and is written in C++ and Kotlin.

Overview

Unlike the sketchy Egg NS, Skyline can run on more phones that support Android 10 or newer and is not limited to flagship devices.

Even though the Skyline team has done good work getting a variety of 3D games, including Super Mario Odyssey, to run with graphical output and fixing performance issues and bugs in games, some other titles are still stuck with poor framerates and graphical glitches.

History

Skyline reached ingame on two Nintendo Switch games in January 2022 and has been improving massively since then.

Skyline was founded as "Lightswitch" in June 2019 by daCyuubi.[1]
In May 2021, Skyline booted up several homebrew tests with graphical output.[2]
Later, in January 2022, Sonic Mania and Celeste started booting, albeit with low FPS and graphical glitches.
March 2022 saw the improvement of Celeste in terms of graphics, along with the emulator rendering the openings of Super Mario Odyssey, the menu of The Legend of Zelda: Breath of the Wild, and Bastion booting ingame.
In April 2022, more improvements to performance were made, making Super Mario Odyssey run roughly 10x faster in its openings [3] and getting Unity games running.
In May 2022, Super Mario Odyssey was able to show 3D rendering, however really slow and with many graphical bugs, (TBA)
In October 2022, the developers released Skyline Edge, a paid testing version that you could get by joining the "Edge" membership on their Patreon page. They also released other memberships including Edge+, which gives you development polls, and Pro XDR, where your Patreon name could be in the credits of the app.

Download

Android Skyline builds

External links

References

  1. [1] daCyubbi's first commit.
  2. [2] Skyline running Space Game NX, a homebrew game.
  3. [3] Super Mario Odyssey running on a Snapdragon 710 from April 2022.