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Nintendo Entertainment System emulators

756 bytes added, 15:12, 2 October 2019
Peripherals
|My Nes
|Windows, Linux
|[https://sourceforge.net/projects/mynes/ 7.5.717202]
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|[[QuickNES]]
|Multi-platform
|[https://web.archive.org/web/20180904003223/https://kode54.net/fb2k/QuickNES.zip 0.7.0b1] (Windows)<br />[https://github.com/libretro/QuickNES_Core Git] (libretro)
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There were many accessories released for the NES but Emulation General only covers accessories that are truly differentiated data streams from the basic controller. For example, the Power Glove is in actuality just a really complicated NES controller, designed to convert motion into D-PAD, SELECT, START, A, and B button commands. The same goes for R.O.B. and his ''Stack-up'' and ''Gyromite'' games because he was really just the second player. Strangely, the Famicom has a lot more peripheral hardware to emulate than the NES.<ref>[[Wikipedia:List of Nintendo Entertainment System accessories|List of Nintendo Entertainment System accessories]]</ref>
{| class="wikitable" style="text-align:center;"! scope=Zapper"col" style="width:200px;"|Name(s)! scope="col" style="width:300px;"|DescriptionThis accessory was very common. It'! scope="col" style="width:150px;"|Game(s)! scope="col" style="width:100px;text-align:center"|Support emulator(s a )! scope="col" style="width:300px;"|Note|-!Zapper|An electronic light gun, used for many games such as accessory that allowing players to aim at the display and shoot various objects that appear on the screen.|''[[Wikipedia:Duck Hunt|Duck Hunt]]'', <br/>''[[Wikipedia:Wild Gunman|Wild Gunman]]'', and <br/>''[[Wikipedia:Hogan's Alley(video game)|Hogan's Alley]]', to name three examples. When '|Various|Emulated in the trigger is pulledform of a mouse click (PC), the screen flashes black tap (for mobile), remote ([[Wii emulators|Wii]] ports of NES emulators), or faked pointers using a period controller.|-!Arkanoid/Vaus Controller|A specific game controller with one button to "fire" and a dial to control back and forth movement.|''[[Wikipedia:Arkanoid|Arkanoid]]''<br/>''[[Wikipedia:Arkanoid: Revenge of Doh|Arkanoid: Revenge of 1Doh]]''<br/>''[[Wikipedia:Chase H.Q.|Chase H.Q.]]''|Various|N/A|-2 frames while displaying !Power Pad<br/>Family Trainer<br/>Family Fun Fitness|A game controller that allows players stepping on a white rectangle gray floor mat with 12 pressure-sensors embedded between flexible plastic to control gameplay.|''[[Wikipedia:Stadium Events|Stadium Events]]''<br/>''[[Wikipedia:Dance Aerobics|Dance Aerobics]]''<br/>''Athletic World''|[[FCEUX]]|N/A|-!NES Four Score<br/>NES Satellite<br/>4-Player Adaptor|A multitap accessory that allows players to enable up to 4-player gameplay using infrared wireless communication.|''[[Wikipedia:R.C. Pro-Am II|R.C. Pro-Am II]]''<br/>''[[Wikipedia:Bomberman II|Bomberman II]]''<ref group=N>Up to three players only.</ref><br/>''[[Wikipedia:Gauntlet II|Gauntlet II]]''<br/>''[[Wikipedia:Nintendo World Cup|Nintendo World Cup]]''<br/>''[[Wikipedia:A Nightmare on Elm Street (indicating the target franchise)#Video games|A Nightmare on Elm Street]]''|Various|Emulated by having an option to shoot atswitch between 2-player and 4-player mode or just enabling/disabling Player 3 and Player 4's controller.|-!Family Computer Disk System|''See above''|''[[Wikipedia:The Legend of Zelda (video game)|Legend of Zelda: The Hyrule Fantasy]]''<br/>''[[Wikipedia:Zelda II: The Adventure of Link|Zelda II: The Adventure of Link]]''<br/>''[[Wikipedia:Metroid|Metroid]]''<br/>''[[Wikipedia:Kid Icarus|Light Mythology: Palutena's Mirror]]''<br/>''[[Wikipedia:Castlevania (1986 video game)|Akumajō Dracula]]''<br/>''[[Wikipedia:Ice Hockey (1988 video game)|Ice Hockey]]''|Various|BIOS file (which can be found [[Emulator_Files#NES_.2F_Famicom|here]])is required for FDS emulation. If Note that there's two versions of the gun detects it is pointing at BIOS: the white rectangle, it tells one that comes with FDS and another one that comes with Sharp's [[Wikipedia:Twin Famicom|Twin Famicom]]. They function identically despite showing different intro during first boot.|-!Microphone|A Japan-exclusive built-in feature in the original Player 2 Famicom controller that allows players to use external sound source (e.g. player's voice) as input.|''[[Wikipedia:The Legend of Zelda (video game )|Legend of Zelda: The Hyrule Fantasy]]''<br/>''[[Wikipedia:Kid Icarus|Light Mythology: Palutena's Mirror]]''<br/>''[[Wikipedia:The Legend of Zelda (video game)|Kaiketsu Yanchamaru]]''|[[Mesen]]<ref group=N name=microphone>Cheated by pressing any specific key ("M" by default).</ref><br/>[[VirtuaNES]]<ref group=N name=microphone/><br/>[[Virtual Console]]<ref group=N>Through an actual microphone.</ref>|N/A|-!Family BASIC|A Japan-exclusive peripheral that includes a enchanced dialect of [[Wikipedia:BASIC|BASIC]] programming language that allow users to register create programs in Famicom. It comes with a hitspecial designed cartridge, keyboard, and the Data Recorder. On real hardware, this could be quite unreliable unless |''Family BASIC''|[[Mesen]]<br/>[[Nestopia|Nestopia UE]]<br/>[[FCEUX]]<br/>[[VirtuaNES]]|N/A|-!Famicom Data Recorder|A Japan-exclusive compact cassette tape data interface as an addition to the lenses were thoroughly cleanFamily BASIC to save data from BASIC programs created by users.|''Family BASIC''|[[Mesen]]<br/>[[Nestopia|Nestopia UE]]<br/>[[VirtuaNES]]|N/A|-!Famicom 3D System|A Japan-exclusive active shutter glasses headset which allowed compatible games to display a stereoscopic image for 3D experience.|''[[Wikipedia:List of Mario racing games#Famicom Grand Prix II: 3D Hot Rally|Famicom Grand Prix II: 3D Hot Rally]]''<br/>''[[Wikipedia:Rad Racer|Highway Star]]''<br/>''[[Wikipedia:Falsion|Falsion]]''|[[RetroArch]]|[https://github. The Zapper plugged into com/libretro/glsl-shaders/tree/master/stereoscopic-3d GLSL shaders] is needed for RetroArch to simulate the P2 port and mainly worked 3D experience with old CRT TVs; newer LCD TVs will not register [[Virtual Reality|VR]] headset, 3D TV, 3D projector or Android phone with the Zappercardboard. Many emulators support this |-!Miracle Piano Teaching System|An accessory with 100% accurate hit detection in that used an electronic MIDI keyboard as input.|''[[Wikipedia:Miracle Piano Teaching System|Miracle Piano Teaching System]]''|N/A|N/A|-!ASCII TurboFile<br/>ASCII TurboFile II|A Japan-exclusive external storage devices for saving game positions on Famicom.|''[[Wikipedia:Wizardry: Proving Grounds of the Mad Overlord|Wizardry: Proving Grounds of the form Mad Overlord]]''<br/>''[[Wikipedia:Wizardry II: The Knight of Diamonds|Wizardry II: The Knight of Diamonds]]''<br/>''[[Wikipedia:River City Ransom|Downtown Nekketsu Monogatari]]''<br/>''[[Wikipedia:Miracle Warriors: Seal of a mouse click the Dark Lord|Haja no Fūin]]''|[[VirtuaNES]]|N/A|-!Oeka Kids Tablet|A Japan-exclusive drawing tablet for the Famicom ''Oeka Kids'' series.<ref>[https://web.archive.org/web/20160927112920/http://www.ne.jp/asahi/oroti/famicom/ish15.html ファミコンの周辺機器が大集合! ザ☆周辺機器ズ 15] (PCArchived), tap (for mobile), remote (</ref>|''Oeka Kids: Anpanman no Hiragana Daisuki''<br/>''Oeka Kids: Anpanman to Oekaki Shiyou!!''|[[Mesen]]<br/>[[Wii emulatorsNestopia|WiiNestopia UE]]<br/>[[FCEUX]]<br/>[[puNES]]<br/>[[VirtuaNES]] ports |N/A|-!RacerMate CompuTrainer Pro|A rare series of peripherals for the game ''RacerMate Challenge II''. It comes with a interface box, a bike trainer as well as a handlebar display.<ref>[http://www.nesmuseum.com/racermate.html NES emulators)Museum: RacerMate Challenge II]</ref>|''RacerMate Challenge II''|N/A|N/A|-!Game Genie|A pass-through devices that attached between a cartridge and the console, or faked pointers allowing the player to manipulate various aspects of games and access unused assets and functions by temporarily modify game data.|Various|[[FCEUX]]<ref group=N name=gamegenie>Cheat authentically by using a controllerGame Genie ROM.</ref><br/>[[puNES]]<ref group=N name=gamegenie/>|Most emulators have a GUI to manage cheats and don't rely on real hardware cheating devices.|-!Family Computer Network System<br/>Famicom Modem|A Japan-exclusive network peripheral that allowed users to connect to a Nintendo server which provided extra content such as jokes, news, game tips, weather forecasts, horse betting and downloadable content via dial-up modem.|N/A|N/A|N/A|}<references group=N/>
==Hardware Variants=Arkanoid/Vaus Controller===This controller was released by Taito with one button to "fire" and a dial to control back and forth movement. ''Arkanoid'' and ''Chase H.Q.'' are the only NES games to utilize it, but it is still optional even so. [[Mesen]], [[FCEUX]] and [[puNES]] support this. ===Miracle Piano Teaching VS. System===By An arcade system based on the Software Toolworks, NES released for the ''[[Wikipedia:Miracle Piano Teaching System|Miracle Piano Teaching System]]'' used an electronic piano keyboard as inputUS. It is unknown if any emulator supports this feature. ===Family Trainer/Family Fun Fitness/Power Pad===This was designed to be used with your feet, typically by running released in place on numbered circles to represent the button presses. It plugs into the P2 port and has 12 two different buttons. Notable games such as ''Stadium Events'', ''World Class Track Meet'', and 'cabinet variations: 'Athletic World'', utilize this, and trying to use a standard controller is not an option. Despite being less accurate than puNES or Mesen, [[FCEUX]] actually supports this. ===NES Four Score/NES Satellite/4-Player Adaptor===This turned the standard two controller ports into four by plugging into both P1 and P2Vs. A few games utilized this capability, such as LJNUniSystem's ''A Nightmare on Elm Street''. Many emulators support this feature by having an option to switch between 2-player and 4-player mode or just enabling/disabling Player 3 and Player 4's controller. ===Microphone===Technically not a peripheral because it was physically part of each Model 1 Famicom, on the second player's controller is a microphone and volume slider instead of having the START and SELECT buttons. One noteworthy game that makes use of this is the Japanese ''Legend of Zelda''. Pols Voice, an enemy, is destroyed if the player makes a loud sound into the microphone (the US version changed this to merely firing an arrow to 1-shot them)Vs. Another game to make use of the microphone is ''Takeshi no Chōsenjō'' (''TakeshiDualSystem's Challenge''). [[VirtuaNES]] supports this, activated by tapping the 'M' key on default settings. [[Mesen]] also supports this. The 3DS and Wii U versions of [[Virtual Console]] are currently which the only emulators that support input through an actual microphone, though [[puNES]] has this feature planned. ====Karaoke Studio====Separate from the built-in microphone, Bandai made ''[[Wikipedia:Karaoke Studio|Karaoke Studio]]'', which is a special game cartridge that has a microphone attached to it. It is unknown if any emulator supports this feature. ===Family Computer Disk System===A Japan-only peripheral using a magnetic disk format instead of cartridges, with its own unique game library. Some of these were later ported to the regular NES/Famicom cartridge format with significant downgrades (particularly the loss of enhanced FDS hardware audio). This accessory made it possible to save game data without needing battery-backed ROM, but only for the game contained have double chipsets on each of the disks. You'll need the BIOS file to emulate games made for this add-on, which can be found [[Emulator Files#NES .2F Famicom|here]]. It's interesting to note there are actually two versions of the BIOS; [[Wikipedia:Family Computer Disk System|Nintendo's peripheral]] PCB and [[Wikipedia:Twin Famicom|Sharp's Twin Famicom]]. The only difference is Nintendo's displays ''Nintendo'' while [[Wikipedia:Sharp Corporation|Sharp]]'s displays ''Famicom'' when the hardware is first booted. Other than that, they function identically. ===Famicom 3D System===A Japan-exclusive accessory released in 1987. The 3D System consists capable of a pair handling two different programs or simply two separate copies of active shutter glasses and an adapter to connect them to the Famicom's third player expansion port. [[wikipedia:Famicom_3D_System#List_of_compatible_games|Supported games]] would play in conventional 2D until a "3D mode" was activated by use of the select button. The experience can be simulated in 3D by using [[RetroArch]] with a [https://github.com/libretro/glsl-shaders/tree/master/stereoscopic-3d shutter-to-side-by-side glsl-shader] and a [[Virtual_Reality|VR headset]], Android phone with cardboard, 3D TV or 3D projector. ===Famicom Keyboard===Only one game used a keyboard to single program in BASIC on the Famicom and that was ''[[Wikipedia:Family BASIC|Family BASIC]]''. [[VirtuaNES]] and [[FCEUX]] supports it. ====Data Recorder====The [[Wikipedia:Famicom Data Recorder|Data Recorder]] is an accessory related to the Famicom Keyboard. Three games and one accessory supported the Data Recorder: ''Excitebike'', ''Mach Rider'', ''Wrecking Crew'', and ''Family BASIC''. These sent an analog audio stream through the keyboard to a cassette tape deck, but really any device capable of analog audio recording/playback can work with it. The "sounds" are really just 0s and 1s to represent the data the games are trying to write. VirtuaNES supports this accessory, controlled from the "Tape" menu. ===ASCII Turbo File===Different from either battery-backed ROM cartridge or the FDS, ASCII Corporation (based in Japan) created their own method to save game data with the [[Wikipedia:Turbo File (ASCII)|ASCII Turbo File]]. VirtuaNES supports this too. ===Oeka Kids tablet===This accessory was a tablet for the Famicom games ''Oeka Kids: Anpanman no Hiragana Daisuki'' and ''Oeka Kids: Anpanman to Oekaki Shiyou!!''.<ref>http://www.ne.jp/asahi/oroti/famicom/ish15.html</ref> [[Mesen]], [[FCEUX]] and VirtuaNES supports it. ===CompuTrainer Pro===This is very rare and was only used in the unlicensed game RacerMate Challenge II. It is unknown if any emulator supports this feature. <ref>http://www.nesmuseum.com/racermatesimultaneously.html</ref>
===Game Genie===Although most Most emulators, support games in Vs. UniSystem cabinet by setting up different DIP switches. But for games in general, have a GUI to manage cheats and don't rely on real hardware cheating devicesVs. DualSystem cabinet, [[FCEUXMAME]] can cheat authentically using a Game Genie ROM. ==Hardware Variants=====VS System===An arcade system based on the NES released for is the US. Most emulators have an option to let you "Insert Coin(s)"only choice.
ROMs Since most VS. System games have palettes differ from the standard RGB NES palette, roms made with VS . System in mind which are accidentally played in the emulator's NES mode (or vice-versa) will cause the colors to be totally garbled. This can occur when there is an issue with the emulator's configuration or the ROM's iNES header.
===Famicom Box===
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