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Sega Dreamcast emulators

2,038 bytes added, 02:24, 7 July 2020
added an open source column
{{Infobox console
|title = Sega Dreamcast
|logo = Dreamcast-and-controllerDreamcastConsole.jpgpng|developer = [[:Category:Sega consoles|Sega]]|type = [[:Category:Consoles|Home video game console]]|generation = [[:Category:Sixth-generation video game consoles|Sixth generation]]
|release = 1998
|discontinued = 2001
|emulated = {{✓}}
}}
The '''[[wikipedia:Sega Dreamcast|Dreamcast]]''' is a sixth-generation console released by [[wikipedia:Sega|Sega]] in on November 27, 1998 in Japan and later on September 9, 1999 in NA. It retailed for {{Inflation|USD|199.99|1999 in other territories}}. It had a Hitachi SH-4 RISC CPU at 200 MHz with 16 MB of RAM and 8 MB of VRAM. It had a PowerVR2 GPU at 100 MHz, which theoretically was capable of pushing 3 million polygons/second on-screen. There is a 2 MB audio RAM, which complemented a powerful 67 MHz Yamaha AICA sound processor, with a 32-bit ARM7 RISC CPU core. The audio chip could generate 64 voices with PCM or ADPCM codec and provided ten times the performance of the [[Sega Saturn emulators|Saturn's]] sound system.. Sega also released the '''[https://segaretro.org/Sega_NAOMI [Sega NAOMI and variants|Naomi]]''', an arcade system board with similar components to the Dreamcast, is supported by some Dreamcast emulators. Sammy's '''[https://segaretro.org/Atomiswave Atomiswave]''' is an arcade system board that is was also based on the Dreamcast and Naomi.
Microsoft Sega collaborated with Sega for DreamCast Microsoft on the Dreamcast's development (which , and this partnership would continue later with the [[Xbox)emulators|Xbox]]. The Sega Dreamcast is known What came out of this was the possibility for games to be developed for running an optimised optimized version of '''Windows CE''' (with DirectX) as an operating systemon each disc. However, Sega chose to go down a different route than what was originally planned - bundling simple operating systems within the discs themselves. Running games through Windows CE was still an option wasn't mandatory to use and most developers opted for developers, but most games used Sega's proprietary software development tools instead out of convenience. This Even in major emulators, this aspect isn't implemented in all emulators(or implemented well).
==Emulators==
|-
! scope="col"|Name
! scope="col"|Operating SystemPlatform(s)
! scope="col"|Latest Version
! scope="col"|Open-Source
! scope="col"|Naomi
! scope="col"|Atomiswave
! scope="col"|[[Recommended Emulators|Recommended]]
|-
!colspan="810"|PC/ x86
|-
|[[DEmul]]
|align=left|{{Icon|Windows}}
|[http://forum.emu-russia.net/viewtopic.php?p=26178&sid=9d186ca9c444883bceeed6f185ed3fa9#p26178 0.7 Build 180428]
|{{✗}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{}} ||{{✓}}
|-
|[[Reicast|reicastredream]]|align=left|{{Icon|Windows, |Linux|macOS}}|[httphttps://builds.reicastredream.comio/ Dev buildsdownload {{RedreamVer}}]|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}}
|-
|[[libretroFlycast|libretroFlycast]] (Reicast OIT)|align=left|{{Icon|Windows, |Linux|macOS|Android}}|[https://github.com/libretroflyinghead/reicast-emulator flycast Git]|{{✓}} ||{{✓}} ||{{}} ||{{}} ||{{✓}} ||{{✓}}
|-
|[[libretroFlycast#Libretro_core|Flycast (libretro)]] (Reicast regular)|Multi-platformalign=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/libretro/flycast Git]|{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}}|-|[[reicast]]|align=left|{{Icon|Windows|Linux}}|[http://builds.reicast-emulator Git.com/ Dev Builds]|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{~}}
|-
|[[nullDC]]
|align=left|{{Icon|Windows}}
|[http://www.emucr.com/2013/03/nulldc-svn-r150.html 1.0.4 r150]
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓~}}|-|[[redream]]|Windows, Linux, macOS|[https://redream.io/download {{RedreamVer}}]|{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓~}}
|-
|[[Makaron]]|align=left|{{Icon|Windows}}|[https://www.zophar.net/dreamcast/makaron.html T12/5]|{{✗}} ||{{✗}} ||{{✗}} ||{{~}} ||{{✗}} ||{{✗}}
|-
|Chankast[http://washemu.org/ WashingtonDC]|Windowsalign=left|{{Icon|Linux}}|[httphttps://chanka.emulatroniagithub.com/FrameSetDC_Down.htm 0.25washingtondc-emu/washingtondc Git]|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{}} ||{{✗}}
|-
|[http://www.lxdream.org Lxdream]|align=left|{{Icon|Linux, |macOS}}
|[http://www.lxdream.org/download.php 0.9.1]
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}}
|-
|WashingtonDC[https://segaretro.org/Chankast Chankast]|Linuxalign=left|{{Icon|Windows}}|[httpshttp://githubchanka.emulatronia.com/washingtondc-emu/washingtondc GitFrameSetDC_Down.htm 0.25]|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}}
|-
|[[MAME]]
|Multi-platformalign=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[http://www.mamedev.org/release.html {{MAMEVer}}]
|{{✓}} ||{{~}} ||{{~}} ||{{✗}} ||{{✓}} ||{{✗}}
|-
!colspan="810"|Mobile/ ARM
|-
|[[reicastredream]]|align=left|{{Icon|Android|LinuxARM}}|[httphttps://buildsplay.reicastgoogle.com/ store/apps/details?id=io.recompiled.redream 1.1.81 (Android)]<br />[https://redream.io/download Dev builds(Raspberry Pi)]|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}}
|-
|[[libretroreicast#Libretro_core|Flycast (libretro)]] (Reicast regular)|align=left|{{Icon|Android, mobile|iOS|Linux|Pandora}}|[https://flyinghead.github.com/libretroio/reicastflycast-emulator Gitbuilds Ci Builds]|{{✓}} ||{{~}} ||{{~}} ||{{}} ||{{✓}} ||{{✓}}
|-
|[[reicast]]
|align=left|{{Icon|Android}}
|[http://builds.reicast.com/ Dev Builds]
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{~}}
|}
===Comparisons===
;[[DEmul]]:Has the highest compatibility and accuracy, but is the most accurate Dreamcast emulatorWindows-only and closed-source. Supports It supports Windows CE games, but in general, they run worse than standard Dreamcast titles. Tends to be the It's also more demanding option in PC requirementsresource-intensive than other emulators.; but one [[redream]]:Runs on Windows, MacOS, Linux and Android. Compatible with [https://redream.io/compatibility 85+% of the best ones if the Dreamcast library] (no Windows CE support), has a good userinterface, is easy to set up and can run without a BIOS. Runs on [https://youtu.be/rywLHa1i9yk?t=529 low-end machines] provided that they support OpenGL 3.1. There's PC has enough power to play the games at fullspeeda payware premium version which provides high-definition rendering. ;[[NullDCnullDC]]:No longer developed and is replaced by Reicast, which is made by the same team. Can run a lot of games at great speed in on mid-end PCsPC but is no longer developed.:;[[redreamreicast]]: Nice GUI interfaceEventually nullDC's author forked his own project into reicast, simplicity of setupwith the main objective to widen platform availability to smartphones and tablets. While wider availability is generally a good thing, can this resulted in cutting accuracy corners from the nullDC codebase to achieve the speed goals necessary to run without BIOS (but it's highly recommended on these platforms. Advancements in mobile hardware should have led to the removal of such "hacks"; however lack of developer resources and interest led to use one long delays in Reicast development, and the codebase remained virtually untouched for years before the RetroArch team began working with it)as part of a "Reicast core", later named Flycast.;Makaron:One of the only two Dreamcast emulators that can properly play Windows CE games.;[[libretroreicast#Libretro_core|Flycast]]:The Reicast core Fork of libretro/reicast avaliable as an standalone emulator and as an [[Retroarchlibretro]] has gained huge advancements in emulation quality as of early core. libretro collaborators, primarily [https://www.libretrogithub.com/index.phpflyinghead/introducing-reicast-oit-libretro-core-updated-reicast-regular-core/ June 2018emulator flyinghead], dramatically improved Reicast in areas such as graphics, input, system clock, and is now split into two cores named 'Regular' (Suits mobile devices) Dreamcast VMU. Atomiswave and 'OIT' (Order Independent Transparency. Works on PC platforms only). The new graphics renderer in Reicast OIT's core is backported from [NAOMI SH-4-based arcade systems have also been added to great fanfare<ref name="flycastnaomi">https://github.com/flyingheadlibretro/flycast/issues/136</reicast-emulator flyingheadref>, along with support for MAME's fork] of popular CHD format. Even full MMU support, which is needed to run WinCE-based games such as "Armada", "Half-Life" and "SEGA Rally Championship 2", has recently been tackled through an experimental branch (anyone following Dreamcast emulation over the separate Reicast emulatoryears understands what a tough nut this is to crack). The OIT core has Aside from some audio stuttering issues in games such as "Looney Toons Space Race" and "Resident Evil: Code Veronica"significantly increased system requirements, but in return you get much more this is a highly compatible and accurate graphics which tend to fix nearly all emulator.  ;[[Makaron]]:One of the issues only two closed-source Dreamcast emulators that plague Dreamcast graphics with the regular versioncan properly play Windows CE games."
==Emulation issues==
Dreamcast emulation is not very good. For the emulators that are either mature or maturing, a very large percentage of games work well, but many some games still have problems and glitches. Windows CE games emulation is still poor and slow. ==VMU emulators==While some Dreamcast emulators can leverage the screen of the VMU while the game is running, none of them allow you to play the minigames developed for it.
===ElysianVMU is a complete Dreamcast VMU Emulation===emulator:<!-- Update this entry if you have anything else on it -->While current Dreamcast emulators can display the VMU display when the game is running, none of them can be used to play the minigames which were made to run on the VMU[http://evmu. To play those minigames you'll need to use another emulatorelysianshadows. There is no complete list of VMU emulators and the ones which can be found are poorly documented andcom/or closed source.ElysianVMU]
==Downloads==
* [[Emulator_Files#Dreamcast|BIOS]]
==VMU emulationReferences==Emulating the Dreamcast VMU is possible via use of this emulator:[https://www.dropbox.com<references /sh/rai7db85bqq5iz0/AAAbnQfEJpTFaHkQ8K6nP6kVa?dl=0 Dropbox link] [http://forums.elysianshadows.com/viewtopic.php?f=48&t=9171 Link to forum thread about it]>
[[Category:Sega consoles]]
[[Category:Sega Dreamcast emulators]]
[[Category:Sixth-generation video game consoles]]
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