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Cellphone emulators

10,575 bytes removed, 9 April
Emulators: Update expired links in cellphone emulators section
The situation is quite different in Japan where mobile hardware was much more developed, only loosely Java-based, and major video game developers were much more invested in creating unique and high-quality content that's most obscure and unpreserved, let alone emulated, today. Those are the very different [[wikipedia:Galapagos syndrome|Galapagos mobile phones]] (like NTT DoCoMo i-mode, DeNa, RoID...). Some of these games got ported to the inferior Western hardware but these are in the tiny minority.
<code>.JAR</code> files of Java-based non-Japanese cell phones can be still found online with some effort, namely on WAP sites offering (pirated) mobile content. ===Cellphone / PDA Collection (Archive.org)=== * Includes Games, Softwares, Emulators, SDKs, Firmware, Tools, etc.. {| class="mw-collapsible mw-collapsed wikitable" style="widthfloat: 100%right;"|+!Platform(s)! colspan=8File extension|-|J2ME|.jar (.jad descriptor)|-|Symbian| <font color="#151B8D">Cellphone / PDA Collection</font>.sis, .sisx
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!Set|[[N-Gage]]!Date!Registration<br>Required!Collection!Backup/Mirror!Related useful link!Notes!Uploaded by|.blz (BLZ Installer required)
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!colspan="8"|Games/Apps[[N-Gage (service)|N-Gage 2.0]]|.n-gage
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|[https://archive.org/details/qinghui.wang qinghui.wang Chinese Mobile Games[ExEn]]|2021-08-09|{{✗}}|J2ME|{{✗}}|{{✗}}|A complete scrape of the qinghui.wang website, holding about 3500 Java games.|exn
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|[https://archive.org/details/7723_cn_dump 7723.cn J2ME/Symbian games dump[Mophun]]|2020-09-17|{{✗}}|J2ME, Symbian|{{✗}}|{{✗}}|Scrape of the Chinese site 7723.cn, hosting around 100000 J2ME / Symbian games.|mpn
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|[https://archive.org/details/dubigame.tistory.com dubigame.tistory.com Korean mobile games]|2021-02-04|{{✗}}|SKT, LGE, KTF, Android|[https://archive.org/details/dubi_20210525 mirror]|{{✗}}Flash Lite|Scrape of the dubigame.tistory.com site, which hosted a collection of Korean SKT/LGE/KTF/Android mobile games during a short timespan.<br/>A mirror of uploaded mobile games to dubigame.tistory.com|swf
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|[https://archive.org/details/shouji.com.cn-j2me Shouji.com.cn J2ME files scrape]BlackBerry OS|2020-12-12|{{✗}}|J2ME|{{✗}}|{{✗}}|Scrape of all the J2ME files at site shouji.combar, .cod (.cn|alx descriptor)
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|[https://archiveWebOS|.org/details/mobileheart MobileHeart software downloads scrape]ipk|2020-10-23|{{✗}}|J2MEMRE (privious VRE)|{{✗}}|{{✗}}|Scrape of the software downloads sections of www.mobileheartaxf, .com|vxp (later)
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|[https://archive.org/details/mobilestore_pk_dump mobilestore.pk / mobile-phones.com.pk downloads scrape]|2020-10-22UMI|{{✗}}|J2ME|{{✗}}|{{✗}}|Scrape of the still working downloads from the mobilestore.pk and mobile-phones.com.pk sites.|jra
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|[https://archive.org/details/phoneky_dump Phoneky/DownloadWAP J2ME/Symbian software downloads scrape]MORE|2020-10-04|{{✗}}|J2ME.moz, Symbian|{{✗}}|{{✗}}|Full scrape of the J2ME and Symbian downloads section from site phoneky.com / downloadwap.com|mz
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|[https://archivePalmOS|.org/details/smartphone_ua_scrape Smartphoneprc, .ua downloads section scrape]|2020-10-02|{{✗}}|J2ME|{{✗}}|{{✗}}||pdb
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|[https://archive.org/details/N-Gage2.0GamesArchive N-Gage 2.0 Games Archive]|2020-06-22|{{✗}}|N-Gage|{{✗}}|{{✗}}MiniJ|Contains cracked scene releases and trial versions of N-Gage 2.0 games.|mrp
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|[https://archiveWindows Mobile(older than 7)|.org/details/NokiaN-Gage201808 Nokia N-Gage]cab, .zip|2018-08-26|{{✗}}Windows Mobile|N-Gage(newer)|{{✗}}.xap|{{✗}}-|Windows Phone|.xap, .appx (later), .appxbundle
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|[https://archive.org/details/ngagecrackedgamescollection N-Gage Cracked Games full romset 2020]Android|2020-01-22|{{✗}}|N-Gage|{{✗}}|{{✗}}|All releases are cracked.apk (.apks, .apkm, .xapk), .obb, allowing them to be played on an N-Gage without having to deal with the "Memory card is corrupted" error.|aab
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|[https://archiveiOS|.org/details/mypalmipa, .ru mypalmapp, .ru downloads section]|2021-03-04|{{✗}}|PalmOS|{{✗}}|{{✗}}|Scrape of the downloads section of mypalm.rupxl (legacy), with software for PalmOS devices.|deb (jailbroken apps)
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|[https://archive.org/details/hpc_ru hpc.ru PDA software]MotoEZX| 2020-08-06|{{✗}}|PalmOS|{{✗}}|{{✗}}|Scrape of all software, screenshots and descriptions from hpc.ru|pkg (.mpkg)
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|[https://archive.org/details/litoli_afpda litoli.com / afpda.com]|2020-08-04|{{✗}}MotoMAGX|PalmOS|{{✗}}|{{✗}}|PDA software from the litoli.com / afpdamgx, .com forum downloadsmpkg, .|pep
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|[https://archiveBREW(and later EZweb)|.org/details/Palm-Redumpmod (.org2019-04-27 Palm - Redump.org 2019-04-27]mif descriptor)|2019-05-18|{{✗}}|PalmOS|{{✗}}|{{✗}}|i-mode (Doja)|.jar (.jam descriptor)
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|[https://archive.org/details/gsmhosting-palmosthread Palm OS Software/Game Dump from GSMhosting.com]EZplus|2019-04-27|{{✗}}|PalmOS|{{✗}}|{{✗}}|Scraped this thread from GSM Hosting to download all attachments.http://forum.gsmhosting.com/vbb/f487/palm-appz-games-202671|kjx
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|[https://archive.org/details/tucows_306539_320x320_Games_Pack 320x320 Games Pack]|2019-04-27|{{✗}}|PalmOSWIPI|{{✗}}|{{✗}}|This suite contains a bundle of games designed for 320x320 Tungsten and Sony CLIE handhelds. It includes: Hot Checkers, Hot Pipes, Card House, Hot Hangman, Memory Coach, Hot Lines and Hot Sokoban. Each game can be installed separately, to prevent memory space waste.|jar
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|[https://archive.org/details/palmkiwadump Software and games for Palm OS]|2021-05-17Maemo|{{✗}}|PalmOS|{{✗}}|{{✗}}|While these files where available at some point on my google drive directory, and it's uploaded on some sites this is the only version i can support as my own and can confirm that this is actually the full files not modified by the google antivirus stuff.|deb
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|[https://archive.org/details/waper_ru_death waper.ru deathgrab (incomplete dump)]| 2020-08-04|{{✗}}|J2MEMeeGo|{{✗}}|{{✗}}|Partial grab of the rotting website waper.ru, hosting countless pieces of mobile software / games.|deb
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|[https://archiveDanger Hiptop|.org/details/j2me-archive-unified-2019-09 Unified archive of J2ME software (2019-09)]bndl|2019-09-14|{{✗}}[[WGE]]|J2ME|{{✗}}|{{✗}}|This is a unified collection of J2ME .wga (Java Micro Edition.wgc descriptor) games from manysources. Each archive is a complete collection of all J2ME software availablefrom its source at the time of archiving.|
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|[https:Tizen|.tpk|} <code>.JAR<//archivecode> files of Java-based non-Japanese cell phones can be still found online with some effort, namely on WAP sites offering (pirated) mobile content.org ==Oracle=====Java 2 Micro Edition <small>(J2ME)</detailssmall>==={{Infobox console|title=J2ME /qualcomm-brew-games Qualcomm BREW GamesJava ME|logo=J2ME.png|logowidth=220|developer=[[wikipedia: Sun Microsystems|Sun]]→[[wikipedia: Oracle Corporation|Oracle]]|2021-08-02type=Cellphone / Mobile|{{✗}}generation=6th generation - 8th generation|BREWrelease=2000|discontinued=2020 ([https://megaweb.archive.nzorg/fileweb/vxV0VLiL#meOfMmDKo3TjywdrDta-Jzq0eenFnuQvdjwAxjyKjag ✓]<br20200116213231/>[httpshttp://megawapshop.gameloft.nzcom/wifi/#F!LfRQCYqR!Bc_lPnMJbH5pYGZx7IBproduct.php?product=2729&cat=newgames&ms_sid=4&phoneId=4880&c=55&ms_sid=4 Gameloft])|emulated={{✓}}}} :''This page is about emulating J2ME on other systems. For the inverse, see [[Emulators on J2ME]].'' A free cross-platform language capable of working in devices with highly reduced capabilities. It was basically Java stripped down to the bare essentials.While originally not intended for games (until its more advanced game-Qw 2008oriented API came), it became the ''de facto'' market standard for cell phone gaming -2010]due in no small part to the SDK being free and without licensing costs. <br/i>[https://mega.nz/#F!fSZmBQbK!cOhvnFTNoI375xGjxCT9fg 2015-2018[Mascot Capsule 3D]]<br/i>[https://wwwis a proprietary 3D graphics engine developed by Hi Corporation. It was mostly used in Japanese cellphone devices, but it also made it overseas featured in many Sony Ericsson devices.mediafireMany developers made use of this tech to bring higher quality 3D graphics on the Sony Ericsson version of their J2ME games.com/folder/b65px7qldysq9/Games Mirror Currently, the Android-exclusive [[J2ME Loader]]|is able to run most of the 2D and 3D (with [[https://wwwMascot Capsule 3D]] exclusive) J2ME games.4sharedOn desktops [[KEmulator]] and [[FreeJ2ME]] should suffice for most games, but there's a minority of games making use of obscure vendor-specific APIs supported only on their respective SDK tools.com/rar/VYYDAE2U/BREW_by_StracesGiven the scarcity of such tools, this list aims to comprehensively list the available ones for convenience.html Super Backup + more  ; If you don't want to mess with these J2ME emulators, just use [[Kahvibreak]] - preservation project focusing on gamesfor J2ME (including [[#Mophun|Mophun]]and [[#Monochrome_mobile_phones|Nokia 3310]] software and emulators). <div style="max-width:100%; overflow:auto;">{|Qualcomm BREW mobile games archive class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|[[Mascot Capsule 3D]]!scope="col"|Accuracy!scope="col"|VM!scope="col"|Derived from 2 different Mega folders.!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended
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|[https://archive.org/details/ktf-brew Korean BREW 358 Mobile Games]|2021-!colspan="10-20|{{✗}}"|KTF BREW|[https:PC /x86 <small>(Emulators)</drive.google.com/file/d/1lqooICJIZKXSLYGBEmWPixL62_U2u09I/view ✓]|{{✗}}|358 KTF BREW games, courtesy of DUBIGAME|small>
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|[[KEmulator]]|align=left|{{Icon|Windows}}|[https://archive.org/details/ktfKEmulator103 1.0.3]<br/>[https://nnp.nnchan.ru/kem/ 2.15] <small>(nnmod)</small>|{{✓}}<small>(nnmod)</small><ref>[https://drive.gamegoogle.com/file/d/1T-xZO_iY46zx3JN1hYxAiIHY5lhvAhG0/view 1.qpst0. Korean BREW eMule network Mobile Games3 modded + Mascot Capsule 3D support]</ref>|2021-10-20Mid|Host JVM| —
|{{✗}}
|KTF BREW|[https://mega.nz/file{{✓}} <small>(nnmod)</uTwG3RpI#G9YKztyKE18HlhF6CX6wt_zSDwyxmYjkxewtoZxkV8c ✓]small>|{{}}|Archive of 2003-2004-ish KTF BREW games found at the eMule network, courtesy of Kraze.|
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|MahoLator|align=left|{{Icon|Windows|Lin}}|[https://archivennp.orgnnchan.ru/detailsml/zeebo-game-app-compilation-open-zeebo Zeebo Game & App Compilation2024.216.3]| 2021-07-30
|{{✗}}
|ZeeboMid|[https://mega.nz/file/A6h1XArB#iSwtRslH_nG1wo76JzjO6T26d2RIAiH0EXaRH-Tr6qQ ✓]?| —
|{{✗}}
|Zeebo game console games and apps{{✓}}|{{~}}|-|[[FreeJ2ME]]|align=left|{{Icon|Java|LiA}}|[https://github.com/hex007/freej2me/actions git]|{{~}}|Mid|Host JVM| —|{{✓}}|{{✓}}|{{✓}}
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|SJ Boy|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/20061120062624/http://www.sjboy.cn:80/HugeJavaMobileGameDump Huge Java Mobile Game Dump (67,000 files)setup.zip Beta 4]|2018<br/>[https://mega.nz/#!9U0lXBBC!n3CraS74FmdEvCq-06-08Gdc8w8kSnqyvQ1Ge6gUReEzKmpY Special Edition]
|{{✗}}
|J2MEMid-Low| —| —|?
|{{✗}}
|{{~}}
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|[[EKA2L1]]
|align=left|{{Icon|Windows}}
|[https://github.com/EKA2L1/EKA2L1/releases Automatic CI builds]
|{{✗}}
|Over 67,000 files from the FTPs of a couple of Java Mobile game sites. One - mastiwap.com - is now completely offline.Mid
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| —
|{{✓}}
|{{✓}}
|{{✓}}<br/><small>(Only MIDP 1.0 - S60v1)</small>
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|[[SquirrelJME]]|align=left|{{Icon|Java}}|{{SquirrelJMEVer}}<br/> [https://archivebuildbot.libretro.orgcom/detailsnightly/tocmobile TOC Mobilelibretro core]|2019-10-12<br/>
|{{✗}}
|J2ME, Symbian{{SquirrelJMEAccuracy}}|Custom (Java)| —|{{}}|{{}}|Mobile {{~}} <small>(SymbianWIP)</Java) games from TheOldComputer.com|small>
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|Jademula|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/somej2me Some J2ME games20090924013332/http://jademula.kontechs.de 0.23][https://github.com/RobDangerous/Jademula git]|2021-05-19
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|J2MEMid|Host JVM|?|{{✓}}
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|Some j2me.
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|ME4SE|align=left|{{Icon|Java}}|[https://archivesourceforge.orgnet/projects/detailskobjects/nokia-new-series-2008 Nokia New Series 2008files/me4se/2.2.0 2.2.0]|2021-05-04
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|J2ME, SymbianMid|Host JVM|?|{{✓}}
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|{{✗}}
|A compilation of programs for Nokia mobile phones (both Symbian Series 60 and Series 30/40) in SIS and JAR (Java) formats.
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|Pstros|align=left|{{Icon|Java}}|[https://web.archive.org/detailsweb/20060720210353/http:/some-vxp-and-java-games-for-nokia-216 Some Vxp And Java Games For Nokia 216/www.volny.cz/molej/pstros/download.htm 1.5.2]<br/>[https://web.archive.org/web/20171028060614/http://mujweb.cz/molej/pstros/download.htm 1.6.1]|2020-07-06{{✗}}|Mid|Host JVM|?|?
|{{✗}}
|Nokia MRE
|[https://soundsip.com/nokia-mre-vxp-softwares-apps.xhtml ✓]<br/>[https://soundsip.com/nokia-mre-vxp-games.xhtml ✓]
|{{✗}}
|Games for the Nokia 216 phone.
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|Micro Emulator|align=left|{{Icon|Java|Windows|mcOS|Lin}}|[https://github.com/artem-frolov/microemu git][https://archivesourceforge.orgnet/projects/microemulator/detailsfiles/mrp-games Mythroad (China Mobilemicroemulator/Cherry Mobile) games archive (MRP)2.0.4 2.0.4]|2021-04-23
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|MiniJMid|Host JVM| —|{{✓}}
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|2576 (with duplicates) Mythroad games I collected from random sites.
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|Minisoyo|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/MythroadArchive Mythroad Archive20061026100050/http://www.sjboy.cn:80/images/minisoyo_en.zip 0.0.2]|2020-02-05{{✗}}|Low|?|?
|{{✗}}
|MiniJ
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|{{✗}}
|Mythroad is a platform used by China Mobile and Cherry Mobile mobile phones. This is an archive of software that runs on Mythroad, all of which are in the .mrp file format.
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|MidpX (NHAL Win32 Emulator)|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/20070831144240/http://docomoezweb DoCoMo i-Mode & EZplus App Archivekwyshell.myweb.hinet.net 1.0.1]<br/>[https://midp2exe.softag.com midp2exe]|2020-04-09
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|i-mode, EZplusLow|[http://www.mediafire.com/file/kbjekejy1h9nauv/DocomoEZweb.7z/file ✓]?|?
|{{✗}}
|This contains ~600+ iMode & ~600+ EZweb games, tools, emulators/simulators & various items.
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|[https://archive.org/details/japanese-jam-jar-pack-1.7z Japanese JAM JAR Pack 1.7z]
|2020-08-18
|{{✗}}
|i-mode
|{{✗}}
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|MPowerPlayer<br/>MPowerPlayer SDK
|align=left|{{Icon|Windows|Linux|Mac}}
|[https://web.archive.org/web/20070126100250/http://mpowerplayer.com:80/mppwin.zip 2.0]<br/>[http://web.archive.org/web/20070219134458/http://mpowerplayer.com/products-sdk.php Build 1185]
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|Using JSON files from 200817 Japanese Personal Site Pack 1, these are all the available I-Mode JAM and JAR files.In subfolders based on URL path, not organized further or tested.||-Low|[https://archive.org/details/mitsubishimobilegames Mitsubishi H8000 Series: Super Game Pack]?|2021-01-27?
|{{✗}}
|i-mode, EZweb
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|Game pack for Mitsubishi navigation systems in the H8000 series. Along with some original games, it includes versions of Namco games designed for i-mode and EZweb-based phones. .cue/.bin dump.
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|Midp-Emulator|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/20070729182344/http:/destinypenguin/www.perimind.com/midpEmul.zip 1.31][https://github.com/ichisadashioko/midp-doja destinypenguin DoJa archiveemulator git]|2021-01-02{{✗}}|Low|?|?
|{{✗}}
|Doja
|{{✗}}
|{{✗}}
|Archive of *.jad *.jam and *.jar files for Japanese feature phones listed on http://destinypenguin.web.fc2.com
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|[[GameMagic S60]]|align=left|{{Icon|Windows}}|[https://archivegamemagic-s60.org/details/megaman-mobile JP J2ME Megaman Mobile Game Archivedownload.it 1.2.1]|2021-01-17
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|J2ME (JPN Megaman Mobile)Low|[https://www.4shared.com/zip/DQOhpN7Ace/MegamanMobile.html ✓]?|{{✗}}|Japanese J2ME Megaman mobile games retrieved from http://themechanicalmaniacs.com/articles/keitai.php||-|[https://archive.org/details/DSEffectsJ2MEArchives DSEffects Java Games Archive]|2021-03-30?
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|J2ME
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|{{✗}}
|DsEffects was an italian mobile gaming company founded in 2000 by Dario Scaccia.
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|[[N-GAGE COOL!]]|align=left|{{Icon|Windows|Lin}}|[https://web.archive.org/detailsweb/20060214111930/http://iceage4con_arjpilyx_202108 THQ Wireless Game Collectionwww.amazingmobile.com:80/DownFiles/NgageCool(Trial).zip 1.2.1 (Trial)]|2021-08-08<small>($)</small>
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|J2ME (THQ Wireless)Low|?|?
|{{✗}}
|{{✗}}
|This is my THQ Wireless game (.jar) collection.
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|[https://archive.org/details/miscs-SWF-uzsmart Miscellaneous Flash Lite SWF files]
|2020-10-23
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|Flash
|{{✗}}
|{{✗}}
|Pack of miscellaneous SWF files (Likely compatible with Adobe Flash Lite) from Uzsmart.ru
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|midp-emulator|align=left|{{Icon|Java}}|[https://archivegithub.orgcom/detailsichisadashioko/J2MEarchivesMay2020 J2ME Software archives midp- May 2020emulator git]|2020-05-24
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|J2MELow|Host JVM| —|{{}}|{{}}|Preservation archive of software for the J2ME platform. May?|-2020 backup.!colspan="10"|PC / x86 <small>(SDKs)</small>
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|Nokia SDKs|align=left|{{Icon|Windows}}|[https://archive.org/details/nokia_sdks_n_dev_tools Part 1] <br/>[https://archive.org/details/j2me-hipnosis J2ME Personal Sanitized Archivenokia_sdks_n_dev_tools2 Part 2]<br/>[https://archive.org/details/nokia_sdks_n_dev_tools3 Part 3]| 2020-12-27
|{{✗}}
|J2MEMid|?|?
|{{✗}}
|{{✗}}
|This archive is more than a collection of .jar files gathered from the internet. Instead, is a sanitization project of a particular and reduced selection of games that i'm interested in.|{{~}}
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|Sony Ericsson SDKs|align=left|{{Icon|Windows}}|[https://archive.org/details/Over5000MobileGames (The J2ME Archives) Over 5000 Mobile Gamessemc_java_me_cldc_sdk.2-5-0-6 2.5.0.6]<br/>[http://www.mediafire.com/file/65sd9rfoe9d0c2q/semc_java_me_cldc_sdk.2-5-0-6.exe/file Mirror]|2018-11-02{{✓}}|Mid|?|?
|{{✗}}
|J2ME
|{{✗}}
|{{~}}|Collection of 5000+ year 2002-2005 J2ME games for early Java mobile phones. Contains some pretty old B&W games for first generation Java phones like the Nokia 3410 or Siemens ones.|
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|Siemens SDKs|align=left|{{Icon|Windows}}|[https://archive.org/details/nokiasiemens-hryclub.ru-pack Nokia Hrysiemens-emulators Site 1]<br/>[http://www.siemensmania.cz/emulatory.php Site 2]|2020-08-10
|{{✗}}
|J2MEMid|?|?
|{{✗}}
|{{✗}}
|Pack of Nokia games.|{{~}}
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|Motorola SDKs|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/java-symbian-aplikacehry_202008 Java, Symbian apps & games20070213084711if_/http://trix2.cellmania.com:80/downloads/downloads/files/sdk41ga.zip 4.1]<br/>[https://web.archive.org/web/20051106121510if_/http://trix2.cellmania.com:80/downloads/downloads/files/SDK521.zip 5.2.1]|2020-08-09
|{{✗}}
|J2ME, SymbianMid|?|?
|{{✗}}
|{{✗}}
|pack of stuff from the net.|{{~}}
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|Motorola iDEN SDK|align=left|{{Icon|Windows}}|[https://archivemotorola-iden-sdk-for-j2me.org/details/Cellphone_game_packs_from_sCZther Cellphone game packs from sCZthersoftware.informer.com Mirror]|2020-07-16
|{{✗}}
|J2MEMid|?|?
|{{✗}}
|{{✗}}
|Cellphone game packs from sCZther.|{{~}}
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|LG SDK|align=left|{{Icon|Windows}}|[https://archivewww.orgsoftpedia.com/detailsget/Programming/SDK-DDK/mobilesymbian17082019LG-SDK-for-Java-ME-Platform.7z Mobile Games - Symbian (20191008)shtml 1. 7z5 Mirror]|2019-08-17
|{{✗}}
|SymbianMid|?|?
|{{✗}}
|{{✗}}
|Symbian Mobile Games.|{{~}}
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|Samsung Java SDK|align=left|{{Icon|Windows}}|[https://archivewww.softpedia.orgcom/get/detailsProgramming/J2mepacks Collection of J2ME game packs]|2020SDK-DDK/Samsung-07Java-06SDK.shtml 1.2.2 Mirror]
|{{✗}}
|J2MEMid|?|?
|{{✗}}
|{{✗}}
|Downloaded from various sites.|{{~}}
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|Zucotto Wireless Whiteboard SDK|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/20010906063602if_/http://www.zucotto.com:80/whiteboard/nokia-hrydownloads/WB_SE_2_0_Setup.-jar-cca-560-her Nokia Games J2MEexe 2.0]|2020-07-06
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|J2MELow|?|?
|{{✗}}
|{{✗}}
|Around 560 Nokia J2ME games.
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|[https://archive.org/details/siemens-x-6-and-x-7 Siemens X6/X7 J2ME games]
|2020-07-06
|{{✗}}
|J2ME (Siemens)
|{{✗}}
|{{✗}}
|J2ME games for the Siemens X6 and X7 cellphones.
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!colspan="10"|[https://archive.org/detailsMobile /siemens-e SIEMENS ( E)]|2021-10-12|{{✗}}|J2ME (Siemens)|{{✗}}|{{✗}}|Multimedia for siemens mobile phonesJ2me games and apps, mmf, midi, wav, jpg and etc.|ARM
|-
|[[J2ME Loader]]|align=left|{{Icon|Android}}|[https://archiveplay.google.orgcom/store/apps/details?id=ru.playsoftware.j2meloader {{JLVer}}]<br/>[https://github.com/nikita36078/hry_20210121 J2ME games-Loader/releases git]<br/>[https://install.appcenter.ms/users/nikita36078/apps/j2me-loader/distribution_groups/testers dev]|2021{{✓}}|High|Host JVM<br/><small>(Dalvik dynarec)</small>| —|{{✓}}|{{✓}}|{{✓}}|-01|[[JL-21Mod]] <small>(JL fork)</small>|align=left|{{Icon|Android}}|[https://github.com/woesss/JL-Mod/releases {{JLModVer}}]<br/>[https://github.com/woesss/JL-Mod/releases/tag/continuous Development build]|{{✓}}|High|Host JVM<br/><small>(Dalvik dynarec)</small>|J2ME-Loader|{{✓}}|{{✓}}|{{✓}}|-|Zhixiaoyou <small>(JL fork)</small>|align=left|{{Icon|Android}}| [http://m.danji100.com/game/62519.html 1.2]
|{{✗}}
|Mid
|Host JVM<br/><small>(Dalvik dynarec)</small>
|J2ME-Loader
|{{✗}}
|Some J2ME games from a CD backup.
|
|-
|[https://archive.org/details/random-j-2-me Random J2ME games]
|2020-07-06
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|A pack of J2ME cellphone games that was laying on my drive, from various sources.
|
|-
|[https://4pda.to/forum/index.php?showtopic=131859 J2ME Runner]|align=left|{{Icon|Android}}|[https://docs.google.com/uc?export=download&id=0B0WSQzohaqtBa0ZpSHUwUUxqYXM 2.0.3.7]<br/>[https://web.archive.org/detailsweb/20110223233807/http://www.netmite.com/android Netmite.com]<br/240x-320-s-40 240x320 S40 J2ME games>[https://github.com/GFOXSH/midp2apk midp2apk]|2020-07-06{{✗}}|Low|?|?
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|Nokia S40 standard cellphone games with the resolution 240x320.
|
|-
|Jbed|align=left|{{Icon|Android|WinMobile}}|[https://archiveforum.orgxda-developers.com/detailsattachments/sonyjbed-ericsson-k-7-and-k-8 Sony Ericsson K7zip.668332 2.3.1] <small>(Android)</small><br/>[https://4pda.to/forum/K8 J2ME gamesindex.php?showtopic=157845 2010]<small>(WinMobile)</small>|2020-07-06{{✗}}|Low|?|?
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|Games for the Sony Ericsson K7 and K8 cellphones.
|
|-
|Jblend|align=left|{{Icon|Android|WinMobile}}|[https://archiveforum.xda-developers.orgcom/detailsattachments/nokiajblend-6230rar.589116 0.1] <small>(Android)</small><br/>[https://4pda.to/forum/index.php?showtopic=1333 Full-J2ME Nokia 6230 J2ME gamesscreen]<small>(WinMobile)</small>|{{✗}}|Low|?|2020-07-06?
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|Games for the Nokia 6230 cellphone.
|
|-
|Project Kava|align=left|{{Icon|KaiOS}}|[https://archivegitlab.orgcom/detailssuborg/mobiles24j2me Mobiles24.com J2ME Complete Game Archiveproject-kava git]|2020-04-20|{{✗}}|J2ME
|{{✗}}
|Low
|?
|J2meJS
|{{✗}}
|A complete copy of all 21,529 games available at Mobiles24 organized (many dupes of games for different resolution devices).
|
|-
|[https://archive.org/details/rugame rugame.ml]
|2019-10-17
|{{✗}}
|J2ME
|{{✗}}
|[https://mega.nz/#F!vPwCFIrA!LYJoLJvGnDbRTjKAnyhD-g part2]
|Assorted Java software from rugame.ml
|
|-
|J2meJS|align=left|{{Icon|KaiOS}}{{Icon|FirefoxOS}}|[https://archivegithub.orgcom/detailsRosabis/mobilej2me20191008 Mobile Games - J2ME (20191008)J2meJS git]|2019-08-10
|{{✗}}
|J2MELow|?|?
|{{✗}}
|{{✓}}
|{{✗}}
|Collection of 279,000 J2ME Mobile Games.
|
|-
|[[phoneME]]| -|[https://archive.org/details/Psychex Psychexphoneme-svn.dump SVN Dump]|2019-09-15Vendor Specific|Reference<br/>Implementation|KVM <small>(Reference<br/>Implementation)</small>|Reference<br/>Implementation|{{✓}}
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|Psychex's mobile Java game collection.
|
|-
|[[phoneME]] <small>(unofficial)</small>|align=left|{{Icon|Android|Maemo}}<br/>{{Icon|MeeGo}}<br/>{{Icon|WinMobile|PocketPC|WinCE}}|[https://github.com/nikita36078/phoneME-android git]<br/>[https://web.archive.org/detailsweb/800j2megames_201805 (The J2ME Archives) Pack of 800 J2ME games20180305064344/http://davy.preuveneers.be/phoneme/?q=node/10 b168 rev20547]|2018-05-09{{✗}}|Low|PhoneME|PhoneME Advanced<br/><small>(unofficial)</small>
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|This item is part of an effort to archive as many J2ME software as possible before it disappears completely. Focus is on early era games (2002-2005).
|
|-
|KarinME <small>(Based on MicroEmu)</small>|align=left|{{Icon|Maemo}}|[https://archiveopenrepos.orgnet/content/detailskarinzhao/1000_J2ME_Games_Pack (The J2ME Archives) 1000 J2ME Games Packkarinme 3.0.1]|2017-12-18
|{{✗}}
|J2MEMid|?|?
|{{✗}}
|{{✗}}
|This item is part of an effort to archive as many J2ME software as possible before it disappears completely. Focus is on early era games (2002-2005).|{{~}}
|-
|midpath4dingoo|align=left|{{Icon|Dingoo}}|[https://code.google.com/archive.org/detailsp/NokiaJavaGames (The J2ME Archives) Nokia Java Gamesmidpath4dingoo 3.0]|2019-08-01
|{{✗}}
|J2ME?|?|?|{{✓}}
|{{✗}}
|{{✗}}
|This item is part of an effort to archive as many J2ME software as possible before it disappears completely. Focus is on early era games (2002-2005).
|
|-
|midp4palm|align=left|{{Icon|PalmOS}}|[httpshttp://archivejava.orgcoe.psu.ac.th/detailsJ2ME/SasisaPlam 1.ruHugeJavaMobileGameDump Huge Java Mobile Game Dump0]|2018-06-08
|{{✗}}
|J2ME?|?|?|{{✓}}
|{{✗}}
|{{✗}}
|Over 103,000 files from the FTPs of a couple of Java Mobile game sites. One - mastiwap.com - is completely gone.
|
|-
|Coretek Delta java manager|align=left|{{Icon|WinMobile}}|[https://archive4pda.orgto/detailsforum/nokia33103g2017gamepack Nokia 3310 3G ( 2017) Game Packindex.php?showtopic=67476 2006d]|2019-07-18{{✗}}|?|?|?
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|This is a small collection of J2ME games that I (ONLYUSEmeFEET) have spent hours verifying that run on the new Nokia 3310 3G (2017).
|
|-
|Esmertec Java (jeodek)|align=left|{{Icon|WinMobile}}|[https://archive4pda.orgto/detailsforum/touch-j-2-me J2ME Touch gamesindex.php?showtopic=67476 20070425 build]|2020-07-06{{✗}}|?|?|?
|{{✗}}
|J2ME (Touchscreen)
|{{✗}}
|{{✗}}
|Games for touch screen java cellphones.
|
|-
|TAO Intent Java MIDlet manager|align=left|{{Icon|WinMobile}}|[https://archive4pda.orgto/detailsforum/j2me128x128ulozto Java 128x128 uložindex.php?showtopic=67476 1.to dump1 build]|2019-05-06{{✗}}|?|?|?
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|Dump of various collections of 128x128 java phone games from the czech filesharing site Ulož.to
|
|-
|IBM J9|align=left|{{Icon|WinMobile}}|[https://archive4pda.orgto/detailsforum/phonekyindex.comphp?showtopic=67476 6.zip phoneky1.com0]|2019-07-29{{✗}}|?|?|?
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|Mobile Java games from files from phoneky.com
|
|-
|Mitac JVM|align=left|{{Icon|WinMobile}}|[https://archive4pda.orgto/detailsforum/files.dertzindex.in files.dertz.inphp?showtopic=67476&st=20 Build]|2019-07-29{{✗}}|?|?|?
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|Mobile Java games from files.dertz.in
|
|-
|CrEme JVM|align=left|{{Icon|WinMobile}}|[https://archive4pda.orgto/detailsforum/mpbus-J2ME Mpbusindex.com J2ME downloads section archivephp?showtopic=67476&st=20 4.12]|2021-10-16{{✗}}|?|?|?
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|Scrape of the J2ME downloads section from Chinese site mpbus.com / mpbus.net
|
|-
|Micro Emulator <small>(Converter)</small>|align=left|{{Icon|Android|Maemo}}|[httpshttp://archivemicroemu.blogspot.orgcom/2009/details08/cd26sconverting-personaljavame-j2meapplications-to.html?m=1 Android]<br/>[https://code.google.com/archive ChicDead26's Personal J2ME Archive/p/microemu/wikis/Maemo.wiki Maemo]|2021-08-14
|{{✗}}
|J2MELow|Host JVM| —|{{✓}}
|{{✗}}
|{{✗}}
|This pack includes 283 games, ranging from popular games from back then to bootlegs of several kinds. May also include some roms, built-in with their respective emulators.
|
|-
|[[phoneME]]-feature devices <small>(unofficial)</small>|align=left|{{Icon|Symbian|WinCE}}|[https://archivegithub.orgcom/detailshbao/java-games-collection-beta-ver.-31.12.2019.-7z Java Games Collection (Beta Ver. 31.12.2019). 7zphonemefeaturedevices git]|2020-10-31
|{{✗}}
|J2MELow|phoneME CLDC|phoneME Feature|{{✓}}
|{{✗}}
|{{✗}}
| java cellphones games.
|
|-
!colspan="10"|[https://archive.org/details/300mobilejavagames Pack of 300+ games for old java phones]|2019-07-29|{{✗}}|J2ME|{{✗}}|{{✗}}|These are games in .jar format for old mobile phones before the smartphone eraPhones with Android or iOS won't run these, and even if you have a phone that can run them they aren't all compatible with all devices.|Consoles
|-
|[https[PSPKVM]]|align=left|{{Icon|PSP}}|[http://archivesourceforge.orgnet/projects/pspkvm/detailsfiles/mophun-archive-1latest/download 0.5.0 Mophun Archive 15 Final Edition]<br/>[https://github.0com/vadosnaprimer/pspkvm git]|2021-01-02
|{{✗}}
|MophunMid|[https://mega.nz/folder/M59gSSRQ#4_rFMoHhhUH1D-N7GuEGMA phoneME CLDC|phoneME Feature|{{][https://cdn.discordapp.com/attachments/793085042020450324/795020748975767562/Mophun_Archive_1.0.zip Mirror]}}
|{{✗}}
|The first release of the Mophun games archive.|{{✓}}
|-
|Bittboy-J2ME|align=left|{{Icon|Bitt-Boy}}<br>{{Icon|Pocket-Go}}<small>(Miyoo)</small>|[https://archivegithub.orgcom/detailspthalin/MobywareJAR Mobyware JARsbittboy-j2me git]|2019-02-07
|{{✗}}
|J2MEMid|phoneME CLDC|phoneME Advanced|{{✓}}
|{{✗}}
|{{~}}
|-
|Midpath
|align=left|{{Icon|RetroFW}}
|[https://github.com/jbanes/midpath git]
|{{✗}}
|Mobyware JARsMid|?|?|{{✓}}|{{✓}}|{{~}}
|-
|[[phoneME]] <small>(unofficial)</small>|align=left|{{Icon|GP2X|Wiz}}<br>{{Icon|Caanoo}}|[https://archivegithub.orgcom/detailsj2me-preservation/MobywareSISAndSISX Mobyware SIS And SISX]|2019phoneME-02GP2X-07SDL git]
|{{✗}}
|SymbianMid|phoneME CLDC|phoneME Feature|{{}}|{{~}}|Mobyware SIS and SISX files.|{{~}}
|-
|Pstros-nds|align=left|{{Icon|NDS}}|[https://archivewww.gamebrew.org/detailswiki/sasisaPstros_NDS 0.ru sasisa7.ru2 r6]|2019[https://github.com/ole00/pstros-02-14nds git]
|{{✗}}
|J2MELow|?|?|{{✓}}
|{{✗}}
|{{✗}}
|Sasisa.ru's mobile games.
|
|-
!colspan="10"|[https://archive.org/details/appdown.7723.cn appdown.7723.cn]Browser|2019-02-14|{{✗}}|J2ME|{{✗}}|{{✗}}|appdown.7723.cn's mobile games.|
|-
|JS2ME|align=left|{{Icon|FirefoxOS}}|[https://archivegithub.orgcom/detailsszatkus/Virtualdos.free.fr.7z Virtualdos.free.fr. 7zjs2me git]|2019-02-19
|{{✗}}
|J2ME?|?|?|{{}}|{{}}|Java games.|?
|-
|Pluotsorbet|align=left|{{Icon|FirefoxOS}}|[https://archivegithub.orgcom/detailsmozilla/terbaik.my.to.7z terbaik.my.to.7zpluotsorbet git]|2019-02-19
|{{✗}}
|J2ME?|?|?|{{}}|{{}}|Java ?|}</div> ; To play J2ME games, not a complete backup of the siteon Emulator through Emulator.<div style="max-width:100%; overflow:auto;">{|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Through!scope="col"|[[Mascot Capsule 3D]]!scope="col"|Accuracy!scope="col"|VM!scope="col"|Derived?!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended
|-
|[[J2ME Loader]]|align=left|{{Icon|Switch|Windows|Linux}}|[https://archiveplay.google.orgcom/store/apps/details?id=ru.playsoftware.j2meloader {{JLVer}}]<br/>[https://github.com/nikita36078/J2ME-Loader/releases git]<br/>[https://install.appcenter.ms/users/nikita36078/apps/j2me-loader/distribution_groups/testers dev]| <b>Windows/Linux</b> :<br/>[[Android emulators|Android emulators]]<br/><b>Nintendo Switch</b> :<br/mobile>Switchroot|{{✓}}|High|Host JVM<br/><small>(Dalvik dynarec)</small>| —|{{✓}}|{{✓}}|{{✓}}|-j|[[JL-2Mod]] <small> (JL fork)</small>|align=left|{{Icon|Switch|Windows|Linux}}|[https://github.com/woesss/JL-meMod/releases {{JLModVer}}]<br/>[https://github.com/woesss/JL-7z Mobile J2ME GamesMod/releases/tag/continuous Development build]| <b>Windows/Linux</b> :<br/>[[Android emulators|Android emulators]]<br/><b>Nintendo Switch</b> :<br/>Switchroot|2020{{✓}}|High|Host JVM<br/><small>(Dalvik dynarec)</small>|J2ME-09Loader|{{✓}}|{{✓}}|{{✓}}|-19|[[PSPKVM]]|align=left|{{Icon|Android|iOS|Windows|macOS|Lin}}<br/>{{Icon|LiA|PSVita|Switch}}<br/>{{Icon|Symbian|BB}}<br/>{{Icon|MeeGo|Pandora|Pyra}}<ref group=N> Run J2ME apps on BlackBerry 10 - J2ME loader (and possibly PlayBook through PPSSPP)</ref>|J2ME[http://sourceforge.net/projects/pspkvm/files/latest/download 0.5.5 Final Edition]<br/>[https://github.com/vadosnaprimer/pspkvm git]| <b>Vita</b> : [https://github.com/TheOfficialFloW/Adrenaline/releases Adrenaline]<br/><b>Others</b> : [[PPSSPP]]
|{{✗}}
|Mid
|phoneME CLDC
|phoneME Feature
|{{✓}}
|{{✗}}
|Infinitesimally small piece of gaming history that would otherwise be lost to time.|{{✓}}
|-
|[https:[SquirrelJME]]|align=left|{{Icon|Windows|Linux|Mac}}<br/>{{Icon|APK|iOS|Vita}}<br/>{{Icon|PS2|GCN|NX}}<br/archive>{{Icon|3DS|Wii|WiiU}}<ref group=N name=libretro>Only available as a libretro core (e.g. [[RetroArch]]).org</details/the-promise-funy 47 Misc JAR Cell Phone Games]ref>|{{SquirrelJMEVer}}|2021-09-29[[RetroArch]]
|{{✗}}
|J2ME{{SquirrelJMEAccuracy}}|Custom (Java)| —|{{}}|{{}}|From a pack I downloaded called TOP100 Handy Games - Nokia Siemens LG Motorola Samsung Sony Ericsson [English 2009] from Usenet. It is decidedly not 100 games.|?<small> (WIP)</small>
|-
|SJ Boy|align=left|{{Icon|Mac|Lin}}|[https://web.archive.org/detailsweb/Salinguneg20061120062624/http://www.xtgemsjboy.comcn:80/setup.7z Salingunegzip Beta 4]<br/>[https://www.xtgemmobers.comorg/2010/03/sjboy-emulator-special-edition.7zhtml?m=1 Special Edition]|2019-02-19[[Wine]]
|{{✗}}
|J2MEMid-Low|?|?|?
|{{✗}}
|{{~}}|}</div><references group=N /> ;[[FreeJ2ME]] — Open-source:Has fewer features than [[KEmulator]], but better compatibility. It's recommended for games that don't work with [[KEmulator]]. It has an optional [[libretro]] core and development is active. Games that freeze on [[KEmulator]], such as Wolfenstein RPG and Doom 2 RPG, run on FreeJ2ME with no issues, although compatibility and accuracy are not as good as [[J2ME Loader]]. Some games run too fast and require tinkering with the frame rate options. No 3D support. ;[[KEmulator]] — Closed-source:Has more features than others, as well as 3D emulation (Compared with SJ Boy and midp2exe, KEmulator has better performance). It's feature-packed with debugging features, like HTTP proxying. Requires Java Runtime Environment installed. It is a recommended emulator if you're on a Windows, although some games(such as Wolfenstein RPG and Doom 2 RPG) freeze indefinitely on the loading screen. Last update was in 2012, brought by Gameloft.|;[[J2ME Loader]] & [[JL-Mod]] <small>([[Mascot_Capsule_3D_compatibility_list|Compatibility]])</small> — Open-source|[https:This is currently the highest compatibility J2ME emulator available. Converts <code>.JAR<//archivecode> files offline using its own resources. Easily launches both 2D & 3D apps.org/details/dedomilSamsung & Nokia API implemented.netSupports different keyboard layouts and customization.7z dedomilIt is highly accurate, with the right frame rate for each game, as well as vibration.netHas slightly improved performance through hardware acceleration, but games won't run too fast.7zRuns almost every Nokia game, even ones that don't work with [[KEmulator]] or [[FreeJ2ME]], but as well as Sony Ericsson's 3D engine ([[Mascot Capsule 3D]]). |2019-02-15|{{✗}};Nokia SDKs|:A set of different device emulators released by Nokia along with their J2ME SDKs. Keyboard bindings are not friendly for playing games. Some of them are buggy. The Nokia 3410 SDK emulator is capable of running some ancient black & white J2MEgames no other emulator can.|{{✗}}|{{✗}};Sony Ericsson SDKs|Mobile :Device emulators released by Sony Ericsson along their J2ME SDKs. Some of them have support for [[Mascot Capsule 3D]] APIs. Can run some games from dedomilat better framerates than the original devices. ;Siemens SDKs:Device emulators released by Siemens along their J2ME SDKs.netCan run some older games that depend on old Siemens APIs.||;Motorola SDKs:J2ME development kits released by Motorola. Can run some older games that depend on Motorola-specific APIs. ;Motorola iDEN SDK|[https://archiveJ2ME development kit released by Motorola. Can run some older games that depend on iDEN-specific APIs.org/details/mobile_soft mobile_soft]|2019;Samsung Java SDK:J2ME development kit released by Samsung. Can run some older games that depend on Samsung-05-04specific APIs, mostly Samsung AudioClip. |{{✗}};LG SDK|:J2MEdevelopment kit released by LG for their devices.|{{✗}}|{{✗}};Zucotto Wireless Whiteboard SDK|A collection :J2ME development kit released by Zucotto Wireless, provider of various mobile hardware-based Java bytecode execution solutions. ;Pstros:Haves support for some obscure vendor-specific APIs that other emulators don't support. ;SJ Boy:More compatible than MidpX. Can take snapshots. More resolutions (but still buggy). Appears to run correctly some older games [[FreeJ2ME]] and applications [[KEmulator]] don't and available for Windows only (play SJ Boy on Linux and Mac through [[Wine]] ). Also available Special Edition, it has chinese bootleg games support. ;Minisoyo:Experimental emulator from an the SJ Boy authors. Appears to properly emulate transparency on older games making use of Nokia APIs. To open FTP at ftp:a game, drag and drop the <code>.JAR<//0893881793code> file onto the MiniSoyo window.static ;MidpX:One of the older emulators.corbinaFixed low resolution (176x220) and compatibility, no handler app support.ruThe installer may contain adware.||-;MPowerPlayer (MPowerPlayer SDK)|:Emulator from a company that used to develop solutions to allow users to try J2ME game demos on their computer before purchasing them. Doesn't have any known advantageous features. Requires : [https://archivewww.java.orgcom/en/detailsdownload/j2memanual.jsp JRE]. ;[[N-emuSoftware J2ME Emulation softwareGAGE COOL!]]— Paid <small>($)</small>|2020:Early attempt at a commercial J2ME and N-06Gage emulator. Haves no real benefits over other offerings. ;Micro Emulator — Open-23source:It's a pure Java implementation of Java ME.|{{✗}}|;[[SquirrelJME]] — Open-source:Project developing a full JVM implementation + Java ME 8 APIs. Full compatibility with old J2MEsoftware and high portability are among its main goals. Under heavy development. |{{✗}};J2ME Runner|:Old tool, launches J2ME Applications on Android using native library. Apps have to be converted first, using [httpshttp://archivewww.netmite.orgcom/android/srv/details2.0/EmulatorsOnJ2mePlatform ✓getapk.php Netmite.com]|Collection . Overall 2D stability is acceptable, but 3D support almost does not work. Different types of emulation sofware for J2ME deviceskeyboard & screen stics are included. Unfortunately, often experiences troubles with .JAR conversion [https://4pda. Classic computer and videogame console emulatorsto/forum/index. Source code php?showtopic=684992 Here] and file authenticity where possible.||-|[https://archive4pda.orgto/detailsforum/index.php?showtopic=511463 Catalog of games-and-aps-for-windows-mobile Games and Apps For Windows MobileJava J2ME Runner]|2020-07-06|{{✗}};Netmite.com|Windows Mobile|{{✗}}|{{✗}}|Some files from Reddit user locarnos:This is a Android J2ME Runner so that any J2ME or MIDP applications can run without modification. Developers can enter the Android Market quickly. He found some discs in his garage You can use your familiar development environment such as J2ME and gratefully uploaded them MIDP or easily port your existing J2ME Application to share! However, the links are now dead - I grabbed it while it was alive, so mirroring hereAndroid with minimum code change. Users can use java applications directly inside Android.||-|J2ME apps converted found [https://web.archive.org/detailsweb/20101125123257/http://packs_202105 Pocket PC and Windows Mobilenetmite.com/android/srv/2.0/CE software, roms and mixed stuffapps.php here] ;[[PSPKVM]]:Might be the first one that's open-source. Last update was in 2011. PSPKVM is a J2ME emulator for [[Emulators on PSP|2021PlayStation Portable]], port of Sun's open-05-17source JavaME implementation phoneME Feature. |{{✗}};[[phoneME]]|Windows Mobile/CE:This is the reference implementation of J2ME made initially by Sun Microsystems, Pocket PCnow owned by Oracle Corporation.|{{✗}}|{{✗}};[[phoneME]] <small>(unofficial ports)</small>:phoneME for [[Windows_CE|This Windows CE]]/Mobile and Android is a dump an implementation of several stuff i collected from different sources over the course of several years, probably 2006-2010 phoneME open source J2ME application platform for your Windows Mobile phone or soAndroid mobile device. There is a filelist.txt with a listing are two different platforms of everything. This is from the era phoneME Virtual machine : <i had an Dell X51v>phoneME Feature</i> and <i>phoneME Advanced</i>. Beyond precompiled binaries of these VMs for WinCE and Android based operating systems, so there are tons of files related to this PDAwebsite provides information, like different roms patches and stuffinstructions in order to compile the phoneME sources yourself==Nokia=====Symbian and [[N-Gage]]==={{Infobox console|title = Nokia-Gage|image2 = N-Gage_logo.png|image3 = N-Gage_2.0.png|logowidth = 220|developer = [https[wikipedia://archive.org/details/tpb4663159 Rare handheld roms! Gizmondo, GP32, Zodiac, Game.com Nokia|Nokia]]|type = Cellphone & moreMobile|generation = [[:Category:Sixth-generation video game consoles|6th generation]]|2019-03-08release = 7 October 2003|discontinued = 24 February 2006|{{✗}}predecessor = |Gizmondo, GP32, Zodiac, Gamesuccessor = [[N-Gage 2.com0]]|emulated = {{}}|{{✗}}|https:''This page is about emulating Symbian/N-Gage on other systems. For the inverse, see [[Emulators on Symbian]].'' '''[[N-Gage]]''' is a mobile phone and a handheld game device developed and designed by <i>Nokia Corporation</thepiratebayi>,announced on 4 November 2002 and released on 7 October 2003.org<br/torrent>N-Gage QD introduced in 2004 as a redesign of the original "N-Gage Classic", fixing widely criticized issues and design problems. 'N-Gage' was discontinued in February 2006, with Nokia moving its gaming capabilities onto selected Series 60 smartphones.<br/4663159/Rare_handheld_roms__Gizmondo__GP32__Zodiac__Game>[[N-Gage 2.0]] was announced in 2007.com___more||Originally a joint Nintendo-|[https:Nokia cellphone handheld hybrid project slated for 2005, Nintendo backed away from the project (and its plans for NES/Game Boy ports for mobile were repurposed for their Virtual Engine project). Nokia continued the project on their own anyways and released N-Gage on October 7, 2003, for <abbr title="$377.10 in 2018 money">$299</archiveabbr> as the most powerful handheld of its time, that is up until the DS and PSP came along and ended Nokia's hopes at dominating the handheld gaming market. It had an ARM920T CPU at 104 MHz.org However, while gaining support through GBA/details/didjPS1 ports (including the only English version of the JP-only Xanadu series until 2016) and a few original exclusives, the thing suffered from huge design flaws, from the button layout to the display and cell phone functionality. Furthermore, as a derivative of business-oriented devices, it didn't even have any dedicated video or sound hardware, so not unlike many of the PC MS-DOS games, the main CPU had to take care of it, severely limiting its full potential. Has a revision called the ''QD'' which was unveiled on April 14, 2004, with an ARM9E CPU. ROM dumps of Symbian and N-roms LeapFrog Didj file collection]Gage games are available. ==Emulators== {|2021class="wikitable" style="text-10-15align:center;"!scope="col"|{{✗}}Name!scope="col"|LeapFrog DidjPlatform(s)!scope="col"|{{✗}}Version!scope="col"|{{✗}}[[N-Gage]]!scope="col"|Most games are here and the OS has been dumped[[N-Gage 2. LeapFrog Connect requires you to be offline to work and you need an older OS like Windows Vista to get it to connect to your Didj. (I recommend an old laptop, as it works really well on those)0]]!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|-Active!colspanscope="8col"|SDK / ToolRecommended
|-
!colspan="10"|[https:PC //archive.org/details/sun_java_me_sdk-3_0-win Java ME SDK 3.0]|2019-01-01|{{✗}}|J2ME SDK|{{✗}}|{{✗}}|Java Platform, Micro Edition Software Development Kit 3.0Copyright © 2009 Sun Microsystems, Inc. All rights reserved.|x86
|-
|[[EKA2L1]]|align=left|{{Icon|Windows|Linux|macOS}}|[https://archivegithub.com/EKA2L1/EKA2L1/releases Automatic CI builds]|{{✓}}|{{~}}<ref group=N name=N-Gage2.org0>Required: [https:/details/semc_java_me_cldc_sdkwww.mediafire.2com/file/u4fyfjyquwlepl1/N-5Gage_2.0_v1.40.1557.zip/file N-Gage 2.0-6 Sony Ericsson SDK (needed to emulate mascot capsule J2ME games)Installer]</ref>|2020-12-06Mid|{{}}|Sony Ericsson SDK|{{}}|{{}}|please use the JDK provided in the file section.|
|-
|Engemu|align=left|{{Icon|Windows}}|[https://archivegithub.orgcom/detailsmrRosset/emuforstar2_0_1_01 Star-2.0 API iαppli Development KitEngemu git]|2019-01-11?
|{{✗}}
|Star 2.0 SDK?|{{✓}}
|{{✗}}
|{{✗}}
|Copyright (c) 1997-2011 Aplix Corporation. All Rights Reserved.
Copyright (c) 2000-2012 NTT DOCOMO, INC. All Rights Reserved.
|
|-
|NGEmu|align=left|{{Icon|Windows}}|[https://archivegithub.orgcom/detailsNGEmu/siemens-club.ru-siemens-emulators Siemens SDK J2ME Emulators from siemens-club.ruNGEmu git]|2019-05-04?
|{{✗}}
|Siemens?|{{✓}}|{{✗}} <small>(see below)</small>
|{{✗}}
|-
|[[N-GAGE COOL!]]
|align=left|{{Icon|Windows}}
|[https://ngage-cool.soft32.com 1.2.1] <small>($)</small>
|?
|{{✗}}
|Backup of the Siemens J2ME SDK Emulation tools from the now defunct site siemens-club.ru||-|[https://archive.org/details/iappli-tool-dev-tools Iappli Tool (dev Tools)]|2021-05-21Low
|{{✗}}
|Doja SDK
|{{✗}}
|{{✗}}
|SDK and emulator for building and emulating DoJa 1.0-5.1(wasn't able to find 2.5) and Start 1.0-2.0
|
|-
!colspan="810"|OthersMobile / ARM
|-
|[[EKA2L1]]|align=left|{{Icon|Android}}|[https://github.com/EKA2L1/EKA2L1/releases Automatic CI builds]<br/>[https://archiveplay.orggoogle.com/store/apps/details?id=com.github.eka2l1 0.1.0]|{{✓}}|{{~}}<ref group=N name=N-Gage2.0>Required: [https://www.mediafire.com/ifile/u4fyfjyquwlepl1/N-modeGage_2.0_v1.40.1557.zip/file N-capture-footage i-mode-capture-footageGage 2.0 Installer]</ref>|2021-01-26Mid|{{}}|i-mode footage|{{}}|{{✓}}|<references group=N /> ;[[EKA2L1]]:An open-source high-level Symbian and N-Gage emulator, supported OS S60v1, S60v2, S60v3, S60v5, S^3 and S80. ;Engemu:A Nokia N-Gage focused emulator with [https://www.reddit.com/r/emulation/comments/8aotzq/eka2l1_a_symbian_os_emulator/ low-level emulation]. ;NGEmu:The [https://github.com/NGEmu/NGEmu/commit/7500b41959c686e65eaed871490c97b2de5da0d6 first] known Nokia N-Gage emulator (with high-level emulation), although it is currently on hiatus due to a lack of information required to further development. Linux support is planned for the future. ;[[N-GAGE COOL!]] — Paid <small>($)</small>:Early attempt at a commercial N-Gage emulator. Haves no real benefits over other offerings ===Monochrome mobile phones===Earlier black & white cellphone games (both in Japan and worldwide) didn't get as much love either when it comes to emulation and preservation of game binaries. There were, however, recreations of Snake and Space Impact for Nokia phones on their website at one time, along with remakes of the aforementioned games for Android and iOS. There are several Nokia phone models with MAME support, though they are preliminary at best with most models displaying a <tt>"CONTACT SERVICE"</tt> error if not a white screen. There however exists an SDK for the Nokia 3410, an enhanced variant of the infamous 3310 with a higher-resolution screen and support for MIDP applications. A fixed rip of the simulator can be downloaded on the Internet Archive, though it may have some issues especially on later Windows versions. {|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|Recommended
|-
|Nokia 3410 SDK|align=left|{{Icon|Windows}}|[https://archive.org/details/completenokia-guide3410-to-i-mode-gameshiresscans600dpi Complete Guide to i-mode Games (600DPI)sdk 1.0]|2020-04-19Mid
|{{✗}}
|i-mode|{{~}}|{{✗}===Maemo==={|Complete Guide to iclass="wikitable" style="text-mode Games scanned with a Fujitsu fi-7460 at 600DPI. Two versions are included as well as a ZIP file containing the unaltered scans. The file tagged align:center;"!scope="col"|Name!scope="col"|Platform(Searchables) is compressed so has a smaller file size but is lower quality.!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended
|-
|The Maemulator|align=left|{{Icon|Linux|Web}}|[https://archivethp.orgio/2023/detailsmaemulator/palm-collection Palm OS Misc Collection23.2.25]|2020-08-15?|{{}}|PalmOS|{{~}}|{{✗}}||Mirrored from ;The Maemulator:A compatibility layer for running Bounce Evolution on modern Linux-based systems using qemu user-space emulation. This is not an official port.;QEMU:See http://www.rkeene.org/projects/info/wiki/106 for how to do it ===MeeGo=== ==Jolla=====Sailfish OS=== ==In-Fusio=====Execution Engine <small>([[ExEn]])</small>===ExEn was a Usenet postingfreeware solution developed by French company In-Fusio around 2000 and later the company re-developed the ExEn V2 engine in 2002, which further improved the speed and expressiveness of mobile. Lots It was first Java-based game engine entirely dedicated to mobile devices itself as an alternative to the limitations of full versions J2ME's game development (offering missing feautures like sprite zooming, parallax scrolling, rotations).  The API is based on Java and is very similar to J2ME, but is optimized for game development and deployment instead. Even the programming style is almost the same. Its significance is very similar to the Mophun platform. The ExEn API has various gaming specific classes that are absent from J2ME. ExEn was the first mass market downloadable game engine to be made available in Europe. It achieved relative success and registration codeswidespread hardware support in Europe, and was also used in China.It's not as widely distributed though, and according to In-Fusio's website, it isn't available on Nokia, Sony Ericsson, Samsung or Motorola handsets. {|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|Recommended
|-
!colspan="8"|EXEN-V2 Generic Simulator|-align=left|[[File:Dedomil.png{{Icon|80px]]Windows}}|[http://dedomilalien256.narod.netru/games/ DedomilEMULATOR.RAR 0.1] |WorkLow
|{{✗}}
|J2ME, Symbian, N-Gage, BlackBerry, Android
|{{✗}}
|} ;EXEN-V2 Generic Simulator:A very old emulator for ExEn software, taken from SDK. While many games will go in-game, they'll crash at various points and fps drop. ==BlackBerry=====BlackBerry OS===[[File:BlackBerry 9900 Simulator.png|thumb|198px|BlackBerry 9900 Simulator]]A [https://blackberry.qnx.com/en QNX] based operating system used in BlackBerry devices. {|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Recommended|-|BlackBerry Simulator Series|align=left|{{Icon|Windows}}|[https://archive.org/details/blackberry10-device-simulator BlackBerry 10]<br/>[https://archive.org/details/black-berry-simulator-7.1.0.318-9900 Blackberry 7]<br/>[https://archive.org/details/black-berry-simulator-6.0.0.668-9780 Blackbery 6]<br/>[https://swdownloads.blackberry.com/Downloads/entry.do?code=060AD92489947D410D897474079C1477 <abbr title="The swdownloads server has been removed from the internet by BlackBerry it seems Monday morning. They've also updated all the legacy notification pages with text similar to: -Downloads for BlackBerry 10 and BlackBerry OS devices and legacy Enterprise software is [sic] no longer available.- and all the links to BlackBerry Desktop (etc.) software have now been cleansed.">Various (Official)</abbr>]<sup>&Dagger;</sup><br/>[https://archive.org/details/blackberryos-smartphone-simulator Various] (B8kifB73erD's archive)<br/>[https://lunarproject.org/ Lunar] <small>(The BlackBerry Preservation Project)</small><br/>[https://forums.crackberry.com/ CrackBerry Forum]|?|{{}}| Big collection of java Games} ==Palm=====Palm OS===PalmOS is a mobile operating system developed by Palm, Inc., for personal digital assistants (PDAs) in 1996. {|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended|-!colspan="7"|PC / x86|-|Mu|align=left|{{Icon|Lin}}|[https://palmdb.net/app/mu 1.0.0][https://github.com/libretro/Mu git]|Mid|{{NC}}|{{✓}}|{{✓}}
|-
|[[File:Phoneky.pngStyleTap|align=left|{{Icon|Windows|macOS|100px]]Lin}}|[https://phonekynewsblog.styletap.com/ Phonekyindex.php 0.8.034]<small>($)</small>|Work?
|{{✗}}
|J2ME, Symbian
|{{✗}}
|{{~}}| Huge java games collection.|
|-
|[[File:Seclub.pngPOSE|align=left|{{Icon|120px]]Windows}}|[https://seclubpalmdb.orgnet/downloadsapp/games/ Seclubpalm-emulator Varies]|Work|{{✗}}?|J2ME, Symbian?|{{~}}
|{{✗}}
| Russian site, lot of cellphones games collection.
|
|-
|[[File:dubigame.pngPalm Simulator|align=left|{{Icon|120px]]Windows}}|[https://dubigamepalmdb.tistory.com Dubigamenet/app/palm-simulator Varies]|Work?|?|{{~}}
|{{✗}}
|KTF, SKT, LGE, Android
|{{✗}}
|{{✗}}
| Korean site, various Korean cellphone games + Android games collection.
|
|-
|[[Filehttps:Spaces//cloudpilot-emu.jpeggithub.io cloudpilot]|align=left|{{Icon|120px]]Web}}|[https://spacesgithub.imcom/szcloudpilot-emu/igrycloudpilot-emu/ Spaces.imreleases {{CloudpilotVer}}]|WorkMid|{{}}|J2ME, Symbian|{{}}|{{~}}| Russian site, cellphone games.|
|-
!colspan="7"|Mobile / ARM|-|StyleTap|align=left|{{Icon|Android|WinMobile|iOS|Symbian}}|[[Filehttps:Dertz//styletap.com/release_notes.png|120pxphp?devicetype=android 0.8.034]]<small>($)</small><br/>[https://www4pda.dertzto/forum/dl/post/25241522/StyleTap+for+Android+v0.in8.034+%5BLicensed%5D.apk 0.8.034 <small>(Cracked)</games Dertz.insmall>]<small>(Android only)</small>|Work?
|{{✗}}
|J2ME, Symbian{{✓}} <small>(Android only)</small>|{{~}}|-|PHEM|align=left|{{Icon|Android}}|[https://github.com/Florin9doi/PHEM 1.44]|?|{{✓}}|{{✓}}|{{~}}|-|PalmOS Emulator|align=left|{{Icon|Pandora}}|[https://repo.openpandora.org/?page=detail&app=palmosemulator.marovada 1.0.2.0]|?
|{{✗}}
|{{✗}}
|J2ME games|{{~}}
|-
|[[File:RuGame.jpgGarnet VM|align=left|{{Icon|120px]]Maemo}}|[httpshttp://rugamewww.my-maemo.com/software/applications_name_Garnet_VM_fldAuto_1044_faq_46.ml RuGame Archivehtml Maemo]|Work?
|{{✗}}
|J2ME, Symbian
|{{✗}}
|{{~}}|J2ME & Symbian games|
|-
|[[File:Mobile24.pngQCopilot|align=left|{{Icon|120px]]Zaurus}}|[https://wwwcypherpunks.mobiles24ca/zaurus 0.co/downloads/free-mobile-games Mobile245]|Work?|{{✓}}
|{{✗}}
|J2ME|{{~}}|} <references group=N /> ==LG=====webOS===Palm launched webOS, then called Palm webOS, in January 2009 as the successor to Palm OS. The first webOS device was the original Palm Pre, released by Sprint in June 2009. In April 2010, HP acquired Palm, then in 2013 LG acquired them to make webOS for TV, Smartwatch, and Smartfridge. For LG's webOS see [[Smart TV Emulators]]. TODO: this section is broken, check the history of this section and restore the present metadata but keep the emulator images.{{✗}}|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended|J2ME games-!colspan="7"|PC / x86
|-
|[[File: SiemensX70.jpg|120px]][httphttps://wwwwebostv.siemensx70developer.narodlge.rucom/develop/tools/game35.html Siemensx70.narod.ruemulator-introduction webOS SDK emulator]|Workalign=left|{{✗}}Icon|Windows|J2ME, SymbianmacOS|{{✗Linux}}|[https://drive5.google.com/file/d/0B6MoaVJMM1WqbGRUTjBZdDNXMDg/view?resourcekey=0-iU9FwYY5IzU_Be1g_-qlcA Siemens 101x80]|Siemens games
|
|-
|[https://oldhandhelds.com oldhandhelds.com]
|Work
|{{✗}}
|Cellphone|{{}}|{{}}|Cellphone games & tools|
|-
!colspan="8"||-|[https://drivewebostv.developer.googlelge.com/filedevelop/dtools/14kyryoYw9Qbhea3G1PsK5ySBDqZcIdbm/view Bomberman mobile gamessimulator-introduction webOS SDK simulator]| Various Bomberman cellphone/mobile gamesalign=left|{{Icon|Windows|macOS|Linux}}|6.0
|
|{{✗}}
|{{✓}}
|{{✓}}
|-
!colspan="7"|Mobile / ARM
|-
| Preenv|align=left|{{Icon|Maemo}}|[httpshttp://wgames.garage.maemo.org Wiki][http://megamaemo.nzorg/packages/fileview/vKYzBIZC#wqK1RZ3URB6AttF8ooLlKoDxF78idnVTLbPk8stCC8A Megawgames 0.6.nz9]| 40 GNEX (<br/>[http://maemo.org/packages/view/preenv preenv 0.sgs) and 69 SKT (1.jar) games found in the archive7][https://github.com/divan/wgames git]|Mid|{{✓}}|{{✗}}|||{{~}}
|-
!colspan="7"|[https://mega.nz/file/JuATUahJ#hnODEVDcyTQcwxxL2zBYNZOfl74Duy8bJ2L6IJ2vhmc Mega.nz]|Korean J2ME games.||||||Image
|-
|[http://vztekoverflow.com/files/Mophun.7z Mophun]|Lot of mophun games.|||||||-|[https://mega.nz/folder/o5lE2ZAR#4Pa1bjasnBWhCtYY3amYxA Mega.nz]|Symbian apps & games|||||webOS SDK Emulator Images
|
|[https://www.rwilco12.com/Files/WebOS/WebOS%20Emulator%20Images/ here]
|High?
|{{?}}
|{{✗}}
|{{✓}}
|}
Also see https://liliputing.com/phoenix-devices-gets-open-webos-to-run-as-an-android-app/
==Java 2 Micro Edition <small>(J2ME)</small>WebOS Ports=====LuneOS===
:''This page ==Samsung=====Bada===Bada (바다) is a mobile operating system developed by Samsung Electronics for devices such as mid- to high-end smartphones and tablet computers. The name is about emulating J2ME on other systemsderived from "바다 (bada)", meaning "ocean" or "sea" in Korean. For All phones running Bada were branded with the inversename Wave, see [[Emulators on J2ME]]unlike Samsung's Android devices which are branded as Galaxy.''
{{Infobox console|class="wikitable" style="text-align:center;"!scope="col"|title Name!scope= J2ME"col"|Platform(s)!scope="col"|logo Version!scope= J2ME.png"col"|FLOSS!scope="col"|logowidth Active!scope= 220px"col"|Recommended|developer -!colspan= [[wikipedia: Oracle Corporation"6"|Oracle Corporation]]PC / x86|design by = [[wikipedia: Sun Microsystems-|Sun MicroSystems]]Bada SDK|type align= [[Cellphone_emulators#J2ME (Java 2 Micro Edition)left|{{Icon|Cellphone]]Windows}}|generation = [[https:Category:Seventh//www.softpedia.com/get/Programming/SDK-DDK/bada-generation video game consoles|7th generation]SDK.shtml 2.0.6]|release = 28 April 2000?|discontinued = 2008{{✗}}|emulated = {{~}}}|}
===Tizen==={|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended|-!colspan="6"|PC / x86|-|[https://vsrecommendedgamesdeveloper.fandomtizen.comorg/wikidevelopment/Java_ME_mobile_phones Java ME mobile phonestizen-studio/download Tizen Studio]|align=left|{{Icon|Windows|macOS|Linux}}A free cross-platform language capable of working in devices with highly reduced capabilities. It was basically Java stripped down to the bare essentials|5.1While originally not intended for games (until its more advanced game-oriented API came), it became the ''de facto'' market standard for cell phone gaming - due in no small part to the SDK being free and without licensing costs.|{{✗}}|{{✓}}<i>Mascot Capsule</i> is 3D graphics on Java ME phones, more specifically Sony Ericsson Java phones. It was mainly used by Fishlabs Games (nowdays Deep Silver Fishlabs) for games like Asphalt 3 3D, Galaxy on Fire 3D, Blades & Magic or Robot Alliance, among others 3D games.|{{✓}}|}Sony Ericsson (Sony Mobile) phones. That used Mascot Capsule 3D (MBAC / MTRA) technology, which makes launching / modding games for SE 3D even more affordable!.;Tizen StudioSo far it was only emulated in the Sony Ericsson SDK (JDK really) for Windows, which is anything but :Has both a user-friendly Tizen emulator (more accurate) and it doesn't work on x64, no way). But now a certain [[JL-Mod]] has implemented it in the best Java ME emulator ever Tizen simulator (light years away from the popular [[KEmulator]]more usable for slower computers), [[J2ME Loader]] for Android.
Mascot was used by multiple studios but the one who made the most use of this standard was the relatively popular Fishlabs Games studio, using its Abyss Engine. You will remember it from other movies such as: Galaxy on Fire 3D, Heli Strike 3D, Robot Alliance 3D, Tank Raid, etc. The Mascot should not be confused with normal JSR184 implementations. Normally the Mascot was exclusive to Sony Ericsson and Samsung, Nokia versions (which were generally brutally inferior to Sony Ericsson, in any Java ME standard) used to use normal JSR184, as for example in Worms Forts or Asphalt 3 3D. ==Google==Emulators=== Currently, [[J2ME LoaderAndroid emulators|Android]] is able to run most of the J2ME games, also run 3D games with unable to run Mascot Capsule 3D games, [[JL-Mod]] has run Mascot Capsule 3D games. [[KEmulator]] and [[FreeJ2ME]] should suffice for most games, but there's a minority of games making use of obscure vendor-specific APIs supported only on their respective SDK tools. Given the scarcity of such tools, this list aims to comprehensively list the available ones for convenience.==={| class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Latest Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended
|-
! scopecolspan="col6"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|<abbr title="Sony Ericsson 3D Engine">Mascot Capsule 3D</abbr>! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|VM! scope="col"|Derived from! scope="col"|<abbr title="FreePC /Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]x86
|-
!colspan|[https://developer.android.com/studio Android Studio]|align="10"left|{{Icon|Windows|macOS|Linux|ChromeOS}}|PC / x865.1|{{~}}|{{✓}}|{{~}}
|-
|[[KEmulator]https://play.google.com/googleplaygames Google Play Games]
|align=left|{{Icon|Windows}}
|[https://archiveplay.org/details/KEmulator103 1.0.3 <small> (unofficial)</small>]<br>[https://githubgoogle.com/ancientgoogleplaygames#section-empiressystem-resources/KEmulator gitrequirements Beta]|{{~}}<refbr/>Support Mascot Capsule 3D games [https://drivedeveloper.googleandroid.com/filegames/dplaygames/1T-xZO_iY46zx3JN1hYxAiIHY5lhvAhG0/view 1.0.3 modded + MC3Demulator Developer]</ref>|Mid| —| —|{{✗}}||{{}}||{{~}}
|-
|[[FreeJ2ME]https://trinityemulator.github.io/ Trinity]|align=left|{{Icon|Java|LiA|LibretroWindows}}|[https://sourceforgegithub.netcom/projectsTrinityEmulator/freej2meTrinityEmulator/filesreleases git]|{{✓}} ||{{~}} ||{{~}}|-|};Android Studio:Has a emulator for Android TV and the new/ 2018old Google TV models. ==Apple=====[[iOS emulators|iOS]]==={|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended|-!colspan="6"|PC / x86|-|[https:/09/07touchhle.org touchHLE]|align=left|{{Icon|Windows|macOS}}|[https://github.com/hex007hikari-no-yume/freej2me touchHLE git]|{{}}|Mid|Host JVM| —
|{{✓}}
|{{~}}
|-
|[https://github.com/devos50/qemu-ios/tree/ipod_touch_1g QEMU-iOS]
|align=left|{{Icon|macOS|Linux}}
|[https://github.com/devos50/qemu-ios/tree/ipod_touch_1g#building git]
|{{✓}}
|{{✓}}
|{{~}}
|-
!colspan="6"|Mobile / ARM
|-
|[[Kahvibreak]]|align=left|{{Icon|Windows|Linux}}|[https://bluemaximaapple.orgcom/kahvibreak/Kahvibreak%201.5.zip Stablemacos macOS]11 (Big Sur) and up<br/><small>[https://bluemaxima.org/kahvibreak/Kahvibreak%20Brewer%201support.5apple.10.zip Dev]<br/>[https:com/guide/bluemaxima.orgapp-store/kahvibreak/linuxiphone-ipad-apps-mac-apple-silicon-testingfird2c7092da/index.html Linuxmac (Not an emulator)]</small> |align=left|{{Icon|macOS}}<ref group=N name=applesilicon>Requires Mac computers with Apple Silicon (BetaM series)processors.</smallref>|14.1 (Sonoma)
|{{✗}}
| Mid
| Host JVM (FreeJ2ME)
| —
|{{✓}}
|{{✓}}
|{{✓}}<small> (WIP)</small>
|-
|SJ Boy[https://touchhle.org touchHLE]|align=left|{{Icon|WindowsAndroid}}|[https://github.com/hikari-no-yume/touchHLE git]|{{✓}}|{{✓}}|{{~}}|} ==MediaTek=====MAUI Runtime Environment <small>(MRE)</small>=== Being the turnkey solutions firm that they are known for, as their chips are used on millions and millions of el-cheapo "Shanzhai" devices all over the world (especially counterfeit Nokias and Goophones among other things), Mediatek has also come up with their own mobile platform and API known as the [http://web.archive.org/web/2006112006262420151104094204/http://wwwmre.sjboymediatek.cn:80com/en/start/setupwhat MAUI Runtime Environment].zip Beta 4]It is targeted for so-called "smart" feature phones, i.e. those that offer similar functionality to standard mobile operating systems like Android, but are watered down for entry-level users. Games and applications for this platform are in <code>.VXP<br/code>format and other applications appear to be available on the usual WAP sites. {|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|Recommended|-|Mediatek MRE SDK|align=left|{{Icon|Windows}}|[httpshttp://www.mobersmediafire.orgcom/file/2010l5pghqj9msvhf4v/03MRE_SDK_3.0.00.20_Normal_Eng.zip/sjboy-emulator-special-editionfile 3.0.00.html?m=1 Special Edition20]|{{✗}}|Mid-Low| —| —|?
|{{✗}}
|{{~}}
|-
|[[SquirrelJME]]MREmu|align=left|{{Icon|Java|LibretroWindows}}|{{SquirrelJMEVer}}|{{✗}}|{{SquirrelJMEAccuracy}}|Custom (Java)[https://github.com/XimikBoda/MREmu git]| Low
|{{✓}}
|{{~}}(WIP)|?<small> } ;Mediatek MRE SDK:Includes seven phone simulators with various screen resolution presets and user interfaces. Can only run VXP files compiled for the x86 architecture, i.e. apps built for phones will not run.;MREmu:Open source emulator that can run VXPs compiled for ARM. In early development. ==Motorola=====MotoEZX / OpenEZX======MotoMAGX=== ==Synergenix=====[[Mophun]]==='''Mophun''' is an even more hardware-efficient free European-centric mobile gaming solution developed by Swedish company Synergenix Interactive AB. There are two versions of Mophun, 2D for low-end (Sony Ericsson T2xx, T3xx and T6xx series) and 3D for high-end handsets (Symbian S60 and UIQ3 phones), and it's often used to provide embedded (WIPpre-installed) games on mobile phone handsets. {|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)</small>!scope="col"|Version!scope="col"|2D!scope="col"|3D!scope="col"|FLOSS!scope="col"|Accuracy!scope="col"|Active!scope="col"|Recommended
|-
!colspan="9"|JademulaPC / x86|-|[[Mophun emulator]]
|align=left|{{Icon|Windows}}
|[https://githubarchive.org/details/mophun_2.5.4_tuxality_A2 2.5.4 alpha 2](Tuxality_mod)<br/>[https://cdn.discordapp.com/RobDangerousattachments/Jademula git793085042020450324/803269504859766814/Mophun_emulator_2.5.4__games.zip 2.5.4](Special version for Hitman)|{{✓}}|{{✓}}
|{{✗}}
|Mid
|?|?{{~}}<br/> <small>(Tuxality mod)</small>
|{{✓}}
|{{✗}}
|{{✗}}
|-
|[http://me4se.org ME4SE]Nofun|align=left|{{Icon|JavaWindows}}|[https://sourceforgegithub.netcom/projectsRadratSoftworks/kobjects/files/me4se/2.2nofun 0.0 2.2.03]|{{✓}}|{{✓}}|{{✓}}
|Mid
|?
|?
|{{✓}}
|{{✗}}|{{✗}}
|-
|PstrosMophun SDK|align=left|{{Icon|JavaWin}}|[https://web.archive.org/web/20060720210353/http://wwwtuxality.volny.cznet/molejpublic/pstros/downloadMophunSDK_2_5.htm 1zip 2.6.05]|{{✓}}|
|{{✗}}
|Mid
|?
|?
|?
|{{✗}}
|{{✗}}
|{{~}}
|-
|MicroEmuMoRePhun|align=left|{{Icon|Java|Windows|mcOS|Lin}}|[https://github.com/artem-frolovLuca1991/microemu MoRePhun git]|{{}}|Mid|Host JVM| —
|{{✓}}
|Low
|{{✗}}
|{{✗}}
|-
|Mini SoyoMophun ActiveX Control|align=left|{{Icon|WindowsInternet}}|[httpshttp://web.archive.org/web/2006102610005020040325124622/http://www.sjboymophun.cncom:80/imagescodebase/minisoyo_enmophun.zip cab 1.0]|{{✓}}|
|{{✗}}
|Low
|?
|?
|?
|{{✗}}
|{{✗}}
|-
|MidpX (NHAL Win32 Emulator)|align!colspan=left"9"|{{Icon|Windows}}|[https://web.archive.orgMobile /web/20070831144240/http://kwyshell.myweb.hinet.net 1.0.1][https://midp2exe.softag.com midp2exe]|{{✗}}|Low|?|?|?|{{✗}}|{{✗}}ARM
|-
|MPowerPlayerNofun|align=left|{{Icon|Windows|Linux|MacAndroid}}|[https://webgithub.archive.orgcom/webRadratSoftworks/20070126100250/http://mpowerplayernofun 0.com:80/mppwin0.zip 2.03]|{{✓}}|{{✓}}|{{✓}}|Mid|{{✓}}|Low{{✓}}|?-|4Mophun|align=left|{{Icon|WinMobile}}|[https://mega.nz/folder/M59gSSRQ#4_rFMoHhhUH1D-N7GuEGMA 1.1]<br/>[https://4pda.to/forum/dl/post/51930/MophunWM2003SE.7z 2003SE Edition]|?|?
|{{✗}}
|Mid
|{{✗}}
|{{✓}}
|-
|Midp-Emulator[[Mophun Games Launcher]]|align=left|{{Icon|WindowsSymbian}}|[https://web.archive.org/webdownload/mophun-collection/Emulators/20070729182344Mophun_Games_Launcher_for_Symbian.rar 1.01]<br/http>[https://www.perimindmediafire.com/midpEmulfile/xdsunfacpvy20n2/Mophun+Games+Launcher+++Game+For+EKA2L1+Android.zip /file 1.3101]<br/>[https:v2008<br//github>1.0.com/ichisadashioko/midp-emulator git]4
|{{✗}}
|Low
|?
|?
|{{✓}}
|{{✗}}
|Mid
|{{✗}}
|{{✓}}
|-
|Game Magic S60Mophun<br/><small>(traced & powered by zg)</small>|align=left|{{Icon|WindowsSymbian}}|[https://gamemagic-s60cdn.downloaddiscordapp.it 1com/attachments/793085042020450324/1034083922306412655/mophun_mod_6_011zg.2zip 6.1011 mod by zg]|{{✗}}|Low|?|?|?
|{{✗}}
|Mid
|{{✗}}
|{{✓}}
|-
|N-GAGE Cool!Blaze Mophun Emulator|align=left|{{Icon|Windows|LinSymbian}}|[https:N-Series Edition <small>(Russian)</small><br/web.archive.org/web/20060214111930/>[http://wwwsimbian8.amazingmobilenarod.com:80/DownFilesru/NgageCool(Trial)games.zip 1.2.1 (Trial)htm N90 Special Edition by 100565] ($)||
|{{✗}}
|Low|?|?|?Mid
|{{✗}}
|{{~}}|-|Nokia SDKsMophun<br/><small>(Playfun.ru Edition)</small>|align=left|{{Icon|Windows}}|[https://archive.org/details/nokia_sdks_n_dev_tools Part 1] <br/>[httpsFile://archiveN-Gage logo.org/details/nokia_sdks_n_dev_tools2 Part 2png|90px]<br/>[https://archive.org/details/nokia_sdks_n_dev_tools3 Part 3]|v1||
|{{✗}}
|Mid
|?
|?
|?
|{{✗}}
|{{~}}
|}
 
;[[Mophun Games Launcher]]
:Only compatible with 13 games, all of which use the 3D engine and were released for Symbian S60 and UIQ devices.
 
;4Mophun
:Does not work with games that are locked (e.g. have a predefined IMEI recognition algorithm) or do not use the 3D engine.
 
;[[mophun]]
:An official emulator, designed for development and demos. As such, encrypted or compressed games do not boot. However, this has been worked around, both by decrypting the files and decompressing them (except for compressed resources), and modifying the emulator to perform decryption on the fly, albeit only when opening them via the Open menu. Exile is not known to work in any found version of the emulator.
 
;MoRePhun
:A new, open source emulator by Luca91. It is only a proof of concept, as only a few opcodes and a couple of SDK APIs are emulated, and there is no heap. There is sprite and input support, as well as support for the collision API. It is compatible with a few small homebrews. Luca91 mentions the SDK API handler needs to be better organized.
 
;Mophun ActiveX Control
:The official website for the platform, [https://web.archive.org/web/20030330191213/http://mophun.com/ mophun.com], used to host development demos playable in the browser using the ActiveX platform ([http://web.archive.org/web/*/http://www.mophun.com:80/tmp/* crawled demo files here]). The mophun plugin itself can run unencrypted .mpn files. Although it is not playable through the web archives of the site, it is [https://cdn.discordapp.com/attachments/793085042020450324/876265345550274570/unknown.png expected] to be curated for [[Flashpoint]].
 
==Adobe==
===[[Flash|Flash Lite]]===
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Version
!scope="col"|FLOSS
!scope="col"|Active
!scope="col"|Recommended
|-
|Sony Ericsson SDKs|align!colspan=left|{{Icon|Windows}}"6"|[https:/PC /drive.google.com/file/d/1xHSPbVOGSG84y1hlvGDI0RC4iGiCQ7HP/view?usp=sharing 2.5.0.6]|{{✗}}|Mid|?|?|?|{{✗}}|{{~}}x86
|-
|Siemens SDKs[https://ruffle.rs Ruffle]|align=left|{{Icon|Windows|Linux|macOS|Web}}|[https://archivegithub.org/detailscom/siemens-club.ru-siemensruffle-emulators Site 1]<brrs/>[http://www.siemensmania.cz/emulatory.php Site 2ruffle git]|{{}}|Mid|?|?|?|{{}}|{{~}}
|-
|Motorola SDKs|align!colspan=left"6"|{{Icon|Windows}}|[https:Mobile //web.archive.org/web/20070213084711if_/http://trix2.cellmania.com:80/downloads/downloads/files/sdk41ga.zip 4.1]<br/>[https://web.archive.org/web/20051106121510if_/http://trix2.cellmania.com:80/downloads/downloads/files/SDK521.zip 5.2.1]|{{✗}}|Mid|?|?|?|{{✗}}|{{~}}ARM
|-
|Motorola iDEN SDK|align=left|{{Icon|Windows}}|[https://motorola-iden-sdk-for-j2me.software.informerruffle.com Mirrorrs Ruffle]|{{✗}}|Mid|?|?|?|{{✗}}|{{~}}|-|JS2ME|align=left|{{Icon|FirefoxOSAndroid}}|[https://github.com/szatkustorokati44/js2me ruffle-android git]|{{}}|?|?|?
|{{✓}}
|{{✓}}
|?} ==Japanese cellphones==Several Japanese-centric mobile game technologies spawned during the 2000's as part of convoluted all-in-one technological solutions, mostly based on Java. * NTT DoCoMo released <b>DoJa</b> (later renamed to Star), based on Java ME CLDC, but not MIDP. Applications come in the form of .JAR files accompained by a .JAM descriptor. * KDDI released <b>ezplus</b> (later renamed to "EZ-appli (Java)"), based on Java ME extended with proprietary APIs. Applications come in the form of .KJX files. It was later replaced with a BREW-based solution called "EZ-appli (BREW)" |* J-PHONE released <b>J-SKY</b>, based on standard J2ME MIDP extended with several proprietary 3D/sound/gfx APIs. It was later renamed to "Vodafone Live!" and "Yahoo! Keitai" as the company got purchased by Vodafone and SoftBank, respectively. Applications come in the form of .JAR and .JAD files. It is possible to develop applications that work both under ezplus, J-SKY and standard J2ME devices by using only MIDP1.0 APIs|Pluotsorbet|align=left|{{Icon|FirefoxOS}}==i-mode (DoJa/Star)===|Japanese mobile manufacturer NTT DoCoMo released [https://githuben.comwikipedia.org/mozillawiki/pluotsorbet gitDoJa DoJa](DoCoMo's Java) as part of their i-mode set of standards for mobile telephony. It is based on Java ME CLDC, but not MIDP. The profile received several updates, being later renamed to "Star". It was used on DoCoMo's mova and FOMA series of mobile phones, being first featured on the mova 503i from 2001. While i-mode phones were made available in a limited fashion in Europe, the game apps weren't exported, the i-mode specific features were mainly used for enhancing web pages for mobile browsers and even the Java API is the different more limited "Overseas Edition". The main reason behind this was the fierce push back by Nokia and other western mobile hardware manufacturers refusing to support the DoJa software standard until very late.  DeNa (Mobage), Namco (Tales of Mobile) and Level-5 (RoiD) set up Steam-like game distribution portals specific to some cell-phone models yet i-mode based. The different names are to confuse dirty gaijin, probably. Applications were denominated "i-αppli" (Japanese : iアプリ) and come in the form of <code>.JAR</code> files accompained by a <code>.JAM</code> descriptor text file. ====Emulators===={|class="wikitable" style="text-align:center;"!scope="col"|{{✗}}Name!scope="col"|?Platform(s)!scope="col"|?Version!scope="col"|?Accuracy!scope="col"|{{✓}}FLOSS!scope="col"|{{✓}}Active!scope="col"|?Recommended
|-
!colspan="107"|Mobile PC / ARMx86
|-
|[[J2ME Loader]]DoJa SDKs|align=left|{{Icon|AndroidWindows}}|[https://playarchive.google.com/store/appsorg/details?id=ru.playsoftware.j2meloader {{JLVer}}]<br/>[https://github.com/nikita36078/J2MEiappli-Loader/releases git]<br/>[https://install.appcenter.ms/users/nikita36078/apps/j2metool-loader/distribution_groups/testers dev]|{{✗}}|High|Host JVM| —|{{✓}}|{{✓}}|{{✓}}|-|[[JL-Modtools IappliTool]] <small> (JL fork)</small>|align=left|{{Icon|Android}}|[https://github.com/woesss/JL-Mod/releases {{JL-ModVer}}]|{{~}}<small> (WIP)</small>|High|Host JVM|J2ME-Loader|{{✓}}|{{✓}}|{{✓}}|-|CoffeeVM <small> (JL fork)</small>|align=left|{{Icon|Android}}| [https://www.google.com/amp/s/m.apkpure.com/coffeevm-simple-j2me-emulator/com.coffeevm/amp 1.4.7]|{{✗}}
|Mid
|Host JVM
|J2ME-Loader
|{{✗}}
|{{✗}}
|{{✗}}
|{{~}}
|-
|Retro2MEDoJa Overseas Edition SDK|align=left|{{Icon|AndroidWindows}}| [https://playweb.googlearchive.comorg/storeweb/apps20070614131147/details?id=nethttp://www.ovaplaydoja-developer.retro2me 2net/downloads/index.php?node=41 1.003]|{{✗}}|Mid|Host JVM|?Low <small>(DoJa 2.5 Overseas Edition)</small>
|{{✗}}
|{{✗}}
|{{✗}}
|-
|MegaJ2ME <small> (JL fork)<[https://web.archive.org/web/20030407232654/http://www.zentek.com/jpn/products/mobile/jade/small>index.html i-JADE]|align=left|{{Icon|AndroidWindows}}| [https://playweb.googlearchive.comorg/web/20040618195810if_/http://www.mobilejava.co.kr:80/bbs/storetemp/appsmidpboard/details?id=nikidoi-JADEsetup0.exe 1.j2me2.emu V13]|{{✗}}|Mid|Host JVM|J2ME-LoaderLow <small>(DoJa 1.X)</small>
|{{✗}}
|{{✗}}
|{{✗}}
|-
|zhixiaoyou <small> (JL fork with modified)</small>Jade|align=left|{{Icon|AndroidJava}}| [https://web.archive.org/web/20151127190756/http://mmujweb.danji100.comcz/molej/gamejade/62519index.htm 0.html 1.27]|{{✗}}|Mid|Host JVM|J2ME-LoaderLow <small>(DoJa 1.5)</small>
|{{✗}}
|{{✗}}
|{{✗}}
|-
|[https://4pda.to/forum/index.php[SquirrelJME]]|align=left|{{Icon|Java}}|{{SquirrelJMEVer}}|{{SquirrelJMEAccuracy}}|{{✓}}|{{✓}}|?showtopic|-!colspan=131859 J2ME Runner]"7"|Mobile / ARM|-|説明 懐かしのiアプリをお手軽実況プレイ!iアプリ・アーカイブス
|align=left|{{Icon|Android}}
|[https://docsm.googleapkpure.com/uc?export=download&id=0B0WSQzohaqtBa0ZpSHUwUUxqYXM 2.0.3.7]<brjp/>[https://webcom.archivedevelga.org/web/20110223233807/http://wwwiapp 2.netmite.com/android Netmite.com]<br/>[https://github.com/GFOXSH/midp2apk midp2apk6]|{{✗}}
|Low
|?
|?
|{{✗}}
|{{✗}}
|{{✗}}
|-
|JbedDoja iAppli エミュレータ <small>(Browser)</small>|align=left|{{Icon|Android|WinMobile}}| [https://forumplay.xda-developersgoogle.com/attachmentsstore/apps/jbed-zipdetails?id=jp.668332 2dip.3ysmsrv.iappli 1]<small> (Android)</small><br/>[https://4pda.to/forum/index1.php2]|?showtopic=157845 2010]<small> (WinMobile)</small>
|{{✗}}
|Low{{~}}
|?
|?|{{✗}}|{{✗}}|{{✗}};DoJa SDKs|-|Jblend|align=left|{{Icon|Android|WinMobile}}| :Official development kit from NTT DoCoMo, featuring a device emulator. Several releases were archived by Wayback Machine ::[https://web.archive.org/web/20051125214529if_/http://communaute.imode.fr:80/pages/13/idk_doja1.5_vers_1.0.6.zip DoJa 1.5] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emu504_1.03_021217.zip DoJa 2.?] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emudoja2.1f_1.00_021217.zip DoJa 2.1] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_0_322_p.zip DoJa 3.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_5_222_p.zip DoJa 3.5] [https://forumweb.archive.org/web/20060519052212if_/http://www.nttdocomo.xda-developersco.comjp/binary/archive/service/imode/make/content/download/attachmentscontract/jblend-raremufordoja4_0_205_p.zip DoJa 4.589116 0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_111_p.zip DoJa 4.1(111)]<small> [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_201.zip DoJa 4.1 (Android201)<] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja5_0_3_00.zip DoJa 5.0] [https://web.archive.org/web/20000426191235if_/http://www.nttdocomo.co.jp/binary/archive/service/developer/make/content/iappli/tool/star/star20/small><brdownload/>emuforstar2_0_1_01.zip Star 2.0] :*Also see [https://4pdawww.torockman-corner.com/2024/forum02/indexrockman-dash-great-adventure-on-5.php?showtopic=1333 html Rockman DASH: Great Adventure on 5 Islands & Rockman Tennis Preserved in Full]. ;DoJa Overseas Edition SDK:SDK for the stripped down Overseas Edition DoJa profile ;i-JADE:iappli development kit from Zentek ;Jade:Open-screensource project implementing several DoJa 1.5 APIs. Low compatibility ;[[SquirrelJME]]<small> :Open source emulator that can run J2ME software, will be adding i-Mode support in 2022. ===KDDI EZplus===Japanese carrier KDDI/Au released ezplus as part of their EZweb set of standards for mobile telephony. It is based on Java ME extended with proprietary APIs. The first device supporting it was released on 2001 (Hitachi C451H).ezplus was later renamed to "EZ-appli (Java)" (Japanese : "EZアプリ (Java)") and gradually replaced with a BREW-based solution called "EZ-appli (WinMobileBREW)</small>" until 2004 when the last ezplus device was released.|{{✗}}|LowIn 2006 an Open Application Player (Japanese: オープンアプリプレイヤー) feature was added allowing to run MIDP 2.0 Java apps on the BREW devices, which were often denominated as オープンアプリ. It lacks support for the original proprietary extensions of ezplus. On 2011, Open Application Player was updated and renamed to "EZ-appli (J)" along EZ-appli (BREW) which became "EZ-appli (B)"|?|?Applications were denominated "ezplus アプリ" (during the ezplus name era) and come in the form of <code>.KJX</code> files.|{{✗}}|{{✗}}====Emulators====|{{✗}}|class="wikitable" style="text-align:center;"!scope="col"|Project KavaName|align!scope=left"col"|{{Icon|KaiOS}}Platform(s)!scope="col"|[https://gitlab.com/suborg/project-kava git]Version!scope="col"|{{✗}}Accuracy!scope="col"|LowFLOSS!scope="col"|?Active!scope="col"|JS2MERecommended|{{✗}}-!colspan="7"|{{✗}}|{{✗}}PC / x86
|-
|PhoneMEezplus emulator| -align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/20070202203659if_/http://www.au.kddi.com/ezfactory/tec/spec/exe/phoneme-svnezplus_emulator.exe 1.dump SVN Dump0]|Vendor Specific|Reference Implementation|KVM (Reference Implementation)|Reference Implementation|{{✓}}Mid
|{{✗}}
|{{✗}}
|{{~}}
|-
|PhoneME (unofficial)|align!colspan=left|{{Icon|Android|Maemo|MeeGo|WinMobile|PocketPC|WinCE}}"7"|[https://github.com/nikita36078/phoneME-android git]<br/>[https:/Mobile /web.archive.org/web/20180305064344/http://davy.preuveneers.be/phoneme/?q=node/10 b168 rev20547]|{{✗}}|Low|PhoneME|PhoneME Advanced (unofficial)|{{✗}}|{{✗}}|{{✗}}ARM
|-
|KarinME <small> (Based on MicroEmu)</small>[[J2ME Loader]]|align=left|{{Icon|MaemoAndroid}}|[https://openreposplay.google.netcom/contentstore/karinzhaoapps/karinme 3details?id=ru.0playsoftware.1]|j2meloader {{JLVer}}]<br/>[https://github.com/nikita36078/J2ME-Loader/releases git]<br/>[https://install.appcenter.ms/users/nikita36078/apps/j2me-loader/distribution_groups/testers Dev]
|Mid
|?|?|{{}}|{{}}|{{~}}
|-
|midpath4dingoo[[JL-Mod]] <small>(JL fork)</small>|align=left|{{Icon|DingooAndroid}}|[https://code.googlegithub.com/archivewoesss/pJL-Mod/midpath4dingoo 3.0]|releases {{JL-ModVer}}]|?Mid|?{{✓}}|?{{✓}}
|{{✓}}
|}
 
;ezplus emulator
:Official development tool from KDDI, developed by Zentek.
 
;[[J2ME Loader]]
:Now J2ME Loader support ezplus apps that only support 128x160 resolution and font option recommend is <small>(9 - 13 - 15)</small>.[https://ohayoyogi.hatenablog.com/entry/2021/10/14/001241 Installation guid] and [https://ohayoyogi.hatenablog.com/entry/2021/09/02/001014 here]
 
===J-SKY===
Japanese service provider 'J-PHONE' released the J-SKY platform as part of their set of standards for mobile telephony. It was based on J2ME and MIDP extended with several proprietary 3D/sound/gfx APIs called JSCL.
J-PHONE had been purchased by Vodafone on 2001, which two years later took over the original branding renaming the carrier to Vodafone KK. The J-SKY technology became then known as "Vodafone Live!" and it was extended with the VSCL set of APIs.
On 2006, Vodafone KK was purchased by SoftBank Group, getting this technology rebranded again as "Yahoo! Keitai".
 
Applications were called "Java™ App" (Japanese : Java™アプリ) during the J-SKY era, "V-Appli" (Japanese : Vアプリ) during the Vodafone era and "S! Appli" (Japanese : S!アプリ) during the SoftBank era. They come in the form of <code>.JAR</code> accompained by a <code>.JAD</code> descriptor text file.
 
====Emulators====
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Version
!scope="col"|Accuracy
!scope="col"|FLOSS
!scope="col"|Recommended
|-
|J-SKY Application Emulator
|align=left|{{Icon|Windows}}
|[https://web.archive.org/web/20040201023001/http://www.mobilejava.co.kr:80/bbs/temp/midpboard/J-SKY_Application_Emulator-1_3_B.exe 1.3B]
|Mid
|{{✗}}
|{{~}}
|-
|midp4palm[https://codeproject.com/Articles/44371/Creating-Softbank-Mobile-Phone-Applications-J2ME MEXA Emulator]|align=left|{{Icon|PalmOSWindows}}|2.3.1 [httphttps://javas-appli-mexa-emulator.coesoftware.psuinformer.ac.thcom Software Informer][https:/J2ME/Plam 1s-appli-mexa-emulator.updatestar.0com UpdateStar]|
|{{✗}}
|?|?} ;J-SKY Application Emulator:Official development tool from J-PHONE, developed by Zentek. It does not supports any of the later APIs. ;MEXA Emulator:Developed by SoftBank for S! Appli. ==Korean cellphones=='''SKT (Sunkyong Telecom)''' provided two development platforms: GVM and SK-VM. GVM based on Mobile C, and SK-VM based on Java. SK-VM was a Java-based development platform, but the execution speed was slower than GVM due to the nature of Java. SK-VM is a J2ME (Java 2 Micro Eidtion) Java execution environment developed '''GVM (General Virtual Machine)''': GVM1X, GVM2XMobile platform created based on Mobile C (modified to fit the mobile environment, such as reduction of pointer and union functions in the existing C language) developed by Shinji Soft. '''GNEX (General & Next Multimedia Player)''': GVM3XA mobile platform that eliminates the limitations of the existing GVM and further strengthens functions such as file system, network, and graphics. GNEX is an upgraded version of GVM, and has the advantage of having few capacity restrictions and fast speed, but its penetration has fallen significantly compared to GVM. Therefore, when releasing a GNEX version of a game, we developed both the GVM version and the GNEX version to support phones that do not support GNEX '''KTF (Korea Telecom Freete)''' provided Qualcomm's BREW. The biggest advantage is that it is based on C/C++, and unlike other development platforms, it is executed in the form of a native binary rather than being executed based on a VM. it is an integrated platform, but it has been divided into SKT-WIPI, KT-WIPI, and LGT-WIPI. For example, SKT-WIPI and LGT-WIPI supported C/C++, while KTF-WIPI supported only C. Aside from that, many other aspects differed from carrier to carrier. '''LGT (Lucky Goldstar Telecom)''' - MIDP [JAVA]A mobile platform that adds additional functions such as sound to J2ME (Java 2 Micro Edition) of LG MIDP JAVA SUN. LGT's platform is sometimes called MIDP and JAVA  - SKT's WIPI-JAVA<br/>- SKT's WIPI-C<br/>- KTF's WIPI-JAVA<br/>- KTF's WIPI-C<br/>- LGT's WIPI-JAVA (LGT does not support WIPI-C) ===Wireless Internet Platform for Interoperability <small>(WIPI)</small>===WIPI a national middleware platform standard in South Korea. Almost all cellphone games released in South Korea from 2002 to 2009 were developed as WIPI.SKT (GNEX, SKVM), KTF (BREW), LGT (MIDP-JAVA), etc. are these, and they are currently converting to an integrated platform called WIPI. After conversion to an integrated platform called WIPI, mobile games have higher quality graphics and game ability than before. ====Emulators===={|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended|-!colspan="7"|PC / x86|-|[https://wie.dlunch.net/ WIE] (WIPI/SKVM/J2ME Emulator)|align=left|{{Icon|Windows|Linux|macOS|Web}}|?[https://github.com/dlunch/wie git]
|{{✓}}
|{{✓}}
|{{TBD}}
|-
|AROMA WIPI Emulator
|align=left|{{Icon|Windows}}
|[https://archive.org/details/aroma-wipi-emulator-v1.1.1.8 1.1.1.8]
|{{✗}}
|{{✗}}
|{{✓}}
|-
|Coretek Delta java managerKTF WIPI|align=left|{{Icon|WinMobileWindows}}|[https://4pdaarchive.toorg/forumdetails/indexktfwipi-1.php?showtopic=67476 2006d1 1.1]|{{✗}}|?|?|?|{{✗}}
|{{✗}}
|{{✗}}
|{{✓}}
|}
 
==Chinese Mobiles==
 
===MiniJ <small>(MRP platform)</small>===
'''MiniJ''' is a lightweight mobile platform developed by Hangzhou Sky Network Technology Co., Ltd. and it's widespread in China (and in some other countries). It has excellent overall performance and could run applications and games smoothly with very limited hardware resources. MiniJ applications are written in C programming language.
 
Games and applications for this platform are in <code>.mrp</code> format.
 
====Emulators====
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Version
!scope="col"|Accuracy
!scope="col"|FLOSS
!scope="col"|Active
!scope="col"|Recommended
|-
!colspan="7"|Esmertec Java (jeodek)PC / x86|-|vmrp|align=left|{{Icon|WinMobileWindows}}|[https://4pdagithub.tocom/forumzengming00/index.php?showtopic=67476 20070425 buildvmrp git]|{{✗}}|?|?|?Mid|{{}}|{{}}|{{}}
|-
|TAO Intent Java MIDlet manager[https://ityouyou.com/bbs/View.php?id=5359 iacEmuMrp]|align=left|{{Icon|WinMobileWindows}}|[httpshttp://4pdasj.toysupan.com/forumskymrp 0.3.3][http:/index/skymrp.ysepan.phpcom/?showtopicxzpd=67476 10.3.1 build3]<ref group=A name=iPadOnly>Download available in ③MTK_冒泡(.mrp)/⓪模拟器 folder.</ref>|{{✗}}|?|?|?|{{✗}}|{{✗}}Mid
|{{✗}}
|{{✓}}
|{{~}}
|-
!colspan="7"|Mobile / ARM|IBM J9-|Mythras|align=left|{{Icon|WinMobileAndroid}}|[https://4pdagithub.tocom/forumCounsellorPolonius/indexmythras git]<br/>[https://github.com/Yichou/mrpoid2018 2018]<br/>[https://github.com/CounsellorPolonius/mrpoid2021 2021]|Mid|{{✓}}|{{✓}}|{{✓}}|-|[https://ityouyou.com/bbs/View.php?showtopicid=5186 iacMrp]|align=left|{{Icon|Android}}|[http://skymrp.ysepan.com/?xzpd=67476 61 1.9.56][http://sj.ysupan.com/skymrp 1.09.56]<ref group=A name=iPadOnly>Download available in ③MTK_冒泡(.mrp)/⓪模拟器 folder.</ref>|Mid|{{✗}}|{{✓}}|{{~}}|-|Mrpoid2|align=left|{{Icon|Android}}|[https://m.apkpure.com/mrpoid2-mrp/com.mrpoid.app/amp 3.2.10]|Mid|{{✗}}
|{{✗}}
|{{~}}
|-
|[https://ityouyou.com/bbs/View.php?id=5325 iacEmu]
(iacMrp2)
|align=left|{{Icon|Android}}
|?
|?
|{{✗}}
|?
|TBD
|-
|iacMrp
|align=left|{{Icon|MRE}}
|[http://ityouyou.com/bbs/View.php?id=5238 0.7.6]
|?
|{{✗}}
|{{✗}}
|{{~}}
|}
<references group=A />
 
===KaiOS===
'''KaiOS''' is a mobile Linux distribution for keypad feature phones. It is developed by KaiOS Technologies (Hong Kong) Limited.
 
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Version
!scope="col"|Active
!scope="col"|FLOSS
!scope="col"|Recommended
 
|-
|KaiOS RunTime Simulator (Kaiosrt)
|align=left|{{Icon|Linux}}
|[https://developer.kaiostech.com/docs/getting-started/env-setup/simulator/ simulator]
|{{✓}}
|{{✓}}
|{{✓}}
|}
 
<references group=N />
 
==Qualcomm==
===Binary Runtime Environment for Wireless <small>(BREW)</small>===
A mobile development platform by Qualcomm, originally intended for CDMA handsets such as those sold by Verizon. Unlike Java ME, applications and games for BREW use native code as opposed to running in a virtual machine in the case of Java ME. Also, BREW development has a higher barrier to entry due to stringent certification requirements, which led it to be significantly less popular than Java ME even in markets where CDMA has a significant market share, such as in North America. To top it all off, downloaded BREW apps are tied to an individual handset via a digital signature, making piracy or sideloading difficult; it is however possible to unlock certain BREW-enabled CDMA phones to run backups and pirated apps, though downloads for BREW apps and games are rare and hard to find compared to Java ME.
 
<i>Zeebo</i> is a brazilian video game console and online distribution platform developed and released with developing markets in mind, also runs on BREW. Dumps of the Zeebo and its games exist, and gameplay footage of them have been uploaded on YouTube.
 
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Version
!scope="col"|[[Zeebo]]
!scope="col"|Accuracy
!scope="col"|Active
!scope="col"|FLOSS
!scope="col"|Recommended
|-
!colspan="8"|PC / x86
|-
|BREW Emulator / BREW Simulator
|align=left|{{Icon|Windows}}
|[https://archive.org/details/brew_1.1_sdk 1.1] (BREW SDK)<br/>[https://archive.org/details/bmp-sdkmp-7.12.5 7.12.5] (BREW MP SDK)
|
|
|{{✓}}
|{{✗}}
|{{✓}}
|-
!colspan="8"|Mobile / ARM|-|Mitac JVM[[Melange]]|align=left|{{Icon|WinMobileAndroid}}|[https://4pdagitlab.tocom/forumusernameak/indexbrewemulator git]<br/>[https://deltacxx.php?showtopic=67476&st=20 Buildinsomnia247.nl/brewemu/versions Builds]|{{✗}}|?|?|?|{{✗}}|{{✗}}
|{{✗}}
|Mid
|{{✓}}
|{{~}}<ref group=N name="qualcomm proprietary">Contains proprietary Qualcomm components</ref>
|{{✓}}
|-
|CrEme JVM[[Infuse]]
|align=left|{{Icon|WinMobile}}
|[https://4pda.to/forum/index.php?showtopic=67476&st=20 4.12]
|{{✗}}
|?
|?|?|{{✗}}|{{✗}}|{{✗}}|-|MicroEmu <small> (Converter)</small>|align=left|{{Icon|Android|Maemo}}|[http://microemu.blogspot.com/2009/08/converting-javame-applications-to.html?m=1 Android]<br/>[https://code.google.com/archive/p/microemu/wikis/Maemo.wiki Maemo]|{{✗}}
|Low
|Host JVM
| —
|{{✓}}
|{{✓}}
|TBD
|}
 
<references group=N />
 
==Danger==
===Danger OS===
Developed by Danger Incorporated. Danger OS was a Java-based OS used on phones that Danger designed themselves. These devices were sold under many names such as Hiptop, Mobiflip, Sharp Jump, and (most notably) T-Mobile Sidekick. While it could run some J2ME apps (from version 2.3 onward), it also used its own proprietary J2SE-based APIs and SDK; for this reason, anything built using these APIs won't run on a standard J2ME emulator. To aid third-party software design, Danger has released a comprehensive SDK that contains a Hiptop simulator, development installation utilities, and Danger API information.
 
Danger OS uses special files called "bundles". Bundle files have the extension <code>.bndl</code>. Bundles have inside a custom resource format for storing assets and code which is converted from Java bytecode into a custom bytecode format. Each bundle file is linked to a specific operating system version and build number. For example, a bundle file for v3.4/155053 (T-Mobile Sidekick 3) would be denied installation on a v3.3/149695 device (T-Mobile Sidekick iD). Installation of bundles require a developer key to be installed on your device if you are using a Production OS. Internal OS builds do not require developer keys.
 
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Version
!scope="col"|Active
!scope="col"|FLOSS
!scope="col"|Recommended
|-
|[https://archive.org/details/hiptop_sdk Danger Hiptop/Sidekick SDK Simulator]
| [https://archive.org/download/danger-games/SDK SDKs]
|align=left|{{Icon|Windows|Linux|Mac}}
|Mid
|{{✗}}
|{{~}}|} ;Danger Hiptop/Sidekick SDK Simulator:Official SDK from Danger Inc with built-in simulators for testing. These simulators can't run the special bytecode format used on real devices. ==Microsoft=====[[Windows CE]]=== ===Windows Mobile <small>(PocketPC)</small>===Released in 2000 by Microsoft as their first mobile OS, originally called "Pocket PC" and made to run on PDA's, the name changed to Windows Mobile when the PDA market began to shrink. WM was initially based on [[Windows_CE|Windows CE]] before evolving into something unique. It was mainly designed for business users, so it didn't have a lot of games for it. {|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended
|-
|PhoneME-featuredevices (unofficial)Microsoft Device Emulator|align=left|{{Icon|Symbian|WinCEWindows}}|[https://github.com/hbaodavie504/phonemefeaturedevices Microsoft-Device-Emulator git][https://www.mediafire.com/file/u6g8z7sq2lb82re/MSDeviceEmu.zip/file 3.0]|{{✓}}
|{{✗}}
|Low
|phoneME CLDC
|phoneME Feature
|{{✓}}
|}[https://archive.org/details/WM614Emulator Windows Mobile 6.1.4 Emulator Images] ===Windows Phone & Windows 10 Mobile==={{✗}}|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|{{✗}}Recommended
|-
!colspan="106"|ConsolesPC / x86
|-
|[[PSPKVM]]Windows 10 SDK|align=left|{{Icon|PSPWindows}}|[httphttps://sourceforgedeveloper.microsoft.netcom/projectsen-us/pspkvmwindows/filesdownloads/latestsdk-archive/download 10.0.515254.5 Final Edition1]<br/>[https://githubvisualstudio.microsoft.com/vadosnaprimervs/older-downloads/pspkvm gitVisual Studio 2017]
|{{✗}}
|Mid
|phoneME CLDC
|phoneME Feature
|{{✓}}
|{{✗}}
|{{✓}}
|-
|Bittboy-j2meWPR|align=left|{{Icon|Bitt-BoyWindows}}|[https://github.com/8212369/WPR git]<br>{{Icon|Pocket-Go}}<small>(Miyoo)</small>|[https://github.com/pthalinmediaexplorer74/bittboy-j2me gitWPR mediaexplorer74's fork]|{{✗}}|Mid|phoneME CLDC|phoneME Advanced|{{✓}}
|{{✓}}
|{{~}}
|{{~}}
|-
!colspan="6"|Mobile / ARM
|-
|Midpath|align=left|{{Icon|RetroFW}}|[https://github.com/jbanes/midpath git]|{{✗}}|Mid|?|?|{{✓}}|{{✓}}|{{~}}|-|PhoneME (unofficial)|align=left|{{Icon|GP2X|Wiz}}<br>{{Icon|Caanoo}}|[https://github.com/j2me-preservation/phoneME-GP2X-SDL git]|{{✗}}|Mid|phoneME CLDC|phoneME Feature|{{✓}}|{{~}}|{{~}}|-|Pstros-nds|align=left|{{Icon|NDS}}|[https://www.gamebrew.org/wiki/Pstros_NDS 0.7.2 r6][https://github.com/ole00/pstros-nds git]|{{✗}}|Low|?|?|{{✓}}|{{✗}}|{{✗}}|} ;Emulators via ~ ! {| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|Through! scope="col"|<abbr title="Sony Ericsson 3D Engine">Mascot Capsule 3D V3</abbr>! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|VM! scope="col"|Derived from! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-|[[PSPKVM]]|align=left|{{Icon|Android|iOS|Windows|macOS|Lin|LiA}}{{Icon|PSVita|Switch}}{{Icon|Symbian|BB|MeeGo|Pandora|Pyra}}<ref group=N> Run J2ME apps on BlackBerry 10 - J2ME loader (and possibly PlayBook through PPSSPP)</ref>|[http://sourceforge.net/projects/pspkvm/files/latest/download 0.5.5 Final Edition]<br/>[https://github.com/vadosnaprimer/pspkvm git]| PSVita : [https://github.com/TheOfficialFloW/Adrenaline/releases Adrenaline]<br/>Other : [[PPSSPP]]|{{✗}}|Mid|phoneME CLDC|phoneME Feature|{{✓}}|{{✗}}|{{✓}}|-|[[SquirrelJME]]|align=left|{{Icon|Windows|Linux|Mac}}{{Icon|APK|iOS|Vita|PS2}}{{Icon|3DS|Wii|WiiU|GCN|NX}}<ref group=N name=libretro>Only available as a libretro core (e.g. [[RetroArch]]).</ref>|{{SquirrelJMEVer}}| [[RetroArch]]|{{✗}}|{{SquirrelJMEAccuracy}}|Custom (Java)| —|{{✓}}|{{✓}}|?<small> (WIP)</small>|-|SJ Boy|align=left|{{Icon|Mac|Lin}}|[https://web.archive.org/web/20061120062624/http://www.sjboy.cn:80/setup.zip Beta 4]<br/>[https://www.mobers.org/2010/03/sjboy-emulator-special-edition.html?m=1 Special Edition]| [[Wine]]|{{✗}}|Mid-Low|?|?|?|{{✗}}|{{~}}|} <references group=N /> ;[[FreeJ2ME]] — Free and an open-source:Has fewer features than [[KEmulator]], but better compatibility. It's recommended for games that don't work with [[KEmulator]]. It has an optional [[libretro]] core and development is active. Games that freeze on [[KEmulator]], such as Wolfenstein RPG and Doom 2 RPG, run on FreeJ2ME with no issues, although compatibility and accuracy are not as good as [[J2ME Loader]]. Some games run too fast and require tinkering with the frame rate options. No 3D support. ;[[KEmulator]] — Closed-source:Has more features and compatibility than other ones, as well as 3D emulation (Compared with SJ Boy and Midp2exe, KEmulator better performance). Has support for custom resolutions and full screen (View/Options). You can even set a proxy server for mobile Java apps that connect to the internet under options. Requires Java Runtime Environment installed. It is a recommended emulator if you're on a Windows PC, although some games (such as Wolfenstein RPG and Doom 2 RPG) freeze indefinitely on the loading screen. Last update was in 2012. ;Nokia SDKs:A set of different device emulators released by Nokia along with their J2ME SDKs. Keyboard bindings are not friendly for playing games. Some of them are buggy. The Nokia 3410 SDK emulator is capable of running some ancient black&white J2ME games no other emulator can. ;Sony Ericsson SDKs:Device emulators released by Sony Ericsson along their J2ME SDKs. Some of them have support for Mascot Capsule 3D APIs. Can run some games at better framerates than the original devices  ;Siemens SDKs:Device emulators released by Siemens along their J2ME SDKs. Can run some older games that depend on old Siemens APIs ;Motorola SDKs:J2ME development kits released by Motorola. Can run some older games that depend on Motorola-specific APIs ;Motorola iDEN SDK:J2ME development kit released by Motorola. Can run some older games that depend on iDEN-specific APIs ;Pstros:Haves support for some obscure vendor-specific APIs that other emulators don't support. ;SJ Boy:More compatible than MidpX. Can take snapshots. More resolutions (but still buggy). Appears to run correctly some older games [[FreeJ2ME]] and [[KEmulator]] don't and available for Windows only (play SJ Boy on Linux and Mac through [[Wine]] ). Also available Special Edition, it has chinese bootleg games support. ;Mini soyo:Experimental emulator from the SJ Boy authors. Appears to properly emulate transparency on older games making use of Nokia APIs. To open a game, drag and drop the <code>.JAR</code> file onto the MiniSoyo window. ;MidpX:One of the older emulators. Fixed low resolution (176x220) and compatibility, no handler app support. The installer may contain adware. ;MPowerPlayer:Emulator from a company that used to develop solutions to allow users to try J2ME game demos on their computer before purchasing them. Doesn't have any known advantageous features. Requires : [https://www.java.com/en/download/manual.jsp JRE]. ;N-GAGE Cool! — Paid ($):N-GAGE Cool! the ability to compare the two mobile game decks side-by-side having the very different and unique gameplay experience of both N-GAGE QD and N-GAGE. ;MicroEmulator — Free and an open-source:MicroEmu is a pure Java implementation of Java ME. ;[[SquirrelJME]] — Free and an open-source:Project developing a full JVM implementation + Java ME 8 APIs. Full compatibility with old J2ME software and high portability are among its main goals. Under heavy development. ;[[J2ME Loader]] — Free and an open-source:This is currently the highest compatibility J2ME emulator available. Converts <code>.jar</code> files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, even ones that don't work with [[KEmulator]] or [[FreeJ2ME]], but fails with Sony Ericsson 3D engine (Mascot Capsule), due to the fact that the mascot capsule is almost impossible to port. This is common with most of other emulators as well. ;[[JL-Mod]] — Free and an open-source:This is the experimental mod of the [[J2ME Loader]] app with implemented Mascot Capsule 3D V3 support (That means all Fishlabs games like Galaxy on Fire, Deep, etc and Capcom's classics like Devil May Cry 3D and Resident Evil Missions are now playable on Android devices). Has some new and experimental features. Converts .jar files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, even ones that don't work with [[KEmulator]] or [[FreeJ2ME]], as well as Sony Ericsson 3D engine (Mascot Capsule). ;[https://4pda.to/forum/index.php?showtopic=131859 J2ME Runner]:Old tool, launches Java Applications on Android using native library. Apps have to be converted first, using [http://www.netmite.com/android/srv/2.0/getapk.php Netmite.com]. Overall 2D stability is acceptable, but 3D support almost does not work. Different types of keyboard & screen stics are included. Unfortunately, often experiences troubles with *Jar conversion [https://4pda.to/forum/index.php?showtopic=684992 Here] and [https://4pda.to/forum/index.php?showtopic=511463 Catalog of games for Java J2ME Runner] ;Netmite.com:This is a Android J2ME Runner so that any J2ME or MIDP applications can run without modification. Developers can enter the Android Market quickly. You can use your familiar development environment such as J2ME and MIDP or easily port your existing J2ME Application to Android with minimum code change. Users can use java applications directly inside Android ;[[PSPKVM]]:Available for cellphones. Might be the first one that's open-source. Last update was in 2011 <small>(0.5.5 Final Edition)</small>. PSPKVM is a [[Emulators on PSP|PlayStation Portable]] port of Sun's open-source JavaME implementation phoneME Feature. ;phoneMEThis is the reference implementation of J2ME made initially by Sun Microsystems, now owned by Oracle Corporation. ;phoneME (unofficial ports):phoneME for Windows CE/Mobile and Android is an implementation of the phoneME open source J2ME application platform for your Windows Mobile phone or Android handheld device. There are two different platforms of the phoneME Virtual machine : <u>phoneME Feature</u> and <u>phoneME Advanced</u>. Beyond precompiled binaries of these VMs for WinCE and Android based operating systems, this website provides information, patches and instructions in order to compile the phoneME sources yourself. ==Symbian and N-Gage <small>(Nokia)</small>== :''This page is about emulating Symbian/N-Gage on other systems. For the inverse, see [[Emulators on Symbian]].'' <div style="color:#000;background:#eef2ff;border:2px solid #b7c5d9;border-radius:20px;padding-left:11em;display:inline-block;padding-right:1em;">  [[File:N-Gage.png|300px|center]] — '''N-Gage''' is a mobile phone and a handheld game system developed by <i>NOKIA</i>,announced on 4 November 2002 and released on 7 October 2003. — '''N-Gage QD''' introduced in 2004 as a redesign of the original "N-Gage Classic", fixing widely criticized issues and design problems. — '''N-Gage''' was discontinued in February 2006, with Nokia moving its gaming capabilities onto selected Series 60 smartphones.  — '''N-Gage 2.0''' was announced in 2007.</div> Originally a joint Nintendo-Nokia cellphone handheld hybrid project slated for 2005, Nintendo backed away from the project (and its plans for NES/Game Boy ports for mobile were repurposed for their Virtual Engine project). Nokia continued the project on their own anyways and released N-Gage on October 7, 2003, for <abbr title="$377.10 in 2018 money">$299</abbr> as the most powerful handheld of its time, that is up until the DS and PSP came along and ended Nokia's hopes at dominating the handheld gaming market. It had an ARM920T CPU at 104 MHz. However, while gaining support through GBA/PS1 ports (including the only English version of the JP-only Xanadu series until 2016) and a few original exclusives, the thing suffered from huge design flaws, from the button layout to the display and cell phone functionality. Has a revision called the QD which was unveiled on April 14, 2004, with an ARM9E CPU. ROM dumps of Symbian and N-Gage games are available. ===Emulation==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]! scope="col"|Required|-!colspan="8"|PC / x86|-|[[EKA2L1]]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/EKA2L1/EKA2L1/releases {{EKA2L1Ver}}]|Mid|{{✓}}|{{✓}}|{{✓}}|[https://mega.nz/folder/Z5cx3IgS#hOtuN-6OOtWW5_Pvj_fUuQ ROM/RPKG files]|-|Engemu|align=left|{{Icon|Windows}}|[https://github.com/mrRosset/Engemu git]|None|{{✓}}|{{✗}}|{{✗}}| -|-|NGEmu|align=left|{{Icon|Windows}}|[https://github.com/NGEmu/NGEmu git]|None|{{✓}}|{{✗}} <small>(see below)</small>|{{✗}}| -|-|N-Gage Cool!|align=left|{{Icon|Windows}}|[https://ngage-cool.soft32.com 1.2.1] ($)|Low|{{✗}}|{{✗}}|{{✗}}| -|-!colspan="8"|Mobile / ARM|-|[[EKA2L1]]|align=left|{{Icon|Android|}}|[https://github.com/EKA2L1/EKA2L1/releases {{EKA2L1Ver}}][https://play.google.com/store/apps/details?id=com.github.eka2l1 0.0.7]|Mid|{{✓}}|{{✓}}|{{✓}}|[https://mega.nz/folder/Z5cx3IgS#hOtuN-6OOtWW5_Pvj_fUuQ ROM/RPKG files]|} <b>N-Gage 2.0</b>{| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-|N-Gage 2.0 Installer|align=left|{{Icon|Symbian}}|[https://www.mediafire.com/file/u4fyfjyquwlepl1/N-Gage_2.0_v1.40.1557.zip/file 1.40.1557]|Mid|{{✗}}|{{✗}}|{{✓}}|} ;[[EKA2L1]] — Free and an open-source:A Symbian OS emulator with high-level emulation ;Engemu:A Nokia N-Gage focused emulator with [https://www.reddit.com/r/emulation/comments/8aotzq/eka2l1_a_symbian_os_emulator/ low-level emulation]. ;NGEmu:The [https://github.com/NGEmu/NGEmu/commit/7500b41959c686e65eaed871490c97b2de5da0d6 first] known Nokia N-Gage emulator (with high-level emulation), although it is currently on hiatus due to a lack of information required to further development. Linux support is planned for the future. ;N-Gage Cool! — Paid ($):A dead payware emulator for Windows. It only partially emulated the J2ME-based Nokia N-Gage exclusives and nothing else from the rest of the bunch. ==Execution Engine <small>(ExEn)</small>== A freeware solution developed by IN-FUSIO (French) around 2000. In 2002, the company re-developed the ExEn V2 engine, which further improved the speed and expressiveness of mobile. It was first a Java-based game engine entirely dedicated to mobile devices itself as an alternative to the limitations of J2ME/BREW's game development (offering missing feautures like sprite zooming, parallax scrolling, rotations...).  The API is based on Java and is very similar to J2ME, but is optimized for game development and deployment instead. Even the programming style is almost the same. Its significance is very similar to the Mophun platform. The ExEn API has various gaming specific classes that are absent from J2ME. ExEn was the first mass market downloadable game engine to be made available in Europe. It achieved relative success and widespread hardware support in Europe, and was also used in China. It's not as widely distributed though, and according to In-Fusio's website, it isn't available on Nokia, Sony Ericsson, Samsung or Motorola handsets. The In-Fusio SDK is a Java based GUI game development environment on ExEn. Two kinds of engines on the client side mobile phone. 'ExEn basic' (v2.1): 256-color or black and white, 2D, client side game engine, with a memory footprint of 140k on the mobile device. 'ExEn advanced' (v2.2): 65k color, polyphonic sound, 3D, in-game Macromedia Flash, client side engine, with a memory footprint of 240k. ===Emulation==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]|-|EXEN-V2 Generic Simulator|align=left|{{Icon|Windows}}|[https://cdn.discordapp.com/attachments/655552565056110594/890670635343302746/EXEN-V2.rar V2]|Low|?|{{✗}}|} ;EXEN-V2 Generic Simulator:A very old dead emulator for ExEn software. While many games will go in-game, they'll crash at various points. ==Classic BlackBerry OS== ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]|-|BlackBerry Simulator Series|align=left|{{Icon|Windows}}|[https://www.softpedia.com/dyn-search.php?search_term=blackberry+simulator Varies]|Cycle|?|{{✓}}|} ==Palm, Inc.== ===webOS <small> (Palm Pre/Pixi)</small>===Palm launched webOS, then called Palm webOS, in January 2009 as the successor to Palm OS. The first webOS device was the original Palm Pre, released by Sprint in June 2009. In April 2010, HP acquired Palm. ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-|Wgames<br/> (preenv)|align=left|{{Icon|Maemo}}|[http://wgames.garage.maemo.org Wiki][http://maemo.org/packages/view/wgames 0.6.9]<br/>[http://maemo.org/packages/view/preenv preenv 0.1.7][https://github.com/divan/wgames git]|Mid|{{✓}}|{{✗}}|{{~}}|} ===PalmOS=== PalmOS is a mobile operating system developed by Palm, Inc., for personal digital assistants (PDAs) in 1996. ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="7"|PC / x86|-|Mu|align=left|{{Icon|Libretro}}|[https://palmdb.net/app/mu 1.0.0][https://github.com/libretro/Mu git]|Mid|{{✗}} <ref group=N name=noncomm>Due to using a [[Licensing#Non-commercial licenses|non-commercial license]]. Source code is still publicly available.</ref>|{{✓}}|{{✓}}|-|StyleTap|align=left|{{Icon|Windows|macOS|Lin}}|[https://newsblog.styletap.com/index.php 0.8.033]|?|{{✗}}|{{✗}}|{{~}}|-|POSE|align=left|{{Icon|Windows}}|[https://palmdb.net/app/palm-emulator Varies]|?|?|{{~}}|{{✗}}|-|Palm Simulator|align=left|{{Icon|Windows}}|[https://palmdb.net/app/palm-simulator Varies]|?|?|{{~}}|{{✗}}|-|[https://cloudpilot-emu.github.io cloudpilot]|align=left|{{Icon|Web}}|[https://github.com/cloudpilot-emu/cloudpilot git]|Mid|{{✓}}|{{✓}}|{{~}}|-!colspan="7"|Mobile / ARM|-|-|StyleTap <small> ($)</small>|align=left|{{Icon|Android|WinMobile|iOS|Symbian}}|[https://styletap.com/release_notes.php?devicetype=android 0.8.034]|?|{{✗}}|{{✓}}<small> (Android only)</small>|{{~}}|-|PHEM|align=left|{{Icon|Android}}|[https://github.com/Florin9doi/PHEM git]|?|{{~}}|{{✓}}|{{~}}|-|PalmOS Emulator|align=left|{{Icon|Pandora}}|[https://repo.openpandora.org/?page=detail&app=palmosemulator.marovada 1.0.2.0]|?|{{✗}}|{{✗}}|{{~}}|-|Garnet VM|align=left|{{Icon|Maemo}}|[http://www.my-maemo.com/software/applications_name_Garnet_VM_fldAuto_1044_faq_46.html Maemo]|?|{{✗}}|{{✗}}|{{~}}|-|QCopilot|align=left|{{Icon|Zaurus}}|[https://cypherpunks.ca/zaurus 0.5]|?|{{✓}}|{{✗}}|{{~}}|}<references group=N /> ==Mediatek Runtime Environment <small>(MRE) / MAUI</small>== Being the turnkey solutions firm that they are known for, as their chips are used on millions and millions of el-cheapo "Shanzhai" devices all over the world (especially counterfeit Nokias and Goophones among other things), Mediatek has also come up with their own mobile platform and API known as the [http://news.softpedia.com/news/Opera-Mini-Arrives-on-MediaTek-s-Runtime-Environment-MRE-238105.shtml Mediatek Runtime Environment], aka MAUI. It is targeted for so-called "smart" feature phones, i.e. those that offer similar functionality to standard mobile operating systems like Android, but are watered down for entry-level users. An SDK is available on their [http://mre.mediatek.com/en/sdk/2.0 developer site] for members, and <code>.VXP</code> files for games and other applications appear to be available on the usual WAP sites. ===Emulation==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]|-|Mediatek MRE SDK|align=left|{{Icon|Windows}}|[http://mre.mediatek.com/en/sdk/2.0 3.0]|?|?|{{✓}}|} ==Mophun== '''Mophun''' was an even more hardware-efficient free European-centric mobile gaming solution developed by Swedish company Synergetix. It was supported on various devices, such as the Sony Ericsson T2xx, T3xx and T6xx series, Symbian S60v1, S60v2, S60v3 and UIQ3 phones, and Windows Mobile Smartphones running at a resolution of 176x220 or 240x320. There are two versions of Mophun, 2D and 3D, for low-end and high-end handsets, and it's often used to provide embedded (pre-installed) games on mobile phone handsets. There are 303 known games, <ref>[https://docs.google.com/spreadsheets/d/1AXmupwvgxuI_NRINDsN8azlKtONcQYf6CD6HfKYc8gM Mophun Game List]</ref> of which 255 have been released, 41 are unknown to have been released, 3 are demos and 5 are unreleased. It was later overtaken by advances in J2ME that came with the MIDP 2.0 framework.<ref>[https://twitter.com/sczther/status/1345476460107194368 Mophun preservation thread on Twitter]</ref> ===Emulators=== {| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="7"|PC / x86|-|[[mophun]]|align=left|{{Icon|Windows}}|[https://cdn.discordapp.com/attachments/793085042020450324/821807058999443466/mophun_2.5.4_tuxality_A2.zip 2.5.4 alpha 2]|{{✗}}|?|{{✓}}<small> (Tuxality mod only)</small>|{{✓}}|-|4Mophun|align=left|{{Icon|WinMobile}}|[https://mega.nz/folder/M59gSSRQ#4_rFMoHhhUH1D-N7GuEGMA 1.1]|{{✗}}|?|{{✗}}|{{~}}|-|MoRePhun|align=left|N/A|[https://github.com/Luca1991/MoRePhun git]|{{✓}}|{{✗}}|{{✓}}|{{✗}}|-!colspan="7"|Mobile / ARM|-|Mophun Games Launcher|align=left|{{Icon|Symbian}}|[https://unsorted.me/viewtopic.php?t=67432 1.01]|{{✗}}|?|{{✗}}|{{✓}}|} ;Mophun Games Launcher:only compatible with 13 games, all of which use the 3D engine and were released for Symbian. The emulator is available for S60v3.Included games:* Anarchy Boxing* Carmageddon* The Da Vinci Code* Fatal Arena* Football Pro Contest* Golf Pro Contest* Golf Pro Contest 2* Joe ’s Treasure Quest* Lock ‘n Load Combat Arena* Lock ‘n Load Rise of War* Lock ‘n Load 2* Martial Arts 3D* Rally Pro Contest 3D ;4Mophun:does not work with games that are locked (e.g. have a predefined IMEI recognition algorithm) or do not use the 3D engine. ;[[mophun]]:an official emulator, designed for development and demos. As such, encrypted or compressed games do not boot. However, this has been worked around, both by decrypting the files and decompressing them (except for compressed resources), and modifying the emulator to perform decryption on the fly, albeit only when opening them via the Open menu. Exile is not known to work in any found version of the emulator. ;MoRePhun:a new, open source emulator by Luca91. It is only a proof of concept, as only a few opcodes and a couple of SDK APIs are emulated, and there is no heap. There is sprite and input support, as well as support for the collision API. It is compatible with a few small homebrews. Luca91 mentions the SDK API handler needs to be better organized. ==Japanese cellphones== Several Japanese-centric mobile game technologies spawned during the 00's as part of convoluted all-in-one technological solutions, mostly based on Java. * NTT DoCoMo released <b>DoJa</b> (later renamed to Star), based on Java ME CLDC, but not MIDP. Applications come in the form of .JAR files accompained by a .JAM descriptor. * KDDI released <b>ezplus</b> (later renamed to "EZ-appli (Java)"), based on Java ME extended with propietary APIs. Applications come in the form of .KJX files. It was later replaced with a BREW-based solution called "EZ-appli (BREW)" * J-PHONE released <b>J-SKY</b>, based on standard J2ME MIDP extended with several propietary 3D/sound/gfx APIs. It was later renamed to "Vodafone Live!" and "Yahoo! Keitai" as the company got purchased by Vodafone and SoftBank, respectively. Applications come in the form of .JAR and .JAD files. It is possible to develop applications that work both under ezplus, J-SKY and standard J2ME devices by using only MIDP1.0 APIs ===i-mode (DoJa)=== Japanese mobile manufacturer NTT DoCoMo released [https://en.wikipedia.org/wiki/DoJa DoJa] (DoCoMo's Java) as part of their i-mode set of standards for mobile telephony. It is based on Java ME CLDC, but not MIDP. The profile received several updates, being later renamed to "Star". It was used on DoCoMo's mova and FOMA series of mobile phones, being first featured on the mova 503i from 2001. While i-mode phones were made available in a limited fashion in Europe, the game apps weren't exported, the i-mode specific features were mainly used for enhancing web pages for mobile browsers and even the Java API is the different more limited "Overseas Edition". The main reason behind this was the fierce push back by Nokia and other western mobile hardware manufacturers refusing to support the DoJa software standard until very late.  DeNa (Mobage), Namco (Tales of Mobile) and Level-5 (RoiD) set up Steam-like game distribution portals specific to some cell-phone models yet i-mode based. The different names are to confuse dirty gaijin, probably. Applications were denominated "i-αppli" (Japanese : iアプリ) and come in the form of <code>.JAR</code> files accompained by a <code>.JAM</code> descriptor text file. ====Emulators===={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="7"|PC / x86|-|DoJa SDKs|align=left|{{Icon|Windows}}|Various|Mid|?|{{✗}}|{{~}}|-|DoJa Overseas Edition SDK|align=left|{{Icon|Windows}}|[https://web.archive.org/web/20070614131147/http://www.doja-developer.net/downloads/index.php?node=41 1.03]|Low (DoJa 2.5 OE)|?|{{✗}}|{{✗}}|-|[https://web.archive.org/web/20030407232654/http://www.zentek.com/jpn/products/mobile/jade/index.html i-JADE]|align=left|{{Icon|Windows}}|[https://web.archive.org/web/20040618195810if_/http://www.mobilejava.co.kr:80/bbs/temp/midpboard/i-JADEsetup0.exe 1.2.3]|Low (DoJa 1.X)|?|{{✗}}|{{✗}}|-|Jade|align=left|{{Icon|Java}}|[https://web.archive.org/web/20151127190756/http://mujweb.cz/molej/jade/index.htm 0.1.7]|Low (DoJa 1.5)|?|{{✗}}|{{✗}}|-|[[SquirrelJME]]|align=left|{{Icon|Windows|Linux|Mac|Java}}|{{SquirrelJMEVer}}|{{SquirrelJMEAccuracy}}|{{✓}}|{{✓}}|?|-!colspan="7"|Mobile / ARM|-|iApp Archives <br/>(i-appli)|align=left|{{Icon|Android}}|[https://m.apkpure.com/jp/%E6%87%90%E3%81%8B%E3%81%97%E3%81%AEi%E3%82%A2%E3%83%97%E3%83%AA%E3%82%92%E3%81%8A%E6%89%8B%E8%BB%BD%E5%AE%9F%E6%B3%81%E3%83%97%E3%83%AC%E3%82%A4%EF%BC%81i%E3%82%A2%E3%83%97%E3%83%AA%E3%83%BB%E3%82%A2%E3%83%BC%E3%82%AB%E3%82%A4%E3%83%96%E3%82%B9/com.develga.iapp 2.6]|Low|{{✗}}|{{✗}}|{{✗}}|-|Doja IAppli エミュレータ|align=left|{{Icon|Android}}|[https://play.google.com/store/apps/details?id=jp.dip.ysmsrv.iappli 1.1.2]|?|{{✗}}|{{~}}|?|} ;DoJa SDKs:Official development kit from NTT DoCoMo, featuring a device emulator. Several releases were archived by Wayback Machine ::[https://web.archive.org/web/20051125214529if_/http://communaute.imode.fr:80/pages/13/idk_doja1.5_vers_1.0.6.zip DoJa 1.5] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emu504_1.03_021217.zip DoJa 2.?] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emudoja2.1f_1.00_021217.zip DoJa 2.1] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_0_322_p.zip DoJa 3.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_5_222_p.zip DoJa 3.5] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_0_205_p.zip DoJa 4.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_111_p.zip DoJa 4.1 (111)] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_201.zip DoJa 4.1 (201)] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja5_0_3_00.zip DoJa 5.0] [https://web.archive.org/web/20000426191235if_/http://www.nttdocomo.co.jp/binary/archive/service/developer/make/content/iappli/tool/star/star20/download/emuforstar2_0_1_01.zip Star 2.0] ;DoJa Overseas Edition SDK:SDK for the stripped down Overseas Edition DoJa profile ;i-JADE:iappli development kit from Zentek ;Jade:Open-source project implementing several DoJa 1.5 APIs. Low compatibility ;[[SquirrelJME]]:Open source emulator that can run J2ME software, will be adding i-Mode support in 2022. ===KDDI ezplus=== Japanese carrier KDDI/Au released ezplus as part of their EZweb set of standards for mobile telephony. It is based on Java ME extended with propietary APIs. The first device supporting it was released on 2001 (Hitachi C451H).ezplus was later renamed to "EZ-appli (Java)" (Japanese : "EZアプリ (Java)") and gradually replaced with a BREW-based solution called "EZ-appli (BREW)" until 2004 when the last ezplus device was released. In 2006 an Open Application Player (Japanese: オープンアプリプレイヤー) feature was added allowing to run MIDP 2.0 Java apps on the BREW devices, which were often denominated as オープンアプリ. It lacks support for the original propietary extensions of ezplus. On 2011, Open Application Player was updated and renamed to "EZ-appli (J)" along EZ-appli (BREW) which became "EZ-appli (B)" Applications were denominated "ezplusアプリ" (during the ezplus name era) and come in the form of <code>.KJX</code> files. ====Emulators==== {| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="6"|PC / x86|-|ezplus emulator|align=left|{{Icon|Windows}}|[https://web.archive.org/web/20070202203659if_/http://www.au.kddi.com/ezfactory/tec/spec/exe/ezplus_emulator.exe 1.0]|Mid|?|{{~}}|-!colspan="6"|Mobile / ARM|-|[[J2ME Loader|JL]] kjxmod|align=left|{{Icon|Android}}|[https://github.com/ohayoyogi/J2ME-Loader/releases git]|Mid|{{✓}}|{{~}}|} ;ezplus emulator:Official development tool from KDDI, developed by Zentek;[[J2ME Loader|JL]] kjxmod:KDDI's ezplus <code>.kjx</code> games support. Only support 128x160 resulation and font option recommend (9-13-15).[https://ohayoyogi.hatenablog.com/entry/2021/10/14/001241 Installation guid] and [https://ohayoyogi.hatenablog.com/entry/2021/09/02/001014 Here] ===J-SKY=== Japanese service provider 'J-PHONE' released the J-SKY platform as part of their set of standards for mobile telephony. It was based on J2ME and MIDP extended with several propietary 3D/sound/gfx APIs called JSCL.J-PHONE had been purchased by Vodafone on 2001, which two years later took over the original branding renaming the carrier to Vodafone KK. The J-SKY technology became then known as "Vodafone Live!" and it was extended with the VSCL set of APIs. On 2006, Vodafone KK was purchased by SoftBank Group, getting this technology rebranded again as "Yahoo! Keitai". Applications were called "Java™ App" (Japanese : Java™アプリ) during the J-SKY era, "V-Appli" (Japanese : Vアプリ) during the Vodafone era and "S! Appli" (Japanese : S!アプリ) during the SoftBank era. They come in the form of .JAR accompained by a <code>.JAD</code> descriptor text file. ====Emulators===={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]|-|J-SKY Application Emulator|align=left|{{Icon|Windows}}|[https://web.archive.org/web/20040201023001/http://www.mobilejava.co.kr:80/bbs/temp/midpboard/J-SKY_Application_Emulator-1_3_B.exe 1.3]|Mid|?|{{~}}|} ;J-SKY Application Emulator:Official development tool from J-PHONE, developed by Zentek. It does not supports any of the later APIs. ==Korean cellphones== ===Wireless Internet Platform for Interoperability <small>(WIPI)</small>=== WIPI a national middleware platform standard in South Korea. Almost all cellphone games released in South Korea from 2002 to 2009 were developed as WIPI. ==Chinese==  ===MiniJ<small> (MRP platform)</small>=== '''MiniJ''' is a mobile platform widespread in China (and in other countries). A lightweight virtual platform MiniJ platform format file developed by Hangzhou Sky Network Technology Co., Ltd., written in standard ANSI C. It has excellent game drive performance and can run games smoothly in harsh hardware environments. It is analog of java for phones with MTK CPU. Games for this platform are in <code>.mrp</code> format.There is many original Contra games for this platform, created by different companies. It also has some Konami's mobile game. ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="7"|PC / x86|-|vmrp|align=left|{{Icon|Windows}}|[https://github.com/zengming00/vmrp git]|Mid|{{✓}}|{{✓}}|{{✓}}|-!colspan="7"|Mobile / ARM|-|MythrasWPR
|align=left|{{Icon|Android}}
|[https://github.com/CounsellorPolonius8212369/mythras WPR git]<br/>[https://github.com/Yichou/mrpoid2018 mrpoid2018]|Mid|{{✓}}
|{{✓}}
|{{✓}}
|-
|Mrpoid2
|align=left|{{Icon|Android}}
|[https://www.google.com/amp/s/m.apkpure.com/mrpoid2-mrp%25E6%25A8%25A1%25E6%258B%259F%25E5%2599%25A8%25EF%25BC%258C%25E5%2586%2592%25E6%25B3%25A1%25E7%25A4%25BE%25E5%258C%25BA%25E6%25A8%25A1%25E6%258B%259F%25E5%2599%25A8/com.mrpoid.app/amp 3.2.10]
|Mid
|{{✗}}
|?
|{{~}}
|-
|iacMrp
|align=left|{{Icon|Android}}
|[https://www.coolapk.com/game/com.dabai.iacmrp 1.9.53]
|Mid
|{{✗}}
|?
|{{~}}
|}
==TTPcom=KaiOS==== '''KaiOS''' is a mobile operating system, based on Linux, for keypad feature phones. It is developed by KaiOS Technologies Wireless Games Engine <small>(Hong Kong[[WGE]]) Limited.</small>===
==Binary Runtime Environment for Wireless <small>(BREW)</small>Mozilla== A mobile development platform by Qualcomm, originally intended for CDMA handsets such as those sold by Verizon. Unlike Java ME, applications and games for BREW use native code as opposed to running in a virtual machine in the case of Java ME. Also, BREW development has a higher barrier to entry due to stringent certification requirements, which led it to be significantly less popular than Java ME even in markets where CDMA has a significant market share, such as in North America. To top it all off, downloaded BREW apps are tied to an individual handset via a digital signature, making piracy or sideloading difficult if not impossible; it is however possible to unlock certain BREW-enabled CDMA phones to run backups and pirated apps, though downloads for BREW apps and games are rare and hard to find compared to Java ME. The 'Zeebo', a video game console and online distribution platform developed and released with developing markets in mind, also runs on BREW. Dumps of the Zeebo and its games exist, and gameplay footage of them have been uploaded on YouTube. ===EmulatorsFirefox OS==={| class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended
|-
! scopecolspan="col6"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|Zeebo! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|Active! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS<PC /abbr>! scope="col"|[[Recommended Emulators|Recommended]]x86
|-
|[[Melange]]Firefox OS Simulator|align=left|{{Icon|AndroidWeb}}|[https://gitlabgithub.com/usernameakmozilla/brewemulator r2d2b2g git]</br> [https://cdnftp.discordappmozilla.comorg/attachmentspub/735124238398259281labs/914313475826782228fxos-simulator/Melange_vindex.1html WebIDE add-ons] </br>[https://web.0archive.6org/web/20181103003207/https://addons.apk 1mozilla.0.6]|{{✗}}|Mid|{{✓}}|{{~}}<ref>Contains proprietary Qualcomm components<org/en-US/firefox/addon/ref>|{{~}}|firefox-os-|[[Infusesimulator/ Firefox OS 1.1 Simulator]]|align=left|{{Icon|WinMobile}}|? (POC)|?|Low
|{{✓}}
|{{✗}}
|{{✗}}
|}
 
==Danger OS==
 
Developed by Danger Incorporated, Danger OS was a Java-based OS used on phones that Danger designed themselves. These devices were sold under many names such as Hiptop, Mobiflip, Sharp Jump, and (most notably) T-Mobile Sidekick. While it could run some J2ME apps (from version 2.3 onward), it also used its own proprietary J2SE-based APIs and SDK; for this reason, anything built using these APIs won't run on a standard J2ME emulator. To aid third-party software design, Danger has released a comprehensive SDK that contains a Hiptop simulator, development installation utilities, and Danger API information.
 
Danger OS uses .jar files for applications, they are uploaded to the device in special files called "bundles". Bundle files have the extension <code>.bndl</code>. Each bundle file is linked to a specific operating system version and build number. For example, a bundle file for v3.4/155053 (T-Mobile Sidekick 3) would be denied installation on a v3.3/149695 device (T-Mobile Sidekick iD). Installation of bundles require a developer key to be installed on your device if you are using a Production OS. Internal OS builds do not require developer keys.
 
===Emulators===
{| class="wikitable" style="text-align:center;"
|-
! scope="col"|Name
! scope="col"|Platform(s)
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|Active
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
|[https://archive.org/details/hiptop_sdk Danger Hiptop/Sidekick SDK]
|align=left|{{Icon|Windows|Linux|Mac}}
|?
|Mid
|{{✗}}
|?
|{{✓}}
|}
;Danger Hiptop/Sidekick SDK==Amazon==:Official SDK from Danger Incorporated===Fire OS===Fire OS is a mobile operating system developed by Amazon for their Fire line of devices. It is basically a heavily-modified [[Android]] distribution with extensive dependency on Amazon services. Apps sold on the Amazon App Store should run fine on any Android emulator with little to no issue. (Stock) Windows Subsystem for Android is recommended as it includes Amazon-exclusive frameworks.
==Dark Age of Monochrome Mobile PhonesAcknowledgments== Earlier black & white cellphone games (both in Japan and worldwide) didn't get as much love either when it comes to emulation and preservation of game binaries. There were, however, recreations of Snake and Space Impact for Nokia phones on their website at one time, along with remakes of the aforementioned games for Android and iOS. There are several Nokia phone models with MAME support, though they are preliminary at best with most models displaying a "CONTACT SERVICE" error if not a white screen. ==Windows Mobile series== ===Windows Mobile<small> (PocketPC)</small>=== Released in 2000 by Microsoft as their first mobile OS, originally called "Pocket PC" and made to run on PDA's, the name changed to Windows Mobile when the PDA market began to shrink. WM was initially based on Windows CE before evolving into something unique. It was mainly designed for business users, so it didn't have a lot of games for it. ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]! scope="col"|Required|-|Microsoft Device Emulator|align=left|{{Icon|Windows}}|* [https://wwwbooks.mediafiregoogle.com/file/u6g8z7sq2lb82re/MSDeviceEmu.zip/file 3.0]|?|books?|{{✓}}|[https://archive.org/details/WM614Emulator Image]|} id=tCxvX60J8OAC&lpg=PP1&pg=Windows 10 Mobile=PA145#v=onepage&q&f=false Micro Java Game Development], mentions Japanese i-mode emulators that are currently dead, like i-tool.
* [https://www.gamedev.net/articles/programming/general-and-gameplay-programming/the-clash-of-mobile-platforms-j2me-exen-moph-r1944 A 2003 article from GameDev.net] about the major Western mobile phone systems.
==TTPcom's Wireless Games Engine <small>(WGE)<* [https:/small>==/web.archive.org/web/20190627164329/http://www2.sys-con.com/itsg/virtualcd/Java/archives/0609/blut/index.html Article] about DoCoMo Java programming.
==Firefox OSSee Also== ===Emulators==={{No current emulators|OS}} ==Fire OS== ===Emulators==={{No current emulators|OS}} ==Tizen== ===Emulators==={{No current emulators|OS}} ==Bada OS== ===Emulators==={{No current emulators|OS}} ==Windows Phone== ===Emulators==={{No current emulators|OS}} ==Acknowledgments== * [https://books.google.com/books?id=tCxvX60J8OAC&lpg=PP1&pg=PA145#v=onepage&q&f=false Micro Java Game Development], mentions Japanese i-mode emulators that are currently dead, like i-tool. * [https://www.gamedev.net/articles/programming/general-and-gameplay-programming/the-clash-of-mobile-platforms-j2me-exen-moph-r1944 A 2003 article from GameDev.netCellphone games preservation] about the major Western mobile phone systems. * [http://www2.sys-con.com/itsg/virtualcd/Java/archives/0609/blut/index.html Article] about DoCoMo Java programming.
==References==
{{Reflist}}
----{{NEL}}[[Category:Mobiles|*]]
[[Category:Cellphone emulators|*]]
<!-- [[Category:Not yet emulatedOperating systems|*]][[Category:Very early emulationMobile Operating Systems|*]][[Category:Various Emulation]] -->
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