Changes

Jump to navigation Jump to search

Sega Dreamcast emulators

3,839 bytes added, 02:24, 7 July 2020
added an open source column
{{Infobox console
|title = Sega Dreamcast
|logo = Dreamcast-and-controllerDreamcastConsole.jpgpng|developer = [[:Category:Sega consoles|Sega]]|type = [[:Category:Consoles|Home video game console]]|generation = [[:Category:Sixth-generation video game consoles|Sixth generation]]
|release = 1998
|discontinued = 2001
|emulated = {{✓}}
}}
The '''[[wikipedia:Sega Dreamcast|Dreamcast]]''' is a sixth-generation console released by [[wikipedia:Sega|Sega]] in on November 27, 1998 in Japan and later on September 9, 1999 in NA. It retailed for {{Inflation|USD|199.99|1999 in other territories}}. It had a Hitachi SH-4 RISC CPU at 200 MHz with 16 MB of RAM and 8 MB of VRAM. It had a PowerVR2 GPU at 100 MHz, which theoretically was capable of pushing 3 million polygons/second on-screen. There is a 2 MB audio RAM, which complemented a powerful 67 MHz Yamaha AICA sound processor, with a 32-bit ARM7 RISC CPU core. The audio chip could generate 64 voices with PCM or ADPCM codec and provided ten times the performance of the [[Sega Saturn emulators|Saturn's]] sound system.. Sega also released the '''[https://segaretro.org/Sega_NAOMI [Sega NAOMI and variants|Naomi]]''', an arcade system board with similar components to the Dreamcast, is supported by some Dreamcast emulators. Sammy's '''[https://segaretro.org/Atomiswave Atomiswave]''' is an arcade system board that is was also based on the Dreamcast and Naomi. Sega collaborated with Microsoft on the Dreamcast's development, and this partnership would continue later with the [[Xbox emulators|Xbox]]. What came out of this was the possibility for games to be developed for an optimized version of '''Windows CE''' (with DirectX) on each disc. However, Windows CE wasn't mandatory to use and most developers opted for Sega's development tools instead out of convenience. Even in major emulators, this aspect isn't implemented (or implemented well).
==Emulators==
|-
! scope="col"|Name
! scope="col"|Operating SystemPlatform(s)
! scope="col"|Latest Version
! scope="col"|Open-Source
! scope="col"|Naomi
! scope="col"|Atomiswave
! scope="col"|[[Recommended Emulators|Recommended]]
|-
!colspan="810"|PC/ x86
|-
|[[DEmul]]
|align=left|{{Icon|Windows}}
|[http://forum.emu-russia.net/viewtopic.php?p=26178&sid=9d186ca9c444883bceeed6f185ed3fa9#p26178 0.7 Build 180428]
|{{✗}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✗}} ||{{✓}}|-|[[redream]]|align=left|{{Icon|Windows|Linux|macOS}}|[https://redream.io/download {{RedreamVer}}]|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}}|-|[[Flycast|Flycast]]|align=left|{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/flyinghead/flycast Git]|{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}}|-|[[Flycast#Libretro_core|Flycast (libretro)]]|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/libretro/flycast Git]|{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}}
|-
|[[Reicast|reicast]]|align=left|{{Icon|Windows, |Linux}}|[http://builds.reicast.com/ Dev buildsBuilds]|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{~}}
|-
|[[nullDC]]
|align=left|{{Icon|Windows}}
|[http://www.emucr.com/2013/03/nulldc-svn-r150.html 1.0.4 r150]
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓~}}|-|[[redream]]|Windows, Linux, macOS|[https://redream.io/download {{RedreamVer}}]|{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓~}}
|-
|[[Makaron]]|align=left|{{Icon|Windows}}|[https://www.zophar.net/dreamcast/makaron.html T12/5]|{{✗}} ||{{✗}} ||{{✗}} ||{{~}} ||{{✗}} ||{{✗}}
|-
|Chankast[http://washemu.org/ WashingtonDC]|Windowsalign=left|{{Icon|Linux}}|[httphttps://chanka.emulatroniagithub.com/FrameSetDC_Down.htm 0.25washingtondc-emu/washingtondc Git]|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{}} ||{{✗}}
|-
|[http://www.lxdream.org Lxdream]|align=left|{{Icon|Linux, |macOS}}
|[http://www.lxdream.org/download.php 0.9.1]
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}}
|-
|WashingtonDC[https://segaretro.org/Chankast Chankast]|Linuxalign=left|{{Icon|Windows}}|[httpshttp://githubchanka.emulatronia.com/washingtondc-emu/washingtondc GitFrameSetDC_Down.htm 0.25]|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}}
|-
|[[MAME]]
|Multi-platformalign=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[http://www.mamedev.org/release.html {{MAMEVer}}]
|{{✓}} ||{{~}} ||{{~}} ||{{✗}} ||{{✓}} ||{{✗}}|-!colspan="10"|Mobile / ARM|-|[[redream]]|align=left|{{Icon|Android|LinuxARM}}|[https://play.google.com/store/apps/details?id=io.recompiled.redream 1.1.81 (Android)]<br />[https://redream.io/download Dev (Raspberry Pi)]|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{}}
|-
!colspan|[[reicast#Libretro_core|Flycast (libretro)]]|align="8"left|{{Icon|Android|iOS|Linux|Pandora}}|[https://flyinghead.github.io/flycast-builds Ci Builds]|{{✓}} ||{{~}} ||{{~}} ||{{✓}} ||{{✓}} ||Mobile{{✓}}
|-
|[[reicast]]
|align=left|{{Icon|Android}}|[http://builds.reicast.com/ Dev buildsBuilds]|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{~}}|-
|}
===Comparisons===
;[[DEmul]]:Has the highest compatibility and accuracy, but is the most accurate Dreamcast emulatorWindows-only and closed-source. Supports It supports Windows CE games, but in general, they run worse than standard Dreamcast titles. Tends to be the It's also more demanding option in PC requirementsresource-intensive than other emulators.; but one [[redream]]:Runs on Windows, MacOS, Linux and Android. Compatible with [https://redream.io/compatibility 85+% of the best ones if the Dreamcast library] (no Windows CE support), has a good userinterface, is easy to set up and can run without a BIOS. Runs on [https://youtu.be/rywLHa1i9yk?t=529 low-end machines] provided that they support OpenGL 3.1. There's PC has enough power to play the games at fullspeeda payware premium version which provides high-definition rendering. ;[[NullDCnullDC]]:No longer developed and is replaced by Reicast, which is made by the same team. Can run a lot of games at great speed in on mid-end PCsPC but is no longer developed.:;[[redreamreicast]]: Nice GUI interfaceEventually nullDC's author forked his own project into reicast, with the main objective to widen platform availability to smartphones and tablets. While wider availability is generally a good thing, simplicity this resulted in cutting accuracy corners from the nullDC codebase to achieve the speed goals necessary to run on these platforms. Advancements in mobile hardware should have led to the removal of setupsuch "hacks"; however lack of developer resources and interest led to long delays in Reicast development, can run without BIOS (but and the codebase remained virtually untouched for years before the RetroArch team began working with itas part of a "Reicast core", later named Flycast.:;[[reicast#Libretro_core|Flycast]]:Fork of reicast avaliable as an standalone emulator and as an [[libretro]] core. libretro collaborators, primarily [https://github.com/flyinghead/reicast-emulator flyinghead], dramatically improved Reicast in areas such as graphics, input, system clock, and Dreamcast VMU. Atomiswave and NAOMI SH-4-based arcade systems have also been added to great fanfare<ref name="flycastnaomi">https://github.com/libretro/flycast/issues/136</ref>, along with support for MAME's highly recommended popular CHD format. Even full MMU support, which is needed to run WinCE-based games such as "Armada", "Half-Life" and "SEGA Rally Championship 2", has recently been tackled through an experimental branch (anyone following Dreamcast emulation over the years understands what a tough nut this is to use one with itcrack).Aside from some audio stuttering issues in games such as "Looney Toons Space Race" and "Resident Evil: Code Veronica", this is a highly compatible and accurate emulator.  ;[[Makaron]]:One of the only two closed-source Dreamcast emulators that can properly play Windows CE games.
==Emulation issues==
Dreamcast emulation is not very good. For the emulators that are either mature or maturing, a very large percentage of games work well, but many some games still have problems and glitches.
=Windows CE games emulation is still poor and slow. ==VMU Emulationemulators===<!-- Update this entry if you have anything else on it -->While current some Dreamcast emulators can display leverage the screen of the VMU display when while the game is running, none of them can be used allow you to play the minigames which were made to run on the VMUdeveloped for it. To play those minigames you'll need to use another emulator. There  ElysianVMU is no a complete list of Dreamcast VMU emulators and the ones which can be found are poorly documented andemulator:[http://or closed sourceevmu.elysianshadows.com/ ElysianVMU]
==Downloads==
* [[Emulator_Files#Dreamcast|BIOS]]
==VMU emulationReferences==Emulating the Dreamcast VMU is possible via use of this emulator:[https://www.dropbox.com<references /sh/rai7db85bqq5iz0/AAAbnQfEJpTFaHkQ8K6nP6kVa?dl=0 Dropbox link] [http://forums.elysianshadows.com/viewtopic.php?f=48&t=9171 Link to forum thread about it]>
[[Category:Sega consoles]]
[[Category:Sega Dreamcast emulators]]
[[Category:Sixth-generation video game consoles]]
2,527
edits

Navigation menu