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Nintendo Entertainment System emulators

47 bytes added, 04:10, 15 May 2014
Color Palette
|style="text-align:center;"|Sony CXA2025AS
|style="text-align:center;"|Consumer
|style="text-align:center;"|Based on an actual NTSC decoder found in real TVs.
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|style="text-align:center;"|?
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Unlike consoles like the SNES, which natively generate the image in pure RGB, the NES/Famicom normally generates and outputs an encoded NTSC video signal, which must then be decoded by the TV's built-in NTSC decoder. This means the resulting color palette often varies depending on the display's decoder. This is why NES games appear to have different colors on different TV sets.
NES emulators are similarly afflicted by this issue, as they each have their own algorithms for generating the NES color palette, meaning they all have slightly to wildly varying palettes. As such, there isn't really a "true" NES color palette, and which emulator has the "best" palette often comes down to preference, or whichever looks closest to how the real console looks on a user's own particular TV. Emulators such as Nestopia have the ability for the user to edit the color palette to their liking.
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