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Sega Dreamcast emulators

4,876 bytes added, 02:24, 7 July 2020
added an open source column
{{Infobox console|title = Sega Dreamcast|logo = DreamcastConsole.png|developer = [[:Sega]]|type = [[:Category:Consoles|Home video game console]]|generation = [[File:DreamcastCategory:Sixth-and-controller.jpggeneration video game consoles|Sixth generation]]|release = 1998|thumbdiscontinued = 2001|250pxpredecessor = [[Sega_Saturn_emulators|The Sega Dreamcast and controllerSaturn]]|emulated = {{✓}}}}The '''[[wikipedia:Sega Dreamcast|Dreamcast]]''' is a sixth-generation console released by [[wikipedia:Sega|Sega]] in on November 27, 1998 in Japan and later on September 9, 1999 in NA. It retailed for {{Inflation|USD|199.99|1999 in other territories}}. It had a Hitachi SH-4 RISC CPU at 200 MHz with 16 MB of RAM and 8 MB of VRAM. It had a PowerVR2 GPU at 100 MHz, which theoretically was capable of pushing 3 million polygons/second on-screen. There is a 2 MB audio RAM, which complemented a powerful 67 MHz Yamaha AICA sound processor, with a 32-bit ARM7 RISC CPU core. The audio chip could generate 64 voices with PCM or ADPCM codec and provided ten times the performance of the [[Sega Saturn emulators|Saturn's]] sound system.. Sega also released the '''[[Sega NAOMI and variants|Naomi]]''', an arcade system board with similar components to the Dreamcast, is supported by some Dreamcast emulators. Sammy's '''[https://segaretro.org/Atomiswave Atomiswave is an ]''' arcade system board that is was also based on the Dreamcast and Naomi. Sega collaborated with Microsoft on the Dreamcast's development, and this partnership would continue later with the [[Xbox emulators|Xbox]]. What came out of this was the possibility for games to be developed for an optimized version of '''Windows CE''' (with DirectX) on each disc. However, Windows CE wasn't mandatory to use and most developers opted for Sega's development tools instead out of convenience. Even in major emulators, this aspect isn't implemented (or implemented well).
==Emulators==
|-
! scope="col"|Name
! scope="col"|Operating SystemPlatform(s)
! scope="col"|Latest Version
! scope="col"|Open-Source
! scope="col"|Naomi
! scope="col"|Atomiswave
! scope="col"|Windows CE
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
!colspan="710"|PC/ x86
|-
|[[DEmul]]
|align=left|{{Icon|Windows}}|[http://demulforum.emulation64emu-russia.comnet/downloads/ v0viewtopic.php?p=26178&sid=9d186ca9c444883bceeed6f185ed3fa9#p26178 0.7 Build 111117180428]|{{✗}} ||{{}} ||{{}} ||{{}} ||{{✗}} ||{{}}
|-
|[[Reicastredream]]|align=left|{{Icon|Windows|Linux|macOS}}|[https://redream.io/download {{RedreamVer}}]|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}}|-|[[Flycast|Flycast]]|align=left|{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/flyinghead/flycast Git]|{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}}|-|[[Flycast#Libretro_core|Flycast (libretro)]]|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/libretro/flycast Git]|{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}}|-|[[reicast]]|align=left|{{Icon|Windows, |Linux}}|[http://builds.reicast.com/ Dev buildsBuilds]|? {{✓}} ||? {{✗}} ||{{}} ||{{✗}} ||{{}} ||{{~}}
|-
|[[nullDC]]
|align=left|{{Icon|Windows}}
|[http://www.emucr.com/2013/03/nulldc-svn-r150.html 1.0.4 r150]
|{{}} ||{{~}} ||{{}} ||{{}} ||{{✗}} ||{{~}}|-|[[Makaron]]|align=left|{{Icon|Windows}}|[https://www.zophar.net/dreamcast/makaron.html T12/5]|{{✗}} ||{{✗}} ||{{✗}} ||{{~}} ||{{✗}} ||{{✗}}|-|[http://washemu.org/ WashingtonDC]|align=left|{{Icon|Linux}}|[https://github.com/washingtondc-emu/washingtondc Git]|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{}} ||{{✗}}
|-
|Makaron[http://www.lxdream.org Lxdream]|Windowsalign=left|{{Icon|Linux|macOS}}|[http://www.sendspacelxdream.comorg/file/h3ugru T12/5download.php 0.9.1]|{{✓}} ||{{✗}} ||{{}} ||{{}} ||{{✗}} ||{{}}
|-
|[https://segaretro.org/ChankastChankast]|align=left|{{Icon|Windows}}
|[http://chanka.emulatronia.com/FrameSetDC_Down.htm 0.25]
|{{}} ||{{}} ||{{}} ||{{}} ||{{✗}} ||{{✗}}|-|[[MAME]]|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[http://www.mamedev.org/release.html {{MAMEVer}}]|{{✓}} ||{{~}} ||{{~}} ||{{✗}} ||{{✓}} ||{{✗}}
|-
!colspan="10"|Lxdream|Linux, macOS|[http://www.lxdream.orgMobile /download.php 0.9.1]|✗ ||✗ ||✗ ||✗ARM
|-
|[[redream]]
|Windows, Linux, macOSalign=left|{{Icon|Android|LinuxARM}}|[https://play.google.com/store/apps/details?id=io.recompiled.redream 1.1.81 (Android)]<br />[https://redream.io/download Dev (Raspberry Pi)]|{{}} ||{{}} ||{{}} ||{{}} ||{{✓}} ||{{✓}}
|-
|WashingtonDC[[reicast#Libretro_core|Flycast (libretro)]]|align=left|{{Icon|Android|iOS|Linux|Pandora}}|[https://flyinghead.github.comio/washingtondcflycast-emu/washingtondc GitHubbuilds Ci Builds]|{{✓}} ||{{~}} ||{{~}} ||{{✓}} ||{{✓}} |-!colspan="7"|Mobile{{✓}}
|-
|[[reicast]]
|align=left|{{Icon|Android}}|[http://builds.reicast.com/ Dev buildsBuilds]|? ||? {{✓}} ||{{}} |||-|[[nullDC]]e|Android|Leaked Alpha|{{}} ||{{}} ||{{✓}} ||{{~}}
|}
===Comparisons===
:''Note: There may be some games that run better in other emulators than DEmul, so it won't hurt to try them all.'';[[DEmul]]:Has the highest compatibility and accuracy, but is the most accurate Dreamcast emulatorWindows-only and closed-source. Supports It supports Windows CE games , but in general, they run worse than standard Dreamcast titles. It's also more resource-intensive than other emulators.;Makaron[[redream]]:Runs on Windows, MacOS, Linux and Android. Compatible with [https:One //redream.io/compatibility 85+% of the only two Dreamcast emulator that can properly play library] (no Windows CE gamessupport), has a good user interface, is easy to set up and can run without a BIOS. Runs on [https://youtu.be/rywLHa1i9yk?t=529 low-end machines] provided that they support OpenGL 3.1. There's a payware premium version which provides high-definition rendering. ;[[NullDCnullDC]]:No Can run a lot of games at great speed on mid-end PC but is no longer developed .:;[[reicast]]:Eventually nullDC's author forked his own project into reicast, with the main objective to widen platform availability to smartphones and tablets. While wider availability is replaced by generally a good thing, this resulted in cutting accuracy corners from the nullDC codebase to achieve the speed goals necessary to run on these platforms. Advancements in mobile hardware should have led to the removal of such "hacks"; however lack of developer resources and interest led to long delays in Reicast development, and the codebase remained virtually untouched for years before the RetroArch team began working with it as part of a "Reicast core", later named Flycast.:;[[reicast#Libretro_core|Flycast]]:Fork of reicast avaliable as an standalone emulator and as an [[libretro]] core. libretro collaborators, primarily [https://github.com/flyinghead/reicast-emulator flyinghead], dramatically improved Reicastin areas such as graphics, input, system clock, and Dreamcast VMU. Atomiswave and NAOMI SH-4-based arcade systems have also been added to great fanfare<ref name="flycastnaomi">https://github.com/libretro/flycast/issues/136</ref>, along with support for MAME's popular CHD format. Even full MMU support, which is made by needed to run WinCE-based games such as "Armada", "Half-Life" and "SEGA Rally Championship 2", has recently been tackled through an experimental branch (anyone following Dreamcast emulation over the same teamyears understands what a tough nut this is to crack). Aside from some audio stuttering issues in games such as "Looney Toons Space Race" and "Resident Evil: Code Veronica", this is a highly compatible and accurate emulator.  ;[[Makaron]]:One of the only two closed-source Dreamcast emulators that can properly play Windows CE games.
==Emulation issues==
Dreamcast emulation is not For the emulators that are either mature or maturing, a very good. Some large percentage of games work well, but many some games still have problems and glitches. Windows CE games emulation is still poor and slow. ==VMU emulators==While some Dreamcast emulators can leverage the screen of the VMU while the game is running, none of them allow you to play the minigames developed for it.
===ElysianVMU is a complete Dreamcast VMU Emulation===emulator:<!-- Update this entry if you have anything else on it -->While current Dreamcast emulators can display the VMU display when the game is running, none of them can be used to play the minigames which were made to run on the VMU[http://evmu. To play those minigames you'll need to use another emulatorelysianshadows. There is no complete list of VMU emulators and the ones which can be found are poorly documented andcom/or closed source.ElysianVMU]
==Downloads==
* [[Emulator_Files#Dreamcast|BIOS]]
==VMU emulationReferences==Emulating the Dreamcast VMU is possible via use of this emulator:<references />[https://www.dropbox.com/sh/rai7db85bqq5iz0/AAAbnQfEJpTFaHkQ8K6nP6kVa?dl=0 Dropbox link]
[http://forums.elysianshadows.com/viewtopic.php?f=48&t=9171 Link to forum thread about it]{{Sega}}
[[Category:Consoles]]
[[Category:Sega consoles]]
[[Category:Sega Dreamcast emulators]]
[[Category:Sixth-generation video game consoles]]
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