Difference between revisions of "No$"
(it's capitalised as NO$ or no$, not No$... also mentioned its written in pure ASM) (Tags: Mobile edit, Mobile web edit) |
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− | ''' | + | '''NO$''' (pronounced '''no cash''') is a series of proprietary emulators, some of which are donationware, and their accompanying tools/debuggers for a variety of game systems and home computers, developed by Martin Korth. |
==Emulators== | ==Emulators== | ||
Line 17: | Line 17: | ||
! scope="col"|System | ! scope="col"|System | ||
|- | |- | ||
− | | | + | |NO$PSX |
|2.0 | |2.0 | ||
|{{✗}} | |{{✗}} | ||
|[[PlayStation emulators|PlayStation]] | |[[PlayStation emulators|PlayStation]] | ||
|- | |- | ||
− | | | + | |NO$GBA |
|{{No$GBAVer}} | |{{No$GBAVer}} | ||
|{{✓}} | |{{✓}} | ||
|[[Game Boy Advance emulators|GBA]]<br/>[[Nintendo DS emulators|Nintendo DS]]<br/>[[Nintendo DSi emulators|Nintendo DSi]]<br/>[[PocketStation emulators|PocketStation]] | |[[Game Boy Advance emulators|GBA]]<br/>[[Nintendo DS emulators|Nintendo DS]]<br/>[[Nintendo DSi emulators|Nintendo DSi]]<br/>[[PocketStation emulators|PocketStation]] | ||
|- | |- | ||
− | | | + | |NO$ZX |
|2.0 | |2.0 | ||
|{{✗}} | |{{✗}} | ||
|[[Sinclair ZX81 emulators|ZX80/ZX81]]<br/>[[ZX Spectrum emulators|ZX Spectrum]] | |[[Sinclair ZX81 emulators|ZX80/ZX81]]<br/>[[ZX Spectrum emulators|ZX Spectrum]] | ||
|- | |- | ||
− | | | + | |NO$SNS |
|1.6 | |1.6 | ||
|{{✗}} | |{{✗}} | ||
|[[Super Nintendo emulators|SNES/Super Famicom]] | |[[Super Nintendo emulators|SNES/Super Famicom]] | ||
|- | |- | ||
− | | | + | |NO$2K6 |
|1.1 | |1.1 | ||
|{{✗}} | |{{✗}} | ||
|[[Atari 2600 emulators|Atari 2600]] | |[[Atari 2600 emulators|Atari 2600]] | ||
|- | |- | ||
− | | | + | |NO$NES |
|1.2 | |1.2 | ||
|{{✗}} | |{{✗}} | ||
|[[Nintendo Entertainment System emulators|NES/Famicom]] | |[[Nintendo Entertainment System emulators|NES/Famicom]] | ||
|- | |- | ||
− | | | + | |NO$GMB |
|2.5 | |2.5 | ||
|{{✗}} | |{{✗}} | ||
|[[Game Boy/Game Boy Color emulators|Game Boy/Color]] | |[[Game Boy/Game Boy Color emulators|Game Boy/Color]] | ||
|- | |- | ||
− | | | + | |NO$C64 |
|1.1 | |1.1 | ||
|{{✗}} | |{{✗}} | ||
|[[Commodore 64 emulators|Commodore 64]] | |[[Commodore 64 emulators|Commodore 64]] | ||
|- | |- | ||
− | | | + | |NO$CPC |
|1.8 | |1.8 | ||
|{{✗}} | |{{✗}} | ||
|[[Amstrad CPC emulators|Amstrad CPC]] | |[[Amstrad CPC emulators|Amstrad CPC]] | ||
|- | |- | ||
− | | | + | |NO$MSX |
|1.5 | |1.5 | ||
|{{✗}} | |{{✗}} | ||
|[[MSX emulators|MSX]] | |[[MSX emulators|MSX]] | ||
|- | |- | ||
− | | | + | |NO$X51 |
|1.5 | |1.5 | ||
|{{✗}} | |{{✗}} | ||
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For general purpose emulation, don't bother with these unless you happen to use a very old/outdated computer, these emulators are built around [[Emulation Accuracy#Low_accuracy|speedhacks]], have lower compatibility and are prone to bugs. Use the emulators for the systems listed on the main page instead. | For general purpose emulation, don't bother with these unless you happen to use a very old/outdated computer, these emulators are built around [[Emulation Accuracy#Low_accuracy|speedhacks]], have lower compatibility and are prone to bugs. Use the emulators for the systems listed on the main page instead. | ||
− | The main drawing point of No$ emulators | + | The main drawing point of the No$ emulators are the excellent debug features they often have (only matched by the likes of [[FCEUX]]), such as memory viewers and disassemblers, making them very useful for people who are into system development - whether to produce ROM hacks or homebrew, but still marred by its lower compatibility, austere interface, and lack of native Linux builds (though they run fine under a wrapper such as Wine). |
− | * PocketStation (PS1): as part of | + | |
− | * Satellaview: as part of | + | That said, they're also the place to go for features that don't get much attention if any on other emulators, including: |
− | * SNES-CD (Sony): as part of | + | * PocketStation (PS1): as part of NO$GBA 2.7 onwards. The odd choice of emulators comes from GBA, DS and PocketStation sharing parts of the ARM architecture. Functional. |
− | * [[GBA e-Reader emulators|e-Reader (GBA)]]: as part of | + | * Satellaview: as part of NO$SNS. |
− | * Link Cable (GBA): | + | * SNES-CD (Sony): as part of NO$SNS. |
− | * Local DS Wi-Fi (DS): preliminary implementation in | + | * [[GBA e-Reader emulators|e-Reader (GBA)]]: as part of NO$GBA 2.4 onwards. |
− | * DSi: | + | * Link Cable (GBA): NO$GBA being the recommended option for its more stable link cable emulation support (compared to [[VisualBoy Advance#VBA-M|VBA-M]] which has lower support). |
+ | * Local DS Wi-Fi (DS): preliminary implementation in NO$GBA. Fails. | ||
+ | * DSi: NO$GBA added support for DSi games starting with version 2.8, although some games won't boot and others have graphical glitches. | ||
==Machine Documentation== | ==Machine Documentation== | ||
− | Consistently with his focus on emulators as a debugging tool, Martin Korth provides single-document, consistently-formatted comprehensive documentation of | + | Consistently with his focus on emulators as a debugging tool, Martin Korth provides single-document, consistently-formatted comprehensive documentation of all of his emulated platforms, usually being an omnibus of existing resources augmented with independent research. |
+ | |||
+ | These are also included within the help documents in every release for convenient offline access. | ||
Machines documented include: | Machines documented include: |
Revision as of 14:36, 4 February 2022
Developer(s) | Martin Korth |
---|---|
Latest version | N/A |
Platform(s) | Windows DOS |
Emulates | PlayStation PocketStation NES SNES Game Boy/Color Game Boy Advance Nintendo DS Nintendo DSi ZX Spectrum ZX81 Atari 2600 Commodore 64 Amstrad CPC MSX AMT630A |
Website | NO$FUN |
Support ($) | Patreon |
NO$ (pronounced no cash) is a series of proprietary emulators, some of which are donationware, and their accompanying tools/debuggers for a variety of game systems and home computers, developed by Martin Korth.
Emulators
Emulator | Latest Version | Active | System |
---|---|---|---|
NO$PSX | 2.0 | ✗ | PlayStation |
NO$GBA | 3.05 | ✓ | GBA Nintendo DS Nintendo DSi PocketStation |
NO$ZX | 2.0 | ✗ | ZX80/ZX81 ZX Spectrum |
NO$SNS | 1.6 | ✗ | SNES/Super Famicom |
NO$2K6 | 1.1 | ✗ | Atari 2600 |
NO$NES | 1.2 | ✗ | NES/Famicom |
NO$GMB | 2.5 | ✗ | Game Boy/Color |
NO$C64 | 1.1 | ✗ | Commodore 64 |
NO$CPC | 1.8 | ✗ | Amstrad CPC |
NO$MSX | 1.5 | ✗ | MSX |
NO$X51 | 1.5 | ✗ | AMT630A |
Review
For general purpose emulation, don't bother with these unless you happen to use a very old/outdated computer, these emulators are built around speedhacks, have lower compatibility and are prone to bugs. Use the emulators for the systems listed on the main page instead.
The main drawing point of the No$ emulators are the excellent debug features they often have (only matched by the likes of FCEUX), such as memory viewers and disassemblers, making them very useful for people who are into system development - whether to produce ROM hacks or homebrew, but still marred by its lower compatibility, austere interface, and lack of native Linux builds (though they run fine under a wrapper such as Wine).
That said, they're also the place to go for features that don't get much attention if any on other emulators, including:
- PocketStation (PS1): as part of NO$GBA 2.7 onwards. The odd choice of emulators comes from GBA, DS and PocketStation sharing parts of the ARM architecture. Functional.
- Satellaview: as part of NO$SNS.
- SNES-CD (Sony): as part of NO$SNS.
- e-Reader (GBA): as part of NO$GBA 2.4 onwards.
- Link Cable (GBA): NO$GBA being the recommended option for its more stable link cable emulation support (compared to VBA-M which has lower support).
- Local DS Wi-Fi (DS): preliminary implementation in NO$GBA. Fails.
- DSi: NO$GBA added support for DSi games starting with version 2.8, although some games won't boot and others have graphical glitches.
Machine Documentation
Consistently with his focus on emulators as a debugging tool, Martin Korth provides single-document, consistently-formatted comprehensive documentation of all of his emulated platforms, usually being an omnibus of existing resources augmented with independent research.
These are also included within the help documents in every release for convenient offline access.
Machines documented include:
- the AMT630A;
- the Atari 2600;
- the Commodore 64, Vic-20 and TED machines;
- the Gameboy (based primarily on the Pan docs);
- the Gameboy Advance, Nintendo DS and DSi;
- the MSX (based primarily on the Portar docs);
- the NES;
- the PS1;
- the Super Nintendo;
- the ZX80, ZX81, Lambda 8300, Jupiter ACE and ZX Spectrum.
- Emulators
- Computer emulators
- Console emulators
- Home console emulators
- Handheld console emulators
- Windows emulation software
- DOS emulation software
- Nintendo Entertainment System emulators
- Super Nintendo emulators
- Game Boy/Game Boy Color emulators
- Game Boy Advance emulators
- Nintendo DS emulators
- Nintendo DSi emulators
- PocketStation emulators
- PlayStation emulators
- ZX81 emulators
- ZX Spectrum emulators
- Atari 2600 emulators
- Commodore 64 emulators
- Amstrad CPC emulators
- MSX emulators
- Closed-source emulators