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Cellphone emulators

4,315 bytes added, 20:37, 25 April 2015
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The situation is quite different in Japan where mobile hardware was much more developed, only loosely Java-based, and major video game developers were much more invested in creating unique and high-quality content that's mostly obscure and unpreserved, let alone emulated, today. Those are the very different [[wikipedia:Galapagos syndrome|Galapagos mobile phones]] (like DoCoMo i-mode, DeNa, RoID...). Some of these games got ported to the inferior Western hardware but these are in the tiny minority.
Earlier black-and-white cell phone games (both in Japan and worldwide) didn't get as much love either when it comes to emulation and preservation of game binaries. There were however recreations of Snake and Space Impact for Nokia phones on their website at one time, along with remakes of the aforementioned games for Android and iOS. .JAR files of Java-based non-Japanese cell phones can be still found online with some effort, namely on WAP sites offering (pirated) mobile content e.g. Peperonity.
==Java-based Dark Age of Monochrome Mobile Phones / ==Earlier black-and-white cell phone games (both in Japan and worldwide) didn't get as much love either when it comes to emulation and preservation of game binaries. There were however recreations of Snake and Space Impact for Nokia phones on their website at one time, along with remakes of the aforementioned games for Android and iOS.  ==J2ME(Java 2 Micro Edition)==A free cross-platform language capable of working in devices with highly reduced capabilities, Java stripped down to the bare essentials.  While not intended originally for games (until more advanced game-oriented API came), it became the de facto market standard for cell phone gaming - due in no small part to the SDK being free and without licensing costs.
===Emulators===
{| class="wikitable"
* PSPKVM is available for cell-phones. Might be the only one that's open-source. Last update is 2009.
==ExenExEn (Execution Engine)==TBAProperitary free solution developed by French mobile game developer In-Fusio around 2000, a Java-based solution presenting itself as an alternative to the limitations of J2ME in game development (offering missing feautures like sprite zooming, parallax scrolling, rotations...). Achieved relative success and widespread hardware support in Europe, and was also used in China.===Emulation==={| class="wikitable"|+PC|-! scope="col"|Name! scope="col"|System! scope="col"|Version! scope="col"|[[Accuracy]]! scope="col"|[[Recommended Emulators|Recommended]]|-|style="text-align:center;"|EXEN-V2 Generic Simulator|style="text-align:center;"|Windows|style="text-align:center;"|(will upload later)|style="text-align:center;"|Low|style="text-align:center;"|✗|} * EXEN-V2 Generic Simulator is a very old dead emulator for ExEn software. While many games will go in-game, they'll crash at various points. ==Mophun==An even more hardware-efficient free European-centric mobile gaming solution developed by Synergetix, it wasn't supported widely (Ericsson T300, T310 and T610).===Emulators===??? ==WGE (Wireless Graphics Engine)==By TTPCom. Has even fewer support by videogame developers and phone hardware manufacturers.===Emulators===??? ==N-Gage (Nokia)==Originally a joint Nintendo-Nokia cellphone handheld hybrid project slated for 2005, Nintendo backed away from the project (and its plans for NES/Game Boy ports for mobile were repurposed for their Virtual Engine project). Nokia continued the project on their own anyways, and released it as the most powerful handheld of its time. However, while gaining support through GBA/PS1 ports (including the only English version to date of the JP-only Xanadu series) and a few original exclusives, the thing suffered from huge design flaws, from the button layout to the display and cell phone functionality. Has a revision called the QD. Rom dumps of N-Gage games are available.===Emulation==={| class="wikitable"|+PC|-! scope="col"|Name! scope="col"|System! scope="col"|Version! scope="col"|[[Accuracy]]! scope="col"|[[Recommended Emulators|Recommended]]|-|style="text-align:center;"|N-GageCool|style="text-align:center;"|Windows|style="text-align:center;"|1.2.1 ($)|style="text-align:center;"|Terrible|style="text-align:center;"|✗|}* N-GageCool is a dead payware emulator for the N-Gage. It only partially emulated the J2ME-based N-Gage exclusives and nothing else from the rest of the bunch.* No real emulation solution exists yet for the N-Gage as a whole. ==Japanese i-mode (DoCoMo)==Japanese mobile manufacturer NTT DoCoMo released its own profile for J2ME developers to use when programming for the phones. This profile is known as i-mode Java - also called by its nickname DoJa (DoCoMo's Java). It's quite different from regular J2ME applications. While i-mode phones were made available in a limited fashion in Europe, the game apps weren't exported, the i-mode specific features were mainly used for enhancing web pages for mobile browsers and even the Java API is the different more limited "Overseas Edition". The main reason behind this was the fierce push back by Nokia and other western mobile hardware manufacturers refusing to support the DoJa software standard until very late.  DeNa (Mobage), Namco (Tales of Mobile) and Level-5 (RoiD) set up Steam-like game distribution portals specific to some cell-phone models yet i-mode based. The different names are to confuse dirty gaijin, probably.===Emulators===?????????? unknown, none in English-speaking web ==Japanese mobile (Other)==?????????
===Read More===
* [http://books.google.fr/books?id=tCxvX60J8OAC&pg=PA145&lpg=PA145&dq=i-mode+emulator&source=bl&ots=iwOSOKVnTR&sig=pNoSwATDNBLXVf41gULgCDkrdm8&hl=fr&sa=X&ei=DBw6VbWbB4HrOILYgZgK&ved=0CF8Q6AEwCA#v=onepage&q=i-mode%20emulator&f=false Book] mentioning Japanese i-mode emulators that are currently dead, like i-tool.
* [http://www.gamedev.net/page/resources/_/technical/mobile-development/the-clash-of-mobile-platforms-j2me-exen-moph-r1944 Article] about the major Western mobile phone systems
* [http://www2.sys-con.com/itsg/virtualcd/Java/archives/0609/blut/index.html Article] about DoCoMo Java programming
[[Category:Emulators]]
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