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Cellphone emulators

3,148 bytes added, 9 April
Emulators: Update expired links in cellphone emulators section
The situation is quite different in Japan where mobile hardware was much more developed, only loosely Java-based, and major video game developers were much more invested in creating unique and high-quality content that's most obscure and unpreserved, let alone emulated, today. Those are the very different [[wikipedia:Galapagos syndrome|Galapagos mobile phones]] (like NTT DoCoMo i-mode, DeNa, RoID...). Some of these games got ported to the inferior Western hardware but these are in the tiny minority.
{| class="wikitable" style="float:right;"
|+
!Platform(s)
|-
|Symbian
|.sisxsis, .sissisx
|-
|[[N-Gage]]
|.blz(BLZ Installer required)
|-
|[[N-Gage (service)|N-Gage 2.0]]
|-
|Windows Phone
|.xap, .appx (later), .appxbundle
|-
|Android
|-
|iOS
|.ipa, .app, .pxl (iPhone OS 1legacy), .deb (jailbroken apps)
|-
|MotoEZX
|-
|[[WGE]]
|.wga (.wgc descriptor)
|-
|Tizen
<code>.JAR</code> files of Java-based non-Japanese cell phones can be still found online with some effort, namely on WAP sites offering (pirated) mobile content.
==Oracle=====Java 2 Micro Edition <small>(J2ME)</small>===
{{Infobox console
|title=J2ME / Java ME
|generation=6th generation - 8th generation
|release=2000
|discontinued=20192020 ([https://web.archive.org/web/20200116213231/http://wapshop.gameloft.com/wifi/product.php?product=2729&cat=newgames&ms_sid=4&phoneId=4880&c=55&ms_sid=4 Gameloft])
|emulated={{✓}}
}}
<i>[[Mascot Capsule 3D]]</i> is a proprietary 3D graphics engine developed by Hi Corporation. It was mostly used in Japanese cellphone devices, but it also made it overseas featured in many Sony Ericsson devices. Many developers made use of this tech to bring higher quality 3D graphics on the Sony Ericsson version of their J2ME games.
===Emulators===
Currently, the Android-exclusive [[J2ME Loader]] is able to run most of the 2D and 3D (with [[Mascot Capsule 3D]] exclusive) J2ME games. On desktops [[KEmulator]] and [[FreeJ2ME]] should suffice for most games, but there's a minority of games making use of obscure vendor-specific APIs supported only on their respective SDK tools. Given the scarcity of such tools, this list aims to comprehensively list the available ones for convenience.
 
; If you don't want to mess with these J2ME emulators, just use [[Kahvibreak]] - preservation project focusing on games for J2ME (including [[#Mophun|Mophun]] and [[#Monochrome_mobile_phones|Nokia 3310]] software and emulators).
<div style="max-width:100%; overflow:auto;">
{| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Mascot Capsule 3D]]! scope="col"|[[Emulation accuracy|Accuracy]]! scope="col"|VM! scope="col"|Derived from! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended emulators|Recommended]]
|-
!colspan="10"|PC / x86 <small>(Emulators)</small>
|[[KEmulator]]
|align=left|{{Icon|Windows}}
|[https://archive.org/details/KEmulator103 1.0.3]<br/>[https://nnp.nnchan.ru/kem/ 2.12.815] <small>(nnmod)</small>
|{{✓}}<small>(nnmod)</small><ref>[https://drive.google.com/file/d/1T-xZO_iY46zx3JN1hYxAiIHY5lhvAhG0/view 1.0.3 modded + Mascot Capsule 3D support]</ref>
|Mid
| —
|{{✗}}
|{{✓}} <small>(nnmod only)</small>|{{✓}}|-|MahoLator|align=left|{{Icon|Windows|Lin}}|[https://nnp.nnchan.ru/ml/ 2024.216.3]|{{✗}}|Mid|?| —|{{✗}}
|{{✓}}
|{{~}}
|-
|[[FreeJ2ME]]
|{{✗}}
|{{~}}
|-
|[[EKA2L1]]
|align=left|{{Icon|Windows}}
|[https://github.com/EKA2L1/EKA2L1/releases Automatic CI builds]
|{{✗}}
|Mid
|
| —
|{{✓}}
|{{✓}}
|{{✓}}<br/><small>(Only MIDP 1.0 - S60v1)</small>
|-
|[[SquirrelJME]]
|align=left|{{Icon|Java}}
|{{SquirrelJMEVer}}<br/> [https://buildbot.libretro.com/nightly/ libretro core]<br/>
|{{✗}}
|{{SquirrelJMEAccuracy}}
|{{✓}}
|{{✓}}
|? {{~}} <small>(WIP)</small>
|-
|Jademula
|[[JL-Mod]] <small>(JL fork)</small>
|align=left|{{Icon|Android}}
|[https://github.com/woesss/JL-Mod/releases {{JLModVer}}]<br/>[https://github.com/woesss/JL-ModVer}}Mod/releases/tag/continuous Development build]
|{{✓}}
|High
|-
|Project Kava
|align=left|{{Icon|KaiOS}}{{Icon|FirefoxOS}}
|[https://gitlab.com/suborg/project-kava git]
|{{✗}}
|-
|J2meJS
|align=left|{{Icon|KaiOS}}{{Icon|FirefoxOS}}
|[https://github.com/Rosabis/J2meJS git]
|{{✗}}
|phoneME Advanced
|{{✓}}
|{{}}
|{{~}}
|-
|}
</div>
 
; To play J2ME games on Emulator through Emulator.
 
<div style="max-width:100%; overflow:auto;">
{| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|Through! scope="col"|[[Mascot Capsule 3D]]! scope="col"|[[Emulation accuracy|Accuracy]]! scope="col"|VM! scope="col"|Derived from?! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended emulators|Recommended]]
|-
|[[J2ME Loader]]
|[[JL-Mod]] <small> (JL fork)</small>
|align=left|{{Icon|Switch|Windows|Linux}}
|[https://github.com/woesss/JL-Mod/releases {{JLModVer}}]<br/>[https://github.com/woesss/JL-ModVer}}Mod/releases/tag/continuous Development build]
| <b>Windows/Linux</b> :<br/>[[Android emulators|Android emulators]]<br/>
<b>Nintendo Switch</b> :<br/>Switchroot
|}
</div>
 
<references group=N />
;[[phoneME]] <small>(unofficial ports)</small>
:phoneME for [[Windows_CE|Windows CE]]/Mobile and Android is an implementation of the phoneME open source J2ME application platform for your Windows Mobile phone or Android mobile device. There are two different platforms of the phoneME Virtual machine : <i>phoneME Feature</i> and <i>phoneME Advanced</i>. Beyond precompiled binaries of these VMs for WinCE and Android based operating systems, this website provides information, patches and instructions in order to compile the phoneME sources yourself.
==Nokia=====Symbian and [[N-Gage]]===
{{Infobox console
|title = Nokia-Gage
|discontinued = 24 February 2006
|predecessor =
|successor = [[N-Gage (service)|N-Gage 2.0]]
|emulated = {{✓}}
}}
announced on 4 November 2002 and released on 7 October 2003.<br/>
N-Gage QD introduced in 2004 as a redesign of the original "N-Gage Classic", fixing widely criticized issues and design problems. 'N-Gage' was discontinued in February 2006, with Nokia moving its gaming capabilities onto selected Series 60 smartphones.<br/>
[[N-Gage (service)|N-Gage 2.0]] was announced in 2007.
Originally a joint Nintendo-Nokia cellphone handheld hybrid project slated for 2005, Nintendo backed away from the project (and its plans for NES/Game Boy ports for mobile were repurposed for their Virtual Engine project). Nokia continued the project on their own anyways and released N-Gage on October 7, 2003, for <abbr title="$377.10 in 2018 money">$299</abbr> as the most powerful handheld of its time, that is up until the DS and PSP came along and ended Nokia's hopes at dominating the handheld gaming market. It had an ARM920T CPU at 104 MHz.
However, while gaining support through GBA/PS1 ports (including the only English version of the JP-only Xanadu series until 2016) and a few original exclusives, the thing suffered from huge design flaws, from the button layout to the display and cell phone functionality. Furthermore, as a derivative of business-oriented devices, it didn't even have any dedicated video or sound hardware, so not unlike many of the PC MS-DOS games, the main CPU had to take care of it, severely limiting its full potential.
Has a revision called the ''QD'' which was unveiled on April 14, 2004, with an ARM9E CPU. ROM dumps of Symbian and N-Gage games are available.
===Emulators===<div style="max-width:100%; overflow:auto;">{| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[N-Gage]]! scope="col"|[[N-Gage (service)|N-Gage 2.0]]! scope="col"|[https://retroachievements.org/gameList.php?c=61 Retro<br/>Achievements]! scope="col"|[[Emulation accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended emulators|Recommended]]
|-
!colspan="10"|PC / x86
|[https://github.com/EKA2L1/EKA2L1/releases Automatic CI builds]
|{{✓}}
|{{~}}<ref group=N name=N-Gage2.0>Required: [https://www.mediafire.com/file/u4fyfjyquwlepl1/N-Gage_2.0_v1.40.1557.zip/file N-Gage 2.0 Installer]</ref>|{{✗}}
|Mid
|{{✓}}
|?
|{{✗}}
|{{✗}}|None?
|{{✓}}
|{{✗}}
|?
|{{✗}}
|{{✗}}|None?
|{{✓}}
|{{✗}} <small>(see below)</small>
|[https://ngage-cool.soft32.com 1.2.1] <small>($)</small>
|?
|{{✗}}
|{{✗}}
|Low
|[[EKA2L1]]
|align=left|{{Icon|Android}}
|[https://github.com/EKA2L1/EKA2L1/releases Automatic CI builds]<br/>[https://play.google.com/store/apps/details?id=com.github.eka2l1 0.1.0.9]
|{{✓}}
|{{~}}<ref group=N name=N-Gage2.0>Required: [https://www.mediafire.com/file/u4fyfjyquwlepl1/N-Gage_2.0_v1.40.1557.zip/file N-Gage 2.0 Installer]</ref>|{{✗}}
|Mid
|{{✓}}
|{{✓}}
|}
</div>
<references group=N />
:Early attempt at a commercial N-Gage emulator. Haves no real benefits over other offerings
==Execution Engine <small>([[ExEn]])</small>=Monochrome mobile phones===ExEn was a freeware solution developed by French company In-Fusio around 2000 and later the company re-developed the ExEn V2 engine Earlier black & white cellphone games (both in 2002, which further improved the speed Japan and expressiveness of mobile. It was first Java-based game engine entirely dedicated to mobile devices itself worldwide) didn't get as an alternative much love either when it comes to the limitations emulation and preservation of J2ME's game development (offering missing feautures like sprite zoomingbinaries. There were, however, parallax scrollingrecreations of Snake and Space Impact for Nokia phones on their website at one time, rotations)along with remakes of the aforementioned games for Android and iOS. There are several Nokia phone models with MAME support, though they are preliminary at best with most models displaying a <tt>"CONTACT SERVICE"</tt> error if not a white screen.
The API is based on Java and is very similar to J2ME, but is optimized There however exists an SDK for game development and deployment instead. Even the programming style is almost Nokia 3410, an enhanced variant of the sameinfamous 3310 with a higher-resolution screen and support for MIDP applications. Its significance is very similar to A fixed rip of the Mophun platform. The ExEn API has various gaming specific classes that are absent from J2ME. ExEn was simulator can be downloaded on the first mass market downloadable game engine to be made available in Europe. It achieved relative success and widespread hardware support in EuropeInternet Archive, and was also used in China. It's not as widely distributed though, and according to In-Fusio's website, it isn't available may have some issues especially on Nokia, Sony Ericsson, Samsung or Motorola handsetslater Windows versions.
===Emulators===<div style="max-width:100%; overflow:auto;">{| class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|Recommended
|-
! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended emulators|Recommended]]|-|EXEN-V2 Generic SimulatorNokia 3410 SDK
|align=left|{{Icon|Windows}}
|[https://archive.org/details/nokia-3410-sdk 1.0]|Mid|{{✗}}|{{~}}|} ===Maemo==={|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended|-|The Maemulator|align=left|{{Icon|Linux|Web}}|[https://thp.io/2023/maemulator/ 23.2.25]|?|{{✓}}|{{~}}|} ;The Maemulator:A compatibility layer for running Bounce Evolution on modern Linux-based systems using qemu user-space emulation. This is not an official port.;QEMU:See http://www.rkeene.org/projects/info/wiki/106 for how to do it ===MeeGo=== ==Jolla=====Sailfish OS=== ==In-Fusio=====Execution Engine <small>([[ExEn]])</small>===ExEn was a freeware solution developed by French company In-Fusio around 2000 and later the company re-developed the ExEn V2 engine in 2002, which further improved the speed and expressiveness of mobile. It was first Java-based game engine entirely dedicated to mobile devices itself as an alternative to the limitations of J2ME's game development (offering missing feautures like sprite zooming, parallax scrolling, rotations).  The API is based on Java and is very similar to J2ME, but is optimized for game development and deployment instead. Even the programming style is almost the same. Its significance is very similar to the Mophun platform. The ExEn API has various gaming specific classes that are absent from J2ME. ExEn was the first mass market downloadable game engine to be made available in Europe. It achieved relative success and widespread hardware support in Europe, and was also used in China. It's not as widely distributed though, and according to In-Fusio's website, it isn't available on Nokia, Sony Ericsson, Samsung or Motorola handsets. {|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|Recommended|-|EXEN-V2 Generic Simulator|align=left|{{Icon|Windows}}|[http://alien256.narod.ru/EMULATOR.RAR 0.1]
|Low
|{{✗}}
|{{✗}}
|}
</div>
;EXEN-V2 Generic Simulator
:A very old emulator for ExEn software, taken from SDK. While many games will go in-game, they'll crash at various points and fps drop.
==Classic BlackBerry=====BlackBerry OS===[[File:BlackBerry 9900 Simulator.png|thumb|198px|BlackBerry 9900 Simulator]]
A [https://blackberry.qnx.com/en QNX] based operating system used in BlackBerry devices.
===Emulators===<div style="max-width:100%; overflow:auto;">{| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended emulators|Recommended]]
|-
|BlackBerry Simulator Series
|align=left|{{Icon|Windows}}
|[https://archive.org/details/blackberry10-device-simulator BlackBerry 10]<br/>[https://archive.org/details/black-berry-simulator-7.1.0.318-9900 Blackberry 7]<br/>[https://archive.org/details/black-berry-simulator-6.0.0.668-9780 Blackbery 6]<br/>[https://swdownloads.blackberry.com/Downloads/entry.do?code=060AD92489947D410D897474079C1477 <abbr title="The swdownloads server has been removed from the internet by BlackBerry it seems Monday morning. They've also updated all the legacy notification pages with text similar to: -Downloads for BlackBerry 10 and BlackBerry OS devices and legacy Enterprise software is [sic] no longer available.- and all the links to BlackBerry Desktop (etc.) software have now been cleansed.">Various (Official)</abbr>]<sup>&Dagger;</sup><br/>[https://archive.org/details/blackberryos-smartphone-simulator Various] (B8kifB73erD's archive)<br/>[https://lunarproject.org/ Lunar] <small>(The BlackBerry Preservation Project)</small><br/>[https://forums.crackberry.com/ CrackBerry Forum]
|?
|?
|{{✓}}
|}
</div>
==Palm, Inc.=====webOS <small>(Palm Pre/Pixi)</small>OS===PalmOS is a mobile operating system developed by Palm launched webOS, then called Palm webOS, in January 2009 as the successor to Palm OSInc. The first webOS device was the original Palm Pre, released by Sprint for personal digital assistants (PDAs) in June 2009. In April 2010, HP acquired Palm, then in 2013 LG acquired them to make webOS for TV, Smartwatch, and Smartfridge. For LG's webOS see [[Smart TV Emulators]]1996.
{|class="wikitable" style="text-align:center;"!scope="col"|Name!scope=Emulators=="col"|Platform(s)!scope="col"|Version!scope="col"|Accuracy<div style!scope="max-width:100%; overflow:auto;col">|FLOSS{| class!scope="wikitablecol" style|Active!scope="text-align:center;col"|Recommended
|-
! scopecolspan="col7"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS<PC /abbr>! scope="col"|Active! scope="col"|[[Recommended emulators|Recommended]]x86
|-
|PreenvMu|align=left|{{Icon|AllLin}}|[https://wwwpalmdb.rwilco12net/app/mu 1.com0.0][https:/Files/WebOSgithub.com/WebOS%20Emulator%20Imageslibretro/ hereMu git]
|Mid
|{{NC}}
|{{✓}}
|{{✓}}
|-
|StyleTap
|align=left|{{Icon|Windows|macOS|Lin}}
|[https://newsblog.styletap.com/index.php 0.8.034] <small>($)</small>
|?
|{{✗}}
|{{✗}}
|{{~}}
|-
|webOS Emulator imagesPOSE|align=left|{{Icon|MaemoWindows}}|[http://wgames.garage.maemo.org Wiki][http://maemo.org/packages/view/wgames 0.6.9]<br/>[http://maemo.org/packages/view/preenv preenv 0.1.7][https://githubpalmdb.comnet/divanapp/wgames gitpalm-emulator Varies]|High?|{{✗}}?|{{~}}|{{✓}}|}</div>Also see https://liliputing.com/phoenix-devices-gets-open-webos-to-run-as-an-android-app/ ===PalmOS===PalmOS is a mobile operating system developed by Palm, Inc., for personal digital assistants (PDAs) in 1996. ====Emulators====<div style="max-width:100%; overflow:auto;">{| class="wikitable" style="text-align:center;"
|-
! scope="col"|NamePalm Simulator! scope|align="col"left|Platform(s)! scope="col"{{Icon|VersionWindows}}! scope="col"|[[Emulation accuracy|Accuracy]https://palmdb.net/app/palm-simulator Varies]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>?! scope="col"|Active?! scope="col"|[[Recommended emulators{{~}}|Recommended]]{{✗}}
|-
!colspan="7"|PC [https:// x86|cloudpilot-|Muemu.github.io cloudpilot]|align=left|{{Icon|LinWeb}}|[https://palmdb.net/app/mu 1.0.0][https://github.com/libretrocloudpilot-emu/cloudpilot-emu/Mu gitreleases {{CloudpilotVer}}]
|Mid
|{{NC}}
|{{✓}}
|{{✓}}
|{{~}}
|-
!colspan="7"|Mobile / ARM
|-
|StyleTap
|align=left|{{Icon|WindowsAndroid|macOSWinMobile|LiniOS|Symbian}}|[https://newsblog.styletap.com/indexrelease_notes.php ?devicetype=android 0.8.033034] <small>($)</small><br/>[https://4pda.to/forum/dl/post/25241522/StyleTap+for+Android+v0.8.034+%5BLicensed%5D.apk 0.8.034 <small>(Cracked)</small>] <small>(Android only)</small>
|?
|{{✗}}
|{{}}<small>(Android only)</small>
|{{~}}
|-
|POSEPHEM|align=left|{{Icon|WindowsAndroid}}|[https://palmdbgithub.netcom/appFlorin9doi/palm-emulator VariesPHEM 1.44]|?
|?
|{{✓}}
|{{✓}}
|{{~}}
|{{✗}}
|-
|Palm SimulatorPalmOS Emulator|align=left|{{Icon|WindowsPandora}}|[https://palmdbrepo.netopenpandora.org/?page=detail&app/palm-simulator Varies=palmosemulator.marovada 1.0.2.0]|?
|?
|{{✗}}
|{{✗}}
|{{~}}
|{{✗}}
|-
|[https://cloudpilot-emu.github.io cloudpilot]Garnet VM|align=left|{{Icon|WebMaemo}}|[httpshttp://githubwww.com/cloudpilot-emu/cloudpilot git]|Mid|{{✓}}|{{✓}}|{{~}}|my-!colspan="7"|Mobile / ARM|-|StyleTap|align=left|{{Icon|Android|WinMobile|iOS|Symbian}}|[https://styletapmaemo.com/release_notes.php?devicetype=android 0.8.034] <small>($)<software/small><br/>[https://4pdaapplications_name_Garnet_VM_fldAuto_1044_faq_46.to/forum/dl/post/25241522/StyleTap+for+Android+v0.8.034+%5BLicensed%5D.apk 0.8.034 <small>(Cracked)</small>html Maemo] <small>(Android only)</small>
|?
|{{✗}}
|{{}} <small>(Android only)</small>
|{{~}}
|-
|PHEMQCopilot|align=left|{{Icon|AndroidZaurus}}|[https://githubcypherpunks.comca/Florin9doi/PHEM gitzaurus 0.5]
|?
|{{✓}}
|{{}}
|{{~}}
|} <references group=N /> ==LG=====webOS===Palm launched webOS, then called Palm webOS, in January 2009 as the successor to Palm OS. The first webOS device was the original Palm Pre, released by Sprint in June 2009. In April 2010, HP acquired Palm, then in 2013 LG acquired them to make webOS for TV, Smartwatch, and Smartfridge. For LG's webOS see [[Smart TV Emulators]]. TODO: this section is broken, check the history of this section and restore the present metadata but keep the emulator images.{|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|PalmOS EmulatorVersion!scope="col"|alignAccuracy!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended|-!colspan=left"7"|{{IconPC / x86|Pandora}}-|[https://repowebostv.developer.openpandoralge.orgcom/?pagedevelop/tools/emulator-introduction webOS SDK emulator]|align=detail&app=palmosemulator.marovada 1left|{{Icon|Windows|macOS|Linux}}|5.0.2.0]|?
|{{✗}}
|{{✓}}
|{{✓}}
|-
|[https://webostv.developer.lge.com/develop/tools/simulator-introduction webOS SDK simulator]
|align=left|{{Icon|Windows|macOS|Linux}}
|6.0
|
|{{✗}}
|{{~}}|{{✓}}|-!colspan="7"|Mobile / ARM
|-
|Garnet VMPreenv
|align=left|{{Icon|Maemo}}
|[http://wwwwgames.garage.my-maemo.org Wiki][http://maemo.org/packages/view/wgames 0.6.9]<br/>[http://maemo.org/packages/view/preenv preenv 0.1.7][https://github.com/softwaredivan/applications_name_Garnet_VM_fldAuto_1044_faq_46.html Maemowgames git]|?Mid|{{}}
|{{✗}}
|{{~}}
|-
!colspan="7"|QCopilotImage|align=left-|{{IconwebOS SDK Emulator Images|Zaurus}}|[https://cypherpunkswww.carwilco12.com/Files/WebOS/zaurus 0.5WebOS%20Emulator%20Images/ here]|High?|{{?}}|{{✗}}
|{{✓}}
|{{✗}}
|{{~}}
|}
<Also see https://liliputing.com/phoenix-devices-gets-open-webos-to-run-as-an-android-app/div>
<references group=N />=WebOS Ports=====LuneOS===
==Mediatek Runtime Environment <small>(MRE) / MAUI</small>Samsung=====Bada===Being the turnkey solutions firm that they are known for, as their chips are used on millions and millions of el-cheapo "Shanzhai" devices all over the world Bada (especially counterfeit Nokias and Goophones among other things바다), Mediatek has also come up with their own is a mobile platform and API known operating system developed by Samsung Electronics for devices such as the [http://news.softpedia.com/news/Operamid-Minito high-Arrives-on-MediaTek-s-Runtime-Environment-MRE-238105end smartphones and tablet computers.shtml Mediatek Runtime Environment]The name is derived from "바다 (bada)", aka MAUI. It is targeted for so-called meaning "ocean" or "smartsea" feature in Korean. All phonesrunning Bada were branded with the name Wave, i.e. those that offer similar functionality to standard mobile operating systems like unlike Samsung's Android, but devices which are watered down for entry-level users. Games and applications for this platform are in <code>.VXP</code> format and other applications appear to be available on the usual WAP sitesbranded as Galaxy.
===Emulators===<div style="max-width:100%; overflow:auto;">{| class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended
|-
! scopecolspan="col6"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation accuracy|Accuracy]]! scope="col"|<abbr title="FreePC /Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended emulators|Recommended]]x86
|-
|Mediatek MRE Bada SDK
|align=left|{{Icon|Windows}}
|[httphttps://www.mediafiresoftpedia.com/fileget/l5pghqj9msvhf4vProgramming/MRE_SDK_3.0SDK-DDK/bada-SDK.00.20_Normal_Eng.zip/file 3.0shtml 2.00.206]|Mid?
|{{✗}}
|{{~}}
|}
</div>
==Motorola=Tizen==={|class=MotoEZX/OpenEZX"wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope=MotoMAGX"col"|Active!scope="col"|Recommended|-!colspan="6"|PC / x86|-|[https://developer.tizen.org/development/tizen-studio/download Tizen Studio]|align=left|{{Icon|Windows|macOS|Linux}}|5.1|{{✗}}|{{✓}}|{{✓}}|};Tizen Studio:Has both a Tizen emulator (more accurate) and a Tizen simulator (more usable for slower computers).
==[[Mophun]]Google=='''Mophun''' is an even more hardware-efficient free European-centric mobile gaming solution developed by Swedish company Synergenix Interactive AB. There are two versions of Mophun, 2D for low-end (Sony Ericsson T2xx, T3xx and T6xx series) and 3D for high-end handsets (Symbian S60 and UIQ3 phones), and it's often used to provide embedded (pre-installed) games on mobile phone handsets. ===Emulators=[[Android emulators|Android]]==<div style="max-width:100%; overflow:auto;">{| class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Latest Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended
|-
! scopecolspan="col6"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS<PC /abbr>! scope="col"|[[Emulation accuracy|Accuracy]]! scope="col"|Active! scope="col"|[[Recommended emulators|Recommended]]x86
|-
!colspan|[https://developer.android.com/studio Android Studio]|align="7"left|{{Icon|Windows|macOS|Linux|ChromeOS}}|PC / x865.1|{{~}}|{{✓}}|{{~}}
|-
|[[Mophun emulator]https://play.google.com/googleplaygames Google Play Games]
|align=left|{{Icon|Windows}}
|[https://archiveplay.orggoogle.com/googleplaygames#section-system-requirements Beta]<br/>[https:/details/mophun_2developer.5android.4_tuxality_A2 2.5.4 alpha 2com/games/playgames/emulator Developer]|{{✗}}|Mid|{{~}}<br/> <small>(Tuxality mod)</small>||{{~}}
|-
|nofun[https://trinityemulator.github.io/ Trinity]
|align=left|{{Icon|Windows}}
|[https://github.com/RadratSoftworksTrinityEmulator/nofun 0TrinityEmulator/releases git]|{{✓}} ||{{~}} ||{{~}}|-|};Android Studio:Has a emulator for Android TV and the new/old Google TV models. ==Apple=====[[iOS emulators|iOS]]==={|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended|-!colspan="6"|PC / x86|-|[https://touchhle.0org touchHLE]|align=left|{{Icon|Windows|macOS}}|[https://github.3com/hikari-no-yume/touchHLE git]|{{✓}}
|{{✓}}
|Mid{{~}}|-|[https://github.com/devos50/qemu-ios/tree/ipod_touch_1g QEMU-iOS]|align=left|{{Icon|macOS|Linux}}|[https://github.com/devos50/qemu-ios/tree/ipod_touch_1g#building git]
|{{✓}}
|{{✓}}
|{{~}}
|-
!colspan="6"|4MophunMobile / ARM|align=left|{{Icon|WinMobile}}-|[https://megaapple.com/macos macOS] 11 (Big Sur) and up<br/><small>[https://support.nzapple.com/folderguide/M59gSSRQ#4_rFMoHhhUH1Dapp-N7GuEGMA 1.1store/iphone-ipad-apps-mac-apple-silicon-fird2c7092da/mac (Not an emulator)]</small>|align=left|{{Icon|macOS}}<ref group=N name=applesilicon>Requires Mac computers with Apple Silicon (M series) processors.</ref>|Mid14.1 (Sonoma)
|{{✗}}
|{{✓}}
|{{✓}}
|-
|[https://touchhle.org touchHLE]
|align=left|{{Icon|Android}}
|[https://github.com/hikari-no-yume/touchHLE git]
|{{✓}}
|{{✓}}
|{{~}}
|}
 
==MediaTek==
===MAUI Runtime Environment <small>(MRE)</small>===
 
Being the turnkey solutions firm that they are known for, as their chips are used on millions and millions of el-cheapo "Shanzhai" devices all over the world (especially counterfeit Nokias and Goophones among other things), Mediatek has also come up with their own mobile platform and API known as the [http://web.archive.org/web/20151104094204/http://mre.mediatek.com/en/start/what MAUI Runtime Environment]. It is targeted for so-called "smart" feature phones, i.e. those that offer similar functionality to standard mobile operating systems like Android, but are watered down for entry-level users. Games and applications for this platform are in <code>.VXP</code> format and other applications appear to be available on the usual WAP sites.
 
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Version
!scope="col"|Accuracy
!scope="col"|FLOSS
!scope="col"|Recommended
|-
|Mophun Mediatek MRE SDK|align=left|{{Icon|WinWindows}}|[http://tuxalitywww.netmediafire.com/file/publicl5pghqj9msvhf4v/MophunSDK_2_5MRE_SDK_3.0.00.20_Normal_Eng.zip 2/file 3.0.00.520]|{{✗}}
|Mid
|{{✗}}
|{{~}}
|-
|MoRePhunMREmu|align=left|N/A{{Icon|Windows}}|[https://github.com/Luca1991XimikBoda/MoRePhun MREmu git]|Low
|{{✓}}
|?|{{~}}(WIP)|} ;Mediatek MRE SDK:Includes seven phone simulators with various screen resolution presets and user interfaces. Can only run VXP files compiled for the x86 architecture, i.e. apps built for phones will not run.;MREmu:Open source emulator that can run VXPs compiled for ARM. In early development. ==Motorola=====MotoEZX / OpenEZX======MotoMAGX=== ==Synergenix=====[[Mophun]]==='''Mophun''' is an even more hardware-efficient free European-centric mobile gaming solution developed by Swedish company Synergenix Interactive AB. There are two versions of Mophun, 2D for low-end (Sony Ericsson T2xx, T3xx and T6xx series) and 3D for high-end handsets (Symbian S60 and UIQ3 phones), and it's often used to provide embedded (pre-installed) games on mobile phone handsets. {{✗}}|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|2D!scope="col"|3D!scope="col"|FLOSS!scope="col"|Accuracy!scope="col"|Active!scope="col"|Recommended|-!colspan="9"|PC / x86
|-
|[[Mophun ActiveX Controlemulator]]|align=left|{{Icon|InternetWindows}}|[httphttps://web.archive.org/webdetails/20040325124622mophun_2.5.4_tuxality_A2 2.5.4 alpha 2](Tuxality_mod)<br/http>[https://wwwcdn.mophundiscordapp.com:80/codebaseattachments/793085042020450324/803269504859766814/mophunMophun_emulator_2.cab 15.04__games.zip 2.5.4](Special version for Hitman)|{{✓}}|{{✓}}
|{{✗}}
|?Mid|{{~}}<br/> <small>(Tuxality mod)</small>|?{{✓}}
|-
!colspan="7"|Mobile / ARM|-|nofunNofun|align=left|{{Icon|AndroidWindows}}
|[https://github.com/RadratSoftworks/nofun 0.0.3]
|{{✓}}
|{{✓}}
|{{✓}}
|Mid
|{{✓}}
|-
|[[Mophun Games Launcher]]SDK|align=left|{{Icon|SymbianWin}}|[httpshttp://archivetuxality.orgnet/downloadpublic/mophun-collection/Emulators/Mophun_Games_Launcher_for_SymbianMophunSDK_2_5.rar 1zip 2.015]|{{✓}}|
|{{✗}}
|Mid
|{{✗}}
|{{~}}
|-
|MoRePhun
|align=left|{{Icon|Windows}}
|[https://github.com/Luca1991/MoRePhun git]
|{{✓}}
|
|{{✓}}
|Low|{{✗}}</div>|{{✗}}|-;[[Mophun Games Launcher]]:Only compatible with 13 games, all of which use the 3D engine and were released for Symbian S60 and UIQ devices. ;4Mophun:Does not work with games that are locked (e.g. have a predefined IMEI recognition algorithm) or do not use the 3D engine. ;[[mophun]]:An official emulator, designed for development and demos. As such, encrypted or compressed games do not boot. However, this has been worked around, both by decrypting the files and decompressing them (except for compressed resources), and modifying the emulator to perform decryption on the fly, albeit only when opening them via the Open menu. Exile is not known to work in any found version of the emulator. ;MoRePhun:A new, open source emulator by Luca91. It is only a proof of concept, as only a few opcodes and a couple of SDK APIs are emulated, and there is no heap. There is sprite and input support, as well as support for the collision API. It is compatible with a few small homebrews. Luca91 mentions the SDK API handler needs to be better organized. ;|Mophun ActiveX Control:The official website for the platform, [https://web.archive.org/web/20030330191213/http://mophun.com/ mophun.com], used to host development demos playable in the browser using the ActiveX platform (|align=left|{{Icon|Internet}}|[http://web.archive.org/web/*20040325124622/http://www.mophun.com:80/tmpcodebase/* crawled demo files here]). The mophun plugin itself can run unencrypted .mpn files. Although it is not playable through the web archives of the site, it is [https://cdn.discordapp.com/attachments/793085042020450324/876265345550274570/unknowncab 1.png expected0] to be curated for [[Flashpoint]]. ==Adobe=====Flash Lite==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Emulation accuracy|Accuracy]]! scope="col"|Active! scope="col"|[[Recommended emulators|Recommended]]|-! colspan="8"|Desktop|-|Ruffle|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/ruffle-rs/ruffle git]|{{✓}}|?|{{✓}}
|{{✓}}
|
|{{✗}}
|Low
|{{✗}}
|{{✗}}
|-
! colspan="89"|Mobile/ ARM
|-
|RuffleNofun
|align=left|{{Icon|Android}}
|[https://github.com/torokati44RadratSoftworks/ruffle-android 1nofun 0.0.3]
|{{✓}}
|?
|{{✓}}
|{{✓}}
|Mid
|{{✓}}
|{{✓}}
|-
|4Mophun
|align=left|{{Icon|WinMobile}}
|[https://mega.nz/folder/M59gSSRQ#4_rFMoHhhUH1D-N7GuEGMA 1.1]<br/>[https://4pda.to/forum/dl/post/51930/MophunWM2003SE.7z 2003SE Edition]
|
|
|{{✗}}
|Mid
|{{✗}}
|{{✓}}
|-
|}[[Mophun Games Launcher]]|align==Japanese cellphones==left|{{Icon|Symbian}}Several Japanese-centric mobile game technologies spawned during the 2000's as part of convoluted all-in-one technological solutions, mostly based on Java|[https://archive* NTT DoCoMo released <b>DoJa<org/b> (later renamed to Star), based on Java ME CLDC, but not MIDP. Applications come in the form of .JAR files accompained by a .JAM descriptor. * KDDI released <b>ezplus<download/b> (later renamed to "EZmophun-appli (Java)"), based on Java ME extended with proprietary APIscollection/Emulators/Mophun_Games_Launcher_for_Symbian. Applications come in the form of rar 1.KJX files. It was later replaced with a BREW-based solution called "EZ-appli (BREW)" * J-PHONE released <b>J-SKY01]<br/b>, based on standard J2ME MIDP extended with several proprietary 3D/sound/gfx APIs. It was later renamed to "Vodafone Live!" and "Yahoo! Keitai" as the company got purchased by Vodafone and SoftBank, respectively. Applications come in the form of .JAR and .JAD files. It is possible to develop applications that work both under ezplus, J-SKY and standard J2ME devices by using only MIDP1.0 APIs ===i-mode (DoJa/Star)===Japanese mobile manufacturer NTT DoCoMo released [https://enwww.wikipediamediafire.orgcom/file/wikixdsunfacpvy20n2/DoJa DoJa] (DoCoMo's Java) as part of their i-mode set of standards for mobile telephonyMophun+Games+Launcher+++Game+For+EKA2L1+Android. It is based on Java ME CLDC, but not MIDPzip/file 1. The profile received several updates, being later renamed to "Star". It was used on DoCoMo's mova and FOMA series of mobile phones, being first featured on the mova 503i from 2001. While i-mode phones were made available in a limited fashion in Europe, the game apps weren't exported, the i-mode specific features were mainly used for enhancing web pages for mobile browsers and even the Java API is the different more limited "Overseas Edition". The main reason behind this was the fierce push back by Nokia and other western mobile hardware manufacturers refusing to support the DoJa software standard until very late.  DeNa (Mobage), Namco (Tales of Mobile) and Level-5 (RoiD) set up Steam-like game distribution portals specific to some cell-phone models yet i-mode based. The different names are to confuse dirty gaijin, probably. Applications were denominated "i-αppli" (Japanese : iアプリ) and come in the form of 01]<codebr/>.JARv2008<br/code> files accompained by a <code>1.JAM</code> descriptor text file0.4|{{✗}}====Emulators====|{{✓}}|{{✗}}<div style="max-width:100%; overflow:auto;">|Mid|{{✗}}| class="wikitable" style="text-align:center;"{{✓}}
|-
! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation accuracy|Accuracy]]! scope="col"|Mophun<abbr title="Freebr/Libre and Open-Source Software">FLOSS<small>(traced & powered by zg)</abbrsmall>! scope="col"|Active! scopealign="col"left|[[Recommended emulators{{Icon|Recommended]]Symbian}}|-!colspan="7"|PC [https://cdn.discordapp.com/attachments/793085042020450324/1034083922306412655/ x86mophun_mod_6_011zg.zip 6.011 mod by zg]|-|DoJa SDKs|align=left|{{Icon|Windows}}|Various
|Mid
|{{✗}}
|{{✗}}|{{~}}
|-
|DoJa Overseas Edition SDKBlaze Mophun Emulator|align=left|{{Icon|WindowsSymbian}}|[https:N-Series Edition <small>(Russian)</small><br/web.archive.org/web/20070614131147/>[http://wwwsimbian8.doja-developernarod.netru/downloads/indexgames.php?node=41 1.03htm N90 Special Edition by 100565]|Low <small>(DoJa 2.5 Overseas Edition)</small>|{{✗}}
|{{✗}}
|Mid
|{{✗}}
|{{~}}
|-
|[https:Mophun<br//web.archive.org/web/20030407232654/http://www.zentek.com/jpn/products/mobile/jade/index.html i-JADE]|align=left|{{Icon|Windows}}|[https://web.archive.org/web/20040618195810if_/http://www.mobilejava.co.kr:80/bbs/temp/midpboard/i-JADEsetup0.exe 1.2.3]|Low ><small>(DoJa 1Playfun.Xru Edition)</small>|{{✗}}|{{✗}}|{{✗}}|-|Jade|align=left|{{Icon|Java}}|[https[File://webN-Gage logo.archive.org/web/20151127190756/http://mujweb.cz/molej/jade/index.htm 0.1.7png|90px]]|Low <small>(DoJa 1.5)</small>v1||{{✗}}
|{{✗}}
|Mid
|{{✗}}
|{{~}}
|}
 
;[[Mophun Games Launcher]]
:Only compatible with 13 games, all of which use the 3D engine and were released for Symbian S60 and UIQ devices.
 
;4Mophun
:Does not work with games that are locked (e.g. have a predefined IMEI recognition algorithm) or do not use the 3D engine.
 
;[[mophun]]
:An official emulator, designed for development and demos. As such, encrypted or compressed games do not boot. However, this has been worked around, both by decrypting the files and decompressing them (except for compressed resources), and modifying the emulator to perform decryption on the fly, albeit only when opening them via the Open menu. Exile is not known to work in any found version of the emulator.
 
;MoRePhun
:A new, open source emulator by Luca91. It is only a proof of concept, as only a few opcodes and a couple of SDK APIs are emulated, and there is no heap. There is sprite and input support, as well as support for the collision API. It is compatible with a few small homebrews. Luca91 mentions the SDK API handler needs to be better organized.
 
;Mophun ActiveX Control
:The official website for the platform, [https://web.archive.org/web/20030330191213/http://mophun.com/ mophun.com], used to host development demos playable in the browser using the ActiveX platform ([http://web.archive.org/web/*/http://www.mophun.com:80/tmp/* crawled demo files here]). The mophun plugin itself can run unencrypted .mpn files. Although it is not playable through the web archives of the site, it is [https://cdn.discordapp.com/attachments/793085042020450324/876265345550274570/unknown.png expected] to be curated for [[Flashpoint]].
 
==Adobe==
===[[Flash|Flash Lite]]===
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Version
!scope="col"|FLOSS
!scope="col"|Active
!scope="col"|Recommended
|-
!colspan="6"|PC / x86
|-
|[[SquirrelJME]https://ruffle.rs Ruffle]|align=left|{{Icon|JavaWindows|Linux|macOS|Web}}|{{SquirrelJMEVer}}[https://github.com/ruffle-rs/ruffle git]|{{SquirrelJMEAccuracy}}
|{{✓}}
|{{✓}}
|?
|-
!colspan="76"|Mobile / ARM
|-
|説明 懐かしのiアプリをお手軽実況プレイ!iアプリ・アーカイブス[https://ruffle.rs Ruffle]
|align=left|{{Icon|Android}}
|[https://m.apkpuregithub.com/jptorokati44/com.develga.iapp 2.6ruffle-android git]|Low|{{✗}}|{{✗}}|{{✗}}|-|Doja iAppli エミュレータ <small>(Browser)</small>|align=left|{{Icon|Android}}|[https://play.google.com/store/apps/details?id=jp.dip.ysmsrv.iappli 1.1.2]|?|{{}}|{{~}}|?
|}
</div>
;DoJa SDKs==Japanese cellphones==:Official development kit from NTT DoCoMoSeveral Japanese-centric mobile game technologies spawned during the 2000's as part of convoluted all-in-one technological solutions, featuring a device emulator. Several releases were archived by Wayback Machine ::[https://web.archive.org/web/20051125214529if_/http://communaute.imode.fr:80/pages/13/idk_doja1.5_vers_1.0.6.zip DoJa 1.5] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emu504_1.03_021217.zip DoJa 2.?] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emudoja2.1f_1.00_021217.zip DoJa 2.1] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_0_322_p.zip DoJa 3.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_5_222_p.zip DoJa 3.5] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_0_205_p.zip DoJa 4.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_111_p.zip DoJa 4.1 (111)] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_201.zip DoJa 4.1 (201)] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja5_0_3_00.zip DoJa 5.0] [https://web.archive.org/web/20000426191235if_/http://www.nttdocomo.co.jp/binary/archive/service/developer/make/content/iappli/tool/star/star20/download/emuforstar2_0_1_01.zip Star 2mostly based on Java.0]
;* NTT DoCoMo released <b>DoJa Overseas Edition SDK:SDK for </b> (later renamed to Star), based on Java ME CLDC, but not MIDP. Applications come in the stripped down Overseas Edition DoJa profileform of .JAR files accompained by a .JAM descriptor.
;i* KDDI released <b>ezplus</b> (later renamed to "EZ-JADE:iappli development kit from Zentekappli (Java)"), based on Java ME extended with proprietary APIs. Applications come in the form of .KJX files. It was later replaced with a BREW-based solution called "EZ-appli (BREW)"
;Jade:Open* J-source project implementing PHONE released <b>J-SKY</b>, based on standard J2ME MIDP extended with several DoJa 1proprietary 3D/sound/gfx APIs. It was later renamed to "Vodafone Live!" and "Yahoo! Keitai" as the company got purchased by Vodafone and SoftBank, respectively. Applications come in the form of .5 APIsJAR and .JAD files. Low compatibility
;It is possible to develop applications that work both under ezplus, J-SKY and standard J2ME devices by using only MIDP1.0 APIs ===i-mode (DoJa/Star)===Japanese mobile manufacturer NTT DoCoMo released [[SquirrelJMEhttps://en.wikipedia.org/wiki/DoJa DoJa]]:Open source emulator that can run J2ME software, will be adding (DoCoMo's Java) as part of their i-Mode support in 2022mode set of standards for mobile telephony. It is based on Java ME CLDC, but not MIDP. The profile received several updates, being later renamed to "Star". It was used on DoCoMo's mova and FOMA series of mobile phones, being first featured on the mova 503i from 2001.
===KDDI EZplus===Japanese carrier KDDI/Au released ezplus as part of their EZweb set of standards While i-mode phones were made available in a limited fashion in Europe, the game apps weren't exported, the i-mode specific features were mainly used for enhancing web pages for mobile telephony. It browsers and even the Java API is based on Java ME extended with proprietary APIsthe different more limited "Overseas Edition". The first device supporting it main reason behind this was released on 2001 (Hitachi C451H).ezplus was later renamed the fierce push back by Nokia and other western mobile hardware manufacturers refusing to "EZ-appli (Java)" (Japanese : "EZアプリ (Java)") and gradually replaced with a BREW-based solution called "EZ-appli (BREW)" support the DoJa software standard until 2004 when the last ezplus device was releasedvery late.
In 2006 an Open Application Player DeNa (Japanese: オープンアプリプレイヤーMobage) feature was added allowing to run MIDP 2.0 Java apps on the BREW devices, which were often denominated as オープンアプリ. It lacks support for the original proprietary extensions Namco (Tales of ezplus. On 2011, Open Application Player was updated Mobile) and renamed to "EZLevel-appli 5 (JRoiD)" along EZset up Steam-like game distribution portals specific to some cell-appli (BREW) which became "EZphone models yet i-appli (B)"mode based. The different names are to confuse dirty gaijin, probably.
Applications were denominated "ezplus アプリi-αppli" (during the ezplus name eraJapanese : iアプリ) and come in the form of <code>.KJXJAR</code> filesaccompained by a <code>.JAM</code> descriptor text file.
====Emulators====
<div style="max-width:100%; overflow:auto;">{| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended emulators|Recommended]]
|-
!colspan="7"|PC / x86
|-
|ezplus emulatorDoJa SDKs
|align=left|{{Icon|Windows}}
|[https://web.archive.org/web/20070202203659if_/http://www.au.kddi.com/ezfactory/tecdetails/spec/exe/ezplus_emulator.exe 1.0iappli-tool-dev-tools IappliTool]
|Mid
|{{✗}}
|{{~}}
|-
!colspan|DoJa Overseas Edition SDK|align=left|{{Icon|Windows}}|[https://web.archive.org/web/20070614131147/http://www.doja-developer.net/downloads/index.php?node="7"41 1.03]|Mobile Low <small>(DoJa 2.5 Overseas Edition)</ ARMsmall>|{{✗}}|{{✗}}|{{✗}}
|-
|[[J2ME Loader]https://web.archive.org/web/20030407232654/http://www.zentek.com/jpn/products/mobile/jade/index.html i-JADE]|align=left|{{Icon|AndroidWindows}}|[https://playweb.googlearchive.comorg/web/20040618195810if_/storehttp:/apps/details?id=ruwww.mobilejava.playsoftwareco.j2meloader {{JLVer}}]<br/>[httpskr:80/bbs/github.comtemp/nikita36078midpboard/J2MEi-Loader/releases gitJADEsetup0.exe 1.2.3]|Low <small>(DoJa 1.X)<br/small>|{{✗}}|{{✗}}|{{✗}}|-|Jade|align=left|{{Icon|Java}}|[https://installweb.appcenterarchive.msorg/usersweb/nikita3607820151127190756/appshttp:/j2me-loader/distribution_groupsmujweb.cz/molej/jade/testers Devindex.htm 0.1.7]|MidLow <small>(DoJa 1.5)</small>|{{✗}}|{{✗}}|{{✗}}|-|[[SquirrelJME]]|align=left|{{Icon|Java}}|{{SquirrelJMEVer}}|{{SquirrelJMEAccuracy}}
|{{✓}}
|{{✓}}
|?
|-
!colspan="7"|Mobile / ARM|-|説明 懐かしのiアプリをお手軽実況プレイ!iアプリ・アーカイブス|align=left|{{Icon|Android}}|[[JLhttps://m.apkpure.com/jp/com.develga.iapp 2.6]|Low|{{✗}}|{{✗}}|{{✗}}|-Mod]] |Doja iAppli エミュレータ <small>(JL forkBrowser)</small>
|align=left|{{Icon|Android}}
|[https://githubplay.google.com/woesssstore/JL-Modapps/releases {{JL-ModVer}}details?id=jp.dip.ysmsrv.iappli 1.1.2]|Mid?|{{}}|{{~}}|{{✓}}?
|}
</div>
;ezplus emulatorDoJa SDKs:Official development tool kit from KDDINTT DoCoMo, developed featuring a device emulator. Several releases were archived by ZentekWayback Machine ::[https://web.archive.org/web/20051125214529if_/http://communaute.imode.fr:80/pages/13/idk_doja1.5_vers_1.0.6.zip DoJa 1.5] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emu504_1.03_021217.zip DoJa 2.?] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emudoja2.1f_1.00_021217.zip DoJa 2.1] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_0_322_p.zip DoJa 3.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_5_222_p.zip DoJa 3.5] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_0_205_p.zip DoJa 4.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_111_p.zip DoJa 4.1 (111)] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_201.zip DoJa 4.1 (201)] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja5_0_3_00.zip DoJa 5.0] [https://web.archive.org/web/20000426191235if_/http://www.nttdocomo.co.jp/binary/archive/service/developer/make/content/iappli/tool/star/star20/download/emuforstar2_0_1_01.zip Star 2.0]
;[[J2ME Loader]]:Now J2ME Loader support ezplus apps that only support 128x160 resolution and font option recommend is <small>(9 - 13 - 15)</small>.*Also see [https://ohayoyogiwww.hatenablogrockman-corner.com/entry2024/202102/10/14/001241 Installation guidrockman-dash-great-adventure-on-5.html Rockman DASH: Great Adventure on 5 Islands & Rockman Tennis Preserved in Full] and [https://ohayoyogi.hatenablog.com/entry/2021/09/02/001014 here]
;DoJa Overseas Edition SDK:SDK for the stripped down Overseas Edition DoJa profile ;i-JADE:iappli development kit from Zentek ;Jade:Open-source project implementing several DoJa 1.5 APIs. Low compatibility ;[[SquirrelJME]]:Open source emulator that can run J2ME software, will be adding i-Mode support in 2022. ===J-SKYKDDI EZplus===Japanese service provider 'J-PHONE' carrier KDDI/Au released the J-SKY platform ezplus as part of their EZweb set of standards for mobile telephony. It was is based on J2ME and MIDP Java ME extended with several proprietary 3D/sound/gfx APIs called JSCL.J-PHONE had been purchased by Vodafone The first device supporting it was released on 2001, which two years (Hitachi C451H).ezplus was later took over the original branding renaming the carrier renamed to Vodafone KK. The J"EZ-SKY technology became then known as appli (Java)" (Japanese : "Vodafone Live!EZアプリ (Java)" ) and it was extended gradually replaced with a BREW-based solution called "EZ-appli (BREW)" until 2004 when the VSCL set of APIslast ezplus device was released. On In 2006, Vodafone KK an Open Application Player (Japanese: オープンアプリプレイヤー) feature was purchased by SoftBank Groupadded allowing to run MIDP 2.0 Java apps on the BREW devices, getting this technology rebranded again which were often denominated as オープンアプリ. It lacks support for the original proprietary extensions of ezplus. On 2011, Open Application Player was updated and renamed to "Yahoo! KeitaiEZ-appli (J)" along EZ-appli (BREW) which became "EZ-appli (B)".
Applications were called denominated "Java™ Appezplus アプリ" (Japanese : Java™アプリ) during the J-SKY ezplus name era, "V-Appli" (Japanese : Vアプリ) during the Vodafone era and "S! Appli" (Japanese : S!アプリ) during the SoftBank era. They come in the form of <code>.JAR</code> accompained by a <code>.JADKJX</code> descriptor text filefiles.
====Emulators====
<div style="max-width:100%; overflow:auto;">{| class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended
|-
! scopecolspan="col7"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation accuracy|Accuracy]]! scope="col"|<abbr title="FreePC /Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended emulators|Recommended]]x86
|-
|J-SKY Application Emulatorezplus emulator
|align=left|{{Icon|Windows}}
|[https://web.archive.org/web/2004020102300120070202203659if_/http://www.mobilejavaau.cokddi.kr:80com/ezfactory/bbstec/tempspec/midpboardexe/J-SKY_Application_Emulator-1_3_Bezplus_emulator.exe 1.3B0]
|Mid
|{{✗}}
|{{✗}}
|{{~}}
|-
!colspan="7"|Mobile / ARM
|-
|[[J2ME Loader]]
|align=left|{{Icon|Android}}
|[https://play.google.com/store/apps/details?id=ru.playsoftware.j2meloader {{JLVer}}]<br/>
[https://github.com/nikita36078/J2ME-Loader/releases git]<br/>
[https://install.appcenter.ms/users/nikita36078/apps/j2me-loader/distribution_groups/testers Dev]
|Mid
|{{✓}}
|{{✓}}
|{{✓}}
|-
|[[JL-Mod]] <small>(JL fork)</small>
|align=left|{{Icon|Android}}
|[https://github.com/woesss/JL-Mod/releases {{JL-ModVer}}]
|Mid
|{{✓}}
|{{✓}}
|{{✓}}
|}
</div>
;ezplus emulator:Official development tool from KDDI, developed by Zentek. ;[[J2ME Loader]]:Now J2ME Loader support ezplus apps that only support 128x160 resolution and font option recommend is <small>(9 - 13 - 15)</small>.[https://ohayoyogi.hatenablog.com/entry/2021/10/14/001241 Installation guid] and [https://ohayoyogi.hatenablog.com/entry/2021/09/02/001014 here] ===J-SKY===Japanese service provider 'J-PHONE' released the J-SKY platform as part of their set of standards for mobile telephony. It was based on J2ME and MIDP extended with several proprietary 3D/sound/gfx APIs called JSCL.J-PHONE had been purchased by Vodafone on 2001, which two years later took over the original branding renaming the carrier to Vodafone KK. The J-SKY technology became then known as "Vodafone Live!" and it was extended with the VSCL set of APIs. On 2006, Vodafone KK was purchased by SoftBank Group, getting this technology rebranded again as "Yahoo! Keitai". Applications were called "Java™ App" (Japanese : Java™アプリ) during the J-SKY era, "V-Appli" (Japanese : Vアプリ) during the Vodafone era and "S! Appli" (Japanese : S!アプリ) during the SoftBank era. They come in the form of <code>.JAR</code> accompained by a <code>.JAD</code> descriptor text file. ====Emulators===={|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|Recommended|-|J-SKY Application Emulator|align=left|{{Icon|Windows}}|[https://web.archive.org/web/20040201023001/http://www.mobilejava.co.kr:80/bbs/temp/midpboard/J-SKY_Application_Emulator-1_3_B.exe 1.3B]|Mid|{{✗}}|{{~}}|-|[https://codeproject.com/Articles/44371/Creating-Softbank-Mobile-Phone-Applications-J2ME MEXA Emulator]|align=left|{{Icon|Windows}}|2.3.1 [https://s-appli-mexa-emulator.software.informer.com Software Informer][https://s-appli-mexa-emulator.updatestar.com UpdateStar]||{{✗}}||} ;J-SKY Application Emulator:Official development tool from J-PHONE, developed by Zentek. It does not supports any of the later APIs. ;MEXA Emulator:Developed by SoftBank for S! Appli.
==Korean cellphones==
====Emulators====
<div style="max-width:100%; overflow:auto;">{| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Emulation accuracy|Accuracy]]! scope="col"|Active! scope="col"|[[Recommended emulators|Recommended]]
|-
!colspan="7"|PC / x86
|-
|[https://wie.dlunch.net/ WIE ] (WIPI /SKVM/J2ME Emulator)|align=left|{{Icon|Windows|Linux|macOS|Web}}
|[https://github.com/dlunch/wie git]
|{{✓}}
|?
|{{✓}}
|?{{TBD}}
|-
|AROMA WIPI Emulator
|align=left|{{Icon|Windows}}
|[https://cdnarchive.discordapp.comorg/attachmentsdetails/687635895364354136/727872909011452064/WIPI_emulationaroma-wipi-emulator-v1.1.1.zip 8 1.1.1.8]
|{{✗}}
|?
|{{✗}}
|{{✓}}
|KTF WIPI
|align=left|{{Icon|Windows}}
|[https://cdnarchive.discordapp.com/attachments/687635895364354136org/727872909011452064details/WIPI_emulationktfwipi-1.zip 1 1.1]
|{{✗}}
|?
|{{✗}}
|{{✓}}
|}
</div>
==Chinese Mobiles==
====Emulators====
<div style="max-width:100%; overflow:auto;">{| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|Accuracy! scope="col"|FLOSS! scope="col"|Active! scope="col"|Recommended
|-
!colspan="7"|PC / x86
|{{~}}
|}
</div>
<references group=A />
'''KaiOS''' is a mobile Linux distribution for keypad feature phones. It is developed by KaiOS Technologies (Hong Kong) Limited.
<div style="max-width:100%; overflow:auto;">{| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation accuracy|Accuracy]]! scope="col"|Active! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended emulators|Recommended]]
|-
|align=left|{{Icon|Linux}}
|[https://developer.kaiostech.com/docs/getting-started/env-setup/simulator/ simulator]
|?
|{{✓}}
|{{✓}}
|{{✓}}
|}
</div>
<references group=N />
==Qualcomm=====Binary Runtime Environment for Wireless <small>(BREW)</small>===
A mobile development platform by Qualcomm, originally intended for CDMA handsets such as those sold by Verizon. Unlike Java ME, applications and games for BREW use native code as opposed to running in a virtual machine in the case of Java ME. Also, BREW development has a higher barrier to entry due to stringent certification requirements, which led it to be significantly less popular than Java ME even in markets where CDMA has a significant market share, such as in North America. To top it all off, downloaded BREW apps are tied to an individual handset via a digital signature, making piracy or sideloading difficult; it is however possible to unlock certain BREW-enabled CDMA phones to run backups and pirated apps, though downloads for BREW apps and games are rare and hard to find compared to Java ME.
<i>Zeebo</i> is a brazilian video game console and online distribution platform developed and released with developing markets in mind, also runs on BREW. Dumps of the Zeebo and its games exist, and gameplay footage of them have been uploaded on YouTube.
{|class="wikitable" style="text-align:center;"!scope=Emulators"col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|[[Zeebo]]!scope="col"|Accuracy<div style!scope="max-width:100%; overflow:auto;col">|Active{!scope="col"| classFLOSS!scope="wikitablecol" style|Recommended|-!colspan="text8"|PC / x86|-|BREW Emulator / BREW Simulator|align=left|{{Icon|Windows}}|[https:center;"//archive.org/details/brew_1.1_sdk 1.1] (BREW SDK)<br/>[https://archive.org/details/bmp-sdkmp-7.12.5 7.12.5] (BREW MP SDK)|||{{✓}}|{{✗}}|{{✓}}
|-
! scopecolspan="col8"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|Zeebo! scope="col"|[[Emulation accuracy|Accuracy]]! scope="col"|Active! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS<Mobile /abbr>! scope="col"|[[Recommended emulators|Recommended]]ARM
|-
|[[Melange]]
|[[Infuse]]
|align=left|{{Icon|WinMobile}}
|? <small>(POC)</small>
|?
|{{✓}}
|Low
|{{✓}}
|{{}}|{{✗}}TBD
|}
</div>
<references group=N />
==Danger=====Danger OS===
Developed by Danger Incorporated. Danger OS was a Java-based OS used on phones that Danger designed themselves. These devices were sold under many names such as Hiptop, Mobiflip, Sharp Jump, and (most notably) T-Mobile Sidekick. While it could run some J2ME apps (from version 2.3 onward), it also used its own proprietary J2SE-based APIs and SDK; for this reason, anything built using these APIs won't run on a standard J2ME emulator. To aid third-party software design, Danger has released a comprehensive SDK that contains a Hiptop simulator, development installation utilities, and Danger API information.
Danger OS uses special files called "bundles". Bundle files have the extension <code>.bndl</code>. Bundles have inside a custom resource format for storing assets and code which is converted from Java bytecode into a custom bytecode format. Each bundle file is linked to a specific operating system version and build number. For example, a bundle file for v3.4/155053 (T-Mobile Sidekick 3) would be denied installation on a v3.3/149695 device (T-Mobile Sidekick iD). Installation of bundles require a developer key to be installed on your device if you are using a Production OS. Internal OS builds do not require developer keys.
===Emulators===<div style="max-width:100%; overflow:auto;">{| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation accuracy|Accuracy]]! scope="col"|Active! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended emulators|Recommended]]
|-
|[https://archive.org/details/hiptop_sdk Danger Hiptop/Sidekick SDK Simulator]
| [https://archive.org/download/danger-games/SDK SDKs]
|align=left|{{Icon|Windows|Linux|Mac}}
|?
|Mid
|{{✗}}
|{{~}}
|}
</div>
;Danger Hiptop/Sidekick SDK Simulator
:Official SDK from Danger Inc with built-in simulators for testing. These simulators can't run the special bytecode format used on real devices.
==Dark Age of Monochrome mobile phonesMicrosoft=====[[Windows CE]]===Earlier black & white cellphone games ===Windows Mobile <small>(both PocketPC)</small>===Released in Japan 2000 by Microsoft as their first mobile OS, originally called "Pocket PC" and worldwide) didnmade to run on PDA't get as much love either s, the name changed to Windows Mobile when it comes the PDA market began to emulation and preservation of game binariesshrink. WM was initially based on [[Windows_CE|Windows CE]] before evolving into something unique. There were, however, recreations of Snake and Space Impact It was mainly designed for Nokia phones on their website at one timebusiness users, along with remakes so it didn't have a lot of the aforementioned games for Android and iOS. There are several Nokia phone models with MAME support, though they are preliminary at best with most models displaying a <tt>"CONTACT SERVICE"</tt> error if not a white screenit.
There however exists an SDK for the Nokia 3410, an enhanced variant of the infamous 3310 with a higher{|class="wikitable" style="text-resolution screen and support for MIDP applicationsalign:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended|-|Microsoft Device Emulator|align=left|{{Icon|Windows}}|[https://github.com/davie504/Microsoft-Device-Emulator git][https://www.mediafire. A fixed rip of the simulator can be downloaded on the Internet Archive, though it may have some issues especially on later com/file/u6g8z7sq2lb82re/MSDeviceEmu.zip/file 3.0]|{{✓}}|{{✗}}|{{✓}}|}[https://archive.org/details/WM614Emulator Windows versionsMobile 6.1.4 Emulator Images]
===EmulatorsWindows Phone & Windows 10 Mobile===<div style="max-width:100%; overflow:auto;">{| class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended
|-
! scopecolspan="col6"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation accuracy|Accuracy]]! scope="col"|<abbr title="FreePC /Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended emulators|Recommended]]x86
|-
|Nokia 3410 Windows 10 SDK
|align=left|{{Icon|Windows}}
|[https://archivedeveloper.microsoft.orgcom/en-us/detailswindows/nokiadownloads/sdk-3410-sdk archive/ 10.0.15254.1]<br/>[https://visualstudio.microsoft.0com/vs/older-downloads/ Visual Studio 2017]|Mid
|{{✗}}
|{{✓}}
|{{✓}}
|-
|WPR
|align=left|{{Icon|Windows}}
|[https://github.com/8212369/WPR git]<br/>[https://github.com/mediaexplorer74/WPR mediaexplorer74's fork]
|{{✓}}
|{{~}}
|{{~}}
|}
</div>
 
==Maemo==
 
===Emulators===
{| class="wikitable" style="text-align:center;"
|-
! scopecolspan="col6"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS<Mobile /abbr>! scope="col"|[[Emulation accuracy|Accuracy]]! scope="col"|Active! scope="col"|[[Recommended emulators|Recommended]]ARM
|-
|The MaemulatorWPR|align=left|{{Icon|Linux|WebAndroid}}|[https://thpgithub.io/2023com/maemulator8212369/ 23.2.25WPR git]|?|?
|{{✓}}
|{{~}}
|{{~}}
|}
;The Maemulator==TTPcom==:A compatibility layer for running Bounce Evolution on modern Linux-based systems using qemu user-space emulation. This is not an official port.===Wireless Games Engine <small>([[WGE]])</small>===
==Windows Mobile & Windows Phone seriesMozilla== ===Windows Mobile <small>(PocketPC)</small>===Released in 2000 by Microsoft as their first mobile Firefox OS, originally called "Pocket PC" and made to run on PDA's, the name changed to Windows Mobile when the PDA market began to shrink. WM was initially based on Windows CE before evolving into something unique. It was mainly designed for business users, so it didn't have a lot of games for it. ====Emulators====<div style="max-width:100%; overflow:auto;">{| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation accuracy|Accuracy]]FLOSS! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>Active! scope="col"|[[Recommended emulators|Recommended]]-! scopecolspan="col6"|RequiredPC / x86|-|Microsoft Device EmulatorFirefox OS Simulator|align=left|{{Icon|WindowsWeb}}|[https://github.com/davie504mozilla/r2d2b2g git]</br> [https:/Microsoft/ftp.mozilla.org/pub/labs/fxos-Devicesimulator/index.html WebIDE add-Emulator gitons]</br>[https://wwwweb.mediafirearchive.comorg/web/20181103003207/filehttps:/u6g8z7sq2lb82re/MSDeviceEmuaddons.zipmozilla.org/en-US/file 3firefox/addon/firefox-os-simulator/ Firefox OS 1.01 Simulator]|?|?
|{{✓}}
|[https://archive.org/details/WM614Emulator Image]
|}
</div>
 
===Windows Phone & Windows 10 Mobile===
 
====Emulators====
<div style="max-width:100%; overflow:auto;">
{| class="wikitable" style="text-align:center;"
|-
! scope="col"|Name
! scope="col"|Platform(s)
! scope="col"|Version
! scope="col"|[[Emulation accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended emulators|Recommended]]
|-
|Windows 10 SDK
|align=left|{{Icon|Windows}}
|[https://developer.microsoft.com/en-us/windows/downloads/sdk-archive/ 10.0.15254.1]<br/>[https://visualstudio.microsoft.com/vs/older-downloads/ Visual Studio 2017]
|?
|{{✗}}
|{{✓}}
|-
|WPR (WP7-8)
|align=left|{{Icon|Windows|Android}}
|[https://github.com/8212369/WPR git]<br/>[https://github.com/mediaexplorer74/WPR mediaexplorer74's fork]
|?
|{{✓}}
|{{~}}
|}
</div>
 
==TTPcom's Wireless Games Engine <small>([[WGE]])</small>==
 
==Firefox OS==
 
===Emulators===
{{No current emulators|OS}}
 
==Fire OS==
Fire OS is a mobile operating system developed by Amazon for their Fire line of devices. It is basically a heavily-modified [[Android]] distribution with extensive dependency on Amazon services. Apps sold on the Amazon App Store should run fine on any Android emulator with little to no issue.
 
==Tizen==
 
===Emulators===
{| class="wikitable" style="text-align:center;"
|-
! scope="col"|Name
! scope="col"|Platform(s)
! scope="col"|Version
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Emulation accuracy|Accuracy]]
! scope="col"|Active
! scope="col"|[[Recommended emulators|Recommended]]
|-
|Tizen SDK
|align=left|{{Icon|Windows}}
|[https://developer.tizen.org/development/tizen-studio/download SDK]
|?
|Mid
|{{✗}}
|{{~}}
|}
==Bada Amazon=====Fire OS===Bada (바다) Fire OS is a mobile operating system developed by Samsung Electronics Amazon for their Fire line of devices such as mid- to high-end smartphones and tablet computers. The name It is derived from "바다 (bada)", meaning "ocean" or "sea" in Koreanbasically a heavily-modified [[Android]] distribution with extensive dependency on Amazon services. All phones running Bada were branded with Apps sold on the name Wave, unlike Samsung's Amazon App Store should run fine on any Android devices which are branded as Galaxyemulator with little to no issue===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(sStock)! scope="col"|Version! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Emulation accuracy|Accuracy]]! scope="col"|Active! scope="col"|[[Recommended emulators|Recommended]]|-|Bada SDK|align=left|{{Icon|Windows}}|[https://www.softpedia.com/get/Programming/SDK-DDK/badaSubsystem for Android is recommended as it includes Amazon-SDK.shtml 2exclusive frameworks.0.6]|?|?|{{✗}}|{{~}}|}
==Acknowledgments==
* [https://www.gamedev.net/articles/programming/general-and-gameplay-programming/the-clash-of-mobile-platforms-j2me-exen-moph-r1944 A 2003 article from GameDev.net] about the major Western mobile phone systems.
* [https://web.archive.org/web/20190627164329/http://www2.sys-con.com/itsg/virtualcd/Java/archives/0609/blut/index.html Article] about DoCoMo Java programming.
==See Also==
* [[Kahvibreak]] - preservation project focusing on games for J2ME. Also has Mophun and Nokia 3310 software.
* [[Cellphone games preservation]]
==References==
{{Reflist}}
----{{NEL}}
[[Category:Mobiles|*]]
[[Category:Cellphone emulators|*]]
[[Category:Not yet emulatedOperating systems|*]][[Category:Very early emulationMobile Operating Systems|*]][[Category:Various Emulation]]
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