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Cellphone emulators

1,503 bytes removed, 9 April
Emulators: Update expired links in cellphone emulators section
The situation is quite different in Japan where mobile hardware was much more developed, only loosely Java-based, and major video game developers were much more invested in creating unique and high-quality content that's most obscure and unpreserved, let alone emulated, today. Those are the very different [[wikipedia:Galapagos syndrome|Galapagos mobile phones]] (like NTT DoCoMo i-mode, DeNa, RoID...). Some of these games got ported to the inferior Western hardware but these are in the tiny minority.
<code>.JAR</code> files of Java-based non-Japanese cell phones can be still found online with some effort, namely on WAP sites offering (pirated) mobile content e.g. ===Cellphone Collection (Archive.org)=== * Includes Games, Softwares, Emulators, SDKs, Firmware, Tools, etc.. {| class="mw-collapsible mw-collapsed wikitable" style="widthfloat: 100%right;"|+!Platform(s)! colspan=6 width="100"File extension|-|J2ME| <font color="#151B8D">Cellphone Collection</font>.jar (.jad descriptor)
|-
!Set|Symbian!Date!Registration<br>Required!Collection!Backup/Mirror!Notes|.sis, .sisx
|-
!colspan="6"|Archive[[N-Gage]]|.orgblz (BLZ Installer required)
|-
|[https://archive[N-Gage (service)|N-Gage 2.org/details/qinghui.wang qinghui.wang Chinese Mobile Games0]]|2021-08.n-09|{{✗}}|J2ME|{{✗}}|A complete scrape of the qinghui.wang website, holding about 3500 Java games.gage
|-
|[https://archive.org/details/7723_cn_dump 7723.cn J2ME/Symbian games dump[ExEn]]|2020-09-17|{{✗}}|J2ME, Symbian|{{✗}}|Scrape of the Chinese site 7723.cn, hosting around 100000 J2ME / Symbian games.exn
|-
|[https://archive.org/details/mypalm.ru mypalm.ru downloads section[Mophun]]|2021-03-04|{{✗}}|PalmOS|{{✗}}|Scrape of the downloads section of mypalm.ru, with software for PalmOS devices.mpn
|-
|[https://archive.org/details/dubigame.tistory.com dubigame.tistory.com Korean mobile games]|2021-02-04Flash Lite|{{✗}}|SKT, LGE, KTF, Android|[https://archive.org/details/dubi_20210525 mirror]|Scrape of the dubigame.tistory.com site, which hosted a collection of Korean SKT/LGE/KTF/Android mobile games during a short timespan.<br/>A mirror of uploaded mobile games to dubigame.tistory.com.swf
|-
|[https://archive.org/details/shouji.com.cn-j2me Shouji.com.cn J2ME files scrape]|2020-12-12|{{✗}}|J2ME|{{✗}}BlackBerry OS|Scrape of all the J2ME files at site shouji.combar, .cncod (.alx descriptor)
|-
|[https://archive.org/details/mobileheart MobileHeart software downloads scrape]|2020-10-23|{{✗}}WebOS|J2ME|{{✗}}|Scrape of the software downloads sections of www.mobileheart.com.ipk
|-
|[https://archive.org/details/mobilestore_pk_dump mobilestore.pk / mobile-phones.com.pk downloads scrape]|2020-10-22|{{✗}}|J2MEMRE (privious VRE)|{{✗}}|Scrape of the still working downloads from the mobilestore.pk and mobile-phones.com.pk sitesaxf, .vxp (later)
|-
|[https://archive.org/details/phoneky_dump Phoneky/DownloadWAP J2ME/Symbian software downloads scrape]|2020-10-04|{{✗}}UMI|J2ME, Symbian|{{✗}}|Full scrape of the J2ME and Symbian downloads section from site phoneky.com / downloadwap.com.jra
|-
|[https://archiveMORE|.org/details/smartphone_ua_scrape Smartphonemoz, .ua downloads section scrape]mz|2020-10-02|{{✗}}PalmOS|J2ME|{{✗}}|!.prc, .pdb
|-
|[https://archive.org/details/N-Gage2.0GamesArchive N-Gage 2.0 Games Archive]|2020-06-22|{{✗}}|N-Gage|{{✗}}MiniJ|Contains cracked scene releases and trial versions of N-Gage 2.0 games.mrp
|-
|[https://archive.org/details/ngagecrackedgamescollection N-Gage Cracked Games full romset 2020]Windows Mobile|2020-01-22(older than 7)|{{✗}}|N-Gage|{{✗}}|All releases are cracked.cab, allowing them to be played on an N-Gage without having to deal with the "Memory card is corrupted" error.zip
|-
|[https://archive.org/details/hpc_ru hpc.ru PDA software]| 2020-08-06|{{✗}}Windows Mobile|PalmOS(newer)|{{✗}}|Scrape of all software, screenshots and descriptions from hpc.ru.xap
|-
|[https://archive.org/details/litoli_afpda litoli.com / afpda.com]|2020-08-04|{{✗}}|PalmOS|{{✗}}Windows Phone|PDA software from the litoli.com / afpdaxap, .com forum downloadsappx (later), .appxbundle
|-
|[https://archiveAndroid|.apk (.apks, .apkm, .org/details/Palm-Redumpxapk), .org2019-04-27 Palm - Redumpobb, .org 2019-04-27]|2019-05-18|{{✗}}|PalmOS|{{✗}}|aab
|-
|[https://archive.org/details/gsmhosting-palmosthread Palm OS Software/Game Dump from GSMhosting.com]iOS|2019-04-27|{{✗}}|PalmOS|{{✗}}|Scraped this thread from GSM Hosting to download all attachments.http://forumipa, .app, .gsmhostingpxl (legacy), .com/vbb/f487/palm-appz-games-202671/deb (jailbroken apps)
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|[https://archive.org/details/tucows_306539_320x320_Games_Pack 320x320 Games Pack]|2019-04-27|{{✗}}|PalmOSMotoEZX|{{✗}}|This suite contains a bundle of games designed for 320x320 Tungsten and Sony CLIE handhelds. It includes: Hot Checkers, Hot Pipes, Card House, Hot Hangman, Memory Coach, Hot Lines and Hot Sokoban. Each game can be installed separately, to prevent memory space wastepkg (.mpkg)
|-
|[https://archive.org/details/waper_ru_death waper.ru deathgrab (incomplete dump)]MotoMAGX| 2020-08-04|{{✗}}|J2ME|{{✗}}|Partial grab of the rotting website waper.rumgx, .mpkg, hosting countless pieces of mobile software / games.pep
|-
|[https://archive.org/details/j2me-archive-unified-2019-09 Unified archive of J2ME software (2019-09)]
|2019-09-14
|{{✗}}
|J2ME
|{{✗}}
|This is a unified collection of J2ME (Java Micro Edition) games from many
sources. Each archive is a complete collection of all J2ME software available
from its source at the time of archiving.
|-
|[https://archive.org/details/qualcomm-brew-games Qualcomm BREW Games]
|2021-08-02
|{{✗}}
|BREW
(and later EZweb)|[https://mega.nz/file/vxV0VLiL#meOfMmDKo3TjywdrDta-Jzq0eenFnuQvdjwAxjyKjag ✓][https://mega.nz/#F!LfRQCYqR!Bc_lPnMJbH5pYGZx7IB-Qw 2008-2010][https://mega.nz/#F!fSZmBQbK!cOhvnFTNoI375xGjxCT9fg 2015-2018][https://www.mediafire.com/folder/b65px7qldysq9/Games Mirror]|Qualcomm BREW mobile games archive from 2 different Mega foldersmod (.mif descriptor)
|-
|[https://archive.org/details/ktf-brew Korean BREW 358 Mobile Games]|2021i-10-20mode (Doja)|{{✗}}|KTF BREW|[https://drive.googlejar (.com/file/d/1lqooICJIZKXSLYGBEmWPixL62_U2u09I/view ✓]|358 KTF BREW games, courtesy of DUBIGAMEjam descriptor)
|-
|[https://archive.org/details/ktf.....game..qpst. Korean BREW eMule network Mobile Games]|2021-10-20|{{✗}}|KTF BREW|[https://mega.nz/file/uTwG3RpI#G9YKztyKE18HlhF6CX6wt_zSDwyxmYjkxewtoZxkV8c ✓]EZplus|Archive of 2003-2004-ish KTF BREW games found at the eMule network, courtesy of Kraze.kjx
|-
|[https://archive.org/details/zeebo-game-app-compilation-open-zeebo Zeebo Game & App Compilation]| 2021-07-30|{{✗}}|Zeebo|[https://mega.nz/file/A6h1XArB#iSwtRslH_nG1wo76JzjO6T26d2RIAiH0EXaRH-Tr6qQ ✓]WIPI|Zeebo game console games and apps.jar
|-
|[https://archive.org/details/HugeJavaMobileGameDump Huge Java Mobile Game Dump (67,000 files)]|2018-06-08|{{✗}}Maemo|J2ME|{{✗}}|Over 67,000 files from the FTPs of a couple of Java Mobile game sites. One - mastiwap.com - is now completely offline.deb
|-
|[https://archive.org/details/tocmobile TOC Mobile]|2019-10-12|{{✗}}|J2ME, SymbianMeeGo|{{✗}}|Mobile (Symbian/Java) games from TheOldComputer.com.deb
|-
|[https://archive.org/details/somej2me Some J2ME games]|2021-05-19|{{✗}}|J2ME|{{✗}}Danger Hiptop|Some j2me.bndl
|-
|[https://archive.org/details/nokia-new-series-2008 Nokia New Series 2008[WGE]]|2021-05-04|{{✗}}|J2ME, Symbian|{{✗}}|A compilation of programs for Nokia mobile phones .wga (both Symbian Series 60 and Series 30/40.wgc descriptor) in SIS and JAR (Java) formats.
|-
|[https:Tizen|.tpk|} <code>.JAR<//archivecode> files of Java-based non-Japanese cell phones can be still found online with some effort, namely on WAP sites offering (pirated) mobile content.org ==Oracle=====Java 2 Micro Edition <small>(J2ME)</detailssmall>==={{Infobox console|title=J2ME /some-vxp-and-java-games-for-nokia-216 Some Vxp And Java Games For Nokia 216ME|logo=J2ME.png|logowidth=220|developer=[[wikipedia: Sun Microsystems|Sun]]→[[wikipedia: Oracle Corporation|Oracle]]|2020-07-06type=Cellphone / Mobile|{{✗}}generation=6th generation - 8th generation|Nokia MRErelease=2000|discontinued=2020 ([https://soundsipweb.archive.org/web/20200116213231/http://wapshop.gameloft.com/nokiawifi/product.php?product=2729&cat=newgames&ms_sid=4&phoneId=4880&c=55&ms_sid=4 Gameloft])|emulated={{✓}}}} :''This page is about emulating J2ME on other systems. For the inverse, see [[Emulators on J2ME]].'' A free cross-mreplatform language capable of working in devices with highly reduced capabilities. It was basically Java stripped down to the bare essentials.While originally not intended for games (until its more advanced game-vxporiented API came), it became the ''de facto'' market standard for cell phone gaming -softwares-appsdue in no small part to the SDK being free and without licensing costs.xhtml ✓ <i>[[Mascot Capsule 3D]][https:<//soundsipi> is a proprietary 3D graphics engine developed by Hi Corporation. It was mostly used in Japanese cellphone devices, but it also made it overseas featured in many Sony Ericsson devices. Many developers made use of this tech to bring higher quality 3D graphics on the Sony Ericsson version of their J2ME games.com/nokia Currently, the Android-mreexclusive [[J2ME Loader]] is able to run most of the 2D and 3D (with [[Mascot Capsule 3D]] exclusive) J2ME games. On desktops [[KEmulator]] and [[FreeJ2ME]] should suffice for most games, but there's a minority of games making use of obscure vendor-vxpspecific APIs supported only on their respective SDK tools. Given the scarcity of such tools, this list aims to comprehensively list the available ones for convenience. ; If you don't want to mess with these J2ME emulators, just use [[Kahvibreak]] -preservation project focusing on gamesfor J2ME (including [[#Mophun|Mophun]] and [[#Monochrome_mobile_phones|Nokia 3310]] software and emulators).xhtml ✓ <div style="max-width:100%; overflow:auto;">{|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|[[Mascot Capsule 3D]]!scope="col"|Accuracy!scope="col"|VM!scope="col"|Derived from!scope="col"|FLOSS!scope="col"|Active!scope="col"|Games for the Nokia 216 phone.Recommended
|-
!colspan="10"|[https:PC //archive.org/details/mrp-games Mythroad x86 <small>(China MobileEmulators)</Cherry Mobile) games archive (MRP)]|2021-04-23|{{✗}}|MiniJ|{{✗}}|2576 (with duplicates) Mythroad games I collected from random sites.small>
|-
|[[KEmulator]]|align=left|{{Icon|Windows}}|[https://archive.org/details/MythroadArchive Mythroad ArchiveKEmulator103 1.0.3]<br/>[https://nnp.nnchan.ru/kem/ 2.15]<small>(nnmod)</small>|2020{{✓}}<small>(nnmod)</small><ref>[https://drive.google.com/file/d/1T-02-05xZO_iY46zx3JN1hYxAiIHY5lhvAhG0/view 1.0.3 modded + Mascot Capsule 3D support]</ref>|Mid|Host JVM| —
|{{✗}}
|MiniJ{{✓}} <small>(nnmod)</small>|{{}}|Mythroad is a platform used by China Mobile and Cherry Mobile mobile phones. This is an archive of software that runs on Mythroad, all of which are in the .mrp file format.
|-
|MahoLator|align=left|{{Icon|Windows|Lin}}|[https://archivennp.orgnnchan.ru/detailsml/docomoezweb DoCoMo i-Mode & EZplus App Archive2024.216.3]|2020-04-09
|{{✗}}
|i-mode, EZplusMid|?| —
|{{✗}}
|This contains {{✓}}|{{~600+ iMode & ~600+ EZweb games, tools, emulators/simulators & various items.}}
|-
|[[FreeJ2ME]]|align=left|{{Icon|Java|LiA}}|[https://archivegithub.orgcom/hex007/detailsfreej2me/japanese-jam-jar-pack-1.7z Japanese JAM JAR Pack 1.7zactions git]|2020-08-18|{{~}}|i-modeMid|Host JVM| —|{{}}|Using JSON files from 200817 Japanese Personal Site Pack 1, these are all the available I-Mode JAM and JAR files.{{✓}}In subfolders based on URL path, not organized further or tested.|{{✓}}
|-
|SJ Boy|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/20061120062624/mitsubishimobilegames Mitsubishi H8000 Serieshttp: Super Game Pack//www.sjboy.cn:80/setup.zip Beta 4]|2021<br/>[https://mega.nz/#!9U0lXBBC!n3CraS74FmdEvCq-01-27Gdc8w8kSnqyvQ1Ge6gUReEzKmpY Special Edition]
|{{✗}}
|iMid-mode, EZwebLow| —| —|?
|{{✗}}
|Game pack for Mitsubishi navigation systems in the H8000 series. Along with some original games, it includes versions of Namco games designed for i-mode and EZweb-based phones. .cue/.bin dump.{{~}}
|-
|[[EKA2L1]]|align=left|{{Icon|Windows}}|[https://archivegithub.orgcom/detailsEKA2L1/destinypenguin-doja destinypenguin DoJa archiveEKA2L1/releases Automatic CI builds]|2021-01-02
|{{✗}}
|DojaMid|| —|{{}}|Archive of *.jad *.jam and *.jar files for Japanese feature phones listed on http://destinypenguin.web.fc2.com.|-|[https://archive.org/details/DSEffectsJ2MEArchives DSEffects Java Games Archive]|2021-03-30|{{}}|J2ME|{{}}|DsEffects was an italian mobile gaming company founded in 2000 by Dario Scaccia<br/><small>(Only MIDP 1.0 - S60v1)</small>
|-
|[[SquirrelJME]]|align=left|{{Icon|Java}}|{{SquirrelJMEVer}}<br/> [https://archivebuildbot.libretro.orgcom/detailsnightly/miscs-SWF-uzsmart Miscellaneous Flash Lite SWF fileslibretro core]|2020-10-23<br/>
|{{✗}}
|Flash{{SquirrelJMEAccuracy}}|Custom (Java)| —|{{✓}}|{{}}|Pack of miscellaneous SWF files {{~}} <small>(Likely compatible with Adobe Flash LiteWIP) from Uzsmart.ru.</small>
|-
|Jademula|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/J2MEarchivesMay2020 J2ME Software archives - May 202020090924013332/http://jademula.kontechs.de 0.23][https://github.com/RobDangerous/Jademula git]|2020-05-24
|{{✗}}
|J2MEMid|Host JVM|?|{{✓}}
|{{✗}}
|Preservation archive of software for the J2ME platform.
May-2020 backup.
|-
|[https://archive.org/details/j2me-hipnosis J2ME Personal Sanitized Archive]
| 2020-12-27
|{{✗}}
|J2ME
|{{✗}}
|This archive is more than a collection of .jar files gathered from the internet. Instead, is a sanitization project of a particular and reduced selection of games that i'm interested in.
|-
|ME4SE|align=left|{{Icon|Java}}|[https://archivesourceforge.orgnet/detailsprojects/Over5000MobileGames (The J2ME Archives) Over 5000 Mobile Gameskobjects/files/me4se/2.2.0 2.2.0]|2018-11-02{{✗}}|Mid|Host JVM|?|{{✓}}
|{{✗}}
|J2ME
|{{✗}}
|Collection of 5000+ year 2002-2005 J2ME games for early Java mobile phones. Contains some pretty old B&W games for first generation Java phones like the Nokia 3410 or Siemens ones.
|-
|Pstros|align=left|{{Icon|Java}}|[https://web.archive.org/detailsweb/20060720210353/http://www.volny.cz/molej/pstros/nokia-hry-pack Nokia Hrydownload.htm 1.5.2]<br/>[https://web.archive.org/web/20171028060614/http://mujweb.cz/molej/pstros/download.htm 1.6.1]|{{✗}}|Mid|Host JVM|?|2020-08-10?
|{{✗}}
|J2ME
|{{✗}}
|Pack of Nokia games.
|-
|Micro Emulator|align=left|{{Icon|Java|Windows|mcOS|Lin}}|[https://github.com/artem-frolov/microemu git][https://archivesourceforge.orgnet/projects/detailsmicroemulator/java-symbian-aplikacehry_202008 Java, Symbian apps & gamesfiles/microemulator/2.0.4 2.0.4]|2020-08-09{{✗}}|Mid|Host JVM| —|{{✓}}
|{{✗}}
|J2ME, Symbian
|{{✗}}
|pack of stuff from the net.
|-
|Minisoyo|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/Cellphone_game_packs_from_sCZther Cellphone game packs from sCZther20061026100050/http://www.sjboy.cn:80/images/minisoyo_en.zip 0.0.2]|2020-07-16
|{{✗}}
|J2MELow|?|?
|{{✗}}
|Cellphone game packs from sCZther.
|-
|[https://archive.org/details/mobilesymbian17082019.7z Mobile Games - Symbian (20191008). 7z]
|2019-08-17
|{{✗}}
|Symbian
|{{✗}}
|Symbian Mobile Games.
|-
|MidpX (NHAL Win32 Emulator)|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/20070831144240/http://J2mepacks Collection of J2ME game packskwyshell.myweb.hinet.net 1.0.1]<br/>[https://midp2exe.softag.com midp2exe]|2020-07-06
|{{✗}}
|J2MELow|?|?
|{{✗}}
|Downloaded from various sites.
|-
|[https://archive.org/details/nokia-hry.-jar-cca-560-her Nokia Games J2ME]
|2020-07-06
|{{✗}}
|J2ME
|{{✗}}
|Around 560 Nokia J2ME games.
|-
|MPowerPlayer<br/>MPowerPlayer SDK|align=left|{{Icon|Windows|Linux|Mac}}|[https://web.archive.org/detailsweb/siemens-x-6-and-x-7 Siemens X620070126100250/http://mpowerplayer.com:80/X7 J2ME gamesmppwin.zip 2.0]|2020<br/>[http://web.archive.org/web/20070219134458/http://mpowerplayer.com/products-07-06sdk.php Build 1185]
|{{✗}}
|J2ME (Siemens)Low|?|?
|{{✗}}
|J2ME games for the Siemens X6 and X7 cellphones.
|-
|[https://archive.org/details/random-j-2-me Random J2ME games]
|2020-07-06
|{{✗}}
|J2ME
|{{✗}}
|A pack of J2ME cellphone games that was laying on my drive, from various sources.
|-
|Midp-Emulator|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/20070729182344/http://www.perimind.com/midpEmul.zip 1.31][https://github.com/ichisadashioko/240x-320-smidp-40 240x320 S40 J2ME gamesemulator git]|2020-07-06
|{{✗}}
|J2MELow|?|?
|{{✗}}
|Nokia S40 standard cellphone games with the resolution 240x320.
|-
|[https://archive.org/details/sony-ericsson-k-7-and-k-8 Sony Ericsson K7/K8 J2ME games]
|2020-07-06
|{{✗}}
|J2ME
|{{✗}}
|Games for the Sony Ericsson K7 and K8 cellphones.
|-
|[[GameMagic S60]]|align=left|{{Icon|Windows}}|[https://archivegamemagic-s60.download.it 1.org/details/nokia-6230-J2ME Nokia 6230 J2ME games2.1]|2020-07-06
|{{✗}}
|J2MELow|?|?
|{{✗}}
|Games for the Nokia 6230 cellphone.
|-
|[https://archive.org/details/mobiles24j2me Mobiles24.com J2ME Complete Game Archive]
|2020-04-20
|{{✗}}
|J2ME
|{{✗}}
|A complete copy of all 21,529 games available at Mobiles24 organized (many dupes of games for different resolution devices).
|-
|[[N-GAGE COOL!]]|align=left|{{Icon|Windows|Lin}}|[https://web.archive.org/detailsweb/rugame rugame20060214111930/http://www.amazingmobile.mlcom:80/DownFiles/NgageCool(Trial).zip 1.2.1 (Trial)]|2019-10-17<small>($)</small>
|{{✗}}
|J2MELow|[https://mega.nz/#F!vPwCFIrA!LYJoLJvGnDbRTjKAnyhD-g part2]?|Assorted Java software from rugame.ml.|-|[https://archive.org/details/mobilej2me20191008 Mobile Games - J2ME (20191008)]|2019-08-10|{{✗}}|J2ME?
|{{✗}}
|Collection of 279,000 J2ME Mobile Games.
|-
|[https://archive.org/details/Psychex Psychex]
|2019-09-15
|{{✗}}
|J2ME
|{{✗}}
|Psychex's mobile Java game collection.
|-
|midp-emulator|align=left|{{Icon|Java}}|[https://archivegithub.orgcom/detailsichisadashioko/800j2megames_201805 (The J2ME Archives) Pack of 800 J2ME gamesmidp-emulator git]|2018-05-09
|{{✗}}
|J2MELow|Host JVM| —|{{✓}}|{{}}|This item is part of an effort to archive as many J2ME software as possible before it disappears completely. Focus is on early era games (2002-2005).?
|-
!colspan="10"|[https:PC //archive.org/details/1000_J2ME_Games_Pack x86 <small>(The J2ME ArchivesSDKs) 1000 J2ME Games Pack]|2017-12-18|{{✗}}|J2ME|{{✗}}|This item is part of an effort to archive as many J2ME software as possible before it disappears completely. Focus is on early era games (2002-2005).</small>
|-
|Nokia SDKs|align=left|{{Icon|Windows}}|[https://archive.org/details/nokia_sdks_n_dev_tools Part 1] <br/>[https://archive.org/details/nokia_sdks_n_dev_tools2 Part 2]<br/>[https://archive.org/details/NokiaJavaGames (The J2ME Archives) Nokia Java Gamesnokia_sdks_n_dev_tools3 Part 3]|2019-08-01
|{{✗}}
|J2MEMid|?|?
|{{✗}}
|This item is part of an effort to archive as many J2ME software as possible before it disappears completely. Focus is on early era games (2002-2005).
|-
|[https://archive.org/details/Sasisa.ruHugeJavaMobileGameDump Huge Java Mobile Game Dump]
|2018-06-08
|{{✗}}
|J2ME|{{~}}|Over 103,000 files from the FTPs of a couple of Java Mobile game sites. One - mastiwap.com - is completely gone.
|-
|Sony Ericsson SDKs|align=left|{{Icon|Windows}}|[https://archive.org/details/nokia33103g2017gamepack Nokia 3310 3G ( 2017) Game Packsemc_java_me_cldc_sdk.2-5-0-6 2.5.0.6]<br/>[http://www.mediafire.com/file/65sd9rfoe9d0c2q/semc_java_me_cldc_sdk.2-5-0-6.exe/file Mirror]|2019-07-18{{✓}}|Mid|?|?
|{{✗}}
|J2ME
|{{✗}}
|This is a small collection of J2ME games that I (ONLYUSEmeFEET) have spent hours verifying that run on the new Nokia 3310 3G (2017).{{~}}
|-
|Siemens SDKs|align=left|{{Icon|Windows}}|[https://archive.org/details/touchsiemens-club.ru-jsiemens-emulators Site 1]<br/>[http://www.siemensmania.cz/emulatory.php Site 2-me J2ME Touch games]|2020-07-06
|{{✗}}
|J2ME (Touch)Mid|?|?
|{{✗}}
|Games for touch screen java cellphones.
|-
|[https://archive.org/details/j2me128x128ulozto Java 128x128 ulož.to dump]
|2019-05-06
|{{✗}}
|J2ME|{{~}}|Dump of various collections of 128x128 java phone games from the czech filesharing site Ulož.to.
|-
|Motorola SDKs|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/20070213084711if_/http://phonekytrix2.cellmania.com:80/downloads/downloads/files/sdk41ga.zip phoneky4.1]<br/>[https://web.archive.org/web/20051106121510if_/http://trix2.cellmania.com:80/downloads/downloads/files/SDK521.zip 5.2.1]|2019-07-29
|{{✗}}
|J2MEMid|?|?
|{{✗}}
|Mobile Java games from files from phoneky.com
|-
|[https://archive.org/details/files.dertz.in files.dertz.in]
|2019-07-29
|{{✗}}
|J2ME|{{~}}|Mobile Java games from files.dertz.in
|-
|Motorola iDEN SDK|align=left|{{Icon|Windows}}|[https://archivemotorola-iden-sdk-for-j2me.org/details/mpbus-J2ME Mpbussoftware.informer.com J2ME downloads section archiveMirror]|2021-10-16
|{{✗}}
|J2MEMid|?|?
|{{✗}}
|Scrape of the J2ME downloads section from Chinese site mpbus.com / mpbus.net
|-
|[https://archive.org/details/cd26s-personal-j2me-archive ChicDead26's Personal J2ME Archive]
|2021-08-14
|{{✗}}
|J2ME|{{~}}|This pack includes 283 games, ranging from popular games from back then to bootlegs of several kinds. May also include some roms, built-in with their respective emulators.
|-
|LG SDK|align=left|{{Icon|Windows}}|[https://archivewww.orgsoftpedia.com/detailsget/javaProgramming/SDK-gamesDDK/LG-collectionSDK-betafor-ver.Java-31.12.2019.ME-7z Java Games Collection (Beta Ver. 31.12Platform.2019)shtml 1. 7z5 Mirror]|2020-10-31
|{{✗}}
|J2MEMid|?|?
|{{✗}}
| java cellphones games
|-
|[https://archive.org/details/300mobilejavagames Pack of 300+ games for old java phones]
|2019-07-29
|{{✗}}
|J2ME|{{~}}|These are games in .jar format for old mobile phones before the smartphone eraPhones with Android or iOS won't run these, and even if you have a phone that can run them they aren't all compatible with all devices.
|-
|Samsung Java SDK|align=left|{{Icon|Windows}}|[https://archivewww.softpedia.orgcom/get/Programming/detailsSDK-DDK/mophunSamsung-archiveJava-SDK.shtml 1.0 Mophun Archive 12.02 Mirror]|2021-01-02
|{{✗}}
|MophunMid|[https://mega.nz/folder/M59gSSRQ#4_rFMoHhhUH1D-N7GuEGMA ✓][https://cdn.discordapp.com/attachments/793085042020450324/795020748975767562/Mophun_Archive_1.0.zip Mirror]?|The first release of the Mophun games archive.|-|[https://archive.org/details/MobywareJAR Mobyware JARs]|2019-02-07?
|{{✗}}
|J2ME
|{{✗}}
|Mobyware JARs{{~}}
|-
|Zucotto Wireless Whiteboard SDK|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/MobywareSISAndSISX Mobyware SIS And SISX20010906063602if_/http://www.zucotto.com:80/whiteboard/downloads/WB_SE_2_0_Setup.exe 2.0]|2019-02-07
|{{✗}}
|SymbianLow|?|?
|{{✗}}
|Mobyware SIS and SISX files.
|-
|[https://archive.org/details/sasisa.ru sasisa.ru]
|2019-02-14
|{{✗}}
|J2ME
|{{✗}}
|Sasisa.ru's mobile games.
|-
!colspan="10"|[https:Mobile //archive.org/details/appdown.7723.cn appdown.7723.cn]|2019-02-14|{{✗}}|J2ME|{{✗}}|appdown.7723.cn's mobile games.ARM
|-
|[[J2ME Loader]]|align=left|{{Icon|Android}}|[https://archiveplay.google.orgcom/store/apps/details?id=ru.playsoftware.j2meloader {{JLVer}}]<br/>[https://Virtualdosgithub.freecom/nikita36078/J2ME-Loader/releases git]<br/>[https://install.frappcenter.7z Virtualdosms/users/nikita36078/apps/j2me-loader/distribution_groups/testers dev]|{{✓}}|High|Host JVM<br/><small>(Dalvik dynarec)</small>| —|{{✓}}|{{✓}}|{{✓}}|-|[[JL-Mod]] <small>(JL fork)</small>|align=left|{{Icon|Android}}|[https://github.freecom/woesss/JL-Mod/releases {{JLModVer}}]<br/>[https://github.fr. 7zcom/woesss/JL-Mod/releases/tag/continuous Development build]|2019{{✓}}|High|Host JVM<br/><small>(Dalvik dynarec)</small>|J2ME-02Loader|{{✓}}|{{✓}}|{{✓}}|-19|Zhixiaoyou <small>(JL fork)</small>|align=left|{{Icon|Android}}| [http://m.danji100.com/game/62519.html 1.2]
|{{✗}}
|Mid|Host JVM<br/><small>(Dalvik dynarec)</small>|J2ME-Loader
|{{✗}}
|Java games.
|-
|[https://archive.org/details/terbaik.my.to.7z terbaik.my.to.7z]
|2019-02-19
|{{✗}}
|J2ME
|{{✗}}
|Java games, not a complete backup of the site.
|-
|[https://4pda.to/forum/index.php?showtopic=131859 J2ME Runner]|align=left|{{Icon|Android}}|[https://docs.google.com/uc?export=download&id=0B0WSQzohaqtBa0ZpSHUwUUxqYXM 2.0.3.7]<br/>[https://web.archive.org/detailsweb/20110223233807/Salinguneghttp://www.xtgemnetmite.com/android Netmite.7z Salinguneg.xtgemcom]<br/>[https://github.com. 7z/GFOXSH/midp2apk midp2apk]|2019-02-19
|{{✗}}
|J2MELow|?|?
|{{✗}}
|Java games.
|-
|[https://archive.org/details/dedomil.net.7z dedomil.net.7z]
|2019-02-15
|{{✗}}
|J2ME
|{{✗}}
|Mobile games from dedomil.net.
|-
|Jbed|align=left|{{Icon|Android|WinMobile}}| [https://forum.xda-developers.com/attachments/jbed-zip.668332 2.3.1] <small>(Android)</small><br/>[https://archive4pda.orgto/detailsforum/mobile_soft mobile_softindex.php?showtopic=157845 2010]|2019-05-04<small>(WinMobile)</small>
|{{✗}}
|J2MELow|?|?
|{{✗}}
|A collection of various mobile games and applications from an open FTP at ftp://0893881793.static.corbina.ru.
|-
|[https://archive.org/details/siemens-club.ru-siemens-emulators Siemens SDK J2ME Emulators from siemens-club.ru]
|2019-05-04
|{{✗}}
|Siemens
|{{✗}}
|Backup of the Siemens J2ME SDK Emulation tools from the now defunct site siemens-club.ru.
|-
|Jblend|align=left|{{Icon|Android|WinMobile}}|[https://archiveforum.xda-developers.orgcom/detailsattachments/j2mejblend-emuSoftware J2ME Emulation softwarerar.589116 0.1]|2020<small>(Android)</small><br/>[https://4pda.to/forum/index.php?showtopic=1333 Full-06-23screen] <small>(WinMobile)</small>
|{{✗}}
|J2MELow|?|?
|{{✗}}
|Collection of emulation sofware for J2ME devices. Classic computer and videogame console emulators. Source code and file authenticity where possible.
|-
|[https://archive.org/details/games-and-aps-for-windows-mobile Games and Apps For Windows Mobile]
|2020-07-06
|{{✗}}
|Windows Mobile
|{{✗}}
|Some files from Reddit user locarnos. He found some discs in his garage and gratefully uploaded them to share! However, the links are now dead - I grabbed it while it was alive, so mirroring here.
|-
!colspan="6"|Project Kava|-align=left|[[File:Dedomil.png{{Icon|80px]]KaiOS}}|[httphttps://dedomilgitlab.netcom/gamessuborg/ Dedomilproject-kava git] | Active{{✗}}|Low|?|J2meJS|{{✗}}
|{{✗}}
|J2ME, Symbian, N-Gage, BlackBerry, Android
|{{✗}}
| Big collection of java Games.
|-
|[[File:Phoneky.pngJ2meJS|align=left|{{Icon|KaiOS}}{{Icon|100px]]FirefoxOS}}|[https://phonekygithub.com/ PhonekyRosabis/J2meJS git]| Active
|{{✗}}
|J2ME, SymbianLow|?|?|{{✗}}|{{✓}}
|{{✗}}
| Huge java games collection.
|-
|[[File:Seclub.png|120pxphoneME]]| -|[https://seclubarchive.org/downloadsdetails/phoneme-svn.dump SVN Dump]|Vendor Specific|Reference<br/>Implementation|KVM <small>(Reference<br/>Implementation)</gamessmall>|Reference<br/ Seclub]>Implementation| Active{{✓}}
|{{✗}}
|J2ME, Symbian
|{{✗}}
| Russian site, lot of cellphones games collection.
|-
|[[FilephoneME]] <small>(unofficial)</small>|align=left|{{Icon|Android|Maemo}}<br/>{{Icon|MeeGo}}<br/>{{Icon|WinMobile|PocketPC|WinCE}}|[https:dubigame//github.png|120pxcom/nikita36078/phoneME-android git]]<br/>[https://dubigameweb.archive.org/web/20180305064344/http://davy.tistorypreuveneers.com Dubigamebe/phoneme/?q=node/10 b168 rev20547]| Active
|{{✗}}
|KTF, SKT, AndroidLow|PhoneME|PhoneME Advanced<br/><small>(unofficial)</small>
|{{✗}}
| Korean site, various Korean cellphone games + Android games collection.
|-
|[[File:Spaces.jpeg|120px]]
[https://spaces.im/sz/igry/ Spaces.im]
| Active
|{{✗}}
|J2ME, Symbian
|{{✗}}
| Russian site, lot of cellphone games.
|-
!colspan|KarinME <small>(Based on MicroEmu)</small>|align="6"left|{{Icon|-Maemo}}|[https://oldhandheldsopenrepos.net/content/karinzhao/karinme 3.com oldhandhelds0.com1] | Various cellphone games etc..{{✗}}|-Mid|[https://drive.google.com/file/d/14kyryoYw9Qbhea3G1PsK5ySBDqZcIdbm/view Bomberman mobile games]?| Various Bomberman cellphone/mobile games?|-{{✗}}|[https://mega.nz/file/vKYzBIZC#wqK1RZ3URB6AttF8ooLlKoDxF78idnVTLbPk8stCC8A Mega.nz]{{✗}}| 40 GNEX (.sgs) and 69 SKT (.jar) games found in the archive.{{~}}
|-
|midpath4dingoo|align=left|{{Icon|Dingoo}}|[https://megacode.nzgoogle.com/filearchive/JuATUahJ#hnODEVDcyTQcwxxL2zBYNZOfl74Duy8bJ2L6IJ2vhmc Megap/midpath4dingoo 3.nz0]|Korean J2ME games.{{✗}}|?|?|?|{{✓}}|{{✗}}|{{✗}}
|-
|midp4palm|align=left|{{Icon|PalmOS}}|[http://vztekoverflowjava.comcoe.psu.ac.th/filesJ2ME/MophunPlam 1.7z Mophun0]|Lot of mophun games.{{✗}}|?|?|?|{{✓}}|{{✗}}|{{✗}}
|-
|Coretek Delta java manager|align=left|{{Icon|WinMobile}}|[https://drive4pda.google.comto/fileforum/d/0B6MoaVJMM1WqbGRUTjBZdDNXMDg/viewindex.php?resourcekeyshowtopic=0-iU9FwYY5IzU_Be1g_-qlcA Siemens 101x8067476 2006d]| Siemens games{{✗}}|?|?|?|{{✗}}|{{✗}}|{{✗}}
|-
|Esmertec Java (jeodek)|align=left|{{Icon|WinMobile}}|[httphttps://www4pda.siemensx70.narod.ruto/forum/game35index.html Siemensx70.ruphp?showtopic=67476 20070425 build]|Siemens games{{✗}}|?|?|?|{{✗}}|{{✗}}|{{✗}}
|-
|TAO Intent Java MIDlet manager|align=left|{{Icon|WinMobile}}|[https://mega4pda.nzto/folderforum/o5lE2ZAR#4Pa1bjasnBWhCtYY3amYxA Megaindex.nz]|Symbian apps & games|} =php?showtopic=Java 2 Micro Edition <small>(J2ME)</small>== :''This page is about emulating J2ME on other systems67476 1. For the inverse, see [[Emulators on J2ME1 build]].'' |{{Infobox console✗}}|title = J2ME?|logo = J2ME.png?|logowidth = 220px?|developer = [[wikipedia: Oracle Corporation|Oracle Corporation]]{{✗}}|design by = [[wikipedia: Sun Microsystems|Sun MicroSystems]]{{✗}}|type = [[Cellphone_emulators#J2ME (Java 2 Micro Edition)|Cellphone]]|generation = [[:Category:Seventh-generation video game consoles|7th generation]]|release = 28 April 2000|discontinued = 2008|emulated = {{✗}} [https://vsrecommendedgames.fandom.com/wiki/Java_ME_mobile_phones Java ME mobile phones] A free cross-platform language capable of working in devices with highly reduced capabilities. It was basically Java stripped down to the bare essentials.While originally not intended for games (until its more advanced game-oriented API came), it became the ''de facto'' market standard for cell phone gaming - due in no small part to the SDK being free and without licensing costs. Mascot Capsule 3D is 3D graphics on Java ME phones, more specifically Sony Ericsson Java phones. It was mainly used by Fishlabs Games (nowdays Deep Silver Fishlabs) for games like Asphalt 3 3D, Galaxy on Fire, Blades & Magic or Robot Alliance, among others. Sony Ericsson (Sony Mobile) phones. That used Mascot Capsule 3D (MBAC / MTRA) technology, which makes launching / modding games for SE 3D even more affordable!.So far it was only emulated in the Sony Ericsson SDK (JDK really) for Windows, which is anything but a user-friendly emulator (and it doesn't work on x64, no way). But now a certain [[JL-Mod]] has implemented it in the best Java ME emulator ever (light years away from the popular [[KEmulator]]), [[J2ME Loader]] for Android. Mascot was used by multiple studios but the one who made the most use of this standard was the relatively popular Fishlabs Games studio, using its Abyss Engine. You will remember it from other movies such as: Galaxy on Fire, Heli Strike, Robot Alliance, Tank Raid, etc. The Mascot should not be confused with normal JSR184 implementations. Normally the Mascot was exclusive to Sony Ericsson and Samsung, Nokia versions (which were generally brutally inferior to Sony Ericsson, in any Java ME standard) used to use normal JSR184, as for example in Worms Forts or Asphalt 3 3D. ===Emulators=== Currently, [[J2ME Loader]] which is able to run most of the J2ME games which also run natively 3D games, this emulator is unable to run Mascot Capsule 3D V3 games, keeping in mind that [[JL-Mod]] has run MC3D V3 games. [[KEmulator]] and [[FreeJ2ME]] should suffice for most games, but there's a minority of games making use of obscure vendor-specific APIs supported only on their respective SDK tools. Given the scarcity of such tools, this list aims to comprehensively list the available ones for convenience. {| class="wikitable" style="text-align:center;"
|-
! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|<abbr title="Sony Ericsson 3D Engine V3">Mascot Capsule 3D V3</abbr>! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|VM! scope="col"|Derived from! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="10"|PC / x86|-|[[KEmulator]]IBM J9|align=left|{{Icon|WindowsWinMobile}}|[https://archive4pda.orgto/detailsforum/KEmulator103 index.php?showtopic=67476 6.1.0.3 <small> (unofficial)</small>]<br>[https://github.com/ancient-empires-resources/KEmulator git]
|{{✗}}
|Mid?| ?| ?
|{{✗}}
|{{✗}}
|{{✓}}
|-
|[[FreeJ2ME]]
|align=left|{{Icon|Java|LiA|Libretro}}
|[https://sourceforge.net/projects/freej2me/files/ 2018/09/07][https://github.com/hex007/freej2me git]
|{{✗}}
|Mid
|Host JVM
| —
|{{✓}}
|{{✓}}
|{{✓}}
|-
|[[Kahvibreak]]Mitac JVM|align=left|{{Icon|Windows|LinuxWinMobile}}|[https://bluemaxima.org/kahvibreak/Kahvibreak%201.5.zip Stable]<br/>[https://bluemaxima4pda.orgto/kahvibreak/Kahvibreak%20Brewer%201.5.10.zip Dev]<br/>[https://bluemaxima.org/kahvibreak/linux-testingforum/index.html Linuxphp?showtopic=67476&st=20 Build]<small> (Beta)</small>
|{{✗}}
| Mid?| Host JVM (FreeJ2ME)| —|{{✓}}|{{✓}}|{{✓}}<small> (WIP)</small>|-|SJ Boy Emulator - Special Edition|align=left|{{Icon|Windows}}?|[https://web.archive.org/web/20061120062624/http://www.sjboy.cn:80/setup.zip Beta 4]<br/>[https://www.mobers.org/2010/03/sjboy-emulator-special-edition.html?m=1 Special Edition]
|{{✗}}
|Mid-Low
| —
| —
|?
|{{✗}}
|{{~}}
|-
|[[SquirrelJME]]
|align=left|{{Icon|Java|Libretro}}
|{{SquirrelJMEVer}}
|{{✗}}
|{{SquirrelJMEAccuracy}}
|Custom (Java)
| —
|{{✓}}
|{{✓}}
|?<small> (WIP)</small>
|-
|JademulaCrEme JVM|align=left|{{Icon|WindowsWinMobile}}|[https://github4pda.comto/RobDangerousforum/Jademula gitindex.php?showtopic=67476&st=20 4.12]
|{{✗}}
|Mid
|?
|?
|?|{{}}
|{{✗}}
|{{✗}}
|-
|[http:/Micro Emulator <small>(Converter)</me4se.org ME4SE]small>|align=left|{{Icon|JavaAndroid|Maemo}}|[httpshttp://sourceforgemicroemu.blogspot.netcom/projects2009/kobjects08/filesconverting-javame-applications-to.html?m=1 Android]<br/>[https:/me4se/2code.2google.0 2.2com/archive/p/microemu/wikis/Maemo.0wiki Maemo]
|{{✗}}
|MidLow|?Host JVM|?
|{{✓}}
|{{✗}}
|{{✗}}
|-
|Pstros[[phoneME]]-feature devices <small>(unofficial)</small>|align=left|{{Icon|JavaSymbian|WinCE}}|[https://webgithub.archive.orgcom/webhbao/20060720210353/http://www.volny.cz/molej/pstros/download.htm 1.6.0phonemefeaturedevices git]
|{{✗}}
|MidLow|?phoneME CLDC|?phoneME Feature|?{{✓}}
|{{✗}}
|{{✗}}
|-
!colspan="10"|Consoles|MicroEmu-|[[PSPKVM]]|align=left|{{Icon|Java|Windows|mcOS|LinPSP}}|[http://sourceforge.net/projects/pspkvm/files/latest/download 0.5.5 Final Edition]<br/>[https://github.com/artem-frolovvadosnaprimer/microemu pspkvm git]
|{{✗}}
|Mid
|Host JVMphoneME CLDC| -phoneME Feature|{{✓}}|{{✗}}
|{{✓}}
|-
|Bittboy-J2ME
|align=left|{{Icon|Bitt-Boy}}<br>{{Icon|Pocket-Go}}<small>(Miyoo)</small>
|[https://github.com/pthalin/bittboy-j2me git]
|{{✗}}
|Mid
|phoneME CLDC
|phoneME Advanced
|{{✓}}
|{{✗}}
|{{~}}
|-
|Mini SoyoMidpath|align=left|{{Icon|WindowsRetroFW}}|[https://webgithub.archive.org/web/20061026100050/http://www.sjboy.cn:80com/imagesjbanes/minisoyo_en.zip 1.0midpath git]
|{{✗}}
|Low|?Mid
|?
|?
|{{✓}}
|{{✓}}
|{{~}}
|-
|[[phoneME]] <small>(unofficial)</small>
|align=left|{{Icon|GP2X|Wiz}}<br>{{Icon|Caanoo}}
|[https://github.com/j2me-preservation/phoneME-GP2X-SDL git]
|{{✗}}
|Mid|phoneME CLDC|phoneME Feature|{{✓}}|{{~}}|{{~}}
|-
|MidpX (NHAL Win32 Emulator)Pstros-nds|align=left|{{Icon|WindowsNDS}}|[https://webwww.archivegamebrew.org/webwiki/20070831144240/http://kwyshell.myweb.hinetPstros_NDS 0.net 1.07.12 r6][https://midp2exe.softaggithub.com midp2exe/ole00/pstros-nds git]
|{{✗}}
|Low
|?
|?
|?{{✓}}
|{{✗}}
|{{✗}}
|-
!colspan="10"|Browser|-|MPowerPlayer-|JS2ME|align=left|{{Icon|Windows|Linux|MacFirefoxOS}}|[https://webgithub.archive.orgcom/webszatkus/20070126100250/http://mpowerplayer.com:80/mppwin.zip 2.0js2me git]
|{{✗}}
|Low
|?
|?
|?
|{{}}|{{}}|-|Midp-Emulator|align=left|{{Icon|Windows}}|[https://web.archive.org/web/20070729182344/http://www.perimind.com/midpEmul.zip 1.31]<br/>[https://github.com/ichisadashioko/midp-emulator git]|{{✗}}|Low
|?
|?
|{{✓}}
|{{✗}}
|{{✗}}
|-
|GameMagic S60Pluotsorbet|align=left|{{Icon|WindowsFirefoxOS}}|[https://gamemagic-s60github.download.it 1.2.1com/mozilla/pluotsorbet git]
|{{✗}}
|Low
|?
|?
|?
|{{}}|{{}}|-|N-GAGE Cool!|align=left|{{Icon|Windows|Lin}}|[https://web.archive.org/web/20060214111930/http://www.amazingmobile.com:80/DownFiles/NgageCool(Trial).zip 1.2.1 (Trial)] ($)|{{✗}}|Low
|?
|}</div> ; To play J2ME games on Emulator through Emulator.<div style="max-width:100%; overflow:auto;">{|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Through!scope="col"|[[Mascot Capsule 3D]]!scope="col"|Accuracy!scope="col"|VM!scope="col"|Derived?!scope="col"|?FLOSS!scope="col"|{{✗}}Active!scope="col"|{{✗}}Recommended
|-
|Nokia SDKs[[J2ME Loader]]|align=left|{{Icon|Switch|Windows|Linux}}|[https://archiveplay.google.orgcom/store/apps/details?id=ru.playsoftware.j2meloader {{JLVer}}]<br/nokia_sdks_n_dev_tools Part 1>[https://github.com/nikita36078/J2ME-Loader/releases git] <br/>[https://install.appcenter.ms/users/nikita36078/apps/j2me-loader/distribution_groups/testers dev]| <b>Windows/Linux</b> :<br/>[[Android emulators|Android emulators]]<br/><b>Nintendo Switch</b> :<br/>Switchroot|{{✓}}|High|Host JVM<br/><small>(Dalvik dynarec)</small>| —|{{✓}}|{{✓}}|{{✓}}|-|[[JL-Mod]] <small> (JL fork)</small>|align=left|{{Icon|Switch|Windows|Linux}}|[https://archivegithub.orgcom/detailswoesss/JL-Mod/nokia_sdks_n_dev_tools2 Part 2releases {{JLModVer}}]<br/>[https://archivegithub.orgcom/detailswoesss/JL-Mod/releases/tag/continuous Development build]| <b>Windows/Linux</b> :<br/nokia_sdks_n_dev_tools3 Part 3>[[Android emulators|Android emulators]]<br/><b>Nintendo Switch</b> :<br/>Switchroot|{{}}|MidHigh|?Host JVM<br/><small>(Dalvik dynarec)</small>|?J2ME-Loader|?{{✓}}|{{}}|{{~}}
|-
|Sony Ericsson SDKs[[PSPKVM]]|align=left|{{Icon|Android|iOS|Windows|macOS|Lin}}<br/>{{Icon|LiA|PSVita|Switch}}<br/>{{Icon|Symbian|BB}}<br/>{{Icon|MeeGo|Pandora|Pyra}}<ref group=N> Run J2ME apps on BlackBerry 10 - J2ME loader (and possibly PlayBook through PPSSPP)</ref>|[httpshttp://drivesourceforge.google.comnet/projects/filepspkvm/dfiles/1xHSPbVOGSG84y1hlvGDI0RC4iGiCQ7HPlatest/view?usp=sharing 2download 0.5.5Final Edition]<br/>[https://github.0com/vadosnaprimer/pspkvm git]| <b>Vita</b> : [https://github.6com/TheOfficialFloW/Adrenaline/releases Adrenaline]<br/><b>Others</b> : [[PPSSPP]]
|{{✗}}
|Mid
|?phoneME CLDC|?phoneME Feature|?{{✓}}
|{{✗}}
|{{~}}
|-
|Siemens SDKs[[SquirrelJME]]|align=left|{{Icon|Windows|Linux|Mac}}<br/>{{Icon|APK|iOS|[https:Vita}}<br/>{{Icon|PS2|GCN|NX}}<br/archive>{{Icon|3DS|Wii|WiiU}}<ref group=N name=libretro>Only available as a libretro core (e.org/details/siemens-clubg.ru-siemens-emulators Site 1[[RetroArch]]).<br/ref>|{{SquirrelJMEVer}}| [http://www.siemensmania.cz/emulatory.php Site 2[RetroArch]]
|{{✗}}
|Mid|?{{SquirrelJMEAccuracy}}|?Custom (Java)|?|{{}}|{{~}}|?<small> (WIP)</small>
|-
|Motorola SDKsSJ Boy|align=left|{{Icon|WindowsMac|Lin}}|[https://web.archive.org/web/20070213084711if_20061120062624/http://trix2www.cellmaniasjboy.comcn:80/downloads/downloads/files/sdk41gasetup.zip Beta 4.1]<br/>[https://webwww.archivemobers.org/web/20051106121510if_/http:2010/03/trix2.cellmania.com:80/downloads/downloads/files/SDK521.zip 5.2sjboy-emulator-special-edition.html?m=1Special Edition]| [[Wine]]
|{{✗}}
|Mid-Low
|?
|?
|{{✗}}
|{{~}}
|}</div><references group=N /> ;[[FreeJ2ME]] — Open-source:Has fewer features than [[KEmulator]], but better compatibility. It's recommended for games that don't work with [[KEmulator]]. It has an optional [[libretro]] core and development is active. Games that freeze on [[KEmulator]], such as Wolfenstein RPG and Doom 2 RPG, run on FreeJ2ME with no issues, although compatibility and accuracy are not as good as [[J2ME Loader]]. Some games run too fast and require tinkering with the frame rate options. No 3D support. ;[[KEmulator]] — Closed-source:Has more features than others, as well as 3D emulation (Compared with SJ Boy and midp2exe, KEmulator has better performance). It's feature-packed with debugging features, like HTTP proxying. Requires Java Runtime Environment installed. It is a recommended emulator if you're on a Windows, although some games (such as Wolfenstein RPG and Doom 2 RPG) freeze indefinitely on the loading screen. Last update was in 2012, brought by Gameloft. ;[[J2ME Loader]] & [[JL-Mod]] <small>([[Mascot_Capsule_3D_compatibility_list|Compatibility]])</small> — Open-source:This is currently the highest compatibility J2ME emulator available. Converts <code>.JAR</code> files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, even ones that don't work with [[KEmulator]] or [[FreeJ2ME]], but as well as Sony Ericsson's 3D engine ([[Mascot Capsule 3D]]).  ;Nokia SDKs:A set of different device emulators released by Nokia along with their J2ME SDKs. Keyboard bindings are not friendly for playing games. Some of them are buggy. The Nokia 3410 SDK emulator is capable of running some ancient black & white J2ME games no other emulator can. ;Sony Ericsson SDKs:Device emulators released by Sony Ericsson along their J2ME SDKs. Some of them have support for [[Mascot Capsule 3D]] APIs. Can run some games at better framerates than the original devices. ;Siemens SDKs:Device emulators released by Siemens along their J2ME SDKs. Can run some older games that depend on old Siemens APIs. ;Motorola SDKs:J2ME development kits released by Motorola. Can run some older games that depend on Motorola-specific APIs. ;Motorola iDEN SDK:J2ME development kit released by Motorola . Can run some older games that depend on iDEN -specific APIs. ;Samsung Java SDK:J2ME development kit released by Samsung. Can run some older games that depend on Samsung-specific APIs, mostly Samsung AudioClip. ;LG SDK|align=left|{{Icon|:J2ME development kit released by LG for their devices. ;Zucotto Wireless Whiteboard SDK:J2ME development kit released by Zucotto Wireless, provider of hardware-based Java bytecode execution solutions. ;Pstros:Haves support for some obscure vendor-specific APIs that other emulators don't support. ;SJ Boy:More compatible than MidpX. Can take snapshots. More resolutions (but still buggy). Appears to run correctly some older games [[FreeJ2ME]] and [[KEmulator]] don't and available for Windows}}only (play SJ Boy on Linux and Mac through [[Wine]] ). Also available Special Edition, it has chinese bootleg games support. ;Minisoyo:Experimental emulator from the SJ Boy authors. Appears to properly emulate transparency on older games making use of Nokia APIs. To open a game, drag and drop the <code>.JAR</code> file onto the MiniSoyo window. ;MidpX:One of the older emulators. Fixed low resolution (176x220) and compatibility, no handler app support. The installer may contain adware. ;MPowerPlayer (MPowerPlayer SDK)|:Emulator from a company that used to develop solutions to allow users to try J2ME game demos on their computer before purchasing them. Doesn't have any known advantageous features. Requires : [https://motorolawww.java.com/en/download/manual.jsp JRE]. ;[[N-idenGAGE COOL!]] — Paid <small>($)</small>:Early attempt at a commercial J2ME and N-sdkGage emulator. Haves no real benefits over other offerings. ;Micro Emulator — Open-forsource:It's a pure Java implementation of Java ME. ;[[SquirrelJME]] — Open-j2mesource:Project developing a full JVM implementation + Java ME 8 APIs.Full compatibility with old J2ME softwareand high portability are among its main goals. Under heavy development. ;J2ME Runner:Old tool, launches J2ME Applications on Android using native library. Apps have to be converted first, using [http://www.informernetmite.com Mirror/android/srv/2.0/getapk.php Netmite.com]. Overall 2D stability is acceptable, but 3D support almost does not work. Different types of keyboard & screen stics are included. Unfortunately, often experiences troubles with .JAR conversion [https://4pda.to/forum/index.php?showtopic=684992 Here] and [https://4pda.to/forum/index.php?showtopic=511463 Catalog of games for Java J2ME Runner]|{{✗}}|Mid;Netmite.com|?:This is a Android J2ME Runner so that any J2ME or MIDP applications can run without modification. Developers can enter the Android Market quickly. You can use your familiar development environment such as J2ME and MIDP or easily port your existing J2ME Application to Android with minimum code change. Users can use java applications directly inside Android. J2ME apps converted found [https://web.archive.org/web/20101125123257/http://netmite.com/android/srv/2.0/apps.php here]|?|?;[[PSPKVM]]:Might be the first one that's open-source. Last update was in 2011. PSPKVM is a J2ME emulator for [[Emulators on PSP|{{✗}}PlayStation Portable]], port of Sun's open-source JavaME implementation phoneME Feature.|{{~}}|-;[[phoneME]]|JS2ME:This is the reference implementation of J2ME made initially by Sun Microsystems, now owned by Oracle Corporation.|align=left|{{Icon|FirefoxOS}}|;[[httpsphoneME]] <small>(unofficial ports)</small>:phoneME for [[Windows_CE|Windows CE]]//githubMobile and Android is an implementation of the phoneME open source J2ME application platform for your Windows Mobile phone or Android mobile device.comThere are two different platforms of the phoneME Virtual machine : <i>phoneME Feature</szatkusi> and <i>phoneME Advanced</js2me giti>. Beyond precompiled binaries of these VMs for WinCE and Android based operating systems, this website provides information, patches and instructions in order to compile the phoneME sources yourself. ==Nokia=====Symbian and [[N-Gage]]===|{{✗}}Infobox console|?title = Nokia-Gage|?image2 = N-Gage_logo.png|?image3 = N-Gage_2.0.png|?logowidth = 220|{{✓}}developer = [[wikipedia: Nokia|Nokia]]|?type = Cellphone & Mobile|generation = [[:Category:Sixth-generation video game consoles|6th generation]]|Pluotsorbetrelease = 7 October 2003|aligndiscontinued = 24 February 2006|predecessor = |successor =left[[N-Gage 2.0]]|emulated = {{Icon|FirefoxOS✓}}}}|[https:''This page is about emulating Symbian/N-Gage on other systems. For the inverse, see [[Emulators on Symbian]].'' '''[[N-Gage]]''' is a mobile phone and a handheld game device developed and designed by <i>Nokia Corporation</githubi>,announced on 4 November 2002 and released on 7 October 2003.com<br/mozilla>N-Gage QD introduced in 2004 as a redesign of the original "N-Gage Classic", fixing widely criticized issues and design problems. 'N-Gage' was discontinued in February 2006, with Nokia moving its gaming capabilities onto selected Series 60 smartphones.<br/pluotsorbet git>[[N-Gage 2.0]] was announced in 2007. Originally a joint Nintendo-Nokia cellphone handheld hybrid project slated for 2005, Nintendo backed away from the project (and its plans for NES/Game Boy ports for mobile were repurposed for their Virtual Engine project). Nokia continued the project on their own anyways and released N-Gage on October 7, 2003, for <abbr title="$377.10 in 2018 money">$299</abbr> as the most powerful handheld of its time, that is up until the DS and PSP came along and ended Nokia's hopes at dominating the handheld gaming market. It had an ARM920T CPU at 104 MHz. However, while gaining support through GBA/PS1 ports (including the only English version of the JP-only Xanadu series until 2016) and a few original exclusives, the thing suffered from huge design flaws, from the button layout to the display and cell phone functionality. Furthermore, as a derivative of business-oriented devices, it didn't even have any dedicated video or sound hardware, so not unlike many of the PC MS-DOS games, the main CPU had to take care of it, severely limiting its full potential. Has a revision called the ''QD'' which was unveiled on April 14, 2004, with an ARM9E CPU. ROM dumps of Symbian and N-Gage games are available. ==Emulators== {|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|{{✗}}Platform(s)!scope="col"|?Version!scope="col"|?[[N-Gage]]!scope="col"|?[[N-Gage 2.0]]!scope="col"|Accuracy!scope="col"|?FLOSS!scope="col"|{{✓}}Active!scope="col"|?Recommended|-!colspan="10"|Mobile PC / ARMx86|-|[[J2ME LoaderEKA2L1]]|align=left|{{Icon|AndroidWindows|Linux|macOS}}|[https://play.googlegithub.com/storeEKA2L1/appsEKA2L1/details?id=ru.playsoftware.j2meloader releases Automatic CI builds]|{{✓}}|{{JLVer~}}]<br/ref group=N name=N-Gage2.0>Required: [https://githubwww.mediafire.com/nikita36078file/u4fyfjyquwlepl1/J2MEN-LoaderGage_2.0_v1.40.1557.zip/releases gitfile N-Gage 2.0 Installer]<br/ref>[https://install.appcenter.ms/users/nikita36078/apps/j2me-loader/distribution_groups/testers dev]|{{✗}}|High|Host JVM| —Mid
|{{✓}}
|{{✓}}
|{{✓}}
|-
|[[JL-Mod]] <small> (JL fork)</small>Engemu|align=left|{{Icon|AndroidWindows}}|[https://github.com/woesss/JL-ModmrRosset/releases {{JL-ModVer}}Engemu git]|?|{{~}}<small> (WIP)</small>|High|Host JVM|J2ME-Loader|{{✓}}?
|{{✓}}
|{{✗}}
|{{✗}}
|-
|NGEmu
|align=left|{{Icon|Windows}}
|[https://github.com/NGEmu/NGEmu git]
|?
|{{✗}}
|?
|{{✓}}
|{{✗}} <small>(see below)</small>
|{{✗}}
|-
|CoffeeVM <small> (JL fork)</small>[[N-GAGE COOL!]]|align=left|{{Icon|AndroidWindows}}| [https://wwwngage-cool.googlesoft32.com/amp/s/m1.apkpure2.com/coffeevm-simple-j2me-emulator/com.coffeevm/amp 1.4.7]<small>($)</small>|?
|{{✗}}
|Mid|Host JVM|J2ME-LoaderLow
|{{✗}}
|{{✗}}
|{{✗}}
|-
|Retro2ME|align!colspan=left|{{Icon|Android}}"10"| [https://play.google.com/store/appsMobile /details?id=net.ovaplay.retro2me 2.1.0]|{{✗}}|Mid|Host JVM|?|{{✗}}|{{✗}}|{{✗}}ARM
|-
|MegaJ2ME <small> (JL fork)</small>[[EKA2L1]]
|align=left|{{Icon|Android}}
| [https://github.com/EKA2L1/EKA2L1/releases Automatic CI builds]<br/>[https://play.google.com/store/apps/details?id=nikidocom.j2megithub.emu V1eka2l1 0.1.0]|{{}}|{{~}}<ref group=N name=N-Gage2.0>Required: [https://www.mediafire.com/file/u4fyfjyquwlepl1/N-Gage_2.0_v1.40.1557.zip/file N-Gage 2.0 Installer]</ref>
|Mid
|Host JVM|J2ME-Loader|{{}}|{{}}|{{}}|} <references group=N /> ;[[EKA2L1]]:An open-source high-level Symbian and N-Gage emulator, supported OS S60v1, S60v2, S60v3, S60v5, S^3 and S80. ;Engemu:A Nokia N-Gage focused emulator with [https://www.reddit.com/r/emulation/comments/8aotzq/eka2l1_a_symbian_os_emulator/ low-level emulation].|zhixiaoyou ;NGEmu:The [https://github.com/NGEmu/NGEmu/commit/7500b41959c686e65eaed871490c97b2de5da0d6 first] known Nokia N-Gage emulator (with high-level emulation), although it is currently on hiatus due to a lack of information required to further development. Linux support is planned for the future. ;[[N-GAGE COOL!]] — Paid <small> (JL fork with modified$)</small>:Early attempt at a commercial N-Gage emulator. Haves no real benefits over other offerings ===Monochrome mobile phones===Earlier black & white cellphone games (both in Japan and worldwide) didn't get as much love either when it comes to emulation and preservation of game binaries. There were, however, recreations of Snake and Space Impact for Nokia phones on their website at one time, along with remakes of the aforementioned games for Android and iOS. There are several Nokia phone models with MAME support, though they are preliminary at best with most models displaying a <tt>"CONTACT SERVICE"</tt> error if not a white screen. There however exists an SDK for the Nokia 3410, an enhanced variant of the infamous 3310 with a higher-resolution screen and support for MIDP applications. A fixed rip of the simulator can be downloaded on the Internet Archive, though it may have some issues especially on later Windows versions. {|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|Recommended|-|Nokia 3410 SDK|align=left|{{Icon|AndroidWindows}}| [httphttps://marchive.danji100.comorg/gamedetails/62519.html nokia-3410-sdk 1.20]|{{✗}}
|Mid
|Host JVM
|J2ME-Loader
|{{✗}}
|{{✗}}
|{{✗}}
|{{~}}
|}
 
===Maemo===
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Version
!scope="col"|FLOSS
!scope="col"|Active
!scope="col"|Recommended
|-
|[https://4pda.to/forum/index.php?showtopic=131859 J2ME Runner]The Maemulator|align=left|{{Icon|AndroidLinux|Web}}|[https://docsthp.google.comio/uc?export=download&id=0B0WSQzohaqtBa0ZpSHUwUUxqYXM 2.0.3.7]<br/>[https:2023/maemulator/web23.archive2.org/web/20110223233807/http://www.netmite.com/android Netmite.com]<br/>[https://github.com/GFOXSH/midp2apk midp2apk25]|{{✗}}|Low
|?
|?|{{}}|{{~}}|} ;The Maemulator:A compatibility layer for running Bounce Evolution on modern Linux-based systems using qemu user-space emulation. This is not an official port.;QEMU:See http://www.rkeene.org/projects/info/wiki/106 for how to do it ===MeeGo=== ==Jolla=====Sailfish OS=== ==In-Fusio=====Execution Engine <small>([[ExEn]])</small>===ExEn was a freeware solution developed by French company In-Fusio around 2000 and later the company re-developed the ExEn V2 engine in 2002, which further improved the speed and expressiveness of mobile. It was first Java-based game engine entirely dedicated to mobile devices itself as an alternative to the limitations of J2ME's game development (offering missing feautures like sprite zooming, parallax scrolling, rotations).  The API is based on Java and is very similar to J2ME, but is optimized for game development and deployment instead. Even the programming style is almost the same. Its significance is very similar to the Mophun platform. The ExEn API has various gaming specific classes that are absent from J2ME. ExEn was the first mass market downloadable game engine to be made available in Europe. It achieved relative success and widespread hardware support in Europe, and was also used in China. It's not as widely distributed though, and according to In-Fusio's website, it isn't available on Nokia, Sony Ericsson, Samsung or Motorola handsets. {{✗}}|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|Recommended
|-
|JbedEXEN-V2 Generic Simulator|align=left|{{Icon|Android|WinMobileWindows}}| [httpshttp://forumalien256.xda-developersnarod.comru/attachments/jbed-zipEMULATOR.668332 2.3RAR 0.1]<small> (Android)</small><br/>[https://4pda.to/forum/index.php?showtopic=157845 2010]<small> (WinMobile)</small>|{{✗}}
|Low
|?
|?
|{{✗}}
|{{✗}}
|{{✗}}
|}
 
;EXEN-V2 Generic Simulator
:A very old emulator for ExEn software, taken from SDK. While many games will go in-game, they'll crash at various points and fps drop.
 
==BlackBerry==
===BlackBerry OS===
[[File:BlackBerry 9900 Simulator.png|thumb|198px|BlackBerry 9900 Simulator]]
A [https://blackberry.qnx.com/en QNX] based operating system used in BlackBerry devices.
 
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Version
!scope="col"|FLOSS
!scope="col"|Recommended
|-
|JblendBlackBerry Simulator Series|align=left|{{Icon|Android|WinMobileWindows}}| [https://forumarchive.xdaorg/details/blackberry10-device-developerssimulator BlackBerry 10]<br/>[https://archive.org/details/black-berry-simulator-7.1.0.318-9900 Blackberry 7]<br/>[https://archive.comorg/attachmentsdetails/jblendblack-berry-simulator-rar6.0.589116 0.1668-9780 Blackbery 6]<smallbr/>[https://swdownloads.blackberry.com/Downloads/entry.do?code=060AD92489947D410D897474079C1477 <abbr title="The swdownloads server has been removed from the internet by BlackBerry it seems Monday morning. They've also updated all the legacy notification pages with text similar to: -Downloads for BlackBerry 10 and BlackBerry OS devices and legacy Enterprise software is [sic] no longer available.- and all the links to BlackBerry Desktop (etc.) software have now been cleansed."> Various (AndroidOfficial)</smallabbr>]<sup>&Dagger;</sup><br/>[https://4pdaarchive.toorg/details/blackberryos-smartphone-simulator Various] (B8kifB73erD's archive)<br/>[https:/forum/indexlunarproject.php?showtopic=1333 Full-screenorg/ Lunar]<small> (WinMobileThe BlackBerry Preservation Project)</small>|{{✗}}|Low<br/>[https://forums.crackberry.com/ CrackBerry Forum]
|?
|{{✓}}
|}
 
==Palm==
===Palm OS===
PalmOS is a mobile operating system developed by Palm, Inc., for personal digital assistants (PDAs) in 1996.
 
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Version
!scope="col"|Accuracy
!scope="col"|FLOSS
!scope="col"|Active
!scope="col"|Recommended
|-
!colspan="7"|PC / x86
|-
|Mu
|align=left|{{Icon|Lin}}
|[https://palmdb.net/app/mu 1.0.0][https://github.com/libretro/Mu git]
|Mid
|{{NC}}
|{{✓}}
|{{✓}}
|-
|StyleTap
|align=left|{{Icon|Windows|macOS|Lin}}
|[https://newsblog.styletap.com/index.php 0.8.034] <small>($)</small>
|?
|{{✗}}
|{{✗}}
|{{~}}
|-
|Project Kava <small> (Based on J2SME)</small>POSE|align=left|{{Icon|KaiOSWindows}}|[https://gitlabpalmdb.comnet/suborgapp/projectpalm-kava gitemulator Varies]|?|?|{{~}}
|{{✗}}
|Low-|Palm Simulator|align=left|{{Icon|Windows}}|[https://palmdb.net/app/palm-simulator Varies]
|?
|?
|{{✓}}|{{✗~}}
|{{✗}}
|-
|PhoneME[https://cloudpilot-emu.github.io cloudpilot]| -align=left|{{Icon|Web}}|[https://archivegithub.orgcom/detailscloudpilot-emu/phonemecloudpilot-svn.dump SVN Dumpemu/releases {{CloudpilotVer}}]|Vendor Specific|Reference Implementation|KVM (Reference Implementation)Mid|Reference Implementation{{✓}}
|{{✓}}
|{{✗}}|{{✗~}}
|-
!colspan="7"|PhoneME (unofficial)Mobile / ARM|-|StyleTap|align=left|{{Icon|Android|Maemo|MeeGo|WinMobile|PocketPCiOS|WinCESymbian}}|[https://githubstyletap.com/nikita36078/phoneME-release_notes.php?devicetype=android git0.8.034]<small>($)</small><br/>[https://web.archive4pda.orgto/webforum/20180305064344dl/http:post/25241522/davyStyleTap+for+Android+v0.8.034+%5BLicensed%5D.apk 0.preuveneers8.be034 <small>(Cracked)</phoneme/?q=node/10 b168 rev20547small>]|{{✗}}|Low|PhoneME|PhoneME Advanced <small>(unofficialAndroid only)</small>|{{✗}}|{{✗}}?
|{{✗}}
|{{✓}} <small>(Android only)</small>
|{{~}}
|-
|KarinME <small> (Based on MicroEmu)</small>PHEM|align=left|{{Icon|MaemoAndroid}}|[https://openreposgithub.netcom/contentFlorin9doi/karinzhao/karinme 3PHEM 1.0.144]|{{✗}}|Mid
|?
|{{✓}}
|{{✓}}
|{{~}}
|-
|PalmOS Emulator
|align=left|{{Icon|Pandora}}
|[https://repo.openpandora.org/?page=detail&app=palmosemulator.marovada 1.0.2.0]
|?
|{{✗}}
|{{~}}
|-
|midpath4dingooGarnet VM|align=left|{{Icon|DingooMaemo}}|[httpshttp://codewww.googlemy-maemo.com/archivesoftware/p/midpath4dingoo 3applications_name_Garnet_VM_fldAuto_1044_faq_46.0html Maemo]|{{✗}}
|?
|?
|?
|{{✓}}
|{{✗}}
|{{✗}}
|{{~}}
|-
|midp4palmQCopilot|align=left|{{Icon|PalmOSZaurus}}|[httphttps://javacypherpunks.coe.psu.ac.thca/J2ME/Plam 1zaurus 0.05]|{{✗}}|?|?
|?
|{{✓}}
|{{✗}}
|{{~}}|} <references group=N /> ==LG=====webOS===Palm launched webOS, then called Palm webOS, in January 2009 as the successor to Palm OS. The first webOS device was the original Palm Pre, released by Sprint in June 2009. In April 2010, HP acquired Palm, then in 2013 LG acquired them to make webOS for TV, Smartwatch, and Smartfridge. For LG's webOS see [[Smart TV Emulators]]. TODO: this section is broken, check the history of this section and restore the present metadata but keep the emulator images.{|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended
|-
!colspan="7"|Coretek Delta java managerPC / x86|align=left|{{Icon|WinMobile}}-|[https://4pdawebostv.developer.lge.tocom/develop/forumtools/index.php?showtopic=67476 2006demulator-introduction webOS SDK emulator]|align=left|{{Icon|Windows|macOS|Linux}}|?|?5.0|?
|{{✗}}
|{{✓}}
|{{✓}}
|-
|[https://webostv.developer.lge.com/develop/tools/simulator-introduction webOS SDK simulator]
|align=left|{{Icon|Windows|macOS|Linux}}
|6.0
|
|{{✗}}
|{{✓}}
|{{✓}}
|-
!colspan="7"|Mobile / ARM
|-
| Preenv
|align=left|{{Icon|Maemo}}
|[http://wgames.garage.maemo.org Wiki][http://maemo.org/packages/view/wgames 0.6.9]<br/>[http://maemo.org/packages/view/preenv preenv 0.1.7][https://github.com/divan/wgames git]
|Mid
|{{✓}}
|{{✗}}
|{{~}}
|-
!colspan="7"|Esmertec Java (jeodek)Image|align=left-|{{IconwebOS SDK Emulator Images|WinMobile}}|[https://4pdawww.rwilco12.tocom/Files/forumWebOS/index.phpWebOS%20Emulator%20Images/ here]|High?|{{?showtopic=67476 20070425 build]}}
|{{✗}}
|?{{✓}}|?}Also see https://liliputing.com/phoenix-devices-gets-open-webos-to-run-as-an-android-app/ ==WebOS Ports=====LuneOS=== ==Samsung=====Bada===Bada (바다) is a mobile operating system developed by Samsung Electronics for devices such as mid- to high-end smartphones and tablet computers. The name is derived from "바다 (bada)", meaning "ocean" or "sea" in Korean. All phones running Bada were branded with the name Wave, unlike Samsung's Android devices which are branded as Galaxy. {|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended|-!colspan="6"|PC / x86|-|Bada SDK|align=left|{{Icon|Windows}}|[https://www.softpedia.com/get/Programming/SDK-DDK/bada-SDK.shtml 2.0.6]
|?
|{{✗}}
|{{~}}|} ===Tizen==={{✗}}|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended|-!colspan="6"|PC / x86
|-
|TAO Intent Java MIDlet manager|align=left|{{Icon|WinMobile}}|[https://4pdadeveloper.totizen.org/development/forumtizen-studio/index.php?showtopic=67476 1.1 builddownload Tizen Studio]|align=left|{{✗}}|?Icon|?Windows|?macOS|{{✗Linux}}|{{✗}}5.1
|{{✗}}
|{{✓}}
|{{✓}}
|}
;Tizen Studio
:Has both a Tizen emulator (more accurate) and a Tizen simulator (more usable for slower computers).
 
==Google==
===[[Android emulators|Android]]===
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Latest Version
!scope="col"|FLOSS
!scope="col"|Active
!scope="col"|Recommended
|-
!colspan="6"|PC / x86
|-
|IBM J9[https://developer.android.com/studio Android Studio]|align=left|{{Icon|WinMobileWindows|macOS|Linux|ChromeOS}}|[https://4pda.to/forum/index.php?showtopic=67476 65.1.0]|{{✗}}|?|?|?|{{~}}|{{}}|{{~}}
|-
|Mitac JVM[https://play.google.com/googleplaygames Google Play Games]|align=left|{{Icon|WinMobileWindows}}|[https://4pdaplay.google.tocom/googleplaygames#section-system-requirements Beta]<br/>[https:/forum/indexdeveloper.android.php?showtopic=67476&st=20 Buildcom/games/playgames/emulator Developer]|{{✗}} ||{{✓}} ||{{~}}|?-|?[https://trinityemulator.github.io/ Trinity]|?align=left|{{Icon|Windows}}|[https://github.com/TrinityEmulator/TrinityEmulator/releases git]|{{}}||{{~}}||{{~}}|-|};Android Studio:Has a emulator for Android TV and the new/old Google TV models. ==Apple=====[[iOS emulators|iOS]]==={|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended
|-
|CrEme JVM|align!colspan=left|{{Icon|WinMobile}}"6"|[https://4pda.to/forumPC /index.php?showtopic=67476&st=20 4.12]|{{✗}}|?|?|?|{{✗}}|{{✗}}|{{✗}}x86
|-
|MicroEmu <small> (Converter)<[https:/small>/touchhle.org touchHLE]|align=left|{{Icon|AndroidWindows|MaemomacOS}}|[httphttps://microemu.blogspotgithub.com/2009/08/converting-javamehikari-applicationsno-to.html?m=1 Android]<br/>[https:yume//code.google.com/archive/p/microemu/wikis/Maemo.wiki MaemotouchHLE git]|{{}}|Low|Host JVM| —
|{{✓}}
|{{✗}}|{{✗~}}
|-
|PhoneME[https://github.com/devos50/qemu-featuredevices (unofficial)ios/tree/ipod_touch_1g QEMU-iOS]|align=left|{{Icon|SymbianmacOS|WinCELinux}}|[https://github.com/hbaodevos50/qemu-ios/tree/phonemefeaturedevices ipod_touch_1g#building git]|{{}}|Low|phoneME CLDC|phoneME Feature
|{{✓}}
|{{✗}}|{{✗~}}
|-
!colspan="106"|ConsolesMobile / ARM
|-
|[[PSPKVM]]|align=left|{{Icon|PSP}}|[httphttps://sourceforgeapple.net/projects/pspkvm/files/latestcom/download 0.5.5 Final Editionmacos macOS]11 (Big Sur) and up<br/><small>[https://githubsupport.apple.com/vadosnaprimerguide/pspkvm gitapp-store/iphone-ipad-apps-mac-apple-silicon-fird2c7092da/mac (Not an emulator)]</small>|align=left|{{Icon|macOS}}<ref group=N name=applesilicon>Requires Mac computers with Apple Silicon (M series) processors.</ref>|14.1 (Sonoma)
|{{✗}}
|Mid
|phoneME CLDC
|phoneME Feature
|{{✓}}
|{{✗}}
|{{✓}}
|-
|Bittboy-j2me[https://touchhle.org touchHLE]|align=left|{{Icon|Bitt-Boy}}<br>{{Icon|Pocket-GoAndroid}}<small>(Miyoo)</small>|[https://github.com/pthalinhikari-no-yume/bittboy-j2me touchHLE git]|{{✗}}|Mid|phoneME CLDC|phoneME Advanced
|{{✓}}
|{{✓}}
|{{~}}
|}
 
==MediaTek==
===MAUI Runtime Environment <small>(MRE)</small>===
 
Being the turnkey solutions firm that they are known for, as their chips are used on millions and millions of el-cheapo "Shanzhai" devices all over the world (especially counterfeit Nokias and Goophones among other things), Mediatek has also come up with their own mobile platform and API known as the [http://web.archive.org/web/20151104094204/http://mre.mediatek.com/en/start/what MAUI Runtime Environment]. It is targeted for so-called "smart" feature phones, i.e. those that offer similar functionality to standard mobile operating systems like Android, but are watered down for entry-level users. Games and applications for this platform are in <code>.VXP</code> format and other applications appear to be available on the usual WAP sites.
 
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Version
!scope="col"|Accuracy
!scope="col"|FLOSS
!scope="col"|Recommended
|-
|MidpathMediatek MRE SDK|align=left|{{Icon|RetroFWWindows}}|[httpshttp://githubwww.mediafire.com/jbanesfile/l5pghqj9msvhf4v/MRE_SDK_3.0.00.20_Normal_Eng.zip/midpath gitfile 3.0.00.20]|Mid
|{{✗}}
|Mid
|?
|?
|{{✓}}
|{{✓}}
|{{~}}
|-
|PhoneME (unofficial)MREmu|align=left|{{Icon|GP2X|Wiz}}<br>{{Icon|CaanooWindows}}|[https://github.com/j2me-preservationXimikBoda/phoneME-GP2X-SDL MREmu git]|{{✗}}|Mid|phoneME CLDC|phoneME Feature|{{✓}}|{{~}}|{{~}}|-|Pstros-nds|align=left|{{Icon|NDS}}|[https://www.gamebrew.org/wiki/Pstros_NDS 0.7.2 r6][https://github.com/ole00/pstros-nds git]|{{✗}}|Low|?|?
|{{✓}}
|{{✗}}|{{✗~}}(WIP)
|}
;Emulators via ~ You Mediatek MRE SDK:Includes seven phone simulators with various screen resolution presets and user interfaces. Can only run VXP files compiled for the x86 architecture, i.e. apps built for phones will not run.;MREmu:Open source emulator that can able to run emulators on emulators!VXPs compiled for ARM. In early development.
==Motorola=====MotoEZX / OpenEZX======MotoMAGX=== ==Synergenix=====[[Mophun]]==='''Mophun''' is an even more hardware-efficient free European-centric mobile gaming solution developed by Swedish company Synergenix Interactive AB. There are two versions of Mophun, 2D for low-end (Sony Ericsson T2xx, T3xx and T6xx series) and 3D for high-end handsets (Symbian S60 and UIQ3 phones), and it's often used to provide embedded (pre-installed) games on mobile phone handsets. {| class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|2D!scope="col"|3D!scope="col"|FLOSS!scope="col"|Accuracy!scope="col"|Active!scope="col"|Recommended
|-
! scopecolspan="col9"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|Through/Via! scope="col"|<abbr title="Sony Ericsson 3D Engine">Mascot Capsule 3D V3<PC /abbr>! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|VM! scope="col"|Derived from! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]x86
|-
|[[PSPKVMMophun emulator]]|align=left|{{Icon|Android|iOS|Windows|macOS|Lin|LiA}}{{Icon|PSVita|Switch}}{{Icon|Symbian|BB|MeeGo|Pandora|Pyra}}<ref group=N> Run J2ME apps on BlackBerry 10 - J2ME loader (and possibly PlayBook through PPSSPP)</ref>|[httphttps://sourceforgearchive.net/projects/pspkvm/filesorg/latestdetails/download 0mophun_2.5.4_tuxality_A2 2.5 Final Edition.4 alpha 2](Tuxality_mod)<br/>[https://githubcdn.discordapp.com/vadosnaprimerattachments/pspkvm git]| PSVita : [https:793085042020450324/803269504859766814/githubMophun_emulator_2.5.4__games.com/TheOfficialFloW/Adrenaline/releases Adrenalinezip 2.5.4]<br/>(Special version for Hitman)|{{✓}}Other : [[PPSSPP]]|{{✓}}
|{{✗}}
|Mid
|phoneME CLDC{{~}}<br/> <small>(Tuxality mod)</small>|phoneME Feature{{✓}}|-|Nofun|align=left|{{Icon|Windows}}|[https://github.com/RadratSoftworks/nofun 0.0.3]|{{✓}}
|{{✓}}
|{{✗}}
|{{✓}}
|-|[[SquirrelJME]]|align=left|{{Icon|Windows|Linux|Mac}}{{Icon|APK|iOS|Vita|PS2}}{{Icon|3DS|Wii|WiiU|GCN|NX}}<ref group=N name=libretro>Only available as a libretro core (e.g. [[RetroArch]]).</ref>|{{SquirrelJMEVer}}| [[RetroArch]]|{{✗}}|{{SquirrelJMEAccuracy}}|Custom (Java)| —Mid
|{{✓}}
|{{✓}}
|?<small> (WIP)</small>
|-
|SJ Boy Emulator - Special EditionMophun SDK|align=left|{{Icon|Mac|LinWin}}|[httpshttp://webtuxality.archive.orgnet/webpublic/20061120062624/http://www.sjboy.cn:80/setupMophunSDK_2_5.zip Beta 4]<br/>[https://www2.mobers.org/2010/03/sjboy-emulator-special-edition.html?m=1 Special Edition5]| [[Wine]]{{✓}}|
|{{✗}}
|Mid-Low|?|?|?
|{{✗}}
|{{~}}
|}-|MoRePhun<references group|align=N /> ;[[FreeJ2ME]] — Free and open-source:Has fewer features than [[KEmulator]], but better compatibility. It's recommended for games that don't work with [[KEmulator]]. It has an optional [[libretro]] core and development is active. Games that freeze on [[KEmulator]], such as Wolfenstein RPG and Doom 2 RPG, run on FreeJ2ME with no issues, although compatibility and accuracy are not as good as [[J2ME Loader]]. Some games run too fast and require tinkering with the frame rate options. No 3D support. ;[[KEmulator]] — Closed-source:Has more features and compatibility than other ones, as well as 3D emulation (Compared with SJBoy and Midp2exe, KEmulator better performance). Has support for custom resolutions and full screen (View/Options). You can even set a proxy server for mobile Java apps that connect to the internet under options. Requires Java Runtime Environment installed. It is a recommended emulator if you're on a left|{{Icon|Windows PC, although some games (such as Wolfenstein RPG and Doom 2 RPG) freeze indefinitely on the loading screen. Last update was in 2012.}} ;Nokia SDKs:A set of different device emulators released by Nokia along with their J2ME SDKs. Keyboard bindings are not friendly for playing games. Some of them are buggy. The Nokia 3410 SDK emulator is capable of running some ancient black&white J2ME games no other emulator can. ;Sony Ericsson SDKs:Device emulators released by Sony Ericsson along their J2ME SDKs. Some of them have support for Mascot Capsule V3 3D APIs. Can run some games at better framerates than the original devices  ;Siemens SDKs:Device emulators released by Siemens along their J2ME SDKs. Can run some older games that depend on old Siemens APIs ;Motorola SDKs:J2ME development kits released by Motorola. Can run some older games that depend on Motorola-specific APIs ;Motorola iDEN SDK:J2ME development kit released by Motorola. Can run some older games that depend on iDEN-specific APIs ;Pstros:Haves support for some obscure vendor-specific APIs that other emulators don't support. ;SJBoy:More compatible than MidpX. Can take snapshots. More resolutions (but still buggy). Appears to run correctly some older games [[FreeJ2ME]] and [[KEmulator]] don't and available for Windows only (You can also run it using [[Wine]] on Linux and Mac). ;Mini soyo:Experimental emulator from the SJBoy authors. Appears to properly emulate transparency on older games making use of Nokia APIs. To open a game, drag and drop the JAR file onto the MiniSoyo window. ;MidpX:One of the older emulators. Fixed low resolution (176x220) and compatibility, no handler app support. The installer may contain adware. ;MPowerPlayer:Emulator from a company that used to develop solutions to allow users to try J2ME game demos on their computer before purchasing them. Doesn't have any known advantageous features. Requires : |[https://www.javagithub.com/en/downloadLuca1991/manual.jsp JREMoRePhun git].|{{✓}};N-Gage Cool! — Paid ($)|:N-GAGE COOL! the ability to compare the two mobile game decks side-by-side having the very different and unique gameplay experience of both N-GAGE QD and N-GAGE.|{{✓}}|Low;MicroEmulator — Free and open-source|{{✗}}:MicroEmu is a pure Java implementation of Java ME.|{{✗}} ;[[SquirrelJME]] — Free and open|-source:Project developing a full JVM implementation + Java ME 8 APIs. Full compatibility with old J2ME software and high portability are among its main goals. Under heavy development.|Mophun ActiveX Control ;[[J2ME Loader]] — Free and open-source:This is currently the highest-compatibility J2ME emulator available. Converts .jar files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, even ones that don't work with [[KEmulator]] or [[FreeJ2ME]], but fails with Sony Ericsson 3D engine (Mascot Capsule), due to the fact that the mascot capsule is almost impossible to port. This is common with most of other emulators as well. ;[[JL-Mod]] — Free and open-source:This is the experimental mod of the J2ME Loader app with added Mascot Capsule 3D (MC3D V3) support (That means all Fishlabs games like Galaxy on Fire, Deep, etc and Capcom's classics like Devil May Cry 3D and Resident Evil Missions are now playable on Android devices). Has some new and experimental features. Converts .jar files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, even ones that don't work with [[KEmulator]] or [[FreeJ2ME]], as well as Sony Ericsson 3D engine (Mascot Capsule). ;[https://4pda.to/forum/index.php?showtopic|align=131859 J2ME Runner]left|{{Icon|Internet}}:Old tool, launches Java Applications on Android using native library. Apps have to be converted first, using |[http://wwwweb.netmitearchive.comorg/androidweb/srv20040325124622/2.0/getapk.php Netmite.com]. Overall 2D stability is acceptable, but 3D support almost does not work. Different types of keyboard & screen stics are included. Unfortunately, often experiences troubles with *Jar conversion [httpshttp://4pdawww.to/forum/indexmophun.php?showtopic=684992 Here] and [httpscom:80/codebase/4pdamophun.to/forum/indexcab 1.php?showtopic=511463 Catalog of games for Java J2ME Runner0]|{{✓}}|;Netmite.com|{{✗}}:This is a Android J2ME Runnner so that any J2ME or MIDP applications can run without modification. Developers can enter the Android Market quickly. You can use your familiar development environment such as J2ME and MIDP or easily port your existing J2ME Application to Android with minimum code change. Users can use java applications directly inside Android|Low|{{✗}};[[PSPKVM]] — Free and open-source|{{✗}}:Available for cellphones. Might be the first one that's open-source. Last update was in 2011 <small>(0.5.5 Final Edition)</small>. PSPKVM is a [[Emulators on PSP|PSP]] port of Sun's open-source JavaME implementation phoneME Feature. ;phoneMEThis is the reference implementation of J2ME made initially by Sun Microsystems, now owned by Oracle Corporation. ;phoneME (unofficial ports):phoneME for Windows CE/Mobile and Android is an implementation of the phoneME open source J2ME application platform for your Windows !colspan="9"|Mobile phone or Android handheld device. There are two different platforms of the phoneME Virtual machine : <u>phoneME Feature</u> and <u>phoneME Advanced</u>. Beyond precompiled binaries of these VMs for WinCE and Android based operating systems, this website provides information, patches and instructions in order to compile the phoneME sources yourself.ARM ==Symbian and N|-Gage <small>(Nokia)</small>==|Nofun:''This page is about emulating Symbian/N-Gage on other systems. For the inverse, see [[Emulators on Symbian]].'' <div style|align="color:#000;background:#eef2ff;border:2px solid #b7c5d9;border-radius:20px;padding-left:11em;display:inline-block;padding-right:1em;"> |{{Icon|Android}}|[[Filehttps:N-Gage.png|300px|center]] — '''N-Gage''' is a mobile phone and a handheld game system developed by <i>NOKIA</i>,announced on 4 November 2002 and released on 7 October 2003. — '''N-Gage QD''' introduced in 2004 as a redesign of the original "N-Gage Classic", fixing widely criticized issues and design problems. — '''N-Gage''' was discontinued in February 2006, with Nokia moving its gaming capabilities onto selected Series 60 smartphones.  — '''N-Gage 2.0''' was announced in 2007.</div>  Originally a joint Nintendo-Nokia cellphone handheld hybrid project slated for 2005, Nintendo backed away from the project (and its plans for NES/Game Boy ports for mobile were repurposed for their Virtual Engine project)github. Nokia continued the project on their own anyways and released N-Gage on October 7, 2003, for <abbr title="$377.10 in 2018 money">$299<com/abbr> as the most powerful handheld of its time, that is up until the DS and PSP came along and ended Nokia's hopes at dominating the handheld gaming market. It had an ARM920T CPU at 104 MHz. However, while gaining support through GBARadratSoftworks/PS1 ports (including the only English version of the JP-only Xanadu series until 2016) and a few original exclusives, the thing suffered from huge design flaws, from the button layout to the display and cell phone functionalitynofun 0Has a revision called the QD which was unveiled on April 14, 2004, with an ARM9E CPU. ROM dumps of Symbian and N-Gage games are available0.3]|{{✓}}===Emulation===|{{✓}}|{{✓}}| class="wikitable" style="text-align:center;"Mid|-{{✓}}! scope="col"|Name{{✓}}! scope="col"|Platform(s)-! scope="col"|Version4Mophun! scope|align="col"left|[[Emulation Accuracy{{Icon|Accuracy]]WinMobile}}! scope="col"|<abbr title="Free[https://mega.nz/folder/Libre and OpenM59gSSRQ#4_rFMoHhhUH1D-Source Software">FLOSSN7GuEGMA 1.1]<br/abbr>[https://4pda.to/forum/dl/post/51930/MophunWM2003SE.7z 2003SE Edition]|! scope="col"|Active! scope="col"|[[Recommended Emulators{{✗}}|Recommended]]Mid|-{{✗}}!colspan="7"|PC / x86{{✓}}|-|[[EKA2L1Mophun Games Launcher]]|align=left|{{Icon|Windows|Linux|macOS|Symbian}}|[https://githubarchive.org/download/mophun-collection/Emulators/Mophun_Games_Launcher_for_Symbian.rar 1.01]<br/>[https://www.mediafire.com/file/xdsunfacpvy20n2/Mophun+Games+Launcher+++Game+For+EKA2L1+Android.zip/file 1.01]<br/EKA2L1>v2008<br/releases >1.0.4|{{✗}}|{{✓}}|{{EKA2L1Ver}}]
|Mid
|{{✓}}|{{✓}}
|{{✓}}
|-
|EngemuMophun<br/><small>(traced & powered by zg)</small>|align=left|{{Icon|WindowsSymbian}}|[https://githubcdn.discordapp.com/mrRossetattachments/793085042020450324/Engemu git1034083922306412655/mophun_mod_6_011zg.zip 6.011 mod by zg]|None|{{✓}}
|{{✗}}
|Mid
|{{✗}}
|-
|NGEmu
|align=left|{{Icon|Windows}}
|[https://github.com/NGEmu/NGEmu git]
|None
|{{✓}}
|{{✗}} <small>(see below)</small>
|{{✗}}
|-
|N-Gage Cool!Blaze Mophun Emulator|align=left|{{Icon|WindowsSymbian}}|N-Series Edition <small>(Russian)</small><br/>[httpshttp://ngage-coolsimbian8.soft32narod.com 1.2ru/games.1htm N90 Special Edition by 100565] ($)|Terrible|
|{{✗}}
|Mid
|{{✗}}
|{{~}}
|-
|Mophun<br/><small>(Playfun.ru Edition)</small>
|align=left|[[File:N-Gage logo.png|90px]]
|v1
|
|
|{{✗}}
|-!colspan="7"|Mobile / ARM|-|[[EKA2L1]]|align=left|{{Icon|Android|}}|[https://github.com/EKA2L1/EKA2L1/releases {{EKA2L1Ver}}][https://play.google.com/store/apps/details?id=com.github.eka2l1 0.0.7]|Mid|{{✓}}|{{✓}}|{{~}}
|}
;[[EKA2L1Mophun Games Launcher]] — Free and open-source:A Symbian OS emulator Only compatible with [https://www.reddit.com/r/emulation/comments/8aotzq/eka2l1_a_symbian_os_emulator high-level emulation], 25 Symbian 13 games (6 N-Gage Games) have been labeled In-Game, 9 have been tagged Playable, all of which use the 3D engine and many more have yet to be tested.(Note : The Elder Scrolls Travels: Shadowkey were released for Symbian S60 and Ashen are among 6 N-Gage Games that go In-GameUIQ devices.)
;Engemu4Mophun:A Nokia N-Gage focused emulator Does not work with [https://wwwgames that are locked (e.redditg.com/r/emulation/comments/8aotzq/eka2l1_a_symbian_os_emulator/ low-level emulation]have a predefined IMEI recognition algorithm) or do not use the 3D engine.
;NGEmu[[mophun]]:The [https://githubAn official emulator, designed for development and demos. As such, encrypted or compressed games do not boot.com/NGEmu/NGEmu/commit/7500b41959c686e65eaed871490c97b2de5da0d6 first] known Nokia N-Gage emulator However, this has been worked around, both by decrypting the files and decompressing them (with high-level emulationexcept for compressed resources), although it and modifying the emulator to perform decryption on the fly, albeit only when opening them via the Open menu. Exile is currently on hiatus due not known to a lack work in any found version of information required to further development. Linux support is planned for the futureemulator.
;N-Gage Cool! — Paid ($)MoRePhun:A dead payware new, open source emulator for Windowsby Luca91. It is only partially a proof of concept, as only a few opcodes and a couple of SDK APIs are emulated the J2ME-based Nokia N-Gage exclusives , and there is no heap. There is sprite and nothing else from input support, as well as support for the rest of collision API. It is compatible with a few small homebrews. Luca91 mentions the bunchSDK API handler needs to be better organized==Execution Engine <small>(ExEn)</small>==
A freeware solution developed by French mobile game developer ;Mophun ActiveX Control:The official website for the platform, [https://wwwweb.archive.insightpartnersorg/web/20030330191213/http://mophun.com/portfolio/mophun.com], used to host development demos playable in-fusio#the browser using the ActiveX platform ([http:~//web.archive.org/web/*/http:text=B2C%20Prior%20Investment%20IN%2DFUSIO,130%20carriers%20and%20portals%20worldwide//www.mophun. In-Fusiocom:80/tmp/* crawled demo files here] around 2000). It was a Java-based solution presenting The mophun plugin itself as an alternative to can run unencrypted .mpn files. Although it is not playable through the limitations web archives of J2ME's game development (offering missing feautures like sprite zoomingthe site, parallax scrolling, rotationsit is [https://cdn.discordapp.com/attachments/793085042020450324/876265345550274570/unknown.)png expected] to be curated for [[Flashpoint]].
It achieved relative success and widespread hardware support in Europe, and was also used in China.==Adobe=====Emulation[[Flash|Flash Lite]]==={| class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended
|-
! scopecolspan="col6"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="FreePC /Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]x86
|-
|EXEN-V2 Generic Simulator[https://ruffle.rs Ruffle]|align=left|{{Icon|Windows|Linux|macOS|Web}}|[https://cdn.discordappgithub.com/attachmentsruffle-rs/655552565056110594/890670635343302746/EXEN-V2.rar V2ruffle git]|Low{{✓}}|?{{✓}}|{{}}|} ;EXEN-V2 Generic Simulator:A very old dead emulator for ExEn software. While many games will go in-game, they'll crash at various points. ==Classic BlackBerry OS== ===Emulators==={| class!colspan="wikitable" style="text-align:center;6"|Mobile / ARM
|-
! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Freehttps:/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]ruffle.rs Ruffle]|-|BlackBerry Simulator Series|align=left|{{Icon|WindowsAndroid}}|[https://www.softpediagithub.com/dyntorokati44/ruffle-search.php?search_term=blackberry+simulator Variesandroid git]|Cycle{{✓}}|?{{✓}}
|{{✓}}
|}
==PalmJapanese cellphones==Several Japanese-centric mobile game technologies spawned during the 2000's as part of convoluted all-in-one technological solutions, Incmostly based on Java.==
===webOS * NTT DoCoMo released <smallb> (Palm Pre/Pixi)DoJa</smallb>===Palm launched webOS(later renamed to Star), then called Palm webOSbased on Java ME CLDC, but not MIDP. Applications come in January 2009 as the successor to Palm OSform of . The first webOS device was the original Palm Pre, released JAR files accompained by Sprint in June 2009a . In April 2010, HP acquired PalmJAM descriptor.
===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|* KDDI released <abbr title="Free/Libre and Open-Source Software"b>FLOSSezplus</abbrb>! scope="col"|Active! scope="col(later renamed to "|[[Recommended Emulators|Recommended]]|EZ-|Wgames<br/> appli (preenvJava)")|align=left|{{Icon|Maemo}}|[http://wgames, based on Java ME extended with proprietary APIs.garageApplications come in the form of .maemoKJX files.org Wiki][http://maemo.org/packages/view/wgames 0.6.9]<br/>[http://maemo.org/packages/view/preenv preenv 0.1.7][https://github.com/divan/wgames git]|Mid|{{✓}}|{{✗}}|{{~}}|}It was later replaced with a BREW-based solution called "EZ-appli (BREW)"
===PalmOS===* J-PHONE released <b>J-SKY</b>, based on standard J2ME MIDP extended with several proprietary 3D/sound/gfx APIs. It was later renamed to "Vodafone Live!" and "Yahoo! Keitai" as the company got purchased by Vodafone and SoftBank, respectively. Applications come in the form of .JAR and .JAD files.
PalmOS It is possible to develop applications that work both under ezplus, J-SKY and standard J2ME devices by using only MIDP1.0 APIs ===i-mode (DoJa/Star)===Japanese mobile manufacturer NTT DoCoMo released [https://en.wikipedia.org/wiki/DoJa DoJa] (DoCoMo's Java) as part of their i-mode set of standards for mobile telephony. It is based on Java ME CLDC, but not MIDP. The profile received several updates, being later renamed to "Star". It was used on DoCoMo's mova and FOMA series of mobile phones, being first featured on the mova 503i from 2001. While i-mode phones were made available in a limited fashion in Europe, the game apps weren't exported, the i-mode specific features were mainly used for enhancing web pages for mobile operating system developed browsers and even the Java API is the different more limited "Overseas Edition". The main reason behind this was the fierce push back by PalmNokia and other western mobile hardware manufacturers refusing to support the DoJa software standard until very late.  DeNa (Mobage), IncNamco (Tales of Mobile) and Level-5 (RoiD) set up Steam-like game distribution portals specific to some cell-phone models yet i-mode based.The different names are to confuse dirty gaijin, for personal digital assistants probably. Applications were denominated "i-αppli" (PDAsJapanese : iアプリ) and come in 1996the form of <code>.JAR</code> files accompained by a <code>.JAM</code> descriptor text file.
====Emulators===={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]
|-
!colspan="7"|PC / x86
|-
|MuDoJa SDKs|align=left|{{Icon|LibretroWindows}}|[https://palmdbarchive.netorg/appdetails/mu 1.0.0][https://github.com/libretro/Mu gitiappli-tool-dev-tools IappliTool]
|Mid
|{{✓}}<small> (Libretro)</small>
|{{✓}}
|{{✓}}
|-
|StyleTap
|align=left|{{Icon|Windows|macOS|Lin}}
|[https://newsblog.styletap.com/index.php 0.8.033]
|?
|{{✗}}
|{{✗}}
|{{~}}
|-
|POSEDoJa Overseas Edition SDK
|align=left|{{Icon|Windows}}
|[https://palmdbweb.archive.org/web/20070614131147/http://www.doja-developer.net/appdownloads/palm-emulator Variesindex.php?node=41 1.03]|?Low <small>(DoJa 2.5 Overseas Edition)</small>|?{{✗}}|{{~}}
|{{✗}}
|-
|Palm Simulator[https://web.archive.org/web/20030407232654/http://www.zentek.com/jpn/products/mobile/jade/index.html i-JADE]
|align=left|{{Icon|Windows}}
|[https://palmdbweb.netarchive.org/web/20040618195810if_/http://www.mobilejava.co.kr:80/bbs/temp/midpboard/appi-JADEsetup0.exe 1.2.3]|Low <small>(DoJa 1.X)</palmsmall>|{{✗}}|{{✗}}|{{✗}}|-simulator Varies|Jade|align=left|{{Icon|Java}}|[https://web.archive.org/web/20151127190756/http://mujweb.cz/molej/jade/index.htm 0.1.7]|?Low <small>(DoJa 1.5)</small>|?{{✗}}|{{~}}
|{{✗}}
|-
|[https://cloudpilot-emu.github.io cloudpilot[SquirrelJME]]|align=left|{{Icon|WebJava}}|[https://github.com/cloudpilot-emu/cloudpilot git]{{SquirrelJMEVer}}|Mid{{SquirrelJMEAccuracy}}
|{{✓}}
|{{✓}}
|{{~}}?
|-
!colspan="7"|Mobile / ARM
|-
|PHEM説明 懐かしのiアプリをお手軽実況プレイ!iアプリ・アーカイブス
|align=left|{{Icon|Android}}
|[https://drivem.googleapkpure.com/filejp/d/0B9KBGXZb2l2xTVNkbU5EVHJQY1k/view?resourcekey=0-rfjJVEfuofCCXxtjFA-hGg 1com.develga.43a][https://githubiapp 2.com/Florin9doi/PHEM git6]|?Low|{{~}}
|{{✗}}
|{{~}}
|-
|StyleTap <small> ($)</small>
|align=left|{{Icon|Android|WinMobile|iOS|Symbian}}
|[https://styletap.com/release_notes.php?devicetype=android 0.8.034]
|?
|{{✗}}
|{{✓}}<small> (Android only)</small>
|{{~}}
|-
|PalmOS EmulatorDoja iAppli エミュレータ <small>(Browser)</small>|align=left|{{Icon|PandoraAndroid}}|[https://repoplay.openpandoragoogle.orgcom/store/apps/details?pageid=detail&app=palmosemulatorjp.dip.ysmsrv.marovada iappli 1.01.2.0]
|?
|{{✗}}
|{{✗}}
|{{~}}
|-
|Garnet VM
|align=left|{{Icon|Maemo}}
|[http://www.my-maemo.com/software/applications_name_Garnet_VM_fldAuto_1044_faq_46.html Maemo]
|?
|{{✗}}|{{✗}}|{{~}}|-;DoJa SDKs|QCopilot|align=left|{{Icon|Zaurus}}|:Official development kit from NTT DoCoMo, featuring a device emulator. Several releases were archived by Wayback Machine ::[https://cypherpunksweb.archive.caorg/web/zaurus 20051125214529if_/http://communaute.imode.fr:80/pages/13/idk_doja1.5_vers_1.0.6.zip DoJa 1.5]|[https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emu504_1.03_021217.zip DoJa 2.?|{{✓}}|{{✗}}|{{~}}|}] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emudoja2.1f_1.00_021217.zip DoJa 2.1] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_0_322_p.zip DoJa 3.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_5_222_p.zip DoJa 3.5] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_0_205_p.zip DoJa 4.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_111_p.zip DoJa 4.1 (111)] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_201.zip DoJa 4.1 (201)] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja5_0_3_00.zip DoJa 5.0] [https://web.archive.org/web/20000426191235if_/http://www.nttdocomo.co.jp/binary/archive/service/developer/make/content/iappli/tool/star/star20/download/emuforstar2_0_1_01.zip Star 2.0]
==Mediatek Runtime Environment <small>(MRE) :*Also see [https:/ MAUI</small>==www.rockman-corner.com/2024/02/rockman-dash-great-adventure-on-5.html Rockman DASH: Great Adventure on 5 Islands & Rockman Tennis Preserved in Full].
Being the turnkey solutions firm that they are known for, as their chips are used on millions and millions of el-cheapo "Shanzhai" devices all over the world (especially counterfeit Nokias and Goophones among other things), Mediatek has also come up with their own mobile platform and API known as the [http;DoJa Overseas Edition SDK://news.softpedia.com/news/Opera-Mini-Arrives-on-MediaTek-s-Runtime-Environment-MRE-238105.shtml Mediatek Runtime Environment], aka MAUI. It is targeted for so-called "smart" feature phones, i.e. those that offer similar functionality to standard mobile operating systems like Android, but are watered down for entry-level users. An SDK is available on their [http://mre.mediatek.com/en/sdk/2.0 developer site] for members, and <code>.VXP</code> files for games and other applications appear to be available on the usual WAP sites.stripped down Overseas Edition DoJa profile
===Emulation==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Openi-Source Software">FLOSS</abbr>JADE! scope="col"|[[Recommended Emulators|Recommended]]|-|Mediatek MRE SDK|align=left|{{Icon|Windows}}|[http://mre.mediatek.com/en/sdk/2.0 3.0]|?|?|{{✓}}|}iappli development kit from Zentek
==Mophun==;Jade:Open-source project implementing several DoJa 1.5 APIs. Low compatibility
'''Mophun''' was an even more hardware;[[SquirrelJME]]:Open source emulator that can run J2ME software, will be adding i-efficient free European-centric Mode support in 2022. ===KDDI EZplus===Japanese carrier KDDI/Au released ezplus as part of their EZweb set of standards for mobile gaming solution developed by Swedish company Synergetixtelephony. It was supported is based on various devices, such as the Sony Ericsson T2xx, T3xx and T6xx series, Symbian S60v1, S60v2, S60v3 and UIQ3 phones, and Windows Mobile Smartphones running at a resolution of 176x220 or 240x320Java ME extended with proprietary APIs. There are 303 known games,<ref>[https://docs.google.com/spreadsheets/d/1AXmupwvgxuI_NRINDsN8azlKtONcQYf6CD6HfKYc8gM Mophun Game List]</ref> of which 255 have been The first device supporting it was released, 41 are unknown to have been released, 3 are demos and 5 are unreleasedon 2001 (Hitachi C451H). It ezplus was later overtaken by advances in J2ME that came renamed to "EZ-appli (Java)" (Japanese : "EZアプリ (Java)") and gradually replaced with a BREW-based solution called "EZ-appli (BREW)" until 2004 when the MIDP 2last ezplus device was released.0 framework.<ref>[https://twitter.com/sczther/status/1345476460107194368 Mophun preservation thread on Twitter]</ref>
===Emulators===In 2006 an Open Application Player (Japanese: オープンアプリプレイヤー) feature was added allowing to run MIDP 2.0 Java apps on the BREW devices, which were often denominated as オープンアプリ. It lacks support for the original proprietary extensions of ezplus. On 2011, Open Application Player was updated and renamed to "EZ-appli (J)" along EZ-appli (BREW) which became "EZ-appli (B)"
Applications were denominated "ezplus アプリ" (during the ezplus name era) and come in the form of <code>.KJX</code> files. ====Emulators===={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>Accuracy! scope="col"|[[Emulation Accuracy|Accuracy]]FLOSS! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]
|-
!colspan="7"|PC / x86
|-
|4Mophun|align=left|{{Icon|WinMobile}}|1.1|{{✗}}|?|{{✗}}|{{✓}}|-|[[mophun]]ezplus emulator
|align=left|{{Icon|Windows}}
|[https://cdnweb.discordapparchive.comorg/web/attachments20070202203659if_/793085042020450324http:/821807058999443466/mophun_2www.5au.4_tuxality_A2kddi.zip 2com/ezfactory/tec/spec/exe/ezplus_emulator.5exe 1.4 alpha 20]|Mid
|{{✗}}
|?
|{{✓}}<small> (Tuxality mod only)</small>
|{{✓}}
|-
|MoRePhun
|align=left|N/A
|[https://github.com/Luca1991/MoRePhun git]
|{{✓}}
|{{✗}}
|{{✓}}
|{{✗}}
|{{~}}
|-
!colspan="7"|Mobile / ARM
|-
|Mophun Games Launcher[[J2ME Loader]]|align=left|{{Icon|SymbianAndroid}}|[https://unsortedplay.megoogle.com/viewtopic.phpstore/apps/details?tid=67432 1ru.playsoftware.j2meloader {{JLVer}}]<br/>[https://github.com/nikita36078/J2ME-Loader/releases git]<br/>[https://install.appcenter.01ms/users/nikita36078/apps/j2me-loader/distribution_groups/testers Dev]|Mid|{{✓}}|{{}}|?{{✓}}|-|[[JL-Mod]] <small>(JL fork)</small>|align=left|{{Icon|Android}}|[https://github.com/woesss/JL-Mod/releases {{JL-ModVer}}]|Mid|{{✓}}|{{}}
|{{✓}}
|}
;Mophun Games Launcherezplus emulator:only compatible with 13 gamesOfficial development tool from KDDI, all of which use the 3D engine and were released for Symbian. The emulator is available for S60v3developed by Zentek.
;4Mophun[[J2ME Loader]]:does not work with games Now J2ME Loader support ezplus apps that are locked only support 128x160 resolution and font option recommend is <small>(e9 - 13 - 15)</small>.[https://ohayoyogi.hatenablog.gcom/entry/2021/10/14/001241 Installation guid] and [https://ohayoyogi. have a predefined IMEI recognition algorithm) or do not use the 3D enginehatenablog.com/entry/2021/09/02/001014 here]
;[[mophun]]===J-SKY===:an official emulator, designed Japanese service provider 'J-PHONE' released the J-SKY platform as part of their set of standards for development mobile telephony. It was based on J2ME and demosMIDP extended with several proprietary 3D/sound/gfx APIs called JSCL. As such, encrypted or compressed games do not boot. However, this has J-PHONE had been worked aroundpurchased by Vodafone on 2001, both by decrypting which two years later took over the files and decompressing them (except for compressed resources), and modifying original branding renaming the emulator carrier to perform decryption on the fly, albeit only when opening them via the Open menuVodafone KK. Exile is not The J-SKY technology became then known to work in any found version as "Vodafone Live!" and it was extended with the VSCL set of the emulatorAPIs. On 2006, Vodafone KK was purchased by SoftBank Group, getting this technology rebranded again as "Yahoo! Keitai".
;MoRePhunApplications were called "Java™ App" (Japanese :a newJava™アプリ) during the J-SKY era, open source emulator by Luca91. It is only a proof of concept, as only a few opcodes "V-Appli" (Japanese : Vアプリ) during the Vodafone era and a couple of SDK APIs are emulated, and there is no heap"S! Appli" (Japanese : S!アプリ) during the SoftBank era. There is sprite and input support, as well as support for They come in the collision APIform of <code>. It is compatible with JAR</code> accompained by a few small homebrews<code>. Luca91 mentions the SDK API handler needs to be better organizedJAD</code> descriptor text file.
==Japanese cellphones==Emulators===={|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|Recommended|-|J-SKY Application Emulator|align=left|{{Icon|Windows}}|[https://web.archive.org/web/20040201023001/http://www.mobilejava.co.kr:80/bbs/temp/midpboard/J-SKY_Application_Emulator-1_3_B.exe 1.3B]|Mid|{{✗}}|{{~}}|-|[https://codeproject.com/Articles/44371/Creating-Softbank-Mobile-Phone-Applications-J2ME MEXA Emulator]|align=left|{{Icon|Windows}}|2.3.1 [https://s-appli-mexa-emulator.software.informer.com Software Informer][https://s-appli-mexa-emulator.updatestar.com UpdateStar]||{{✗}}||}
Several Japanese;J-centric mobile game technologies spawned during the 00's as part of convoluted allSKY Application Emulator:Official development tool from J-in-one technological solutionsPHONE, mostly based on Javadeveloped by Zentek. It does not supports any of the later APIs.
* NTT DoCoMo released <b>DoJa</b> (later renamed to Star), based on Java ME CLDC, but not MIDP. Applications come in the form of .JAR files accompained ;MEXA Emulator:Developed by a .JAM descriptorSoftBank for S! Appli.
* KDDI released <b>ezplus</b> ==Korean cellphones=='''SKT (later renamed to "EZSunkyong Telecom)''' provided two development platforms: GVM and SK-appli (Java)")VM. GVM based on Mobile C, and SK-VM based on Java ME extended with propietary APIs. Applications come in the form of .KJX files. It SK-VM was later replaced with a BREWJava-based solution called "EZdevelopment platform, but the execution speed was slower than GVM due to the nature of Java. SK-appli VM is a J2ME (BREWJava 2 Micro Eidtion)"Java execution environment developed
* J-PHONE released <b>J-SKY</b>'''GVM (General Virtual Machine)''': GVM1X, GVM2XMobile platform created based on standard J2ME MIDP extended with several propietary 3D/sound/gfx APIs. It was later renamed Mobile C (modified to "Vodafone Live!" and "Yahoo! Keitai" fit the mobile environment, such as the company got purchased by Vodafone reduction of pointer and SoftBank, respectively. Applications come union functions in the form of .JAR and .JAD filesexisting C language) developed by Shinji Soft.
It '''GNEX (General & Next Multimedia Player)''': GVM3XA mobile platform that eliminates the limitations of the existing GVM and further strengthens functions such as file system, network, and graphics. GNEX is possible an upgraded version of GVM, and has the advantage of having few capacity restrictions and fast speed, but its penetration has fallen significantly compared to develop applications that work GVM. Therefore, when releasing a GNEX version of a game, we developed both under ezplus, J-SKY the GVM version and standard J2ME devices by using only MIDP1.0 APIsthe GNEX version to support phones that do not support GNEX
===i-mode '''KTF (DoJaKorea Telecom Freete)===''' provided Qualcomm's BREW. The biggest advantage is that it is based on C/C++, and unlike other development platforms, it is executed in the form of a native binary rather than being executed based on a VM. it is an integrated platform, but it has been divided into SKT-WIPI, KT-WIPI, and LGT-WIPI. For example, SKT-WIPI and LGT-WIPI supported C/C++, while KTF-WIPI supported only C. Aside from that, many other aspects differed from carrier to carrier.
Japanese mobile manufacturer NTT DoCoMo released '''LGT (Lucky Goldstar Telecom)''' - MIDP [https://en.wikipedia.org/wiki/DoJa DoJaJAVA] A mobile platform that adds additional functions such as sound to J2ME (DoCoMo's Java2 Micro Edition) as part of their i-mode set of standards for mobile telephony. It is based on Java ME CLDC, but not LG MIDPJAVA SUN. The profile received several updates, being later renamed to "Star". It was used on DoCoMoLGT's mova platform is sometimes called MIDP and FOMA series of mobile phones, being first featured on the mova 503i from 2001.JAVA
While i-mode phones were made available in a limited fashion in Europe, the game apps weren't exported, the i-mode specific features were mainly used for enhancing web pages for mobile browsers and even the Java API is the different more limited "Overseas Edition". The main reason behind this was the fierce push back by Nokia and other western mobile hardware manufacturers refusing to support the DoJa software standard until very late.
DeNa (Mobage), Namco (Tales of Mobile) and Level-5 (RoiD) set up SteamSKT's WIPI-JAVA<br/>- SKT's WIPI-C<br/>- KTF's WIPI-JAVA<br/>- KTF's WIPI-C<br/>-like game distribution portals specific to some cellLGT's WIPI-phone models yet iJAVA (LGT does not support WIPI-mode based. The different names are to confuse dirty gaijin, probably.C)
Applications ===Wireless Internet Platform for Interoperability <small>(WIPI)</small>===WIPI a national middleware platform standard in South Korea. Almost all cellphone games released in South Korea from 2002 to 2009 were denominated "ideveloped as WIPI.SKT (GNEX, SKVM), KTF (BREW), LGT (MIDP-αppli" (Japanese : iアプリJAVA) , etc. are these, and come in the form of they are currently converting to an integrated platform called WIPI.JAR files accompained by a .JAM descriptor text fileAfter conversion to an integrated platform called WIPI, mobile games have higher quality graphics and game ability than before.
====Emulators====
{| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]
|-
!colspan="7"|PC / x86
|-
|DoJa SDKs[https://wie.dlunch.net/ WIE] (WIPI/SKVM/J2ME Emulator)|align=left|{{Icon|Windows|Linux|macOS|Web}}|Various[https://github.com/dlunch/wie git]|Mid|?{{✓}}|{{}}|{{~TBD}}
|-
|DoJa Overseas Edition SDKAROMA WIPI Emulator
|align=left|{{Icon|Windows}}
|[https://web.archive.org/webdetails/20070614131147/http://wwwaroma-wipi-emulator-v1.1.1.doja-developer8 1.net/downloads/index1.php?node=41 1.038]|Low (DoJa 2.5 OE)|?
|{{✗}}
|{{✗}}
|{{✓}}
|-
|[https://web.archive.org/web/20030407232654/http://www.zentek.com/jpn/products/mobile/jade/index.html i-JADE]KTF WIPI
|align=left|{{Icon|Windows}}
|[https://web.archive.org/webdetails/20040618195810if_/http://www.mobilejava.co.kr:80/bbs/temp/midpboard/iktfwipi-JADEsetup01.exe 1 1.2.31]|Low (DoJa 1.X)|?
|{{✗}}
|{{✗}}
|{{✓}}
|}
 
==Chinese Mobiles==
 
===MiniJ <small>(MRP platform)</small>===
'''MiniJ''' is a lightweight mobile platform developed by Hangzhou Sky Network Technology Co., Ltd. and it's widespread in China (and in some other countries). It has excellent overall performance and could run applications and games smoothly with very limited hardware resources. MiniJ applications are written in C programming language.
 
Games and applications for this platform are in <code>.mrp</code> format.
 
====Emulators====
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Version
!scope="col"|Accuracy
!scope="col"|FLOSS
!scope="col"|Active
!scope="col"|Recommended
|-
!colspan="7"|PC / x86
|-
|Jadevmrp|align=left|{{Icon|JavaWindows}}|[https://webgithub.archivecom/zengming00/vmrp git]|Mid|{{✓}}|{{✓}}|{{✓}}|-|[https://ityouyou.orgcom/web/20151127190756bbs/View.php?id=5359 iacEmuMrp]|align=left|{{Icon|Windows}}|[http://mujwebsj.czysupan.com/molejskymrp 0.3.3][http:/jade/indexskymrp.htm ysepan.com/?xzpd=1 0.13.73]|Low <ref group=A name=iPadOnly>Download available in ③MTK_冒泡(DoJa 1.5mrp)/⓪模拟器 folder.</ref>|?Mid
|{{✗}}
|{{✗}}
|-
|[[SquirrelJME]]
|align=left|{{Icon|Windows|Linux|Mac|Java|}}
|{{SquirrelJMEVer}}
|{{SquirrelJMEAccuracy}}
|{{✓}}
|{{~}}|?
|-
!colspan="7"|Mobile / ARM
|-
|iApp Archives <br/>(i-appli)Mythras
|align=left|{{Icon|Android}}
|[https://mgithub.apkpurecom/CounsellorPolonius/mythras git]<br/>[https://github.com/jpYichou/mrpoid2018 2018]<br/%E6%87%90%E3%81%8B%E3%81%97%E3%81%AEi%E3%82%A2%E3%83%97%E3%83%AA%E3%82%92%E3%81%8A%E6%89%8B%E8%BB%BD%E5%AE%9F%E6%B3%81%E3%83%97%E3%83%AC%E3%82%A4%EF%BC%81i%E3%82%A2%E3%83%97%E3%83%AA%E3%83%BB%E3%82%A2%E3%83%BC%E3%82%AB%E3%82%A4%E3%83%96%E3%82%B9>[https://github.com.develga.iapp 2.6/CounsellorPolonius/mrpoid2021 2021]|LowMid|{{✓}}|{{}}|{{✓}}|-|[https://ityouyou.com/bbs/View.php?id=5186 iacMrp]|align=left|{{Icon|Android}}|[http://skymrp.ysepan.com/?xzpd=1 1.9.56][http://sj.ysupan.com/skymrp 1.9.56]<ref group=A name=iPadOnly>Download available in ③MTK_冒泡(.mrp)/⓪模拟器 folder.</ref>|Mid
|{{✗}}
|{{✓}}
|{{~}}
|-
|Mrpoid2
|align=left|{{Icon|Android}}
|[https://m.apkpure.com/mrpoid2-mrp/com.mrpoid.app/amp 3.2.10]
|Mid
|{{✗}}
|{{✗}}
|{{~}}
|-
|Doja IAppli エミュレータ[https://ityouyou.com/bbs/View.php?id=5325 iacEmu](iacMrp2)
|align=left|{{Icon|Android}}
|?|?|{{✗}}|?|TBD|-|iacMrp|align=left|{{Icon|MRE}}|[httpshttp://play.googleityouyou.com/storebbs/apps/detailsView.php?id=jp.dip.ysmsrv.iappli 15238 0.17.26]
|?
|{{✗}}
|{{✗}}
|{{~}}
|?
|}
<references group=A />
 
===KaiOS===
'''KaiOS''' is a mobile Linux distribution for keypad feature phones. It is developed by KaiOS Technologies (Hong Kong) Limited.
{|class="wikitable" style="text-align:center;DoJa SDKs":Official development kit from NTT DoCoMo, featuring a device emulator. Several releases were archived by Wayback Machine ::[https://web.archive.org/web/20051125214529if_/http://communaute.imode.fr:80/pages/13/idk_doja1.5_vers_1.0.6.zip DoJa 1.5] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emu504_1.03_021217.zip DoJa 2.?] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emudoja2.1f_1.00_021217.zip DoJa 2.1] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_0_322_p.zip DoJa 3.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_5_222_p.zip DoJa 3.5] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_0_205_p.zip DoJa 4.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_111_p.zip DoJa 4.1 !scope="col"|Name!scope="col"|Platform(111s)] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_201.zip DoJa 4.1 (201)] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja5_0_3_00.zip DoJa 5.0] [https://web.archive.org/web/20000426191235if_/http://www.nttdocomo.co.jp/binary/archive/service/developer/make/content/iappli/tool/star/star20/download/emuforstar2_0_1_01.zip Star 2.0]!scope="col"|Version!scope="col"|Active!scope="col"|FLOSS!scope="col"|Recommended
;DoJa Overseas Edition SDK|-|KaiOS RunTime Simulator (Kaiosrt)|align=left|{{Icon|Linux}}|[https:SDK for the stripped down Overseas Edition DoJa profile//developer.kaiostech.com/docs/getting-started/env-setup/simulator/ simulator]|{{✓}}|{{✓}}|{{✓}}|}
;i-JADE:iappli development kit from Zentek ;Jade:Open-source project implementing several DoJa 1.5 APIs. Low compatibility ;[[SquirrelJME]]:Open source emulator that can run J2ME software, will be adding i-Mode support in 2022.<references group=N />
==Qualcomm=KDDI ezplus====Binary Runtime Environment for Wireless <small>(BREW)</small>===A mobile development platform by Qualcomm, originally intended for CDMA handsets such as those sold by Verizon. Unlike Java ME, applications and games for BREW use native code as opposed to running in a virtual machine in the case of Java ME. Also, BREW development has a higher barrier to entry due to stringent certification requirements, which led it to be significantly less popular than Java ME even in markets where CDMA has a significant market share, such as in North America. To top it all off, downloaded BREW apps are tied to an individual handset via a digital signature, making piracy or sideloading difficult; it is however possible to unlock certain BREW-enabled CDMA phones to run backups and pirated apps, though downloads for BREW apps and games are rare and hard to find compared to Java ME.
Japanese carrier KDDI<i>Zeebo</Au i> is a brazilian video game console and online distribution platform developed and released ezplus as part of their EZweb set of standards for mobile telephony. It is based on Java ME extended with propietary APIs. The first device supporting it was released developing markets in mind, also runs on 2001 (Hitachi C451H)BREW.ezplus was later renamed to "EZ-appli (Java)" (Japanese : "EZアプリ (Java)") Dumps of the Zeebo and its games exist, and gradually replaced with a BREW-based solution called "EZ-appli (BREW)" until 2004 when the last ezplus device was releasedgameplay footage of them have been uploaded on YouTube.
In 2006 an Open Application Player (Japanese: オープンアプリプレイヤー) feature was added allowing to run MIDP 2.0 Java apps on the BREW devices, which were often denominated as オープンアプリ. It lacks support for the original propietary extensions of ezplus. On 2011, Open Application Player was updated and renamed to {|class="EZ-appli (J)wikitable" along EZ-appli (BREW) which became style="EZtext-appli (B)align:center;"!scope="col"|NameApplications were denominated !scope="ezplusアプリcol" |Platform(during the ezplus name eras) and come in the form of .KJX files.!scope="col"|Version!scope="col"|[[Zeebo]]!scope="col"|Accuracy!scope==Emulators===="col"|Active{| class!scope="wikitablecol" style|FLOSS!scope="text-align:center;col"|Recommended
|-
! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="68"|PC / x86
|-
|ezplus emulatorBREW Emulator / BREW Simulator
|align=left|{{Icon|Windows}}
|[https://web.archive.org/webdetails/20070202203659if_brew_1.1_sdk 1.1] (BREW SDK)<br/http>[https://wwwarchive.auorg/details/bmp-sdkmp-7.kddi12.com/ezfactory/tec/spec/exe/ezplus_emulator5 7.exe 112.05](BREW MP SDK)|||Mid{{✓}}|?{{✗}}|{{~}}
|-
!colspan="68"|Mobile / ARM
|-
|[[J2ME LoaderMelange]] - kjxmod
|align=left|{{Icon|Android}}
|[https://cdn.discordappgitlab.com/attachmentsusernameak/brewemulator git]<br/735123967039242371>[https:/901456806419767316/J2ME_Loaderdeltacxx.apk 1insomnia247.7.2nl/brewemu/versions Builds]|{{✗}}
|Mid
|{{✓}}
|{{~}}<ref group=N name="qualcomm proprietary">Contains proprietary Qualcomm components</ref>|{{✓}}|-|[[Infuse]]|align=left|{{Icon|WinMobile}}|?|{{✓}}|Low|{{✓}}|{{✓}}|TBD
|}
;ezplus emulator:Official development tool from KDDI, developed by Zentek;[[J2ME Loader]]:KDDI's ezplus .kjx games support. 128x160 resulation support only and font option recommend (9 - 13 - 15).<references group=N />
==Danger=J-SKY====Danger OS===Developed by Danger Incorporated. Danger OS was a Java-based OS used on phones that Danger designed themselves. These devices were sold under many names such as Hiptop, Mobiflip, Sharp Jump, and (most notably) T-Mobile Sidekick. While it could run some J2ME apps (from version 2.3 onward), it also used its own proprietary J2SE-based APIs and SDK; for this reason, anything built using these APIs won't run on a standard J2ME emulator. To aid third-party software design, Danger has released a comprehensive SDK that contains a Hiptop simulator, development installation utilities, and Danger API information.
Japanese service provider J-PHONE released Danger OS uses special files called "bundles". Bundle files have the J-SKY platform as part of their set of standards extension <code>.bndl</code>. Bundles have inside a custom resource format for mobile telephonystoring assets and code which is converted from Java bytecode into a custom bytecode format. It was based on J2ME Each bundle file is linked to a specific operating system version and MIDP extended with several propietary 3Dbuild number. For example, a bundle file for v3.4/sound/gfx APIs called JSCL.J155053 (T-PHONE had been purchased by Vodafone Mobile Sidekick 3) would be denied installation on 2001, which two years later took over the original branding renaming the carrier to Vodafone KKa v3. The J3/149695 device (T-SKY technology became then known as "Vodafone Live!" and it was extended with the VSCL set Mobile Sidekick iD). Installation of APIsbundles require a developer key to be installed on your device if you are using a Production OS. On 2006, Vodafone KK was purchased by SoftBank Group, getting this technology rebranded again as "Yahoo! Keitai"Internal OS builds do not require developer keys.
Applications were called "Java™ App" (Japanese : Java™アプリ) during the J-SKY era, "V-Appli" (Japanese : Vアプリ) during the Vodafone era and "S! Appli" (Japanese : S!アプリ) during the SoftBank era. They come in the form of .JAR accompained by a .JAD descriptor text file. ====Emulators===={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]Active! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]|-|J-SKY Application Emulator|align=left|{{Icon|Windows}}|[https://web.archive.org/webdetails/20040201023001hiptop_sdk Danger Hiptop/httpSidekick SDK Simulator]| [https://wwwarchive.mobilejava.co.kr:80org/bbsdownload/tempdanger-games/midpboard/J-SKY_Application_Emulator-1_3_B.exe 1.3SDK SDKs]|align=left|{{Icon|Windows|Linux|Mac}}
|Mid
|?{{✗}}
|{{~}}
|}
;J-SKY Application EmulatorDanger Hiptop/Sidekick SDK Simulator:Official development tool SDK from JDanger Inc with built-PHONE, developed by Zentekin simulators for testing. It does not supports any of These simulators can't run the later APIs. ==Korean cellphones== ===Wireless Internet Platform for Interoperability <small>(WIPI)</small>=== WIPI a national middleware platform standard in South Korea. Almost all cellphone games released in South Korea from 2002 to 2009 were developed as WIPIspecial bytecode format used on real devices.
==ChineseMicrosoft=====[[Windows CE]]===
===Windows Mobile <small>(PocketPC)</small>===
Released in 2000 by Microsoft as their first mobile OS, originally called "Pocket PC" and made to run on PDA's, the name changed to Windows Mobile when the PDA market began to shrink. WM was initially based on [[Windows_CE|Windows CE]] before evolving into something unique. It was mainly designed for business users, so it didn't have a lot of games for it.
===MiniJ<small> (MRP platform)</small>=== '''MiniJ''' is a mobile platform widespread in China (and in other countries). A lightweight virtual platform MiniJ platform format file developed by Hangzhou Sky Network Technology Co., Ltd., written in standard ANSI C. It has excellent game drive performance and can run games smoothly in harsh hardware environments. It is analog of java for phones with MTK CPU. Games for this platform are in <code>.mrp</code> format.There is many original Contra games for this platform, created by different companies. It also has some Konami's mobile game. ===Emulators==={| class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended
|-
! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="7"|PC / x86|-|vmrpMicrosoft Device Emulator
|align=left|{{Icon|Windows}}
|[https://github.com/zengming00davie504/vmrp Microsoft-Device-Emulator git]|Mid[https://www.mediafire.com/file/u6g8z7sq2lb82re/MSDeviceEmu.zip/file 3.0]|{{✓}}|{{}}
|{{✓}}
|}
[https://archive.org/details/WM614Emulator Windows Mobile 6.1.4 Emulator Images]
 
===Windows Phone & Windows 10 Mobile===
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Version
!scope="col"|FLOSS
!scope="col"|Active
!scope="col"|Recommended
|-
!colspan="76"|Mobile PC / ARMx86
|-
|MythrasWindows 10 SDK|align=left|{{Icon|AndroidWindows}}|[https://githubdeveloper.microsoft.com/CounsellorPoloniusen-us/windows/downloads/mythras gitsdk-archive/ 10.0.15254.1]<br/>[https://githubvisualstudio.microsoft.com/Yichouvs/mrpoid2018 mrpoid2018older-downloads/ Visual Studio 2017]|Mid{{✗}}
|{{✓}}
|{{✓}}
|-
|WPR
|align=left|{{Icon|Windows}}
|[https://github.com/8212369/WPR git]<br/>[https://github.com/mediaexplorer74/WPR mediaexplorer74's fork]
|{{✓}}
|{{~}}
|{{~}}
|-
!colspan="6"|Mrpoid2Mobile / ARM|-|WPR
|align=left|{{Icon|Android}}
|[https://www.googlegithub.com/amp8212369/s/m.apkpure.com/mrpoid2-mrp%25E6%25A8%25A1%25E6%258B%259F%25E5%2599%25A8%25EF%25BC%258C%25E5%2586%2592%25E6%25B3%25A1%25E7%25A4%25BE%25E5%258C%25BA%25E6%25A8%25A1%25E6%258B%259F%25E5%2599%25A8/com.mrpoid.app/amp 3.2.10WPR git]|Mid|{{}}|?
|{{~}}
|-
|iacMrp
|align=left|{{Icon|Android}}
|[https://www.coolapk.com/game/com.dabai.iacmrp 1.9.53]
|Mid
|{{✗}}
|?
|{{~}}
|}
==TTPcom=KaiOS====Wireless Games Engine <small>([[WGE]])</small>===
'''KaiOS''' is a mobile operating system, based on Linux, for keypad feature phones. It is developed by KaiOS Technologies (Hong Kong) Limited. ==Binary Runtime Environment for Wireless <small>(BREW)</small>Mozilla== A mobile development platform by Qualcomm, originally intended for CDMA handsets such as those sold by Verizon. Unlike Java ME, applications and games for BREW use native code as opposed to running in a virtual machine in the case of Java ME. Also, BREW development has a higher barrier to entry due to stringent certification requirements, which led it to be significantly less popular than Java ME even in markets where CDMA has a significant market share, such as in North America. To top it all off, downloaded BREW apps are tied to an individual handset via a digital signature, making piracy or sideloading difficult if not impossible; it is however possible to unlock certain BREW-enabled CDMA phones to run backups and pirated apps, though downloads for BREW apps and games are rare and hard to find compared to Java ME. The Zeebo, a video game console and online distribution platform developed and released with developing markets in mind, also runs on BREW. Dumps of the Zeebo and its games exist, and gameplay footage of them have been uploaded on YouTube. ===EmulatorsFirefox OS==={| class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended
|-
! scopecolspan="col6"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|Active! scope="col"|<abbr title="FreePC /Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]x86
|-
|[[Infuse]]Firefox OS Simulator|align=left|{{Icon|WinMobileWeb}}|? (POC)[https://github.com/mozilla/r2d2b2g git]</br> [https://ftp.mozilla.org/pub/labs/fxos-simulator/index.html WebIDE add-ons] </br>|Low[https://web.archive.org/web/20181103003207/https://addons.mozilla.org/en-US/firefox/addon/firefox-os-simulator/ Firefox OS 1.1 Simulator]
|{{✓}}
|{{✗}}
|{{✗}}
|-
|Melange
|align=left|{{Icon|Android}}
|[https://gitlab.com/usernameak/brewemulator git][https://cdn.discordapp.com/attachments/735124238398259281/899213663049760810/app-release.apk Early beta]
|?
|{{✓}}
|{{~}}<ref>Contains proprietary Qualcomm components</ref>
|{{✗}}
|}
put *==Amazon=====Fire OS===Fire OS is a mobile operating system developed by Amazon for their Fire line of devices.mif files here : <code>/sdcard/It is basically a heavily-modified [[Android/data/io]] distribution with extensive dependency on Amazon services.githubApps sold on the Amazon App Store should run fine on any Android emulator with little to no issue.usernameak(Stock) Windows Subsystem for Android is recommended as it includes Amazon-exclusive frameworks.brewemulator/files/mif/</code>
rest of game files should be put into <code>==Acknowledgments==* [https:/sdcard/Android/data/iobooks.githubgoogle.usernameak.brewemulatorcom/files/mod/<game_name>/</code>books?id=tCxvX60J8OAC&lpg=PP1&pg=PA145#v=onepage&q&f=false Micro Java Game Development], mentions Japanese i-mode emulators that are currently dead, where <game_name> is same as mif filename without extensionlike i-tool.
==Danger OS== Developed by Danger Incorporated, Danger OS was a Java-based OS used on phones that Danger designed themselves. These devices were sold under many names such as Hiptop, Mobiflip, Sharp Jump, and (most notably) T-Mobile Sidekick. While it could run some J2ME apps (from version 2.3 onward), it also used its own proprietary J2SE-based APIs and SDK; for this reason, anything built using these APIs won't run on a standard J2ME emulator. ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|Active! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]|-|* [https://archivewww.gamedev.orgnet/detailsarticles/hiptop_sdk Danger Hiptopprogramming/Sidekick SDK]|align=left|{{Icon|Windows|Linux|Mac}}|?|Mid|{{✗}}|?|{{✓}}|} ;Danger Hiptop/Sidekick SDK:Official SDK from Danger Incorporated ==Dark Age of Monochrome Mobile Phones== Earlier black & white cellphone games (both in Japan general-and worldwide) didn't get as much love either when it comes to emulation and preservation of game binaries. There were, however, recreations of Snake and Space Impact for Nokia phones on their website at one time, along with remakes of the aforementioned games for Android and iOS. There are several Nokia phone models with MAME support, though they are preliminary at best with most models displaying a "CONTACT SERVICE" error if not a white screen. ==Windows Mobile series== ===Windows Mobile<small> (PocketPC)<-gameplay-programming/small>=== Released in 2000 by Microsoft as their first mobile OS, originally called "Pocket PC" and made to run on PDA's, the name changed to Windows Mobile when the PDA market began to shrink. WM was initially based on Windows CE before evolving into something unique. It was mainly designed for business users, so it didn't have a lot -clash-of games for it. ===Emulators==={| class="wikitable" style="text-align:center;"|mobile-platforms-j2me-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Openexen-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]|moph-|Microsoft Device Emulator|align=left|{{Icon|Windows}}|[https://www.mediafire.com/file/u6g8z7sq2lb82re/MSDeviceEmu.zip/file 3r1944 A 2003 article from GameDev.0net]|?|?|{{✓}}|} Images are required. They can be downloaded [https://archiveabout the major Western mobile phone systems.org/details/WM614Emulator here] ===Windows 10 Mobile===  ==TTPcom's Wireless Games Engine <small>(WGE)</small>== ==Firefox OS== ===Emulators==={{No current emulators|OS}} ==Fire OS== ===Emulators==={{No current emulators|OS}} ==Tizen== ===Emulators==={{No current emulators|OS}}
==Bada OS==* [https://web.archive.org/web/20190627164329/http://www2.sys-con.com/itsg/virtualcd/Java/archives/0609/blut/index.html Article] about DoCoMo Java programming.
==See Also=Emulators==={{No current emulators|OS}} ==Windows Phone== ===Emulators==={{No current emulators|OS}} ==Acknowledgments== * [https://books.google.com/books?id=tCxvX60J8OAC&lpg=PP1&pg=PA145#v=onepage&q&f=false Micro Java Game Development], mentions Japanese i-mode emulators that are currently dead, like i-tool. * [https://www.gamedev.net/articles/programming/general-and-gameplay-programming/the-clash-of-mobile-platforms-j2me-exen-moph-r1944 A 2003 article from GameDev.netCellphone games preservation] about the major Western mobile phone systems. * [http://www2.sys-con.com/itsg/virtualcd/Java/archives/0609/blut/index.html Article] about DoCoMo Java programming.
==References==
{{Reflist}}
----{{NEL}}[[Category:Mobiles|*]]
[[Category:Cellphone emulators|*]]
<!-- [[Category:Not yet emulatedOperating systems|*]][[Category:Very early emulationMobile Operating Systems|*]][[Category:Various Emulation]] -->
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