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Cellphone emulators

10,087 bytes removed, 9 April
Emulators: Update expired links in cellphone emulators section
The situation is quite different in Japan where mobile hardware was much more developed, only loosely Java-based, and major video game developers were much more invested in creating unique and high-quality content that's most obscure and unpreserved, let alone emulated, today. Those are the very different [[wikipedia:Galapagos syndrome|Galapagos mobile phones]] (like NTT DoCoMo i-mode, DeNa, RoID...). Some of these games got ported to the inferior Western hardware but these are in the tiny minority.
<code>.JAR</code> files of Java-based non-Japanese cell phones can be still found online with some effort, namely on WAP sites offering (pirated) mobile content. ===Cellphone / PDA Collections (Archive.org)=== * Includes Games, Softwares, Emulators, SDKs, Firmware, Tools, etc.. {| class="mw-collapsible mw-collapsed wikitable" style="widthfloat: 100%right;"|+! colspan=8| <font color="#151B8D">Cellphone / PDA Collection</font>Platform(s)!File extension
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!Set|J2ME!Date!Registration<br>Required!Collection!Backup/Mirror!Related useful link!Notes!Uploaded by|.jar (.jad descriptor)
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!colspan="8"|Games/AppsSymbian|.sis, .sisx
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|[https://archive.org/details/qinghui.wang qinghui.wang Chinese Mobile Games[N-Gage]]|2021-08-09|{{✗}}|J2ME|{{✗}}|{{✗}}|A complete scrape of the qinghui.wang website, holding about 3500 Java games.|blz (BLZ Installer required)
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|[https://archive[N-Gage (service)|N-Gage 2.org/details/7723_cn_dump 7723.cn J2ME/Symbian games dump0]]|2020.n-09-17|{{✗}}|J2ME, Symbian|{{✗}}|{{✗}}|Scrape of the Chinese site 7723.cn, hosting around 100000 J2ME / Symbian games.|gage
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|[https://archive.org/details/7723-games 7723.cn Games[ExEn]]|2021-12-04|{{✗}}|J2ME, Symbian|{{✗}}|{{✗}}|Full scrape of the chinese mobile website 7723.cn, made by the chinese.|exn
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|[https://archive.org/details/dubigame.tistory.com dubigame.tistory.com Korean mobile games[Mophun]|2021-02-04|{{✗}}|SKT, LGE, KTF, Android|[https://archive.org/details/dubi_20210525 mirror]|{{✗}}|Scrape of the dubigame.tistory.com site, which hosted a collection of Korean SKT/LGE/KTF/Android mobile games during a short timespan.<br/>A mirror of uploaded mobile games to dubigame.tistory.com|mpn
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|[https://archive.org/details/shouji.com.cn-j2me Shouji.com.cn J2ME files scrape]|2020-12-12|{{✗}}|J2MEFlash Lite|{{✗}}|{{✗}}|Scrape of all the J2ME files at site shouji.com.cn|swf
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|[https://archiveBlackBerry OS|.bar, .org/details/mobileheart MobileHeart software downloads scrape]cod (.alx descriptor)|2020-10-23|{{✗}}|J2ME|{{✗}}|{{✗}}WebOS|Scrape of the software downloads sections of www.mobileheart.com|ipk
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|[https://archive.org/details/mobilestore_pk_dump mobilestore.pk / mobile-phones.com.pk downloads scrape]|2020-10-22|{{✗}}|J2MEMRE (privious VRE)|{{✗}}|{{✗}}|Scrape of the still working downloads from the mobilestore.pk and mobile-phonesaxf, .com.pk sites.|vxp (later)
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|[https://archive.org/details/phoneky_dump Phoneky/DownloadWAP J2ME/Symbian software downloads scrape]|2020-10-04|{{✗}}|J2ME, Symbian|{{✗}}|{{✗}}UMI|Full scrape of the J2ME and Symbian downloads section from site phoneky.com / downloadwap.com|jra
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|[https://archiveMORE|.org/details/smartphone_ua_scrape Smartphonemoz, .ua downloads section scrape]|2020-10-02|{{✗}}|J2ME|{{✗}}|{{✗}}||mz
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|[https://archive.org/details/N-Gage2.0GamesArchive N-Gage 2.0 Games Archive]|2020-06-22|{{✗}}PalmOS|N-Gage|{{✗}}|{{✗}}|Contains cracked scene releases and trial versions of N-Gage 2.0 gamesprc, .|pdb
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|[https://archive.org/details/NokiaN-Gage201808 Nokia N-Gage]MiniJ|2018-08-26.mrp|{{✗}}|N-Gage|{{✗}}Windows Mobile|{{✗}}|(older than 7)|.cab, .zip
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|[https://archive.org/details/ngagecrackedgamescollection N-Gage Cracked Games full romset 2020]|2020-01-22|{{✗}}|N-Gage|{{✗}}Windows Mobile|{{✗}}(newer)|All releases are cracked, allowing them to be played on an N-Gage without having to deal with the "Memory card is corrupted" error.|xap
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|[https://archive.org/details/mypalm.ru mypalm.ru downloads section]Windows Phone|2021-03-04|{{✗}}|PalmOS|{{✗}}|{{✗}}|Scrape of the downloads section of mypalm.ruxap, .appx (later), with software for PalmOS devices.|appxbundle
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|[https://archiveAndroid|.apk (.org/details/hpc_ru hpcapks, .ru PDA software]| 2020-08-06|{{✗}}|PalmOS|{{✗}}|{{✗}}|Scrape of all softwareapkm, .xapk), .obb, screenshots and descriptions from hpc.ru|aab
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|[https://archive.org/details/litoli_afpda litoli.com / afpda.com]iOS|2020-08-04|{{✗}}|PalmOS|{{✗}}|{{✗}}|PDA software from the litoli.com / afpdaipa, .app, .com forum downloadspxl (legacy), .|deb (jailbroken apps)
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|[https://archiveMotoEZX|.org/details/Palm-Redumppkg (.org2019-04-27 Palm - Redump.org 2019-04-27]|2019-05-18|{{✗}}|PalmOS|{{✗}}|{{✗}}||mpkg)
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|[https://archive.org/details/gsmhosting-palmosthread Palm OS Software/Game Dump from GSMhosting.com]|2019-04-27|{{✗}}|PalmOSMotoMAGX|{{✗}}|{{✗}}|Scraped this thread from GSM Hosting to download all attachments.http://forummgx, .gsmhostingmpkg, .com/vbb/f487/palm-appz-games-202671|pep
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|[https://archive.org/details/tucows_306539_320x320_Games_Pack 320x320 Games Pack]BREW|2019-04-27|{{✗}}|PalmOS|{{✗}}|{{✗}}(and later EZweb)|This suite contains a bundle of games designed for 320x320 Tungsten and Sony CLIE handhelds. It includes: Hot Checkers, Hot Pipes, Card House, Hot Hangman, Memory Coach, Hot Lines and Hot Sokoban. Each game can be installed separately, to prevent memory space wastemod (.|mif descriptor)
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|[https://archive.org/details/palmkiwadump Software and games for Palm OS]|2021i-05-17mode (Doja)|{{✗}}|PalmOS|{{✗}}|{{✗}}|While these files where available at some point on my google drive directory, and it's uploaded on some sites this is the only version i can support as my own and can confirm that this is actually the full files not modified by the google antivirus stuff.|jar (.jam descriptor)
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|[https://archive.org/details/waper_ru_death waper.ru deathgrab (incomplete dump)]| 2020-08-04|{{✗}}|J2MEEZplus|{{✗}}|{{✗}}|Partial grab of the rotting website waper.ru, hosting countless pieces of mobile software / games.|kjx
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|[https://archive.org/details/j2me-archive-unified-2019-09 Unified archive of J2ME software (2019-09)]|2019-09-14|{{✗}}|J2ME|{{✗}}|{{✗}}WIPI|This is a unified collection of J2ME (Java Micro Edition) games from manysources. Each archive is a complete collection of all J2ME software availablefrom its source at the time of archiving.|jar
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|[https://archive.org/details/qualcomm-brew-games Qualcomm BREW Games]|2021-08-02|{{✗}}Maemo|BREW|[https://mega.nz/file/vxV0VLiL#meOfMmDKo3TjywdrDta-Jzq0eenFnuQvdjwAxjyKjag ✓]<br/>[https://mega.nz/#F!LfRQCYqR!Bc_lPnMJbH5pYGZx7IB-Qw 2008-2010]<br/>[https://mega.nz/#F!fSZmBQbK!cOhvnFTNoI375xGjxCT9fg 2015-2018]<br/>[https://www.mediafire.com/folder/b65px7qldysq9/Games Mirror]|[https://www.4shared.com/rar/VYYDAE2U/BREW_by_Straces.html Super Backup + more games]|Qualcomm BREW mobile games archive from 2 different Mega folders.|deb
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|[https://archive.org/details/ktf-brew Korean BREW 358 Mobile Games]|2021-10-20|{{✗}}|KTF BREWMeeGo|[https://drive.google.com/file/d/1lqooICJIZKXSLYGBEmWPixL62_U2u09I/view ✓]|{{✗}}|358 KTF BREW games, courtesy of DUBIGAME|deb
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|[https://archive.org/details/ktf.....game..qpst. Korean BREW eMule network Mobile Games]|2021-10-20|{{✗}}|KTF BREWDanger Hiptop|[https://mega.nz/file/uTwG3RpI#G9YKztyKE18HlhF6CX6wt_zSDwyxmYjkxewtoZxkV8c ✓]|{{✗}}|Archive of 2003-2004-ish KTF BREW games found at the eMule network, courtesy of Kraze.|bndl
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|[https://archive.org/details/zeebo-game-app-compilation-open-zeebo Zeebo Game & App Compilation[WGE]]| 2021-07-30|{{✗}}|Zeebo|[https://mega.nz/file/A6h1XArB#iSwtRslH_nG1wo76JzjO6T26d2RIAiH0EXaRH-Tr6qQ ✓]|{{✗}}|Zeebo game console games and appswga (.|wgc descriptor)
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|[https:Tizen|.tpk|} <code>.JAR<//archivecode> files of Java-based non-Japanese cell phones can be still found online with some effort, namely on WAP sites offering (pirated) mobile content.org ==Oracle=====Java 2 Micro Edition <small>(J2ME)</detailssmall>==={{Infobox console|title=J2ME /HugeJavaMobileGameDump Huge Java ME|logo=J2ME.png|logowidth=220|developer=[[wikipedia: Sun Microsystems|Sun]]→[[wikipedia: Oracle Corporation|Oracle]]|type=Cellphone / Mobile Game Dump (67,000 files)]|2018-06generation=6th generation -088th generation|{{✗}}release=2000|J2MEdiscontinued=2020 ([https://web.archive.org/web/20200116213231/http://wapshop.gameloft.com/wifi/product.php?product=2729&cat=newgames&ms_sid=4&phoneId=4880&c=55&ms_sid=4 Gameloft])|emulated={{}}|{{✗}}|Over 67:''This page is about emulating J2ME on other systems. For the inverse, see [[Emulators on J2ME]].'' A free cross-platform language capable of working in devices with highly reduced capabilities. It was basically Java stripped down to the bare essentials.While originally not intended for games (until its more advanced game-oriented API came), it became the ''de facto'' market standard for cell phone gaming - due in no small part to the SDK being free and without licensing costs. <i>[[Mascot Capsule 3D]]</i> is a proprietary 3D graphics engine developed by Hi Corporation. It was mostly used in Japanese cellphone devices,000 files from but it also made it overseas featured in many Sony Ericsson devices. Many developers made use of this tech to bring higher quality 3D graphics on the FTPs Sony Ericsson version of their J2ME games. Currently, the Android-exclusive [[J2ME Loader]] is able to run most of the 2D and 3D (with [[Mascot Capsule 3D]] exclusive) J2ME games. On desktops [[KEmulator]] and [[FreeJ2ME]] should suffice for most games, but there's a couple minority of Java Mobile game sitesgames making use of obscure vendor-specific APIs supported only on their respective SDK tools. Given the scarcity of such tools, this list aims to comprehensively list the available ones for convenience. One  ; If you don't want to mess with these J2ME emulators, just use [[Kahvibreak]] - mastiwappreservation project focusing on games for J2ME (including [[#Mophun|Mophun]] and [[#Monochrome_mobile_phones|Nokia 3310]] software and emulators).com  <div style="max-width:100%; overflow:auto;">{|class="wikitable" style="text- is now completely offline.align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|[[Mascot Capsule 3D]]!scope="col"|Accuracy!scope="col"|VM!scope="col"|Derived from!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended
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!colspan="10"|PC / x86 <small>(Emulators)</small>|-|[[KEmulator]]|align=left|{{Icon|Windows}}|[https://archive.org/details/tocmobile TOC MobileKEmulator103 1.0.3]<br/>[https://nnp.nnchan.ru/kem/ 2.15] <small>(nnmod)</small>|2019{{✓}}<small>(nnmod)</small><ref>[https://drive.google.com/file/d/1T-10-12xZO_iY46zx3JN1hYxAiIHY5lhvAhG0/view 1.0.3 modded + Mascot Capsule 3D support]</ref>|Mid|Host JVM| —
|{{✗}}
|J2ME, Symbian|{{}}<small>(nnmod)</small>|{{}}|Mobile (Symbian/Java) games from TheOldComputer.com|
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|MahoLator|align=left|{{Icon|Windows|Lin}}|[https://archivennp.orgnnchan.ru/detailsml/somej2me Some J2ME games2024.216.3]|2021-05-19
|{{✗}}
|J2MEMid|?| —
|{{✗}}
|{{}}|Some j2me{{~}}|-|[[FreeJ2ME]]|align=left|{{Icon|Java|LiA}}|[https://github.com/hex007/freej2me/actions git]|{{~}}|Mid|Host JVM| —|{{✓}}|{{✓}}|{{✓}}
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|SJ Boy|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/20061120062624/http://www.sjboy.cn:80/nokia-new-seriessetup.zip Beta 4]<br/>[https://mega.nz/#!9U0lXBBC!n3CraS74FmdEvCq-2008 Nokia New Series 2008Gdc8w8kSnqyvQ1Ge6gUReEzKmpY Special Edition]|2021-05-04
|{{✗}}
|J2ME, SymbianMid-Low| —| —|?
|{{✗}}
|{{~}}
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|[[EKA2L1]]
|align=left|{{Icon|Windows}}
|[https://github.com/EKA2L1/EKA2L1/releases Automatic CI builds]
|{{✗}}
|A compilation of programs for Nokia mobile phones (both Symbian Series 60 and Series 30/40) in SIS and JAR (Java) formats.Mid
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| —
|{{✓}}
|{{✓}}
|{{✓}}<br/><small>(Only MIDP 1.0 - S60v1)</small>
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|[[SquirrelJME]]|align=left|{{Icon|Java}}|{{SquirrelJMEVer}}<br/> [https://archivebuildbot.libretro.orgcom/detailsnightly/some-vxp-and-java-games-for-nokia-216 Some Vxp And Java Games For Nokia 216libretro core]|2020-07-06<br/>
|{{✗}}
|Nokia MRE{{SquirrelJMEAccuracy}}|Custom (Java)|[https://soundsip.com/nokia-mre-vxp-softwares-apps.xhtml ✓]<br/>[https://soundsip.com/nokia-mre-vxp-games.xhtml ✓]|{{}}|Games for the Nokia 216 phone.{{✓}}|{{~}} <small>(WIP)</small>
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|Jademula|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/20090924013332/http:/mrp-games Mythroad (China Mobile/Cherry Mobile) games archive (MRP)jademula.kontechs.de 0.23][https://github.com/RobDangerous/Jademula git]|2021-04-23
|{{✗}}
|MiniJMid|Host JVM|?|{{✓}}
|{{✗}}
|{{✗}}
|2576 (with duplicates) Mythroad games I collected from random sites.
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|ME4SE|align=left|{{Icon|Java}}|[https://archivesourceforge.orgnet/projects/detailskobjects/MythroadArchive Mythroad Archivefiles/me4se/2.2.0 2.2.0]|2020-02-05
|{{✗}}
|MiniJMid|Host JVM|?|{{✓}}
|{{✗}}
|{{✗}}
|Mythroad is a platform used by China Mobile and Cherry Mobile mobile phones. This is an archive of software that runs on Mythroad, all of which are in the .mrp file format.
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|Pstros|align=left|{{Icon|Java}}|[https://web.archive.org/detailsweb/20060720210353/http://docomoezweb DoCoMo i-Mode & EZplus App Archivewww.volny.cz/molej/pstros/download.htm 1.5.2]<br/>[https://web.archive.org/web/20171028060614/http://mujweb.cz/molej/pstros/download.htm 1.6.1]|{{✗}}|Mid|Host JVM|?|?|2020-04-09{{✗}}
|{{✗}}
|i-mode, EZplus
|[http://www.mediafire.com/file/kbjekejy1h9nauv/DocomoEZweb.7z/file ✓]
|{{✗}}
|This contains ~600+ iMode & ~600+ EZweb games, tools, emulators/simulators & various items.
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|Micro Emulator|align=left|{{Icon|Java|Windows|mcOS|Lin}}|[https://github.com/artem-frolov/microemu git][https://archivesourceforge.orgnet/projects/microemulator/files/detailsmicroemulator/japanese-jam-jar-pack-12.0.4 2.7z Japanese JAM JAR Pack 10.7z4]|2020-08-18
|{{✗}}
|i-modeMid|Host JVM| —|{{✓}}
|{{✗}}
|{{✗}}
|Using JSON files from 200817 Japanese Personal Site Pack 1, these are all the available I-Mode JAM and JAR files.
In subfolders based on URL path, not organized further or tested.
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|Minisoyo|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/20061026100050/http://mitsubishimobilegames Mitsubishi H8000 Serieswww.sjboy.cn: Super Game Pack80/images/minisoyo_en.zip 0.0.2]|2021-01-27{{✗}}|Low|?|?
|{{✗}}
|i-mode, EZweb
|{{✗}}
|{{✗}}
|Game pack for Mitsubishi navigation systems in the H8000 series. Along with some original games, it includes versions of Namco games designed for i-mode and EZweb-based phones. .cue/.bin dump.
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|MidpX (NHAL Win32 Emulator)|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/20070831144240/http://kwyshell.myweb.hinet.net 1.0.1]<br/>[https://destinypenguin-doja destinypenguin DoJa archivemidp2exe.softag.com midp2exe]|2021-01-02{{✗}}|Low|?|?
|{{✗}}
|Doja
|{{✗}}
|{{✗}}
|Archive of *.jad *.jam and *.jar files for Japanese feature phones listed on http://destinypenguin.web.fc2.com
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|MPowerPlayer<br/>MPowerPlayer SDK|align=left|{{Icon|Windows|Linux|Mac}}|[https://web.archive.org/web/20070126100250/http://mpowerplayer.com:80/mppwin.zip 2.0]<br/>[http://web.archive.org/detailsweb/megaman20070219134458/http://mpowerplayer.com/products-mobile JP J2ME Megaman Mobile Game Archivesdk.php Build 1185]|2021-01-17
|{{✗}}
|J2ME (JPN Megaman Mobile)Low|[https://www.4shared.com/zip/DQOhpN7Ace/MegamanMobile.html ✓]?|?
|{{✗}}
|Japanese J2ME Megaman mobile games retrieved from http://themechanicalmaniacs.com/articles/keitai.php
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|[https://archive.org/details/DSEffectsJ2MEArchives DSEffects Java Games Archive]
|2021-03-30
|{{✗}}
|J2ME
|{{✗}}
|-
|Midp-Emulator
|align=left|{{Icon|Windows}}
|[https://web.archive.org/web/20070729182344/http://www.perimind.com/midpEmul.zip 1.31][https://github.com/ichisadashioko/midp-emulator git]
|{{✗}}
|DsEffects was an italian mobile gaming company founded in 2000 by Dario Scaccia.Low|?|-|[https://archive.org/details/iceage4con_arjpilyx_202108 THQ Wireless Game Collection]|2021-08-08?
|{{✗}}
|J2ME (THQ Wireless)
|{{✗}}
|{{✗}}
|This is my THQ Wireless game (.jar) collection.
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|[[GameMagic S60]]|align=left|{{Icon|Windows}}|[https://archivegamemagic-s60.download.it 1.2.org/details/miscs-SWF-uzsmart Miscellaneous Flash Lite SWF files1]|2020-10-23{{✗}}|Low|?|?
|{{✗}}
|Flash
|{{✗}}
|{{✗}}
|Pack of miscellaneous SWF files (Likely compatible with Adobe Flash Lite) from Uzsmart.ru
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|[[N-GAGE COOL!]]|align=left|{{Icon|Windows|Lin}}|[https://web.archive.org/detailsweb/20060214111930/http://J2MEarchivesMay2020 J2ME Software archives - May 2020www.amazingmobile.com:80/DownFiles/NgageCool(Trial).zip 1.2.1 (Trial)]<small>($)</small>|{{✗}}|Low|?|2020-05-24?
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|Preservation archive of software for the J2ME platform. May-2020 backup.
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|midp-emulator|align=left|{{Icon|Java}}|[https://archivegithub.orgcom/detailsichisadashioko/j2memidp-hipnosis J2ME Personal Sanitized Archiveemulator git]| 2020-12-27
|{{✗}}
|J2MELow|Host JVM| —|{{}}|{{}}|This archive is more than a collection of .jar files gathered from the internet. Instead, is a sanitization project of a particular and reduced selection of games that i'm interested in.?|-!colspan="10"|PC / x86 <small>(SDKs)</small>
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|Nokia SDKs|align=left|{{Icon|Windows}}|[https://archive.org/details/nokia_sdks_n_dev_tools Part 1] <br/>[https://archive.org/details/Over5000MobileGames (The J2ME Archives) Over 5000 Mobile Gamesnokia_sdks_n_dev_tools2 Part 2]<br/>[https://archive.org/details/nokia_sdks_n_dev_tools3 Part 3]|2018-11-02
|{{✗}}
|J2MEMid|?|?
|{{✗}}
|{{✗}}
|Collection of 5000+ year 2002-2005 J2ME games for early Java mobile phones. Contains some pretty old B&W games for first generation Java phones like the Nokia 3410 or Siemens ones.|{{~}}
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|Sony Ericsson SDKs|align=left|{{Icon|Windows}}|[https://archive.org/details/nokiasemc_java_me_cldc_sdk.2-hry5-pack Nokia Hry0-6 2.5.0.6]|2020<br/>[http://www.mediafire.com/file/65sd9rfoe9d0c2q/semc_java_me_cldc_sdk.2-5-080-106.exe/file Mirror]|{{}}|J2MEMid|?|?
|{{✗}}
|{{✗}}
|Pack of Nokia games.|{{~}}
|-
|Siemens SDKs|align=left|{{Icon|Windows}}|[https://archive.org/details/javasiemens-symbianclub.ru-aplikacehry_202008 Java, Symbian apps & gamessiemens-emulators Site 1]<br/>[http://www.siemensmania.cz/emulatory.php Site 2]|2020-08-09
|{{✗}}
|J2ME, SymbianMid|?|?
|{{✗}}
|{{✗}}
|pack of stuff from the net.|{{~}}
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|Motorola SDKs|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/Cellphone_game_packs_from_sCZther Cellphone game packs from sCZther20070213084711if_/http://trix2.cellmania.com:80/downloads/downloads/files/sdk41ga.zip 4.1]<br/>[https://web.archive.org/web/20051106121510if_/http://trix2.cellmania.com:80/downloads/downloads/files/SDK521.zip 5.2.1]|2020-07-16
|{{✗}}
|J2MEMid|?|?
|{{✗}}
|{{✗}}
|Cellphone game packs from sCZther.|{{~}}
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|Motorola iDEN SDK|align=left|{{Icon|Windows}}|[https://archivemotorola-iden-sdk-for-j2me.org/details/mobilesymbian17082019software.7z Mobile Games - Symbian (20191008)informer. 7zcom Mirror]|2019-08-17|{{✗}}|SymbianMid|?|?
|{{✗}}
|{{✗}}
|Symbian Mobile Games.|{{~}}
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|LG SDK|align=left|{{Icon|Windows}}|[https://archivewww.orgsoftpedia.com/detailsget/J2mepacks Collection of J2ME game packs]|2020Programming/SDK-DDK/LG-SDK-for-Java-07ME-06Platform.shtml 1.5 Mirror]
|{{✗}}
|J2MEMid|?|?
|{{✗}}
|{{✗}}
|Downloaded from various sites.|{{~}}
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|Samsung Java SDK|align=left|{{Icon|Windows}}|[https://archivewww.orgsoftpedia.com/detailsget/nokiaProgramming/SDK-hry.DDK/Samsung-jarJava-cca-560-her Nokia Games J2MESDK.shtml 1.2.2 Mirror]|2020-07-06
|{{✗}}
|J2MEMid|?|?
|{{✗}}
|{{✗}}
|Around 560 Nokia J2ME games.|{{~}}
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|Zucotto Wireless Whiteboard SDK|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/20010906063602if_/http://www.zucotto.com:80/whiteboard/siemens-x-6-and-x-7 Siemens X6downloads/X7 J2ME gamesWB_SE_2_0_Setup.exe 2.0]|2020-07-06
|{{✗}}
|J2ME (Siemens)Low|?|?
|{{✗}}
|{{✗}}
|J2ME games for the Siemens X6 and X7 cellphones.
|
|-
|[https://archive.org/details/siemens-e SIEMENS ( E)]
|2021-10-12
|{{✗}}
|J2ME (Siemens)
|{{✗}}
|{{✗}}
|Multimedia for siemens mobile phones
J2me games and apps, mmf, midi, wav, jpg and etc.
|
|-
!colspan="10"|[https:Mobile //archive.org/details/hry_20210121 J2ME games]|2021-01-21|{{✗}}|J2ME|{{✗}}|{{✗}}|Some J2ME games from a CD backup.|ARM
|-
|[[J2ME Loader]]|align=left|{{Icon|Android}}|[https://archiveplay.google.orgcom/store/apps/details?id=ru.playsoftware.j2meloader {{JLVer}}]<br/random>[https://github.com/nikita36078/J2ME-j-2-me Random J2ME gamesLoader/releases git]<br/>|2020[https://install.appcenter.ms/users/nikita36078/apps/j2me-07-06loader/distribution_groups/testers dev]|{{}}|J2MEHigh|Host JVM<br/><small>(Dalvik dynarec)</small>| —|{{}}|{{}}|A pack of J2ME cellphone games that was laying on my drive, from various sources.|{{✓}}
|-
|[[JL-Mod]] <small>(JL fork)</small>|align=left|{{Icon|Android}}|[https://archivegithub.orgcom/detailswoesss/240xJL-320Mod/releases {{JLModVer}}]<br/>[https://github.com/woesss/JL-Mod/releases/tag/continuous Development build]|{{✓}}|High|Host JVM<br/><small>(Dalvik dynarec)</small>|J2ME-sLoader|{{✓}}|{{✓}}|{{✓}}|-40 240x320 S40 J2ME games|Zhixiaoyou <small>(JL fork)</small>|align=left|{{Icon|Android}}| [http://m.danji100.com/game/62519.html 1.2]|2020-07{{✗}}|Mid|Host JVM<br/><small>(Dalvik dynarec)</small>|J2ME-06Loader
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|Nokia S40 standard cellphone games with the resolution 240x320.
|
|-
|[https://4pda.to/forum/index.php?showtopic=131859 J2ME Runner]|align=left|{{Icon|Android}}|[https://docs.google.com/uc?export=download&id=0B0WSQzohaqtBa0ZpSHUwUUxqYXM 2.0.3.7]<br/>[https://web.archive.org/detailsweb/20110223233807/http://www.netmite.com/android Netmite.com]<br/sony-ericsson-k-7-and-k-8 Sony Ericsson K7>[https://github.com/GFOXSH/K8 J2ME gamesmidp2apk midp2apk]|2020-07-06{{✗}}|Low|?|?
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|Games for the Sony Ericsson K7 and K8 cellphones.
|
|-
|Jbed|align=left|{{Icon|Android|WinMobile}}|[https://archiveforum.xda-developers.orgcom/detailsattachments/nokiajbed-6230-J2ME Nokia 6230 J2ME gameszip.668332 2.3.1] <small>(Android)</small><br/>[https://4pda.to/forum/index.php?showtopic=157845 2010]<small>(WinMobile)</small>|2020-07-06{{✗}}|Low|?|?
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|Games for the Nokia 6230 cellphone.
|
|-
|Jblend|align=left|{{Icon|Android|WinMobile}}|[https://archiveforum.xda-developers.orgcom/detailsattachments/mobiles24j2me Mobiles24jblend-rar.com J2ME Complete Game Archive589116 0.1] <small>(Android)</small><br/>[https://4pda.to/forum/index.php?showtopic=1333 Full-screen]<small>(WinMobile)</small>|2020-04-20{{✗}}|Low|?|?
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|A complete copy of all 21,529 games available at Mobiles24 organized (many dupes of games for different resolution devices).
|
|-
|Project Kava|align=left|{{Icon|KaiOS}}|[https://archivegitlab.orgcom/detailssuborg/rugame rugame.mlproject-kava git]|2019-10-17
|{{✗}}
|J2MELow|?|J2meJS
|{{✗}}
|[https://mega.nz/#F!vPwCFIrA!LYJoLJvGnDbRTjKAnyhD-g part2]
|Assorted Java software from rugame.ml
|
|-
|[https://archive.org/details/mobilej2me20191008 Mobile Games - J2ME (20191008)]
|2019-08-10
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|Collection of 279,000 J2ME Mobile Games.
|
|-
|J2meJS|align=left|{{Icon|KaiOS}}{{Icon|FirefoxOS}}|[https://archivegithub.orgcom/detailsRosabis/Psychex PsychexJ2meJS git]|2019-09-15
|{{✗}}
|J2MELow|?|?
|{{✗}}
|{{✓}}
|{{✗}}
|Psychex's mobile Java game collection.
|
|-
|[[phoneME]]| -|[https://archive.org/details/800j2megames_201805 phoneme-svn.dump SVN Dump]|Vendor Specific|Reference<br/>Implementation|KVM <small>(The J2ME ArchivesReference<br/>Implementation) Pack of 800 J2ME games]</small>|Reference<br/>Implementation|2018-05-09{{✓}}
|{{✗}}
|J2ME
|{{✗}}
|-
|[[phoneME]] <small>(unofficial)</small>
|align=left|{{Icon|Android|Maemo}}<br/>{{Icon|MeeGo}}<br/>{{Icon|WinMobile|PocketPC|WinCE}}
|[https://github.com/nikita36078/phoneME-android git]<br/>[https://web.archive.org/web/20180305064344/http://davy.preuveneers.be/phoneme/?q=node/10 b168 rev20547]
|{{✗}}
|This item is part of an effort to archive as many J2ME software as possible before it disappears completely. Focus is on early era games (2002-2005).Low|PhoneME|-|[https://archive.orgPhoneME Advanced<br/details/1000_J2ME_Games_Pack ><small>(The J2ME Archivesunofficial) 1000 J2ME Games Pack]|2017-12-18</small>
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|This item is part of an effort to archive as many J2ME software as possible before it disappears completely. Focus is on early era games (2002-2005).
|
|-
|KarinME <small>(Based on MicroEmu)</small>|align=left|{{Icon|Maemo}}|[https://archiveopenrepos.orgnet/content/detailskarinzhao/NokiaJavaGames (The J2ME Archives) Nokia Java Gameskarinme 3.0.1]|2019-08-01
|{{✗}}
|J2MEMid|?|?
|{{✗}}
|{{✗}}
|This item is part of an effort to archive as many J2ME software as possible before it disappears completely. Focus is on early era games (2002-2005).|{{~}}
|-
|midpath4dingoo|align=left|{{Icon|Dingoo}}|[https://code.google.com/archive.org/detailsp/Sasisamidpath4dingoo 3.ruHugeJavaMobileGameDump Huge Java Mobile Game Dump0]|2018-06-08
|{{✗}}
|J2ME?|?|?|{{✓}}
|{{✗}}
|{{✗}}
|Over 103,000 files from the FTPs of a couple of Java Mobile game sites. One - mastiwap.com - is completely gone.
|
|-
|midp4palm|align=left|{{Icon|PalmOS}}|[httpshttp://archivejava.coe.psu.ac.orgth/detailsJ2ME/nokia33103g2017gamepack Nokia 3310 3G ( 2017) Game PackPlam 1.0]|2019-07-18
|{{✗}}
|J2ME?|?|?|{{✓}}
|{{✗}}
|{{✗}}
|This is a small collection of J2ME games that I (ONLYUSEmeFEET) have spent hours verifying that run on the new Nokia 3310 3G (2017).
|
|-
|Coretek Delta java manager|align=left|{{Icon|WinMobile}}|[https://archive4pda.orgto/detailsforum/touch-j-2-me J2ME Touch gamesindex.php?showtopic=67476 2006d]|2020-07-06{{✗}}|?|?|?
|{{✗}}
|J2ME (Touchscreen)
|{{✗}}
|{{✗}}
|Games for touch screen java cellphones.
|
|-
|Esmertec Java (jeodek)|align=left|{{Icon|WinMobile}}|[https://archive4pda.orgto/detailsforum/j2me128x128ulozto Java 128x128 uložindex.to dumpphp?showtopic=67476 20070425 build]|2019-05-06{{✗}}|?|?|?
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|Dump of various collections of 128x128 java phone games from the czech filesharing site Ulož.to
|
|-
|TAO Intent Java MIDlet manager|align=left|{{Icon|WinMobile}}|[https://archive4pda.orgto/detailsforum/phonekyindex.comphp?showtopic=67476 1.zip phoneky.com1 build]|2019-07-29{{✗}}|?|?|?
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|Mobile Java games from files from phoneky.com
|
|-
|IBM J9|align=left|{{Icon|WinMobile}}|[https://archive4pda.orgto/detailsforum/filesindex.dertzphp?showtopic=67476 6.in files1.dertz.in0]|2019-07-29{{✗}}|?|?|?
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|Mobile Java games from files.dertz.in
|
|-
|Mitac JVM|align=left|{{Icon|WinMobile}}|[https://archive4pda.orgto/detailsforum/mpbus-J2ME Mpbusindex.com J2ME downloads section archivephp?showtopic=67476&st=20 Build]|2021-10-16{{✗}}|?|?|?
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|Scrape of the J2ME downloads section from Chinese site mpbus.com / mpbus.net
|
|-
|CrEme JVM|align=left|{{Icon|WinMobile}}|[https://archive4pda.orgto/detailsforum/cd26s-personal-j2me-archive ChicDead26's Personal J2ME Archiveindex.php?showtopic=67476&st=20 4.12]|2021-08-14{{✗}}|?|?|?
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|This pack includes 283 games, ranging from popular games from back then to bootlegs of several kinds. May also include some roms, built-in with their respective emulators.
|
|-
|Micro Emulator <small>(Converter)</small>|align=left|{{Icon|Android|Maemo}}|[httpshttp://archivemicroemu.blogspot.orgcom/details2009/java-games08/converting-collectionjavame-betaapplications-verto.-31html?m=1 Android]<br/>[https://code.12google.2019.-7z Java Games Collection (Beta Ver. 31.12.2019)com/archive/p/microemu/wikis/Maemo. 7zwiki Maemo]|2020-10-31
|{{✗}}
|J2MELow|Host JVM| —|{{✓}}
|{{✗}}
|{{✗}}
| java cellphones games.
|
|-
|[[phoneME]]-feature devices <small>(unofficial)</small>|align=left|{{Icon|Symbian|WinCE}}|[https://archivegithub.orgcom/detailshbao/300mobilejavagames Pack of 300+ games for old java phonesphonemefeaturedevices git]|2019-07-29|{{✗}}|J2MELow|phoneME CLDC|phoneME Feature|{{✓}}
|{{✗}}
|{{✗}}
|These are games in .jar format for old mobile phones before the smartphone era
Phones with Android or iOS won't run these, and even if you have a phone that can run them they aren't all compatible with all devices.
|
|-
!colspan="10"|[https://archive.org/details/mophun-archive-1.0 Mophun Archive 1.0]|2021-01-02|{{✗}}|Mophun|[https://mega.nz/folder/M59gSSRQ#4_rFMoHhhUH1D-N7GuEGMA ✓][https://cdn.discordapp.com/attachments/793085042020450324/795020748975767562/Mophun_Archive_1.0.zip Mirror]|{{✗}}|The first release of the Mophun games archive.|Consoles
|-
|[[PSPKVM]]|align=left|{{Icon|PSP}}|[http://sourceforge.net/projects/pspkvm/files/latest/download 0.5.5 Final Edition]<br/>[https://archivegithub.orgcom/detailsvadosnaprimer/MobywareJAR Mobyware JARspspkvm git]|2019-02-07
|{{✗}}
|J2MEMid|phoneME CLDC|phoneME Feature|{{✓}}
|{{✗}}
|{{}}|Mobyware JARs|
|-
|Bittboy-J2ME|align=left|{{Icon|Bitt-Boy}}<br>{{Icon|Pocket-Go}}<small>(Miyoo)</small>|[https://archivegithub.orgcom/detailspthalin/MobywareSISAndSISX Mobyware SIS And SISXbittboy-j2me git]|2019-02-07
|{{✗}}
|SymbianMid|phoneME CLDC|phoneME Advanced|{{✓}}
|{{✗}}
|{{~}}
|-
|Midpath
|align=left|{{Icon|RetroFW}}
|[https://github.com/jbanes/midpath git]
|{{✗}}
|Mobyware SIS and SISX files.Mid|?|?|{{✓}}|{{✓}}|{{~}}
|-
|[[phoneME]] <small>(unofficial)</small>|align=left|{{Icon|GP2X|Wiz}}<br>{{Icon|Caanoo}}|[https://archivegithub.orgcom/detailsj2me-preservation/sasisa.ru sasisa.ru]|2019phoneME-02GP2X-14SDL git]
|{{✗}}
|J2MEMid|phoneME CLDC|phoneME Feature|{{}}|{{~}}|Sasisa.ru's mobile games.|{{~}}
|-
|Pstros-nds|align=left|{{Icon|NDS}}|[https://archivewww.gamebrew.org/detailswiki/appdownPstros_NDS 0.77237.cn appdown2 r6][https://github.7723.cncom/ole00/pstros-nds git]|2019-02-14
|{{✗}}
|J2MELow|?|?|{{✓}}
|{{✗}}
|{{✗}}
|appdown.7723.cn's mobile games.
|
|-
!colspan="10"|[https://archive.org/details/Virtualdos.free.fr.7z Virtualdos.free.fr. 7z]Browser|2019-02-19|{{✗}}|J2ME|{{✗}}|{{✗}}|Java games.|
|-
|JS2ME|align=left|{{Icon|FirefoxOS}}|[https://archivegithub.orgcom/detailsszatkus/terbaik.my.to.7z terbaik.my.to.7zjs2me git]|2019-02-19
|{{✗}}
|J2ME?|?|?|{{}}|{{}}|Java games, not a complete backup of the site.|?
|-
|Pluotsorbet|align=left|{{Icon|FirefoxOS}}|[https://archivegithub.orgcom/detailsmozilla/mobile-j-2-me.-7z Mobile J2ME Gamespluotsorbet git]|2020-09-19|{{✗}}|J2ME
|{{✗}}
|?|?|?|{{}}|Infinitesimally small piece of gaming history that would otherwise be lost to time{{✓}}|?|}</div> ; To play J2ME games on Emulator through Emulator.<div style="max-width:100%; overflow:auto;">{|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Through!scope="col"|[[Mascot Capsule 3D]]!scope="col"|Accuracy!scope="col"|VM!scope="col"|Derived?!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended
|-
|[[J2ME Loader]]|align=left|{{Icon|Switch|Windows|Linux}}|[https://archiveplay.google.orgcom/store/apps/details?id=ru.playsoftware.j2meloader {{JLVer}}]<br/>[https:/the/github.com/nikita36078/J2ME-promiseLoader/releases git]<br/>[https://install.appcenter.ms/users/nikita36078/apps/j2me-funy 47 Misc JAR Cell Phone Gamesloader/distribution_groups/testers dev]| <b>Windows/Linux</b> :<br/>[[Android emulators|Android emulators]]<br/><b>Nintendo Switch</b> :<br/>Switchroot|{{✓}}|High|Host JVM<br/><small>(Dalvik dynarec)</small>| —|{{✓}}|{{✓}}|{{✓}}|2021-09|[[JL-29Mod]] <small> (JL fork)</small>|align=left|{{Icon|Switch|Windows|Linux}}|[https://github.com/woesss/JL-Mod/releases {{JLModVer}}]<br/>[https://github.com/woesss/JL-Mod/releases/tag/continuous Development build]| <b>Windows/Linux</b> :<br/>[[Android emulators|Android emulators]]<br/><b>Nintendo Switch</b> :<br/>Switchroot|{{✓}}|High|Host JVM<br/><small>(Dalvik dynarec)</small>|J2ME-Loader|{{✓}}|{{}}|{{}}|From a pack I downloaded called TOP100 Handy Games - Nokia Siemens LG Motorola Samsung Sony Ericsson |[[English 2009PSPKVM]] from Usenet. It is decidedly not 100 games.|align=left|{{Icon|Android|iOS|Windows|macOS|Lin}}<br/>{{Icon|LiA|PSVita|Switch}}<br/>{{Icon|Symbian|BB}}<br/>{{Icon|MeeGo|Pandora|Pyra}}<ref group=N> Run J2ME apps on BlackBerry 10 -J2ME loader (and possibly PlayBook through PPSSPP)</ref>|[httpshttp://archivesourceforge.orgnet/projects/pspkvm/files/detailslatest/Salingunegdownload 0.5.xtgem5 Final Edition]<br/>[https://github.com.7z Salinguneg.xtgem/vadosnaprimer/pspkvm git]| <b>Vita</b> : [https://github.com.7z/TheOfficialFloW/Adrenaline/releases Adrenaline]<br/>|2019-02-19<b>Others</b> : [[PPSSPP]]
|{{✗}}
|J2MEMid|phoneME CLDC|phoneME Feature|{{✓}}
|{{✗}}
|{{}}|Java games.|
|-
|[https:[SquirrelJME]]|align=left|{{Icon|Windows|Linux|Mac}}<br/>{{Icon|APK|iOS|Vita}}<br/archive.org>{{Icon|PS2|GCN|NX}}<br/details/dedomil>{{Icon|3DS|Wii|WiiU}}<ref group=N name=libretro>Only available as a libretro core (e.netg.7z dedomil[[RetroArch]]).net.7z]</ref>|{{SquirrelJMEVer}}|2019-02-15[[RetroArch]]
|{{✗}}
|J2ME{{SquirrelJMEAccuracy}}|Custom (Java)| —|{{}}|{{}}|Mobile games from dedomil.net.|?<small> (WIP)</small>
|-
|SJ Boy|align=left|{{Icon|Mac|Lin}}|[https://web.archive.org/detailsweb/20061120062624/http://www.sjboy.cn:80/setup.zip Beta 4]<br/>[https://www.mobers.org/2010/03/mobile_soft mobile_softsjboy-emulator-special-edition.html?m=1 Special Edition]|2019-05-04[[Wine]]
|{{✗}}
|J2MEMid-Low|?|?|?
|{{✗}}
|{{~}}|A collection of various mobile }</div><references group=N /> ;[[FreeJ2ME]] — Open-source:Has fewer features than [[KEmulator]], but better compatibility. It's recommended for games that don't work with [[KEmulator]]. It has an optional [[libretro]] core and development is active. Games that freeze on [[KEmulator]], such as Wolfenstein RPG and Doom 2 RPG, run on FreeJ2ME with no issues, although compatibility and accuracy are not as good as [[J2ME Loader]]. Some games run too fast and applications from an open FTP at ftprequire tinkering with the frame rate options. No 3D support. ;[[KEmulator]] — Closed-source://0893881793Has more features than others, as well as 3D emulation (Compared with SJ Boy and midp2exe, KEmulator has better performance). It's feature-packed with debugging features, like HTTP proxying.staticRequires Java Runtime Environment installed.corbinaIt is a recommended emulator if you're on a Windows, although some games (such as Wolfenstein RPG and Doom 2 RPG) freeze indefinitely on the loading screen.ruLast update was in 2012, brought by Gameloft.|;[[J2ME Loader]] & [[JL-Mod]] <small>([[Mascot_Capsule_3D_compatibility_list|Compatibility]])</small> — Open-source|[https:This is currently the highest compatibility J2ME emulator available. Converts <code>.JAR<//archivecode> files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast.org/details/j2me-emuSoftware J2ME Emulation softwareRuns almost every Nokia game, even ones that don't work with [[KEmulator]] or [[FreeJ2ME]], but as well as Sony Ericsson's 3D engine ([[Mascot Capsule 3D]]). |2020-06-23|{{✗}};Nokia SDKs|:A set of different device emulators released by Nokia along with their J2ME SDKs. Keyboard bindings are not friendly for playing games. Some of them are buggy. The Nokia 3410 SDK emulator is capable of running some ancient black & white J2MEgames no other emulator can.|{{✗}}|[https;Sony Ericsson SDKs://archiveDevice emulators released by Sony Ericsson along their J2ME SDKs.org/details/EmulatorsOnJ2mePlatform ✓]|Collection Some of emulation sofware them have support for J2ME [[Mascot Capsule 3D]] APIs. Can run some games at better framerates than the original devices. Classic computer and videogame console  ;Siemens SDKs:Device emulatorsreleased by Siemens along their J2ME SDKs. Source code and file authenticity where possibleCan run some older games that depend on old Siemens APIs.||;Motorola SDKs:J2ME development kits released by Motorola. Can run some older games that depend on Motorola-specific APIs. ;Motorola iDEN SDK|[https://archiveJ2ME development kit released by Motorola.org/details/Can run some older gamesthat depend on iDEN-andspecific APIs. ;Samsung Java SDK:J2ME development kit released by Samsung. Can run some older games that depend on Samsung-apsspecific APIs, mostly Samsung AudioClip. ;LG SDK:J2ME development kit released by LG for their devices. ;Zucotto Wireless Whiteboard SDK:J2ME development kit released by Zucotto Wireless, provider of hardware-based Java bytecode execution solutions. ;Pstros:Haves support forsome obscure vendor-windows-mobile Games and Apps For Windows Mobile]specific APIs that other emulators don't support.|2020-07-06|{{✗}};SJ Boy|:More compatible than MidpX. Can take snapshots. More resolutions (but still buggy). Appears to run correctly some older games [[FreeJ2ME]] and [[KEmulator]] don't and available for Windows Mobileonly (play SJ Boy on Linux and Mac through [[Wine]] ). Also available Special Edition, it has chinese bootleg games support.|{{✗}}|{{✗}};Minisoyo|Some files :Experimental emulator from Reddit user locarnosthe SJ Boy authors. He found some discs in his garage and gratefully uploaded them Appears to share! Howeverproperly emulate transparency on older games making use of Nokia APIs. To open a game, drag and drop the <code>.JAR</code> file onto the links are now dead - I grabbed it while it was aliveMiniSoyo window. ;MidpX:One of the older emulators. Fixed low resolution (176x220) and compatibility, so mirroring hereno handler app support. The installer may contain adware.||-;MPowerPlayer (MPowerPlayer SDK)|:Emulator from a company that used to develop solutions to allow users to try J2ME game demos on their computer before purchasing them. Doesn't have any known advantageous features. Requires : [https://archivewww.java.orgcom/detailsen/packs_202105 Pocket PC and Windows Mobiledownload/CE software, roms and mixed stuffmanual.jsp JRE]. |2021;[[N-05GAGE COOL!]] — Paid <small>($)</small>:Early attempt at a commercial J2ME and N-17Gage emulator. Haves no real benefits over other offerings.|{{✗}}|Windows Mobile/CE, Pocket PC;Micro Emulator — Open-source:It's a pure Java implementation of Java ME.|{{✗}}|{{✗}};[[SquirrelJME]] — Open-source|This is :Project developing a dump of several stuff i collected from different sources over the course of several yearsfull JVM implementation + Java ME 8 APIs. Full compatibility with old J2ME software and high portability are among its main goals. Under heavy development. ;J2ME Runner:Old tool, launches J2ME Applications on Android using native library. Apps have to be converted first, probably 2006-2010 or sousing [http://www.netmite.com/android/srv/2.0/getapk.php Netmite.com]. There Overall 2D stability is a filelistacceptable, but 3D support almost does not work.txt with a listing Different types of everythingkeyboard & screen stics are included. This is from the era i had an Dell X51vUnfortunately, so there are tons of files related often experiences troubles with .JAR conversion [https://4pda.to this PDA, like different roms /forum/index.php?showtopic=684992 Here] and stuff[https://4pda.to/forum/index.php?showtopic=511463 Catalog of games for Java J2ME Runner]||-;Netmite.com|:This is a Android J2ME Runner so that any J2ME or MIDP applications can run without modification. Developers can enter the Android Market quickly. You can use your familiar development environment such as J2ME and MIDP or easily port your existing J2ME Application to Android with minimum code change. Users can use java applications directly inside Android. J2ME apps converted found [https://web.archive.org/detailsweb/20101125123257/http://tpb4663159 Rare handheld roms! Gizmondo, GP32, Zodiac, Gamenetmite.com & more/android/srv/2.0/apps.php here] ;[[PSPKVM]]:Might be the first one that's open-source. Last update was in 2011. PSPKVM is a J2ME emulator for [[Emulators on PSP|2019PlayStation Portable]], port of Sun's open-03-08source JavaME implementation phoneME Feature. ;[[phoneME]]:This is the reference implementation of J2ME made initially by Sun Microsystems, now owned by Oracle Corporation. |{{✗}};[[phoneME]] <small>(unofficial ports)</small>:phoneME for [[Windows_CE|GizmondoWindows CE]]/Mobile and Android is an implementation of the phoneME open source J2ME application platform for your Windows Mobile phone or Android mobile device. There are two different platforms of the phoneME Virtual machine : <i>phoneME Feature</i> and <i>phoneME Advanced</i>. Beyond precompiled binaries of these VMs for WinCE and Android based operating systems, GP32this website provides information, Zodiac, Gamepatches and instructions in order to compile the phoneME sources yourself.com|==Nokia=====Symbian and [[N-Gage]]==={{✗}}Infobox console|title = Nokia-Gage|{{✗}}image2 = N-Gage_logo.png|https://thepiratebayimage3 = N-Gage_2.org/torrent/4663159/Rare_handheld_roms__Gizmondo__GP32__Zodiac__Game0.com___morepng|logowidth = 220|-developer = [[wikipedia: Nokia|Nokia]]|type = Cellphone & Mobile|generation = [[https://archive.org/details/didjCategory:Sixth-roms LeapFrog Didj file collectiongeneration video game consoles|6th generation]]|2021-10-15release = 7 October 2003|discontinued = 24 February 2006|{{✗}}predecessor = |LeapFrog Didjsuccessor = [[N-Gage 2.0]]|emulated = {{}}|{{✗}}|Most games are here :''This page is about emulating Symbian/N-Gage on other systems. For the inverse, see [[Emulators on Symbian]].'' '''[[N-Gage]]''' is a mobile phone and a handheld game device developed and designed by <i>Nokia Corporation</i>,announced on 4 November 2002 and released on 7 October 2003.<br/>N-Gage QD introduced in 2004 as a redesign of the original "N-Gage Classic", fixing widely criticized issues and design problems. 'N-Gage' was discontinued in February 2006, with Nokia moving its gaming capabilities onto selected Series 60 smartphones.<br/>[[N-Gage 2.0]] was announced in 2007. Originally a joint Nintendo-Nokia cellphone handheld hybrid project slated for 2005, Nintendo backed away from the project (and its plans for NES/Game Boy ports for mobile were repurposed for their Virtual Engine project). Nokia continued the OS has been dumpedproject on their own anyways and released N-Gage on October 7, 2003, for <abbr title="$377. LeapFrog Connect requires you to be offline to work 10 in 2018 money">$299</abbr> as the most powerful handheld of its time, that is up until the DS and PSP came along and you need ended Nokia's hopes at dominating the handheld gaming market. It had an older OS like Windows Vista ARM920T CPU at 104 MHz. However, while gaining support through GBA/PS1 ports (including the only English version of the JP-only Xanadu series until 2016) and a few original exclusives, the thing suffered from huge design flaws, from the button layout to get it to connect to your Didjthe display and cell phone functionality. (I recommend an old laptopFurthermore, as a derivative of business-oriented devices, it works really well didn't even have any dedicated video or sound hardware, so not unlike many of the PC MS-DOS games, the main CPU had to take care of it, severely limiting its full potential. Has a revision called the ''QD'' which was unveiled on those)April 14, 2004, with an ARM9E CPU. ROM dumps of Symbian and N-Gage games are available. ==Emulators== {|class="wikitable" style="text-align:center;"!scope="col"|-Name!colspanscope="8col"|SDK / ToolPlatform(s)!scope="col"|Version!scope="col"|[[N-Gage]]!scope="col"|[https://archive.org/details/sun_java_me_sdk[N-3_0-win Java ME SDK 3Gage 2.0]]!scope="col"|2019-01-01Accuracy!scope="col"|{{✗}}FLOSS!scope="col"|J2ME SDK|{{✗}}|{{✗}}|Java Platform, Micro Edition Software Development Kit 3.0Copyright © 2009 Sun Microsystems, Inc. All rights reserved.Active!scope="col"|Recommended
|-
!colspan="10"|PC / x86|-|[[EKA2L1]]|align=left|{{Icon|Windows|Linux|macOS}}|[https://archivegithub.com/EKA2L1/EKA2L1/releases Automatic CI builds]|{{✓}}|{{~}}<ref group=N name=N-Gage2.org0>Required: [https:/details/semc_java_me_cldc_sdkwww.2mediafire.com/file/u4fyfjyquwlepl1/N-5Gage_2.0_v1.40.1557.zip/file N-Gage 2.0Installer]</ref>|Mid|{{✓}}|{{✓}}|{{✓}}|-6 Sony Ericsson SDK (needed to emulate mascot capsule J2ME games)|Engemu|align=left|{{Icon|Windows}}|[https://github.com/mrRosset/Engemu git]|2020-12-06?
|{{✗}}
|Sony Ericsson SDK?|{{✓}}
|{{✗}}
|{{✗}}
|please use the JDK provided in the file section.
|
|-
|NGEmu|align=left|{{Icon|Windows}}|[https://archivegithub.orgcom/detailsNGEmu/emuforstar2_0_1_01 Star-2.0 API iαppli Development KitNGEmu git]|2019-01-11|{{✗}}|Star 2.0 SDK?
|{{✗}}
|?
|{{✓}}
|{{✗}} <small>(see below)</small>
|{{✗}}
|Copyright (c) 1997-2011 Aplix Corporation. All Rights Reserved.
Copyright (c) 2000-2012 NTT DOCOMO, INC. All Rights Reserved.
|
|-
|[https://archive.org/details/siemens[N-club.ru-siemens-emulators Siemens SDK J2ME Emulators from siemens-club.ruGAGE COOL!]]|2019-05-04align=left|{{Icon|Windows}}|Siemens[https://ngage-cool.soft32.com 1.2.1] <small>($)</small>|?
|{{✗}}
|Low
|{{✗}}
|Backup of the Siemens J2ME SDK Emulation tools from the now defunct site siemens-club.ru
|
|-
|[https://archive.org/details/iappli-tool-dev-tools Iappli Tool (dev Tools)]
|2021-05-21
|{{✗}}
|Doja SDK
|{{✗}}
|{{✗}}
|SDK and emulator for building and emulating DoJa 1.0-5.1(wasn't able to find 2.5) and Start 1.0-2.0
|
|-
!colspan="810"|OthersMobile / ARM
|-
|[https://archive.org/details/i-mode-capture-footage i-mode-capture-footage[EKA2L1]]|2021-01-26align=left|{{Icon|Android}}|i-mode footage[https://github.com/EKA2L1/EKA2L1/releases Automatic CI builds]<br/>[https://play.google.com/store/apps/details?id=com.github.eka2l1 0.1.0]|{{}}|{{~}}|||<ref group=N name=N-|Gage2.0>Required: [https://archivewww.orgmediafire.com/detailsfile/u4fyfjyquwlepl1/completeN-guideGage_2.0_v1.40.1557.zip/file N-to-i-mode-gameshiresscans600dpi Complete Guide to i-mode Games (600DPI)Gage 2.0 Installer]</ref>|2020-04-19Mid|{{}}|i-mode|{{}}|{{}}|Complete Guide } <references group=N /> ;[[EKA2L1]]:An open-source high-level Symbian and N-Gage emulator, supported OS S60v1, S60v2, S60v3, S60v5, S^3 and S80. ;Engemu:A Nokia N-Gage focused emulator with [https://www.reddit.com/r/emulation/comments/8aotzq/eka2l1_a_symbian_os_emulator/ low-level emulation]. ;NGEmu:The [https://github.com/NGEmu/NGEmu/commit/7500b41959c686e65eaed871490c97b2de5da0d6 first] known Nokia N-Gage emulator (with high-level emulation), although it is currently on hiatus due to a lack of information required to ifurther development. Linux support is planned for the future. ;[[N-mode Games scanned with GAGE COOL!]] — Paid <small>($)</small>:Early attempt at a Fujitsu ficommercial N-7460 Gage emulator. Haves no real benefits over other offerings ===Monochrome mobile phones===Earlier black & white cellphone games (both in Japan and worldwide) didn't get as much love either when it comes to emulation and preservation of game binaries. There were, however, recreations of Snake and Space Impact for Nokia phones on their website at 600DPIone time, along with remakes of the aforementioned games for Android and iOS. Two versions There are several Nokia phone models with MAME support, though they are included as well as preliminary at best with most models displaying a <tt>"CONTACT SERVICE"</tt> error if not a white screen. There however exists an SDK for the Nokia 3410, an enhanced variant of the infamous 3310 with a ZIP file containing higher-resolution screen and support for MIDP applications. A fixed rip of the simulator can be downloaded on the unaltered scansInternet Archive, though it may have some issues especially on later Windows versions. The file tagged  {|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(Searchables) is compressed so has a smaller file size but is lower quality.!scope="col"|Version!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|Recommended
|-
|Nokia 3410 SDK|align=left|{{Icon|Windows}}|[https://archive.org/details/palmnokia-collection Palm OS Misc Collection3410-sdk 1.0]|2020-08-15Mid
|{{✗}}
|PalmOS|{{~}}|} ===Maemo==={{✗}}|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Mirrored from a Usenet posting. Lots of full versions and registration codes.Recommended
|-
!colspan="8"|The Maemulator|-align=left|{{Icon|[[File:Dedomil.pngLinux|80px]]Web}}|[httphttps://dedomilthp.netio/2023/gamesmaemulator/ Dedomil23.2.25] |Work?|{{}}|{{~}}|} ;The Maemulator:A compatibility layer for running Bounce Evolution on modern Linux-based systems using qemu user-space emulation. This is not an official port.;QEMU:See http://www.rkeene.org/projects/info/wiki/106 for how to do it ===MeeGo=== ==Jolla=====Sailfish OS=== ==In-Fusio=====Execution Engine <small>([[ExEn]])</small>===ExEn was a freeware solution developed by French company In-Fusio around 2000 and later the company re-developed the ExEn V2 engine in 2002, which further improved the speed and expressiveness of mobile. It was first Java-based game engine entirely dedicated to mobile devices itself as an alternative to the limitations of J2ME's game development (offering missing feautures like sprite zooming, Symbianparallax scrolling, Nrotations).  The API is based on Java and is very similar to J2ME, but is optimized for game development and deployment instead. Even the programming style is almost the same. Its significance is very similar to the Mophun platform. The ExEn API has various gaming specific classes that are absent from J2ME. ExEn was the first mass market downloadable game engine to be made available in Europe. It achieved relative success and widespread hardware support in Europe, and was also used in China. It's not as widely distributed though, and according to In-GageFusio's website, it isn't available on Nokia, BlackBerrySony Ericsson, AndroidSamsung or Motorola handsets. {|class="wikitable" style="text-align:center;"!scope="col"|{{✗}}Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|{{✗}}Accuracy!scope="col"| Big collection of java Games.FLOSS!scope="col"|Recommended
|-
|[[File:Phoneky.pngEXEN-V2 Generic Simulator|align=left|{{Icon|100px]]Windows}}|[httpshttp://phonekyalien256.narod.comru/ PhonekyEMULATOR.RAR 0.1]|WorkLow
|{{✗}}
|J2ME, Symbian
|{{✗}}
|{{✗};EXEN-V2 Generic Simulator:A very old emulator for ExEn software, taken from SDK. While many games will go in-game, they'll crash at various points and fps drop. ==BlackBerry=====BlackBerry OS===[[File:BlackBerry 9900 Simulator.png|thumb|198px| Huge java games collectionBlackBerry 9900 Simulator]]A [https://blackberry.qnx.com/en QNX] based operating system used in BlackBerry devices{|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Recommended
|-
|BlackBerry Simulator Series|align=left|{{Icon|Windows}}|[https://archive.org/details/blackberry10-device-simulator BlackBerry 10]<br/>[https://archive.org/details/black-berry-simulator-7.1.0.318-9900 Blackberry 7]<br/>[https://archive.org/details/black-berry-simulator-6.0.0.668-9780 Blackbery 6]<br/>[Filehttps:Seclub//swdownloads.blackberry.com/Downloads/entry.png|120pxdo?code=060AD92489947D410D897474079C1477 <abbr title="The swdownloads server has been removed from the internet by BlackBerry it seems Monday morning. They've also updated all the legacy notification pages with text similar to: -Downloads for BlackBerry 10 and BlackBerry OS devices and legacy Enterprise software is [sic]no longer available.- and all the links to BlackBerry Desktop (etc.) software have now been cleansed.">Various (Official)</abbr>]<sup>&Dagger;</sup><br/>[https://archive.org/details/blackberryos-smartphone-simulator Various] (B8kifB73erD's archive)<br/>[https://seclublunarproject.org/downloadsLunar] <small>(The BlackBerry Preservation Project)</small><br/>[https:/games/ Seclubforums.crackberry.com/ CrackBerry Forum]|Work?|{{}}|J2ME} ==Palm=====Palm OS===PalmOS is a mobile operating system developed by Palm, SymbianInc., for personal digital assistants (PDAs) in 1996. {|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|{{✗}}Accuracy!scope="col"|{{✗}}FLOSS!scope="col"| Russian site, lot of cellphones games collection.Active!scope="col"|Recommended
|-
!colspan="7"|[[File:dubigame.png|120px]][https:PC //dubigame.tistory.com Dubigame]|Work|{{✗}}|KTF, SKT, LGE, Android|{{✗}}|{{✗}}| Korean site, various Korean cellphone games + Android games collection.|x86
|-
|Mu|align=left|{{Icon|Lin}}|[[Filehttps:Spaces//palmdb.net/app/mu 1.0.jpeg|120px]0][https://spacesgithub.im/szcom/igrylibretro/ Spaces.imMu git]|WorkMid|{{NC}}|J2ME, Symbian|{{}}|{{}}| Russian site, cellphone games.|
|-
|[[File:Dertz.pngStyleTap|align=left|{{Icon|Windows|macOS|120px]]Lin}}|[https://wwwnewsblog.dertzstyletap.incom/games Dertzindex.inphp 0.8.034]<small>($)</small>|Work?
|{{✗}}
|J2ME, Symbian
|{{✗}}
|{{~}}|J2ME games|
|-
|[[File:RuGame.jpgPOSE|align=left|{{Icon|120px]]Windows}}|[https://rugamepalmdb.ml RuGame Archivenet/app/palm-emulator Varies]|Work?|?|{{~}}
|{{✗}}
|J2ME, Symbian
|{{✗}}
|{{✗}}
|J2ME & Symbian games
|
|-
|[[File:Mobile24.pngPalm Simulator|align=left|{{Icon|120px]]Windows}}|[https://www.mobiles24palmdb.conet/downloadsapp/free-mobilepalm-games Mobile24simulator Varies]|Work?|?|{{~}}
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|J2ME games
|
|-
|[[File: SiemensX70.jpg|120px]][httphttps://www.siemensx70.narod.ru/game35.html Siemensx70cloudpilot-emu.narodgithub.ruio cloudpilot]|Workalign=left|{{✗}}Icon|J2ME, Symbian|{{✗Web}}|[https://drive.googlegithub.com/filecloudpilot-emu/dcloudpilot-emu/0B6MoaVJMM1WqbGRUTjBZdDNXMDg/view?resourcekey=0-iU9FwYY5IzU_Be1g_-qlcA Siemens 101x80releases {{CloudpilotVer}}]|Siemens gamesMid|{{✓}}|{{✓}}|{{~}}
|-
!colspan="7"|Mobile / ARM|-|StyleTap|align=left|{{Icon|Android|WinMobile|iOS|Symbian}}|[https://oldhandheldsstyletap.com oldhandhelds/release_notes.comphp?devicetype=android 0.8.034] <small>($)</small><br/>[https://4pda.to/forum/dl/post/25241522/StyleTap+for+Android+v0.8.034+%5BLicensed%5D.apk 0.8.034 <small>(Cracked)</small>]<small>(Android only)</small>|Work|{{✗}}|Cellphone?
|{{✗}}
|{{}}<small>(Android only)</small>|Cellphone games & tools|{{~}}
|-
!colspan|PHEM|align="8"left|{{Icon|Android}}|[https://github.com/Florin9doi/PHEM 1.44]|?|{{✓}}|{{✓}}|{{~}}
|-
|PalmOS Emulator|align=left|{{Icon|Pandora}}|[https://driverepo.googleopenpandora.comorg/file/d/14kyryoYw9Qbhea3G1PsK5ySBDqZcIdbm/view Bomberman mobile games?page=detail&app=palmosemulator.marovada 1.0.2.0]| Various Bomberman cellphone/mobile games|||?|{{✗}}|{{✗}}|{{~}}
|-
|Garnet VM|align=left|{{Icon|Maemo}}|[http://www.my-maemo.com/software/applications_name_Garnet_VM_fldAuto_1044_faq_46.html Maemo]|?|{{✗}}|{{✗}}|{{~}}|-|QCopilot|align=left|{{Icon|Zaurus}}|[https://megacypherpunks.nzca/file/vKYzBIZC#wqK1RZ3URB6AttF8ooLlKoDxF78idnVTLbPk8stCC8A Megazaurus 0.nz5]| 40 GNEX (?|{{✓}}|{{✗}}|{{~}}|} <references group=N /> ==LG=====webOS===Palm launched webOS, then called Palm webOS, in January 2009 as the successor to Palm OS. The first webOS device was the original Palm Pre, released by Sprint in June 2009.sgs) In April 2010, HP acquired Palm, then in 2013 LG acquired them to make webOS for TV, Smartwatch, and 69 SKT (Smartfridge. For LG's webOS see [[Smart TV Emulators]].jar) games found in  TODO: this section is broken, check the history of this section and restore the present metadata but keep the archiveemulator images.{|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended|-!colspan="7"|PC / x86|-|[https://webostv.developer.lge.com/develop/tools/emulator-introduction webOS SDK emulator]|align=left|{{Icon|Windows|macOS|Linux}}|5.0
|
|{{✗}}
|{{✓}}
|{{✓}}
|-
|[https://webostv.developer.lge.com/develop/tools/simulator-introduction webOS SDK simulator]
|align=left|{{Icon|Windows|macOS|Linux}}
|6.0
|
|{{✗}}
|{{✓}}
|{{✓}}
|-
!colspan="7"|Mobile / ARM
|-
|Preenv|align=left|{{Icon|Maemo}}|[http://wgames.garage.maemo.org Wiki][httpshttp://maemo.org/packages/view/wgames 0.6.9]<br/>[http://megamaemo.nzorg/filepackages/JuATUahJ#hnODEVDcyTQcwxxL2zBYNZOfl74Duy8bJ2L6IJ2vhmc Megaview/preenv preenv 0.nz1.7]|Korean J2ME games[https://github.com/divan/wgames git]|Mid|{{✓}}|{{✗}}|||{{~}}
|-
!colspan="7"|[http://vztekoverflow.com/files/Mophun.7z Mophun]|Lot of mophun games.||||||Image
|-
|[https://mega.nz/folder/o5lE2ZAR#4Pa1bjasnBWhCtYY3amYxA Mega.nz]|Symbian apps & games|||||webOS SDK Emulator Images
|
|[https://www.rwilco12.com/Files/WebOS/WebOS%20Emulator%20Images/ here]
|High?
|{{?}}
|{{✗}}
|{{✓}}
|}
Also see https://liliputing.com/phoenix-devices-gets-open-webos-to-run-as-an-android-app/
==Java 2 Micro Edition <small>(J2ME)</small>WebOS Ports== :''This page is about emulating J2ME on other systems. For the inverse, see [[Emulators on J2ME]].'' {{Infobox console|title = J2ME|logo = J2ME.png|logowidth = 220px|developer = [[wikipedia: Oracle Corporation|Oracle Corporation]]|design by = [[wikipedia: Sun Microsystems|Sun MicroSystems]]|type = [[Cellphone_emulators#J2ME (Java 2 Micro Edition)|Cellphone]]|generation LuneOS= [[:Category:Seventh-generation video game consoles|7th generation]]|release = 28 April 2000|discontinued = 2008|emulated = }}
[https://vsrecommendedgames==Samsung=====Bada===Bada (바다) is a mobile operating system developed by Samsung Electronics for devices such as mid- to high-end smartphones and tablet computers.fandomThe name is derived from "바다 (bada)", meaning "ocean" or "sea" in Korean.com/wiki/Java_ME_mobile_phones Java ME mobile All phones]running Bada were branded with the name Wave, unlike Samsung's Android devices which are branded as Galaxy.
A free cross-platform language capable of working in devices with highly reduced capabilities. It was basically Java stripped down to the bare essentials.While originally not intended for games (until its more advanced game-oriented API came), it became the ''de facto'' market standard for cell phone gaming - due in no small part to the SDK being free and without licensing costs. <i>[[JL-Mod#Mascot Capsule|Mascot Capsule V3]]</i> is 3D graphics on Java ME phones, more specifically Sony Ericsson Java phones. ===Emulators===Currently, [[J2ME Loader]] is able to run most of the J2ME games, also run 3D games with unable to run Mascot Capsule 3D games, [[JL-Mod]] has run Mascot Capsule 3D games. [[KEmulator]] and [[FreeJ2ME]] should suffice for most games, but there's a minority of games making use of obscure vendor-specific APIs supported only on their respective SDK tools. Given the scarcity of such tools, this list aims to comprehensively list the available ones for convenience. {| class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended
|-
! scopecolspan="col6"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|<abbr title="Sony Ericsson 3D Engine">Mascot Capsule V3</abbr>! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|VM! scope="col"|Derived from! scope="col"|<abbr title="FreePC /Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]x86
|-
!colspan="10"|PC / x86|-|[[KEmulator]]Bada SDK
|align=left|{{Icon|Windows}}
|[https://archivewww.org/details/KEmulator103 1softpedia.0.3 <small> (unofficial)<com/small>]<br>[https:get/Programming/github.comSDK-DDK/ancient-empiresbada-resources/KEmulator git]|{{~}}<ref>Support Mascot Capsule 3D games [https://drive.googleSDK.com/file/d/1T-xZO_iY46zx3JN1hYxAiIHY5lhvAhG0/view 1shtml 2.0.3 modded + Mascot Capsule 3D6]</ref>|Mid| —| ?
|{{✗}}
|{{~}}|} ===Tizen==={{✓}}|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended|-!colspan="6"|PC / x86
|-
|[[FreeJ2ME]https://developer.tizen.org/development/tizen-studio/download Tizen Studio]|align=left|{{Icon|JavaWindows|LiAmacOS|LibretroLinux}}|[https://sourceforge5.net/projects/freej2me/files/ 2018/09/07][https://github.com/hex007/freej2me git]1
|{{✗}}
|Mid
|Host JVM
| —
|{{✓}}
|{{✓}}
|}
;Tizen Studio
:Has both a Tizen emulator (more accurate) and a Tizen simulator (more usable for slower computers).
 
==Google==
===[[Android emulators|Android]]===
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Latest Version
!scope="col"|FLOSS
!scope="col"|Active
!scope="col"|Recommended
|-
!colspan="6"|PC / x86
|-
|[https://developer.android.com/studio Android Studio]
|align=left|{{Icon|Windows|macOS|Linux|ChromeOS}}
|5.1
|{{~}}
|{{✓}}
|{{~}}
|-
|[https://play.google.com/googleplaygames Google Play Games]
|align=left|{{Icon|Windows}}
|[https://play.google.com/googleplaygames#section-system-requirements Beta]<br/>[https://developer.android.com/games/playgames/emulator Developer]
|{{✗}} ||{{✓}} ||{{~}}
|-
|[[Kahvibreak]https://trinityemulator.github.io/ Trinity]|align=left|{{Icon|Windows|Linux}}|[https://bluemaximagithub.orgcom/TrinityEmulator/kahvibreakTrinityEmulator/Kahvibreak%201.5.zip Stablereleases git]<br/>[https|{{✓}} ||{{~}} ||{{~}}|-|};Android Studio:Has a emulator for Android TV and the new//bluemaximaold Google TV models.org/kahvibreak/Kahvibreak%20Brewer%201.5.10.zip Dev ==Apple=====[[iOS emulators|iOS]]<br==={|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended|-!colspan="6"|PC />x86|-|[https://bluemaximatouchhle.org/kahvibreak/linux-testing/index.html LinuxtouchHLE]<small> (Beta)</small>|align=left|{{Icon|Windows|macOS}}| Mid| Host JVM (FreeJ2ME)| —[https://github.com/hikari-no-yume/touchHLE git]
|{{✓}}
|{{✓}}
|{{~}}<small> (WIP)</small>
|-
|SJ Boy[https://github.com/devos50/qemu-ios/tree/ipod_touch_1g QEMU-iOS]|align=left|{{Icon|WindowsmacOS|Linux}}|[https://webgithub.archive.orgcom/web/20061120062624/http:devos50/qemu-ios/www.sjboy.cn:80tree/setup.zip Beta 4]<br/>[https://www.mobers.org/2010/03/sjboy-emulator-special-edition.html?m=1 Special Editionipod_touch_1g#building git]|{{}}|Mid-Low| —| —|?|{{}}
|{{~}}
|-
!colspan="6"|Mobile / ARM|-|[https://apple.com/macos macOS] 11 (Big Sur) and up<br/><small>[SquirrelJME]https://support.apple.com/guide/app-store/iphone-ipad-apps-mac-apple-silicon-fird2c7092da/mac (Not an emulator)]</small>|align=left|{{Icon|Java|LibretromacOS}}<ref group=N name=applesilicon>Requires Mac computers with Apple Silicon (M series) processors.</ref>|{{SquirrelJMEVer}}14.1 (Sonoma)
|{{✗}}
|{{SquirrelJMEAccuracy}}
|Custom (Java)
| —
|{{✓}}
|{{✓}}
|?<small> (WIP)</small>
|-
|Jademula[https://touchhle.org touchHLE]|align=left|{{Icon|WindowsAndroid}}|[https://github.com/RobDangeroushikari-no-yume/Jademula touchHLE git][https://web.archive.org/web/20090924013332/http://jademula.kontechs.de 0.23]|{{}}|Mid|?|?
|{{✓}}
|{{~}}|} ==MediaTek=====MAUI Runtime Environment <small>(MRE)</small>=== Being the turnkey solutions firm that they are known for, as their chips are used on millions and millions of el-cheapo "Shanzhai" devices all over the world (especially counterfeit Nokias and Goophones among other things), Mediatek has also come up with their own mobile platform and API known as the [http://web.archive.org/web/20151104094204/http://mre.mediatek.com/en/start/what MAUI Runtime Environment]. It is targeted for so-called "smart" feature phones, i.e. those that offer similar functionality to standard mobile operating systems like Android, but are watered down for entry-level users. Games and applications for this platform are in <code>.VXP</code> format and other applications appear to be available on the usual WAP sites. {{✗}}|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|Recommended
|-
|[http://me4se.org ME4SE]Mediatek MRE SDK|align=left|{{Icon|JavaWindows}}|[httpshttp://sourceforgewww.mediafire.netcom/projectsfile/kobjectsl5pghqj9msvhf4v/files/me4seMRE_SDK_3.0.00.20_Normal_Eng.zip/2.2file 3.0 2.200.020]|{{✗}}
|Mid
|?
|?
|{{✓}}
|{{✗}}
|{{✗}}
|{{~}}
|-
|PstrosMREmu|align=left|{{Icon|JavaWindows}}|[https://webgithub.archive.orgcom/webXimikBoda/20060720210353/httpMREmu git]|Low|{{✓}}|{{~}} (WIP)|} ;Mediatek MRE SDK://wwwIncludes seven phone simulators with various screen resolution presets and user interfaces. Can only run VXP files compiled for the x86 architecture, i.volnye.cz/molej/pstros/downloadapps built for phones will not run.htm 1;MREmu:Open source emulator that can run VXPs compiled for ARM.6In early development.0 ==Motorola=====MotoEZX / OpenEZX======MotoMAGX=== ==Synergenix=====[[Mophun]]==='''Mophun''' is an even more hardware-efficient free European-centric mobile gaming solution developed by Swedish company Synergenix Interactive AB. There are two versions of Mophun, 2D for low-end (Sony Ericsson T2xx, T3xx and T6xx series) and 3D for high-end handsets (Symbian S60 and UIQ3 phones), and it's often used to provide embedded (pre-installed) games on mobile phone handsets. {|class="wikitable" style="text-align:center;"!scope="col"|{{✗}}Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Mid2D!scope="col"|?3D!scope="col"|?FLOSS!scope="col"|?Accuracy!scope="col"|{{✗}}Active!scope="col"|Recommended|{{✗}}-!colspan="9"|PC / x86
|-
|MicroEmulator[[Mophun emulator]]|align=left|{{Icon|Java|Windows|mcOS|Lin}}|[https://githubarchive.comorg/artem-frolovdetails/microemu gitmophun_2.5.4_tuxality_A2 2.5.4 alpha 2](Tuxality_mod)<br/>[https://sourceforgecdn.discordapp.netcom/projectsattachments/microemulator793085042020450324/files803269504859766814/microemulator/2Mophun_emulator_2.5.04__games.4 zip 2.05.4](Special version for Hitman)|{{✓}}|{{✓}}
|{{✗}}
|Mid
|Host JVM| —{{~}}<br/> <small>(Tuxality mod)</small>
|{{✓}}
|{{✗}}
|{{✗}}
|-
|Mini SoyoNofun
|align=left|{{Icon|Windows}}
|[https://webgithub.archive.orgcom/web/20061026100050RadratSoftworks/nofun 0.0.3]|{{✓}}|{{✓}}|{{✓}}|Mid|{{✓}}|{{✓}}|-|Mophun SDK|align=left|{{Icon|Win}}|[http://www.sjboytuxality.cn:80net/imagespublic/minisoyo_enMophunSDK_2_5.zip 12.05]|{{}}|Low|?|?|?
|{{✗}}
|Mid
|{{✗}}
|{{~}}
|-
|MidpX (NHAL Win32 Emulator)MoRePhun
|align=left|{{Icon|Windows}}
|[https://webgithub.archive.org/web/20070831144240com/http:Luca1991//kwyshell.myweb.hinet.net 1.0.1][https://midp2exe.softag.com midp2exeMoRePhun git]|{{✓}}||{{✓}}
|Low
|?
|?
|?
|{{✗}}
|{{✗}}
|-
|MPowerPlayerMophun ActiveX Control|align=left|{{Icon|Windows|Linux|MacInternet}}|[httpshttp://web.archive.org/web/2007012610025020040325124622/http://mpowerplayerwww.mophun.com:80/mppwincodebase/mophun.zip 2cab 1.0]|{{✓}}|
|{{✗}}
|Low
|?
|?
|?
|{{✗}}
|{{✗}}
|-
!colspan="9"|Mobile / ARM|Midp-Emulator|Nofun|align=left|{{Icon|WindowsAndroid}}|[https://webgithub.archive.org/web/20070729182344/http:/com/www.perimind.comRadratSoftworks/midpEmulnofun 0.zip 10.31]<br/>[https://github.com/ichisadashioko/midp-emulator git3]|{{✓}}|{{✓}}|Low{{✓}}|?Mid|?{{✓}}
|{{✓}}
|-
|4Mophun
|align=left|{{Icon|WinMobile}}
|[https://mega.nz/folder/M59gSSRQ#4_rFMoHhhUH1D-N7GuEGMA 1.1]<br/>[https://4pda.to/forum/dl/post/51930/MophunWM2003SE.7z 2003SE Edition]
|
|
|{{✗}}
|Mid
|{{✗}}
|{{✓}}
|-
|[[GameMagic S60Mophun Games Launcher]]|align=left|{{Icon|WindowsSymbian}}|[https://gamemagic-s60archive.org/download/mophun-collection/Emulators/Mophun_Games_Launcher_for_Symbian.it rar 1.201]<br/>[https://www.mediafire.com/file/xdsunfacpvy20n2/Mophun+Games+Launcher+++Game+For+EKA2L1+Android.zip/file 1.1]<br/>v2008<br/>1.0.4
|{{✗}}
|Low|?|?|?{{✓}}
|{{✗}}
|Mid
|{{✗}}
|{{✓}}
|-
|[[N-GAGE COOL!]]Mophun<br/><small>(traced & powered by zg)</small>|align=left|{{Icon|Windows|LinSymbian}}|[https://webcdn.archivediscordapp.orgcom/webattachments/20060214111930793085042020450324/http:1034083922306412655//www.amazingmobile.com:80/DownFiles/NgageCool(Trial)mophun_mod_6_011zg.zip 16.2.1 (Trial)011 mod by zg] ($)|{{✗}}|Low|?|?|?
|{{✗}}
|Mid
|{{✗}}
|{{✓}}
|-
|Nokia SDKsBlaze Mophun Emulator|align=left|{{Icon|WindowsSymbian}}|[https://archive.org/details/nokia_sdks_n_dev_tools Part 1] N-Series Edition <small>(Russian)<br/small>[https://archive.org/details/nokia_sdks_n_dev_tools2 Part 2]<br/>[httpshttp://archivesimbian8.orgnarod.ru/details/nokia_sdks_n_dev_tools3 Part 3games.htm N90 Special Edition by 100565]||
|{{✗}}
|Mid
|?
|?
|?
|{{✗}}
|{{~}}
|-
|Sony Ericsson SDKsMophun<br/><small>(Playfun.ru Edition)</small>|align=left|{{Icon|Windows}}|[https[File://driveN-Gage logo.google.com/file/d/1xHSPbVOGSG84y1hlvGDI0RC4iGiCQ7HP/view?usp=sharing 2.5.0.6png|90px]]|v1||
|{{✗}}
|Mid
|?
|?
|?
|{{✗}}
|{{~}}
|}
 
;[[Mophun Games Launcher]]
:Only compatible with 13 games, all of which use the 3D engine and were released for Symbian S60 and UIQ devices.
 
;4Mophun
:Does not work with games that are locked (e.g. have a predefined IMEI recognition algorithm) or do not use the 3D engine.
 
;[[mophun]]
:An official emulator, designed for development and demos. As such, encrypted or compressed games do not boot. However, this has been worked around, both by decrypting the files and decompressing them (except for compressed resources), and modifying the emulator to perform decryption on the fly, albeit only when opening them via the Open menu. Exile is not known to work in any found version of the emulator.
 
;MoRePhun
:A new, open source emulator by Luca91. It is only a proof of concept, as only a few opcodes and a couple of SDK APIs are emulated, and there is no heap. There is sprite and input support, as well as support for the collision API. It is compatible with a few small homebrews. Luca91 mentions the SDK API handler needs to be better organized.
 
;Mophun ActiveX Control
:The official website for the platform, [https://web.archive.org/web/20030330191213/http://mophun.com/ mophun.com], used to host development demos playable in the browser using the ActiveX platform ([http://web.archive.org/web/*/http://www.mophun.com:80/tmp/* crawled demo files here]). The mophun plugin itself can run unencrypted .mpn files. Although it is not playable through the web archives of the site, it is [https://cdn.discordapp.com/attachments/793085042020450324/876265345550274570/unknown.png expected] to be curated for [[Flashpoint]].
 
==Adobe==
===[[Flash|Flash Lite]]===
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Version
!scope="col"|FLOSS
!scope="col"|Active
!scope="col"|Recommended
|-
|Siemens SDKs|align!colspan=left"6"|{{Icon|Windows}}|[https://archive.org/details/siemens-club.ru-siemens-emulators Site 1]<br/>[http:/PC /www.siemensmania.cz/emulatory.php Site 2]|{{✗}}|Mid|?|?|?|{{✗}}|{{~}}x86
|-
|Motorola SDKs[https://ruffle.rs Ruffle]|align=left|{{Icon|Windows|Linux|macOS|Web}}|[https://web.archive.org/web/20070213084711if_/http://trix2.cellmania.com:80/downloads/downloads/files/sdk41ga.zip 4.1]<br/>[https://web.archive.org/web/20051106121510if_/http://trix2.cellmaniagithub.com:80/downloads/downloads/filesruffle-rs/SDK521.zip 5.2.1ruffle git]|{{}}|Mid|?|?|?|{{}}|{{~}}
|-
|Motorola iDEN SDK|align!colspan=left|{{Icon|Windows}}"6"|[https:Mobile //motorola-iden-sdk-for-j2me.software.informer.com Mirror]|{{✗}}|Mid|?|?|?|{{✗}}|{{~}}ARM
|-
|JS2ME[https://ruffle.rs Ruffle]|align=left|{{Icon|FirefoxOSAndroid}}|[https://github.com/szatkustorokati44/js2me ruffle-android git]|{{}}|?|?|?
|{{✓}}
|{{✓}}
|?} ==Japanese cellphones==Several Japanese-centric mobile game technologies spawned during the 2000's as part of convoluted all-in-one technological solutions, mostly based on Java. * NTT DoCoMo released <b>DoJa</b> (later renamed to Star), based on Java ME CLDC, but not MIDP. Applications come in the form of .JAR files accompained by a .JAM descriptor. * KDDI released <b>ezplus</b> (later renamed to "EZ-appli (Java)"), based on Java ME extended with proprietary APIs. Applications come in the form of .KJX files. It was later replaced with a BREW-based solution called "EZ-appli (BREW)" * J-PHONE released <b>J-SKY</b>, based on standard J2ME MIDP extended with several proprietary 3D/sound/gfx APIs. It was later renamed to "Vodafone Live!" and "Yahoo! Keitai" as the company got purchased by Vodafone and SoftBank, respectively. Applications come in the form of .JAR and .JAD files. It is possible to develop applications that work both under ezplus, J-SKY and standard J2ME devices by using only MIDP1.0 APIs ===i-mode (DoJa/Star)===Japanese mobile manufacturer NTT DoCoMo released [https://en.wikipedia.org/wiki/DoJa DoJa] (DoCoMo's Java) as part of their i-mode set of standards for mobile telephony. It is based on Java ME CLDC, but not MIDP. The profile received several updates, being later renamed to "Star". It was used on DoCoMo's mova and FOMA series of mobile phones, being first featured on the mova 503i from 2001. While i-mode phones were made available in a limited fashion in Europe, the game apps weren't exported, the i-mode specific features were mainly used for enhancing web pages for mobile browsers and even the Java API is the different more limited "Overseas Edition". The main reason behind this was the fierce push back by Nokia and other western mobile hardware manufacturers refusing to support the DoJa software standard until very late.  DeNa (Mobage), Namco (Tales of Mobile) and Level-5 (RoiD) set up Steam-like game distribution portals specific to some cell-phone models yet i-mode based. The different names are to confuse dirty gaijin, probably. Applications were denominated "i-αppli" (Japanese : iアプリ) and come in the form of <code>.JAR</code> files accompained by a <code>.JAM</code> descriptor text file. ====Emulators===={|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended|-!colspan="7"|PC / x86
|-
|PluotsorbetDoJa SDKs|align=left|{{Icon|FirefoxOSWindows}}|[https://githubarchive.comorg/mozilladetails/pluotsorbet gitiappli-tool-dev-tools IappliTool]|Mid|{{✗}}
|{{✗}}
|?|?|?|{{~}}|{{✓}}|?
|-
!colspan|DoJa Overseas Edition SDK|align=left|{{Icon|Windows}}|[https://web.archive.org/web/20070614131147/http://www.doja-developer.net/downloads/index.php?node="10"41 1.03]|Mobile Low <small>(DoJa 2.5 Overseas Edition)</ ARMsmall>|{{✗}}|{{✗}}|{{✗}}
|-
|[[J2ME Loader]https://web.archive.org/web/20030407232654/http://www.zentek.com/jpn/products/mobile/jade/index.html i-JADE]|align=left|{{Icon|AndroidWindows}}|[https://playweb.googlearchive.comorg/web/store20040618195810if_/appshttp:/details?id=ru/www.mobilejava.playsoftwareco.j2meloader {{JLVer}}]<br/>[httpskr:80/bbs/github.comtemp/nikita36078midpboard/J2MEi-Loader/releases gitJADEsetup0.exe 1.2.3]|Low <small>(DoJa 1.X)<br/small>[https://install.appcenter.ms/users/nikita36078/apps/j2me-loader/distribution_groups/testers dev]|{{✗}}|{{✗}}
|{{✗}}
|High
|Host JVM
| —
|{{✓}}
|{{✓}}
|{{✓}}
|-
|[[JL-Mod]] <small> (JL fork)</small>Jade|align=left|{{Icon|AndroidJava}}|[https://githubweb.comarchive.org/woesssweb/JL-Mod20151127190756/releases {{JL-ModVer}}]|{{✓}}|High|Host JVM|J2ME-Loader|{{✓}}|{{✓}}|{{✓}}|-|CoffeeVM <small> (JL fork)</small>|align=left|{{Icon|Android}}| [httpshttp://www.googlemujweb.comcz/ampmolej/sjade/m.apkpureindex.com/coffeevm-simple-j2me-emulator/comhtm 0.coffeevm/amp 1.4.7]|{{✗}}|Mid|Host JVM|J2ME-LoaderLow <small>(DoJa 1.5)</small>
|{{✗}}
|{{✗}}
|{{✗}}
|-
|Retro2ME[[SquirrelJME]]|align=left|{{Icon|AndroidJava}}| [https://play.google.com/store/apps/details?id=net.ovaplay.retro2me 2.1.0]{{SquirrelJMEVer}}|{{SquirrelJMEAccuracy}}|Mid{{✓}}|Host JVM{{✓}}
|?
|{{✗}}
|{{✗}}
|{{✗}}
|-
!colspan="7"|MegaJ2ME <small> (JL fork)<Mobile /small>ARM|-|説明 懐かしのiアプリをお手軽実況プレイ!iアプリ・アーカイブス
|align=left|{{Icon|Android}}
| [https://playm.googleapkpure.com/storejp/apps/details?id=nikidocom.develga.j2meiapp 2.emu V16]|{{✗}}|Mid|Host JVM|J2ME-LoaderLow
|{{✗}}
|{{✗}}
|{{✗}}
|-
|zhixiaoyou Doja iAppli エミュレータ <small> (JL fork with modifiedBrowser)</small>
|align=left|{{Icon|Android}}
| [httphttps://mplay.danji100google.com/gamestore/62519apps/details?id=jp.dip.ysmsrv.iappli 1.html 1.2]|{{✗}}|Mid|Host JVM|J2ME-Loader|{{✗}}|{{✗}}?
|{{✗}}
|{{~}}
|?
|}
 
;DoJa SDKs
:Official development kit from NTT DoCoMo, featuring a device emulator. Several releases were archived by Wayback Machine ::[https://web.archive.org/web/20051125214529if_/http://communaute.imode.fr:80/pages/13/idk_doja1.5_vers_1.0.6.zip DoJa 1.5] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emu504_1.03_021217.zip DoJa 2.?] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emudoja2.1f_1.00_021217.zip DoJa 2.1] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_0_322_p.zip DoJa 3.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_5_222_p.zip DoJa 3.5] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_0_205_p.zip DoJa 4.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_111_p.zip DoJa 4.1 (111)] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_201.zip DoJa 4.1 (201)] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja5_0_3_00.zip DoJa 5.0] [https://web.archive.org/web/20000426191235if_/http://www.nttdocomo.co.jp/binary/archive/service/developer/make/content/iappli/tool/star/star20/download/emuforstar2_0_1_01.zip Star 2.0]
 
:*Also see [https://www.rockman-corner.com/2024/02/rockman-dash-great-adventure-on-5.html Rockman DASH: Great Adventure on 5 Islands & Rockman Tennis Preserved in Full].
 
;DoJa Overseas Edition SDK
:SDK for the stripped down Overseas Edition DoJa profile
 
;i-JADE
:iappli development kit from Zentek
 
;Jade
:Open-source project implementing several DoJa 1.5 APIs. Low compatibility
 
;[[SquirrelJME]]
:Open source emulator that can run J2ME software, will be adding i-Mode support in 2022.
 
===KDDI EZplus===
Japanese carrier KDDI/Au released ezplus as part of their EZweb set of standards for mobile telephony. It is based on Java ME extended with proprietary APIs. The first device supporting it was released on 2001 (Hitachi C451H).
ezplus was later renamed to "EZ-appli (Java)" (Japanese : "EZアプリ (Java)") and gradually replaced with a BREW-based solution called "EZ-appli (BREW)" until 2004 when the last ezplus device was released.
 
In 2006 an Open Application Player (Japanese: オープンアプリプレイヤー) feature was added allowing to run MIDP 2.0 Java apps on the BREW devices, which were often denominated as オープンアプリ. It lacks support for the original proprietary extensions of ezplus. On 2011, Open Application Player was updated and renamed to "EZ-appli (J)" along EZ-appli (BREW) which became "EZ-appli (B)"
 
Applications were denominated "ezplus アプリ" (during the ezplus name era) and come in the form of <code>.KJX</code> files.
 
====Emulators====
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Version
!scope="col"|Accuracy
!scope="col"|FLOSS
!scope="col"|Active
!scope="col"|Recommended
|-
!colspan="7"|[https:PC //4pda.to/forum/index.php?showtopic=131859 J2ME Runner]x86|-|ezplus emulator|align=left|{{Icon|AndroidWindows}}|[https://docs.google.com/uc?export=download&id=0B0WSQzohaqtBa0ZpSHUwUUxqYXM 2.0.3.7]<br/>[https://web.archive.org/web/2011022323380720070202203659if_/http://www.netmiteau.com/android Netmitekddi.com]<br/>[https:ezfactory/tec/github.comspec/GFOXSHexe/midp2apk midp2apkezplus_emulator.exe 1.0]|{{✗}}|Low|?|?|{{✗}}Mid
|{{✗}}
|{{✗}}
|{{~}}
|-
|Jbed|align!colspan=left|{{Icon|Android"7"|WinMobile}}| [https://forum.xda-developers.com/attachments/jbed-zip.668332 2.3.1]<small> (Android)</small><brMobile />[https://4pda.to/forum/index.php?showtopic=157845 2010]<small> (WinMobile)</small>|{{✗}}|Low|?|?|{{✗}}|{{✗}}|{{✗}}ARM
|-
|Jblend[[J2ME Loader]]|align=left|{{Icon|Android|WinMobile}}| [https://forumplay.xda-developersgoogle.com/attachmentsstore/apps/jblend-rardetails?id=ru.589116 0playsoftware.1j2meloader {{JLVer}}]<small> (Android)</small><br/>[https://4pdagithub.tocom/forumnikita36078/index.php?showtopic=1333 FullJ2ME-screenLoader/releases git]<small> (WinMobile)<br/small>|{{✗}}[https://install.appcenter.ms/users/nikita36078/apps/j2me-loader/distribution_groups/testers Dev]|Low|?|?Mid|{{}}|{{}}|{{}}
|-
|Project Kava[[JL-Mod]] <small>(JL fork)</small>|align=left|{{Icon|KaiOSAndroid}}|[https://gitlabgithub.com/suborgwoesss/JL-Mod/projectreleases {{JL-kava gitModVer}}]|Mid|{{✓}}|{{✓}}|{{✓}}|;ezplus emulator:Official development tool from KDDI, developed by Zentek. ;[[J2ME Loader]]:Now J2ME Loader support ezplus apps that only support 128x160 resolution and font option recommend is <small>(9 - 13 - 15)</small>.[https://ohayoyogi.hatenablog.com/entry/2021/10/14/001241 Installation guid] and [https://ohayoyogi.hatenablog.com/entry/2021/09/02/001014 here] ===J-SKY===Japanese service provider 'J-PHONE' released the J-SKY platform as part of their set of standards for mobile telephony. It was based on J2ME and MIDP extended with several proprietary 3D/sound/gfx APIs called JSCL.J-PHONE had been purchased by Vodafone on 2001, which two years later took over the original branding renaming the carrier to Vodafone KK. The J-SKY technology became then known as "Vodafone Live!" and it was extended with the VSCL set of APIs. On 2006, Vodafone KK was purchased by SoftBank Group, getting this technology rebranded again as "Yahoo! Keitai". Applications were called "Java™ App" (Japanese : Java™アプリ) during the J-SKY era, "V-Appli" (Japanese : Vアプリ) during the Vodafone era and "S! Appli" (Japanese : S!アプリ) during the SoftBank era. They come in the form of <code>.JAR</code> accompained by a <code>.JAD</code> descriptor text file. ====Emulators===={|Lowclass="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|?Platform(s)!scope="col"|JS2MEVersion!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|Recommended|-|J-SKY Application Emulator|align=left|{{Icon|Windows}}|[https://web.archive.org/web/20040201023001/http://www.mobilejava.co.kr:80/bbs/temp/midpboard/J-SKY_Application_Emulator-1_3_B.exe 1.3B]|Mid
|{{✗}}
|{{~}}
|-
|[https://codeproject.com/Articles/44371/Creating-Softbank-Mobile-Phone-Applications-J2ME MEXA Emulator]
|align=left|{{Icon|Windows}}
|2.3.1 [https://s-appli-mexa-emulator.software.informer.com Software Informer][https://s-appli-mexa-emulator.updatestar.com UpdateStar]
|
|{{✗}}
||} ;J-SKY Application Emulator:Official development tool from J-PHONE, developed by Zentek. It does not supports any of the later APIs. ;MEXA Emulator:Developed by SoftBank for S! Appli. ==Korean cellphones=='''SKT (Sunkyong Telecom)''' provided two development platforms: GVM and SK-VM. GVM based on Mobile C, and SK-VM based on Java. SK-VM was a Java-based development platform, but the execution speed was slower than GVM due to the nature of Java. SK-VM is a J2ME (Java 2 Micro Eidtion) Java execution environment developed '''GVM (General Virtual Machine)''': GVM1X, GVM2XMobile platform created based on Mobile C (modified to fit the mobile environment, such as reduction of pointer and union functions in the existing C language) developed by Shinji Soft. '''GNEX (General & Next Multimedia Player)''': GVM3XA mobile platform that eliminates the limitations of the existing GVM and further strengthens functions such as file system, network, and graphics. GNEX is an upgraded version of GVM, and has the advantage of having few capacity restrictions and fast speed, but its penetration has fallen significantly compared to GVM. Therefore, when releasing a GNEX version of a game, we developed both the GVM version and the GNEX version to support phones that do not support GNEX '''KTF (Korea Telecom Freete)''' provided Qualcomm's BREW. The biggest advantage is that it is based on C/C++, and unlike other development platforms, it is executed in the form of a native binary rather than being executed based on a VM. it is an integrated platform, but it has been divided into SKT-WIPI, KT-WIPI, and LGT-WIPI. For example, SKT-WIPI and LGT-WIPI supported C/C++, while KTF-WIPI supported only C. Aside from that, many other aspects differed from carrier to carrier. '''LGT (Lucky Goldstar Telecom)''' - MIDP [JAVA]A mobile platform that adds additional functions such as sound to J2ME (Java 2 Micro Edition) of LG MIDP JAVA SUN. LGT's platform is sometimes called MIDP and JAVA  - SKT's WIPI-JAVA<br/>- SKT's WIPI-C<br/>- KTF's WIPI-JAVA<br/>- KTF's WIPI-C<br/>- LGT's WIPI-JAVA (LGT does not support WIPI-C) ===Wireless Internet Platform for Interoperability <small>(WIPI)</small>===WIPI a national middleware platform standard in South Korea. Almost all cellphone games released in South Korea from 2002 to 2009 were developed as WIPI.SKT (GNEX, SKVM), KTF (BREW), LGT (MIDP-JAVA), etc. are these, and they are currently converting to an integrated platform called WIPI. After conversion to an integrated platform called WIPI, mobile games have higher quality graphics and game ability than before. ====Emulators===={|PhoneMEclass="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended|-!colspan="7"|PC / x86| -|[https://archivewie.orgdlunch.net/detailsWIE] (WIPI/phoneme-svn.dump SVN Dump]SKVM/J2ME Emulator)|Vendor Specificalign=left|{{Icon|Windows|Linux|macOS|Reference ImplementationWeb}}|KVM (Reference Implementation)[https://github.com/dlunch/wie git]|Reference Implementation{{✓}}
|{{✓}}
|{{TBD}}
|-
|AROMA WIPI Emulator
|align=left|{{Icon|Windows}}
|[https://archive.org/details/aroma-wipi-emulator-v1.1.1.8 1.1.1.8]
|{{✗}}
|{{✗}}
|{{✓}}
|-
|PhoneME (unofficial)KTF WIPI|align=left|{{Icon|Android|Maemo|MeeGo|WinMobile|PocketPC|WinCEWindows}}|[https://github.com/nikita36078/phoneME-android git]<br/>[https://web.archive.org/webdetails/20180305064344/http://davyktfwipi-1.preuveneers1 1.be/phoneme/?q=node/10 b168 rev205471]|{{✗}}|Low|PhoneME|PhoneME Advanced (unofficial)|{{✗}}
|{{✗}}
|{{✗}}
|{{✓}}
|}
 
==Chinese Mobiles==
 
===MiniJ <small>(MRP platform)</small>===
'''MiniJ''' is a lightweight mobile platform developed by Hangzhou Sky Network Technology Co., Ltd. and it's widespread in China (and in some other countries). It has excellent overall performance and could run applications and games smoothly with very limited hardware resources. MiniJ applications are written in C programming language.
 
Games and applications for this platform are in <code>.mrp</code> format.
 
====Emulators====
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Version
!scope="col"|Accuracy
!scope="col"|FLOSS
!scope="col"|Active
!scope="col"|Recommended
|-
!colspan="7"|PC / x86
|-
|KarinME <small> (Based on MicroEmu)</small>vmrp|align=left|{{Icon|MaemoWindows}}|[https://openreposgithub.netcom/contentzengming00/karinzhaovmrp git]|Mid|{{✓}}|{{✓}}|{{✓}}|-|[https:/karinme 3/ityouyou.0com/bbs/View.1php?id=5359 iacEmuMrp]|align=left|{{Icon|Windows}}|[http://sj.ysupan.com/skymrp 0.3.3][http://skymrp.ysepan.com/?xzpd=1 0.3.3]<ref group=A name=iPadOnly>Download available in ③MTK_冒泡(.mrp)/⓪模拟器 folder.</ref>
|Mid
|?
|?
|{{✗}}
|{{✗}}
|{{✓}}
|{{~}}
|-
!colspan="7"|Mobile / ARM|midpath4dingoo-|Mythras|align=left|{{Icon|DingooAndroid}}|[https://github.com/CounsellorPolonius/mythras git]<br/>[https://github.com/Yichou/mrpoid2018 2018]<br/>[https://github.com/CounsellorPolonius/mrpoid2021 2021]|Mid|{{✓}}|{{✓}}|{{✓}}|-|[https://codeityouyou.googlecom/bbs/View.php?id=5186 iacMrp]|align=left|{{Icon|Android}}|[http://skymrp.ysepan.com/archive?xzpd=1 1.9.56][http://psj.ysupan.com/midpath4dingoo 3skymrp 1.09.56]<ref group=A name=iPadOnly>Download available in ③MTK_冒泡(.mrp)/⓪模拟器 folder.</ref>|Mid
|{{✗}}
|?
|?
|?
|{{✓}}
|{{✗}}|{{✗~}}
|-
|midp4palmMrpoid2|align=left|{{Icon|PalmOSAndroid}}|[httphttps://javam.coeapkpure.psucom/mrpoid2-mrp/com.acmrpoid.thapp/J2ME/Plam 1amp 3.2.010]|Mid|{{✗}}
|{{✗}}
|{{~}}
|-
|[https://ityouyou.com/bbs/View.php?id=5325 iacEmu]
(iacMrp2)
|align=left|{{Icon|Android}}
|?
|?
|{{✗}}
|?
|{{✓}}|{{✗}}|{{✗}}TBD
|-
|Coretek Delta java manageriacMrp|align=left|{{Icon|WinMobileMRE}}|[httpshttp://4pdaityouyou.tocom/forumbbs/indexView.php?showtopicid=67476 2006d5238 0.7.6]|{{✗}}|?|?
|?
|{{✗}}
|{{✗}}
|{{~}}|}<references group=A /> ===KaiOS==='''KaiOS''' is a mobile Linux distribution for keypad feature phones. It is developed by KaiOS Technologies (Hong Kong) Limited. {|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Active!scope="col"|FLOSS!scope="col"|Recommended |-|Esmertec Java KaiOS RunTime Simulator (jeodekKaiosrt)|align=left|{{Icon|WinMobileLinux}}|[https://4pdadeveloper.tokaiostech.com/docs/getting-started/env-setup/forumsimulator/index.php?showtopic=67476 20070425 buildsimulator]|{{}}|?|?|?|{{}}|{{}}|} <references group=N /> ==Qualcomm=====Binary Runtime Environment for Wireless <small>(BREW)</small>===A mobile development platform by Qualcomm, originally intended for CDMA handsets such as those sold by Verizon. Unlike Java ME, applications and games for BREW use native code as opposed to running in a virtual machine in the case of Java ME. Also, BREW development has a higher barrier to entry due to stringent certification requirements, which led it to be significantly less popular than Java ME even in markets where CDMA has a significant market share, such as in North America. To top it all off, downloaded BREW apps are tied to an individual handset via a digital signature, making piracy or sideloading difficult; it is however possible to unlock certain BREW-enabled CDMA phones to run backups and pirated apps, though downloads for BREW apps and games are rare and hard to find compared to Java ME. <i>Zeebo</i> is a brazilian video game console and online distribution platform developed and released with developing markets in mind, also runs on BREW. Dumps of the Zeebo and its games exist, and gameplay footage of them have been uploaded on YouTube. {{✗}}|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|[[Zeebo]]!scope="col"|Accuracy!scope="col"|Active!scope="col"|FLOSS!scope="col"|Recommended
|-
!colspan="8"|PC / x86|-|TAO Intent Java MIDlet managerBREW Emulator / BREW Simulator|align=left|{{Icon|WinMobileWindows}}|[https://4pdaarchive.toorg/forumdetails/indexbrew_1.php?showtopic=67476 1_sdk 1.1 build](BREW SDK)<br/>[https://archive.org/details/bmp-sdkmp-7.12.5 7.12.5] (BREW MP SDK)|{{✗}}|?|?|?|{{}}
|{{✗}}
|{{✓}}
|-
!colspan="8"|Mobile / ARM
|-
|[[Melange]]
|align=left|{{Icon|Android}}
|[https://gitlab.com/usernameak/brewemulator git]<br/>[https://deltacxx.insomnia247.nl/brewemu/versions Builds]
|{{✗}}
|Mid
|{{✓}}
|{{~}}<ref group=N name="qualcomm proprietary">Contains proprietary Qualcomm components</ref>
|{{✓}}
|-
|IBM J9[[Infuse]]
|align=left|{{Icon|WinMobile}}
|[https://4pda.to/forum/index.php?showtopic=67476 6.1.0]
|{{✗}}
|?
|?
|?
|{{✓}}
|Low
|{{✓}}
|{{✓}}
|TBD
|}
 
<references group=N />
 
==Danger==
===Danger OS===
Developed by Danger Incorporated. Danger OS was a Java-based OS used on phones that Danger designed themselves. These devices were sold under many names such as Hiptop, Mobiflip, Sharp Jump, and (most notably) T-Mobile Sidekick. While it could run some J2ME apps (from version 2.3 onward), it also used its own proprietary J2SE-based APIs and SDK; for this reason, anything built using these APIs won't run on a standard J2ME emulator. To aid third-party software design, Danger has released a comprehensive SDK that contains a Hiptop simulator, development installation utilities, and Danger API information.
 
Danger OS uses special files called "bundles". Bundle files have the extension <code>.bndl</code>. Bundles have inside a custom resource format for storing assets and code which is converted from Java bytecode into a custom bytecode format. Each bundle file is linked to a specific operating system version and build number. For example, a bundle file for v3.4/155053 (T-Mobile Sidekick 3) would be denied installation on a v3.3/149695 device (T-Mobile Sidekick iD). Installation of bundles require a developer key to be installed on your device if you are using a Production OS. Internal OS builds do not require developer keys.
 
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Version
!scope="col"|Active
!scope="col"|FLOSS
!scope="col"|Recommended
|-
|[https://archive.org/details/hiptop_sdk Danger Hiptop/Sidekick SDK Simulator]
| [https://archive.org/download/danger-games/SDK SDKs]
|align=left|{{Icon|Windows|Linux|Mac}}
|Mid
|{{✗}}
|{{~}}|} ;Danger Hiptop/Sidekick SDK Simulator:Official SDK from Danger Inc with built-in simulators for testing. These simulators can't run the special bytecode format used on real devices. ==Microsoft=====[[Windows CE]]=== ===Windows Mobile <small>(PocketPC)</small>===Released in 2000 by Microsoft as their first mobile OS, originally called "Pocket PC" and made to run on PDA's, the name changed to Windows Mobile when the PDA market began to shrink. WM was initially based on [[Windows_CE|Windows CE]] before evolving into something unique. It was mainly designed for business users, so it didn't have a lot of games for it. {{✗}}|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended
|-
|Mitac JVMMicrosoft Device Emulator|align=left|{{Icon|WinMobileWindows}}|[https://github.com/davie504/Microsoft-Device-Emulator git][https://4pdawww.tomediafire.com/forumfile/indexu6g8z7sq2lb82re/MSDeviceEmu.php?showtopic=67476&st=20 Buildzip/file 3.0]|{{✗}}|?|?|?|{{✗}}|{{✗}}
|{{✗}}
|{{✓}}
|}
[https://archive.org/details/WM614Emulator Windows Mobile 6.1.4 Emulator Images]
 
===Windows Phone & Windows 10 Mobile===
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Version
!scope="col"|FLOSS
!scope="col"|Active
!scope="col"|Recommended
|-
|CrEme JVM|align!colspan=left|{{Icon|WinMobile}}"6"|[https://4pda.to/forumPC /index.php?showtopic=67476&st=20 4.12]|{{✗}}|?|?|?|{{✗}}|{{✗}}|{{✗}}x86
|-
|MicroEmulator <small> (Converter)</small>Windows 10 SDK|align=left|{{Icon|Android|MaemoWindows}}|[httphttps://microemudeveloper.blogspotmicrosoft.com/2009en-us/08windows/convertingdownloads/sdk-javame-applications-toarchive/ 10.0.15254.html?m=1 Android]<br/>[https://codevisualstudio.googlemicrosoft.com/archivevs/polder-downloads/microemu/wikis/Maemo.wiki MaemoVisual Studio 2017]
|{{✗}}
|Low
|Host JVM
| —
|{{✓}}
|{{✗}}|{{✗}}
|-
|PhoneME-feature devices (unofficial)WPR|align=left|{{Icon|Symbian|WinCEWindows}}|[https://github.com/hbao8212369/phonemefeaturedevices WPR git]|{{✗}}|Low|phoneME CLDC|phoneME Feature<br/>[https://github.com/mediaexplorer74/WPR mediaexplorer74's fork]
|{{✓}}
|{{~}}|{{~}}
|-
!colspan="106"|ConsolesMobile / ARM
|-
|[[PSPKVM]]WPR|align=left|{{Icon|PSPAndroid}}|[http://sourceforge.net/projects/pspkvm/files/latest/download 0.5.5 Final Edition]<br/>[https://github.com/vadosnaprimer8212369/pspkvm WPR git]|{{✗}}|Mid|phoneME CLDC|phoneME Feature
|{{✓}}
|{{✗}}|{{✓}}|-|Bittboy-j2me|align=left|{{Icon|Bitt-Boy}}<br>{{Icon|Pocket-Go}}<small>(Miyoo)</small>|[https://github.com/pthalin/bittboy-j2me git]|{{✗}}|Mid|phoneME CLDC|phoneME Advanced|{{✓}}|{{✓}}|{{~}}|-|Midpath|align=left|{{Icon|RetroFW}}|[https://github.com/jbanes/midpath git]|{{✗}}|Mid|?|?|{{✓}}|{{✓}}|{{~}}|-|PhoneME (unofficial)|align=left|{{Icon|GP2X|Wiz}}<br>{{Icon|Caanoo}}|[https://github.com/j2me-preservation/phoneME-GP2X-SDL git]|{{✗}}|Mid|phoneME CLDC|phoneME Feature|{{✓}}|{{~}}|{{~}}|-|Pstros-nds|align=left|{{Icon|NDS}}|[https://www.gamebrew.org/wiki/Pstros_NDS 0.7.2 r6][https://github.com/ole00/pstros-nds git]|{{✗}}|Low|?|?|{{✓}}|{{✗}}|{{✗}}|} ;Emulators via ~  {| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|Through! scope="col"|<abbr title="Sony Ericsson 3D Engine">Mascot Capsule 3D</abbr>! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|VM! scope="col"|Derived from! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-|[[PSPKVM]]|align=left|{{Icon|Android|iOS|Windows|macOS|Lin|LiA}}{{Icon|PSVita|Switch}}{{Icon|Symbian|BB|MeeGo|Pandora|Pyra}}<ref group=N> Run J2ME apps on BlackBerry 10 - J2ME loader (and possibly PlayBook through PPSSPP)</ref>|[http://sourceforge.net/projects/pspkvm/files/latest/download 0.5.5 Final Edition]<br/>[https://github.com/vadosnaprimer/pspkvm git]| PSVita : [https://github.com/TheOfficialFloW/Adrenaline/releases Adrenaline]<br/>Other : [[PPSSPP]]|{{✗}}|Mid|phoneME CLDC|phoneME Feature|{{✓}}|{{✗}}|{{✓}}|-|[[SquirrelJME]]|align=left|{{Icon|Windows|Linux|Mac}}{{Icon|APK|iOS|Vita|PS2}}{{Icon|3DS|Wii|WiiU|GCN|NX}}<ref group=N name=libretro>Only available as a libretro core (e.g. [[RetroArch]]).</ref>|{{SquirrelJMEVer}}| [[RetroArch]]|{{✗}}|{{SquirrelJMEAccuracy}}|Custom (Java)| —|{{✓}}|{{✓}}|?<small> (WIP)</small>|-|SJ Boy|align=left|{{Icon|Mac|Lin}}|[https://web.archive.org/web/20061120062624/http://www.sjboy.cn:80/setup.zip Beta 4]<br/>[https://www.mobers.org/2010/03/sjboy-emulator-special-edition.html?m=1 Special Edition]| [[Wine]]|{{✗}}|Mid-Low|?|?|?|{{✗}}|{{~}}|} <references group=N /> ;[[FreeJ2ME]] — Free and open-source:Has fewer features than [[KEmulator]], but better compatibility. It's recommended for games that don't work with [[KEmulator]]. It has an optional [[libretro]] core and development is active. Games that freeze on [[KEmulator]], such as Wolfenstein RPG and Doom 2 RPG, run on FreeJ2ME with no issues, although compatibility and accuracy are not as good as [[J2ME Loader]]. Some games run too fast and require tinkering with the frame rate options. No 3D support. ;[[KEmulator]] — Closed-source:Has more features and compatibility than other ones, as well as 3D emulation (Compared with SJ Boy and Midp2exe, KEmulator better performance). Has support for custom resolutions and full screen (View/Options). You can even set a proxy server for mobile Java apps that connect to the internet under options. Requires Java Runtime Environment installed. It is a recommended emulator if you're on a Windows PC, although some games (such as Wolfenstein RPG and Doom 2 RPG) freeze indefinitely on the loading screen. Last update was in 2012. ;Nokia SDKs:A set of different device emulators released by Nokia along with their J2ME SDKs. Keyboard bindings are not friendly for playing games. Some of them are buggy. The Nokia 3410 SDK emulator is capable of running some ancient black&white J2ME games no other emulator can. ;Sony Ericsson SDKs:Device emulators released by Sony Ericsson along their J2ME SDKs. Some of them have support for Mascot Capsule 3D APIs. Can run some games at better framerates than the original devices  ;Siemens SDKs:Device emulators released by Siemens along their J2ME SDKs. Can run some older games that depend on old Siemens APIs ;Motorola SDKs:J2ME development kits released by Motorola. Can run some older games that depend on Motorola-specific APIs ;Motorola iDEN SDK:J2ME development kit released by Motorola. Can run some older games that depend on iDEN-specific APIs ;Pstros:Haves support for some obscure vendor-specific APIs that other emulators don't support. ;SJ Boy:More compatible than MidpX. Can take snapshots. More resolutions (but still buggy). Appears to run correctly some older games [[FreeJ2ME]] and [[KEmulator]] don't and available for Windows only (play SJ Boy on Linux and Mac through [[Wine]] ). Also available Special Edition, it has chinese bootleg games support. ;Mini soyo:Experimental emulator from the SJ Boy authors. Appears to properly emulate transparency on older games making use of Nokia APIs. To open a game, drag and drop the <code>.JAR</code> file onto the MiniSoyo window. ;MidpX:One of the older emulators. Fixed low resolution (176x220) and compatibility, no handler app support. The installer may contain adware. ;MPowerPlayer:Emulator from a company that used to develop solutions to allow users to try J2ME game demos on their computer before purchasing them. Doesn't have any known advantageous features. Requires : [https://www.java.com/en/download/manual.jsp JRE]. ;[[N-GAGE COOL!]] — Paid ($):N-GAGE Cool! the ability to compare the two mobile game decks side-by-side having the very different and unique gameplay experience of both N-GAGE QD and N-GAGE. ;MicroEmulator — Free and an open-source:MicroEmu is a pure Java implementation of Java ME. ;[[SquirrelJME]] — Free and open-source:Project developing a full JVM implementation + Java ME 8 APIs. Full compatibility with old J2ME software and high portability are among its main goals. Under heavy development. ;[[J2ME Loader]] — Free and open-source:This is currently the highest compatibility J2ME emulator available. Converts <code>.jar</code> files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, even ones that don't work with [[KEmulator]] or [[FreeJ2ME]], but fails with Sony Ericsson 3D engine (Mascot Capsule), due to the fact that the mascot capsule is almost impossible to port. This is common with most of other emulators as well. ;[[JL-Mod]] — Free and open-source:This is the experimental mod of the [[J2ME Loader]] app with implemented Mascot Capsule 3D V3 support (That means all Fishlabs games like Galaxy on Fire, Deep, etc and Capcom's classics like Devil May Cry 3D and Resident Evil Missions are now playable on Android devices). Has some new and experimental features. Converts .jar files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, even ones that don't work with [[KEmulator]] or [[FreeJ2ME]], as well as Sony Ericsson 3D engine (Mascot Capsule). ;[https://4pda.to/forum/index.php?showtopic=131859 J2ME Runner]:Old tool, launches Java Applications on Android using native library. Apps have to be converted first, using [http://www.netmite.com/android/srv/2.0/getapk.php Netmite.com]. Overall 2D stability is acceptable, but 3D support almost does not work. Different types of keyboard & screen stics are included. Unfortunately, often experiences troubles with *Jar conversion [https://4pda.to/forum/index.php?showtopic=684992 Here] and [https://4pda.to/forum/index.php?showtopic=511463 Catalog of games for Java J2ME Runner] ;Netmite.com:This is a Android J2ME Runner so that any J2ME or MIDP applications can run without modification. Developers can enter the Android Market quickly. You can use your familiar development environment such as J2ME and MIDP or easily port your existing J2ME Application to Android with minimum code change. Users can use java applications directly inside Android ;[[PSPKVM]]:Available for cellphones. Might be the first one that's open-source. Last update was in 2011 <small>(0.5.5 Final Edition)</small>. PSPKVM is a [[Emulators on PSP|PlayStation Portable]] port of Sun's open-source JavaME implementation phoneME Feature. ;phoneMEThis is the reference implementation of J2ME made initially by Sun Microsystems, now owned by Oracle Corporation. ;phoneME (unofficial ports):phoneME for Windows CE/Mobile and Android is an implementation of the phoneME open source J2ME application platform for your Windows Mobile phone or Android mobile device. There are two different platforms of the phoneME Virtual machine : <i>phoneME Feature</i> and <i>phoneME Advanced</i>. Beyond precompiled binaries of these VMs for WinCE and Android based operating systems, this website provides information, patches and instructions in order to compile the phoneME sources yourself. ==Symbian and N-Gage <small>(Nokia)</small>== :''This page is about emulating Symbian/N-Gage on other systems. For the inverse, see [[Emulators on Symbian]].'' <div style="color:#000;background:#eef2ff;border:2px solid #b7c5d9;border-radius:20px;padding-left:11em;display:inline-block;padding-right:1em;">  [[File:N-Gage.png|300px|center]] — '''N-Gage''' is a mobile phone and a handheld game system developed by <i>NOKIA</i>,announced on 4 November 2002 and released on 7 October 2003. — '''N-Gage QD''' introduced in 2004 as a redesign of the original "N-Gage Classic", fixing widely criticized issues and design problems. — '''N-Gage''' was discontinued in February 2006, with Nokia moving its gaming capabilities onto selected Series 60 smartphones.  — '''N-Gage 2.0''' was announced in 2007.</div> Originally a joint Nintendo-Nokia cellphone handheld hybrid project slated for 2005, Nintendo backed away from the project (and its plans for NES/Game Boy ports for mobile were repurposed for their Virtual Engine project). Nokia continued the project on their own anyways and released N-Gage on October 7, 2003, for <abbr title="$377.10 in 2018 money">$299</abbr> as the most powerful handheld of its time, that is up until the DS and PSP came along and ended Nokia's hopes at dominating the handheld gaming market. It had an ARM920T CPU at 104 MHz. However, while gaining support through GBA/PS1 ports (including the only English version of the JP-only Xanadu series until 2016) and a few original exclusives, the thing suffered from huge design flaws, from the button layout to the display and cell phone functionality. Has a revision called the QD which was unveiled on April 14, 2004, with an ARM9E CPU. ROM dumps of Symbian and N-Gage games are available. ===Emulation==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]! scope="col"|Required|-!colspan="8"|PC / x86|-|[[EKA2L1]]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/EKA2L1/EKA2L1/releases {{EKA2L1Ver}}]|Mid|{{✓}}|{{✓}}|{{✓}}|[https://mega.nz/folder/Z5cx3IgS#hOtuN-6OOtWW5_Pvj_fUuQ ROM/RPKG files]|-|Engemu|align=left|{{Icon|Windows}}|[https://github.com/mrRosset/Engemu git]|None|{{✓}}|{{✗}}|{{✗}}| -|-|NGEmu|align=left|{{Icon|Windows}}|[https://github.com/NGEmu/NGEmu git]|None|{{✓}}|{{✗}} <small>(see below)</small>|{{✗}}| -|-|[[N-GAGE COOL!]]|align=left|{{Icon|Windows}}|[https://ngage-cool.soft32.com 1.2.1] ($)|Low|{{✗}}|{{✗}}|{{✗}}| -|-!colspan="8"|Mobile / ARM|-|[[EKA2L1]]|align=left|{{Icon|Android|}}|[https://github.com/EKA2L1/EKA2L1/releases {{EKA2L1Ver}}][https://play.google.com/store/apps/details?id=com.github.eka2l1 0.0.7]|Mid|{{✓}}|{{✓}}|{{✓}}|[https://mega.nz/folder/Z5cx3IgS#hOtuN-6OOtWW5_Pvj_fUuQ ROM/RPKG files]|} <b>N-Gage 2.0</b>{| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-|N-Gage 2.0 Installer|align=left|{{Icon|Symbian}}|[https://www.mediafire.com/file/u4fyfjyquwlepl1/N-Gage_2.0_v1.40.1557.zip/file 1.40.1557]|Mid|{{✗}}|{{✓}}|{{✓}}|} ;[[EKA2L1]] — Free and an open-source:A Symbian OS emulator with high-level emulation. ;Engemu:A Nokia N-Gage focused emulator with [https://www.reddit.com/r/emulation/comments/8aotzq/eka2l1_a_symbian_os_emulator/ low-level emulation]. ;NGEmu:The [https://github.com/NGEmu/NGEmu/commit/7500b41959c686e65eaed871490c97b2de5da0d6 first] known Nokia N-Gage emulator (with high-level emulation), although it is currently on hiatus due to a lack of information required to further development. Linux support is planned for the future. ;[[N-GAGE COOL!]] — Paid ($):A dead payware emulator for Windows. It only partially emulated the J2ME-based Nokia N-Gage exclusives and nothing else from the rest of the bunch. ==Execution Engine <small>(ExEn)</small>== A freeware solution developed by In-Fusio (French) around 2000. The company re-developed the ExEn V2 engine in 2002, which further improved the speed and expressiveness of mobile. It was first a Java-based game engine entirely dedicated to mobile devices itself as an alternative to the limitations of J2ME/BREW's game development (offering missing feautures like sprite zooming, parallax scrolling, rotations...).  The API is based on Java and is very similar to J2ME, but is optimized for game development and deployment instead. Even the programming style is almost the same. Its significance is very similar to the Mophun platform. The ExEn API has various gaming specific classes that are absent from J2ME. ExEn was the first mass market downloadable game engine to be made available in Europe. It achieved relative success and widespread hardware support in Europe, and was also used in China. It's not as widely distributed though, and according to In-Fusio's website, it isn't available on Nokia, Sony Ericsson, Samsung or Motorola handsets. The In-Fusio SDK is a Java based GUI game development environment on ExEn. Two kinds of engines on the client side mobile phone. <i>ExEn basic</i> (v2.1): 256-color or black and white, 2D, client side game engine, with a memory footprint of 140k on the mobile device. <i>ExEn advanced</i> (v2.2): 65k color, polyphonic sound, 3D, in-game Macromedia Flash, client side engine, with a memory footprint of 240k. ===Emulation==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]|-|[[EXEN-V2 Generic Simulator]]|align=left|{{Icon|Windows}}|[https://cdn.discordapp.com/attachments/655552565056110594/890670635343302746/EXEN-V2.rar V2]|Low|?|{{✗}}|} ;[[EXEN-V2 Generic Simulator]]:A very old dead emulator for ExEn software. While many games will go in-game, they'll crash at various points. ==Classic BlackBerry OS==A [https://blackberry.qnx.com/en QNX] based operating system used in BlackBerry cellphones. ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]|-|BlackBerry Simulator Series|align=left|{{Icon|Windows}}|[https://www.softpedia.com/dyn-search.php?search_term=blackberry+simulator Varies]|Cycle|?|{{✓}}|} ==Palm, Inc.== ===webOS <small> (Palm Pre/Pixi)</small>===Palm launched webOS, then called Palm webOS, in January 2009 as the successor to Palm OS. The first webOS device was the original Palm Pre, released by Sprint in June 2009. In April 2010, HP acquired Palm. ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-|Wgames<br/> (preenv)|align=left|{{Icon|Maemo}}|[http://wgames.garage.maemo.org Wiki][http://maemo.org/packages/view/wgames 0.6.9]<br/>[http://maemo.org/packages/view/preenv preenv 0.1.7][https://github.com/divan/wgames git]|Mid|{{✓}}|{{✗}}|{{~}}|} ===PalmOS=== PalmOS is a mobile operating system developed by Palm, Inc., for personal digital assistants (PDAs) in 1996. ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="7"|PC / x86|-|Mu|align=left|{{Icon|Libretro}}|[https://palmdb.net/app/mu 1.0.0][https://github.com/libretro/Mu git]|Mid|{{✗}} <ref group=N name=noncomm>Due to using a [[Licensing#Non-commercial licenses|non-commercial license]]. Source code is still publicly available.</ref>|{{✓}}|{{✓}}|-|StyleTap|align=left|{{Icon|Windows|macOS|Lin}}|[https://newsblog.styletap.com/index.php 0.8.033]|?|{{✗}}|{{✗}}|{{~}}|-|POSE|align=left|{{Icon|Windows}}|[https://palmdb.net/app/palm-emulator Varies]|?|?|{{~}}|{{✗}}|-|Palm Simulator|align=left|{{Icon|Windows}}|[https://palmdb.net/app/palm-simulator Varies]|?|?|{{~}}|{{✗}}|-|[https://cloudpilot-emu.github.io cloudpilot]|align=left|{{Icon|Web}}|[https://github.com/cloudpilot-emu/cloudpilot git]|Mid|{{✓}}|{{✓}}|{{~}}|-!colspan="7"|Mobile / ARM|-|-|StyleTap <small> ($)</small>|align=left|{{Icon|Android|WinMobile|iOS|Symbian}}|[https://styletap.com/release_notes.php?devicetype=android 0.8.034]|?|{{✗}}|{{✓}}<small> (Android only)</small>|{{~}}|-|PHEM|align=left|{{Icon|Android}}|[https://github.com/Florin9doi/PHEM git]|?|{{✓}}|{{✓}}|{{~}}|-|PalmOS Emulator|align=left|{{Icon|Pandora}}|[https://repo.openpandora.org/?page=detail&app=palmosemulator.marovada 1.0.2.0]|?|{{✗}}|{{✗}}|{{~}}|-|Garnet VM|align=left|{{Icon|Maemo}}|[http://www.my-maemo.com/software/applications_name_Garnet_VM_fldAuto_1044_faq_46.html Maemo]|?|{{✗}}|{{✗}}|{{~}}|-|QCopilot|align=left|{{Icon|Zaurus}}|[https://cypherpunks.ca/zaurus 0.5]|?|{{✓}}|{{✗}}|{{~}}|}<references group=N /> ==Mediatek Runtime Environment <small>(MRE) / MAUI</small>== Being the turnkey solutions firm that they are known for, as their chips are used on millions and millions of el-cheapo "Shanzhai" devices all over the world (especially counterfeit Nokias and Goophones among other things), Mediatek has also come up with their own mobile platform and API known as the [http://news.softpedia.com/news/Opera-Mini-Arrives-on-MediaTek-s-Runtime-Environment-MRE-238105.shtml Mediatek Runtime Environment], aka MAUI. It is targeted for so-called "smart" feature phones, i.e. those that offer similar functionality to standard mobile operating systems like Android, but are watered down for entry-level users. An SDK is available on their [http://mre.mediatek.com/en/sdk/2.0 developer site] for members, and <code>.VXP</code> files for games and other applications appear to be available on the usual WAP sites. ===Emulation==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]|-|Mediatek MRE SDK|align=left|{{Icon|Windows}}|[http://mre.mediatek.com/en/sdk/2.0 3.0]|?|?|{{✓}}|} ==Mophun== '''Mophun''' was an even more hardware-efficient free European-centric mobile gaming solution developed by Swedish company Synergetix. It was supported on various devices, such as the Sony Ericsson T2xx, T3xx and T6xx series, Symbian S60v1, S60v2, S60v3 and UIQ3 phones, and Windows Mobile Smartphones running at a resolution of 176x220 or 240x320. There are two versions of Mophun, 2D and 3D, for low-end and high-end handsets, and it's often used to provide embedded (pre-installed) games on mobile phone handsets. There are 303 known games, <ref>[https://docs.google.com/spreadsheets/d/1AXmupwvgxuI_NRINDsN8azlKtONcQYf6CD6HfKYc8gM Mophun Game List]</ref> of which 255 have been released, 41 are unknown to have been released, 3 are demos and 5 are unreleased. It was later overtaken by advances in J2ME that came with the MIDP 2.0 framework.<ref>[https://twitter.com/sczther/status/1345476460107194368 Mophun preservation thread on Twitter]</ref> ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="7"|PC / x86|-|[[mophun]]|align=left|{{Icon|Windows}}|[https://cdn.discordapp.com/attachments/793085042020450324/821807058999443466/mophun_2.5.4_tuxality_A2.zip 2.5.4 alpha 2]|{{✗}}|?|{{✓}}<small> (Tuxality mod only)</small>|{{✓}}|-|4Mophun|align=left|{{Icon|WinMobile}}|[https://mega.nz/folder/M59gSSRQ#4_rFMoHhhUH1D-N7GuEGMA 1.1]|{{✗}}|?|{{✗}}|{{~}}|-|MoRePhun|align=left|N/A|[https://github.com/Luca1991/MoRePhun git]|{{✓}}|{{✗}}|{{✓}}|{{✗}}|-!colspan="7"|Mobile / ARM|-|Mophun Games Launcher|align=left|{{Icon|Symbian}}|[https://unsorted.me/viewtopic.php?t=67432 1.01]|{{✗}}|?|{{✗}}|{{✓}}|} ;Mophun Games Launcher:only compatible with 13 games, all of which use the 3D engine and were released for Symbian. The emulator is available for S60v3. <small> Included games:* Anarchy Boxing* Carmageddon* The Da Vinci Code* Fatal Arena* Football Pro Contest* Golf Pro Contest 1* Golf Pro Contest 2* Joe ’s Treasure Quest* Lock ‘n Load Combat Arena* Lock ‘n Load Rise of War* Lock ‘n Load 2* Martial Arts 3D* Rally Pro Contest 3D</small> ;4Mophun:does not work with games that are locked (e.g. have a predefined IMEI recognition algorithm) or do not use the 3D engine. ;[[mophun]]:an official emulator, designed for development and demos. As such, encrypted or compressed games do not boot. However, this has been worked around, both by decrypting the files and decompressing them (except for compressed resources), and modifying the emulator to perform decryption on the fly, albeit only when opening them via the Open menu. Exile is not known to work in any found version of the emulator. ;MoRePhun:a new, open source emulator by Luca91. It is only a proof of concept, as only a few opcodes and a couple of SDK APIs are emulated, and there is no heap. There is sprite and input support, as well as support for the collision API. It is compatible with a few small homebrews. Luca91 mentions the SDK API handler needs to be better organized. ==Japanese cellphones <small> (features phone / フィーチャー・フォン)</small>== Several Japanese-centric mobile game technologies spawned during the 2000's as part of convoluted all-in-one technological solutions, mostly based on Java. * NTT DoCoMo released <b>DoJa</b> (later renamed to Star), based on Java ME CLDC, but not MIDP. Applications come in the form of .JAR files accompained by a .JAM descriptor. * KDDI released <b>ezplus</b> (later renamed to "EZ-appli (Java)"), based on Java ME extended with propietary APIs. Applications come in the form of .KJX files. It was later replaced with a BREW-based solution called "EZ-appli (BREW)" * J-PHONE released <b>J-SKY</b>, based on standard J2ME MIDP extended with several propietary 3D/sound/gfx APIs. It was later renamed to "Vodafone Live!" and "Yahoo! Keitai" as the company got purchased by Vodafone and SoftBank, respectively. Applications come in the form of .JAR and .JAD files. It is possible to develop applications that work both under ezplus, J-SKY and standard J2ME devices by using only MIDP1.0 APIs ===i-mode (DoJa)=== Japanese mobile manufacturer NTT DoCoMo released [https://en.wikipedia.org/wiki/DoJa DoJa] (DoCoMo's Java) as part of their i-mode set of standards for mobile telephony. It is based on Java ME CLDC, but not MIDP. The profile received several updates, being later renamed to "Star". It was used on DoCoMo's mova and FOMA series of mobile phones, being first featured on the mova 503i from 2001. While i-mode phones were made available in a limited fashion in Europe, the game apps weren't exported, the i-mode specific features were mainly used for enhancing web pages for mobile browsers and even the Java API is the different more limited "Overseas Edition". The main reason behind this was the fierce push back by Nokia and other western mobile hardware manufacturers refusing to support the DoJa software standard until very late.  DeNa (Mobage), Namco (Tales of Mobile) and Level-5 (RoiD) set up Steam-like game distribution portals specific to some cell-phone models yet i-mode based. The different names are to confuse dirty gaijin, probably. Applications were denominated "i-αppli" (Japanese : iアプリ) and come in the form of <code>.JAR</code> files accompained by a <code>.JAM</code> descriptor text file. ====Emulators===={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="7"|PC / x86|-|DoJa SDKs|align=left|{{Icon|Windows}}|Various|Mid|?|{{✗}}|{{~}}|-|DoJa Overseas Edition SDK|align=left|{{Icon|Windows}}|[https://web.archive.org/web/20070614131147/http://www.doja-developer.net/downloads/index.php?node=41 1.03]|Low <small>(DoJa 2.5 Overseas Edition)</small>|?|{{✗}}|{{✗}}|-|[https://web.archive.org/web/20030407232654/http://www.zentek.com/jpn/products/mobile/jade/index.html i-JADE]|align=left|{{Icon|Windows}}|[https://web.archive.org/web/20040618195810if_/http://www.mobilejava.co.kr:80/bbs/temp/midpboard/i-JADEsetup0.exe 1.2.3]|Low <small>(DoJa 1.X)</small>|?|{{✗}}|{{✗}}|-|Jade|align=left|{{Icon|Java}}|[https://web.archive.org/web/20151127190756/http://mujweb.cz/molej/jade/index.htm 0.1.7]|Low <small>(DoJa 1.5)</small>|?|{{✗}}|{{✗}}|-|[[SquirrelJME]]|align=left|{{Icon|Java|Libretro}}|{{SquirrelJMEVer}}|{{SquirrelJMEAccuracy}}|{{✓}}|{{✓}}|?|-!colspan="7"|Mobile / ARM|-|iApp Archives <br/>(i-appli)|align=left|{{Icon|Android}}|[https://m.apkpure.com/jp/%E6%87%90%E3%81%8B%E3%81%97%E3%81%AEi%E3%82%A2%E3%83%97%E3%83%AA%E3%82%92%E3%81%8A%E6%89%8B%E8%BB%BD%E5%AE%9F%E6%B3%81%E3%83%97%E3%83%AC%E3%82%A4%EF%BC%81i%E3%82%A2%E3%83%97%E3%83%AA%E3%83%BB%E3%82%A2%E3%83%BC%E3%82%AB%E3%82%A4%E3%83%96%E3%82%B9/com.develga.iapp 2.6]|Low|{{✗}}|{{✗}}|{{✗}}|-|Doja iAppli エミュレータ|align=left|{{Icon|Android}}|[https://play.google.com/store/apps/details?id=jp.dip.ysmsrv.iappli 1.1.2]|?|{{✗}}|{{~}}|?|} ;DoJa SDKs:Official development kit from NTT DoCoMo, featuring a device emulator. Several releases were archived by Wayback Machine ::[https://web.archive.org/web/20051125214529if_/http://communaute.imode.fr:80/pages/13/idk_doja1.5_vers_1.0.6.zip DoJa 1.5] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emu504_1.03_021217.zip DoJa 2.?] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emudoja2.1f_1.00_021217.zip DoJa 2.1] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_0_322_p.zip DoJa 3.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_5_222_p.zip DoJa 3.5] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_0_205_p.zip DoJa 4.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_111_p.zip DoJa 4.1 (111)] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_201.zip DoJa 4.1 (201)] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja5_0_3_00.zip DoJa 5.0] [https://web.archive.org/web/20000426191235if_/http://www.nttdocomo.co.jp/binary/archive/service/developer/make/content/iappli/tool/star/star20/download/emuforstar2_0_1_01.zip Star 2.0] ;DoJa Overseas Edition SDK:SDK for the stripped down Overseas Edition DoJa profile ;i-JADE:iappli development kit from Zentek ;Jade:Open-source project implementing several DoJa 1.5 APIs. Low compatibility ;[[SquirrelJME]]:Open source emulator that can run J2ME software, will be adding i-Mode support in 2022. ===KDDI ezplus=== Japanese carrier KDDI/Au released ezplus as part of their EZweb set of standards for mobile telephony. It is based on Java ME extended with propietary APIs. The first device supporting it was released on 2001 (Hitachi C451H).ezplus was later renamed to "EZ-appli (Java)" (Japanese : "EZアプリ (Java)") and gradually replaced with a BREW-based solution called "EZ-appli (BREW)" until 2004 when the last ezplus device was released. In 2006 an Open Application Player (Japanese: オープンアプリプレイヤー) feature was added allowing to run MIDP 2.0 Java apps on the BREW devices, which were often denominated as オープンアプリ. It lacks support for the original propietary extensions of ezplus. On 2011, Open Application Player was updated and renamed to "EZ-appli (J)" along EZ-appli (BREW) which became "EZ-appli (B)" Applications were denominated "ezplusアプリ" (during the ezplus name era) and come in the form of <code>.KJX</code> files. ====Emulators==== {| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="6"|PC / x86|-|ezplus emulator|align=left|{{Icon|Windows}}|[https://web.archive.org/web/20070202203659if_/http://www.au.kddi.com/ezfactory/tec/spec/exe/ezplus_emulator.exe 1.0]|Mid|?|{{~}}|-!colspan="6"|Mobile / ARM|-|[[J2ME Loader]]|align=left|{{Icon|Android}}|[https://play.google.com/store/apps/details?id=ru.playsoftware.j2meloader {{JLVer}}]<br/>[https://github.com/nikita36078/J2ME-Loader/releases git]<br/>[https://install.appcenter.ms/users/nikita36078/apps/j2me-loader/distribution_groups/testers Dev]|Mid|{{✓}}|{{✓}}|} ;ezplus emulator:Official development tool from KDDI, developed by Zentek;[[J2ME Loader]]:KDDI ezplus <code>.kjx</code> games are support. Only support 128x160 resulation and font option recommend is <small>(9 - 13 - 15)</small>.[https://ohayoyogi.hatenablog.com/entry/2021/10/14/001241 Installation guid] and [https://ohayoyogi.hatenablog.com/entry/2021/09/02/001014 Here] ===J-SKY=== Japanese service provider 'J-PHONE' released the J-SKY platform as part of their set of standards for mobile telephony. It was based on J2ME and MIDP extended with several propietary 3D/sound/gfx APIs called JSCL.J-PHONE had been purchased by Vodafone on 2001, which two years later took over the original branding renaming the carrier to Vodafone KK. The J-SKY technology became then known as "Vodafone Live!" and it was extended with the VSCL set of APIs. On 2006, Vodafone KK was purchased by SoftBank Group, getting this technology rebranded again as "Yahoo! Keitai". Applications were called "Java™ App" (Japanese : Java™アプリ) during the J-SKY era, "V-Appli" (Japanese : Vアプリ) during the Vodafone era and "S! Appli" (Japanese : S!アプリ) during the SoftBank era. They come in the form of <code>.JAR</code> accompained by a <code>.JAD</code> descriptor text file. ====Emulators===={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]|-|J-SKY Application Emulator|align=left|{{Icon|Windows}}|[https://web.archive.org/web/20040201023001/http://www.mobilejava.co.kr:80/bbs/temp/midpboard/J-SKY_Application_Emulator-1_3_B.exe 1.3]|Mid|?|{{~}}|} ;J-SKY Application Emulator:Official development tool from J-PHONE, developed by Zentek. It does not supports any of the later APIs. ==Korean cellphones== ===Wireless Internet Platform for Interoperability <small>(WIPI)</small>=== WIPI a national middleware platform standard in South Korea. Almost all cellphone games released in South Korea from 2002 to 2009 were developed as WIPI. ===GNEX=== ===SK-VM=== ===GVM=== ==Chinese Mobile==  ===MiniJ<small> (MRP platform)</small>=== '''MiniJ''' is a lightweight mobile platform developed by Hangzhou Sky Network Technology Co., Ltd. and it's widespread in China (and in some other countries). It has excellent overall performance and could run applications and games smoothly with very limited hardware resources. MiniJ applications are written in C programming language. Games and applications for this platform are in <code>.mrp</code> format. ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="7"|PC / x86|-|vmrp|align=left|{{Icon|Windows}}|[https://github.com/zengming00/vmrp git]|Mid|{{✓}}|{{✓}}|{{✓}}|-!colspan="7"|Mobile / ARM|-|Mythras|align=left|{{Icon|Android}}|[https://github.com/CounsellorPolonius/mythras git]<br/>[https://github.com/Yichou/mrpoid2018 mrpoid2018]|Mid|{{✓}}|{{✓}}|{{✓}}|-|Mrpoid2|align=left|{{Icon|Android}}|[https://www.google.com/amp/s/m.apkpure.com/mrpoid2-mrp%25E6%25A8%25A1%25E6%258B%259F%25E5%2599%25A8%25EF%25BC%258C%25E5%2586%2592%25E6%25B3%25A1%25E7%25A4%25BE%25E5%258C%25BA%25E6%25A8%25A1%25E6%258B%259F%25E5%2599%25A8/com.mrpoid.app/amp 3.2.10]|Mid|{{✗}}|?|{{~}}|-|iacMrp|align=left|{{Icon|Android}}|[https://www.coolapk.com/game/com.dabai.iacmrp 1.9.53]|Mid|{{✗}}|?|{{~}}|} ===KaiOS===
'''KaiOS''' is a mobile operating system, based on Linux, for keypad feature phones. It is developed by KaiOS Technologies ==TTPcom=====Wireless Games Engine <small>(Hong Kong[[WGE]]) Limited.</small>===
==Binary Runtime Environment for Wireless <small>(BREW)</small>Mozilla== A mobile development platform by Qualcomm, originally intended for CDMA handsets such as those sold by Verizon. Unlike Java ME, applications and games for BREW use native code as opposed to running in a virtual machine in the case of Java ME. Also, BREW development has a higher barrier to entry due to stringent certification requirements, which led it to be significantly less popular than Java ME even in markets where CDMA has a significant market share, such as in North America. To top it all off, downloaded BREW apps are tied to an individual handset via a digital signature, making piracy or sideloading difficult if not impossible; it is however possible to unlock certain BREW-enabled CDMA phones to run backups and pirated apps, though downloads for BREW apps and games are rare and hard to find compared to Java ME. <i>Zeebo</i>, a video game console and online distribution platform developed and released with developing markets in mind, also runs on BREW. Dumps of the Zeebo and its games exist, and gameplay footage of them have been uploaded on YouTube. ===EmulatorsFirefox OS==={| class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended
|-
! scopecolspan="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|Zeebo! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|Active! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col6"|[[Recommended Emulators|Recommended]]|-|[[Melange]]|align=left|{{Icon|Android}}|[https://gitlab.com/usernameak/brewemulator git][https://cdn.discordapp.com/attachments/735124238398259281/914313475826782228/Melange_v.1.0.6.apk 1.0.6]|{{✗}}|Mid|{{✓}}|{{~}}<ref>Contains proprietary Qualcomm components<PC /ref>|{{~}}x86
|-
|[[Infuse]]Firefox OS Simulator|align=left|{{Icon|WinMobileWeb}}|? (POC)[https://github.com/mozilla/r2d2b2g git]</br> [https://ftp.mozilla.org/pub/labs/fxos-simulator/index.html WebIDE add-ons] </br>|?|Low[https://web.archive.org/web/20181103003207/https://addons.mozilla.org/en-US/firefox/addon/firefox-os-simulator/ Firefox OS 1.1 Simulator]
|{{✓}}
|{{✗}}
|{{✗}}
|}
 
==Danger OS==
 
Developed by Danger Incorporated, Danger OS was a Java-based OS used on phones that Danger designed themselves. These devices were sold under many names such as Hiptop, Mobiflip, Sharp Jump, and (most notably) T-Mobile Sidekick. While it could run some J2ME apps (from version 2.3 onward), it also used its own proprietary J2SE-based APIs and SDK; for this reason, anything built using these APIs won't run on a standard J2ME emulator. To aid third-party software design, Danger has released a comprehensive SDK that contains a Hiptop simulator, development installation utilities, and Danger API information.
 
Danger OS uses .JAR files for applications, they are uploaded to the device in special files called "bundles". Bundle files have the extension <code>.bndl</code>. Each bundle file is linked to a specific operating system version and build number. For example, a bundle file for v3.4/155053 (T-Mobile Sidekick 3) would be denied installation on a v3.3/149695 device (T-Mobile Sidekick iD). Installation of bundles require a developer key to be installed on your device if you are using a Production OS. Internal OS builds do not require developer keys.
 
===Emulators===
{| class="wikitable" style="text-align:center;"
|-
! scope="col"|Name
! scope="col"|Platform(s)
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|Active
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
|[https://archive.org/details/hiptop_sdk Danger Hiptop/Sidekick SDK]
|align=left|{{Icon|Windows|Linux|Mac}}
|?
|Mid
|{{✗}}
|?
|{{✓}}
|}
;Danger Hiptop/Sidekick SDK==Amazon==:Official SDK from Danger Incorporated===Fire OS===Fire OS is a mobile operating system developed by Amazon for their Fire line of devices. It is basically a heavily-modified [[Android]] distribution with extensive dependency on Amazon services. Apps sold on the Amazon App Store should run fine on any Android emulator with little to no issue. (Stock) Windows Subsystem for Android is recommended as it includes Amazon-exclusive frameworks.
==Dark Age of Monochrome Mobile PhonesAcknowledgments==* [https://books.google.com/books?id=tCxvX60J8OAC&lpg=PP1&pg=PA145#v=onepage&q&f=false Micro Java Game Development], mentions Japanese i-mode emulators that are currently dead, like i-tool.
Earlier black & white cellphone games (both in Japan and worldwide) didn't get as much love either when it comes to emulation and preservation of game binaries. There were, however, recreations of Snake and Space Impact for Nokia phones on their website at one time, along with remakes of the aforementioned games for Android and iOS. There are several Nokia phone models with MAME support, though they are preliminary at best with most models displaying a "CONTACT SERVICE" error if not a white screen. ==Windows Mobile/Phone series== ===Windows Mobile<small> (PocketPC)</small>=== Released in 2000 by Microsoft as their first mobile OS, originally called "Pocket PC" and made to run on PDA's, the name changed to Windows Mobile when the PDA market began to shrink. WM was initially based on Windows CE before evolving into something unique. It was mainly designed for business users, so it didn't have a lot of games for it. ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]! scope="col"|Required|-|Microsoft Device Emulator|align=left|{{Icon|Windows}}|* [https://www.mediafiregamedev.comnet/filearticles/u6g8z7sq2lb82reprogramming/MSDeviceEmu.zipgeneral-and-gameplay-programming/file 3the-clash-of-mobile-platforms-j2me-exen-moph-r1944 A 2003 article from GameDev.0net]|?|?|{{✓}}|[https://archiveabout the major Western mobile phone systems.org/details/WM614Emulator Image]|} ===Windows 10 Mobile=== ===Windows Phone===
===Emulators==={{No current emulators|OS}}* [https://web.archive.org/web/20190627164329/http://www2.sys-con.com/itsg/virtualcd/Java/archives/0609/blut/index.html Article] about DoCoMo Java programming.
 ==TTPcom's Wireless Games Engine <small>(WGE)</small>See Also== ==Firefox OS== ===Emulators==={{No current emulators|OS}} ==Fire OS== ===Emulators==={{No current emulators|OS}} ==Tizen== ===Emulators==={{No current emulators|OS}} ==Bada OS== ===Emulators==={{No current emulators|OS}} ==Acknowledgments== * [https://books.google.com/books?id=tCxvX60J8OAC&lpg=PP1&pg=PA145#v=onepage&q&f=false Micro Java Game Development], mentions Japanese i-mode emulators that are currently dead, like i-tool. * [https://www.gamedev.net/articles/programming/general-and-gameplay-programming/the-clash-of-mobile-platforms-j2me-exen-moph-r1944 A 2003 article from GameDev.netCellphone games preservation] about the major Western mobile phone systems. * [http://www2.sys-con.com/itsg/virtualcd/Java/archives/0609/blut/index.html Article] about DoCoMo Java programming.
==References==
{{Reflist}}
----{{NEL}}[[Category:Mobiles|*]]
[[Category:Cellphone emulators|*]]
<!-- [[Category:Not yet emulatedOperating systems|*]][[Category:Very early emulationMobile Operating Systems|*]][[Category:Various Emulation]] -->
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