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Cellphone emulators

827 bytes removed, 02:23, 17 August 2021
Moscot Capsule 3D Engine
====Moscot Capsule 3D Engine====
- Mascot Capsule 3D rendering engine enables real-time processing of 3D graphics for applications running on a wide variety of embedded devices such as mobile phones, handheld games, arcade game equipment, etc. It can be implemented on any OS and platforms to create 3D expressions that are far more versatile than 2D, in the environment with limited resources. - [https://web.archive.org/web/20120203183920/http://www.mascotcapsule.com/en/products/ Moscot Capsule]- [https://www.hicorp.co.jp/en/products_v3/ hicorp.co.jp V3] -<i> MascotCapsule V3</i> is a light 3D rendering engine that operates entirely on software basis, without requiring specialty hardware.It can run at highproduct line-speed even in the environment with limited up consists of seven different engines to accommodate various hardware resources -<i> operating environments: MascotCapsule V4</i> is a rendering engine that supports OpenGL®ESV1, and works with a 3D accelerator chip.V4 interface complies with the international standards including M3G 1.0/1.1 (JSR184). <I>:: Features ::</I> - Runs at high-speed even in the environment without enough hardware resources such as mobile phonesV2, handheld gamesV3, arcade game equipmentV4, car electronicsnano, etc. - MascotCapsule library can be implemented on any deviceseruption, and it supports various environments including native, Java, etc. - Displays the special file format converted from the data, which was created in commercial 3D authoring toolsRenderion.
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