Difference between revisions of "Emulation accuracy"
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− | How accurate the emulator is to the original hardware. Less accuracy = less CPU power needed to emulate. More accuracy = more CPU power to emulate. | + | How accurate the emulator is to the original hardware. Accuracy is most often achieved by tighter syncing. Less accuracy = less CPU power needed to emulate. More accuracy = more CPU power to emulate. |
==Levels== | ==Levels== |
Revision as of 13:27, 20 August 2013
How accurate the emulator is to the original hardware. Accuracy is most often achieved by tighter syncing. Less accuracy = less CPU power needed to emulate. More accuracy = more CPU power to emulate.
Contents
Levels
Low
High
Cycle Accuracy
Circuit accuracy
Atari emulator that runs at 15fps on high end systems
http://sourceforge.net/projects/dice/
Controversy
There's controversy and debate about the exact level of accuracy needed.
Further reading
http://tasvideos.org/EmulatorResources/NESAccuracyTests.html