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Cellphone emulators

13,287 bytes removed, 22 April
Cleanup attempt
Before the smartphones we know today were staples of mainstream culture, mobile phones, and their technology were pretty rudimentary and often relied on apps made in Java seeing as the language was designed to be portable (though Windows Mobile and Symbian were also somewhat popular as proto-smartphone platforms of choice). This didn't keep games from being developed for these platforms. Casual simplistic games and rip-offs of retro franchises thrived, but it attracted some genuinely fun games that forever remained obscure, such as those from Gameloft.
The situation is quite different in Japan where mobile hardware was much more developed, only loosely Java-based, and major video game developers were much more invested in creating unique and high-quality content that's most obscure and unpreserved, let alone emulated, today. Those are the very different [[wikipedia:Galapagos syndrome|Galapagos mobile phones]] (like NTT DoCoMo i-mode, DeNa, RoID...). Some of these games got ported to the inferior Western hardware but these are in the tiny minority.
<code>.JAR</code> files of Java-based non-Japanese cell phones can be still found online with some effort, namely on WAP sites offering (pirated) mobile content. ===Cellphone / PDA Collections (Archive.org)=== * Includes Games, Softwares, Emulators, SDKs, Firmware, Tools, etc.. {| class="mw-collapsible mw-collapsed wikitable" style="widthfloat: 100%right;"|+! colspan=8Platform(s)!File extension|-|J2ME| <font color="#151B8D">Cellphone / PDA Collection</font>.jar (.jad descriptor)
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!Set|Symbian!Date!Registration<br>Required!Collection!Backup/Mirror!Related useful link!Notes|.sis, .sisx
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!colspan="8"|Games/Apps[[N-Gage]]|.blz (BLZ Installer required)
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|[https://archive[N-Gage (service)|N-Gage 2.org/details/qinghui.wang qinghui.wang Chinese Mobile Games0]]|2021.n-08-09|{{✗}}|J2ME|{{✗}}|{{✗}}|A complete scrape of the qinghui.wang website, holding about 3500 Java games.gage
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|[https://archive.org/details/7723_cn_dump 7723.cn J2ME/Symbian games dump[ExEn]]|2020-09-17|{{✗}}|J2ME, Symbian|{{✗}}|{{✗}}|Scrape of the Chinese site 7723.cn, hosting around 100000 J2ME / Symbian games.exn
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|[https://archive.org/details/7723-games 7723.cn Games[Mophun]]|2021-12-04|{{✗}}|J2ME, Symbian|{{✗}}|{{✗}}|Full scrape of the chinese mobile website 7723.cn, made by the chinese.mpn
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|[https://archive.org/details/dubigame.tistory.com dubigame.tistory.com Korean mobile games]|2021-02-04|{{✗}}|SKT, LGE, KTF, Android|[https://archive.org/details/dubi_20210525 mirror]|{{✗}}Flash Lite|Scrape of the dubigame.tistory.com site, which hosted a collection of Korean SKT/LGE/KTF/Android mobile games during a short timespan.<br/>A mirror of uploaded mobile games to dubigame.tistory.comswf
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|[https://archive.org/details/shouji.com.cn-j2me Shouji.com.cn J2ME files scrape]BlackBerry OS|2020-12-12|{{✗}}|J2ME|{{✗}}|{{✗}}|Scrape of all the J2ME files at site shouji.combar, .cod (.cnalx descriptor)
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|[https://archive.org/details/mobileheart MobileHeart software downloads scrape]|2020-10-23|{{✗}}|J2ME|{{✗}}|{{✗}}WebOS|Scrape of the software downloads sections of www.mobileheart.comipk
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|[https://archive.org/details/mobilestore_pk_dump mobilestore.pk / mobile-phones.com.pk downloads scrape]|2020-10-22|{{✗}}|J2ME|{{✗}}|{{✗}}MRE (privious VRE)|Scrape of the still working downloads from the mobilestore.pk and mobile-phones.com.pk sitesaxf, .vxp (later)
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|[https://archive.org/details/phoneky_dump Phoneky/DownloadWAP J2ME/Symbian software downloads scrape]|2020-10-04|{{✗}}|J2ME, Symbian|{{✗}}|{{✗}}UMI|Full scrape of the J2ME and Symbian downloads section from site phoneky.com / downloadwap.comjra
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|[https://archiveMORE|.org/details/smartphone_ua_scrape Smartphonemoz, .ua downloads section scrape]|2020-10-02|{{✗}}|J2ME|{{✗}}|{{✗}}|mz
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|[https://archive.org/details/N-Gage2.0GamesArchive N-Gage 2.0 Games Archive]|2020-06-22|{{✗}}|N-Gage|{{✗}}|{{✗}}PalmOS|Contains cracked scene releases and trial versions of N-Gage 2.0 gamesprc, .pdb
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|[https://archive.org/details/NokiaN-Gage201808 Nokia N-Gage]|2018-08-26|{{✗}}|N-Gage|{{✗}}|{{✗}}MiniJ|.mrp
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|[https://archive.org/details/ngagecrackedgamescollection N-Gage Cracked Games full romset 2020]Windows Mobile|2020-01-22(older than 7)|{{✗}}|N-Gage|{{✗}}|{{✗}}|All releases are cracked.cab, allowing them to be played on an N-Gage without having to deal with the "Memory card is corrupted" error.zip
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|[https://archive.org/details/mypalm.ru mypalm.ru downloads section]|2021-03-04Windows Mobile|{{✗}}(newer)|PalmOS.xap|{{✗}}-|{{✗}}Windows Phone|Scrape of the downloads section of mypalm.ruxap, .appx (later), with software for PalmOS devices.appxbundle
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|[https://archiveAndroid|.apk (.apks, .org/details/hpc_ru hpcapkm, .ru PDA software]| 2020-08-06|{{✗}}|PalmOS|{{✗}}|{{✗}}|Scrape of all softwarexapk), .obb, screenshots and descriptions from hpc.ruaab
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|[https://archive.org/details/litoli_afpda litoli.com / afpda.com]iOS|2020-08-04|{{✗}}|PalmOS|{{✗}}|{{✗}}|PDA software from the litoli.com / afpdaipa, .app, .com forum downloadspxl (legacy), .deb (jailbroken apps)
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|[https://archive.org/details/Palm-RedumpMotoEZX|.org2019-04-27 Palm - Redumppkg (.org 2019-04-27]|2019-05-18|{{✗}}|PalmOS|{{✗}}|{{✗}}|mpkg)
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|[https://archive.org/details/gsmhosting-palmosthread Palm OS Software/Game Dump from GSMhosting.com]|2019-04-27MotoMAGX|{{✗}}|PalmOS|{{✗}}|{{✗}}|Scraped this thread from GSM Hosting to download all attachments.http://forummgx, .gsmhostingmpkg, .com/vbb/f487/palm-appz-games-202671pep
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|[https://archive.org/details/tucows_306539_320x320_Games_Pack 320x320 Games Pack]BREW|2019-04-27|{{✗}}|PalmOS|{{✗}}|{{✗}}(and later EZweb)|This suite contains a bundle of games designed for 320x320 Tungsten and Sony CLIE handhelds. It includes: Hot Checkers, Hot Pipes, Card House, Hot Hangman, Memory Coach, Hot Lines and Hot Sokoban. Each game can be installed separately, to prevent memory space wastemod (.mif descriptor)
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|[https://archive.org/details/palmkiwadump Software and games for Palm OS]|2021-05i-17mode (Doja)|{{✗}}|PalmOS|{{✗}}|{{✗}}|While these files where available at some point on my google drive directory, and it's uploaded on some sites this is the only version i can support as my own and can confirm that this is actually the full files not modified by the google antivirus stuff.jar (.jam descriptor)
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|[https://archive.org/details/waper_ru_death waper.ru deathgrab (incomplete dump)]| 2020-08-04EZplus|{{✗}}|J2ME|{{✗}}|{{✗}}|Partial grab of the rotting website waper.ru, hosting countless pieces of mobile software / games.kjx
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|[https://archive.org/details/j2me-archive-unified-2019-09 Unified archive of J2ME software (2019-09)]|2019-09-14|{{✗}}|J2ME|{{✗}}|{{✗}}WIPI|This is a unified collection of J2ME (Java Micro Edition) games from manysources. Each archive is a complete collection of all J2ME software availablefrom its source at the time of archiving.jar
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|[https://archive.org/details/qualcomm-brew-games Qualcomm BREW Games]|2021-08-02|{{✗}}|BREW|[https://mega.nz/file/vxV0VLiL#meOfMmDKo3TjywdrDta-Jzq0eenFnuQvdjwAxjyKjag ✓]<br/>[https://mega.nz/#F!LfRQCYqR!Bc_lPnMJbH5pYGZx7IB-Qw 2008-2010]<br/>[https://mega.nz/#F!fSZmBQbK!cOhvnFTNoI375xGjxCT9fg 2015-2018]<br/>[https://www.mediafire.com/folder/b65px7qldysq9/Games Mirror]|[https://www.4shared.com/rar/VYYDAE2U/BREW_by_Straces.html Super Backup + more games]Maemo|Qualcomm BREW mobile games archive from 2 different Mega folders.deb
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|[https://archive.org/details/ktf-brew Korean BREW 358 Mobile Games]|2021-10-20|{{✗}}|KTF BREWMeeGo|[https://drive.google.com/file/d/1lqooICJIZKXSLYGBEmWPixL62_U2u09I/view ✓]|{{✗}}|358 KTF BREW games, courtesy of DUBIGAMEdeb
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|[https://archive.org/details/ktf.....game..qpst. Korean BREW eMule network Mobile Games]|2021-10-20|{{✗}}|KTF BREW|[https://mega.nz/file/uTwG3RpI#G9YKztyKE18HlhF6CX6wt_zSDwyxmYjkxewtoZxkV8c ✓]|{{✗}}Danger Hiptop|Archive of 2003-2004-ish KTF BREW games found at the eMule network, courtesy of Kraze.bndl
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|[https://archive.org/details/zeebo-game-app-compilation-open-zeebo Zeebo Game & App Compilation[WGE]]| 2021-07-30|{{✗}}|Zeebo|[https://mega.nz/file/A6h1XArB#iSwtRslH_nG1wo76JzjO6T26d2RIAiH0EXaRH-Tr6qQ ✓]|{{✗}}|Zeebo game console games and appswga (.wgc descriptor)
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|[https:Tizen|.tpk|} <code>.JAR<//archivecode> files of Java-based non-Japanese cell phones can be still found online with some effort, namely on WAP sites offering (pirated) mobile content.org ==Oracle=====Java 2 Micro Edition <small>(J2ME)</detailssmall>==={{Infobox console|title=J2ME /HugeJavaMobileGameDump Huge Java ME|logo=J2ME.png|logowidth=220|developer=[[wikipedia: Sun Microsystems|Sun]]→[[wikipedia: Oracle Corporation|Oracle]]|type=Cellphone / Mobile Game Dump (67,000 files)]|2018generation=6th generation -06-088th generation|{{✗}}release=2000|J2MEdiscontinued=2019|emulated={{}}|{{✗}}|Over 67:''This page is about emulating J2ME on other systems. For the inverse, see [[Emulators on J2ME]].'' A free cross-platform language capable of working in devices with highly reduced capabilities. It was basically Java stripped down to the bare essentials.While originally not intended for games (until its more advanced game-oriented API came),000 files from it became the ''de facto'' market standard for cell phone gaming - due in no small part to the FTPs SDK being free and without licensing costs. <i>[[Mascot Capsule 3D]]</i> is a proprietary 3D graphics engine developed by Hi Corporation. It was mostly used in Japanese cellphone devices, but it also made it overseas featured in many Sony Ericsson devices. Many developers made use of a couple this tech to bring higher quality 3D graphics to the Sony Ericsson versions of Java Mobile game sitestheir J2ME games. One  Currently, the Android- mastiwapexclusive [[J2ME Loader]] is able to run most of the 2D and 3D (including [[Mascot Capsule 3D]]) J2ME games.com On desktops, [[KEmulator|KEmulator nnmod]] should suffice for most games, but there's a minority of games making use of obscure vendor- is now completely offlinespecific APIs supported only on their respective SDK tools. Given the scarcity of such tools, this list aims to comprehensively list the available ones for convenience<div style="max-width:100%; overflow:auto;">{|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|[[Mascot Capsule 3D]]!scope="col"|Accuracy!scope="col"|VM!scope="col"|Derived from!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended
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!colspan="10"|[https://archive.orgPC /details/tocmobile TOC Mobile]|2019-10-12|{{✗}}|J2ME, Symbian|{{✗}}|{{✗}}|Mobile x86 <small>(SymbianEmulators)</Java) games from TheOldComputer.comsmall>
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|[[KEmulator]]|align=left|{{Icon|Windows}}|[https://nnp.nnchan.ru/kem/ nnmod 2.15.2]<br/>[https://4pda.to/forum/index.php?showtopic=99949 0.9.7]<br/>[https://web.archive.org/detailsweb/20201015020355/https://sites.google.com/site/somej2me Some J2ME gameslyodev/KEmulator_lite_release_093_200803052.zip?attredirects=0 0.9.3]|2021-05-19|{{}}<ref group=N name=MascotJ2SE>Built into nnmod or available as an addon for the original KEmulator and for FreeJ2ME: [https://drive.google.com/file/d/1T-xZO_iY46zx3JN1hYxAiIHY5lhvAhG0/view 1.0.3 modded + Mascot Capsule 3D support]</ref>|High|Host JVM|J2ME|{{~}}<ref group=N>The decompiled code used in KEmulator nnmod is available.</ref>|{{}}<small>(nnmod)</small>|Some j2me.{{✓}}
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|MahoLator|align=left|{{Icon|Windows|Lin}}|[https://archivennp.orgnnchan.ru/detailsml/nokia-new-series-2008 Nokia New Series 20082024.324.0]|2021-05-04
|{{✗}}
|J2ME, SymbianMid|Custom| —|{{~}}<ref group=N>Only the JVM source is available.</ref>|{{}}|A compilation of programs for Nokia mobile phones (both Symbian Series 60 and Series 30/40) in SIS and JAR (Java) formats.{{~}}
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|[https://archive.org/details/some-vxp-and-java-games-for-nokia-216 Some Vxp And Java Games For Nokia 216[FreeJ2ME]]|2020-07-06align=left|{{Icon|Windows|Lin|LiA}}|Nokia MRE|[https://soundsipgithub.com/nokia-mre-vxp-softwares-apps.xhtml ✓hex007/freej2me/actions?query=branch%3Amaster git]|{{~}}<ref group=N name=MascotJ2SE><br/ref>[https://soundsip.com/nokia-mre-vxp-games.xhtml |Mid|Host JVM| —|{{]}}|{{}}|Games for the Nokia 216 phone.{{~}}
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|[[EKA2L1]]|align=left|{{Icon|Windows}}|[https://archivegithub.orgcom/detailsEKA2L1/mrp-games Mythroad (China MobileEKA2L1/Cherry Mobile) games archive (MRP)releases Automatic CI builds]|2021-04-23
|{{✗}}
|MiniJMid|KVM| —|{{}}|{{}}|2576 {{~}}<br/><small>(with duplicatesOnly MIDP 1.0 - S60v1) Mythroad games I collected from random sites.</small>
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|[[SquirrelJME]]|align=left|{{Icon|Java}}|{{SquirrelJMEVer}}<br/> [https://archivebuildbot.libretro.orgcom/detailsnightly/MythroadArchive Mythroad Archivelibretro core]|2020-02-05<br/>
|{{✗}}
|MiniJ{{SquirrelJMEAccuracy}}|Custom| —|{{✓}}|{{✓}}|{{✗}} <small>(WIP)</small>|-|SJ Boy|align=left|{{Icon|Windows}}|[https://web.archive.org/web/20061120062624/http://www.sjboy.cn:80/setup.zip Beta 4]<br/>[https://mega.nz/#!9U0lXBBC!n3CraS74FmdEvCq-Gdc8w8kSnqyvQ1Ge6gUReEzKmpY Special Edition]
|{{✗}}
|Mid-Low
| —
| —
|{{✗}}
|Mythroad is a platform used by China Mobile and Cherry Mobile mobile phones. This is an archive of software that runs on Mythroad, all of which are in the .mrp file format.
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|[https://archive.org/details/docomoezweb DoCoMo i-Mode & EZplus App Archive]
|2020-04-09
|{{✗}}
|i-mode, EZplus
|[http://www.mediafire.com/file/kbjekejy1h9nauv/DocomoEZweb.7z/file ✓]
|{{✗}}
|This contains ~600+ iMode & ~600+ EZweb games, tools, emulators/simulators & various items.
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|Jademula|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/20090924013332/http://japanese-jam-jar-pack-1jademula.7z Japanese JAM JAR Pack 1kontechs.7zde 0.23][https://github.com/RobDangerous/Jademula git]|2020-08-18
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|i-modeMid|Host JVM|?|{{✓}}
|{{✗}}
|{{✗}}
|Using JSON files from 200817 Japanese Personal Site Pack 1, these are all the available I-Mode JAM and JAR files.
In subfolders based on URL path, not organized further or tested.
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|ME4SE|align=left|{{Icon|Java}}|[https://archivesourceforge.orgnet/projects/kobjects/files/detailsme4se/mitsubishimobilegames Mitsubishi H8000 Series: Super Game Pack2.2.0 2.2.0]|2021-01-27
|{{✗}}
|i-mode, EZwebMid|Host JVM|?|{{✓}}
|{{✗}}
|{{✗}}
|Game pack for Mitsubishi navigation systems in the H8000 series. Along with some original games, it includes versions of Namco games designed for i-mode and EZweb-based phones. .cue/.bin dump.
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|Pstros|align=left|{{Icon|Java}}|[https://web.archive.org/detailsweb/20060720210353/http://www.volny.cz/molej/pstros/download.htm 1.5.2]<br/>[https://destinypenguin-doja destinypenguin DoJa web.archive.org/web/20171028060614/http://mujweb.cz/molej/pstros/download.htm 1.6.1]|2021-01-02{{✗}}|Mid|Host JVM|?
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|Doja
|{{✗}}
|{{✗}}
|Archive of *.jad *.jam and *.jar files for Japanese feature phones listed on http://destinypenguin.web.fc2.com
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|MicroEmulator|align=left|{{Icon|Java|Windows|macOS|Lin}}|[https://archivesourceforge.orgnet/detailsprojects/i-mode-kemco-sddl.-7z Kemco JP i-modemicroemulator/softbank game files]|20/02microemulator/20222.0.4 2.0.4]
|{{✗}}
|i-modeMid|Host JVM| —|{{✓}}
|{{✗}}
|{{✗}}
|Includes files of 22 games of which Kemco offered downloads for i-mode games.
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|Minisoyo|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/megaman-mobile JP J2ME Megaman Mobile Game Archive20061026100050/http://www.sjboy.cn:80/images/minisoyo_en.zip 0.0.2]|2021-01-17
|{{✗}}
|J2ME (JPN Megaman Mobile)Low|[https://www.4shared.com/zip/DQOhpN7Ace/MegamanMobile.html ✓]?|?
|{{✗}}
|Japanese J2ME Megaman mobile games retrieved from http://themechanicalmaniacs.com/articles/keitai.php
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|[https://archive.org/details/gameloft-j2me-android Gameloft J2ME port collection]
|2022-02-20
|{{✗}}
|J2ME/Android
|{{✗}}
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|MidpX (NHAL Win32 Emulator)
|align=left|{{Icon|Windows}}
|[https://web.archive.org/web/20070831144240/http://kwyshell.myweb.hinet.net 1.0.1]<br/>[https://midp2exe.softag.com midp2exe]
|{{✗}}
|Collection of APKs from 4PDA. I wasted a lot of emails and time to do this. This contains all versions of every game in every resolution possible. They are either upscaled by hardware or stay in their original resolution. The lowest resolution available is 240x320, while the highest ones are 480x800 mostly, but some with higher resolutionsLow|-?|[https://archive.org/details/DSEffectsJ2MEArchives DSEffects Java Games Archive]|2021-03-30?
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|DsEffects was an italian mobile gaming company founded in 2000 by Dario Scaccia.
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|MPowerPlayer<br/>MPowerPlayer SDK|align=left|{{Icon|Windows|Linux|Mac}}|[https://web.archive.org/detailsweb/iceage4con_arjpilyx_202108 THQ Wireless Game Collection20070126100250/http://mpowerplayer.com:80/mppwin.zip 2.0]|2021<br/>[http://web.archive.org/web/20070219134458/http://mpowerplayer.com/products-08-08sdk.php Build 1185]
|{{✗}}
|J2ME (THQ Wireless)Low|?|?
|{{✗}}
|{{✗}}
|This is my THQ Wireless game (.jar) collection.
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|[https://archive.org/details/miscs-SWF-uzsmart Miscellaneous Flash Lite SWF files]
|2020-10-23
|{{✗}}
|Flash
|{{✗}}
|{{✗}}
|Pack of miscellaneous SWF files (Likely compatible with Adobe Flash Lite) from Uzsmart.ru
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|Midp-Emulator|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/20070729182344/http://www.perimind.com/J2MEarchivesMay2020 J2ME Software archives - May 2020midpEmul.zip 1.31]|2020-05-24{{✗}}|Low|?|?
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|Preservation archive of software for the J2ME platform. May-2020 backup.
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|[[GameMagic S60]]|align=left|{{Icon|Windows}}|[https://archivegamemagic-s60.download.org/details/j2me-hipnosis J2ME Personal Sanitized Archiveit 1.2.1]| 2020-12-27{{✗}}|Low|?|?
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|This archive is more than a collection of .jar files gathered from the internet. Instead, is a sanitization project of a particular and reduced selection of games that i'm interested in.
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|midp-emulator|align=left|{{Icon|Java}}|[https://archivegithub.orgcom/detailsichisadashioko/Over5000MobileGames (The J2ME Archives) Over 5000 Mobile Gamesmidp-emulator git]|2018-11-02
|{{✗}}
|J2MELow|Host JVM| —|{{✓}}
|{{✗}}
|{{✗}}?|Collection of 5000+ year 2002-2005 J2ME games for early Java mobile phones. Contains some pretty old B&W games for first generation Java phones like the Nokia 3410 or Siemens ones.!colspan="10"|PC / x86 <small>(SDKs)</small>
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|Oracle Java ME SDK|align=left|{{Icon|Windows|macOS}}|[https://archivewww.oracle.orgcom/detailsjava/nokiatechnologies/java-hryarchive-pack Nokia Hry]|2020downloads-08javame-10downloads.html 3.0]
|{{✗}}
|J2MEMid|Custom| —
|{{✗}}
|{{✗}}
|Pack of Nokia games.{{~}}
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|Nokia SDKs|align=left|{{Icon|Windows}}|[https://archive.org/details/nokia_sdks_n_dev_tools Part 1] <br/>[https://archive.org/details/java-symbian-aplikacehry_202008 Java, Symbian apps & gamesnokia_sdks_n_dev_tools2 Part 2]<br/>[https://archive.org/details/nokia_sdks_n_dev_tools3 Part 3]|2020-08-09
|{{✗}}
|J2ME, SymbianMid|?|?
|{{✗}}
|{{✗}}
|pack of stuff from the net.{{~}}
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|Sony Ericsson SDKs|align=left|{{Icon|Windows}}|[https://archive.org/details/Cellphone_game_packs_from_sCZther Cellphone game packs from sCZthersemc_java_me_cldc_sdk.2-5-0-6 2.5.0.6]<br/>[http://www.mediafire.com/file/65sd9rfoe9d0c2q/semc_java_me_cldc_sdk.2-5-0-6.exe/file Mirror]|2020-07-16{{✓}}|Mid|Custom|Oracle Java ME SDK
|{{✗}}
|J2ME
|{{✗}}
|{{~}}|Cellphone game packs from sCZther.
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|Siemens SDKs|align=left|{{Icon|Windows}}|[https://archive.org/details/mobilesymbian17082019siemens-club.7z Mobile Games ru- Symbian (20191008)siemens-emulators Site 1]<br/>[http://www.siemensmania.cz/emulatory. 7zphp Site 2]|2019-08-17
|{{✗}}
|SymbianMid|?|?
|{{✗}}
|{{✗}}
|Symbian Mobile Games.{{~}}
|-
|Motorola SDKs|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/J2mepacks Collection of J2ME game packs20070213084711if_/http://trix2.cellmania.com:80/downloads/downloads/files/sdk41ga.zip 4.1]<br/>[https://web.archive.org/web/20051106121510if_/http://trix2.cellmania.com:80/downloads/downloads/files/SDK521.zip 5.2.1]|2020-07-06
|{{✗}}
|J2MEMid|?|?
|{{✗}}
|{{✗}}
|Downloaded from various sites.{{~}}
|-
|Motorola iDEN SDK|align=left|{{Icon|Windows}}|[https://archive.org/details/nokiamotorola-hry.iden-jarsdk-ccafor-560-her Nokia Games J2MEj2me.software.informer.com Mirror]|2020-07-06
|{{✗}}
|J2MEMid|?|?
|{{✗}}
|{{✗}}
|Around 560 Nokia J2ME games.{{~}}
|-
|LG SDK|align=left|{{Icon|Windows}}|[https://archivewww.softpedia.orgcom/get/detailsProgramming/siemensSDK-xDDK/LG-6SDK-andfor-xJava-7 Siemens X6/X7 J2ME gamesME-Platform.shtml 1.5 Mirror]|2020-07-06
|{{✗}}
|J2ME (Siemens)Mid|?|?
|{{✗}}
|{{✗}}
|J2ME games for the Siemens X6 and X7 cellphones.{{~}}
|-
|Samsung Java SDK|align=left|{{Icon|Windows}}|[https://archivewww.softpedia.orgcom/get/detailsProgramming/siemensSDK-e SIEMENS ( E)]|2021DDK/Samsung-10Java-12SDK.shtml 1.2.2 Mirror]
|{{✗}}
|J2ME (Siemens)Mid|Custom|Oracle Java ME SDK
|{{✗}}
|{{✗}}
|Multimedia for siemens mobile phonesJ2me games and apps, mmf, midi, wav, jpg and etc.{{~}}
|-
|Zucotto Wireless Whiteboard SDK|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/20010906063602if_/http://hry_20210121 J2ME gameswww.zucotto.com:80/whiteboard/downloads/WB_SE_2_0_Setup.exe 2.0]|2021-01-21|{{✗}}|J2ME
|{{✗}}
|Low
|?
|?
|{{✗}}
|Some J2ME games from a CD backup.
|-
|[https://archive.org/details/random-j-2-me Random J2ME games]
|2020-07-06
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|A pack of J2ME cellphone games that was laying on my drive, from various sources.
|-
!colspan="10"|[https:Mobile //archive.org/details/240x-320-s-40 240x320 S40 J2ME games]|2020-07-06|{{✗}}|J2ME|{{✗}}|{{✗}}|Nokia S40 standard cellphone games with the resolution 240x320.ARM
|-
|[[J2ME Loader]]|align=left|{{Icon|Android}}|[https://archiveplay.google.orgcom/store/apps/details?id=ru.playsoftware.j2meloader {{JLVer}}]<br/320x240JavaGames 500+ Java >[https://github.com/nikita36078/ J2ME Games (320x240; for use with J2ME -Loader on Android consoles)/releases git]<br/>|2022[https://install.appcenter.ms/users/nikita36078/apps/j2me-02-14loader/distribution_groups/testers dev]|{{}}|J2MEHigh|Host JVM<br/><small>(Dalvik dynarec)</small>| —|{{}}|{{}}|But usually Java games were optimized for a resolution of 240x320 at that time. The consequence on Android consoles: much too thick black borders. This is where this package comes in: Here you'll find games with a resolution of 320x240, which at that time was supported by very few phones like the Nokia C03-00 or the E71. As you can see on the picture of my Nintendo Switch, it's much more comfortable to play with this resolution. I have curated a total of 540 games for you. Most of them are from Gameloft, GLU, EA, Digital Chocolate, Namco, GlobalFun and more.{{✓}}
|-
|[[JL-Mod]] <small>(JL fork)</small>|align=left|{{Icon|Android}}|[https://archivegithub.orgcom/detailswoesss/sonyJL-ericssonMod/releases {{JLModVer}}]<br/>[https://github.com/woesss/JL-kMod/releases/tag/continuous Development build]|{{✓}}|High|Host JVM<br/><small>(Dalvik dynarec)</small>|J2ME-7Loader|{{✓}}|{{✓}}|{{✓}}|-and-k-8 Sony Ericsson K7|Zhixiaoyou <small>(JL fork)</small>|align=left|{{Icon|Android}}| [http://m.danji100.com/game/K8 J2ME games62519.html 1.2]|2020-07{{✗}}|Mid|Host JVM<br/><small>(Dalvik dynarec)</small>|J2ME-06Loader
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|Games for the Sony Ericsson K7 and K8 cellphones.
|-
|[https://archive4pda.orgto/detailsforum/nokia-6230-J2ME Nokia 6230 index.php?showtopic=131859 J2ME gamesRunner]|2020-07-06align=left|{{Icon|Android}}|[https://docs.google.com/uc?export=download&id=0B0WSQzohaqtBa0ZpSHUwUUxqYXM 2.0.3.7]<br/>[https://web.archive.org/web/20110223233807/http://www.netmite.com/android Netmite.com]<br/>[https://github.com/GFOXSH/midp2apk midp2apk]
|{{✗}}
|J2MELow|?|?
|{{✗}}
|{{✗}}
|Games for the Nokia 6230 cellphone.
|-
|[https://archive.org/details/mobiles24j2me Mobiles24.com J2ME Complete Game Archive]
|2020-04-20
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|A complete copy of all 21,529 games available at Mobiles24 organized (many dupes of games for different resolution devices).
|-
|Jbed|align=left|{{Icon|Android|WinMobile}}|[https://archiveforum.orgxda-developers.com/detailsattachments/rugame rugamejbed-zip.668332 2.ml3.1]|2019-10-17<small>(Android)</small><br/>[https://4pda.to/forum/index.php?showtopic=157845 2010] <small>(WinMobile)</small>
|{{✗}}
|J2MELow|?|?
|{{✗}}
|[https://mega.nz/#F!vPwCFIrA!LYJoLJvGnDbRTjKAnyhD-g part2]
|Assorted Java software from rugame.ml
|-
|[https://archive.org/details/mobilej2me20191008 Mobile Games - J2ME (20191008)]
|2019-08-10
|{{✗}}
|J2ME
|{{✗}}
|-
|Jblend
|align=left|{{Icon|Android|WinMobile}}
| [https://forum.xda-developers.com/attachments/jblend-rar.589116 0.1] <small>(Android)</small><br/>[https://4pda.to/forum/index.php?showtopic=1333 Full-screen] <small>(WinMobile)</small>
|{{✗}}
|Collection of 279,000 J2ME Mobile Games.Low|-?|[https://archive.org/details/Psychex Psychex]|2019-09-15?
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|Psychex's mobile Java game collection.
|-
|Project Kava|align=left|{{Icon|KaiOS}}|[https://archivegitlab.orgcom/detailssuborg/800j2megames_201805 (The J2ME Archives) Pack of 800 J2ME gamesproject-kava git]|2018-05-09{{✗}}|Low|?|J2meJS
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|This item is part of an effort to archive as many J2ME software as possible before it disappears completely. Focus is on early era games (2002-2005).
|-
|J2meJS|align=left|{{Icon|KaiOS}}{{Icon|FirefoxOS}}|[https://archivegithub.orgcom/detailsRosabis/1000_J2ME_Games_Pack (The J2ME Archives) 1000 J2ME Games PackJ2meJS git]|2017-12-18
|{{✗}}
|J2MELow|?|?
|{{✗}}
|{{✓}}
|{{✗}}
|This item is part of an effort to archive as many J2ME software as possible before it disappears completely. Focus is on early era games (2002-2005).
|-
|[[phoneME]]| -|[https://archive.org/details/NokiaJavaGames phoneme-svn.dump SVN Dump]|Vendor Specific|Reference<br/>Implementation|KVM <small>(The J2ME ArchivesReference<br/>Implementation) Nokia Java Games]</small>|Reference<br/>Implementation|2019-08-01{{✓}}
|{{✗}}
|J2ME
|{{✗}}
|-
|[[phoneME]] <small>(unofficial)</small>
|align=left|{{Icon|Android|Maemo}}<br/>{{Icon|MeeGo}}<br/>{{Icon|WinMobile|PocketPC|WinCE}}
|[https://github.com/nikita36078/phoneME-android git]<br/>[https://web.archive.org/web/20180305064344/http://davy.preuveneers.be/phoneme/?q=node/10 b168 rev20547]
|{{✗}}
|This item is part of an effort to archive as many J2ME software as possible before it disappears completely. Focus is on early era games (2002-2005).Low|-PhoneME|[https:PhoneME Advanced<br/><small>(unofficial)</archive.org/details/Sasisa.ruHugeJavaMobileGameDump Huge Java Mobile Game Dump]|2018-06-08small>
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|Over 103,000 files from the FTPs of a couple of Java Mobile game sites. One - mastiwap.com - is completely gone.
|-
|KarinME <small>(Based on MicroEmu)</small>|align=left|{{Icon|Maemo}}|[https://archiveopenrepos.orgnet/content/detailskarinzhao/nokia33103g2017gamepack Nokia 3310 3G ( 2017) Game Packkarinme 3.0.1]|2019-07-18
|{{✗}}
|J2MEMid|?|?
|{{✗}}
|{{✗}}
|This is a small collection of J2ME games that I (ONLYUSEmeFEET) have spent hours verifying that run on the new Nokia 3310 3G (2017).{{~}}
|-
|midpath4dingoo|align=left|{{Icon|Dingoo}}|[https://code.google.com/archive.org/detailsp/touch-j-2-me J2ME Touch gamesmidpath4dingoo 3.0]|2020-07-06
|{{✗}}
|J2ME (Touchscreen)?|?|?|{{✓}}
|{{✗}}
|{{✗}}
|Games for touch screen java cellphones.
|-
|midp4palm|align=left|{{Icon|PalmOS}}|[httpshttp://archivejava.orgcoe.psu.ac.th/detailsJ2ME/j2me128x128ulozto Java 128x128 uložPlam 1.to dump0]|2019-05-06
|{{✗}}
|J2ME?|?|?|{{✓}}
|{{✗}}
|{{✗}}
|Dump of various collections of 128x128 java phone games from the czech filesharing site Ulož.to
|-
|Coretek Delta java manager|align=left|{{Icon|WinMobile}}|[https://archive4pda.orgto/detailsforum/phoneky.com.zip phonekyindex.comphp?showtopic=67476 2006d]|2019-07-29{{✗}}|?|?|?
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|Mobile Java games from files from phoneky.com
|-
|Esmertec Java (jeodek)|align=left|{{Icon|WinMobile}}|[https://archive4pda.orgto/detailsforum/filesindex.dertz.in files.dertz.inphp?showtopic=67476 20070425 build]|2019-07-29
|{{✗}}
|J2ME?|?|?
|{{✗}}
|{{✗}}
|Mobile Java games from files.dertz.in
|-
|[https://archive.org/details/mpbus-J2ME Mpbus.com J2ME downloads section archive]
|2021-10-16
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|Scrape of the J2ME downloads section from Chinese site mpbus.com / mpbus.net
|-
|TAO Intent Java MIDlet manager|align=left|{{Icon|WinMobile}}|[https://archive4pda.orgto/detailsforum/cd26s-personal-j2me-archive ChicDead26's Personal J2ME Archiveindex.php?showtopic=67476 1.1 build]|2021-08-14{{✗}}|?|?|?
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|This pack includes 283 games, ranging from popular games from back then to bootlegs of several kinds. May also include some roms, built-in with their respective emulators.
|-
|IBM J9|align=left|{{Icon|WinMobile}}|[https://archive4pda.orgto/detailsforum/java-games-collection-beta-ver.-31.12index.2019php?showtopic=67476 6.-7z Java Games Collection (Beta Ver1. 31.12.2019). 7z0]|2020-10-31{{✗}}|?|?|?
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
| java cellphones games.
|-
|Mitac JVM|align=left|{{Icon|WinMobile}}|[https://archive4pda.orgto/detailsforum/300mobilejavagames Pack of 300+ games for old java phonesindex.php?showtopic=67476&st=20 Build]|2019-07-29
|{{✗}}
|J2ME?|?|?
|{{✗}}
|{{✗}}
|These are games in .jar format for old mobile phones before the smartphone era
Phones with Android or iOS won't run these, and even if you have a phone that can run them they aren't all compatible with all devices.
|-
|[https://archive.org/details/mophun-archive-1.0 Mophun Archive 1.0]
|2021-01-02
|{{✗}}
|Mophun
|[https://mega.nz/folder/M59gSSRQ#4_rFMoHhhUH1D-N7GuEGMA ✓][https://cdn.discordapp.com/attachments/793085042020450324/795020748975767562/Mophun_Archive_1.0.zip Mirror]
|{{✗}}
|The first release of the Mophun games archive.
|-
|CrEme JVM|align=left|{{Icon|WinMobile}}|[https://archive4pda.orgto/detailsforum/MobywareJAR Mobyware JARsindex.php?showtopic=67476&st=20 4.12]|2019-02-07|{{✗}}|J2ME
|{{✗}}
|?
|?
|?
|{{✗}}
|Mobyware JARs
|-
|[https://archive.org/details/MobywareSISAndSISX Mobyware SIS And SISX]
|2019-02-07
|{{✗}}
|Symbian
|{{✗}}
|{{✗}}
|Mobyware SIS and SISX files.
|-
|Micro Emulator <small>(Converter)</small>|align=left|{{Icon|Android|Maemo}}|[http://microemu.blogspot.com/2009/08/converting-javame-applications-to.html?m=1 Android]<br/>[https://code.google.com/archive.org/detailsp/microemu/wikis/sasisa.ru sasisaMaemo.ruwiki Maemo]|2019-02-14
|{{✗}}
|J2MELow|Host JVM| —|{{✓}}
|{{✗}}
|{{✗}}
|Sasisa.ru's mobile games.
|-
|[[phoneME]]-feature devices <small>(unofficial)</small>|align=left|{{Icon|Symbian|WinCE}}|[https://archivegithub.orgcom/detailshbao/appdown.7723.cn appdown.7723.cnphonemefeaturedevices git]|2019-02-14
|{{✗}}
|J2MELow|phoneME CLDC|phoneME Feature|{{✓}}
|{{✗}}
|{{✗}}
|appdown.7723.cn's mobile games.
|-
!colspan="10"|Consoles|-|[[PSPKVM]]|align=left|{{Icon|PSP}}|[httpshttp://archivesourceforge.orgnet/projects/pspkvm/detailsfiles/Virtualdoslatest/download 0.free5.fr5 Final Edition]<br/>[https://github.7z Virtualdos.free.fr. 7zcom/vadosnaprimer/pspkvm git]|2019-02-19|{{✗}}|J2ME
|{{✗}}
|Mid
|phoneME CLDC
|phoneME Feature
|{{✓}}
|{{✗}}
|Java games.{{~}}
|-
|Bittboy-J2ME|align=left|{{Icon|Bitt-Boy}}<br>{{Icon|Pocket-Go}}<small>(Miyoo)</small>|[https://archivegithub.orgcom/detailspthalin/terbaik.my.to.7z terbaik.my.to.7zbittboy-j2me git]|2019-02-19
|{{✗}}
|J2MEMid|phoneME CLDC|phoneME Advanced|{{✓}}
|{{✗}}
|{{~}}
|-
|Midpath
|align=left|{{Icon|RetroFW}}
|[https://github.com/jbanes/midpath git]
|{{✗}}
|Java games, not a complete backup of the site.Mid|?|?|{{✓}}|{{✓}}|{{~}}
|-
|[[phoneME]] <small>(unofficial)</small>|align=left|{{Icon|GP2X|Wiz}}<br>{{Icon|Caanoo}}|[https://archivegithub.orgcom/detailsj2me-preservation/mobilephoneME-jGP2X-2-me.-7z Mobile J2ME GamesSDL git]|2020-09-19
|{{✗}}
|J2MEMid|phoneME CLDC|phoneME Feature|{{}}|{{~}}|Infinitesimally small piece of gaming history that would otherwise be lost to time.{{~}}
|-
|Pstros-nds|align=left|{{Icon|NDS}}|[https://archivewww.gamebrew.org/detailswiki/Pstros_NDS 0.7.2 r6][https://github.com/ole00/thepstros-promise-funy 47 Misc JAR Cell Phone Gamesnds git]|2021-09-29
|{{✗}}
|J2MELow|?|?|{{✓}}
|{{✗}}
|{{✗}}
|From a pack I downloaded called TOP100 Handy Games - Nokia Siemens LG Motorola Samsung Sony Ericsson [English 2009] from Usenet. It is decidedly not 100 games.
|-
!colspan="10"|[https://archive.org/details/Salinguneg.xtgem.com.7z Salinguneg.xtgem.com.7z]|2019-02-19|{{✗}}|J2ME|{{✗}}|{{✗}}|Java games.Browser
|-
|[https://archive.org/details/dedomil.net.7z dedomil.net.7z]
|2019-02-15
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|Mobile games from dedomil.net.
|-
|JS2ME|align=left|{{Icon|FirefoxOS}}|[https://archivegithub.orgcom/detailsszatkus/mobile_soft mobile_softjs2me git]|2019-05-04
|{{✗}}
|J2ME?|?|?|{{}}|{{}}|A collection of various mobile games and applications from an open FTP at ftp://0893881793.static.corbina.ru.?
|-
|Pluotsorbet|align=left|{{Icon|FirefoxOS}}|[https://archivegithub.orgcom/detailsmozilla/j2me-emuSoftware J2ME Emulation softwarepluotsorbet git]|2020-06-23
|{{✗}}
|J2ME?|?|?|{{✓}}|{{}}|[https:?|}<//archivediv> ; To play J2ME games on Emulator through Emulator.org/details/EmulatorsOnJ2mePlatform ✓<div style="max-width:100%; overflow:auto;">{|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Through!scope="col"|[[Mascot Capsule 3D]]!scope="col"|Accuracy!scope="col"|VM!scope="col"|Derived?!scope="col"|Collection of emulation sofware for J2ME devices. Classic computer and videogame console emulators. Source code and file authenticity where possible.FLOSS!scope="col"|Active!scope="col"|Recommended
|-
|[[J2ME Loader]]|align=left|{{Icon|Switch|Windows|Linux}}|[https://archiveplay.google.orgcom/store/apps/details?id=ru.playsoftware.j2meloader {{JLVer}}]<br/>[https://github.com/gamesnikita36078/J2ME-andLoader/releases git]<br/>[https://install.appcenter.ms/users/nikita36078/apps/j2me-aps-for-windows-mobile Games and Apps For loader/distribution_groups/testers dev]| <b>Windows Mobile/Linux</b> :<br/>[[Android emulators|Android emulators]]<br/>|2020-07-06<b>Nintendo Switch</b> :<br/>Switchroot|{{}}|Windows MobileHigh|Host JVM<br/><small>(Dalvik dynarec)</small>| —|{{}}|{{}}|Some files from Reddit user locarnos. He found some discs in his garage and gratefully uploaded them to share! However, the links are now dead - I grabbed it while it was alive, so mirroring here.{{✓}}
|-
|[[JL-Mod]] <small> (JL fork)</small>|align=left|{{Icon|Switch|Windows|Linux}}|[https://archivegithub.orgcom/woesss/JL-Mod/releases {{JLModVer}}]<br/>[https://github.com/woesss/JL-Mod/detailsreleases/packs_202105 Pocket PC and tag/continuous Development build]| <b>Windows Mobile/CE software, roms and mixed stuffLinux</b> :<br/>[[Android emulators|Android emulators]]<br/>|2021-05-17<b>Nintendo Switch</b> :<br/>Switchroot|{{}}|Windows MobileHigh|Host JVM<br/><small>(Dalvik dynarec)</CE, Pocket PCsmall>|J2ME-Loader|{{}}|{{}}|This is a dump of several stuff i collected from different sources over the course of several years, probably 2006-2010 or so. There is a filelist.txt with a listing of everything. This is from the era i had an Dell X51v, so there are tons of files related to this PDA, like different roms and stuff.{{✓}}
|-
|[[PSPKVM]]|align=left|{{Icon|Android|iOS|Windows|macOS|Lin}}<br/>{{Icon|LiA|PSVita|Switch}}<br/>{{Icon|Symbian|BB}}<br/>{{Icon|MeeGo|Pandora|Pyra}}<ref group=N> Run J2ME apps on BlackBerry 10 - J2ME loader (and possibly PlayBook through PPSSPP)</ref>|[http://sourceforge.net/projects/pspkvm/files/latest/download 0.5.5 Final Edition]<br/>[https://archivegithub.orgcom/detailsvadosnaprimer/tpb4663159 Rare handheld roms! Gizmondo, GP32, Zodiac, Gamepspkvm git]| <b>Vita</b> : [https://github.com & more/TheOfficialFloW/Adrenaline/releases Adrenaline]<br/>|2019-03-08<b>Others</b> : [[PPSSPP]]
|{{✗}}
|Gizmondo, GP32, Zodiac, Game.comMid|phoneME CLDC|phoneME Feature|{{✓}}
|{{✗}}
|{{}}|https:}</div><references group=N /thepiratebay> ;[[KEmulator]]:Has more features than others, as well as 3D emulation. It's feature-packed with debugging features, like HTTP proxying. Originally a shareware product, the original author sold it to some other entity (possibly Gameloft) in the late 2000s to be never seen again. KEmulator did, however, receive an unofficial improved version in the form of ''KEmulator nnmod'', which has fixed many bugs of the original (including the infamous Doom II RPG save issue) and added various features.org/torrent/4663159/Rare_handheld_roms__Gizmondo__GP32__Zodiac__GameKEmulator nnmod is a good option on Windows, though various versions of the original such as 0.9.7 are also very solid. KEmulator nnx64, a port of KEmulator nnmod with some features removed at the cost of being cross-platform, is also in development.com___more|;[[J2ME Loader]] & [[JL-Mod]] <small>([[Mascot Capsule 3D compatibility list]])</small>|[https:This is also one of the highest compatibility J2ME emulators available. Converts <code>.JAR<//archivecode> files offline using its own resources. Easily launches both 2D & 3D apps. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Supports various vendor APIs, including its own implementation of [[Mascot Capsule 3D]], alongside some that aren't always seen in other emulators such as a few of the Siemens APIs.org/details/didj''JL-roms LeapFrog Didj file collection]Mod'' is a fork that's updated more frequently, with recent work being done on soundfont support and SoftBank API implementation. Sadly, none of its versions support the Yamaha SMAF (.mmf) music format seen often in Samsung and SoftBank games (KEmulator's implementation is borrowed from Yamaha).|2021-10-15|{{✗}};MahoLator|LeapFrog Didj:This is a newer project developing a JVM implementation of MIDP. It has shown fast progress over periods of time, and while compatibility is a mixed bag as of this writing (with no 3D support), the feature set is somewhat comparable already to that of KEmulator.|{{✗}}|{{✗}};[[FreeJ2ME]]|Most :Has fewer features than [[KEmulator]], but can be used for games that don't work with it. It has an optional [[libretro]] core, and development is somewhat active with pull requests being accepted and new automatic builds being made. Some games are here run too fast and require tinkering with the OS has been dumpedframe rate options. No 3D support. LeapFrog Connect requires you to be offline to work  ;[[SquirrelJME]]:Project developing a full JVM implementation of MIDP and you need an older OS like Windows Vista to get it to connect to your DidjDoJa + Java ME 8 APIs. (I recommend an Full compatibility with old laptop, J2ME software and high portability are among its main goals. Under heavy development. Note that while the standalone builds are capable of running a few games as it works really well on thoseof this writing (while many others crash at various points or have lag or stability issues), the libretro core is non-functional.|-!colspan="8"|;Nokia SDKs:A set of different device emulators released by Nokia along with their J2ME SDKs. Keyboard bindings are not friendly for playing games. Some of them are buggy. The Nokia 3410 SDK / Toolemulator is capable of running some ancient black & white J2ME games no other emulator can. |-;Sony Ericsson SDKs|:Device emulators released by Sony Ericsson along their J2ME SDKs. Some of them have support for [[httpsMascot Capsule 3D]] APIs. Can run some games at better framerates than the original devices. ;Siemens SDKs:Device emulators released by Siemens along their J2ME SDKs. Can run some older games that depend on old Siemens APIs. ;Motorola SDKs://archiveJ2ME development kits released by Motorola.org/details/sun_java_me_sdkCan run some older games that depend on Motorola-3_0specific APIs. ;Motorola iDEN SDK:J2ME development kit released by Motorola. Can run some older games that depend on iDEN-win specific APIs. ;Samsung Java ME SDK 3:J2ME development kit released by Samsung. Can run some older games that depend on Samsung-specific APIs. ;LG SDK:J2ME development kit released by LG for their devices.0]|2019;Zucotto Wireless Whiteboard SDK:J2ME development kit released by Zucotto Wireless, provider of hardware-01based Java bytecode execution solutions. ;Pstros:Appears to have support for some obscure vendor-01specific APIs that other emulators don't support.|{{✗}}|J2ME SDK;SJ Boy:While it can run a tiny games not supported by the original KEmulator, it was made obsolete by KEmulator nnmod.|{{✗}}|{{✗}};Minisoyo|Java Platform:Experimental emulator from the SJ Boy authors. Appears to properly emulate transparency on older games making use of Nokia APIs. To open a game, Micro Edition Software Development Kit 3drag and drop the <code>.0JAR<br/code>Copyright © 2009 Sun Microsystemsfile onto the MiniSoyo window. ;MidpX:One of the older emulators. Fixed low resolution (176x220) and compatibility, Incno handler app support. All rights reservedThe installer may contain adware.|-|;MPowerPlayer (MPowerPlayer SDK):Emulator from a company that used to develop solutions to allow users to try J2ME game demos on their computer before purchasing them. Doesn't have any known advantageous features. Requires : [https://archivewww.java.orgcom/en/detailsdownload/semc_java_me_cldc_sdkmanual.2-5-0-6 Sony Ericsson SDK (needed to emulate mascot capsule J2ME games)jsp JRE].|2020-12-06|{{✗}};GameMagic S60|Sony Ericsson SDK:Early attempt at a commercial J2ME and N-Gage emulator. Haves no real benefits over other offerings.|{{✗}}|{{✗}};MicroEmulator|Please use the JDK provided in the file section:It's a pure Java implementation of Java ME.|-|;J2ME Runner:Old tool, launches J2ME Applications on Android using native library. Apps have to be converted first, using [httpshttp://archivewww.netmite.orgcom/android/detailssrv/emuforstar2_0_1_01 Star-2.0 API iαppli Development Kit/getapk.php Netmite.com]. Overall 2D stability is acceptable, but 3D support almost does not work. Different types of keyboard & screen stics are included. Unfortunately, often experiences troubles with .JAR conversion [https://4pda.to/forum/index.php?showtopic=684992 Here] and [https://4pda.to/forum/index.php?showtopic=511463 Catalog of games for Java J2ME Runner]|2019-01-11|{{✗}}|Star 2;Netmite.0 SDKcom|{{✗}}|{{✗}}|Copyright (c) 1997-2011 Aplix Corporation:This is a Android J2ME Runner so that any J2ME or MIDP applications can run without modification. All Rights ReservedDevelopers can enter the Android Market quickly.<br>Copyright (c) 2000-2012 NTT DOCOMO, INCYou can use your familiar development environment such as J2ME and MIDP or easily port your existing J2ME Application to Android with minimum code change. All Rights ReservedUsers can use java applications directly inside Android.|-|J2ME apps converted found [https://web.archive.org/detailsweb/siemens-club20101125123257/http://netmite.com/android/srv/2.ru-siemens-emulators Siemens SDK J2ME Emulators from siemens-club0/apps.ruphp here]|2019-05-04|{{✗}};[[PSPKVM]]:Might be the first one that's open-source. Last update was in 2011. PSPKVM is a J2ME emulator for [[Emulators on PSP|SiemensPlayStation Portable]], port of Sun's open-source JavaME implementation phoneME Feature.|{{✗}}|{{✗}};[[phoneME]]|Backup :This is the reference implementation of the Siemens J2ME SDK Emulation tools from the made initially by Sun Microsystems, now defunct site siemens-clubowned by Oracle Corporation.ru|-|;[[httpsphoneME]] <small>(unofficial ports)</small>:phoneME for [[Windows_CE|Windows CE]]//archiveMobile and Android is an implementation of the phoneME open source J2ME application platform for your Windows Mobile phone or Android mobile device.orgThere are two different platforms of the phoneME Virtual machine : <i>phoneME Feature</detailsi> and <i>phoneME Advanced</iapplii>. Beyond precompiled binaries of these VMs for WinCE and Android based operating systems, this website provides information, patches and instructions in order to compile the phoneME sources yourself. ==Nokia=====Symbian and [[N-tool-dev-tools Iappli Tool (dev Tools)Gage]]===|2021-05-21|{{✗}}Infobox console|Doja SDKtitle = Nokia-Gage|{{✗}}image2 = N-Gage_logo.png|{{✗}}|SDK and emulator for building and emulating DoJa 1.0image3 = N-5.1(wasn't able to find 2.5) and Start 1Gage_2.0-2.0png|-logowidth = 220!colspan|developer ="8"[[wikipedia: Nokia|OthersNokia]]|-type = Cellphone & Mobile|generation = [https[:Category://archive.org/details/iSixth-mode-capture-footage i-mode-capture-footagegeneration video game consoles|6th generation]]|2021-01-26release = 7 October 2003|discontinued = 24 February 2006|{{✗}}predecessor = |isuccessor = [[N-mode footageGage 2.0]]|emulated = {{}}|{{✗}}||:''This page is about emulating Symbian/N-Gage on other systems. For the inverse, see [[Emulators on Symbian]].''|'''[[https:N-Gage]]''' is a mobile phone and a handheld game device developed and designed by <i>Nokia Corporation<//archivei>,announced on 4 November 2002 and released on 7 October 2003.org<br/details/complete>N-guideGage QD introduced in 2004 as a redesign of the original "N-toGage Classic", fixing widely criticized issues and design problems. 'N-iGage' was discontinued in February 2006, with Nokia moving its gaming capabilities onto selected Series 60 smartphones.<br/>[[N-modeGage 2.0]] was announced in 2007. Originally a joint Nintendo-gameshiresscans600dpi Complete Guide to i-mode Games Nokia cellphone handheld hybrid project slated for 2005, Nintendo backed away from the project (600DPIand its plans for NES/Game Boy ports for mobile were repurposed for their Virtual Engine project)]. Nokia continued the project on their own anyways and released N-Gage on October 7, 2003, for <abbr title="$377.10 in 2018 money">$299</abbr> as the most powerful handheld of its time, that is up until the DS and PSP came along and ended Nokia's hopes at dominating the handheld gaming market. It had an ARM920T CPU at 104 MHz. |2020However, while gaining support through GBA/PS1 ports (including the only English version of the JP-04only Xanadu series until 2016) and a few original exclusives, the thing suffered from huge design flaws, from the button layout to the display and cell phone functionality. Furthermore, as a derivative of business-19oriented devices, it didn't even have any dedicated video or sound hardware, so not unlike many of the PC MS-DOS games, the main CPU had to take care of it, severely limiting its full potential.|{{✗}}|iHas a revision called the ''QD'' which was unveiled on April 14, 2004, with an ARM9E CPU. ROM dumps of Symbian and N-modeGage games are available. ==Emulators== {|{{✗}}class="wikitable" style="text-align:center;"!scope="col"|{{✗}}Name!scope="col"|Complete Guide to i-mode Games scanned with a Fujitsu fi-7460 at 600DPI. Two versions are included as well as a ZIP file containing the unaltered scans. The file tagged Platform(Searchables) is compressed so has a smaller file size but is lower quality.!scope="col"|-Version!scope="col"|[https://archive.org/details/palm[N-collection Palm OS Misc CollectionGage]]!scope="col"|2020[[N-08-15Gage 2.0]]!scope="col"|{{✗}}Accuracy!scope="col"|PalmOS|{{✗}}FLOSS!scope="col"|{{✗}}Active!scope="col"|Mirrored from a Usenet posting. Lots of full versions and registration codes.Recommended
|-
!colspan="810"|PC / x86
|-
|[[File:Dedomil.png|80pxEKA2L1]]|align=left|{{Icon|Windows|Linux|macOS}}|[httphttps://dedomilgithub.netcom/EKA2L1/gamesEKA2L1/ Dedomilreleases Automatic CI builds] |Work|{{}}|J2ME, Symbian, N-Gage, BlackBerry, Android|{{~}}|{{✗}}| Big collection of java Games<ref group=N name=N-Gage2.|-|[[File0>Required:Phoneky.png|100px]][https://phonekywww.mediafire.com/ Phonekyfile/u4fyfjyquwlepl1/N-Gage_2.0_v1.40.1557.zip/file N-Gage 2.0 Installer]</ref>|WorkMid|{{}}|J2ME, Symbian|{{}}|{{}}| Huge java games collection.
|-
|[[File:Seclub.pngEngemu|align=left|{{Icon|120px]]Windows}}|[https://seclubgithub.org/downloadscom/gamesmrRosset/ SeclubEngemu git]|Work?
|{{✗}}
|J2ME, Symbian?|{{✓}}
|{{✗}}
|{{✗}}
| Russian site, lot of cellphones games collection.
|-
|[[File:dubigame.pngNGEmu|align=left|{{Icon|120px]]Windows}}|[https://dubigame.tistorygithub.com Dubigame/NGEmu/NGEmu git]|Work?
|{{✗}}
|KTF, SKT, LGE, Android?|{{✓}}|{{✗}} <small>(see below)</small>
|{{✗}}
|{{✗}}
| Korean site, various Korean cellphone games + Android games collection.
|-
|[[File:Spaces.jpeg|120pxN-GAGE COOL!]]|align=left|{{Icon|Windows}}|[https://spacesngage-cool.soft32.com 1.im/sz/igry/ Spaces2.im1]<small>($)</small>|Work|{{✗}}|J2ME, Symbian?
|{{✗}}
|Low
|{{✗}}
| Russian site, cellphone games.
|-
|[[File:Dertz.png|120px]]
[https://www.dertz.in/games Dertz.in]
|Work
|{{✗}}
|J2ME, Symbian
|{{✗}}
|{{✗}}
|J2ME games
|-
!colspan="10"|[[File:RuGame.jpg|120px]][https:/Mobile /rugame.ml RuGame Archive]|Work|{{✗}}|J2ME, Symbian|{{✗}}|{{✗}}|J2ME & Symbian gamesARM
|-
|[[FileEKA2L1]]|align=left|{{Icon|Android}}|[https:Mobile24//github.png|120pxcom/EKA2L1/EKA2L1/releases Automatic CI builds]]<br/>[https://wwwplay.mobiles24google.cocom/store/downloadsapps/free-mobile-games Mobile24details?id=com.github.eka2l1 0.1.0]|Work|{{}}|J2ME|{{~}}|{{✗}}|J2ME games|<ref group=N name=N-|[[FileGage2.0>Required: SiemensX70.jpg|120px]][httphttps://www.siemensx70mediafire.narodcom/file/u4fyfjyquwlepl1/N-Gage_2.ru/game350_v1.40.html Siemensx701557.narodzip/file N-Gage 2.ru0 Installer]</ref>|WorkMid|{{}}|J2ME, Symbian{{✓}}|{{}}|} <references group=N /> ;[[EKA2L1]]:An open-source high-level Symbian and N-Gage emulator, supported OS S60v1, S60v2, S60v3, S60v5, S^3 and S80. ;Engemu:A Nokia N-Gage focused emulator with [https://drivewww.googlereddit.com/filer/emulation/comments/d8aotzq/0B6MoaVJMM1WqbGRUTjBZdDNXMDgeka2l1_a_symbian_os_emulator/view?resourcekey=0-iU9FwYY5IzU_Be1g_low-qlcA Siemens 101x80level emulation].|Siemens games|-;NGEmu|:The [https://oldhandheldsgithub.com oldhandhelds/NGEmu/NGEmu/commit/7500b41959c686e65eaed871490c97b2de5da0d6 first] known Nokia N-Gage emulator (with high-level emulation), although it is currently on hiatus due to a lack of information required to further development.comLinux support is planned for the future. ;[[N-GAGE COOL!]]— Paid <small>($)</small>:Early attempt at a commercial N-Gage emulator. Haves no real benefits over other offerings ===Monochrome mobile phones===Earlier black & white cellphone games (both in Japan and worldwide) didn't get as much love either when it comes to emulation and preservation of game binaries. There were, however, recreations of Snake and Space Impact for Nokia phones on their website at one time, along with remakes of the aforementioned games for Android and iOS. There are several Nokia phone models with MAME support, though they are preliminary at best with most models displaying a <tt>"CONTACT SERVICE"</tt> error if not a white screen. There however exists an SDK for the Nokia 3410, an enhanced variant of the infamous 3310 with a higher-resolution screen and support for MIDP applications. A fixed rip of the simulator can be downloaded on the Internet Archive, though it may have some issues especially on later Windows versions. {|Workclass="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|Recommended|-|Nokia 3410 SDK|align=left|{{Icon|Windows}}|Cellphone[https://archive.org/download/nokia_sdks_n_dev_tools2/n3410_sdk_v1_0.zip 1.0]|{{✗}}Mid
|{{✗}}
|Cellphone games & tools{{~}}|} ===Maemo==={|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended
|-
|The Maemulator|align=left|{{Icon|Linux|Web}}|[https://thp.io/2023/maemulator/ 23.2.25]|?|{{✓}}|{{~}}|} ;The Maemulator:A compatibility layer for running Bounce Evolution on modern Linux-based systems using qemu user-space emulation. This is not an official port.;QEMU:See http://www.rkeene.org/projects/info/wiki/106 for how to do it ===MeeGo=== ==Jolla=====Sailfish OS=== ==In-Fusio=====Execution Engine <small>([[ExEn]])</small>===ExEn was a freeware solution developed by French company In-Fusio around 2000 and later the company re-developed the ExEn V2 engine in 2002, which further improved the speed and expressiveness of mobile. It was first Java-based game engine entirely dedicated to mobile devices itself as an alternative to the limitations of J2ME's game development (offering missing feautures like sprite zooming, parallax scrolling, rotations).  The API is based on Java and is very similar to J2ME, but is optimized for game development and deployment instead. Even the programming style is almost the same. Its significance is very similar to the Mophun platform. The ExEn API has various gaming specific classes that are absent from J2ME. ExEn was the first mass market downloadable game engine to be made available in Europe. It achieved relative success and widespread hardware support in Europe, and was also used in China. It's not as widely distributed though, and according to In-Fusio's website, it isn't available on Nokia, Sony Ericsson, Samsung or Motorola handsets. {|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Accuracy!scope="col"|FLOSS!colspanscope="8col"|Recommended
|-
|EXEN-V2 Generic Simulator|align=left|{{Icon|Windows}}|[http://alien256.narod.ru/EMULATOR.RAR 0.1]|Low|{{✗}}|{{~}}|} ;EXEN-V2 Generic Simulator:An official ExEn implementation from the otherwise-lost SDK. Doesn't properly work at the correct speed on modern Windows, requiring the use of a virtual machine with an old Windows version such as Windows XP. Crashing issues have also been reported. ==BlackBerry=====BlackBerry OS===[[File:BlackBerry 9900 Simulator.png|thumb|198px|BlackBerry 9900 Simulator]]A [https://blackberry.qnx.com/en QNX] based operating system used in BlackBerry devices. {|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Recommended|-|BlackBerry Simulator Series|align=left|{{Icon|Windows}}|[https://archive.org/details/blackberry10-device-simulator BlackBerry 10]<br/>[https://drivearchive.org/details/black-berry-simulator-7.google1.0.318-9900 Blackberry 7]<br/>[https://archive.org/details/black-berry-simulator-6.0.0.668-9780 Blackbery 6]<br/>[https://swdownloads.blackberry.com/fileDownloads/entry.do?code=060AD92489947D410D897474079C1477 <abbr title="The swdownloads server has been removed from the internet by BlackBerry it seems Monday morning. They've also updated all the legacy notification pages with text similar to: -Downloads for BlackBerry 10 and BlackBerry OS devices and legacy Enterprise software is [sic] no longer available.- and all the links to BlackBerry Desktop (etc.) software have now been cleansed.">Various (Official)</abbr>]<sup>&Dagger;</dsup><br/14kyryoYw9Qbhea3G1PsK5ySBDqZcIdbm>[https:/view Bomberman mobile games/archive.org/details/blackberryos-smartphone-simulator Various] (B8kifB73erD's archive)<br/>[https://lunarproject.org/ Lunar] <small>(The BlackBerry Preservation Project)</small><br/>[https://forums.crackberry.com/ CrackBerry Forum]| Various Bomberman cellphone/?|{{✓}}|} ==Palm=====Palm OS===PalmOS is a mobile gamesoperating system developed by Palm, Inc., for personal digital assistants (PDAs) in 1996. {|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended
|-
!colspan="7"|[https:PC //mega.nz/file/vKYzBIZC#wqK1RZ3URB6AttF8ooLlKoDxF78idnVTLbPk8stCC8A Mega.nz]| 40 GNEX (.sgs) and 69 SKT (.jar) games found in the archive.|||||x86
|-
|Mu|align=left|{{Icon|Lin}}|[https://megapalmdb.nznet/fileapp/JuATUahJ#hnODEVDcyTQcwxxL2zBYNZOfl74Duy8bJ2L6IJ2vhmc Megamu 1.nz0.0]|Korean J2ME games[https://github.com/libretro/Mu git]|Mid|{{NC}}|{{✓}}||{{✓}}
|-
|StyleTap|align=left|{{Icon|Windows|macOS|Lin}}|[httphttps://vztekoverflownewsblog.styletap.com/files/Mophunindex.php 0.8.7z Mophun034]<small>($)</small>|Lot of mophun games.||?|{{✗}}|{{✗}}|{{~}}
|-
|[https://mega.nz/folder/o5lE2ZAR#4Pa1bjasnBWhCtYY3amYxA Mega.nz]POSE|Symbian apps & games|align=left|||||} ==Java 2 Micro Edition <small>(J2ME)</small>== :''This page is about emulating J2ME on other systems. For the inverse, see [[Emulators on J2ME]].'' {{Infobox consoleIcon|title = J2MEWindows}}|logo = J2ME.png|logowidth = 220px|developer = [[wikipediahttps: Oracle Corporation|Oracle Corporation]]|design by = [[wikipedia: Sun Microsystems|Sun MicroSystems]]|type = [[Cellphone_emulators#J2ME (Java 2 Micro Edition)|Cellphone]]|generation = [[:Category:Seventh//palmdb.net/app/palm-generation video game consoles|7th generation]emulator Varies]|release = 28 April 2000?|discontinued = 2008?|emulated = {{~}} |{{✗}} [https://vsrecommendedgames.fandom.com/wiki/Java_ME_mobile_phones Java ME mobile phones] A free cross-platform language capable of working in devices with highly reduced capabilities. It was basically Java stripped down to the bare essentials.While originally not intended for games (until its more advanced game-oriented API came), it became the ''de facto'' market standard for cell phone gaming - due in no small part to the SDK being free and without licensing costs. <i>[[JL-Mod#Mascot Capsule|Mascot Capsule V3]]</i> is a propietary 3D graphics engine developed by Hi-Corporation. It was mostly used in Japanese devices, but it also made it overseas featured in many Sony Ericsson devices. Many developers made use of this tech to bring higher quality 3D graphics on the Sony Ericsson version of their J2ME games. ===Emulators===Currently, the Android-exclusive [[J2ME Loader]] is able to run most of the J2ME games and its fork [[JL-Mod]] can run plenty of the Mascot Capsule 3D exclusive games. On desktops [[KEmulator]] and [[FreeJ2ME]] should suffice for most games, but there's a minority of games making use of obscure vendor-specific APIs supported only on their respective SDK tools. Given the scarcity of such tools, this list aims to comprehensively list the available ones for convenience. {| class="wikitable" style="text-align:center;"
|-
! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|<abbr title="Hi-Corporation's 3D Engine">Mascot Capsule V3</abbr>! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|VM! scope="col"|Derived from! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="10"|PC / x86|-|[[KEmulator]]Palm Simulator
|align=left|{{Icon|Windows}}
|[https://archivepalmdb.orgnet/detailsapp/KEmulator103 1.0.3]<br/>[https://nnproject.cc/kem nnmod/2.12.4palm-simulator Varies]|?|?|{{~}}<ref>[https://drive.google.com/file/d/1T-xZO_iY46zx3JN1hYxAiIHY5lhvAhG0/view 1.0.3 modded + Mascot Capsule 3D]</ref>|Mid|Host JVM| —
|{{✗}}
|{{✗}}
|{{✓}}
|-
|[[FreeJ2ME]https://cloudpilot-emu.github.io cloudpilot]|align=left|{{Icon|Java|LiA|LibretroWeb}}|[https://sourceforge.net/projects/freej2me/files/ 2018/09/07][https://github.com/hex007cloudpilot-emu/cloudpilot-emu/freej2me git]|releases {{CloudpilotVer}}]
|Mid
|Host JVM
| —
|{{✓}}
|{{✓}}
|{{✓}}
|{{~}}
|-
!colspan="7"|Mobile / ARM
|-
|SJ BoyStyleTap|align=left|{{Icon|WindowsAndroid|WinMobile|iOS|Symbian}}|[https://webstyletap.archive.orgcom/web/20061120062624/http://wwwrelease_notes.sjboyphp?devicetype=android 0.cn:80/setup8.zip Beta 4034]<small>($)</small><br/>[https://www4pda.mobers.orgto/forum/dl/2010post/0325241522/sjboy-emulator-special-editionStyleTap+for+Android+v0.8.034+%5BLicensed%5D.html?m=1 Special Editionapk 0.8.034 <small>(Cracked)</small>]|{{✗}}|Mid-Low| —| —<small>(Android only)</small>
|?
|{{✗}}
|{{✓}} <small>(Android only)</small>
|{{~}}
|-
|[[SquirrelJME]]PHEM|align=left|{{Icon|Java|LibretroAndroid}}|{{SquirrelJMEVer}}|{{✗}}|{{SquirrelJMEAccuracy}}|Custom (Java)[https://github.com/Florin9doi/PHEM 1.44]| ?
|{{✓}}
|{{✓}}
|?<small> (WIP)</small>{{~}}
|-
|JademulaPalmOS Emulator|align=left|{{Icon|WindowsPandora}}|[https://githubrepo.com/RobDangerous/Jademula git][https://web.archiveopenpandora.org/web/20090924013332/http://jademula?page=detail&app=palmosemulator.kontechsmarovada 1.de 0.232.0]|{{✗}}|Mid|Host JVM
|?
|{{✓}}
|{{✗}}
|{{✗}}
|{{~}}
|-
|[http://me4se.org ME4SE]Garnet VM|align=left|{{Icon|JavaMaemo}}|[httpshttp://sourceforgewww.net/projects/kobjectsmy-maemo.com/filessoftware/me4se/2applications_name_Garnet_VM_fldAuto_1044_faq_46.2.0 2.2.0html Maemo]|{{✗}}|Mid|Host JVM
|?
|{{✓}}
|{{✗}}
|{{✗}}
|{{~}}
|-
|PstrosQCopilot|align=left|{{Icon|JavaZaurus}}|[https://webcypherpunks.archive.orgca/web/20060720210353/http://www.volnyzaurus 0.cz/molej/pstros/download.htm 1.6.05]|{{✗}}|Mid|Host JVM|?
|?
|{{✓}}
|{{✗}}
|{{~}}|} <references group=N /> ==LG=====webOS===Palm launched webOS, then called Palm webOS, in January 2009 as the successor to Palm OS. The first webOS device was the original Palm Pre, released by Sprint in June 2009. In April 2010, HP acquired Palm, then in 2013 LG acquired them to make webOS for TV, Smartwatch, and Smartfridge. For LG's webOS see [[Smart TV Emulators]]. TODO: this section is broken, check the history of this section and restore the present metadata but keep the emulator images.{|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended|-!colspan="7"|PC / x86
|-
|MicroEmulator[https://webostv.developer.lge.com/develop/tools/emulator-introduction webOS SDK emulator]|align=left|{{Icon|Java|Windows|mcOSmacOS|LinLinux}}|[https://github.com/artem-frolov/microemu git][https://sourceforge.net/projects/microemulator/files/microemulator/25.0.4 2.0.4]|
|{{✗}}
|Mid
|Host JVM
| —
|{{✓}}
|{{✓}}
|-
|[https://webostv.developer.lge.com/develop/tools/simulator-introduction webOS SDK simulator]
|align=left|{{Icon|Windows|macOS|Linux}}
|6.0
|
|{{✗}}
|{{}}|{{✓}}|-!colspan="7"|Mobile / ARM
|-
|Mini SoyoPreenv|align=left|{{Icon|WindowsMaemo}}|[httpshttp://webwgames.garage.archivemaemo.orgWiki][http:/web/20061026100050maemo.org/packages/view/wgames 0.6.9]<br/>[http://wwwmaemo.org/packages/view/preenv preenv 0.sjboy1.cn7][https:80/images/minisoyo_engithub.zip 1.0com/divan/wgames git]|Mid|{{}}|Low|?|?|?
|{{✗}}
|{{~}}
|-
!colspan="7"|Image
|-
|webOS SDK Emulator Images
|
|[https://www.rwilco12.com/Files/WebOS/WebOS%20Emulator%20Images/ here]
|High?
|{{?}}
|{{✗}}
|{{✓}}
|}
Also see https://liliputing.com/phoenix-devices-gets-open-webos-to-run-as-an-android-app/
 
==WebOS Ports==
===LuneOS===
 
==Samsung==
===Bada===
Bada (바다) is a mobile operating system developed by Samsung Electronics for devices such as mid- to high-end smartphones and tablet computers. The name is derived from "바다 (bada)", meaning "ocean" or "sea" in Korean. All phones running Bada were branded with the name Wave, unlike Samsung's Android devices which are branded as Galaxy.
 
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Version
!scope="col"|FLOSS
!scope="col"|Active
!scope="col"|Recommended
|-
!colspan="6"|PC / x86
|-
|MidpX (NHAL Win32 Emulator)Bada SDK
|align=left|{{Icon|Windows}}
|[https://webwww.archivesoftpedia.orgcom/webget/20070831144240Programming/http:SDK-DDK//kwyshell.myweb.hinetbada-SDK.net 1shtml 2.0.16][https://midp2exe.softag.com midp2exe]|{{✗}}|Low|?|?|?|{{✗}}
|{{✗}}
|{{~}}
|}
 
===Tizen===
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Version
!scope="col"|FLOSS
!scope="col"|Active
!scope="col"|Recommended
|-
!colspan="6"|PC / x86
|-
|MPowerPlayer|align=left|{{Icon|Windows|Linux|Mac}}|[https://webdeveloper.archivetizen.org/web/20070126100250/http:/development/mpowerplayer.com:80tizen-studio/mppwin.zip 2.0download Tizen Studio]|align=left|{{✗}}Icon|LowWindows|?macOS|?Linux}}|?|{{✗}}5.1
|{{✗}}
|{{✓}}
|{{✓}}
|}
;Tizen Studio
:Has both a Tizen emulator (more accurate) and a Tizen simulator (more usable for slower computers).
 
==Google==
===[[Android emulators|Android]]===
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Latest Version
!scope="col"|FLOSS
!scope="col"|Active
!scope="col"|Recommended
|-
!colspan="6"|PC / x86|Midp-Emulator|[https://developer.android.com/studio Android Studio]|align=left|{{Icon|Windows|macOS|Linux|ChromeOS}}|5.1|{{~}}|{{✓}}|{{~}}|-|[https://webplay.archivegoogle.orgcom/webgoogleplaygames Google Play Games]|align=left|{{Icon|Windows}}|[https:/20070729182344/httpplay.google.com/googleplaygames#section-system-requirements Beta]<br/>[https://wwwdeveloper.perimindandroid.com/midpEmul.zip 1.31games/playgames/emulator Developer]|{{✗}}|Low|?|?|?|{{}}||{{~}}
|-
|[[GameMagic S60]https://trinityemulator.github.io/ Trinity]
|align=left|{{Icon|Windows}}
|[https://gamemagic-s60github.download.it 1.2.1com/TrinityEmulator/TrinityEmulator/releases git]|{{}}|Low|?|?|?|{{~}}||{{~}}
|-
|};Android Studio:Has a emulator for Android TV and the new/old Google TV models. ==Apple=====[[N-GAGE COOL!iOS emulators|iOS]]==={|class="wikitable" style="text-align:center;"!scope=left|{{Icon|Windows"col"|Lin}}Name!scope="col"|[https://web.archive.org/web/20060214111930/http://www.amazingmobile.com:80/DownFiles/NgageCoolPlatform(Trial).zip 1.2.1 (Trial)] ($s)!scope="col"|{{✗}}Version!scope="col"|LowFLOSS!scope="col"|?Active!scope="col"|?Recommended|{{✗}}-!colspan="6"|{{✗}}|{{✗}}PC / x86
|-
|Nokia SDKs[https://touchhle.org touchHLE]|align=left|{{Icon|Windows|macOS}}|[https://archive.org/details/nokia_sdks_n_dev_tools Part 1] <br/>[https://archive.org/details/nokia_sdks_n_dev_tools2 Part 2]<br/>[https://archivegithub.orgcom/detailshikari-no-yume/nokia_sdks_n_dev_tools3 Part 3touchHLE git]|{{✗}}|Mid|?|?|{{✗}}|{{}}
|{{~}}
|-
|Sony Ericsson SDKs|align=left|{{Icon|Windows}}|[https://drive.googlegithub.com/filedevos50/dqemu-ios/1xHSPbVOGSG84y1hlvGDI0RC4iGiCQ7HPtree/view?usp=sharing 2.5.0.6ipod_touch_1g QEMU-iOS]|align=left|{{Icon|macOS|Linux}}<ref>|[https://archivegithub.orgcom/detailsdevos50/semc_java_me_cldc_sdk.2qemu-5-0-6 Mascot Capsule 3D supportios/tree/ipod_touch_1g#building git]</ref>|Mid|?|?|{{}}|{{}}
|{{~}}
|-
!colspan="6"|Siemens SDKsMobile / ARM|align=left|{{Icon|Windows}}-|[https://archiveapple.org/detailscom/siemens-club.ru-siemens-emulators Site 1macos macOS]11 (Big Sur) and up<br/><small>[httphttps://wwwsupport.siemensmaniaapple.czcom/guide/app-store/iphone-ipad-apps-mac-apple-silicon-fird2c7092da/emulatory.php Site 2mac (Not an emulator)]</small>|align=left|{{Icon|macOS}}<ref group=N name=applesilicon>Requires Mac computers with Apple Silicon (M series) processors.</ref>|Mid|?|?|{{✗}}14.1 (Sonoma)
|{{✗}}
|{{✓}}
|{{✓}}
|-
|[https://touchhle.org touchHLE]
|align=left|{{Icon|Android}}
|[https://github.com/hikari-no-yume/touchHLE git]
|{{✓}}
|{{✓}}
|{{~}}
|}
 
==MediaTek==
===MAUI Runtime Environment <small>(MRE)</small>===
 
Being the turnkey solutions firm that they are known for, as their chips are used on millions and millions of el-cheapo "Shanzhai" devices all over the world (especially counterfeit Nokias and Goophones among other things), Mediatek has also come up with their own mobile platform and API known as the [http://web.archive.org/web/20151104094204/http://mre.mediatek.com/en/start/what MAUI Runtime Environment]. It is targeted for so-called "smart" feature phones, i.e. those that offer similar functionality to standard mobile operating systems like Android, but are watered down for entry-level users. Games and applications for this platform are in <code>.VXP</code> format and other applications appear to be available on the usual WAP sites.
 
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Version
!scope="col"|Accuracy
!scope="col"|FLOSS
!scope="col"|Recommended
|-
|Motorola SDKsMediatek MRE SDK
|align=left|{{Icon|Windows}}
|[https://web.archive.org/web/20070213084711if_/http://trix2www.cellmaniamediafire.com:80/downloads/downloads/files/sdk41ga.zip 4.1]<br/>[https:file/l5pghqj9msvhf4v/webMRE_SDK_3.archive0.org/web/20051106121510if_/http://trix200.cellmania20_Normal_Eng.com:80/downloads/downloads/fileszip/SDK521file 3.zip 50.200.120]|{{✗}}
|Mid
|?
|?
|{{✗}}
|{{✗}}
|{{~}}
|-
|Motorola iDEN SDKMREmu
|align=left|{{Icon|Windows}}
|[https://motorola-iden-sdk-for-j2me.software.informergithub.com Mirror/XimikBoda/MREmu git]|Low|{{}}|Mid{{~}} (WIP)|?} ;Mediatek MRE SDK:Includes seven phone simulators with various screen resolution presets and user interfaces. Can only run VXP files compiled for the x86 architecture, i.e. apps built for phones will not run.;MREmu:Open source emulator that can run VXPs compiled for ARM. In early development. ==Motorola=====MotoEZX / OpenEZX======MotoMAGX=== ==Synergenix=====[[Mophun]]==='''Mophun''' is an even more hardware-efficient free European-centric mobile gaming solution developed by Swedish company Synergenix Interactive AB. There are two versions of Mophun, 2D for low-end (Sony Ericsson T2xx, T3xx and T6xx series) and 3D for high-end handsets (Symbian S60 and UIQ3 phones), and it's often used to provide embedded (pre-installed) games on mobile phone handsets. {|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|2D!scope="col"|3D!scope="col"|FLOSS!scope="col"|Accuracy!scope="col"|?Active!scope="col"|{{✗}}Recommended|{{✗}}-!colspan="9"|{{~}}PC / x86
|-
|LG SDK[[Mophun emulator]]
|align=left|{{Icon|Windows}}
|[https://wwwarchive.softpediaorg/details/mophun_2.5.4_tuxality_A2 2.5.4 alpha 2](Tuxality_mod)<br/>[https://cdn.discordapp.com/getattachments/Programming793085042020450324/SDK-DDK803269504859766814/LG-SDK-for-Java-ME-PlatformMophun_emulator_2.5.4__games.shtml v1zip 2.5 Mirror.4](Special version for Hitman)|{{✓}}|{{✓}}
|{{✗}}
|Mid
|?|?|{{✗}}|{{✗~}}<br/> <small>(Tuxality mod)</small>|{{~}}
|-
|Samsung Java SDKNofun
|align=left|{{Icon|Windows}}
|[https://www.softpediagithub.com/getRadratSoftworks/Programmingnofun 0.0.3]|{{✓}}|{{✓}}|{{✓}}|Mid|{{✓}}|{{✓}}|-|Mophun SDK|align=left|{{Icon|Win}}|[http:/SDK-DDK/Samsung-Java-SDKtuxality.shtml v1net/public/MophunSDK_2_5.zip 2.2 Mirror5]|{{✓}}|
|{{✗}}
|Mid
|?
|?
|{{✗}}
|{{✗}}
|{{~}}
|-
|Zucotto Wireless Whiteboard SDKMoRePhun
|align=left|{{Icon|Windows}}
|[https://github.com/Luca1991/MoRePhun git]|{{✓}}||{{✓}}|Low|{{✗}}|{{✗}}|-|Mophun ActiveX Control|align=left|{{Icon|Internet}}|[http://web.archive.org/web/20010906063602if_20040325124622/http://www.zucottomophun.com:80/whiteboardcodebase/downloads/WB_SE_2_0_Setupmophun.cab 1.exe unknown0]|{{✓}}|
|{{✗}}
|Low
|?
|?
|{{✗}}
|{{✗}}
|{{✗}}
|-
!colspan="9"|Mobile / ARM|JS2ME-|Nofun|align=left|{{Icon|FirefoxOSAndroid}}|[https://github.com/szatkusRadratSoftworks/js2me gitnofun 0.0.3]|{{}}|?|?|?
|{{✓}}
|{{✓}}
|?|-|Pluotsorbet|align=left|{{Icon|FirefoxOS}}|[https://github.com/mozilla/pluotsorbet git]|{{✗}}|?|?|?Mid
|{{✓}}
|{{✓}}
|?
|-
|midp-emulator4Mophun|align=left|{{Icon|JavaWinMobile}}|[https://githubmega.comnz/ichisadashiokofolder/midpM59gSSRQ#4_rFMoHhhUH1D-emulator gitN7GuEGMA 1.1]<br/>[https://4pda.to/forum/dl/post/51930/MophunWM2003SE.7z 2003SE Edition]|||{{✗}}|Mid
|{{✗}}
|Low
|Host JVM
| —
|{{✓}}
|{{✓}}
|?
|-
!colspan="10"|Mobile / ARM|-|[[J2ME LoaderMophun Games Launcher]]|align=left|{{Icon|AndroidSymbian}}|[https://playarchive.google.comorg/download/storemophun-collection/appsEmulators/details?id=ruMophun_Games_Launcher_for_Symbian.playsoftwarerar 1.j2meloader {{JLVer}}01]<br/>[https://githubwww.mediafire.com/nikita36078file/xdsunfacpvy20n2/J2ME-LoaderMophun+Games+Launcher+++Game+For+EKA2L1+Android.zip/releases gitfile 1.01]<br/>[https:v2008<br//install>1.appcenter0.ms/users/nikita36078/apps/j2me-loader/distribution_groups/testers dev]4
|{{✗}}
|High
|Host JVM (Dalvik dynarec)
| —
|{{✓}}
|{{✓}}
|{{✗}}
|Mid
|{{✗}}
|{{✓}}
|-
|[[JL-Mod]] Mophun<br/><small> (JL forktraced & powered by zg)</small>|align=left|{{Icon|AndroidSymbian}}|[https://githubcdn.discordapp.com/woesssattachments/793085042020450324/JL-Mod1034083922306412655/releases {{JL-ModVer}}mophun_mod_6_011zg.zip 6.011 mod by zg]|{{✓}}|High|Host JVM (Dalvik dynarec)|J2ME-Loader|{{}}|Mid|{{}}
|{{✓}}
|-
|zhixiaoyou <small> (JL fork with modified)</small>Blaze Mophun Emulator|align=left|{{Icon|AndroidSymbian}}| N-Series Edition <small>(Russian)</small><br/>[http://msimbian8.danji100narod.comru/game/62519games.html 1.2htm N90 Special Edition by 100565]||
|{{✗}}
|Mid
|Host JVM (Dalvik dynarec)
|J2ME-Loader
|{{✗}}
|{{✗}}
|{{✗}}
|{{~}}
|-
|[https:Mophun<br//4pda><small>(Playfun.toru Edition)</forum/index.php?showtopic=131859 J2ME Runner]small>|align=left|{{Icon|Android}}|[https://docs.google.com/uc?export=download&id=0B0WSQzohaqtBa0ZpSHUwUUxqYXM 2.0.3.7]<br/>[httpsFile://webN-Gage logo.archive.org/web/20110223233807/http://www.netmite.com/android Netmite.compng|90px]<br/>[https://github.com/GFOXSH/midp2apk midp2apk]|{{✗}}|Low|?v1|?|{{✗}}
|{{✗}}
|Mid
|{{✗}}
|{{~}}
|}
 
;[[Mophun Games Launcher]]
:Only compatible with 13 games, all of which use the 3D engine and were released for Symbian S60 and UIQ devices.
 
;4Mophun
:Does not work with games that are locked (e.g. have a predefined IMEI recognition algorithm) or do not use the 3D engine.
 
;[[mophun]]
:An official emulator, designed for development and demos. As such, encrypted or compressed games do not boot. However, this has been worked around, both by decrypting the files and decompressing them (except for compressed resources), and modifying the emulator to perform decryption on the fly, albeit only when opening them via the Open menu. Exile is not known to work in any found version of the emulator.
 
;MoRePhun
:A new, open source emulator by Luca91. It is only a proof of concept, as only a few opcodes and a couple of SDK APIs are emulated, and there is no heap. There is sprite and input support, as well as support for the collision API. It is compatible with a few small homebrews. Luca91 mentions the SDK API handler needs to be better organized.
 
;Mophun ActiveX Control
:The official website for the platform, [https://web.archive.org/web/20030330191213/http://mophun.com/ mophun.com], used to host development demos playable in the browser using the ActiveX platform ([http://web.archive.org/web/*/http://www.mophun.com:80/tmp/* crawled demo files here]). The mophun plugin itself can run unencrypted .mpn files. Although it is not playable through the web archives of the site, it is [https://cdn.discordapp.com/attachments/793085042020450324/876265345550274570/unknown.png expected] to be curated for [[Flashpoint]].
 
==Adobe==
===[[Flash|Flash Lite]]===
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Version
!scope="col"|FLOSS
!scope="col"|Active
!scope="col"|Recommended
|-
|Jbed|align!colspan=left|{{Icon|Android"6"|WinMobile}}| [https://forum.xda-developers.com/attachments/jbed-zip.668332 2.3.1]<small> (Android)</small><brPC />[https://4pda.to/forum/index.php?showtopic=157845 2010]<small> (WinMobile)</small>|{{✗}}|Low|?|?|{{✗}}|{{✗}}|{{✗}}x86
|-
|Jblend[https://ruffle.rs Ruffle]|align=left|{{Icon|AndroidWindows|WinMobileLinux|macOS|Web}}| [https://forum.xda-developersgithub.com/attachments/jblendruffle-rar.589116 0.1]<small> (Android)</small><br/>[https:/rs/4pda.to/forum/index.php?showtopic=1333 Full-screenruffle git]<small> (WinMobile)</small>|{{✗}}|Low|?|?|{{}}|{{}}|{{}}
|-
|Project Kava|align!colspan=left|{{Icon"6"|KaiOS}}|[https://gitlab.com/suborgMobile /project-kava git]|{{✗}}|Low|?|JS2ME|{{✗}}|{{✗}}|{{✗}}ARM
|-
|PhoneME[https://ruffle.rs Ruffle]| -align=left|{{Icon|Android}}|[https://archivegithub.orgcom/detailstorokati44/phonemeruffle-svn.dump SVN Dumpandroid git]|Vendor Specific|Reference Implementation|KVM (Reference Implementation){{✓}}|Reference Implementation{{✓}}
|{{✓}}
|}
 
==Japanese cellphones==
Several Japanese-centric mobile game technologies spawned during the 2000's as part of convoluted all-in-one technological solutions, mostly based on Java.
 
* NTT DoCoMo released <b>DoJa</b> (later renamed to Star), based on Java ME CLDC, but not MIDP. Applications come in the form of .JAR files accompained by a .JAM descriptor.
 
* KDDI released <b>ezplus</b> (later renamed to "EZ-appli (Java)"), based on Java ME extended with proprietary APIs. Applications come in the form of .KJX files. It was later replaced with a BREW-based solution called "EZ-appli (BREW)"
 
* J-PHONE released <b>J-SKY</b>, based on standard J2ME MIDP extended with several proprietary 3D/sound/gfx APIs. It was later renamed to "Vodafone Live!" and "Yahoo! Keitai" as the company got purchased by Vodafone and SoftBank, respectively. Applications come in the form of .JAR and .JAD files.
 
It is possible to develop applications that work both under ezplus, J-SKY and standard J2ME devices by using only MIDP1.0 APIs
 
===i-mode (DoJa/Star)===
Japanese mobile manufacturer NTT DoCoMo released [https://en.wikipedia.org/wiki/DoJa DoJa] (DoCoMo's Java) as part of their i-mode set of standards for mobile telephony. It is based on Java ME CLDC, but not MIDP. The profile received several updates, being later renamed to "Star". It was used on DoCoMo's mova and FOMA series of mobile phones, being first featured on the mova 503i from 2001.
 
While i-mode phones were made available in a limited fashion in Europe, the game apps weren't exported, the i-mode specific features were mainly used for enhancing web pages for mobile browsers and even the Java API is the different more limited "Overseas Edition". The main reason behind this was the fierce push back by Nokia and other western mobile hardware manufacturers refusing to support the DoJa software standard until very late.
 
DeNa (Mobage), Namco (Tales of Mobile) and Level-5 (RoiD) set up Steam-like game distribution portals specific to some cell-phone models yet i-mode based. The different names are to confuse dirty gaijin, probably.
 
Applications were denominated "i-αppli" (Japanese : iアプリ) and come in the form of <code>.JAR</code> files accompained by a <code>.JAM</code> descriptor text file.
 
====Emulators====
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Version
!scope="col"|Accuracy
!scope="col"|FLOSS
!scope="col"|Active
!scope="col"|Recommended
|-
!colspan="7"|PC / x86
|-
|DoJa SDKs
|align=left|{{Icon|Windows}}
|[https://archive.org/details/iappli-tool-dev-tools IappliTool]
|Mid
|{{✗}}
|{{✗}}
|{{~}}|-|PhoneME (unofficial)DoJa Overseas Edition SDK|align=left|{{Icon|Android|Maemo|MeeGo|WinMobile|PocketPC|WinCEWindows}}|[https://github.com/nikita36078/phoneME-android git]<br/>[https://web.archive.org/web/2018030506434420070614131147/http://davywww.preuveneersdoja-developer.benet/phonemedownloads/index.php?qnode=node/10 b168 rev2054741 1.03]|{{✗}}|Low|PhoneME|PhoneME Advanced <small>(unofficialDoJa 2.5 Overseas Edition)</small>
|{{✗}}
|{{✗}}
|{{✗}}
|-
|KarinME <small> (Based on MicroEmu)<[https://web.archive.org/web/20030407232654/http://www.zentek.com/jpn/products/mobile/jade/small>index.html i-JADE]|align=left|{{Icon|MaemoWindows}}|[https://openreposweb.netarchive.org/web/20040618195810if_/contenthttp:/karinzhao/karinme 3www.mobilejava.co.0kr:80/bbs/temp/midpboard/i-JADEsetup0.exe 1.2.3]|Low <small>(DoJa 1.X)</small>
|{{✗}}
|Mid
|?
|?
|{{✗}}
|{{✗}}
|{{~}}
|-
|midpath4dingooJade|align=left|{{Icon|DingooJava}}|[https://codeweb.googlearchive.comorg/web/20151127190756/http:/archive/pmujweb.cz/molej/jade/midpath4dingoo 3index.htm 0.1.7]|Low <small>(DoJa 1.5)</small>|{{✗}}
|{{✗}}
|{{✗}}
|-
|[[SquirrelJME]]
|align=left|{{Icon|Java}}
|{{SquirrelJMEVer}}
|{{SquirrelJMEAccuracy}}
|{{✓}}
|{{✓}}
|?
|?-!colspan="7"|?Mobile / ARM|-|説明 懐かしのiアプリをお手軽実況プレイ!iアプリ・アーカイブス|align=left|{{Icon|Android}}|[https://m.apkpure.com/jp/com.develga.iapp 2.6]|Low|{{}}
|{{✗}}
|{{✗}}
|-
|midp4palmDoja iAppli エミュレータ <small>(Browser)</small>|align=left|{{Icon|PalmOSAndroid}}|[httphttps://javaplay.google.com/store/apps/details?id=jp.coedip.psuysmsrv.aciappli 1.th/J2ME/Plam 1.02]|{{✗}}|?|?
|?
|{{✓}}
|{{✗}}
|{{✗}}
|-
|Coretek Delta java manager
|align=left|{{Icon|WinMobile}}
|[https://4pda.to/forum/index.php?showtopic=67476 2006d]
|{{✗}}
|{{~}}
|?
|} ;DoJa SDKs:Official development kit from NTT DoCoMo, featuring a device emulator. Several releases were archived by Wayback Machine ::[https://web.archive.org/web/20051125214529if_/http://communaute.imode.fr:80/pages/13/idk_doja1.5_vers_1.0.6.zip DoJa 1.5] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emu504_1.03_021217.zip DoJa 2.?] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emudoja2.1f_1.00_021217.zip DoJa 2.1] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_0_322_p.zip DoJa 3.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_5_222_p.zip DoJa 3.5] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_0_205_p.zip DoJa 4.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_111_p.zip DoJa 4.1 (111)] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_201.zip DoJa 4.1 (201)] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja5_0_3_00.zip DoJa 5.0] [https://web.archive.org/web/20000426191235if_/http://www.nttdocomo.co.jp/binary/archive/service/developer/make/content/iappli/tool/star/star20/download/emuforstar2_0_1_01.zip Star 2.0] :*Also see [https://www.rockman-corner.com/2024/02/rockman-dash-great-adventure-on-5.html Rockman DASH: Great Adventure on 5 Islands & Rockman Tennis Preserved in Full]. ;DoJa Overseas Edition SDK:SDK for the stripped down Overseas Edition DoJa profile ;i-JADE:iappli development kit from Zentek ;Jade:Open-source project implementing several DoJa 1.5 APIs. Low compatibility ;[[SquirrelJME]]:Open source emulator that can run J2ME software, will be adding i-Mode support in 2022. ===KDDI EZplus===Japanese carrier KDDI/Au released ezplus as part of their EZweb set of standards for mobile telephony. It is based on Java ME extended with proprietary APIs. The first device supporting it was released on 2001 (Hitachi C451H).ezplus was later renamed to "EZ-appli (Java)" (Japanese : "EZアプリ (Java)") and gradually replaced with a BREW-based solution called "EZ-appli (BREW)" until 2004 when the last ezplus device was released. In 2006 an Open Application Player (Japanese: オープンアプリプレイヤー) feature was added allowing to run MIDP 2.0 Java apps on the BREW devices, which were often denominated as オープンアプリ. It lacks support for the original proprietary extensions of ezplus. On 2011, Open Application Player was updated and renamed to "EZ-appli (J)" along EZ-appli (BREW) which became "EZ-appli (B)" Applications were denominated "ezplus アプリ" (during the ezplus name era) and come in the form of <code>.KJX</code> files. ====Emulators===={|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|?Active!scope="col"|{{✗}}Recommended|{{✗}}-!colspan="7"|{{✗}}PC / x86|-|Esmertec Java (jeodek)ezplus emulator|align=left|{{Icon|WinMobileWindows}}|[https://4pdaweb.archive.org/web/20070202203659if_/http://www.au.kddi.tocom/ezfactory/tec/spec/forumexe/indexezplus_emulator.exe 1.php?showtopic=67476 20070425 build0]|{{✗}}|?|?|?|{{✗}}Mid
|{{✗}}
|{{✗}}
|{{~}}
|-
!colspan="7"|Mobile / ARM
|-
|TAO Intent Java MIDlet manager[[J2ME Loader]]|align=left|{{Icon|WinMobileAndroid}}|[https://4pdaplay.togoogle.com/forumstore/index.phpapps/details?showtopicid=67476 1ru.1 build]|playsoftware.j2meloader {{JLVer}}]<br/>|?[https://github.com/nikita36078/J2ME-Loader/releases git]<br/>|?[https://install.appcenter.ms/users/nikita36078/apps/j2me-loader/distribution_groups/testers Dev]|?Mid|{{}}|{{}}|{{}}
|-
|IBM J9[[JL-Mod]] <small>(JL fork)</small>|align=left|{{Icon|WinMobileAndroid}}|[https://4pdagithub.tocom/woesss/forumJL-Mod/index.php?showtopic=67476 6.1.0releases {{JL-ModVer}}]|Mid|{{}}|?{{✓}}|{{✓}}|} ;ezplus emulator:Official development tool from KDDI, developed by Zentek. ;[[J2ME Loader]]:Now J2ME Loader support ezplus apps that only support 128x160 resolution and font option recommend is <small>(9 - 13 - 15)</small>.[https://ohayoyogi.hatenablog.com/entry/2021/10/14/001241 Installation guid] and [https://ohayoyogi.hatenablog.com/entry/2021/09/02/001014 here] ===J-SKY===Japanese service provider 'J-PHONE' released the J-SKY platform as part of their set of standards for mobile telephony. It was based on J2ME and MIDP extended with several proprietary 3D/sound/gfx APIs called JSCL.J-PHONE had been purchased by Vodafone on 2001, which two years later took over the original branding renaming the carrier to Vodafone KK. The J-SKY technology became then known as "Vodafone Live!" and it was extended with the VSCL set of APIs. On 2006, Vodafone KK was purchased by SoftBank Group, getting this technology rebranded again as "Yahoo! Keitai". Applications were called "Java™ App" (Japanese : Java™アプリ) during the J-SKY era, "V-Appli" (Japanese : Vアプリ) during the Vodafone era and "S! Appli" (Japanese : S!アプリ) during the SoftBank era. They come in the form of <code>.JAR</code> accompained by a <code>.JAD</code> descriptor text file. ====Emulators===={|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|?Recommended|?-|J-SKY Application Emulator|align=left|{{Icon|Windows}}|[https://web.archive.org/web/20040201023001/http://www.mobilejava.co.kr:80/bbs/temp/midpboard/J-SKY_Application_Emulator-1_3_B.exe 1.3B]|Mid
|{{✗}}
|{{✗}}
|-
|Mitac JVMMEXA Emulator|align=left|{{Icon|WinMobileWindows}}|[https://4pdaarchive.toorg/forumdownload/indexklonoa_trial/D-015-011-SDK-MEXA_20140328.zip 2.3.php?showtopic=67476&st=20 Build1]|{{✗}}|?|?|?|{{✗}}|{{✗}}
|{{✗}}
|{{~}}
|}
 
;J-SKY Application Emulator
:Official development tool from J-PHONE, developed by Zentek. It does not supports any of the later APIs.
 
;MEXA Emulator
:Developed by SoftBank for S! Appli.
 
==Korean cellphones==
'''SKT (Sunkyong Telecom)''' provided two development platforms: GVM and SK-VM. GVM based on Mobile C, and SK-VM based on Java. SK-VM was a Java-based development platform, but the execution speed was slower than GVM due to the nature of Java. SK-VM is a J2ME (Java 2 Micro Eidtion) Java execution environment developed
 
'''GVM (General Virtual Machine)''': GVM1X, GVM2X
Mobile platform created based on Mobile C (modified to fit the mobile environment, such as reduction of pointer and union functions in the existing C language) developed by Shinji Soft.
 
'''GNEX (General & Next Multimedia Player)''': GVM3X
A mobile platform that eliminates the limitations of the existing GVM and further strengthens functions such as file system, network, and graphics. GNEX is an upgraded version of GVM, and has the advantage of having few capacity restrictions and fast speed, but its penetration has fallen significantly compared to GVM. Therefore, when releasing a GNEX version of a game, we developed both the GVM version and the GNEX version to support phones that do not support GNEX
 
'''KTF (Korea Telecom Freete)''' provided Qualcomm's BREW. The biggest advantage is that it is based on C/C++, and unlike other development platforms, it is executed in the form of a native binary rather than being executed based on a VM. it is an integrated platform, but it has been divided into SKT-WIPI, KT-WIPI, and LGT-WIPI. For example, SKT-WIPI and LGT-WIPI supported C/C++, while KTF-WIPI supported only C. Aside from that, many other aspects differed from carrier to carrier.
 
'''LGT (Lucky Goldstar Telecom)''' - MIDP [JAVA]
A mobile platform that adds additional functions such as sound to J2ME (Java 2 Micro Edition) of LG MIDP JAVA SUN. LGT's platform is sometimes called MIDP and JAVA
 
 
- SKT's WIPI-JAVA<br/>
- SKT's WIPI-C<br/>
- KTF's WIPI-JAVA<br/>
- KTF's WIPI-C<br/>
- LGT's WIPI-JAVA (LGT does not support WIPI-C)
 
===Wireless Internet Platform for Interoperability <small>(WIPI)</small>===
WIPI a national middleware platform standard in South Korea. Almost all cellphone games released in South Korea from 2002 to 2009 were developed as WIPI.
SKT (GNEX, SKVM), KTF (BREW), LGT (MIDP-JAVA), etc. are these, and they are currently converting to an integrated platform called WIPI. After conversion to an integrated platform called WIPI, mobile games have higher quality graphics and game ability than before.
 
====Emulators====
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Version
!scope="col"|FLOSS
!scope="col"|Active
!scope="col"|Recommended
|-
!colspan="7"|PC / x86
|-
|CrEme JVM[https://wie.dlunch.net/ WIE] (WIPI/SKVM/J2ME Emulator)|align=left|{{Icon|WinMobileWindows|Linux|macOS|Web}}|[https://4pdagithub.tocom/forumdlunch/indexwie git]|{{✓}}|{{✓}}|{{TBD}}|-|AROMA WIPI Emulator|align=left|{{Icon|Windows}}|[https://archive.php?showtopic=67476&st=20 4org/details/aroma-wipi-emulator-v1.1.1.8 1.1.1.128]
|{{✗}}
|?
|?
|?
|{{✗}}
|{{✓}}
|-
|KTF WIPI
|align=left|{{Icon|Windows}}
|[https://archive.org/details/ktfwipi-1.1 1.1]
|{{✗}}
|{{✗}}
|-
|MicroEmulator <small> (Converter)</small>
|align=left|{{Icon|Android|Maemo}}
|[http://microemu.blogspot.com/2009/08/converting-javame-applications-to.html?m=1 Android]<br/>[https://code.google.com/archive/p/microemu/wikis/Maemo.wiki Maemo]
|{{✗}}
|Low
|Host JVM
| —
|{{✓}}
|} ==Chinese Mobiles== ===MiniJ <small>(MRP platform)</small>==='''MiniJ''' is a lightweight mobile platform developed by Hangzhou Sky Network Technology Co., Ltd. and it's widespread in China (and in some other countries). It has excellent overall performance and could run applications and games smoothly with very limited hardware resources. MiniJ applications are written in C programming language. Games and applications for this platform are in <code>.mrp</code> format. ====Emulators===={{✗}}|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|Active!scope="col"|{{✗}}Recommended
|-
|PhoneME-feature devices (unofficial)|align!colspan=left|{{Icon|Symbian|WinCE}}"7"|[https://github.comPC /hbao/phonemefeaturedevices git]|{{✗}}|Low|phoneME CLDC|phoneME Feature|{{✓}}|{{✗}}|{{✗}}x86
|-
!colspan="10"|Consoles|-|[[PSPKVM]]vmrp|align=left|{{Icon|PSPWindows}}|[http://sourceforge.net/projects/pspkvm/files/latest/download 0.5.5 Final Edition]<br/>[https://github.com/vadosnaprimerzengming00/pspkvm vmrp git]|{{✗}}
|Mid
|phoneME CLDC
|phoneME Feature
|{{✓}}
|{{}}
|{{✓}}
|-
|Bittboy-j2me[https://ityouyou.com/bbs/View.php?id=5359 iacEmuMrp]|align=left|{{Icon|Bitt-Boy}}<br>{{Icon|Pocket-GoWindows}}<small>(Miyoo)</small>|[httpshttp://githubsj.ysupan.com/pthalinskymrp 0.3.3][http://skymrp.ysepan.com/bittboy-j2me git?xzpd=1 0.3.3]<ref group=A name=iPadOnly>Download available in ③MTK_冒泡(.mrp)/⓪模拟器 folder.</ref>|Mid
|{{✗}}
|Mid
|phoneME CLDC
|phoneME Advanced
|{{✓}}
|{{✓}}
|{{~}}
|-
!colspan="7"|MidpathMobile / ARM|-|Mythras|align=left|{{Icon|RetroFWAndroid}}|[https://github.com/jbanesCounsellorPolonius/midpath mythras git]|{{✗}}<br/>[https://github.com/Yichou/mrpoid2018 2018]<br/>[https://github.com/CounsellorPolonius/mrpoid2021 2021]
|Mid
|?
|?
|{{✓}}
|{{✓}}
|{{~}}
|-
|PhoneME (unofficial)[https://ityouyou.com/bbs/View.php?id=5186 iacMrp]|align=left|{{Icon|GP2X|Wiz}}<br>{{Icon|CaanooAndroid}}|[httpshttp://githubskymrp.ysepan.com/j2me-preservation?xzpd=1 1.9.56][http://phoneME-GP2X-SDL gitsj.ysupan.com/skymrp 1.9.56]<ref group=A name=iPadOnly>Download available in ③MTK_冒泡(.mrp)/⓪模拟器 folder.</ref>|Mid
|{{✗}}
|Mid
|phoneME CLDC
|phoneME Feature
|{{✓}}
|{{~}}
|-
|Mrpoid2
|align=left|{{Icon|Android}}
|[https://m.apkpure.com/mrpoid2-mrp/com.mrpoid.app/amp 3.2.10]
|Mid
|{{✗}}
|{{✗}}
|{{~}}
|-
|Pstros-nds[https://ityouyou.com/bbs/View.php?id=5325 iacEmu](iacMrp2)|align=left|{{Icon|NDSAndroid}}|[https://www.gamebrew.org/wiki/Pstros_NDS 0.7.2 r6][https://github.com/ole00/pstros-nds git]?|?
|{{✗}}
|Low
|?
|TBD
|-
|iacMrp
|align=left|{{Icon|MRE}}
|[http://ityouyou.com/bbs/View.php?id=5238 0.7.6]
|?
|{{✓}}
|{{✗}}
|{{✗}}
|{{~}}
|}
<references group=A />
===KaiOS==='''KaiOS''' is a mobile Linux distribution for keypad feature phones. It is developed by KaiOS Technologies (Hong Kong) Limited. {|class="wikitable" style="text-align:center;Emulators via ~ "!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Active!scope="col"|FLOSS!scope="col"|Recommended
{| class="wikitable" style="text-align:center;"
|-
! scope="col"|Name! scope="col"|PlatformKaiOS RunTime Simulator (sKaiosrt)! scope="col"|Version! scope="col"|Through! scope="col"|<abbr title="Sony Ericsson 3D Engine">Mascot Capsule 3D</abbr>! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|VM! scope="col"|Derived from! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-|[[PSPKVM]]|align=left|{{Icon|Android|iOS|Windows|macOS|Lin|LiA}}{{Icon|PSVita|Switch}}{{Icon|Symbian|BB|MeeGo|Pandora|PyraLinux}}<ref group=N> Run J2ME apps on BlackBerry 10 - J2ME loader (and possibly PlayBook through PPSSPP)</ref>|[httphttps://sourceforge.net/projects/pspkvm/files/latest/download 0.5developer.5 Final Edition]<br/>[https://githubkaiostech.com/vadosnaprimerdocs/pspkvm git]| PSVita : [https:getting-started/env-setup/github.com/TheOfficialFloW/Adrenalinesimulator/releases Adrenalinesimulator]<br/>Other : [[PPSSPP]]|{{✗}}|Mid|phoneME CLDC|phoneME Feature
|{{✓}}
|{{✗}}
|{{✓}}
|-
|[[SquirrelJME]]
|align=left|{{Icon|Windows|Linux|Mac}}
{{Icon|APK|iOS|Vita|PS2}}
{{Icon|3DS|Wii|WiiU|GCN|NX}}<ref group=N name=libretro>Only available as a libretro core (e.g. [[RetroArch]]).</ref>
|{{SquirrelJMEVer}}
| [[RetroArch]]
|{{✗}}
|{{SquirrelJMEAccuracy}}
|Custom (Java)
| —
|{{✓}}
|{{✓}}
|?<small> (WIP)</small>
|-
|SJ Boy
|align=left|{{Icon|Mac|Lin}}
|[https://web.archive.org/web/20061120062624/http://www.sjboy.cn:80/setup.zip Beta 4]<br/>[https://www.mobers.org/2010/03/sjboy-emulator-special-edition.html?m=1 Special Edition]
| [[Wine]]
|{{✗}}
|Mid-Low
|?
|?
|?
|{{✗}}
|{{~}}
|}
<references group=N />
;[[FreeJ2ME]] — Free and open-source==Qualcomm=====Binary Runtime Environment for Wireless <small>(BREW)</small>===:Has fewer features than [[KEmulator]]A mobile development platform by Qualcomm, but better compatibilityoriginally intended for CDMA handsets such as those sold by Verizon. It's recommended Unlike Java ME, applications and games for games that don't work with [[KEmulator]]BREW use native code as opposed to running in a virtual machine in the case of Java ME. It Also, BREW development has an optional [[libretro]] core and development is active. Games that freeze on [[KEmulator]]a higher barrier to entry due to stringent certification requirements, which led it to be significantly less popular than Java ME even in markets where CDMA has a significant market share, such as Wolfenstein RPG and Doom 2 RPGin North America. To top it all off, downloaded BREW apps are tied to an individual handset via a digital signature, making piracy or sideloading difficult; it is however possible to unlock certain BREW-enabled CDMA phones to run on FreeJ2ME with no issuesbackups and pirated apps, although compatibility though downloads for BREW apps and accuracy games are not as good as [[J2ME Loader]]. Some games run too fast rare and require tinkering with the frame rate options. No 3D supporthard to find compared to Java ME.
;[[KEmulator]] — Closed-source:Has more features than others, as well as 3D emulation (Compared with SJ Boy <i>Zeebo</i> is a brazilian video game console and online distribution platform developed and Midp2exe, KEmulator has better performance). It's feature-packed released with debugging featuresdeveloping markets in mind, like HTTP proxyingalso runs on BREW. Requires Java Runtime Environment installed. It is a recommended emulator if you're on a Windows PCDumps of the Zeebo and its games exist, although some games (such as Wolfenstein RPG and Doom 2 RPG) freeze indefinitely gameplay footage of them have been uploaded on the loading screen. Last update was in 2012YouTube.
{|class="wikitable" style="text-align:center;Nokia SDKs"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|[[Zeebo]]!scope="col"|Accuracy!scope="col"|Active!scope="col"|FLOSS!scope="col"|Recommended|-!colspan="8"|PC / x86|-|BREW Emulator / BREW Simulator|align=left|{{Icon|Windows}}|[https:A set of different device emulators released by Nokia along with their J2ME SDKs//archive. Keyboard bindings are not friendly for playing gamesorg/details/brew_1. Some of them are buggy1_sdk 1. The Nokia 3410 1] (BREW SDK emulator is capable of running some ancient black&white J2ME games no other emulator can)<br/>[https://archive.org/details/bmp-sdkmp-7.12.5 7.12.5] (BREW MP SDK)|||{{✓}}|{{✗}}|{{✗}}|-!colspan="8"|Mobile / ARM|-;Sony Ericsson SDKs|[[Melange]]|align=left|{{Icon|Android}}|[https://gitlab.com/usernameak/brewemulator git]<br/>[https:Device emulators released by Sony Ericsson along their J2ME SDKs//deltacxx. Some of them have support for Mascot Capsule 3D APIsinsomnia247. Can run some games at better framerates than the original devices nl/brewemu/versions Builds]|{{✗}}|Mid|{{✓}};Siemens SDKs|{{~}}<ref group=N name="qualcomm proprietary">Contains proprietary Qualcomm components</ref>|{{✓}}|-|[[Infuse]]|align=left|{{Icon|WinMobile}}|?|{{✓}}|Low|{{✓}}|{{✓}}|TBD:Device emulators released by Siemens along their J2ME SDKs. Can run some older games that depend on old Siemens APIs|}
;Motorola SDKs:J2ME development kits released by Motorola. Can run some older games that depend on Motorola-specific APIs<references group=N />
;Motorola iDEN SDK==Danger=====Danger OS===:J2ME development kit released Developed by MotorolaDanger Incorporated. Can Danger OS was a Java-based OS used on phones that Danger designed themselves. These devices were sold under many names such as Hiptop, Mobiflip, Sharp Jump, and (most notably) T-Mobile Sidekick. While it could run some older games that depend J2ME apps (from version 2.3 onward), it also used its own proprietary J2SE-based APIs and SDK; for this reason, anything built using these APIs won't run on iDENa standard J2ME emulator. To aid third-specific APIsparty software design, Danger has released a comprehensive SDK that contains a Hiptop simulator, development installation utilities, and Danger API information.
;Samsung Danger OS uses special files called "bundles". Bundle files have the extension <code>.bndl</code>. Bundles have inside a custom resource format for storing assets and code which is converted from Java SDK:J2ME development kit released by Samsungbytecode into a custom bytecode format. Each bundle file is linked to a specific operating system version and build number. For example, a bundle file for v3. Can run some older games that depend 4/155053 (T-Mobile Sidekick 3) would be denied installation on Samsunga v3.3/149695 device (T-specific APIs, mostly Samsung AudioClipMobile Sidekick iD). Installation of bundles require a developer key to be installed on your device if you are using a Production OS. Internal OS builds do not require developer keys.
{|class="wikitable" style="text-align:center;LG "!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Active!scope="col"|FLOSS!scope="col"|Recommended|-|[https://archive.org/details/hiptop_sdk Danger Hiptop/Sidekick SDKSimulator]| [https:J2ME development kit released by LG for their devices//archive.org/download/danger-games/SDK SDKs]|align=left|{{Icon|Windows|Linux|Mac}}|Mid|{{✗}}|{{~}}|}
;Zucotto Wireless Whiteboard Danger Hiptop/Sidekick SDKSimulator:J2ME development kit released by Zucotto Wireless, provider of hardwareOfficial SDK from Danger Inc with built-based Java in simulators for testing. These simulators can't run the special bytecode execution solutionsformat used on real devices.
;Pstros==Microsoft==:Haves support for some obscure vendor-specific APIs that other emulators don't support.===[[Windows CE]]===
;SJ Boy:More compatible than MidpX. Can take snapshots. More resolutions ===Windows Mobile <small>(but still buggyPocketPC). Appears </small>===Released in 2000 by Microsoft as their first mobile OS, originally called "Pocket PC" and made to run correctly some older games [[FreeJ2ME]] and [[KEmulator]] donon PDA't and available for s, the name changed to Windows only (play SJ Boy Mobile when the PDA market began to shrink. WM was initially based on Linux and Mac through [[WineWindows_CE|Windows CE]] )before evolving into something unique. Also available Special EditionIt was mainly designed for business users, so it has chinese bootleg didn't have a lot of games supportfor it.
{|class="wikitable" style="text-align:center;Minisoyo"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended|-|Microsoft Device Emulator|align=left|{{Icon|Windows}}|[https:Experimental emulator from the SJ Boy authors//github. Appears to properly emulate transparency on older games making use of Nokia APIscom/davie504/Microsoft-Device-Emulator git][https://www. To open a game, drag and drop the <code>mediafire.JAR<com/code> file onto the MiniSoyo window/u6g8z7sq2lb82re/MSDeviceEmu.zip/file 3.0]|{{✓}}|{{✗}}|{{✓}}|}[https://archive.org/details/WM614Emulator Windows Mobile 6.1.4 Emulator Images]
===Windows Phone & Windows 10 Mobile==={|class="wikitable" style="text-align:center;MidpX"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended|-!colspan="6"|PC / x86|-|Windows 10 SDK|align=left|{{Icon|Windows}}|[https://developer.microsoft.com/en-us/windows/downloads/sdk-archive/ 10.0.15254.1]<br/>[https:One of the //visualstudio.microsoft.com/vs/older emulators-downloads/ Visual Studio 2017]|{{✗}}|{{✓}}|{{✓}}|-|WPR|align=left|{{Icon|Windows}}|[https://github. Fixed low resolution (176x220) and compatibility, no handler app supportcom/8212369/WPR git]<br/>[https://github. The installer may contain adwarecom/mediaexplorer74/WPR mediaexplorer74's fork]|{{✓}}|{{~}}|{{~}}|-!colspan="6"|Mobile / ARM|-|WPR|align=left|{{Icon|Android}}|[https://github.com/8212369/WPR git]|{{✓}}|{{~}}|{{~}}|}
;MPowerPlayer==TTPcom==:Emulator from a company that used to develop solutions to allow users to try J2ME game demos on their computer before purchasing them. Doesn't have any known advantageous features. Requires : ===Wireless Games Engine <small>([https://www.java.com/en/download[WGE]])</manual.jsp JRE].small>===
;[[N-GAGE COOL!]] — Paid ($):Early attempt at a commercial J2ME emulator. Haves no real benefits over other offerings ;MicroEmulator — Free and an open-source:MicroEmu is a pure Java implementation of Java ME. ;[[SquirrelJME]] — Free and open-source:Project developing a full JVM implementation + Java ME 8 APIs. Full compatibility with old J2ME software and high portability are among its main goals. Under heavy development. ;[[J2ME Loader]] — Free and open-source:This is currently the highest compatibility J2ME emulator available. Converts <code>.jar</code> files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, even ones that don't work with [[KEmulator]] or [[FreeJ2ME]], but fails with Sony Ericsson 3D engine (Mascot Capsule), due to the fact that the mascot capsule is almost impossible to port. This is common with most of other emulators as well. ;[[JL-Mod]] — Free and open-source:This is the experimental mod of the [[J2ME Loader]] app with implemented Mascot Capsule 3D V3 support (That means all Fishlabs games like Galaxy on Fire, Deep, etc and Capcom's classics like Devil May Cry 3D and Resident Evil Missions are now playable on Android devices). Has some new and experimental features. Converts .jar files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, even ones that don't work with [[KEmulator]] or [[FreeJ2ME]], as well as Sony Ericsson 3D engine (Mascot Capsule). ;[https://4pda.to/forum/index.php?showtopic=131859 J2ME Runner]=Mozilla==:Old tool, launches Java Applications on Android using native library. Apps have to be converted first, using [http://www.netmite.com/android/srv/2.0/getapk.php Netmite.com]. Overall 2D stability is acceptable, but 3D support almost does not work. Different types of keyboard & screen stics are included. Unfortunately, often experiences troubles with *Jar conversion [https://4pda.to/forum/index.php?showtopic=684992 Here] and [https://4pda.to/forum/index.php?showtopic=511463 Catalog of games for Java J2ME Runner] ;Netmite.com:This is a Android J2ME Runner so that any J2ME or MIDP applications can run without modification. Developers can enter the Android Market quickly. You can use your familiar development environment such as J2ME and MIDP or easily port your existing J2ME Application to Android with minimum code change. Users can use java applications directly inside Android ;[[PSPKVM]]:Available for cellphones. Might be the first one that's open-source. Last update was in 2011 <small>(0.5.5 Final Edition)</small>. PSPKVM is a [[Emulators on PSP|PlayStation Portable]] port of Sun's open-source JavaME implementation phoneME Feature. ;phoneMEThis is the reference implementation of J2ME made initially by Sun Microsystems, now owned by Oracle Corporation. ;phoneME (unofficial ports):phoneME for Windows CE/Mobile and Android is an implementation of the phoneME open source J2ME application platform for your Windows Mobile phone or Android mobile device. There are two different platforms of the phoneME Virtual machine : <i>phoneME Feature</i> and <i>phoneME Advanced</i>. Beyond precompiled binaries of these VMs for WinCE and Android based operating systems, this website provides information, patches and instructions in order to compile the phoneME sources yourself. =Firefox OS=Symbian and N-Gage <small>(Nokia)</small>== :''This page is about emulating Symbian/N-Gage on other systems. For the inverse, see [[Emulators on Symbian]].'' <div {|class="wikitable" style="color:#000;background:#eef2ff;border:2px solid #b7c5d9;bordertext-radiusalign:20pxcenter;padding-left:1"1em;display:inline-block;padding-right:1em;!scope="col">  [[File:N-Gage.png|300px|center]]Name — '''N-Gage''' is a mobile phone and a handheld game system developed by <i>NOKIA</i>,announced on 4 November 2002 and released on 7 October 2003. — '''N-Gage QD''' introduced in 2004 as a redesign of the original !scope="N-Gage Classiccol", fixing widely criticized issues and design problems. — '''N-Gage''' was discontinued in February 2006, with Nokia moving its gaming capabilities onto selected Series 60 smartphones.  — '''N-Gage 2.0''' was announced in 2007.</div> Originally a joint Nintendo-Nokia cellphone handheld hybrid project slated for 2005, Nintendo backed away from the project |Platform(and its plans for NES/Game Boy ports for mobile were repurposed for their Virtual Engine projects). Nokia continued the project on their own anyways and released N-Gage on October 7, 2003, for <abbr title!scope="$377.10 in 2018 moneycol">$299</abbr> as the most powerful handheld of its time, that is up until the DS and PSP came along and ended Nokia's hopes at dominating the handheld gaming market. It had an ARM920T CPU at 104 MHz. However, while gaining support through GBA/PS1 ports (including the only English version of the JP-only Xanadu series until 2016) and a few original exclusives, the thing suffered from huge design flaws, from the button layout to the display and cell phone functionality. Has a revision called the QD which was unveiled on April 14, 2004, with an ARM9E CPU. ROM dumps of Symbian and N-Gage games are available.|Version!scope="col"|FLOSS!scope===Emulation==="col"|Active{| class!scope="wikitablecol" style|Recommended|-!colspan="text-align:center;6"|PC / x86
|-
! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]! scope="col"|Required|-!colspan="8"|PC / x86|-|[[EKA2L1]]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/EKA2L1/EKA2L1/releases {{EKA2L1Ver}}]|Mid|{{✓}}|{{✓}}|{{✓}}|[https://mega.nz/folder/Z5cx3IgS#hOtuN-6OOtWW5_Pvj_fUuQ ROM/RPKG files]|-|Engemu|align=left|{{Icon|Windows}}|[https://github.com/mrRosset/Engemu git]|None|{{✓}}|{{✗}}|{{✗}}| -|-|NGEmu|align=left|{{Icon|Windows}}|[https://github.com/NGEmu/NGEmu git]|None|{{✓}}|{{✗}} <small>(see below)</small>|{{✗}}| -|-|[[N-GAGE COOL!]]|align=left|{{Icon|Windows}}|[https://ngage-cool.soft32.com 1.2.1] ($)|Low|{{✗}}|{{✗}}|{{✗}}| -|-!colspan="8"|Mobile / ARM|-|[[EKA2L1]]|align=left|{{Icon|Android|}}|[https://github.com/EKA2L1/EKA2L1/releases {{EKA2L1Ver}}][https://play.google.com/store/apps/details?id=com.github.eka2l1 0.0.7]|Mid|{{✓}}|{{✓}}|{{✓}}|[https://mega.nz/folder/Z5cx3IgS#hOtuN-6OOtWW5_Pvj_fUuQ ROM/RPKG files]|} <b>N-Gage 2.0</b>{| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-|N-Gage 2.0 Installer|align=left|{{Icon|Symbian}}|[https://www.mediafire.com/file/u4fyfjyquwlepl1/N-Gage_2.0_v1.40.1557.zip/file 1.40.1557]|Mid|{{✗}}|{{✓}}|{{✓}}|} ;[[EKA2L1]] — Free and an open-source:A Symbian OS emulator with high-level emulation. ;Engemu:A Nokia N-Gage focused emulator with [https://www.reddit.com/r/emulation/comments/8aotzq/eka2l1_a_symbian_os_emulator/ low-level emulation]. ;NGEmu:The [https://github.com/NGEmu/NGEmu/commit/7500b41959c686e65eaed871490c97b2de5da0d6 first] known Nokia N-Gage emulator (with high-level emulation), although it is currently on hiatus due to a lack of information required to further development. Linux support is planned for the future. ;[[N-GAGE COOL!]] — Paid ($):A dead payware emulator for Windows. It only partially emulated the J2ME-based Nokia N-Gage exclusives and nothing else from the rest of the bunch. ==Execution Engine <small>(ExEn)</small>== A freeware solution developed by In-Fusio (French) around 2000. The company re-developed the ExEn V2 engine in 2002, which further improved the speed and expressiveness of mobile. It was first a Java-based game engine entirely dedicated to mobile devices itself as an alternative to the limitations of J2ME/BREW's game development (offering missing feautures like sprite zooming, parallax scrolling, rotations...).  The API is based on Java and is very similar to J2ME, but is optimized for game development and deployment instead. Even the programming style is almost the same. Its significance is very similar to the Mophun platform. The ExEn API has various gaming specific classes that are absent from J2ME. ExEn was the first mass market downloadable game engine to be made available in Europe. It achieved relative success and widespread hardware support in Europe, and was also used in China. It's not as widely distributed though, and according to In-Fusio's website, it isn't available on Nokia, Sony Ericsson, Samsung or Motorola handsets. The In-Fusio SDK is a Java based GUI game development environment on ExEn. Two kinds of engines on the client side mobile phone. <i>ExEn basic</i> (v2.1): 256-color or black and white, 2D, client side game engine, with a memory footprint of 140k on the mobile device. <i>ExEn advanced</i> (v2.2): 65k color, polyphonic sound, 3D, in-game Macromedia Flash, client side engine, with a memory footprint of 240k. ===Emulation==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]|-|[[EXEN-V2 Generic Simulator]]|align=left|{{Icon|Windows}}|[https://cdn.discordapp.com/attachments/655552565056110594/890670635343302746/EXEN-V2.rar V2]|Low|{{✗}}|{{✗}}|} ;[[EXEN-V2 Generic Simulator]]:A very old dead emulator for ExEn software. While many games will go in-game, they'll crash at various points. ==Classic BlackBerry OS==A [https://blackberry.qnx.com/en QNX] based operating system used in BlackBerry cellphones. ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]|-|BlackBerry Simulator Series|align=left|{{Icon|Windows}}|[https://www.softpedia.com/dyn-search.php?search_term=blackberry+simulator Varies]|Cycle|?|{{✓}}|} ==Palm, Inc.== ===webOS <small> (Palm Pre/Pixi)</small>===Palm launched webOS, then called Palm webOS, in January 2009 as the successor to Palm Firefox OS. The first webOS device was the original Palm Pre, released by Sprint in June 2009. In April 2010, HP acquired Palm. ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-|Wgames<br/> (preenv)|align=left|{{Icon|Maemo}}|[http://wgames.garage.maemo.org Wiki][http://maemo.org/packages/view/wgames 0.6.9]<br/>[http://maemo.org/packages/view/preenv preenv 0.1.7][https://github.com/divan/wgames git]|Mid|{{✓}}|{{✗}}|{{~}}|} ===PalmOS=== PalmOS is a mobile operating system developed by Palm, Inc., for personal digital assistants (PDAs) in 1996. ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="7"|PC / x86|-|Mu|align=left|{{Icon|Libretro}}|[https://palmdb.net/app/mu 1.0.0][https://github.com/libretro/Mu git]|Mid|{{✗}} <ref group=N name=noncomm>Due to using a [[Licensing#Non-commercial licenses|non-commercial license]]. Source code is still publicly available.</ref>|{{✓}}|{{✓}}|-|StyleTap|align=left|{{Icon|Windows|macOS|Lin}}|[https://newsblog.styletap.com/index.php 0.8.033]|?|{{✗}}|{{✗}}|{{~}}|-|POSE|align=left|{{Icon|Windows}}|[https://palmdb.net/app/palm-emulator Varies]|?|?|{{~}}|{{✗}}|-|Palm Simulator|align=left|{{Icon|Windows}}|[https://palmdb.net/app/palm-simulator Varies]|?|?|{{~}}|{{✗}}|-|[https://cloudpilot-emu.github.io cloudpilot]|align=left|{{Icon|Web}}|[https://github.com/cloudpilot-emumozilla/cloudpilot r2d2b2g git]|Mid|{{✓}}|{{✓}}|{{~}}|-!colspan="7"|Mobile / ARM|-|-|StyleTap <small> ($)</small>|align=left|{{Icon|Android|WinMobile|iOS|Symbian}}|[https://styletap.com/release_notes.php?devicetype=android 0.8.034]|?|{{✗}}|{{✓}}<small> (Android only)</smallbr>|{{~}}|-|PHEM|align=left|{{Icon|Android}}|[https://github.com/Florin9doi/PHEM git]|?|{{✓}}|{{✓}}|{{~}}|-|PalmOS Emulator|align=left|{{Icon|Pandora}}|[https://repoftp.openpandoramozilla.org/?page=detail&app=palmosemulator.marovada 1.0.2.0]|?|{{✗}}|{{✗}}|{{~}}|-|Garnet VM|align=left|{{Icon|Maemo}}|[http:/pub/www.my-maemo.com/softwarelabs/applications_name_Garnet_VM_fldAuto_1044_faq_46.html Maemo]|?|{{✗}}|{{✗}}|{{~}}|fxos-|QCopilot|align=left|{{Icon|Zaurus}}|[https://cypherpunks.ca/zaurus 0.5]|?|{{✓}}|{{✗}}|{{~}}|}<references group=N /> ==Mediatek Runtime Environment <small>(MRE) / MAUI</small>== Being the turnkey solutions firm that they are known for, as their chips are used on millions and millions of el-cheapo "Shanzhai" devices all over the world (especially counterfeit Nokias and Goophones among other things), Mediatek has also come up with their own mobile platform and API known as the [http://news.softpedia.com/news/Opera-Mini-Arrives-on-MediaTek-s-Runtime-Environment-MRE-238105.shtml Mediatek Runtime Environment], aka MAUI. It is targeted for so-called "smart" feature phones, i.e. those that offer similar functionality to standard mobile operating systems like Android, but are watered down for entry-level users. An SDK is available on their [http://mre.mediatek.com/en/sdk/2.0 developer site] for members, and <code>.VXP</code> files for games and other applications appear to be available on the usual WAP sites. ===Emulation==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]|-|Mediatek MRE SDK|align=left|{{Icon|Windows}}|[http://mre.mediatek.com/en/sdk/2.0 3.0]|?|?|{{✓}}|} ==Mophun== '''Mophun''' was an even more hardware-efficient free European-centric mobile gaming solution developed by Swedish company Synergetix. It was supported on various devices, such as the Sony Ericsson T2xx, T3xx and T6xx series, Symbian S60v1, S60v2, S60v3 and UIQ3 phones, and Windows Mobile Smartphones running at a resolution of 176x220 or 240x320. There are two versions of Mophun, 2D and 3D, for low-end and high-end handsets, and it's often used to provide embedded (pre-installed) games on mobile phone handsets. There are 303 known games, <ref>[https://docs.google.com/spreadsheets/d/1AXmupwvgxuI_NRINDsN8azlKtONcQYf6CD6HfKYc8gM Mophun Game List]</ref> of which 255 have been released, 41 are unknown to have been released, 3 are demos and 5 are unreleased. It was later overtaken by advances in J2ME that came with the MIDP 2.0 framework.<ref>[https://twitter.com/sczther/status/1345476460107194368 Mophun preservation thread on Twitter]</ref> ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="7"|PC / x86|-|[[mophun]]|align=left|{{Icon|Windows}}|[https://cdn.discordapp.com/attachments/793085042020450324/821807058999443466/mophun_2.5.4_tuxality_A2.zip 2.5.4 alpha 2]|{{✗}}|?|{{✓}}<small> (Tuxality mod only)</small>|{{✓}}|-|4Mophun|align=left|{{Icon|WinMobile}}|[https://mega.nz/folder/M59gSSRQ#4_rFMoHhhUH1D-N7GuEGMA 1.1]|{{✗}}|?|{{✗}}|{{~}}|-|MoRePhun|align=left|N/A|[https://github.com/Luca1991/MoRePhun git]|{{✓}}|{{✗}}|{{✓}}|{{✗}}|-!colspan="7"|Mobile / ARM|-|Mophun Games Launcher|align=left|{{Icon|Symbian}}|[https://unsorted.me/viewtopic.php?t=67432 1.01]|{{✗}}|?|{{✗}}|{{✓}}|} ;Mophun Games Launcher:only compatible with 13 games, all of which use the 3D engine and were released for Symbian. The emulator is available for S60v3. <small> Included games:* Anarchy Boxing* Carmageddon* The Da Vinci Code* Fatal Arena* Football Pro Contest* Golf Pro Contest 1* Golf Pro Contest 2* Joe ’s Treasure Quest* Lock ‘n Load Combat Arena* Lock ‘n Load Rise of War* Lock ‘n Load 2* Martial Arts 3D* Rally Pro Contest 3D</small> ;4Mophun:does not work with games that are locked (e.g. have a predefined IMEI recognition algorithm) or do not use the 3D engine. ;[[mophun]]:an official emulator, designed for development and demos. As such, encrypted or compressed games do not boot. However, this has been worked around, both by decrypting the files and decompressing them (except for compressed resources), and modifying the emulator to perform decryption on the fly, albeit only when opening them via the Open menu. Exile is not known to work in any found version of the emulator. ;MoRePhun:a new, open source emulator by Luca91. It is only a proof of concept, as only a few opcodes and a couple of SDK APIs are emulated, and there is no heap. There is sprite and input support, as well as support for the collision API. It is compatible with a few small homebrews. Luca91 mentions the SDK API handler needs to be better organized. ==Japanese cellphones <small> (features phone / フィーチャー・フォン)</small>== Several Japanese-centric mobile game technologies spawned during the 2000's as part of convoluted all-in-one technological solutions, mostly based on Java. * NTT DoCoMo released <b>DoJa</b> (later renamed to Star), based on Java ME CLDC, but not MIDP. Applications come in the form of .JAR files accompained by a .JAM descriptor. * KDDI released <b>ezplus</b> (later renamed to "EZ-appli (Java)"), based on Java ME extended with propietary APIs. Applications come in the form of .KJX files. It was later replaced with a BREW-based solution called "EZ-appli (BREW)" * J-PHONE released <b>J-SKY</b>, based on standard J2ME MIDP extended with several propietary 3D/sound/gfx APIs. It was later renamed to "Vodafone Live!" and "Yahoo! Keitai" as the company got purchased by Vodafone and SoftBank, respectively. Applications come in the form of .JAR and .JAD files. It is possible to develop applications that work both under ezplus, J-SKY and standard J2ME devices by using only MIDP1.0 APIs ===i-mode (DoJa)=== Japanese mobile manufacturer NTT DoCoMo released [https://en.wikipedia.org/wiki/DoJa DoJa] (DoCoMo's Java) as part of their i-mode set of standards for mobile telephony. It is based on Java ME CLDC, but not MIDP. The profile received several updates, being later renamed to "Star". It was used on DoCoMo's mova and FOMA series of mobile phones, being first featured on the mova 503i from 2001. While i-mode phones were made available in a limited fashion in Europe, the game apps weren't exported, the i-mode specific features were mainly used for enhancing web pages for mobile browsers and even the Java API is the different more limited "Overseas Edition". The main reason behind this was the fierce push back by Nokia and other western mobile hardware manufacturers refusing to support the DoJa software standard until very late.  DeNa (Mobage), Namco (Tales of Mobile) and Level-5 (RoiD) set up Steam-like game distribution portals specific to some cell-phone models yet i-mode based. The different names are to confuse dirty gaijin, probably. Applications were denominated "i-αppli" (Japanese : iアプリ) and come in the form of <code>.JAR</code> files accompained by a <code>.JAM</code> descriptor text file. ====Emulators===={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="7"|PC / x86|-|DoJa SDKs|align=left|{{Icon|Windows}}|Various|Mid|{{✗}}|{{✗}}|{{~}}|-|DoJa Overseas Edition SDK|align=left|{{Icon|Windows}}|[https://web.archive.org/web/20070614131147/http://www.doja-developer.net/downloads/index.php?node=41 1.03]|Low <small>(DoJa 2.5 Overseas Edition)</small>|{{✗}}|{{✗}}|{{✗}}|-|[https://web.archive.org/web/20030407232654/http://www.zentek.com/jpn/products/mobile/jadesimulator/index.html i-JADE]|align=left|{{Icon|Windows}}|[https://web.archive.org/web/20040618195810if_/http://www.mobilejava.co.kr:80/bbs/temp/midpboard/i-JADEsetup0.exe 1.2.3]|Low <small>(DoJa 1.X)</small>|{{✗}}|{{✗}}|{{✗}}|WebIDE add-|Jade|align=left|{{Icon|Java}}|[https://web.archive.org/web/20151127190756/http://mujweb.cz/molej/jade/index.htm 0.1.7ons]|Low <small>(DoJa 1.5)</small>|{{✗}}|{{✗}}|{{✗}}|-|[[SquirrelJME]]|align=left|{{Icon|Java|Libretro}}|{{SquirrelJMEVer}}|{{SquirrelJMEAccuracy}}|{{✓}}|{{✓}}|?|-!colspan="7"|Mobile / ARM|-|iApp Archives <br/>(i-appli)|align=left|{{Icon|Android}}|[https://m.apkpure.com/jp/%E6%87%90%E3%81%8B%E3%81%97%E3%81%AEi%E3%82%A2%E3%83%97%E3%83%AA%E3%82%92%E3%81%8A%E6%89%8B%E8%BB%BD%E5%AE%9F%E6%B3%81%E3%83%97%E3%83%AC%E3%82%A4%EF%BC%81i%E3%82%A2%E3%83%97%E3%83%AA%E3%83%BB%E3%82%A2%E3%83%BC%E3%82%AB%E3%82%A4%E3%83%96%E3%82%B9/com.develga.iapp 2.6]|Low|{{✗}}|{{✗}}|{{✗}}|-|Doja iAppli エミュレータ|align=left|{{Icon|Android}}|[https://play.google.com/store/apps/details?id=jp.dip.ysmsrv.iappli 1.1.2]|?|{{✗}}|{{~}}|?|} ;DoJa SDKs:Official development kit from NTT DoCoMo, featuring a device emulator. Several releases were archived by Wayback Machine ::[https://web.archive.org/web/20051125214529if_/http://communaute.imode.fr:80/pages/13/idk_doja1.5_vers_1.0.6.zip DoJa 1.5] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode20181103003207/make/content/download/contract/emu504_1.03_021217.zip DoJa 2.?] [https://webaddons.archivemozilla.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emudoja2.1f_1.00_021217.zip DoJa 2.1] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_0_322_p.zip DoJa 3.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_5_222_p.zip DoJa 3.5] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_0_205_p.zip DoJa 4.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_111_p.zip DoJa 4.1 (111)] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_201.zip DoJa 4.1 (201)] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja5_0_3_00.zip DoJa 5.0] [https://web.archive.org/web/20000426191235if_/http://www.nttdocomo.co.jp/binary/archive/service/developer/make/content/iappli/tool/star/star20/download/emuforstar2_0_1_01.zip Star 2.0] ;DoJa Overseas Edition SDK:SDK for the stripped down Overseas Edition DoJa profile ;i-JADE:iappli development kit from Zentek ;Jade:Open-source project implementing several DoJa 1.5 APIs. Low compatibility ;[[SquirrelJME]]:Open source emulator that can run J2ME software, will be adding i-Mode support in 2022. ===KDDI ezplus=== Japanese carrier KDDI/Au released ezplus as part of their EZweb set of standards for mobile telephony. It is based on Java ME extended with propietary APIs. The first device supporting it was released on 2001 (Hitachi C451H).ezplus was later renamed to "EZ-appli (Java)" (Japanese : "EZアプリ (Java)") and gradually replaced with a BREW-based solution called "EZ-appli (BREW)" until 2004 when the last ezplus device was released. In 2006 an Open Application Player (Japanese: オープンアプリプレイヤー) feature was added allowing to run MIDP 2.0 Java apps on the BREW devices, which were often denominated as オープンアプリ. It lacks support for the original propietary extensions of ezplus. On 2011, Open Application Player was updated and renamed to "EZen-appli (J)" along EZ-appli (BREW) which became "EZ-appli (B)" Applications were denominated "ezplusアプリ" (during the ezplus name era) and come in the form of <code>.KJX<US/code> files. ====Emulators==== {| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Freefirefox/Libre and Open-Source Software">FLOSS<addon/abbr>! scope="col"|[[Recommended Emulators|Recommended]]|firefox-!colspan="6"|PC / x86|os-|ezplus emulator|align=left|{{Icon|Windows}}|[https:simulator//web.archive.org/web/20070202203659if_/http://www.au.kddi.com/ezfactory/tec/spec/exe/ezplus_emulator.exe Firefox OS 1.0]|Mid|{{✗}}|{{~}}|-!colspan="6"|Mobile / ARM|-|[[J2ME Loader]]|align=left|{{Icon|Android}}|[https://play.google.com/store/apps/details?id=ru.playsoftware.j2meloader {{JLVer}}]<br/>[https://github.com/nikita36078/J2ME-Loader/releases git]<br/>[https://install.appcenter.ms/users/nikita36078/apps/j2me-loader/distribution_groups/testers Dev]|Mid|{{✓}}|{{✓}}|} ;ezplus emulator:Official development tool from KDDI, developed by Zentek;[[J2ME Loader]]:KDDI ezplus <code>.kjx</code> games are support. Only support 128x160 resulation and font option recommend is <small>(9 - 13 - 15)</small>.[https://ohayoyogi.hatenablog.com/entry/2021/10/14/001241 Installation guid] and [https://ohayoyogi.hatenablog.com/entry/2021/09/02/001014 Here] ===J-SKY=== Japanese service provider 'J-PHONE' released the J-SKY platform as part of their set of standards for mobile telephony. It was based on J2ME and MIDP extended with several propietary 3D/sound/gfx APIs called JSCL.J-PHONE had been purchased by Vodafone on 2001, which two years later took over the original branding renaming the carrier to Vodafone KK. The J-SKY technology became then known as "Vodafone Live!" and it was extended with the VSCL set of APIs. On 2006, Vodafone KK was purchased by SoftBank Group, getting this technology rebranded again as "Yahoo! Keitai". Applications were called "Java™ App" (Japanese : Java™アプリ) during the J-SKY era, "V-Appli" (Japanese : Vアプリ) during the Vodafone era and "S! Appli" (Japanese : S!アプリ) during the SoftBank era. They come in the form of <code>.JAR</code> accompained by a <code>.JAD</code> descriptor text file. ====Emulators===={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]|-|J-SKY Application Emulator|align=left|{{Icon|Windows}}|[https://web.archive.org/web/20040201023001/http://www.mobilejava.co.kr:80/bbs/temp/midpboard/J-SKY_Application_Emulator-1_3_B.exe 1.3]|Mid|{{✗}}|{{~}}|} ;J-SKY Application Emulator:Official development tool from J-PHONE, developed by Zentek. It does not supports any of the later APIs. ==Korean cellphones== ===Wireless Internet Platform for Interoperability <small>(WIPI)</small>=== WIPI a national middleware platform standard in South Korea. Almost all cellphone games released in South Korea from 2002 to 2009 were developed as WIPI. ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="7"|PC / x86|-|AROMA WIPI Emulator|align=left|{{Icon|Windows}}|[https://cdn.discordapp.com/attachments/687635895364354136/727872909011452064/WIPI_emulation.zip 1.1.1.8]|{{✗}}|?|{{✗}}|{{✓}}|-|KTF WIPI|align=left|{{Icon|Windows}}|[https://cdn.discordapp.com/attachments/687635895364354136/727872909011452064/WIPI_emulation.zip 1.1]|{{✗}}|?|{{✗}}|{{✓}}|} ===GNEX=== ===SK-VM=== ===GVM=== ==Chinese Mobile==  ===MiniJ<small> (MRP platform)</small>=== '''MiniJ''' is a lightweight mobile platform developed by Hangzhou Sky Network Technology Co., Ltd. and it's widespread in China (and in some other countries). It has excellent overall performance and could run applications and games smoothly with very limited hardware resources. MiniJ applications are written in C programming language. Games and applications for this platform are in <code>.mrp</code> format. ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="7"|PC / x86|-|vmrp|align=left|{{Icon|Windows}}|[https://github.com/zengming00/vmrp git]|Mid|{{✓}}|{{✓}}|{{✓}}|-!colspan="7"|Mobile / ARM|-|Mythras|align=left|{{Icon|Android}}|[https://github.com/CounsellorPolonius/mythras git]<br/>[https://github.com/Yichou/mrpoid2018 mrpoid2018]|Mid|{{✓}}|{{✓}}|{{✓}}|-|Mrpoid2|align=left|{{Icon|Android}}|[https://www.google.com/amp/s/m.apkpure.com/mrpoid2-mrp%25E6%25A8%25A1%25E6%258B%259F%25E5%2599%25A8%25EF%25BC%258C%25E5%2586%2592%25E6%25B3%25A1%25E7%25A4%25BE%25E5%258C%25BA%25E6%25A8%25A1%25E6%258B%259F%25E5%2599%25A8/com.mrpoid.app/amp 3.2.10]|Mid|{{✗}}|{{✗}}|{{~}}|-|iacMrp|align=left|{{Icon|Android}}|[https://www.coolapk.com/game/com.dabai.iacmrp 1.9.53]|Mid|{{✗}}|?|{{~}}|} ===KaiOS=== '''KaiOS''' is a mobile operating system, based on Linux, for keypad feature phones. It is developed by KaiOS Technologies (Hong Kong) Limited. ==Binary Runtime Environment for Wireless <small>(BREW)</small>== A mobile development platform by Qualcomm, originally intended for CDMA handsets such as those sold by Verizon. Unlike Java ME, applications and games for BREW use native code as opposed to running in a virtual machine in the case of Java ME. Also, BREW development has a higher barrier to entry due to stringent certification requirements, which led it to be significantly less popular than Java ME even in markets where CDMA has a significant market share, such as in North America. To top it all off, downloaded BREW apps are tied to an individual handset via a digital signature, making piracy or sideloading difficult if not impossible; it is however possible to unlock certain BREW-enabled CDMA phones to run backups and pirated apps, though downloads for BREW apps and games are rare and hard to find compared to Java ME. <i>Zeebo</i>, a video game console and online distribution platform developed and released with developing markets in mind, also runs on BREW. Dumps of the Zeebo and its games exist, and gameplay footage of them have been uploaded on YouTube. ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|Zeebo! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|Active! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]|-|[[Melange]]|align=left|{{Icon|Android}}|[https://gitlab.com/usernameak/brewemulator git][https://cdn.discordapp.com/attachments/735124238398259281/934767663765405746/Melange_v.1.0.8.apk 1.0.8]|{{✗}}|Mid|{{✓}}|{{~}}<ref group=N name=qualcommpropietary>Contains proprietary Qualcomm components</ref>|{{~}}|-|[[Infuse]]|align=left|{{Icon|WinMobile}}|? (POC)|?|Low|{{✓}}|{{✗}}|{{✗}}|} <references group=N /> ==Danger OS== Developed by Danger Incorporated, Danger OS was a Java-based OS used on phones that Danger designed themselves. These devices were sold under many names such as Hiptop, Mobiflip, Sharp Jump, and (most notably) T-Mobile Sidekick. While it could run some J2ME apps (from version 2.3 onward), it also used its own proprietary J2SE-based APIs and SDK; for this reason, anything built using these APIs won't run on a standard J2ME emulator. To aid third-party software design, Danger has released a comprehensive SDK that contains a Hiptop simulator, development installation utilities, and Danger API information. Danger OS uses special files called "bundles". Bundle files have the extension <code>.bndl</code>. Bundles have inside a custom resource format for storing assets and code which is converted from Java bytecode into a custom bytecode format. Each bundle file is linked to a specific operating system version and build number. For example, a bundle file for v3.4/155053 (T-Mobile Sidekick 3) would be denied installation on a v3.3/149695 device (T-Mobile Sidekick iD). Installation of bundles require a developer key to be installed on your device if you are using a Production OS. Internal OS builds do not require developer keys. ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|Active! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]|-|[https://archive.org/details/hiptop_sdk Danger Hiptop/Sidekick SDK Simulator]|align=left|{{Icon|Windows|Linux|Mac}}|?|Mid|{{✗}}|{{✗}}|{{~}}|} ;Danger Hiptop/Sidekick SDK Simulator:Official SDK from Danger Inc with built-in simulators for testing. These simulators can't run the special bytecode format used on real devices. ==Dark Age of Monochrome Mobile Phones== Earlier black & white cellphone games (both in Japan and worldwide) didn't get as much love either when it comes to emulation and preservation of game binaries. There were, however, recreations of Snake and Space Impact for Nokia phones on their website at one time, along with remakes of the aforementioned games for Android and iOS. There are several Nokia phone models with MAME support, though they are preliminary at best with most models displaying a "CONTACT SERVICE" error if not a white screen. ==Windows Mobile/Phone series== ===Windows Mobile<small> (PocketPC)</small>=== Released in 2000 by Microsoft as their first mobile OS, originally called "Pocket PC" and made to run on PDA's, the name changed to Windows Mobile when the PDA market began to shrink. WM was initially based on Windows CE before evolving into something unique. It was mainly designed for business users, so it didn't have a lot of games for it. ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]! scope="col"|Required|-|Microsoft Device Emulator|align=left|{{Icon|Windows}}|[https://www.mediafire.com/file/u6g8z7sq2lb82re/MSDeviceEmu.zip/file 3.0]|?|?
|{{✓}}
|[https://archive.org/details/WM614Emulator Image]
|}
 
===Windows 10 Mobile===
 
===Windows Phone===
 
===Emulators===
{| class="wikitable" style="text-align:center;"
|-
! scope="col"|Name
! scope="col"|Platform(s)
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
|Windows 10 SDK
|align=left|{{Icon|Windows}}
|[https://developer.microsoft.com/en-us/windows/downloads/sdk-archive/ 10.0.15254.1]<br/>[https://visualstudio.microsoft.com/vs/older-downloads/ Visual Studio 2017]
|?
|{{✗}}
|{{✓}}
|}
==TTPcom's Wireless Games Engine <small>(WGE)</small>==
==Firefox OSAmazon== ===Emulators==={{No current emulators|OS}} ==Fire OS== ===Emulators==={{No current emulators|Fire OS}} ==Tizen== ===Emulators==={{No current emulators|OS}} ==Bada OS== ===Emulators==={{No current emulators|OS}}is a mobile operating system developed by Amazon for their Fire line of devices. It is basically a heavily-modified [[Android]] distribution with extensive dependency on Amazon services. Apps sold on the Amazon App Store should run fine on any Android emulator with little to no issue. (Stock) Windows Subsystem for Android is recommended as it includes Amazon-exclusive frameworks.
==Acknowledgments==
 
* [https://books.google.com/books?id=tCxvX60J8OAC&lpg=PP1&pg=PA145#v=onepage&q&f=false Micro Java Game Development], mentions Japanese i-mode emulators that are currently dead, like i-tool.
* [https://www.gamedev.net/articles/programming/general-and-gameplay-programming/the-clash-of-mobile-platforms-j2me-exen-moph-r1944 A 2003 article from GameDev.net] about the major Western mobile phone systems.
* [https://web.archive.org/web/20190627164329/http://www2.sys-con.com/itsg/virtualcd/Java/archives/0609/blut/index.html Article] about DoCoMo Java programming.
==See Also==
* [[KahvibreakCellphone games preservation]] - preservation project focusing on games for J2ME. Also has Mophun software.
==References==
{{Reflist}}
----{{NEL}}[[Category:Mobiles|*]]
[[Category:Cellphone emulators|*]]
<!-- [[Category:Not yet emulatedOperating systems|*]][[Category:Very early emulationMobile Operating Systems|*]][[Category:Various Emulation]] -->
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