Difference between revisions of "POS (Pong Consoles) CPUs and Other Chips"
Jump to navigation
Jump to search
(descriptions) |
|||
(5 intermediate revisions by 4 users not shown) | |||
Line 5: | Line 5: | ||
Popular for a few years during the 70s, they came in many kinds of cases, controls, and under many brands but all used a POC (Pong In A Chip) which are chips that contain all and only essential components to run the game of Pong and their variations. And because of this, these chips are emulated rather than individual systems. | Popular for a few years during the 70s, they came in many kinds of cases, controls, and under many brands but all used a POC (Pong In A Chip) which are chips that contain all and only essential components to run the game of Pong and their variations. And because of this, these chips are emulated rather than individual systems. | ||
+ | <div style="max-width:100%; overflow:auto;"> | ||
{|class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:Left;" | {|class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:Left;" | ||
|+ style="background: #ECECEC;"| | |+ style="background: #ECECEC;"| | ||
− | ! scope="col"| | + | ! scope="col"|Model |
! scope="col"|Year | ! scope="col"|Year | ||
! scope="col"|Manufacturer | ! scope="col"|Manufacturer | ||
! scope="col"|Games/Modes | ! scope="col"|Games/Modes | ||
! scope="col"|[[MAME]] support | ! scope="col"|[[MAME]] support | ||
+ | ! scope="col"|Other support | ||
+ | ! scope="col"|Latest version | ||
! scope="col"|ROMs | ! scope="col"|ROMs | ||
! scope="col"|Description | ! scope="col"|Description | ||
Line 20: | Line 23: | ||
|Pong (Two Player) | |Pong (Two Player) | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | |style="background: LightGreen;"|Pong Consoles Simulation | ||
+ | |[https://github.com/ThomasVisvader/Pong git] | ||
| | | | ||
| | | | ||
Line 27: | Line 32: | ||
|Atari | |Atari | ||
|Pong (Four Player) | |Pong (Four Player) | ||
+ | |style="background:gainsboro;"|None | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | | | ||
| | | | ||
| | | | ||
Line 36: | Line 43: | ||
|Pong (Four Modes) <br /> Light Gun (Two Modes) | |Pong (Four Modes) <br /> Light Gun (Two Modes) | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
− | | | + | |style="background: LightGreen;"|WinArcadia / AmiArcadia and Pong Consoles Simulation |
+ | |[http://amigan.1emu.net/releases/#amiarcadia {{WinArcadiaVer}}] [https://github.com/ThomasVisvader/Pong git] | ||
| | | | ||
|- | |- | ||
Line 44: | Line 52: | ||
|NA | |NA | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | |style="background: LightGreen;"|WinArcadia / AmiArcadia | ||
+ | |[http://amigan.1emu.net/releases/#amiarcadia {{WinArcadiaVer}}] | ||
| | | | ||
|Improved version of the AY-3-8500, games are now in colour | |Improved version of the AY-3-8500, games are now in colour | ||
Line 52: | Line 62: | ||
|NA | |NA | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | |style="background: LightGreen;"|WinArcadia / AmiArcadia | ||
+ | |[http://amigan.1emu.net/releases/#amiarcadia {{WinArcadiaVer}}] | ||
| | | | ||
|Improved version of the AY-3-8510. | |Improved version of the AY-3-8510. | ||
Line 60: | Line 72: | ||
|NA | |NA | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | |style="background: LightGreen;"|WinArcadia / AmiArcadia | ||
+ | |[http://amigan.1emu.net/releases/#amiarcadia {{WinArcadiaVer}}] | ||
| | | | ||
|Improved AY-3-8500 with horizontal player motion | |Improved AY-3-8500 with horizontal player motion | ||
Line 68: | Line 82: | ||
|Pong (Eight Modes) | |Pong (Eight Modes) | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | |style="background: LightGreen;"|WinArcadia / AmiArcadia | ||
+ | |[http://amigan.1emu.net/releases/#amiarcadia {{WinArcadiaVer}}] | ||
| | | | ||
| | | | ||
Line 76: | Line 92: | ||
||Combat Squares <br /> Racing Squares <br /> Shooting Squares <br /> Jungle Games (Two Modes) | ||Combat Squares <br /> Racing Squares <br /> Shooting Squares <br /> Jungle Games (Two Modes) | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | | | ||
+ | | | ||
| | | | ||
|There is a possibly that this chip was never released | |There is a possibly that this chip was never released | ||
Line 84: | Line 102: | ||
|Volleyball <br /> Protection <br /> Hazard | |Volleyball <br /> Protection <br /> Hazard | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | | | ||
+ | | | ||
| | | | ||
|There is a possibly that this chip was never released | |There is a possibly that this chip was never released | ||
Line 92: | Line 112: | ||
|Racing (Two Modes) | |Racing (Two Modes) | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | | | ||
| | | | ||
| | | | ||
Line 100: | Line 121: | ||
|Snakes | |Snakes | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | | | ||
+ | | | ||
| | | | ||
|This game is made for two players | |This game is made for two players | ||
Line 108: | Line 131: | ||
|Submarine (Three Modes) | |Submarine (Three Modes) | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | | | ||
+ | | | ||
| | | | ||
| | | | ||
Line 116: | Line 141: | ||
|Breakout (Ten Modes) | |Breakout (Ten Modes) | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | | | ||
+ | | | ||
| | | | ||
| | | | ||
Line 124: | Line 151: | ||
|Light Gun | |Light Gun | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | | | ||
+ | | | ||
| | | | ||
| | | | ||
Line 132: | Line 161: | ||
|Pong (Eight Modes) <br /> Light Gun | |Pong (Eight Modes) <br /> Light Gun | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | | | ||
+ | | | ||
| | | | ||
|Improved version of the AY-3-8600 | |Improved version of the AY-3-8600 | ||
Line 140: | Line 171: | ||
|Tank Battle | |Tank Battle | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | | | ||
+ | | | ||
| | | | ||
| | | | ||
Line 148: | Line 181: | ||
|Tank Battle | |Tank Battle | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | | | ||
+ | | | ||
| | | | ||
| | | | ||
Line 156: | Line 191: | ||
|Motor Cycle (Four Modes) | |Motor Cycle (Four Modes) | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | | | ||
+ | | | ||
| | | | ||
| | | | ||
Line 164: | Line 201: | ||
|Motor Cycle (Four Modes) | |Motor Cycle (Four Modes) | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | | | ||
+ | | | ||
| | | | ||
| | | | ||
Line 172: | Line 211: | ||
|Black Jack<br />Draw Poker<br />Acey/Ducey<br />War | |Black Jack<br />Draw Poker<br />Acey/Ducey<br />War | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | | | ||
+ | | | ||
| | | | ||
| | | | ||
Line 180: | Line 221: | ||
|Black Jack<br />Slot Machine | |Black Jack<br />Slot Machine | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | | | ||
+ | | | ||
| | | | ||
| | | | ||
Line 188: | Line 231: | ||
|Tic-Tac-Toe<br />LEM (Lunar Landing Module) | |Tic-Tac-Toe<br />LEM (Lunar Landing Module) | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | | | ||
+ | | | ||
| | | | ||
| | | | ||
Line 196: | Line 241: | ||
|Pong (Ten Modes) | |Pong (Ten Modes) | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | | | ||
+ | | | ||
| | | | ||
| | | | ||
Line 204: | Line 251: | ||
|Pong (Four Modes) | |Pong (Four Modes) | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | |style="background: LightGreen;"|Pong Consoles Simulation | ||
+ | |[https://github.com/ThomasVisvader/Pong git] | ||
| | | | ||
| | | | ||
Line 212: | Line 261: | ||
|Pong (Thirty-Two Modes) | |Pong (Thirty-Two Modes) | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | | | ||
+ | | | ||
| | | | ||
| | | | ||
Line 220: | Line 271: | ||
|Pinball/Breakout (Seven Modes) | |Pinball/Breakout (Seven Modes) | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | | | ||
+ | | | ||
| | | | ||
| | | | ||
Line 228: | Line 281: | ||
|Pong<br />Tank<br />Helicopter | |Pong<br />Tank<br />Helicopter | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | | | ||
+ | | | ||
| | | | ||
|There is a possibly that this chip was never released | |There is a possibly that this chip was never released | ||
Line 236: | Line 291: | ||
|Pong (Two Modes)<br />Racing (Two Modes) | |Pong (Two Modes)<br />Racing (Two Modes) | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | | | ||
+ | | | ||
| | | | ||
| | | | ||
Line 244: | Line 301: | ||
|Unknown | |Unknown | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | | | ||
+ | | | ||
| | | | ||
|A Russian POC, its likely a clone of the AY-3-8500 series. a lot of the IC's made in during the Soviet Union were clones. | |A Russian POC, its likely a clone of the AY-3-8500 series. a lot of the IC's made in during the Soviet Union were clones. | ||
Line 252: | Line 311: | ||
| | | | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | | | ||
+ | | | ||
| | | | ||
|A clone of the Mitsubishi M-588135 | |A clone of the Mitsubishi M-588135 | ||
Line 260: | Line 321: | ||
| | | | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | |style="background: LightGreen;"|Pong Consoles Simulation | ||
+ | |[https://github.com/ThomasVisvader/Pong git] | ||
| | | | ||
|M58816P is a custom chip made by Mitsubishi Electronics for Nintendo, it was used in there Color TV-Game line of console. | |M58816P is a custom chip made by Mitsubishi Electronics for Nintendo, it was used in there Color TV-Game line of console. | ||
Line 269: | Line 332: | ||
|Pong (Three Modes) | |Pong (Three Modes) | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | | | ||
+ | | | ||
| | | | ||
|This is the NTSC version of the chip. | |This is the NTSC version of the chip. | ||
Line 277: | Line 342: | ||
|Pong (Three Modes) | |Pong (Three Modes) | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | | | ||
+ | | | ||
| | | | ||
|This is the PAL version of the chip. | |This is the PAL version of the chip. | ||
Line 285: | Line 352: | ||
|Unknown | |Unknown | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | | | ||
+ | | | ||
| | | | ||
|This is the NTSC version of the chip. There is a possibly that this chip was never released. | |This is the NTSC version of the chip. There is a possibly that this chip was never released. | ||
Line 293: | Line 362: | ||
|Unknown | |Unknown | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | | | ||
+ | | | ||
| | | | ||
|This is the PAL version of the chip. There is a possibly that this chip was never released. | |This is the PAL version of the chip. There is a possibly that this chip was never released. | ||
Line 301: | Line 372: | ||
|Pong (Four Modes) | |Pong (Four Modes) | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | | | ||
+ | | | ||
| | | | ||
|This is the NTSC version of the chip. the games are made for two or four players. | |This is the NTSC version of the chip. the games are made for two or four players. | ||
Line 309: | Line 382: | ||
|Pong (Four Modes) | |Pong (Four Modes) | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | | | ||
+ | | | ||
| | | | ||
|This is the PAL version of the chip. the games are made for two or four players. | |This is the PAL version of the chip. the games are made for two or four players. | ||
Line 317: | Line 392: | ||
|Pong (Six Modes) | |Pong (Six Modes) | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | | | ||
+ | | | ||
| | | | ||
| | | | ||
Line 325: | Line 402: | ||
|Pong (Four Modes) | |Pong (Four Modes) | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | | | ||
+ | | | ||
| | | | ||
| | | | ||
Line 333: | Line 412: | ||
|Pong (Six Modes) | |Pong (Six Modes) | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
+ | | | ||
+ | | | ||
| | | | ||
| | | | ||
|} | |} | ||
+ | </div> | ||
= CPU's & MP's (Microprocessors) = | = CPU's & MP's (Microprocessors) = | ||
Line 531: | Line 613: | ||
|style="background:gainsboro;"|None | |style="background:gainsboro;"|None | ||
|i486 without FPU. | |i486 without FPU. | ||
+ | |- | ||
+ | |Itanium | ||
+ | |Intel/HP | ||
+ | |2001 | ||
+ | |style="background:gainsboro;"|None | ||
+ | |IA-64 instruction set simulator [http://ski.sourceforge.net/] [https://github.com/trofi/ski] | ||
|- | |- | ||
|MC14500B | |MC14500B |
Revision as of 20:43, 10 January 2023
Emulation of common chips is a big part of emulating consoles and computers, this page covers all these well known parts
Pong Consoles (Pong In A Chip)
Popular for a few years during the 70s, they came in many kinds of cases, controls, and under many brands but all used a POC (Pong In A Chip) which are chips that contain all and only essential components to run the game of Pong and their variations. And because of this, these chips are emulated rather than individual systems.
Model | Year | Manufacturer | Games/Modes | MAME support | Other support | Latest version | ROMs | Description |
---|---|---|---|---|---|---|---|---|
3659-1C/C2566 | 1975 | Atari | Pong (Two Player) | None | Pong Consoles Simulation | git | ||
3659-3 | 1975 | Atari | Pong (Four Player) | None | None | |||
AY-3-8500 | 1976 | General Instruments | Pong (Four Modes) Light Gun (Two Modes) |
None | WinArcadia / AmiArcadia and Pong Consoles Simulation | 32.3 git | ||
AY-3-8510 | 1978 | General Instruments | NA | None | WinArcadia / AmiArcadia | 32.3 | Improved version of the AY-3-8500, games are now in colour | |
AY-3-8512 | 1978 | General Instruments | NA | None | WinArcadia / AmiArcadia | 32.3 | Improved version of the AY-3-8510. | |
AY-3-8550 | 1976 | General Instruments | NA | None | WinArcadia / AmiArcadia | 32.3 | Improved AY-3-8500 with horizontal player motion | |
AY-3-8600 | 1977 | General Instruments | Pong (Eight Modes) | None | WinArcadia / AmiArcadia | 32.3 | ||
AY-3-8601 (Square Off) | 1976 | General Instruments | Combat Squares Racing Squares Shooting Squares Jungle Games (Two Modes) |
None | There is a possibly that this chip was never released | |||
AY-3-8602 (Volleyball Plus) | 1976 | General Instruments | Volleyball Protection Hazard |
None | There is a possibly that this chip was never released | |||
AY-3-8603 (Roadrace) | 1976 | General Instruments | Racing (Two Modes) | None | ||||
AY-3-8604 (Barricade) | NA | General Instruments | Snakes | None | This game is made for two players | |||
AY-3-8605 | 1977 | General Instruments | Submarine (Three Modes) | None | ||||
AY-3-8606 | 1977 | General Instruments | Breakout (Ten Modes) | None | ||||
AY-3-8607 | 1977 | General Instruments | Light Gun | None | ||||
AY-3-8610 | 1977 | General Instruments | Pong (Eight Modes) Light Gun |
None | Improved version of the AY-3-8600 | |||
AY-3-8700 | 1976 | General Instruments | Tank Battle | None | ||||
AY-3-8710 | 1976 | General Instruments | Tank Battle | None | ||||
AY-3-8760 | 1976 | General Instruments | Motor Cycle (Four Modes) | None | ||||
AY-3-8765 | 1976 | General Instruments | Motor Cycle (Four Modes) | None | ||||
AY-3-8800 | 1976 | General Instruments | Black Jack Draw Poker Acey/Ducey War |
None | ||||
AY-3-8888 (Vegas) | 1976 | General Instruments | Black Jack Slot Machine |
None | ||||
AY-3-8889 | 1976 | General Instruments | Tic-Tac-Toe LEM (Lunar Landing Module) |
None | ||||
C010073-01/C2607 | 1976 | Atari | Pong (Ten Modes) | None | ||||
C010073-3 | 1976 | Atari | Pong (Four Modes) | None | Pong Consoles Simulation | git | ||
C010765 | 1977 | Atari | Pong (Thirty-Two Modes) | None | ||||
C011500-11 / C011512-05 | 1977 | Atari | Pinball/Breakout (Seven Modes) | None | ||||
CR861 (MUGS) | 1977 | Signetics | Pong Tank Helicopter |
None | There is a possibly that this chip was never released | |||
F4301 | 1976 | Universal Research Labs |
Pong (Two Modes) Racing (Two Modes) |
None | ||||
K145ИК17 | 1980 | Angstrem | Unknown | None | A Russian POC, its likely a clone of the AY-3-8500 series. a lot of the IC's made in during the Soviet Union were clones. | |||
M-588135 | 1982 | Motorola | None | A clone of the Mitsubishi M-588135 | ||||
M58816P | 1977 | Mitsubishi / Nintendo | None | Pong Consoles Simulation | git | M58816P is a custom chip made by Mitsubishi Electronics for Nintendo, it was used in there Color TV-Game line of console.
| ||
MM-57100N | 1976 | National Semiconductor | Pong (Three Modes) | None | This is the NTSC version of the chip. | |||
MM-57105N | 1976 | National Semiconductor | Pong (Three Modes) | None | This is the PAL version of the chip. | |||
MM-57106N | 1977 | National Semiconductor | Unknown | None | This is the NTSC version of the chip. There is a possibly that this chip was never released. | |||
MM-57186N | 1978 | National Semiconductor | Unknown | None | This is the PAL version of the chip. There is a possibly that this chip was never released. | |||
MPS 7600-001 | 1977 | Mostek | Pong (Four Modes) | None | This is the NTSC version of the chip. the games are made for two or four players. | |||
MPS 7601-001 | 1977 | Mostek | Pong (Four Modes) | None | This is the PAL version of the chip. the games are made for two or four players. | |||
SN-76410N | 1976 | Texas Instruments | Pong (Six Modes) | None | ||||
TMS-1955 | 1976 | Texas Instruments | Pong (Four Modes) | None | ||||
TMS-1965 | 1976 | Texas Instruments | Pong (Six Modes) | None |
CPU's & MP's (Microprocessors)
Model | Manufacturer | Year | MAME support | Emulators / Description |
---|---|---|---|---|
4004 | Intel | 1971 | None | The first commercially produced microprocessor. |
4040 | Intel | 1974 | None | |
6800 | Motorola | 1974 | None | |
68008 | Motorola | 1979 | None | |
68010 | Motorola | 1982 | None | Pin-compatible with the 68000, but not 100% software compatible. |
68012 | Motorola | 1985 | None | |
68020 | Motorola | 1984 | None | 32-bit internal and external data and address buses, and natively 32-bit ALU. |
68030 | Motorola | 1987 | None | 68020 with a memory management unit (MMU) and instruction and data caches of 256 bytes each. |
68040 | Motorola | 1990 | None | First 680x0 family member with an on-chip Floating-Point Unit (FPU). |
68060 | Motorola | 1994 | None | Last product in 680x0 family. |
8008 | Intel | 1972 | None | |
80186 | Intel | 1982 | None | |
80188 | Intel | 1982 | None | |
80286 | Intel | 1982 | None | First x86 processor with memory management and wide protection abilities. |
80376 | Intel | 1989 | None | |
80386 | Intel | 1985 | None | First 32-bit x86 processor. |
80386DX | Intel | 1988 | None | The same as original 80386, just renamed. |
80386EX | Intel | 1994 | None | |
80386SL | Intel | 1990 | None | Power efficient version of 80386 for laptops. |
80386SX | Intel | 1988 | None | Cut down version of 80386 with 16-bit data bus. |
8080 | Intel | 1974 | None | |
8085 | Intel | 1977 | None | |
8086 | Intel | 1978 | None | Beginning of the x86 architecture. |
AM2900 | AMD | 1975 | None | |
AM29000 | AMD | 1975 | None | |
COP400 | National Semiconductor | 1975 | None | |
i486 | Intel | 1989 | None | First x86 chip to include more than one million transistors. |
i486DX | Intel | 1989 | None | The original i486 without clock multiplier. |
i486GX | Intel | 1994 | None | Embedded ultra-low-power CPU with all features of the i486SX and 16-bit external data bus. |
i486SL | Intel | 1992 | None | Low-power version of the i486DX, for laptops. |
i486SX | Intel | 1991 | None | i486 without FPU. |
Itanium | Intel/HP | 2001 | None | IA-64 instruction set simulator [1] [2] |
MC14500B | Motorola | 1977 | None | |
MC88100 | Motorola | 1988 | None | |
PIC | General Instrument \ Microchip | 1975 | NA | |
PowerPC | AIM Alliance | 1993 | NA | |
RISC | IBM | 1975 | NA | |
TMS1000 | Texas Instruments | 1974 | None | |
Z80 | Zilog | 1976 | None | |
Z8000 | Zilog | 1979 | None | |
Z80000 | Zilog | 1986 | None |
SOC (System On A Chip)
Model | Manufacturer | MAME support | Emulators / Description |
---|---|---|---|
Elan | Unknown | Decent | Designed and Manufactured by an unknown Chinese or Taiwanese company, Elan is one of the older SOC still used in Chinese products, dating back to around the late 90s to early 2000s. Elan is usually used in bootleg or original plug and play games / systems. |
SPG243 | Sunplus | None | |
SPG250 | Sunplus | None | |
SPG288 | Sunplus | None | |
SPG289 | Sunplus | None | |
SPG293 | Sunplus | None | |
VT01 | V.R. Technology | None | NOAC (NES-On-A-Chip) with the ability to drive an STN display directly using a modified palette. |
VT02 | V.R. Technology | None | NOAC (NES-On-A-Chip) with major enhancements compared to regular NES. What's new |
VT09 | V.R. Technology | None | NOAC (NES-On-A-Chip), a low-cost replacement for VT03. |
VT168 | V.R. Technology | None | A MOS6502-based SoC inspired by the NES but unlike NOACs, major differences made it no longer fully backward compatible with NES. |
VT268 | V.R. Technology | None | Enhanced VT168. |
VT368 | V.R. Technology | None |