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Nintendo Entertainment System emulators

813 bytes removed, 08:38, 31 October 2019
Emulators
|My Nes
|Windows, Linux
|[https://sourceforge.net/projects/mynes/ 7.56.72027241]
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!Family Computer Disk System
|A Japan-exclusive peripheral using proprietary floppy disks format for implementing extra features that lacked in original Famicom console, such as saving game data (without needing battery-backed ROM), high-fidelity audio and other gameplay enhancements. FDS comes with its own game library, some of these were later ported to the regular NES/Famicom cartridge format with significant downgrades.''See above''
|''[[Wikipedia:The Legend of Zelda (video game)|Legend of Zelda: The Hyrule Fantasy]]''<br/>''[[Wikipedia:Zelda II: The Adventure of Link|Zelda II: The Adventure of Link]]''<br/>''[[Wikipedia:Metroid|Metroid]]''<br/>''[[Wikipedia:Kid Icarus|Light Mythology: Palutena's Mirror]]''<br/>''[[Wikipedia:Castlevania (1986 video game)|Akumajō Dracula]]''<br/>''[[Wikipedia:Ice Hockey (1988 video game)|Ice Hockey]]''
|Various
|A Japan-exclusive network peripheral that allowed users to connect to a Nintendo server which provided extra content such as jokes, news, game tips, weather forecasts, horse betting and downloadable content via dial-up modem.
|N/A
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!Datach
|A Japan-exclusive barcode card reader packaged with ''Dragon Ball Z: Gekitō Tenkaichi Budokai'', which required several character cards to be swiped in order to select a character.<ref>[http://www.nesworld.com/datach.php NESWORLD.COM - DATACH - JOINT ROM SYSTEM (FAMICOM)]</ref>
|''[[Wikipedia:List of Dragon Ball video games#Dragon Ball Z: Gekitō Tenkaichi Budokai|Dragon Ball Z: Gekitō Tenkaichi Budokai]]''
|N/A
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==Hardware Variants==
===VS. System===
An arcade system based on the NES released for the US. It was released in two different cabinet variations: '''Vs. UniSystem''' and '''Vs. DualSystem''', which the later have double chipsets on the PCB and is capable of running handling two different programs or simply two separate copies of a single program on one boardsetsimultaneously.
Most emulators support VS. System games in their Vs. UniSystem configuation cabinet by setting up different DIP switches. But for games in Vs. DualSystem configuationcabinet, [[MAME]] is the only choice.
Since most VS. System games have palettes differ from the standard RGB NES palette, roms made with VS. System which are accidentally played in the emulator's NES mode (or vice-versa) will cause the colors to be totally garbled. This can occur when there is an issue with the emulator's configuration or the ROM's iNES header.
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