Changes

Jump to navigation Jump to search

Cellphone emulators

10,681 bytes removed, 9 April
Emulators: Update expired links in cellphone emulators section
The situation is quite different in Japan where mobile hardware was much more developed, only loosely Java-based, and major video game developers were much more invested in creating unique and high-quality content that's most obscure and unpreserved, let alone emulated, today. Those are the very different [[wikipedia:Galapagos syndrome|Galapagos mobile phones]] (like NTT DoCoMo i-mode, DeNa, RoID...). Some of these games got ported to the inferior Western hardware but these are in the tiny minority.
<code>.JAR</code> files of Java-based non-Japanese cell phones can be still found online with some effort, namely on WAP sites offering (pirated) mobile content e.g. ===Cellphone Collection (Archive.org)=== * Includes Games, Softwares, Emulators, SDKs, Firmware, etc.. {| class="mw-collapsible mw-collapsed wikitable" style="widthfloat: 100%right;"|+!Platform(s)! colspan=6 width="100"File extension|-|J2ME| <font color="#151B8D">Cellphone Collection</font>.jar (.jad descriptor)
|-
!Set|Symbian!Date!Registration<br>Required!Collection!Backup/Mirror!Notes|.sis, .sisx
|-
!colspan="6"|Archive[[N-Gage]]|.orgblz (BLZ Installer required)
|-
|[https://archive[N-Gage (service)|N-Gage 2.org/details/qinghui.wang qinghui.wang Chinese Mobile Games0]]|2021-08.n-09|{{✗}}|J2ME|{{✗}}|A complete scrape of the qinghui.wang website, holding about 3500 Java games.gage
|-
|[https://archive.org/details/7723_cn_dump 7723.cn J2ME/Symbian games dump[ExEn]]|2020-09-17|{{✗}}|J2ME, Symbian|{{✗}}|Scrape of the Chinese site 7723.cn, hosting around 100000 J2ME / Symbian games.exn
|-
|[https://archive.org/details/mypalm.ru mypalm.ru downloads section[Mophun]]|2021-03-04|{{✗}}|PalmOS|{{✗}}|Scrape of the downloads section of mypalm.ru, with software for PalmOS devices.mpn
|-
|[https://archive.org/details/dubigame.tistory.com dubigame.tistory.com Korean mobile games]|2021-02-04Flash Lite|{{✗}}|SKT, LGE, KTF, Android|[https://archive.org/details/dubi_20210525 mirror]|Scrape of the dubigame.tistory.com site, which hosted a collection of Korean SKT/LGE/KTF/Android mobile games during a short timespan.<br/>A mirror of uploaded mobile games to dubigame.tistory.com.swf
|-
|[https://archive.org/details/shouji.com.cn-j2me Shouji.com.cn J2ME files scrape]|2020-12-12|{{✗}}|J2ME|{{✗}}BlackBerry OS|Scrape of all the J2ME files at site shouji.combar, .cncod (.alx descriptor)
|-
|[https://archive.org/details/mobileheart MobileHeart software downloads scrape]|2020-10-23|{{✗}}WebOS|J2ME|{{✗}}|Scrape of the software downloads sections of www.mobileheart.com.ipk
|-
|[https://archive.org/details/mobilestore_pk_dump mobilestore.pk / mobile-phones.com.pk downloads scrape]|2020-10-22|{{✗}}|J2MEMRE (privious VRE)|{{✗}}|Scrape of the still working downloads from the mobilestore.pk and mobile-phones.com.pk sitesaxf, .vxp (later)
|-
|[https://archive.org/details/phoneky_dump Phoneky/DownloadWAP J2ME/Symbian software downloads scrape]|2020-10-04|{{✗}}UMI|J2ME, Symbian|{{✗}}|Full scrape of the J2ME and Symbian downloads section from site phoneky.com / downloadwap.com.jra
|-
|[https://archiveMORE|.org/details/smartphone_ua_scrape Smartphonemoz, .ua downloads section scrape]|2020-10-02|{{✗}}|J2ME|{{✗}}|!mz
|-
|[https://archive.org/details/N-Gage2.0GamesArchive N-Gage 2.0 Games Archive]|2020-06-22|{{✗}}|N-Gage|{{✗}}PalmOS|Contains cracked scene releases and trial versions of N-Gage 2.0 gamesprc, .pdb
|-
|[https://archive.org/details/ngagecrackedgamescollection N-Gage Cracked Games full romset 2020]|2020-01-22|{{✗}}|N-Gage|{{✗}}MiniJ|All releases are cracked, allowing them to be played on an N-Gage without having to deal with the "Memory card is corrupted" error.mrp
|-
|[https://archive.org/details/hpc_ru hpc.ru PDA software]| 2020-08-06Windows Mobile|{{✗}}(older than 7)|PalmOS|{{✗}}|Scrape of all software.cab, screenshots and descriptions from hpc.ru.zip
|-
|[https://archive.org/details/litoli_afpda litoli.com / afpda.com]|2020-08-04|{{✗}}|PalmOSWindows Mobile|{{✗}}(newer)|PDA software from the litoli.com / afpda.com forum downloads.xap
|-
|[https://archiveWindows Phone|.org/details/waper_ru_death waperxap, .ru deathgrab appx (incomplete dumplater)]| 2020-08-04|{{✗}}|J2ME|{{✗}}|Partial grab of the rotting website waper.ru, hosting countless pieces of mobile software / games.appxbundle
|-
|[https://archive.org/details/j2me-archive-unified-2019-09 Unified archive of J2ME software (2019-09)]Android|2019-09-14|{{✗}}|J2ME|{{✗}}|This is a unified collection of J2ME .apk (Java Micro Edition.apks, .apkm, .xapk) games from manysources, . Each archive is a complete collection of all J2ME software availablefrom its source at the time of archivingobb, .aab
|-
|[https://archive.org/details/qualcomm-brew-games Qualcomm BREW Games]|2021-08-02|{{✗}}iOS|BREW|[https://mega.nz/file/vxV0VLiL#meOfMmDKo3TjywdrDta-Jzq0eenFnuQvdjwAxjyKjag ✓][https://megaipa, .nz/#F!LfRQCYqR!Bc_lPnMJbH5pYGZx7IB-Qw 2008-2010][https://megaapp, .nz/#F!fSZmBQbK!cOhvnFTNoI375xGjxCT9fg 2015-2018][https://www.mediafire.com/folder/b65px7qldysq9/Games Mirror]|Qualcomm BREW mobile games archive from 2 different Mega folderspxl (legacy), .deb (jailbroken apps)
|-
|[https://archive.org/details/ktf-brew Korean BREW 358 Mobile Games]MotoEZX|2021-10-20|{{✗}}|KTF BREW|[https://drive.googlepkg (.com/file/d/1lqooICJIZKXSLYGBEmWPixL62_U2u09I/view ✓]|358 KTF BREW games, courtesy of DUBIGAMEmpkg)
|-
|[https://archive.org/details/ktf.....game..qpst. Korean BREW eMule network Mobile Games]MotoMAGX|2021-10-20|{{✗}}|KTF BREW|[https://mega.nz/file/uTwG3RpI#G9YKztyKE18HlhF6CX6wt_zSDwyxmYjkxewtoZxkV8c ✓]|Archive of 2003-2004-ish KTF BREW games found at the eMule networkmgx, .mpkg, courtesy of Kraze.pep
|-
|[https://archive.org/details/zeebo-game-app-compilation-open-zeebo Zeebo Game & App Compilation]BREW| 2021-07-30|{{✗}}|Zeebo(and later EZweb)|[https://mega.nz/file/A6h1XArB#iSwtRslH_nG1wo76JzjO6T26d2RIAiH0EXaRH-Tr6qQ ✓]|Zeebo game console games and appsmod (.mif descriptor)
|-
|[https://archive.org/details/HugeJavaMobileGameDump Huge Java Mobile Game Dump i-mode (67,000 filesDoja)]|2018-06-08|{{✗}}|J2ME|{{✗}}|Over 67,000 files from the FTPs of a couple of Java Mobile game sites. One - mastiwap.com - is now completely offlinejar (.jam descriptor)
|-
|[https://archive.org/details/tocmobile TOC Mobile]|2019-10-12|{{✗}}|J2ME, Symbian|{{✗}}|Mobile (Symbian/Java) games from TheOldComputer.com.|-|[https://archive.org/details/somej2me Some J2ME games]|2021-05-19|{{✗}}|J2ME|{{✗}}EZplus|Some j2me.kjx
|-
|[https://archive.org/details/nokia-new-series-2008 Nokia New Series 2008]|2021-05-04|{{✗}}|J2ME, Symbian|{{✗}}WIPI|A compilation of programs for Nokia mobile phones (both Symbian Series 60 and Series 30/40) in SIS and JAR (Java) formats.jar
|-
|[https://archive.org/details/some-vxp-and-java-games-for-nokia-216 Some Vxp And Java Games For Nokia 216]|2020-07-06|{{✗}}|Nokia MRE|[https://soundsip.com/nokia-mre-vxp-softwares-apps.xhtml ✓][https://soundsip.com/nokia-mre-vxp-games.xhtml ✓]Maemo|Games for the Nokia 216 phone.deb
|-
|[https://archive.org/details/mrp-games Mythroad (China Mobile/Cherry Mobile) games archive (MRP)]|2021-04-23|{{✗}}|MiniJ|{{✗}}MeeGo|2576 (with duplicates) Mythroad games I collected from random sites.deb
|-
|[https://archive.org/details/MythroadArchive Mythroad Archive]|2020-02-05|{{✗}}Danger Hiptop|MiniJ|{{✗}}|Mythroad is a platform used by China Mobile and Cherry Mobile mobile phones. This is an archive of software that runs on Mythroad, all of which are in the .mrp file format.bndl
|-
|[https://archive.org/details/docomoezweb DoCoMo i-Mode & EZplus App Archive[WGE]]|2020-04-09|{{✗}}|i-mode, EZplus|{{✗}}|This contains ~600+ iMode & ~600+ EZweb games, tools, emulators/simulators & various items.wga (.wgc descriptor)
|-
|Tizen|.tpk|} <code>.JAR</code> files of Java-based non-Japanese cell phones can be still found online with some effort, namely on WAP sites offering (pirated) mobile content. ==Oracle=====Java 2 Micro Edition <small>(J2ME)</small>==={{Infobox console|title=J2ME / Java ME|logo=J2ME.png|logowidth=220|developer=[[wikipedia: Sun Microsystems|Sun]]→[[wikipedia: Oracle Corporation|Oracle]]|type=Cellphone / Mobile|generation=6th generation - 8th generation|release=2000|discontinued=2020 ([https://web.archive.org/detailsweb/DSEffectsJ2MEArchives DSEffects Java Games Archive20200116213231/http://wapshop.gameloft.com/wifi/product.php?product=2729&cat=newgames&ms_sid=4&phoneId=4880&c=55&ms_sid=4 Gameloft])|2021-03-30|emulated={{}}|}} :''This page is about emulating J2ME on other systems. For the inverse, see [[Emulators on J2ME]].''|{{✗}}|DsEffects A free cross-platform language capable of working in devices with highly reduced capabilities. It was an italian mobile basically Java stripped down to the bare essentials.While originally not intended for games (until its more advanced game-oriented API came), it became the ''de facto'' market standard for cell phone gaming company founded - due in 2000 no small part to the SDK being free and without licensing costs. <i>[[Mascot Capsule 3D]]</i> is a proprietary 3D graphics engine developed by Dario ScacciaHi Corporation. It was mostly used in Japanese cellphone devices, but it also made it overseas featured in many Sony Ericsson devices. Many developers made use of this tech to bring higher quality 3D graphics on the Sony Ericsson version of their J2ME games. Currently, the Android-exclusive [[J2ME Loader]] is able to run most of the 2D and 3D (with [[Mascot Capsule 3D]] exclusive) J2ME games. On desktops [[KEmulator]] and [[FreeJ2ME]] should suffice for most games, but there's a minority of games making use of obscure vendor-specific APIs supported only on their respective SDK tools. Given the scarcity of such tools, this list aims to comprehensively list the available ones for convenience. ; If you don't want to mess with these J2ME emulators, just use [[Kahvibreak]] - preservation project focusing on games for J2ME (including [[#Mophun|Mophun]] and [[#Monochrome_mobile_phones|Nokia 3310]] software and emulators)<div style="max-width:100%; overflow:auto;">{|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|[[Mascot Capsule 3D]]!scope="col"|Accuracy!scope="col"|VM!scope="col"|Derived from!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended
|-
!colspan="10"|[https://archive.org/detailsPC /miscs-SWF-uzsmart Miscellaneous Flash Lite SWF files]|2020-10-23|{{✗}}|Flash|{{✗}}|Pack of miscellaneous SWF files x86 <small>(Likely compatible with Adobe Flash LiteEmulators) from Uzsmart.ru.</small>
|-
|[[KEmulator]]|align=left|{{Icon|Windows}}|[https://archive.org/details/destinypenguinKEmulator103 1.0.3]<br/>[https://nnp.nnchan.ru/kem/ 2.15] <small>(nnmod)</small>|{{✓}}<small>(nnmod)</small><ref>[https://drive.google.com/file/d/1T-doja destinypenguin DoJa archivexZO_iY46zx3JN1hYxAiIHY5lhvAhG0/view 1.0.3 modded + Mascot Capsule 3D support]</ref>|2021-01-02Mid|Host JVM| —
|{{✗}}
|Doja{{✓}} <small>(nnmod)</small>|{{}}|Archive of *.jad *.jam and *.jar files for Japanese feature phones listed on http://destinypenguin.web.fc2.com.
|-
|MahoLator|align=left|{{Icon|Windows|Lin}}|[https://archivennp.orgnnchan.ru/detailsml/J2MEarchivesMay2020 J2ME Software archives - May 20202024.216.3]|2020-05-24
|{{✗}}
|J2MEMid|?| —
|{{✗}}
|Preservation archive of software for the J2ME platform.{{✓}}May-2020 backup.|{{~}}
|-
|[[FreeJ2ME]]|align=left|{{Icon|Java|LiA}}|[https://archivegithub.orgcom/hex007/detailsfreej2me/j2me-hipnosis J2ME Personal Sanitized Archiveactions git]| 2020-12-27{{~}}|Mid|Host JVM| —|{{}}|J2ME{{✓}}|{{}}|This archive is more than a collection of .jar files gathered from the internet. Instead, is a sanitization project of a particular and reduced selection of games that i'm interested in.
|-
|SJ Boy|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/20061120062624/http://www.sjboy.cn:80/Over5000MobileGames (The J2ME Archives) Over 5000 Mobile Gamessetup.zip Beta 4]|2018<br/>[https://mega.nz/#!9U0lXBBC!n3CraS74FmdEvCq-11-02Gdc8w8kSnqyvQ1Ge6gUReEzKmpY Special Edition]
|{{✗}}
|J2MEMid-Low| —| —|?
|{{✗}}
|Collection of 5000+ year 2002-2005 J2ME games for early Java mobile phones. Contains some pretty old B&W games for first generation Java phones like the Nokia 3410 or Siemens ones.{{~}}
|-
|[[EKA2L1]]|align=left|{{Icon|Windows}}|[https://archivegithub.orgcom/detailsEKA2L1/nokia-hry-pack Nokia HryEKA2L1/releases Automatic CI builds]|2020-08-10
|{{✗}}
|J2MEMid|| —|{{✓}}|{{}}|Pack of Nokia games{{✓}}<br/><small>(Only MIDP 1.0 - S60v1)</small>
|-
|[[SquirrelJME]]|align=left|{{Icon|Java}}|{{SquirrelJMEVer}}<br/> [https://archivebuildbot.libretro.orgcom/detailsnightly/java-symbian-aplikacehry_202008 Java, Symbian apps & gameslibretro core]|2020-08-09<br/>
|{{✗}}
|J2ME, Symbian{{SquirrelJMEAccuracy}}|Custom (Java)| —|{{✓}}|{{}}|pack of stuff from the net.{{~}} <small>(WIP)</small>
|-
|Jademula|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/Cellphone_game_packs_from_sCZther Cellphone game packs from sCZther20090924013332/http://jademula.kontechs.de 0.23][https://github.com/RobDangerous/Jademula git]|2020-07-16
|{{✗}}
|J2MEMid|Host JVM|?|{{✓}}
|{{✗}}
|Cellphone game packs from sCZther.
|-
|[https://archive.org/details/mobilesymbian17082019.7z Mobile Games - Symbian (20191008). 7z]
|2019-08-17
|{{✗}}
|Symbian
|{{✗}}
|Symbian Mobile Games.
|-
|ME4SE|align=left|{{Icon|Java}}|[https://archivesourceforge.orgnet/detailsprojects/J2mepacks Collection of J2ME game packskobjects/files/me4se/2.2.0 2.2.0]|2020-07-06{{✗}}|Mid|Host JVM|?|{{✓}}
|{{✗}}
|J2ME
|{{✗}}
|Downloaded from various sites.
|-
|Pstros|align=left|{{Icon|Java}}|[https://web.archive.org/web/20060720210353/http://www.volny.cz/molej/pstros/download.htm 1.5.2]<br/>[https://web.archive.org/detailsweb/nokia-hry20171028060614/http://mujweb.-jar-cca-560-her Nokia Games J2MEcz/molej/pstros/download.htm 1.6.1]|2020-07-06{{✗}}|Mid|Host JVM|?|?
|{{✗}}
|J2ME
|{{✗}}
|Around 560 Nokia J2ME games.
|-
|Micro Emulator|align=left|{{Icon|Java|Windows|mcOS|Lin}}|[https://github.com/artem-frolov/microemu git][https://archivesourceforge.orgnet/projects/microemulator/detailsfiles/siemens-x-6-and-x-7 Siemens X6microemulator/X7 J2ME games2.0.4 2.0.4]|2020-07-06{{✗}}|Mid|Host JVM| —|{{✓}}
|{{✗}}
|J2ME (Siemens)
|{{✗}}
|J2ME games for the Siemens X6 and X7 cellphones.
|-
|Minisoyo|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/random-j-20061026100050/http://www.sjboy.cn:80/images/minisoyo_en.zip 0.0.2-me Random J2ME games]|2020-07-06
|{{✗}}
|J2MELow|?|?
|{{✗}}
|A pack of J2ME cellphone games that was laying on my drive, from various sources.
|-
|[https://archive.org/details/240x-320-s-40 240x320 S40 J2ME games]
|2020-07-06
|{{✗}}
|J2ME
|{{✗}}
|Nokia S40 standard cellphone games with the resolution 240x320.
|-
|MidpX (NHAL Win32 Emulator)|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/20070831144240/http://kwyshell.myweb.hinet.net 1.0.1]<br/>[https:/sony-ericsson-k-7-and-k-8 Sony Ericsson K7/K8 J2ME gamesmidp2exe.softag.com midp2exe]|2020-07-06
|{{✗}}
|J2MELow|?|?
|{{✗}}
|Games for the Sony Ericsson K7 and K8 cellphones.
|-
|[https://archive.org/details/nokia-6230-J2ME Nokia 6230 J2ME games]
|2020-07-06
|{{✗}}
|J2ME
|{{✗}}
|Games for the Nokia 6230 cellphone.
|-
|MPowerPlayer<br/>MPowerPlayer SDK|align=left|{{Icon|Windows|Linux|Mac}}|[https://web.archive.org/detailsweb/20070126100250/http://mobiles24j2me Mobiles24mpowerplayer.com J2ME Complete Game Archive:80/mppwin.zip 2.0]<br/>[http://web.archive.org/web/20070219134458/http://mpowerplayer.com/products-sdk.php Build 1185]|{{✗}}|2020-04-20Low|?|?
|{{✗}}
|J2ME
|{{✗}}
|A complete copy of all 21,529 games available at Mobiles24 organized (many dupes of games for different resolution devices).
|-
|[https://archive.org/details/rugame rugame.ml]
|2019-10-17
|{{✗}}
|J2ME
|[https://mega.nz/#F!vPwCFIrA!LYJoLJvGnDbRTjKAnyhD-g part2]
|Assorted Java software from rugame.ml.
|-
|Midp-Emulator|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/20070729182344/http://www.perimind.com/midpEmul.zip 1.31][https://mobilej2me20191008 Mobile Games github.com/ichisadashioko/midp- J2ME (20191008)emulator git]|2019-08-10
|{{✗}}
|J2MELow|?|?
|{{✗}}
|Collection of 279,000 J2ME Mobile Games.
|-
|[https://archive.org/details/Psychex Psychex]
|2019-09-15
|{{✗}}
|J2ME
|{{✗}}
|Psychex's mobile Java game collection.
|-
|[[GameMagic S60]]|align=left|{{Icon|Windows}}|[https://archivegamemagic-s60.download.org/details/800j2megames_201805 (The J2ME Archives) Pack of 800 J2ME gamesit 1.2.1]|2018-05-09
|{{✗}}
|J2MELow|?|?
|{{✗}}
|This item is part of an effort to archive as many J2ME software as possible before it disappears completely. Focus is on early era games (2002-2005).
|-
|[https://archive.org/details/1000_J2ME_Games_Pack (The J2ME Archives) 1000 J2ME Games Pack]
|2017-12-18
|{{✗}}
|J2ME
|{{✗}}
|This item is part of an effort to archive as many J2ME software as possible before it disappears completely. Focus is on early era games (2002-2005).
|-
|[[N-GAGE COOL!]]|align=left|{{Icon|Windows|Lin}}|[https://web.archive.org/detailsweb/20060214111930/http://www.amazingmobile.com:80/DownFiles/NokiaJavaGames NgageCool(Trial).zip 1.2.1 (The J2ME ArchivesTrial) Nokia Java Games]|2019-08-01<small>($)</small>
|{{✗}}
|J2MELow|?|?
|{{✗}}
|This item is part of an effort to archive as many J2ME software as possible before it disappears completely. Focus is on early era games (2002-2005).
|-
|[https://archive.org/details/Sasisa.ruHugeJavaMobileGameDump Huge Java Mobile Game Dump]
|2018-06-08
|{{✗}}
|J2ME
|{{✗}}
|Over 103,000 files from the FTPs of a couple of Java Mobile game sites. One - mastiwap.com - is completely gone.
|-
|midp-emulator|align=left|{{Icon|Java}}|[https://archivegithub.orgcom/detailsichisadashioko/nokia33103g2017gamepack Nokia 3310 3G ( 2017) Game Packmidp-emulator git]|2019-07-18
|{{✗}}
|J2MELow|Host JVM| —|{{✓}}|{{}}|This is a small collection of J2ME games that I (ONLYUSEmeFEET) have spent hours verifying that run on the new Nokia 3310 3G (2017).?
|-
!colspan="10"|[https:PC //archive.org/details/touch-j-2-me J2ME Touch games]|2020-07-06|{{✗}}|J2ME x86 <small>(TouchSDKs)|{{✗}}|Games for touch screen java cellphones.</small>
|-
|Nokia SDKs|align=left|{{Icon|Windows}}|[https://archive.org/details/j2me128x128ulozto Java 128x128 uložnokia_sdks_n_dev_tools Part 1] <br/>[https://archive.to dumporg/details/nokia_sdks_n_dev_tools2 Part 2]<br/>[https://archive.org/details/nokia_sdks_n_dev_tools3 Part 3]|{{✗}}|Mid|?|2019-05-06?
|{{✗}}
|J2ME
|{{✗}}
|Dump of various collections of 128x128 java phone games from the czech filesharing site Ulož.to.{{~}}
|-
|Sony Ericsson SDKs|align=left|{{Icon|Windows}}|[https://archive.org/details/phonekysemc_java_me_cldc_sdk.2-5-0-6 2.5.0.6]<br/>[http://www.mediafire.com/file/65sd9rfoe9d0c2q/semc_java_me_cldc_sdk.zip phoneky2-5-0-6.comexe/file Mirror]|2019-07-29{{✓}}|Mid|?|?
|{{✗}}
|J2ME
|{{✗}}
|Mobile Java games from files from phoneky.com{{~}}
|-
|Siemens SDKs|align=left|{{Icon|Windows}}|[https://archive.org/details/filessiemens-club.dertzru-siemens-emulators Site 1]<br/>[http://www.in filessiemensmania.dertzcz/emulatory.inphp Site 2]|2019-07-29
|{{✗}}
|J2MEMid|?|?
|{{✗}}
|Mobile Java games from files.dertz.in
|-
|[https://archive.org/details/mpbus-J2ME Mpbus.com J2ME downloads section archive]
|2021-10-16
|{{✗}}
|J2ME|{{~}}|Scrape of the J2ME downloads section from Chinese site mpbus.com / mpbus.net
|-
|Motorola SDKs|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/20070213084711if_/http://trix2.cellmania.com:80/downloads/downloads/files/sdk41ga.zip 4.1]<br/>[https://cd26s-personal-j2me-web.archive ChicDead26's Personal J2ME Archive.org/web/20051106121510if_/http://trix2.cellmania.com:80/downloads/downloads/files/SDK521.zip 5.2.1]|2021-08-14|{{✗}}|J2ME
|{{✗}}
|This pack includes 283 games, ranging from popular games from back then to bootlegs of several kinds. May also include some roms, built-in with their respective emulators.Mid|-?|[https://archive.org/details/java-games-collection-beta-ver.-31.12.2019.-7z Java Games Collection (Beta Ver. 31.12.2019). 7z]|2020-10-31?
|{{✗}}
|J2ME
|{{✗}}
| java cellphones games{{~}}
|-
|Motorola iDEN SDK|align=left|{{Icon|Windows}}|[https://archivemotorola-iden-sdk-for-j2me.org/details/300mobilejavagames Pack of 300+ games for old java phonessoftware.informer.com Mirror]|2019-07-29
|{{✗}}
|J2MEMid|?|?
|{{✗}}
|These are games in .jar format for old mobile phones before the smartphone era
Phones with Android or iOS won't run these, and even if you have a phone that can run them they aren't all compatible with all devices.
|-
|[https://archive.org/details/mophun-archive-1.0 Mophun Archive 1.0]
|2021-01-02
|{{✗}}
|Mophun|[https://mega.nz/folder/M59gSSRQ#4_rFMoHhhUH1D-N7GuEGMA ✓][https://cdn.discordapp.com/attachments/793085042020450324/795020748975767562/Mophun_Archive_1.0.zip Mirror]|The first release of the Mophun games archive.{{~}}
|-
|LG SDK|align=left|{{Icon|Windows}}|[https://archivewww.orgsoftpedia.com/detailsget/MobywareJAR Mobyware JARs]|2019Programming/SDK-DDK/LG-SDK-for-Java-02ME-07Platform.shtml 1.5 Mirror]
|{{✗}}
|J2MEMid|?|?
|{{✗}}
|Mobyware JARs
|-
|[https://archive.org/details/MobywareSISAndSISX Mobyware SIS And SISX]
|2019-02-07
|{{✗}}
|Symbian|{{~}}|Mobyware SIS and SISX files.
|-
|Samsung Java SDK|align=left|{{Icon|Windows}}|[https://archivewww.softpedia.orgcom/get/detailsProgramming/sasisaSDK-DDK/Samsung-Java-SDK.shtml 1.ru sasisa2.ru2 Mirror]|2019-02-14
|{{✗}}
|J2MEMid|?|?
|{{✗}}
|Sasisa.ru's mobile games.
|-
|[https://archive.org/details/appdown.7723.cn appdown.7723.cn]
|2019-02-14
|{{✗}}
|J2ME|{{~}}|appdown.7723.cn's mobile games.
|-
|Zucotto Wireless Whiteboard SDK|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/Virtualdos20010906063602if_/http://www.freezucotto.frcom:80/whiteboard/downloads/WB_SE_2_0_Setup.7z Virtualdosexe 2.free.fr. 7z0]|2019-02-19
|{{✗}}
|J2MELow|?|?
|{{✗}}
|Java games.
|-
|[https://archive.org/details/terbaik.my.to.7z terbaik.my.to.7z]
|2019-02-19
|{{✗}}
|J2ME
|{{✗}}
|Java games, not a complete backup of the site.
|-
!colspan="10"|[https:Mobile //archive.org/details/Salinguneg.xtgem.com.7z Salinguneg.xtgem.com. 7z]|2019-02-19|{{✗}}|J2ME|{{✗}}|Java games.ARM
|-
|[[J2ME Loader]]|align=left|{{Icon|Android}}|[https://archiveplay.orggoogle.com/store/apps/details/dedomil?id=ru.netplaysoftware.7z dedomilj2meloader {{JLVer}}]<br/>[https://github.net.7zcom/nikita36078/J2ME-Loader/releases git]<br/>|2019[https://install.appcenter.ms/users/nikita36078/apps/j2me-02-15loader/distribution_groups/testers dev]|{{}}|J2MEHigh|Host JVM<br/><small>(Dalvik dynarec)</small>| —|{{✓}}|{{}}|Mobile games from dedomil.net.{{✓}}
|-
|[[JL-Mod]] <small>(JL fork)</small>|align=left|{{Icon|Android}}|[https://archivegithub.orgcom/detailswoesss/mobile_soft mobile_softJL-Mod/releases {{JLModVer}}]<br/>|2019[https://github.com/woesss/JL-05-04Mod/releases/tag/continuous Development build]|{{}}|High|Host JVM<br/><small>(Dalvik dynarec)</small>|J2ME-Loader|{{}}|A collection of various mobile games and applications from an open FTP at ftp://0893881793.static.corbina.ru.{{✓}}|{{✓}}
|-
|Zhixiaoyou <small>(JL fork)</small>|align=left|{{Icon|Android}}|[httpshttp://archivem.orgdanji100.com/detailsgame/mitsubishimobilegames Mitsubishi H8000 Series: Super Game Pack62519.html 1.2]|2021-01-27
|{{✗}}
|iMid|Host JVM<br/><small>(Dalvik dynarec)</small>|J2ME-mode, EZwebLoader
|{{✗}}
|Game pack for Mitsubishi navigation systems in the H8000 series. Along with some original games, it includes versions of Namco games designed for i-mode and EZweb-based phones. .cue/.bin dump.
|-
|[https://archive.org/details/siemens-club.ru-siemens-emulators Siemens SDK J2ME Emulators from siemens-club.ru]
|2019-05-04
|{{✗}}
|Siemens
|{{✗}}
|Backup of the Siemens J2ME SDK Emulation tools from the now defunct site siemens-club.ru.
|-
|[https://archive4pda.orgto/detailsforum/j2me-emuSoftware index.php?showtopic=131859 J2ME Emulation softwareRunner]|2020-06-23align=left|{{Icon|Android}}|[https://docs.google.com/uc?export=download&id=0B0WSQzohaqtBa0ZpSHUwUUxqYXM 2.0.3.7]<br/>[https://web.archive.org/web/20110223233807/http://www.netmite.com/android Netmite.com]<br/>[https://github.com/GFOXSH/midp2apk midp2apk]
|{{✗}}
|J2MELow|?|?
|{{✗}}
|Collection of emulation sofware for J2ME devices. Classic computer and videogame console emulators. Source code and file authenticity where possible.
|-
|[https://archive.org/details/games-and-aps-for-windows-mobile Games and Apps For Windows Mobile]
|2020-07-06
|{{✗}}
|Windows Mobile
|{{✗}}
|Some files from Reddit user locarnos. He found some discs in his garage and gratefully uploaded them to share! However, the links are now dead - I grabbed it while it was alive, so mirroring here.
|-
!colspan|Jbed|align="6"left|{{Icon|Android|-WinMobile}}|[[Filehttps:Dedomil//forum.xda-developers.png|80pxcom/attachments/jbed-zip.668332 2.3.1]]<small>(Android)</small><br/>[httphttps://dedomil4pda.netto/gamesforum/ Dedomilindex.php?showtopic=157845 2010] | Active<small>(WinMobile)</small>
|{{✗}}
|J2ME, Symbian, N-Gage, BlackBerry, AndroidLow|?|?
|{{✗}}
| Big collection of java Games.
|-
|[[File:Phoneky.png|100px]]
[https://phoneky.com/ Phoneky]
| Active
|{{✗}}
|J2ME, Symbian
|{{✗}}
| Huge java games collection.
|-
|Jblend|align=left|{{Icon|Android|WinMobile}}|[[Filehttps:Seclub//forum.xda-developers.com/attachments/jblend-rar.589116 0.png|120px1]]<small>(Android)</small><br/>[https://seclub4pda.orgto/downloadsforum/gamesindex.php?showtopic=1333 Full-screen] <small>(WinMobile)</ Seclub]| Activesmall>
|{{✗}}
|J2ME, SymbianLow|?|?
|{{✗}}
| Russian site, lot of cellphones games collection.
|-
|[[File:dubigame.png|120px]]
[https://dubigame.tistory.com Dubigame]
| Active
|{{✗}}
|KTF, SKT, Android
|{{✗}}
| Korean site, various Korean cellphone games + Android games collection.
|-
|[[File:Spaces.jpegProject Kava|align=left|{{Icon|120px]]KaiOS}}|[https://spacesgitlab.im/szcom/igrysuborg/ Spaces.improject-kava git]| Active{{✗}}|Low|?|J2meJS|{{✗}}
|{{✗}}
|J2ME, Symbian
|{{✗}}
| Russian site, lot of cellphone games.
|-
!colspan|J2meJS|align="6"left|{{Icon|KaiOS}}{{Icon|FirefoxOS}}|[https://github.com/Rosabis/J2meJS git]|{{✗}}|Low|?|?|{{✗}}|{{✓}}|{{✗}}
|-
|[[phoneME]]| -|[https://oldhandheldsarchive.com oldhandheldsorg/details/phoneme-svn.comdump SVN Dump] | Various cellphone games etc..Vendor Specific|Reference<br/>Implementation|KVM <small>(Reference<br/>Implementation)</small>|Reference<br/>Implementation|{{✓}}|{{✗}}|{{✗}}
|-
|[[phoneME]] <small>(unofficial)</small>|align=left|{{Icon|Android|Maemo}}<br/>{{Icon|MeeGo}}<br/>{{Icon|WinMobile|PocketPC|WinCE}}|[https://drivegithub.googlecom/nikita36078/phoneME-android git]<br/>[https://web.comarchive.org/web/20180305064344/http://filedavy.preuveneers.be/dphoneme/14kyryoYw9Qbhea3G1PsK5ySBDqZcIdbm?q=node/view Bomberman mobile games10 b168 rev20547]| Various Bomberman cellphone{{✗}}|Low|PhoneME|PhoneME Advanced<br/mobile games><small>(unofficial)</small>|{{✗}}|{{✗}}|{{✗}}
|-
|KarinME <small>(Based on MicroEmu)</small>|align=left|{{Icon|Maemo}}|[https://megaopenrepos.nznet/content/filekarinzhao/vKYzBIZC#wqK1RZ3URB6AttF8ooLlKoDxF78idnVTLbPk8stCC8A Megakarinme 3.0.nz1]| 40 GNEX (.sgs) and 69 SKT (.jar) games found in the archive.{{✗}}|-Mid|[https://mega.nz/file/JuATUahJ#hnODEVDcyTQcwxxL2zBYNZOfl74Duy8bJ2L6IJ2vhmc Mega.nz]?|Korean J2ME games.?|-{{✗}}|[http://vztekoverflow.com/files/Mophun.7z Mophun]{{✗}}|Lot of mophun games.{{~}}
|-
|midpath4dingoo|align=left|{{Icon|Dingoo}}|[https://drivecode.google.com/filearchive/dp/0B6MoaVJMM1WqbGRUTjBZdDNXMDg/view?resourcekey=midpath4dingoo 3.0-iU9FwYY5IzU_Be1g_-qlcA Siemens 101x80]| Siemens games|} ==Java 2 Micro Edition <small>(J2ME)</small>== :''This page is about emulating J2ME on other systems. For the inverse, see [[Emulators on J2ME]].'' {{Infobox console✗}}|title = J2ME?|logo = J2ME.png?|logowidth = 220px?|developer = [[wikipedia: Oracle Corporation|Oracle Corporation]]{{✓}}|design by = [[wikipedia: Sun Microsystems|Sun MicroSystems]]{{✗}}|type = [[Cellphone_emulators#J2ME (Java 2 Micro Edition)|Cellphone]]|generation = [[:Category:Seventh-generation video game consoles|7th generation]]|release = 28 April 2000|discontinued = 2008|emulated = {{✗}} [https://vsrecommendedgames.fandom.com/wiki/Java_ME_mobile_phones Java ME mobile phones] A free cross-platform language capable of working in devices with highly reduced capabilities. It was basically Java stripped down to the bare essentials.While originally not intended for games (until its more advanced game-oriented API came), it became the ''de facto'' market standard for cell phone gaming - due in no small part to the SDK being free and without licensing costs. Mascot Capsule 3D is 3D graphics on Java ME phones, more specifically Sony Ericsson Java phones. It was mainly used by Fishlabs Games (nowdays Deep Silver Fishlabs) for games like Asphalt 3 3D, Galaxy on Fire, Blades & Magic or Robot Alliance, among others. Sony Ericsson (Sony Mobile) phones. That used Mascot Capsule 3D (MBAC / MTRA) technology, which makes launching / modding games for SE 3D even more affordable!.So far it was only emulated in the Sony Ericsson SDK (JDK really) for Windows, which is anything but a user-friendly emulator (and it doesn't work on x64, no way). But now a certain [[JL-Mod]] has implemented it in the best Java ME emulator ever (light years away from the popular [[KEmulator]]), [[J2ME Loader]] for Android. Mascot was used by multiple studios but the one who made the most use of this standard was the relatively popular Fishlabs Games studio, using its Abyss Engine. You will remember it from other movies such as: Galaxy on Fire, Heli Strike, Robot Alliance, Tank Raid, etc. The Mascot should not be confused with normal JSR184 implementations. Normally the Mascot was exclusive to Sony Ericsson and Samsung, Nokia versions (which were generally brutally inferior to Sony Ericsson, in any Java ME standard) used to use normal JSR184, as for example in Worms Forts or Asphalt 3 3D. ===Emulators=== Currently, [[J2ME Loader]] which is able to run most of the J2ME games which also run natively 3D games, this emulator is unable to run Mascot Capsule 3D V3 games, keeping in mind that [[JL-Mod]] has run MC3D V3 games. [[KEmulator]] and [[FreeJ2ME]] should suffice for most games, but there's a minority of games making use of obscure vendor-specific APIs supported only on their respective SDK tools. Given the scarcity of such tools, this list aims to comprehensively list the available ones for convenience. {| class="wikitable" style="text-align:center;"
|-
! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|<abbr title="Sony Ericsson 3D Engine V3">Mascot Capsule 3D V3</abbr>! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|VM! scope="col"|Derived from! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="10"|PC / x86|-|[[KEmulator]]midp4palm|align=left|{{Icon|WindowsPalmOS}}|[httpshttp://archivejava.coe.psu.ac.orgth/detailsJ2ME/KEmulator103 Plam 1.0.3 <small> (unofficial)</small>]<br>[https://github.com/ancient-empires-resources/KEmulator git]
|{{✗}}
|Mid?| ?| ?|{{✓}}
|{{✗}}
|{{✗}}
|{{✓}}
|-
|[[FreeJ2ME]]Coretek Delta java manager|align=left|{{Icon|Java|LiA|LibretroWinMobile}}|[https://sourceforge4pda.net/projects/freej2me/files/ 2018/09/07][https:to/forum/githubindex.com/hex007/freej2me gitphp?showtopic=67476 2006d]
|{{✗}}
|Mid?|Host JVM?| |{{✓}}|{{✓}}|{{✓}}|-|[[Kahvibreak]]|align=left|{{Icon|Windows|Linux}}|[https://bluemaxima.org/kahvibreak/Kahvibreak%201.5.zip Stable]<br/>[https://bluemaxima.org/kahvibreak/Kahvibreak%20Brewer%201.5.10.zip Dev]<br/>[https://bluemaxima.org/kahvibreak/linux-testing/index.html Linux]<small> (Beta)</small>?
|{{✗}}
| Mid
| Host JVM (FreeJ2ME)
| —
|{{✓}}
|{{✓}}
|{{✓}}<small> (WIP)</small>
|-
|SJ Boy Emulator - Special Edition
|align=left|{{Icon|Windows}}
|[https://web.archive.org/web/20061120062624/http://www.sjboy.cn:80/setup.zip Beta 4]<br/>[https://www.mobers.org/2010/03/sjboy-emulator-special-edition.html?m=1 Special Edition]
|{{✗}}
|Mid-Low
| —
| —
|?
|{{✗}}
|{{~}}
|-
|[[SquirrelJME]]Esmertec Java (jeodek)|align=left|{{Icon|Java|LibretroWinMobile}}|{{SquirrelJMEVer}}[https://4pda.to/forum/index.php?showtopic=67476 20070425 build]
|{{✗}}
|{{SquirrelJMEAccuracy}}
|Custom (Java)
| —
|{{✓}}
|{{✓}}
|?<small> (WIP)</small>
|-
|Jademula
|align=left|{{Icon|Windows}}
|[https://github.com/RobDangerous/Jademula git]
|{{✗}}
|Mid
|?
|?
|?|{{}}
|{{✗}}
|{{✗}}
|-
|[http://me4se.org ME4SE]TAO Intent Java MIDlet manager|align=left|{{Icon|JavaWinMobile}}|[https://sourceforge4pda.netto/projectsforum/kobjects/files/me4se/2index.2.0 2.2php?showtopic=67476 1.01 build]
|{{✗}}
|Mid
|?
|?
|?|{{}}
|{{✗}}
|{{✗}}
|-
|PstrosIBM J9|align=left|{{Icon|JavaWinMobile}}|[https://web4pda.archive.org/web/20060720210353to/http:forum//wwwindex.volnyphp?showtopic=67476 6.cz/molej/pstros/download.htm 1.6.0]
|{{✗}}
|Mid
|?
|?
|?
|{{✗}}
|{{✗}}
|-
|MicroEmu
|align=left|{{Icon|Java|Windows|mcOS|Lin}}
|[https://github.com/artem-frolov/microemu git]
|{{✗}}
|Mid
|Host JVM
| -
|{{✓}}
|{{✗}}
|{{✗}}
|-
|Mini SoyoMitac JVM|align=left|{{Icon|WindowsWinMobile}}|[https://web4pda.archive.org/web/20061026100050to/http:forum//wwwindex.sjboy.cn:80/images/minisoyo_en.zip 1.0php?showtopic=67476&st=20 Build]
|{{✗}}
|Low
|?
|?
|?
|{{✗}}
|{{✗}}
|{{✗}}
|-
|MidpX (NHAL Win32 Emulator)CrEme JVM|align=left|{{Icon|WindowsWinMobile}}|[https://web4pda.archive.orgto/webforum/20070831144240/http://kwyshellindex.myweb.hinet.net 1.0.1][https://midp2exe.softagphp?showtopic=67476&st=20 4.com midp2exe12]
|{{✗}}
|Low
|?
|?
|?
|{{✗}}
|{{✗}}
|{{✗}}
|-
|MPowerPlayerMicro Emulator <small>(Converter)</small>|align=left|{{Icon|WindowsAndroid|Linux|MacMaemo}}|[httpshttp://webmicroemu.archiveblogspot.orgcom/web2009/2007012610025008/httpconverting-javame-applications-to.html?m=1 Android]<br/>[https://mpowerplayercode.google.com:80/mppwin.zip 2archive/p/microemu/wikis/Maemo.0wiki Maemo]
|{{✗}}
|Low
|?Host JVM|?|?{{✓}}
|{{✗}}
|{{✗}}
|-
|Midp[[phoneME]]-Emulatorfeature devices <small>(unofficial)</small>|align=left|{{Icon|WindowsSymbian|WinCE}}|[https://web.archive.org/web/20070729182344/http://www.perimind.com/midpEmul.zip 1.31]<br/>[https://github.com/ichisadashiokohbao/midp-emulator phonemefeaturedevices git]
|{{✗}}
|Low
|?phoneME CLDC|?phoneME Feature
|{{✓}}
|{{✗}}
|{{✗}}
|-
!colspan="10"|Consoles|-|GameMagic S60[[PSPKVM]]|align=left|{{Icon|WindowsPSP}}|[httpshttp://gamemagic-s60sourceforge.net/projects/pspkvm/files/latest/download0.it 15.25 Final Edition]<br/>[https://github.1com/vadosnaprimer/pspkvm git]
|{{✗}}
|LowMid|?phoneME CLDC|?phoneME Feature|?{{✓}}|{{✗}}|{{✓}}|-|Bittboy-J2ME|align=left|{{Icon|Bitt-Boy}}<br>{{Icon|Pocket-Go}}<small>(Miyoo)</small>|[https://github.com/pthalin/bittboy-j2me git]
|{{✗}}
|Mid
|phoneME CLDC
|phoneME Advanced
|{{✓}}
|{{✗}}
|{{~}}
|-
|N-GAGE Cool!Midpath|align=left|{{Icon|Windows|LinRetroFW}}|[https://web.archive.org/web/20060214111930/http://www.amazingmobilegithub.com:80/DownFilesjbanes/NgageCool(Trial).zip 1.2.1 (Trial)midpath git] ($)
|{{✗}}
|LowMid
|?
|?
|?{{✓}}|{{}}|{{~}}
|-
|Nokia SDKs[[phoneME]] <small>(unofficial)</small>|align=left|{{Icon|WindowsGP2X|Wiz}}|[https://archive.org/details/nokia_sdks_n_dev_tools Part 1] <br/>[https://archive.org/details/nokia_sdks_n_dev_tools2 Part 2]<br/>{{Icon|Caanoo}}|[https://archivegithub.orgcom/detailsj2me-preservation/nokia_sdks_n_dev_tools3 Part 3phoneME-GP2X-SDL git]
|{{✗}}
|Mid
|?phoneME CLDC|?phoneME Feature|?{{✓}}|{{~}}
|{{~}}
|-
|Sony Ericsson SDKsPstros-nds|align=left|{{Icon|WindowsNDS}}|[https://drivewww.googlegamebrew.comorg/filewiki/dPstros_NDS 0.7.2 r6][https:/1xHSPbVOGSG84y1hlvGDI0RC4iGiCQ7HP/view?usp=sharing 2github.5.0.6com/ole00/pstros-nds git]
|{{✗}}
|Mid|?Low
|?
|?
|{{✓}}
|{{✗}}
|{{✗}}
|{{~}}
|-
!colspan="10"|Browser|Siemens SDKs-|-|JS2ME|align=left|{{Icon|WindowsFirefoxOS}}|[https://archive.org/details/siemens-clubgithub.ru-siemens-emulators Site 1]<brcom/>[http:szatkus//www.siemensmania.cz/emulatory.php Site 2js2me git]
|{{✗}}
|Mid
|?
|?
|?
|{{}}|{{~}}|?
|-
|Motorola SDKsPluotsorbet|align=left|{{Icon|WindowsFirefoxOS}}|[https://web.archive.org/web/20070213084711if_/http://trix2.cellmaniagithub.com:80/downloads/downloads/files/sdk41ga.zip 4.1]<br/>[https:mozilla//web.archive.org/web/20051106121510if_/http://trix2.cellmania.com:80/downloads/downloads/files/SDK521.zip 5.2.1pluotsorbet git]
|{{✗}}
|Mid
|?
|?
|?
|{{}}|{{~}}|?|}</div> ; To play J2ME games on Emulator through Emulator.<div style="max-width:100%; overflow:auto;">{|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Through!scope="col"|[[Mascot Capsule 3D]]!scope="col"|Accuracy!scope="col"|VM!scope="col"|Derived?!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended
|-
|Motorola iDEN SDK[[J2ME Loader]]|align=left|{{Icon|Switch|Windows|Linux}}|[https://motorola-iden-sdk-for-j2meplay.google.com/store/apps/details?id=ru.softwareplaysoftware.informerj2meloader {{JLVer}}]<br/>[https://github.com Mirror/nikita36078/J2ME-Loader/releases git]<br/>[https://install.appcenter.ms/users/nikita36078/apps/j2me-loader/distribution_groups/testers dev]| <b>Windows/Linux</b> :<br/>[[Android emulators|Android emulators]]<br/><b>Nintendo Switch</b> :<br/>Switchroot|{{}}|MidHigh|?Host JVM<br/><small>(Dalvik dynarec)</small>|?|?{{✓}}|{{}}|{{~}}
|-
|JS2ME[[JL-Mod]] <small> (JL fork)</small>|align=left|{{Icon|FirefoxOSSwitch|Windows|Linux}}|[https://github.com/szatkuswoesss/JL-Mod/releases {{JLModVer}}]<br/>[https://github.com/woesss/JL-Mod/releases/tag/continuous Development build]| <b>Windows/Linux</b> :<br/>[[Android emulators|Android emulators]]<br/><b>Nintendo Switch</b> :<br/>Switchroot|{{✓}}|High|Host JVM<br/><small>(Dalvik dynarec)</js2me small>|J2ME-Loader|{{✓}}|{{✓}}|{{✓}}|-|[[PSPKVM]]|align=left|{{Icon|Android|iOS|Windows|macOS|Lin}}<br/>{{Icon|LiA|PSVita|Switch}}<br/>{{Icon|Symbian|BB}}<br/>{{Icon|MeeGo|Pandora|Pyra}}<ref group=N> Run J2ME apps on BlackBerry 10 - J2ME loader (and possibly PlayBook through PPSSPP)</ref>|[http://sourceforge.net/projects/pspkvm/files/latest/download 0.5.5 Final Edition]<br/>[https://github.com/vadosnaprimer/pspkvm git]| <b>Vita</b> : [https://github.com/TheOfficialFloW/Adrenaline/releases Adrenaline]<br/><b>Others</b> : [[PPSSPP]]
|{{✗}}
|?Mid|?phoneME CLDC|?|?phoneME Feature
|{{✓}}
|?
|-
|Pluotsorbet
|align=left|{{Icon|FirefoxOS}}
|[https://github.com/mozilla/pluotsorbet git]
|{{✗}}
|?
|?
|?
|?
|{{✓}}
|?
|-
!colspan="10"|Mobile / ARM|-|[[J2ME LoaderSquirrelJME]]|align=left|{{Icon|AndroidWindows|Linux|Mac}}<br/>{{Icon|APK|iOS|[https:Vita}}<br//play.google.com/store/apps/details?id=ru.playsoftware.j2meloader >{{JLVerIcon|PS2|GCN|NX}}]<br/>{{Icon|3DS|Wii|WiiU}}<ref group=N name=libretro>Only available as a libretro core (e.g. [[https://githubRetroArch]]).com/nikita36078/J2ME-Loader/releases git]<br/ref>|{{SquirrelJMEVer}}| [https://install.appcenter.ms/users/nikita36078/apps/j2me-loader/distribution_groups/testers dev[RetroArch]]
|{{✗}}
|High{{SquirrelJMEAccuracy}}|Host JVMCustom (Java)
| —
|{{✓}}
|{{✓}}
|{{✓}}?<small> (WIP)</small>
|-
|[[JL-Mod]] <small> (JL fork)</small>SJ Boy|align=left|{{Icon|AndroidMac|Lin}}|[https://githubweb.archive.comorg/web/20061120062624/http:/woesss/JL-Modwww.sjboy.cn:80/releases {{JL-ModVer}}setup.zip Beta 4]|{{~}}<small> (WIP)<br/small>|High|Host JVM|J2ME-Loader|{{✓}}|{{✓}}|{{✓}}|-|CoffeeVM <small> (JL fork)</small>|align=left|{{Icon|Android}}| [https://www.googlemobers.comorg/amp2010/s03/m.apkpure.com/coffeevmsjboy-simpleemulator-j2mespecial-emulator/comedition.coffeevm/amp html?m=1.4.7Special Edition]|{{✗}}|Mid|Host JVM|J2ME-Loader|{{✗}}|{{✗}}[[Wine]]|{{✗}}|Mid-Low|Retro2ME|align=left|{{Icon|Android}}?| [https://play.google.com/store/apps/details?id=net.ovaplay.retro2me 2.1.0]|{{✗}}|Mid|Host JVM
|?
|{{✗}}
|{{~}}|{{✗}}|</div><references group=N /> ;[[FreeJ2ME]] — Open-source:Has fewer features than [[KEmulator]], but better compatibility. It's recommended for games that don't work with [[KEmulator]]. It has an optional [[libretro]] core and development is active. Games that freeze on [[KEmulator]], such as Wolfenstein RPG and Doom 2 RPG, run on FreeJ2ME with no issues, although compatibility and accuracy are not as good as [[J2ME Loader]]. Some games run too fast and require tinkering with the frame rate options. No 3D support. ;[[KEmulator]] — Closed-source:Has more features than others, as well as 3D emulation (Compared with SJ Boy and midp2exe, KEmulator has better performance). It's feature-packed with debugging features, like HTTP proxying. Requires Java Runtime Environment installed. It is a recommended emulator if you're on a Windows, although some games (such as Wolfenstein RPG and Doom 2 RPG) freeze indefinitely on the loading screen. Last update was in 2012, brought by Gameloft.|MegaJ2ME ;[[J2ME Loader]] & [[JL-Mod]] <small> (JL fork[[Mascot_Capsule_3D_compatibility_list|Compatibility]])</small>— Open-source|align=left|{{Icon|Android}}| [https://playThis is currently the highest compatibility J2ME emulator available.googleConverts <code>.com/storeJAR</code> files offline using its own resources. Easily launches both 2D & 3D apps/details?id=nikido.j2meSamsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, even ones that don't work with [[KEmulator]] or [[FreeJ2ME]], but as well as Sony Ericsson's 3D engine ([[Mascot Capsule 3D]]).  ;Nokia SDKs:A set of different device emulators released by Nokia along with their J2ME SDKs. Keyboard bindings are not friendly for playing games. Some of them are buggy.emu V1The Nokia 3410 SDK emulator is capable of running some ancient black & white J2ME games no other emulator can. ;Sony Ericsson SDKs:Device emulators released by Sony Ericsson along their J2ME SDKs. Some of them have support for [[Mascot Capsule 3D]]APIs. Can run some games at better framerates than the original devices. ;Siemens SDKs:Device emulators released by Siemens along their J2ME SDKs. Can run some older games that depend on old Siemens APIs. ;Motorola SDKs|{{✗}}:J2ME development kits released by Motorola. Can run some older games that depend on Motorola-specific APIs. ;Motorola iDEN SDK:J2ME development kit released by Motorola. Can run some older games that depend on iDEN-specific APIs.|Mid|Host JVM;Samsung Java SDK|:J2MEdevelopment kit released by Samsung. Can run some older games that depend on Samsung-Loaderspecific APIs, mostly Samsung AudioClip. ;LG SDK:J2ME development kit released by LG for their devices. ;Zucotto Wireless Whiteboard SDK|{{✗}}:J2ME development kit released by Zucotto Wireless, provider of hardware-based Java bytecode execution solutions.|{{✗}}|{{✗}};Pstros|:Haves support for some obscure vendor-specific APIs that other emulators don't support. ;SJ Boy|zhixiaoyou :More compatible than MidpX. Can take snapshots. More resolutions (but still buggy). Appears to run correctly some older games [[FreeJ2ME]] and [[KEmulator]] don't and available for Windows only (play SJ Boy on Linux and Mac through [[Wine]] ). Also available Special Edition, it has chinese bootleg games support. ;Minisoyo:Experimental emulator from the SJ Boy authors. Appears to properly emulate transparency on older games making use of Nokia APIs. To open a game, drag and drop the <smallcode> (JL fork with modified).JAR</smallcode>file onto the MiniSoyo window. ;MidpX|align=left|{{Icon|Android}}:One of the older emulators. Fixed low resolution (176x220) and compatibility, no handler app support. The installer may contain adware. ;MPowerPlayer (MPowerPlayer SDK)| :Emulator from a company that used to develop solutions to allow users to try J2ME game demos on their computer before purchasing them. Doesn't have any known advantageous features. Requires : [httphttps://mwww.danji100java.com/gameen/download/62519manual.html 1jsp JRE].2]|{{✗}}|Mid;[[N-GAGE COOL!]] — Paid <small>($)</small>|Host JVM|:Early attempt at a commercial J2MEand N-LoaderGage emulator. Haves no real benefits over other offerings. |{{✗}};Micro Emulator — Open-source|{{✗}}:It's a pure Java implementation of Java ME.|{{✗}}|;[[SquirrelJME]] — Open-source:Project developing a full JVM implementation + Java ME 8 APIs. Full compatibility with old J2ME software and high portability are among its main goals. Under heavy development. |;J2ME Runner:Old tool, launches J2ME Applications on Android using native library. Apps have to be converted first, using [http://www.netmite.com/android/srv/2.0/getapk.php Netmite.com]. Overall 2D stability is acceptable, but 3D support almost does not work. Different types of keyboard & screen stics are included. Unfortunately, often experiences troubles with .JAR conversion [https://4pda.to/forum/index.php?showtopic=131859 J2ME Runner684992 Here]|align=left|{{Icon|Android}}|and [https://docs4pda.googleto/forum/index.com/ucphp?exportshowtopic=download&id=0B0WSQzohaqtBa0ZpSHUwUUxqYXM 2511463 Catalog of games for Java J2ME Runner] ;Netmite.com:This is a Android J2ME Runner so that any J2ME or MIDP applications can run without modification. Developers can enter the Android Market quickly.0You can use your familiar development environment such as J2ME and MIDP or easily port your existing J2ME Application to Android with minimum code change.3Users can use java applications directly inside Android.7]<br/>J2ME apps converted found [https://web.archive.org/web/2011022323380720101125123257/http://www.netmite.com/android Netmite/srv/2.0/apps.php here] ;[[PSPKVM]]:Might be the first one that's open-source. Last update was in 2011. PSPKVM is a J2ME emulator for [[Emulators on PSP|PlayStation Portable]], port of Sun's open-source JavaME implementation phoneME Feature. ;[[phoneME]]:This is the reference implementation of J2ME made initially by Sun Microsystems, now owned by Oracle Corporation.com ;[[phoneME]]<brsmall>(unofficial ports)</small>:phoneME for [https[Windows_CE|Windows CE]]/Mobile and Android is an implementation of the phoneME open source J2ME application platform for your Windows Mobile phone or Android mobile device. There are two different platforms of the phoneME Virtual machine :<i>phoneME Feature</i> and <i>phoneME Advanced</githubi>.com/GFOXSH/midp2apk midp2apkBeyond precompiled binaries of these VMs for WinCE and Android based operating systems, this website provides information, patches and instructions in order to compile the phoneME sources yourself. ==Nokia=====Symbian and [[N-Gage]]===|{{✗}}Infobox console|Lowtitle = Nokia-Gage|?image2 = N-Gage_logo.png|?image3 = N-Gage_2.0.png|{{✗}}logowidth = 220|{{✗}}developer = [[wikipedia: Nokia|Nokia]]|{{✗}}type = Cellphone & Mobile|generation = [[:Category:Sixth-generation video game consoles|6th generation]]|Jbedrelease = 7 October 2003|aligndiscontinued = 24 February 2006|predecessor = |successor =left[[N-Gage 2.0]]|emulated = {{Icon|Android|WinMobile✓}}}}| :''This page is about emulating Symbian/N-Gage on other systems. For the inverse, see [[Emulators on Symbian]].'' '''[[https:N-Gage]]''' is a mobile phone and a handheld game device developed and designed by <i>Nokia Corporation</i>,announced on 4 November 2002 and released on 7 October 2003.<br/forum>N-Gage QD introduced in 2004 as a redesign of the original "N-Gage Classic", fixing widely criticized issues and design problems.xda'N-developersGage' was discontinued in February 2006, with Nokia moving its gaming capabilities onto selected Series 60 smartphones.com<br/attachments/jbed>[[N-zip.668332 Gage 2.30]] was announced in 2007.1]<small>  Originally a joint Nintendo-Nokia cellphone handheld hybrid project slated for 2005, Nintendo backed away from the project (Androidand its plans for NES/Game Boy ports for mobile were repurposed for their Virtual Engine project). Nokia continued the project on their own anyways and released N-Gage on October 7, 2003, for </smallabbr title="$377.10 in 2018 money">$299<br/abbr>[https:as the most powerful handheld of its time, that is up until the DS and PSP came along and ended Nokia's hopes at dominating the handheld gaming market. It had an ARM920T CPU at 104 MHz. However, while gaining support through GBA//4pdaPS1 ports (including the only English version of the JP-only Xanadu series until 2016) and a few original exclusives, the thing suffered from huge design flaws, from the button layout to the display and cell phone functionality.Furthermore, as a derivative of business-oriented devices, it didn't even have any dedicated video or sound hardware, so not unlike many of the PC MS-DOS games, the main CPU had to/forum/indextake care of it, severely limiting its full potential. Has a revision called the ''QD'' which was unveiled on April 14, 2004, with an ARM9E CPU. ROM dumps of Symbian and N-Gage games are available.php?showtopic ==Emulators== {|class="wikitable" style="text-align:center;"!scope="col"|Name!scope=157845 2010]<small> "col"|Platform(WinMobiles)</small>!scope="col"|{{✗}}Version!scope="col"|Low[[N-Gage]]!scope="col"|?[[N-Gage 2.0]]!scope="col"|?Accuracy!scope="col"|{{✗}}FLOSS!scope="col"|{{✗}}Active!scope="col"|{{✗}}Recommended
|-
|Jblend|align!colspan=left|{{Icon|Android"10"|WinMobile}}| [https://forum.xda-developers.com/attachments/jblend-rar.589116 0.1]<small> (Android)</small><brPC />[https://4pda.to/forum/index.php?showtopic=1333 Full-screen]<small> (WinMobile)</small>|{{✗}}|Low|?|?|{{✗}}|{{✗}}|{{✗}}x86
|-
|Project Kava [[EKA2L1]]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/EKA2L1/EKA2L1/releases Automatic CI builds]|{{✓}}|{{~}}<smallref group=N name=N-Gage2.0> (Based on J2SME)Required: [https://www.mediafire.com/file/u4fyfjyquwlepl1/N-Gage_2.0_v1.40.1557.zip/file N-Gage 2.0 Installer]</smallref>|Mid|{{✓}}|{{✓}}|{{✓}}|-|Engemu|align=left|{{Icon|KaiOSWindows}}|[https://gitlabgithub.com/suborgmrRosset/project-kava Engemu git]|?
|{{✗}}
|Low
|?
|?
|{{✓}}
|{{✗}}
|-
|PhoneMENGEmu| -align=left|{{Icon|Windows}}|[https://archivegithub.orgcom/detailsNGEmu/phoneme-svn.dump SVN DumpNGEmu git]|Vendor Specific|Reference Implementation?|KVM (Reference Implementation){{✗}}|Reference Implementation?
|{{✓}}
|{{✗}}<small>(see below)</small>
|{{✗}}
|-
|PhoneME (unofficial)[[N-GAGE COOL!]]|align=left|{{Icon|Android|Maemo|MeeGo|WinMobile|PocketPC|WinCEWindows}}|[https://githubngage-cool.soft32.com/nikita36078/phoneME-android git1.2.1]<brsmall>($)</small>[https://web.archive.org/web/20180305064344/http://davy.preuveneers.be/phoneme/|?q=node/10 b168 rev20547]
|{{✗}}
|Low
|PhoneME
|PhoneME Advanced (unofficial)
|{{✗}}
|{{✗}}
|{{✗}}
|-
!colspan="10"|KarinME <small> (Based on MicroEmu)<Mobile /small>ARM|-|[[EKA2L1]]|align=left|{{Icon|MaemoAndroid}}|[https://openreposgithub.netcom/EKA2L1/contentEKA2L1/karinzhaoreleases Automatic CI builds]<br/karinme 3>[https://play.google.com/store/apps/details?id=com.github.eka2l1 0.1.0]|{{}}|{{~}}<ref group=N name=N-Gage2.0>Required: [https://www.mediafire.com/file/u4fyfjyquwlepl1/N-Gage_2.0_v1.40.1557.zip/file N-Gage 2.0 Installer]</ref>
|Mid
|?
|?
|{{✗}}
|{{✗}}
|{{~}}
|-
|midpath4dingoo
|align=left|{{Icon|Dingoo}}
|[https://code.google.com/archive/p/midpath4dingoo 3.0]
|{{✗}}
|?
|?
|?
|{{✓}}
|{{}}|{{}}|} <references group=N /> ;[[EKA2L1]]:An open-source high-level Symbian and N-Gage emulator, supported OS S60v1, S60v2, S60v3, S60v5, S^3 and S80. ;Engemu:A Nokia N-Gage focused emulator with [https://www.reddit.com/r/emulation/comments/8aotzq/eka2l1_a_symbian_os_emulator/ low-level emulation]. ;NGEmu:The [https://github.com/NGEmu/NGEmu/commit/7500b41959c686e65eaed871490c97b2de5da0d6 first] known Nokia N-Gage emulator (with high-level emulation), although it is currently on hiatus due to a lack of information required to further development. Linux support is planned for the future. ;[[N-GAGE COOL!]] — Paid <small>($)</small>:Early attempt at a commercial N-Gage emulator. Haves no real benefits over other offerings ===Monochrome mobile phones===Earlier black & white cellphone games (both in Japan and worldwide) didn't get as much love either when it comes to emulation and preservation of game binaries. There were, however, recreations of Snake and Space Impact for Nokia phones on their website at one time, along with remakes of the aforementioned games for Android and iOS. There are several Nokia phone models with MAME support, though they are preliminary at best with most models displaying a <tt>"CONTACT SERVICE"</tt> error if not a white screen. There however exists an SDK for the Nokia 3410, an enhanced variant of the infamous 3310 with a higher-resolution screen and support for MIDP applications. A fixed rip of the simulator can be downloaded on the Internet Archive, though it may have some issues especially on later Windows versions. {|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|Recommended
|-
|midp4palmNokia 3410 SDK|align=left|{{Icon|PalmOSWindows}}|[httphttps://javaarchive.coe.psu.ac.thorg/J2MEdetails/Plam nokia-3410-sdk 1.0]|Mid
|{{✗}}
|?{{~}}|?} ===Maemo==={|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended|-|The Maemulator|align=left|{{Icon|Linux|Web}}|[https://thp.io/2023/maemulator/ 23.2.25]
|?
|{{✓}}
|{{~}}
|}
 
;The Maemulator
:A compatibility layer for running Bounce Evolution on modern Linux-based systems using qemu user-space emulation. This is not an official port.
;QEMU
:See http://www.rkeene.org/projects/info/wiki/106 for how to do it
 
===MeeGo===
 
==Jolla==
===Sailfish OS===
 
==In-Fusio==
===Execution Engine <small>([[ExEn]])</small>===
ExEn was a freeware solution developed by French company In-Fusio around 2000 and later the company re-developed the ExEn V2 engine in 2002, which further improved the speed and expressiveness of mobile. It was first Java-based game engine entirely dedicated to mobile devices itself as an alternative to the limitations of J2ME's game development (offering missing feautures like sprite zooming, parallax scrolling, rotations).
 
The API is based on Java and is very similar to J2ME, but is optimized for game development and deployment instead. Even the programming style is almost the same. Its significance is very similar to the Mophun platform. The ExEn API has various gaming specific classes that are absent from J2ME. ExEn was the first mass market downloadable game engine to be made available in Europe. It achieved relative success and widespread hardware support in Europe, and was also used in China. It's not as widely distributed though, and according to In-Fusio's website, it isn't available on Nokia, Sony Ericsson, Samsung or Motorola handsets.
 
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Version
!scope="col"|Accuracy
!scope="col"|FLOSS
!scope="col"|Recommended
|-
|EXEN-V2 Generic Simulator
|align=left|{{Icon|Windows}}
|[http://alien256.narod.ru/EMULATOR.RAR 0.1]
|Low
|{{✗}}
|{{✗}}
|}
 
;EXEN-V2 Generic Simulator
:A very old emulator for ExEn software, taken from SDK. While many games will go in-game, they'll crash at various points and fps drop.
 
==BlackBerry==
===BlackBerry OS===
[[File:BlackBerry 9900 Simulator.png|thumb|198px|BlackBerry 9900 Simulator]]
A [https://blackberry.qnx.com/en QNX] based operating system used in BlackBerry devices.
 
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Version
!scope="col"|FLOSS
!scope="col"|Recommended
|-
|Coretek Delta java managerBlackBerry Simulator Series|align=left|{{Icon|WinMobileWindows}}|[https://4pdaarchive.org/details/blackberry10-device-simulator BlackBerry 10]<br/>[https://archive.org/details/black-berry-simulator-7.1.0.318-9900 Blackberry 7]<br/>[https://archive.org/details/black-berry-simulator-6.0.0.668-9780 Blackbery 6]<br/>[https://swdownloads.blackberry.com/Downloads/entry.do?code=060AD92489947D410D897474079C1477 <abbr title="The swdownloads server has been removed from the internet by BlackBerry it seems Monday morning. They've also updated all the legacy notification pages with text similar to: -Downloads for BlackBerry 10 and BlackBerry OS devices and legacy Enterprise software is [sic] no longer available.- and all the links to BlackBerry Desktop (etc.) software have now been cleansed.">Various (Official)</abbr>]<sup>&Dagger;</sup><br/>[https://archive.org/details/forumblackberryos-smartphone-simulator Various] (B8kifB73erD's archive)<br/index>[https://lunarproject.org/ Lunar] <small>(The BlackBerry Preservation Project)</small><br/>[https://forums.crackberry.phpcom/ CrackBerry Forum]|?showtopic|{{✓}}|} ==Palm=====Palm OS===PalmOS is a mobile operating system developed by Palm, Inc., for personal digital assistants (PDAs) in 1996. {|class="wikitable" style="text-align:center;"!scope="col"|Name!scope=67476 2006d"col"|Platform(s)!scope="col"|Version!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended|-!colspan="7"|PC / x86|-|Mu|align=left|{{Icon|Lin}}|[https://palmdb.net/app/mu 1.0.0][https://github.com/libretro/Mu git]|Mid|{{NC}}|?{{✓}}|{{✓}}|-|StyleTap|align=left|{{Icon|Windows|macOS|Lin}}|?[https://newsblog.styletap.com/index.php 0.8.034] <small>($)</small>
|?
|{{✗}}
|{{✗}}
|{{~}}
|-
|Esmertec Java (jeodek)POSE|align=left|{{Icon|WinMobileWindows}}|[https://4pdapalmdb.tonet/forumapp/index.php?showtopic=67476 20070425 buildpalm-emulator Varies]|{{✗}}|?
|?
|?
|{{✗}}|{{✗~}}
|{{✗}}
|-
|TAO Intent Java MIDlet managerPalm Simulator|align=left|{{Icon|WinMobileWindows}}|[https://4pdapalmdb.tonet/forumapp/index.php?showtopic=67476 1.1 buildpalm-simulator Varies]|{{✗}}
|?
|?
|{{~}}
|{{✗}}
|-
|[https://cloudpilot-emu.github.io cloudpilot]
|align=left|{{Icon|Web}}
|[https://github.com/cloudpilot-emu/cloudpilot-emu/releases {{CloudpilotVer}}]
|Mid
|{{✓}}
|{{✓}}
|{{~}}
|-
!colspan="7"|Mobile / ARM
|-
|StyleTap
|align=left|{{Icon|Android|WinMobile|iOS|Symbian}}
|[https://styletap.com/release_notes.php?devicetype=android 0.8.034] <small>($)</small><br/>[https://4pda.to/forum/dl/post/25241522/StyleTap+for+Android+v0.8.034+%5BLicensed%5D.apk 0.8.034 <small>(Cracked)</small>] <small>(Android only)</small>
|?
|{{✗}}
|{{}}<small>(Android only)</small>|{{~}}
|-
|IBM J9PHEM|align=left|{{Icon|WinMobileAndroid}}|[https://4pdagithub.tocom/forumFlorin9doi/index.php?showtopic=67476 6.PHEM 1.044]|{{✗}}|?
|?
|{{✓}}
|{{✓}}
|{{~}}
|-
|PalmOS Emulator
|align=left|{{Icon|Pandora}}
|[https://repo.openpandora.org/?page=detail&app=palmosemulator.marovada 1.0.2.0]
|?
|{{✗}}
|{{✗}}
|{{~}}
|-
|Mitac JVMGarnet VM|align=left|{{Icon|WinMobileMaemo}}|[httpshttp://4pdawww.tomy-maemo.com/forumsoftware/indexapplications_name_Garnet_VM_fldAuto_1044_faq_46.php?showtopic=67476&st=20 Buildhtml Maemo]|{{✗}}|?|?
|?
|{{✗}}
|{{✗}}
|{{~}}
|-
|CrEme JVMQCopilot|align=left|{{Icon|WinMobileZaurus}}|[https://4pdacypherpunks.toca/forum/index.php?showtopic=67476&st=20 4zaurus 0.125]|{{✗}}|?|?
|?
|{{✓}}
|{{✗}}
|{{~}}
|}
 
<references group=N />
 
==LG==
===webOS===
Palm launched webOS, then called Palm webOS, in January 2009 as the successor to Palm OS. The first webOS device was the original Palm Pre, released by Sprint in June 2009. In April 2010, HP acquired Palm, then in 2013 LG acquired them to make webOS for TV, Smartwatch, and Smartfridge. For LG's webOS see [[Smart TV Emulators]].
 
TODO: this section is broken, check the history of this section and restore the present metadata but keep the emulator images.
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Version
!scope="col"|Accuracy
!scope="col"|FLOSS
!scope="col"|Active
!scope="col"|Recommended
|-
!colspan="7"|PC / x86
|-
|[https://webostv.developer.lge.com/develop/tools/emulator-introduction webOS SDK emulator]
|align=left|{{Icon|Windows|macOS|Linux}}
|5.0
|
|{{✗}}
|{{✓}}|{{✓}}
|-
|MicroEmu <small> (Converter)<[https://webostv.developer.lge.com/develop/small>tools/simulator-introduction webOS SDK simulator]|align=left|{{Icon|AndroidWindows|MaemomacOS|Linux}}|[http://microemu6.blogspot.com/2009/08/converting-javame-applications-to.html?m=1 Android]<br/>[https://code.google.com/archive/p/microemu/wikis/Maemo.wiki Maemo]0|
|{{✗}}
|Low
|Host JVM
| —
|{{✓}}
|{{}}|{{✗}}-!colspan="7"|Mobile / ARM
|-
|PhoneME-featuredevices (unofficial)Preenv|align=left|{{Icon|Symbian|WinCEMaemo}}|[http://wgames.garage.maemo.org Wiki][http://maemo.org/packages/view/wgames 0.6.9]<br/>[http://maemo.org/packages/view/preenv preenv 0.1.7][https://github.com/hbaodivan/phonemefeaturedevices wgames git]|{{✗}}|Low|phoneME CLDC|phoneME FeatureMid
|{{✓}}
|{{✗}}
|{{~}}
|-
!colspan="107"|ConsolesImage
|-
|[[PSPKVM]]webOS SDK Emulator Images|align=left|{{Icon|PSP}}|[httphttps://sourceforgewww.net/projects/pspkvm/files/latest/download 0rwilco12.5.5 Final Edition]<br/>[https:com/Files/github.comWebOS/vadosnaprimerWebOS%20Emulator%20Images/pspkvm githere]|High?|{{?}}
|{{✗}}
|Mid
|phoneME CLDC
|phoneME Feature
|{{✓}}
|}
Also see https://liliputing.com/phoenix-devices-gets-open-webos-to-run-as-an-android-app/
 
==WebOS Ports==
===LuneOS===
 
==Samsung==
===Bada===
Bada (바다) is a mobile operating system developed by Samsung Electronics for devices such as mid- to high-end smartphones and tablet computers. The name is derived from "바다 (bada)", meaning "ocean" or "sea" in Korean. All phones running Bada were branded with the name Wave, unlike Samsung's Android devices which are branded as Galaxy.
 
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Version
!scope="col"|FLOSS
!scope="col"|Active
!scope="col"|Recommended
|-
!colspan="6"|PC / x86
|-
|Bada SDK
|align=left|{{Icon|Windows}}
|[https://www.softpedia.com/get/Programming/SDK-DDK/bada-SDK.shtml 2.0.6]
|?
|{{✗}}
|{{~}}|} ===Tizen==={|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended|-!colspan="6"|PC / x86
|-
|Bittboy[https://developer.tizen.org/development/tizen-j2mestudio/download Tizen Studio]|align=left|{{Icon|Bitt-Boy}}<br>{{IconWindows|macOS|Pocket-GoLinux}}<small>(Miyoo)</small>|[https://github5.com/pthalin/bittboy-j2me git]1
|{{✗}}
|Mid
|phoneME CLDC
|phoneME Advanced
|{{✓}}
|{{✓}}
|}
;Tizen Studio
:Has both a Tizen emulator (more accurate) and a Tizen simulator (more usable for slower computers).
 
==Google==
===[[Android emulators|Android]]===
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Latest Version
!scope="col"|FLOSS
!scope="col"|Active
!scope="col"|Recommended
|-
!colspan="6"|PC / x86
|-
|[https://developer.android.com/studio Android Studio]
|align=left|{{Icon|Windows|macOS|Linux|ChromeOS}}
|5.1
|{{~}}
|{{✓}}
|{{~}}
|-
|Midpath[https://play.google.com/googleplaygames Google Play Games]|align=left|{{Icon|RetroFWWindows}}|[https://play.google.com/googleplaygames#section-system-requirements Beta]<br/>[https://developer.android.com/games/playgames/emulator Developer]|{{✗}} ||{{✓}} ||{{~}}|-|[https://trinityemulator.github.io/ Trinity]|align=left|{{Icon|Windows}}|[https://github.com/jbanesTrinityEmulator/midpath TrinityEmulator/releases git]|{{✓}} ||{{~}} ||{{~}}|-|};Android Studio:Has a emulator for Android TV and the new/old Google TV models. ==Apple=====[[iOS emulators|iOS]]==={|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended|-!colspan="6"|MidPC / x86|-|[https://touchhle.org touchHLE]|?align=left|{{Icon|Windows|macOS}}|?[https://github.com/hikari-no-yume/touchHLE git]
|{{✓}}
|{{✓}}
|{{~}}
|-
|PhoneME (unofficial)[https://github.com/devos50/qemu-ios/tree/ipod_touch_1g QEMU-iOS]|align=left|{{Icon|GP2XmacOS|Wiz}}<br>{{Icon|CaanooLinux}}|[https://github.com/j2medevos50/qemu-preservationios/tree/phoneME-GP2X-SDL ipod_touch_1g#building git]|{{}}|Mid|phoneME CLDC|phoneME Feature
|{{✓}}
|{{~}}
|{{~}}
|-
!colspan="6"|Pstros-ndsMobile / ARM|align=left|{{Icon|NDS}}-|[https://wwwapple.gamebrew.orgcom/wikimacos macOS] 11 (Big Sur) and up<br/Pstros_NDS 0.7.2 r6]><small>[https://githubsupport.apple.com/ole00guide/app-store/pstrosiphone-nds gitipad-apps-mac-apple-silicon-fird2c7092da/mac (Not an emulator)]</small>|align=left|{{Icon|macOS}}<ref group=N name=applesilicon>Requires Mac computers with Apple Silicon (M series) processors.</ref>|14.1 (Sonoma)
|{{✗}}
|Low
|?
|?
|{{✓}}
|{{✓}}|-|[https://touchhle.org touchHLE]|align=left|{{Icon|Android}}|[https://github.com/hikari-no-yume/touchHLE git]|{{✓}}|{{✓}}|{{~}}
|}
;Emulators via ~ You can able ==MediaTek=====MAUI Runtime Environment <small>(MRE)</small>=== Being the turnkey solutions firm that they are known for, as their chips are used on millions and millions of el-cheapo "Shanzhai" devices all over the world (especially counterfeit Nokias and Goophones among other things), Mediatek has also come up with their own mobile platform and API known as the [http://web.archive.org/web/20151104094204/http://mre.mediatek.com/en/start/what MAUI Runtime Environment]. It is targeted for so-called "smart" feature phones, i.e. those that offer similar functionality to standard mobile operating systems like Android, but are watered down for entry-level users. Games and applications for this platform are in <code>.VXP</code> format and other applications appear to run emulators be available on emulators!the usual WAP sites.
{| class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|Recommended
|-
! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|Through/Via! scope="col"|<abbr title="Sony Ericsson 3D Engine">Mascot Capsule 3D V3</abbr>! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|VM! scope="col"|Derived from! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-|[[PSPKVM]]Mediatek MRE SDK|align=left|{{Icon|Android|iOS|Windows|macOS|Lin|LiA}}{{Icon|PSVita|Switch}}{{Icon|Symbian|BB|MeeGo|Pandora|Pyra}}<ref group=N> Run J2ME apps on BlackBerry 10 - J2ME loader (and possibly PlayBook through PPSSPP)</ref>|[http://sourceforgewww.mediafire.netcom/projectsfile/pspkvml5pghqj9msvhf4v/files/latest/download MRE_SDK_3.0.0.520_Normal_Eng.5 Final Edition]<brzip/>[https://githubfile 3.0.com/vadosnaprimer/pspkvm git]| PSVita : [https://github00.com/TheOfficialFloW/Adrenaline/releases Adrenaline]<br/>Other : [[PPSSPP20]]|{{✗}}
|Mid
|phoneME CLDC
|phoneME Feature
|{{✓}}
|{{✗}}
|{{~}}
|-
|MREmu
|align=left|{{Icon|Windows}}
|[https://github.com/XimikBoda/MREmu git]
|Low
|{{✓}}
|-|[[SquirrelJME]]|align=left|{{Icon|Windows|Linux|Mac}}{{Icon|APK|iOS|Vita|PS2}}{{Icon|3DS|Wii|WiiU|GCN|NX}}<ref group=N name=libretro>Only available as a libretro core (e.g. [[RetroArch]]).</ref>|{{SquirrelJMEVer}}| [[RetroArch]]|{{✗}}|{{SquirrelJMEAccuracy}}|Custom (Java)| —|{{✓~}}|{{✓}}|?<small> (WIP)</small>|-|SJ Boy Emulator - Special Edition|align=left|{{Icon|Mac|Lin}}|[https://web.archive.org/web/20061120062624/http://www.sjboy.cn:80/setup.zip Beta 4]<br/>[https://www.mobers.org/2010/03/sjboy-emulator-special-edition.html?m=1 Special Edition]| [[Wine]]|{{✗}}|Mid-Low|?|?|?|{{✗}}|{{~}}
|}
<references group=N />;Mediatek MRE SDK:Includes seven phone simulators with various screen resolution presets and user interfaces. Can only run VXP files compiled for the x86 architecture, i.e. apps built for phones will not run.;MREmu:Open source emulator that can run VXPs compiled for ARM. In early development.
;[[FreeJ2ME]] — Free and open-source==Motorola==:Has fewer features than [[KEmulator]], but better compatibility. It's recommended for games that don't work with [[KEmulator]]. It has an optional [[libretro]] core and development is active. Games that freeze on [[KEmulator]], such as Wolfenstein RPG and Doom 2 RPG, run on FreeJ2ME with no issues, although compatibility and accuracy are not as good as [[J2ME Loader]]. Some games run too fast and require tinkering with the frame rate options. No 3D support.===MotoEZX / OpenEZX======MotoMAGX===
;==Synergenix=====[[KEmulatorMophun]] — Closed-source===:Has '''Mophun''' is an even more features and compatibility than other oneshardware-efficient free European-centric mobile gaming solution developed by Swedish company Synergenix Interactive AB. There are two versions of Mophun, as well as 3D emulation 2D for low-end (Compared with SJBoy Sony Ericsson T2xx, T3xx and Midp2exe, KEmulator better performanceT6xx series). Has support and 3D for custom resolutions high-end handsets (Symbian S60 and full screen (View/OptionsUIQ3 phones). You can even set a proxy server for mobile Java apps that connect , and it's often used to the internet under options. Requires Java Runtime Environment provide embedded (pre-installed. It is a recommended emulator if you're on a Windows PC, although some ) games (such as Wolfenstein RPG and Doom 2 RPG) freeze indefinitely on the loading screen. Last update was in 2012mobile phone handsets.
;Nokia SDKs:A set of different device emulators released by Nokia along with their J2ME SDKs. Keyboard bindings are not friendly for playing games. Some of them are buggy. The Nokia 3410 SDK emulator is capable of running some ancient black&white J2ME games no other emulator can. ;Sony Ericsson SDKs:Device emulators released by Sony Ericsson along their J2ME SDKs. Some of them have support for Mascot Capsule V3 3D APIs. Can run some games at better framerates than the original devices  ;Siemens SDKs:Device emulators released by Siemens along their J2ME SDKs. Can run some older games that depend on old Siemens APIs ;Motorola SDKs:J2ME development kits released by Motorola. Can run some older games that depend on Motorola{|class="wikitable" style="text-specific APIs ;Motorola iDEN SDKalign:J2ME development kit released by Motorola. Can run some older games that depend on iDEN-specific APIs center;Pstros":Haves support for some obscure vendor-specific APIs that other emulators don't support.!scope="col"|Name ;SJBoy:More compatible than MidpX. Can take snapshots. More resolutions !scope="col"|Platform(but still buggys). Appears to run correctly some older games [[FreeJ2ME]] and [[KEmulator]] don't and available for Windows only (You can also run it using [[Wine]] on Linux and Mac).!scope="col"|Version;Mini soyo!scope="col"|2D:Experimental emulator from the SJBoy authors. Appears to properly emulate transparency on older games making use of Nokia APIs. To open a game, drag and drop the JAR file onto the MiniSoyo window.!scope="col"|3D!scope="col"|FLOSS;MidpX:One of the older emulators. Fixed low resolution (176x220) and compatibility, no handler app support. The installer may contain adware. ;MPowerPlayer:Emulator from a company that used to develop solutions to allow users to try J2ME game demos on their computer before purchasing them. Doesn't have any known advantageous features. Requires : [https://www.java.com/en/download/manual.jsp JRE].!scope="col"|Accuracy ;N-Gage Cool! — Paid ($)scope="col"|Active:N-GAGE COOL! the ability to compare the two mobile game decks side-by-side having the very different and unique gameplay experience of both N-GAGE QD and N-GAGE.scope="col"|Recommended ;MicroEmulator — Free and open|-source:MicroEmu is a pure Java implementation of Java ME.!colspan="9"|PC / x86 ;[[SquirrelJME]] — Free and open|-source:Project developing a full JVM implementation + Java ME 8 APIs. Full compatibility with old J2ME software and high portability are among its main goals. Under heavy development. ;|[[J2ME Loader]] — Free and open-source:This is currently the highest-compatibility J2ME Mophun emulator available. Converts .jar files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, even ones that don't work with [[KEmulator]] or [[FreeJ2ME]], but fails with Sony Ericsson 3D engine (Mascot Capsule), due to the fact that the mascot capsule is almost impossible to port. This is common with most of other emulators as well.|align=left|{{Icon|Windows}};|[[JL-Mod]] — Free and open-sourcehttps:This is the experimental mod of the J2ME Loader app with added Mascot Capsule 3D (MC3D V3) support (That means all Fishlabs games like Galaxy on Fire, Deep, etc and Capcom's classics like Devil May Cry 3D and Resident Evil Missions are now playable on Android devices)//archive. Has some new and experimental featuresorg/details/mophun_2. Converts 5.jar files offline using its own resources4_tuxality_A2 2. Easily launches both 2D & 3D apps5. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, even ones that don't work with [[KEmulator]4 alpha 2] or [[FreeJ2ME]], as well as Sony Ericsson 3D engine (Mascot CapsuleTuxality_mod). ;<br/>[https://4pda.to/forum/index.php?showtopic=131859 J2ME Runner]:Old tool, launches Java Applications on Android using native library. Apps have to be converted first, using [http://wwwcdn.netmitediscordapp.com/androidattachments/srv793085042020450324/2.0803269504859766814/getapkMophun_emulator_2.php Netmite5.com]4__games. Overall 2D stability is acceptable, but 3D support almost does not workzip 2. Different types of keyboard & screen stics are included5. Unfortunately, often experiences troubles with *Jar conversion [https://4pda.to/forum/index.php?showtopic=684992 Here4] and [https://4pda.to/forum/index.php?showtopic=511463 Catalog of games (Special version for Java J2ME Runner]Hitman)|{{✓}};Netmite.com|{{✓}}:This is a Android J2ME Runnner so that any J2ME or MIDP applications can run without modification. Developers can enter the Android Market quickly. You can use your familiar development environment such as J2ME and MIDP or easily port your existing J2ME Application to Android with minimum code change. Users can use java applications directly inside Android|{{✗}}|Mid;[[PSPKVM]] — Free and open-source:Available for cellphones. Might be the first one that's open-source. Last update was in 2011 |{{~}}<br/> <small>(0.5.5 Final EditionTuxality mod)</small>. PSPKVM is a [[Emulators on PSP|{{✓}}|PSP]] port of Sun's open-source JavaME implementation phoneME Feature.|Nofun;phoneMEThis is the reference implementation of J2ME made initially by Sun Microsystems, now owned by Oracle Corporation. ;phoneME (unofficial ports)|align=left|{{Icon|Windows}}|[https:phoneME for Windows CE/Mobile and Android is an implementation of the phoneME open source J2ME application platform for your Windows Mobile phone or Android handheld device/github. There are two different platforms of the phoneME Virtual machine : <u>phoneME Feature<com/u> and <u>phoneME Advanced<RadratSoftworks/u>nofun 0. Beyond precompiled binaries of these VMs for WinCE and Android based operating systems, this website provides information, patches and instructions in order to compile the phoneME sources yourself0.3]|{{✓}}==Symbian and N-Gage <small>(Nokia)</small>==|{{✓}}|{{✓}}:''This page is about emulating Symbian/N-Gage on other systems. For the inverse, see [[Emulators on Symbian]].''|Mid|{{✓}}<div|{{✓}} style="color:#000;background:#eef2ff;border:2px solid #b7c5d9;border|-radius:20px;padding-left:11em;display:inline-block;padding-right:1em;">|Mophun SDK|align=left|{{Icon|Win}}|[[Filehttp:N-Gage//tuxality.net/public/MophunSDK_2_5.zip 2.png|300px|center]5]|{{✓}}— '''N-Gage''' is a mobile phone and a handheld game system developed by <i>NOKIA</i>,|announced on 4 November 2002 and released on 7 October 2003.|{{✗}}|Mid— '''N-Gage QD''' introduced in 2004 as a redesign of the original "N-Gage Classic", fixing widely criticized issues and design problems.|{{✗}}|{{~}}— '''N|-Gage''' was discontinued in February 2006, with Nokia moving its gaming capabilities onto selected Series 60 smartphones. |MoRePhun— '''N-Gage 2.0''' was announced in 2007.|align=left|{{Icon|Windows}}<|[https:/div>  Originally a joint Nintendo-Nokia cellphone handheld hybrid project slated for 2005, Nintendo backed away from the project (and its plans for NES/Game Boy ports for mobile were repurposed for their Virtual Engine project)github. Nokia continued the project on their own anyways and released N-Gage on October 7, 2003, for <abbr title="$377.10 in 2018 money">$299<com/abbr> as the most powerful handheld of its time, that is up until the DS and PSP came along and ended Nokia's hopes at dominating the handheld gaming market. It had an ARM920T CPU at 104 MHz. However, while gaining support through GBALuca1991/PS1 ports (including the only English version of the JP-only Xanadu series until 2016) and a few original exclusives, the thing suffered from huge design flaws, from the button layout to the display and cell phone functionality.MoRePhun git]|{{✓}}Has a revision called the QD which was unveiled on April 14, 2004, with an ARM9E CPU. ROM dumps of Symbian and N-Gage games are available.||{{✓}}===Emulation===|Low|{{✗}}| class="wikitable" style="text-align:center;"{{✗}}
|-
! scope="col"|NameMophun ActiveX Control! scope|align="col"left|{{Icon|Platform(s)Internet}}! scope="col"|Version[http://web.archive.org/web/20040325124622/http://www.mophun.com:80/codebase/mophun.cab 1.0]! scope="col"|[[Emulation Accuracy{{✓}}|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>{{✗}}! scope="col"|ActiveLow! scope="col"|[[Recommended Emulators{{✗}}|Recommended]]{{✗}}|-!colspan="79"|PC Mobile / x86ARM
|-
|[[EKA2L1]]Nofun|align=left|{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/EKA2L1RadratSoftworks/EKA2L1/releases nofun 0.0.3]|{{✓}}|{{✓}}|{{EKA2L1Ver}}]
|Mid
|{{✓}}
|{{✓}}
|-
|4Mophun
|align=left|{{Icon|WinMobile}}
|[https://mega.nz/folder/M59gSSRQ#4_rFMoHhhUH1D-N7GuEGMA 1.1]<br/>[https://4pda.to/forum/dl/post/51930/MophunWM2003SE.7z 2003SE Edition]
|
|
|{{✗}}
|Mid
|{{✗}}
|{{✓}}
|-
|Engemu[[Mophun Games Launcher]]|align=left|{{Icon|WindowsSymbian}}|[https://githubarchive.org/download/mophun-collection/Emulators/Mophun_Games_Launcher_for_Symbian.rar 1.01]<br/>[https://www.mediafire.com/mrRossetfile/xdsunfacpvy20n2/Mophun+Games+Launcher+++Game+For+EKA2L1+Android.zip/Engemu gitfile 1.01]<br/>v2008<br/>1.0.4|None{{✗}}
|{{✓}}
|{{✗}}
|Mid
|{{✗}}
|{{✓}}
|-
|NGEmuMophun<br/><small>(traced & powered by zg)</small>|align=left|{{Icon|WindowsSymbian}}|[https://githubcdn.discordapp.com/NGEmuattachments/793085042020450324/NGEmu git1034083922306412655/mophun_mod_6_011zg.zip 6.011 mod by zg]|None||{{✗}}|Mid|{{✗}}
|{{✓}}
|{{✗}} <small>(see below)</small>
|{{✗}}
|-
|N-Gage Cool!Blaze Mophun Emulator|align=left|{{Icon|WindowsSymbian}}|N-Series Edition <small>(Russian)</small><br/>[httpshttp://ngage-coolsimbian8.soft32narod.com 1.2ru/games.1htm N90 Special Edition by 100565] ($)|Terrible|
|{{✗}}
|Mid
|{{✗}}
|{{~}}
|-
|Mophun<br/><small>(Playfun.ru Edition)</small>
|align=left|[[File:N-Gage logo.png|90px]]
|v1
|
|
|{{✗}}
|-
!colspan="7"|Mobile / ARM
|-
|[[EKA2L1]]
|align=left|{{Icon|Android|}}
|[https://github.com/EKA2L1/EKA2L1/releases {{EKA2L1Ver}}]
[https://play.google.com/store/apps/details?id=com.github.eka2l1 0.0.7]
|Mid
|{{}}|{{✓}}|{{✓~}}
|}
;[[EKA2L1Mophun Games Launcher]] — Free and open-source:A Symbian OS emulator Only compatible with [https://www.reddit.com/r/emulation/comments/8aotzq/eka2l1_a_symbian_os_emulator high-level emulation], 25 Symbian 13 games (6 N-Gage Games) have been labeled In-Game, 9 have been tagged Playable, all of which use the 3D engine and many more have yet to be tested.(Note : The Elder Scrolls Travels: Shadowkey were released for Symbian S60 and Ashen are among 6 N-Gage Games that go In-GameUIQ devices.)
;Engemu4Mophun:A Nokia N-Gage focused emulator Does not work with [https://wwwgames that are locked (e.redditg.com/r/emulation/comments/8aotzq/eka2l1_a_symbian_os_emulator/ low-level emulation]have a predefined IMEI recognition algorithm) or do not use the 3D engine.
;NGEmu[[mophun]]:The [https://githubAn official emulator, designed for development and demos. As such, encrypted or compressed games do not boot.com/NGEmu/NGEmu/commit/7500b41959c686e65eaed871490c97b2de5da0d6 first] known Nokia N-Gage emulator However, this has been worked around, both by decrypting the files and decompressing them (with high-level emulationexcept for compressed resources), although it and modifying the emulator to perform decryption on the fly, albeit only when opening them via the Open menu. Exile is currently on hiatus due not known to a lack work in any found version of information required to further development. Linux support is planned for the futureemulator.
;N-Gage Cool! — Paid ($)MoRePhun:A dead payware new, open source emulator for Windowsby Luca91. It is only partially a proof of concept, as only a few opcodes and a couple of SDK APIs are emulated the J2ME-based Nokia N-Gage exclusives , and there is no heap. There is sprite and nothing else from input support, as well as support for the rest of collision API. It is compatible with a few small homebrews. Luca91 mentions the bunchSDK API handler needs to be better organized==Execution Engine <small>(ExEn)</small>==
A freeware solution developed by French mobile game developer ;Mophun ActiveX Control:The official website for the platform, [https://wwwweb.archive.insightpartnersorg/web/20030330191213/http://mophun.com/portfolio/mophun.com], used to host development demos playable in-fusio#the browser using the ActiveX platform ([http:~//web.archive.org/web/*/http:text=B2C%20Prior%20Investment%20IN%2DFUSIO,130%20carriers%20and%20portals%20worldwide//www.mophun. In-Fusiocom:80/tmp/* crawled demo files here] around 2000). It was a Java-based solution presenting The mophun plugin itself as an alternative to can run unencrypted .mpn files. Although it is not playable through the limitations web archives of J2ME's game development (offering missing feautures like sprite zoomingthe site, parallax scrolling, rotationsit is [https://cdn.discordapp.com/attachments/793085042020450324/876265345550274570/unknown.)png expected] to be curated for [[Flashpoint]].
It achieved relative success and widespread hardware support in Europe, and was also used in China.==Adobe=====Emulation[[Flash|Flash Lite]]==={| class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended
|-
! scopecolspan="col6"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="FreePC /Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]x86
|-
|EXEN-V2 Generic Simulator[https://ruffle.rs Ruffle]|align=left|{{Icon|Windows|Linux|macOS|Web}}|[https://cdn.discordappgithub.com/attachments/655552565056110594/890670635343302746ruffle-rs/EXEN-V2.rar V2ruffle git]|Low|?{{✓}}|{{}}|{{✓};EXEN-V2 Generic Simulator:A very old dead emulator for ExEn software. While many games will go in-game, they'll crash at various points. ==Classic BlackBerry OS== ===Emulators==={| class="wikitable" style="text-align:center;"
|-
! scopecolspan="col6"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="FreeMobile /Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]ARM
|-
|BlackBerry Simulator Series[https://ruffle.rs Ruffle]|align=left|{{Icon|WindowsAndroid}}|[https://www.softpediagithub.com/dyntorokati44/ruffle-search.php?search_term=blackberry+simulator Variesandroid git]|Cycle{{✓}}|?{{✓}}
|{{✓}}
|}
==PalmJapanese cellphones==Several Japanese-centric mobile game technologies spawned during the 2000's as part of convoluted all-in-one technological solutions, Incmostly based on Java.==
===webOS * NTT DoCoMo released <smallb> (Palm pre/pixi)DoJa</smallb>===Palm launched webOS(later renamed to Star), then called Palm webOSbased on Java ME CLDC, but not MIDP. Applications come in January 2009 as the successor to Palm OSform of . The first webOS device was the original Palm Pre, released JAR files accompained by Sprint in June 2009a . In April 2010, HP acquired PalmJAM descriptor.
===Emulators==={| class=* KDDI released <b>ezplus</b> (later renamed to "wikitableEZ-appli (Java)" style="text), based on Java ME extended with proprietary APIs. Applications come in the form of .KJX files. It was later replaced with a BREW-align:center;based solution called "|EZ-! scope="col"|Name! scope="col"|Platformappli (sBREW)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|* J-PHONE released <abbr title="Free/Libre and Openb>J-Source Software">FLOSSSKY</abbrb>, based on standard J2ME MIDP extended with several proprietary 3D/sound/gfx APIs. It was later renamed to "Vodafone Live! scope="coland "|ActiveYahoo! scope=Keitai"col"|[[Recommended Emulators|Recommended]]as the company got purchased by Vodafone and SoftBank, respectively. Applications come in the form of .JAR and .JAD files. |It is possible to develop applications that work both under ezplus, J-SKY and standard J2ME devices by using only MIDP1.0 APIs|Wgames<br===i-mode (DoJa/> (preenvStar)|align=left|{{Icon|Maemo}}==|Japanese mobile manufacturer NTT DoCoMo released [httphttps://wgamesen.garage.maemo.org Wiki][http://maemowikipedia.org/packageswiki/view/wgames 0.6.9DoJa DoJa]<br/>[http://maemo(DoCoMo's Java) as part of their i-mode set of standards for mobile telephony.org/packages/view/preenv preenv 0It is based on Java ME CLDC, but not MIDP.1The profile received several updates, being later renamed to "Star".7][https://githubIt was used on DoCoMo's mova and FOMA series of mobile phones, being first featured on the mova 503i from 2001.com/divan/wgames git]|Mid|{{✓}}|{{✗}}|{{~}}|}While i-mode phones were made available in a limited fashion in Europe, the game apps weren't exported, the i-mode specific features were mainly used for enhancing web pages for mobile browsers and even the Java API is the different more limited "Overseas Edition". The main reason behind this was the fierce push back by Nokia and other western mobile hardware manufacturers refusing to support the DoJa software standard until very late.
===PalmOS===DeNa (Mobage), Namco (Tales of Mobile) and Level-5 (RoiD) set up Steam-like game distribution portals specific to some cell-phone models yet i-mode based. The different names are to confuse dirty gaijin, probably.
Palm OS is a mobile operating system developed by Palm, Inc., for personal digital assistants Applications were denominated "i-αppli" (PDAsJapanese : iアプリ) and come in 1996the form of <code>.JAR</code> files accompained by a <code>.JAM</code> descriptor text file.
====Emulators===={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]
|-
!colspan="7"|PC / x86
|-
|MuDoJa SDKs|align=left|{{Icon|LibretroWindows}}|[https://palmdbarchive.netorg/appdetails/mu 1.0.0][https://github.com/libretro/Mu gitiappli-tool-dev-tools IappliTool]
|Mid
|{{}}<small> (Libretro)</small>|{{}}|{{~}}
|-
|StyleTapDoJa Overseas Edition SDK|align=left|{{Icon|Windows|macOS|Lin}}|[https://newsblogweb.archive.org/web/20070614131147/http://www.styletapdoja-developer.comnet/downloads/index.php 0?node=41 1.803]|Low <small>(DoJa 2.033]5 Overseas Edition)</small>|?{{✗}}
|{{✗}}
|{{✗}}
|{{~}}
|-
|POSE[https://web.archive.org/web/20030407232654/http://www.zentek.com/jpn/products/mobile/jade/index.html i-JADE]
|align=left|{{Icon|Windows}}
|[https://palmdbweb.netarchive.org/web/20040618195810if_/http://www.mobilejava.co.kr:80/bbs/apptemp/palmmidpboard/i-emulator VariesJADEsetup0.exe 1.2.3]|?|?Low <small>(DoJa 1.X)</small>|{{~}}
|{{✗}}
|-
|Palm Simulator
|align=left|{{Icon|Windows}}
|[https://palmdb.net/app/palm-simulator Varies]
|?
|?
|{{~}}
|{{✗}}
|-
|[https://cloudpilot-emu.github.io cloudpilot]Jade|align=left|{{Icon|WebJava}}|[https://githubweb.archive.org/web/20151127190756/http://mujweb.cz/molej/jade/index.htm 0.1.7]|Low <small>(DoJa 1.com5)</cloudpilotsmall>|{{✗}}|{{✗}}|{{✗}}|-emu/cloudpilot git|[[SquirrelJME]]|Midalign=left|{{Icon|Java}}|{{SquirrelJMEVer}}|{{SquirrelJMEAccuracy}}
|{{✓}}
|{{✓}}
|{{~}}?
|-
!colspan="7"|Mobile / ARM
|-
|PHEM説明 懐かしのiアプリをお手軽実況プレイ!iアプリ・アーカイブス
|align=left|{{Icon|Android}}
|[https://drivem.googleapkpure.com/filejp/d/0B9KBGXZb2l2xTVNkbU5EVHJQY1k/view?resourcekey=0-rfjJVEfuofCCXxtjFA-hGg 1com.develga.43a][https://githubiapp 2.com/Florin9doi/PHEM git6]|?Low|{{✗}}|{{~}}
|{{✗}}
|{{~}}
|-
|StyleTap Doja iAppli エミュレータ <small> ($Browser)</small>|align=left|{{Icon|Android|WinMobile|iOS|Symbian}}|[https://styletapplay.google.com/release_notes.phpstore/apps/details?devicetypeid=android 0jp.dip.ysmsrv.iappli 1.81.0342]
|?
|{{✗}}
|{{✓}}<small> (Android only)</small>
|{{~}}
|-
|PalmOS Emulator
|align=left|{{Icon|Pandora}}
|[https://repo.openpandora.org/?page=detail&app=palmosemulator.marovada 1.0.2.0]
|?
|{{✗}}
|{{✗}}
|{{~}}
|-
|Garnet VM
|align=left|{{Icon|Maemo}}
|[http://www.my-maemo.com/software/applications_name_Garnet_VM_fldAuto_1044_faq_46.html Maemo]
|?
|{{✗}}
|{{✗}}
|{{~}}
|-
|QCopilot
|align=left|{{Icon|Zaurus}}
|[https://cypherpunks.ca/zaurus 0.5]
|?
|{{✓}}
|{{✗}}
|{{~}}
|?
|}
==Mediatek Runtime Environment <small>;DoJa SDKs:Official development kit from NTT DoCoMo, featuring a device emulator. Several releases were archived by Wayback Machine ::[https://web.archive.org/web/20051125214529if_/http://communaute.imode.fr:80/pages/13/idk_doja1.5_vers_1.0.6.zip DoJa 1.5] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emu504_1.03_021217.zip DoJa 2.?] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emudoja2.1f_1.00_021217.zip DoJa 2.1] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_0_322_p.zip DoJa 3.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_5_222_p.zip DoJa 3.5] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_0_205_p.zip DoJa 4.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_111_p.zip DoJa 4.1 (111)] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_201.zip DoJa 4.1 (MRE201) ] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja5_0_3_00.zip DoJa 5.0] [https://web.archive.org/web/20000426191235if_/http://www.nttdocomo.co.jp/binary/archive/service/developer/make/content/iappli/tool/star/star20/ MAUI<download/small>==emuforstar2_0_1_01.zip Star 2.0]
Being the turnkey solutions firm that they are known for, as their chips are used on millions and millions of el-cheapo "Shanzhai" devices all over the world (especially counterfeit Nokias and Goophones among other things), Mediatek has also come up with their own mobile platform and API known as the :*Also see [httphttps://newswww.softpediarockman-corner.com/news2024/Opera02/rockman-Minidash-Arrivesgreat-adventure-on-MediaTek-s-Runtime-Environment-MRE-2381055.shtml Mediatek Runtime Environment], aka MAUI. It is targeted for so-called "smart" feature phones, i.e. those that offer similar functionality to standard mobile operating systems like Android, but are watered down for entry-level users. An SDK is available html Rockman DASH: Great Adventure on their [http://mre.mediatek.com/en/sdk/2.0 developer site5 Islands & Rockman Tennis Preserved in Full] for members, and <code>.VXP</code> files for games and other applications appear to be available on the usual WAP sites.
===Emulation===;DoJa Overseas Edition SDK{| class="wikitable" style="text-align:centerSDK for the stripped down Overseas Edition DoJa profile ;"|i-JADE! scope="col"|Name! scope="col"|Platform(s):iappli development kit from Zentek! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]];Jade! scope="col"|<abbr title="Free/Libre and :Open-Source Software">FLOSS</abbr>source project implementing several DoJa 1.5 APIs. Low compatibility ! scope="col"|;[[Recommended Emulators|RecommendedSquirrelJME]]|:Open source emulator that can run J2ME software, will be adding i-Mode support in 2022.|Mediatek MRE SDK|align=left|{{Icon|Windows}}==KDDI EZplus===|[http:/Japanese carrier KDDI/mreAu released ezplus as part of their EZweb set of standards for mobile telephony.mediatekIt is based on Java ME extended with proprietary APIs.com/en/sdk/2The first device supporting it was released on 2001 (Hitachi C451H).0 3ezplus was later renamed to "EZ-appli (Java)" (Japanese : "EZアプリ (Java)") and gradually replaced with a BREW-based solution called "EZ-appli (BREW)" until 2004 when the last ezplus device was released.0]|?|?|{{✓}}|}
==Mophun==In 2006 an Open Application Player (Japanese: オープンアプリプレイヤー) feature was added allowing to run MIDP 2.0 Java apps on the BREW devices, which were often denominated as オープンアプリ. It lacks support for the original proprietary extensions of ezplus. On 2011, Open Application Player was updated and renamed to "EZ-appli (J)" along EZ-appli (BREW) which became "EZ-appli (B)"
'''Mophun''' was an even more hardware-efficient free European-centric mobile gaming solution developed by Swedish company Synergetix. It was supported on various devices, such as Applications were denominated "ezplus アプリ" (during the Sony Ericsson T2xx, T3xx ezplus name era) and T6xx series, Symbian S60v1, S60v2, S60v3 and UIQ3 phones, and Windows Mobile Smartphones running at a resolution come in the form of 176x220 or 240x320. There are 303 known games,<refcode>[https://docs.google.com/spreadsheets/d/1AXmupwvgxuI_NRINDsN8azlKtONcQYf6CD6HfKYc8gM Mophun Game List]KJX</refcode> of which 255 have been released, 41 are unknown to have been released, 3 are demos and 5 are unreleasedfiles. It was later overtaken by advances in J2ME that came with the MIDP 2.0 framework.<ref>[https://twitter.com/sczther/status/1345476460107194368 Mophun preservation thread on Twitter]</ref>
====Emulators===={| class="mw-collapsible mw-collapsed wikitable" style="widthtext-align: 100%center;"! colspanscope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Accuracy!scope=2 width"col"|FLOSS!scope="100col"| <font colorActive!scope="#151B8Dcol">Mophun games list</font>|Recommended
|-
!Title!Genrecolspan="7"|PC / x86
|-
|''1849 Gold Rush''ezplus emulator|[[Action gamealign=left|Action]]{{Icon|-Windows}}|''4 in [https://web.archive.org/web/20070202203659if_/http://www.au.kddi.com/ezfactory/tec/spec/exe/ezplus_emulator.exe 1''.0]|[[Arcade game#Arcade genre|Arcade]]Mid|-{{✗}}|''5-5 Football''{{✗}}|[[Sports game|Sports]]{{~}}
|-
!colspan="7"|''Aank City''|[[Racing video game|Racing]]Mobile / ARM
|-
|''Aardvark Antics''[[J2ME Loader]]|align=left|{{Icon|Android}}|[https://play.google.com/store/apps/details?id=ru.playsoftware.j2meloader {{JLVer}}]<br/>[Action game|Actionhttps://github.com/nikita36078/J2ME-Loader/releases git]<br/>[https://install.appcenter.ms/users/nikita36078/apps/j2me-loader/distribution_groups/testers Dev]|Mid|{{✓}}|{{✓}}|{{✓}}
|-
|''Ace''|[[Action game|ActionJL-Mod]]<small>(JL fork)</small>|align=left|{{Icon|Android}}|[https://github.com/woesss/JL-Mod/releases {{JL-ModVer}}]|''Ace Of Spades''Mid|[[Gambling]]{{✓}}|-{{✓}}|''Agikomix''{{✓}}|} ;ezplus emulator:Official development tool from KDDI, developed by Zentek. ;[[Puzzle video game|PuzzleJ2ME Loader]]|:Now J2ME Loader support ezplus apps that only support 128x160 resolution and font option recommend is <small>(9 - 13 -|''Air Traffic Control''|15)</small>.[https://ohayoyogi.hatenablog.com/entry/2021/10/14/001241 Installation guid] and [Strategy video game|Strategy]https://ohayoyogi.hatenablog.com/entry/2021/09/02/001014 here]|===J-SKY===|''Alien AssaultJapanese service provider 'J-PHONE'released the J-SKY platform as part of their set of standards for mobile telephony. It was based on J2ME and MIDP extended with several proprietary 3D/sound/gfx APIs called JSCL.J-PHONE had been purchased by Vodafone on 2001, which two years later took over the original branding renaming the carrier to Vodafone KK. The J-SKY technology became then known as "Vodafone Live!" and it was extended with the VSCL set of APIs. On 2006, Vodafone KK was purchased by SoftBank Group, getting this technology rebranded again as "Yahoo! Keitai". Applications were called "Java™ App" (Japanese : Java™アプリ) during the J-SKY era, "V-Appli" (Japanese : Vアプリ) during the Vodafone era and "S! Appli" (Japanese : S!アプリ) during the SoftBank era. They come in the form of <code>.JAR</code> accompained by a <code>.JAD</code> descriptor text file. |[[Shooter game|Shooter]]====Emulators===={|class="wikitable" style="text-align:center;"!scope="col"|''Alien Scum''Name!scope="col"|[[Shooter gamePlatform(s)!scope="col"|Shooter]]Version!scope="col"|-Accuracy!scope="col"|''Alpha Attack''FLOSS!scope="col"|[[Arcade game#Arcade genre|Arcade]]Recommended
|-
|''Alpine Ski''J-SKY Application Emulator|align=left|{{Icon|Windows}}|[[Sports gamehttps://web.archive.org/web/20040201023001/http://www.mobilejava.co.kr:80/bbs/temp/midpboard/J-SKY_Application_Emulator-1_3_B.exe 1.3B]|Mid|{{✗}}|Sports]]{{~}}
|-
|''American Racing 3D''[https://codeproject.com/Articles/44371/Creating-Softbank-Mobile-Phone-Applications-J2ME MEXA Emulator]|align=left|{{Icon|Windows}}|2.3.1 [https://s-appli-mexa-emulator.software.informer.com Software Informer][Racing video gamehttps://s-appli-mexa-emulator.updatestar.com UpdateStar]||{{✗}}|Racing]]|} ;J-SKY Application Emulator:Official development tool from J-PHONE, developed by Zentek. It does not supports any of the later APIs. ;MEXA Emulator:Developed by SoftBank for S! Appli. ==Korean cellphones=='''SKT (Sunkyong Telecom)''' provided two development platforms: GVM and SK-VM. GVM based on Mobile C, and SK-VM based on Java. SK-VM was a Java-based development platform, but the execution speed was slower than GVM due to the nature of Java. SK-VM is a J2ME (Java 2 Micro Eidtion) Java execution environment developed|'''GVM (General Virtual Machine)'Anarchy Boxing 3D'': GVM1X, GVM2X|[[Sports game|Sports]]Mobile platform created based on Mobile C (modified to fit the mobile environment, such as reduction of pointer and union functions in the existing C language) developed by Shinji Soft.|-|''Ant Assault'GNEX (General & Next Multimedia Player)''': GVM3X|[[Shooter A mobile platform that eliminates the limitations of the existing GVM and further strengthens functions such as file system, network, and graphics. GNEX is an upgraded version of GVM, and has the advantage of having few capacity restrictions and fast speed, but its penetration has fallen significantly compared to GVM. Therefore, when releasing a GNEX version of a game|Shooter]], we developed both the GVM version and the GNEX version to support phones that do not support GNEX |'''KTF (Korea Telecom Freete)''' provided Qualcomm's BREW. The biggest advantage is that it is based on C/C++, and unlike other development platforms, it is executed in the form of a native binary rather than being executed based on a VM. it is an integrated platform, but it has been divided into SKT-WIPI, KT-WIPI, and LGT-WIPI. For example, SKT-WIPI and LGT-WIPI supported C/C++, while KTF-WIPI supported only C. Aside from that, many other aspects differed from carrier to carrier.|'''LGT (Lucky Goldstar Telecom)'Basketball Challenge''|- MIDP [[Sports game|Sports]JAVA]|A mobile platform that adds additional functions such as sound to J2ME (Java 2 Micro Edition) of LG MIDP JAVA SUN. LGT's platform is sometimes called MIDP and JAVA  - SKT's WIPI-JAVA<br/>|- SKT's WIPI-C<br/>- KTF'Beach Rivalss WIPI-JAVA<br/>- KTF's WIPI-C<br/>- LGT's WIPI-JAVA (LGT does not support WIPI-C) ===Wireless Internet Platform for Interoperability <small>(WIPI)</small>===WIPI a national middleware platform standard in South Korea. Almost all cellphone games released in South Korea from 2002 to 2009 were developed as WIPI.SKT (GNEX, SKVM), KTF (BREW), LGT (MIDP-JAVA), etc. are these, and they are currently converting to an integrated platform called WIPI. After conversion to an integrated platform called WIPI, mobile games have higher quality graphics and game ability than before. ====Emulators===={|class="wikitable" style="text-align:center;"!scope="col"|[[Sports gameName!scope="col"|Sports]]Platform(s)!scope="col"|-Version!scope="col"|''Berserko Blocks''FLOSS!scope="col"|[[Puzzle video gameActive!scope="col"|Puzzle]]Recommended
|-
!colspan="7"|''Black Deal''|[[Gambling]]PC / x86
|-
|''Bomb Jack''[https://wie.dlunch.net/ WIE] (WIPI/SKVM/J2ME Emulator)|align=left|{{Icon|Windows|Linux|macOS|Web}}|[[Arcade game#Arcade genrehttps://github.com/dlunch/wie git]|{{✓}}|{{✓}}|Arcade]]{{TBD}}
|-
|''Bone Idol''AROMA WIPI Emulator|align=left|{{Icon|Windows}}|[[Puzzle video gamehttps://archive.org/details/aroma-wipi-emulator-v1.1.1.8 1.1.1.8]|{{✗}}|{{✗}}|Puzzle]]{{✓}}
|-
|''Boulder Dash MKTF WIPI|align=left|{{Icon|Windows}}|[https://archive.org/details/ktfwipi-1.E1 1.''1]|[[Arcade game#Arcade genre{{✗}}|Arcade]]{{✗}}|-{{✓}}|} ==Chinese Mobiles== ===MiniJ <small>(MRP platform)</small>==='''BouncyMiniJ''' is a lightweight mobile platform developed by Hangzhou Sky Network Technology Co., Ltd. and it's widespread in China (and in some other countries). It has excellent overall performance and could run applications and games smoothly with very limited hardware resources. MiniJ applications are written in C programming language. Games and applications for this platform are in <code>.mrp</code> format. ====Emulators===={|class="wikitable" style="text-align:center;"!scope="col"|[[Arcade game#Arcade genreName!scope="col"|Platform(s)!scope="col"|Arcade]]Version!scope="col"|-Accuracy!scope="col"|''Brain Vita''FLOSS!scope="col"|[[Puzzle video gameActive!scope="col"|Puzzle]]Recommended
|-
!colspan="7"|''Bubble Trouble''|[[Puzzle video game|Puzzle]]PC / x86
|-
|''Burger Matic''vmrp|align=left|{{Icon|Windows}}|[[Puzzle video gamehttps://github.com/zengming00/vmrp git]|Mid|{{✓}}|{{✓}}|Puzzle]]{{✓}}
|-
|''Canfield''[https://ityouyou.com/bbs/View.php?id=5359 iacEmuMrp]|align=left|{{Icon|Windows}}|[http://sj.ysupan.com/skymrp 0.3.3][Puzzle video gamehttp://skymrp.ysepan.com/?xzpd=1 0.3.3]<ref group=A name=iPadOnly>Download available in ③MTK_冒泡(.mrp)/⓪模拟器 folder.</ref>|Puzzle]]Mid|{{✗}}|{{✓}}|{{~}}
|-
!colspan="7"|''Captain Lunar''|[[Arcade game#Arcade genre|Arcade]]Mobile / ARM
|-
|''Care The Monster''Mythras|[[Arcade game#Arcade genre|Arcade]]align=left|-{{Icon|''Carmageddon''Android}}|[https://github.com/CounsellorPolonius/mythras git]<br/>[Racing video game|Racinghttps://github.com/Yichou/mrpoid2018 2018]<br/>[https://github.com/CounsellorPolonius/mrpoid2021 2021]|-Mid|{{✓}}|''Casino Wheel''{{✓}}|[[Gambling]]{{✓}}
|-
|''Changs Orbhunt''[https://ityouyou.com/bbs/View.php?id=5186 iacMrp]|align=left|{{Icon|Android}}|[http://skymrp.ysepan.com/?xzpd=1 1.9.56][Action gamehttp://sj.ysupan.com/skymrp 1.9.56]<ref group=A name=iPadOnly>Download available in ③MTK_冒泡(.mrp)/⓪模拟器 folder.</ref>|Action]]Mid|{{✗}}|{{✓}}|{{~}}
|-
|''Chaos Realms''Mrpoid2|align=left|{{Icon|Android}}|[[Rolehttps://m.apkpure.com/mrpoid2-playing video gamemrp/com.mrpoid.app/amp 3.2.10]|Mid|{{✗}}|{{✗}}|Role-playing]]{{~}}
|-
|''Charlie's Angels[https: Road Cyclone''//ityouyou.com/bbs/View.php?id=5325 iacEmu](iacMrp2)|align=left|{{Icon|Android}}|?|?|[[Action game{{✗}}|?|Action]]TBD
|-
|''Checker Connector''iacMrp|align=left|{{Icon|MRE}}|[[Puzzle video gamehttp://ityouyou.com/bbs/View.php?id=5238 0.7.6]|?|{{✗}}|Puzzle]]{{✗}}|-{{~}}|}<references group=A /> ===KaiOS==='''Cheezy RaceKaiOS''' is a mobile Linux distribution for keypad feature phones. It is developed by KaiOS Technologies (Hong Kong) Limited.|[[Arcade game#Arcade genre|Arcade]]{|class="wikitable" style="text-align:center;"!scope="col"|''Chesswizz''Name!scope="col"|[[Gambling]]Platform(s)!scope="col"|-Version!scope="col"|''Chewz''Active!scope="col"|[[Puzzle video gameFLOSS!scope="col"|Puzzle]]Recommended 
|-
|''City Auto''KaiOS RunTime Simulator (Kaiosrt)|align=left|{{Icon|Linux}}|[[Racing https://developer.kaiostech.com/docs/getting-started/env-setup/simulator/ simulator]|{{✓}}|{{✓}}|{{✓}}|} <references group=N /> ==Qualcomm=====Binary Runtime Environment for Wireless <small>(BREW)</small>===A mobile development platform by Qualcomm, originally intended for CDMA handsets such as those sold by Verizon. Unlike Java ME, applications and games for BREW use native code as opposed to running in a virtual machine in the case of Java ME. Also, BREW development has a higher barrier to entry due to stringent certification requirements, which led it to be significantly less popular than Java ME even in markets where CDMA has a significant market share, such as in North America. To top it all off, downloaded BREW apps are tied to an individual handset via a digital signature, making piracy or sideloading difficult; it is however possible to unlock certain BREW-enabled CDMA phones to run backups and pirated apps, though downloads for BREW apps and games are rare and hard to find compared to Java ME. <i>Zeebo</i> is a brazilian video gameconsole and online distribution platform developed and released with developing markets in mind, also runs on BREW. Dumps of the Zeebo and its games exist, and gameplay footage of them have been uploaded on YouTube. {|class="wikitable" style="text-align:center;"!scope="col"|RacingName!scope="col"|Platform(s)!scope="col"|Version!scope="col"|[[Zeebo]]!scope="col"|Accuracy!scope="col"|Active!scope="col"|FLOSS!scope="col"|Recommended
|-
!colspan="8"|''Colin McRae Rally 04''|[[Racing video game|Racing]]PC / x86
|-
|''Color Lines''BREW Emulator / BREW Simulator|align=left|{{Icon|Windows}}|[https://archive.org/details/brew_1.1_sdk 1.1] (BREW SDK)<br/>[Puzzle video gamehttps://archive.org/details/bmp-sdkmp-7.12.5 7.12.5] (BREW MP SDK)||Puzzle]]|{{✓}}|{{✗}}|{{✓}}
|-
!colspan="8"|''Conflict: Vietnam''|[[Shooter game|Shooter]]Mobile / ARM
|-
|''Corners''[[Melange]]|align=left|{{Icon|Android}}|[https://gitlab.com/usernameak/brewemulator git]<br/>[Puzzle video gamehttps://deltacxx.insomnia247.nl/brewemu/versions Builds]|Puzzle]]{{✗}}|Mid|{{✓}}|{{~}}<ref group=N name="qualcomm proprietary">Contains proprietary Qualcomm components</ref>|{{✓}}
|-
|[[Infuse]]|align=left|{{Icon|WinMobile}}|?|{{✓}}|Low|{{✓}}|{{✓}}|TBD|} <references group=N /> ==Danger=====Danger OS===Developed by Danger Incorporated. Danger OS was a Java-based OS used on phones that Danger designed themselves. These devices were sold under many names such as Hiptop, Mobiflip, Sharp Jump, and (most notably) T-Mobile Sidekick. While it could run some J2ME apps (from version 2.3 onward), it also used its own proprietary J2SE-based APIs and SDK; for this reason, anything built using these APIs won''Courier Bob''t run on a standard J2ME emulator. To aid third-party software design, Danger has released a comprehensive SDK that contains a Hiptop simulator, development installation utilities, and Danger API information. Danger OS uses special files called "bundles". Bundle files have the extension <code>.bndl</code>. Bundles have inside a custom resource format for storing assets and code which is converted from Java bytecode into a custom bytecode format. Each bundle file is linked to a specific operating system version and build number. For example, a bundle file for v3.4/155053 (T-Mobile Sidekick 3) would be denied installation on a v3.3/149695 device (T-Mobile Sidekick iD). Installation of bundles require a developer key to be installed on your device if you are using a Production OS. Internal OS builds do not require developer keys. {|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Active!scope="col"|[[Action gameFLOSS!scope="col"|Action]]Recommended
|-
|[https://archive.org/details/hiptop_sdk Danger Hiptop/Sidekick SDK Simulator]| [https://archive.org/download/danger-games/SDK SDKs]|align=left|{{Icon|Windows|Linux|Mac}}|Mid|{{✗}}|{{~}}|} ;Danger Hiptop/Sidekick SDK Simulator:Official SDK from Danger Inc with built-in simulators for testing. These simulators can't run the special bytecode format used on real devices. ==Microsoft=====[[Windows CE]]=== ===Windows Mobile <small>(PocketPC)</small>===Released in 2000 by Microsoft as their first mobile OS, originally called "Pocket PC" and made to run on PDA'Cranebit''|s, the name changed to Windows Mobile when the PDA market began to shrink. WM was initially based on [[Puzzle video gameWindows_CE|PuzzleWindows CE]]before evolving into something unique. It was mainly designed for business users, so it didn't have a lot of games for it. {|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended
|-
|''Crazy Bombs''Microsoft Device Emulator|align=left|{{Icon|Windows}}|[https://github.com/davie504/Microsoft-Device-Emulator git][Shooter gamehttps://www.mediafire.com/file/u6g8z7sq2lb82re/MSDeviceEmu.zip/file 3.0]|Shooter]]{{✓}}|-{{✗}}|''Cubed''{{✓}}|}[[Puzzle video game|Puzzle]https://archive.org/details/WM614Emulator Windows Mobile 6.1.4 Emulator Images===Windows Phone & Windows 10 Mobile==={|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|''Dawn Of The Vampire''Version!scope="col"|[[Puzzle video gameFLOSS!scope="col"|Active!scope="col"|Puzzle]]Recommended
|-
!colspan="6"|''Deep Abyss''|[[Arcade game#Arcade genre|Arcade]]PC / x86
|-
|''Diamond Hunter''Windows 10 SDK|align=left|{{Icon|Windows}}|[https://developer.microsoft.com/en-us/windows/downloads/sdk-archive/ 10.0.15254.1]<br/>[Arcade game#Arcade genrehttps://visualstudio.microsoft.com/vs/older-downloads/ Visual Studio 2017]|Arcade]]{{✗}}|{{✓}}|{{✓}}
|-
|''Diastima''WPR|align=left|{{Icon|Windows}}|[https://github.com/8212369/WPR git]<br/>[Shooter gamehttps://github.com/mediaexplorer74/WPR mediaexplorer74's fork]|Shooter]]{{✓}}|{{~}}|{{~}}
|-
!colspan="6"|''Dog City''|[[Arcade game#Arcade genre|Arcade]]Mobile / ARM
|-
|''Dogfight C1''WPR|align=left|{{Icon|Android}}|[https://github.com/8212369/WPR git]|{{✓}}|{{~}}|{{~}}|} ==TTPcom=====Wireless Games Engine <small>([[Shooter game|ShooterWGE]])</small>=== ==Mozilla=====Firefox OS==={|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended
|-
!colspan="6"|''Dogfight C2''|[[Shooter game|Shooter]]PC / x86
|-
|''Dots and Dashes''|[[Puzzle video game|Puzzle]]|-|''Dragon Tale''|[[Role-playing video game|Role-playing]]|-|''Drop Down''|[[Arcade game#Arcade genre|Arcade]]|-|''Egg Attack''|[[Arcade game#Arcade genre|Arcade]]|-|''Eggo''|[[Puzzle video game|Puzzle]]|-|''Evac''|[[Arcade game#Arcade genre|Arcade]]|-|''Evil Mirror''|[[Action game|Action]]|-|''Extreme Downhill''|[[Sports game|Sports]]|-|''Fatal Arena''|[[Fighting game|Fighter]]|-|''FIFA 2003''|[[Sports game|Sports]]|-|''Final Hit''|[[Fighting]]|-|''Fire Power''|[[Shooter game|Shooter]]|-|''Five Stones''|[[Arcade game#Arcade genre|Arcade]]|-|''Fling Jack''|[[Arcade game#Arcade genre|Arcade]]|-|''Football Pro Contest''|[[Sports game|Sports]]|-|''Fornax''|[[Shooter game|Shooter]]|-|''Frankie Jumpy''|[[Arcade game#Arcade genre|Arcade]]|-|''Fruit Juice''|[[Puzzle video game|Puzzle]]|-|''Gemmy Dancer''|[[Arcade game#Arcade genre|Arcade]]|-|''Get Away''|[[Racing video game|Racing]]|-|''Golf Pro Contest''|[[Sports game|Sports]]|-|''Golf Pro Contest 2''|[[Sports game|Sports]]|-|''Graviation''|[[Action game|Action]]|-|''Graviton''|[[Action game|Action]]|-|''Gun Carnage''|[[Shooter game|Shooter]]|-|''Hearts''|[[Puzzle video game|Puzzle]]|-|''Heli Attack 2''|[[Shoot 'em up]]|-|''Honey Cave''|[[Arcade game#Arcade genre|Arcade]]|-|''Honey Cave 2''|[[Arcade game#Arcade genre|Arcade]]|-|''Hopper''|[[Puzzle video game|Puzzle]]|-|''Hugo: Evil Mirror''|[[Platform game|Platformer]]|-|''Hunting Season''|[[Sports game|Sports]]|-|''Huntsman''|[[Arcade game#Arcade genre|Arcade]]|-|''Hyperapocalypse''|[[Action game|Action]]|-|''Ice Blox Plus''|[[Action game|Action]]|-|''Ice Digger''|[[Arcade game#Arcade genre|Arcade]]|-|''Incoming''|[[Shooter game|Shooter]]|-|''Inferno''|[[Puzzle video game|Puzzle]]|-|''Iron Waters''|[[Shooter game|Shooter]]|-|''Ishido''|[[Puzzle video game|Puzzle]]|-|''Jeff''|[[Arcade game#Arcade genre|Arcade]]|-|''Jeopardy''|[[Puzzle video game|Puzzle]]|-|''Joe's Treasure Quest 3D''|[[Platform game|Platformer]]|-|''Jumping Bubble''|[[Arcade game#Arcade genre|Arcade]]|-|''Karnak''|[[Arcade game#Arcade genre|Arcade]]|-|''Keep Ups''|[[Sports game|Sports]]|-|''Kelly Slater's Pro Surfer: California''|[[Sports game|Sports]]|-|''Klaps''|[[Puzzle video game|Puzzle]]|-|''Klondike Solitaire''|[[Gambling]]|-|''Kool Pool''|[[Sports game|Sports]]|-|''Laser Maze''|[[Puzzle video game|Puzzle]]|-|''Lavirinthos''|[[Adventure game|Adventure]]|-|''Lemtris''|[[Arcade game#Arcade genre|Arcade]]|-|''Lisa In The Underworld''|[[Action game|Action]]|-|''Little Indians''|[[Action game|Action]]|-|''Lock 'n Load 2''|[[Shooter game|Shooter]]|-|''Lock 'n Load: Combat Arena''|[[Shooter game|Shooter]]|-|''Lock 'n Load: Rise of War''|[[Shooter game|Shooter]]|-|''Lost In The Forest''|[[Action game|Action]]|-|''Love From Above''|[[Action game|Action]]|-|''Magic Puzzle''|[[Puzzle video game|Puzzle]]|-|''Mahjongg Mini''|[[Puzzle video game|Puzzle]]|-|''Martial Arts 3D''|[[Fighting game|Shooter]]|-|''Micro War''|[[Action game|Action]]|-|''Minigolf''|[[Sports game|Sports]]|-|''Modarts''|[[Arcade game#Arcade genre|Arcade]]|-|''Monkey Business''|[[Action game|Action]]|-|''Mooktown Tennis''|[[Sports game|Sports]]|-|''Mophjong Solitaire''|[[Gambling]]|-|''Motorcycling Extreme''|[[Racing video game|Racing]]|-|''No Refuge''|[[Action game|Action]]|-|''Noid''|[[Arcade game#Arcade genre|Arcade]]|-|''Nostalgia Ball''|[[Arcade game#Arcade genre|Arcade]]|-|''Number Drop''|[[Arcade game#Arcade genre|Arcade]]|-|''Operation''|[[Arcade game#Arcade genre|Arcade]]|-|''Patience''|[[Puzzle video game|Puzzle]]|-|''Pegs''|[[Puzzle video game|Puzzle]]|-|''Pet Fight''|[[Arcade game#Arcade genre|Arcade]]|-|''Phun Marbles''|[[Puzzle video game|Puzzle]]|-|''Pipes'n'Robots''|[[Puzzle video game|Puzzle]]|-|''Pop A Hoop Basketball''|[[Sports game|Sports]]|-|''Pocket Tennis''|[[Sports game|Sports]]|-|''Poker Dice''|[[Gambling]]|-|''Poker Showdown''|[[Gambling]]|-|''Popeye Kart Racing''|[[Racing video game|Racing]]|-|''Prehistorik Man''|[[Arcade game#Arcade genre|Arcade]]|-|''Puzzle Slider''|[[Puzzle video game|Puzzle]]|-|''Puzzlemania''|[[Puzzle video game|Puzzle]]|-|''Q*Bert''|[[Arcade game#Arcade genre|Arcade]]|-|''QB Challenge''|[[Sports game|Sports]]|-|''QSoccer''|[[Sports game|Sports]]|-|''Rally Pro Contest''|[[Racing video game|Racing]]|-|''Rally Racers''|[[Racing video game|Racing]]|-|''Reversi''|[[Puzzle video game|Puzzle]]|-|''Revs''|[[Racing video game|Racing]]|-|''Rotopuzzle''|[[Puzzle video game|Puzzle]]|-|''Russ Pack''|[[Puzzle video game|Puzzle]]|-|''SAAF: Special Anti Alien Force''|[[Shooter game|Shooter]]|-|''Samurai's Adventure''|[[Adventure game|Adventure]]|-|''Santa Mania''|[[Arcade game#Arcade genre|Arcade]]|-|''Scrambly''|[[Puzzle video game|Puzzle]]|-|''Sheep Mania''|[[Puzzle video game|Puzzle]]|-|''Ship Arcade''|[[Arcade game#Arcade genre|Arcade]]|-|''Shooting Star''|[[Shooter game|Shooter]]|-|''Snakebite!''|[[Arcade game#Arcade genre|Arcade]]|-|''Snooz''|[[Arcade game#Arcade genre|Arcade]]|-|''Snowboard Bob''|[[Sports game|Sports]]|-|''Snowboard X''|[[Sports game|Sports]]|-|''Something Fishy''|[[Action game|Action]]|-|''Space Box''|[[Arcade game#Arcade genre|Arcade]]|-|''Space Debris''|[[Arcade game#Arcade genre|Arcade]]|-|''Space Explorer''|[[Action game|Action]]|-|''Spark''|[[Puzzle video game|Puzzle]]|-|''Spinner C2''|[[Puzzle video game|Puzzle]]|-|''Spitfire''|[[Shooter game|Shooter]]|-|''Star Trek: Nemesis''|[[Shooter game|Shooter]]|-|''Stonker''|[[Puzzle video game|Puzzle]]|-|''Stonker Xmas''|[[Puzzle video game|Puzzle]]|-|''Street Chase''|[[Racing video game|Racing]]|-|''Strike Out''|[[Sports game|Sports]]|-|''Strippoker''|[[List of video game genres#Board game or card game|Card]]|-|''Strippoker Adriana''|[[List of video game genres#Board game or card game|Card]]|-|''Strippoker Katharina''|[[List of video game genres#Board game or card game|Card]]|-|''Strippoker Phoebe''|[[List of video game genres#Board game or card game|Card]]|-|''Sub Hunt''|[[Shooter game|Shooter]]|-|''Supah Worm''|[[Shooter game|Shooter]]|-|''Supermarine Spitfire''|[[Shooter game|Shooter]]|-|''Supermarine Spitfire''|[[Strategy video game|Strategy]]|-|''Sushi Fighter''|[[Action game|Action]]|-|''Sweet Dreams''|[[Puzzle video game|Puzzle]]|-|''Syndroid''|[[Arcade game#Arcade genre|Arcade]]|-|''Synergenix Rally''|[[Racing video game|Racing]]|-|''The Da Vinci Code 3D''|[[Adventure]]|-|''The Flintstones''|[[Arcade game#Arcade genre|Arcade]]|-|''The Italian Job''|[[Racing video game|Racing]]|-|''Tony Hawk's Pro Skater 4''|[[Sports game|Sports]]|-|''Top Gun 2''|[[Shooter game|Shooter]]|-|''Torpedo''|[[Shooter game|Shooter]]|-|''Toys Factory''|[[Puzzle video game|Puzzle]]|-|''Trapped Ball''|[[Arcade game#Arcade genre|Arcade]]|-|''Vegas Xtreme''|[[Gambling]]|-|''Viking Winter Games 1005''|[[Arcade game#Arcade genre|Arcade]]|-|''V-Rally 2''|[[Racing video game|Racing]]|-|''War Ships''|[[Strategy video game|Strategy]]|-|''Wheel Of Fortune''|[[Puzzle video game|Puzzle]]|-|''Wilione''|[[Racing video game|Racing]]|-|''Word Finder''|[[Puzzle video game|Puzzle]]|-|''Word on Word''|[[Puzzle video game|Puzzle]]|-|''Word Panic''|[[Puzzle video game|Puzzle]]|-|''X Probe''|[[Arcade game#Arcade genre|Arcade]]|-|''Xfinity''|[[Shooter game|Shooter]]|-|''xXx''|[[Racing video game|Racing]]|-|} ===Emulators=== {| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="7"|PC / x86|-|4MophunFirefox OS Simulator|align=left|{{Icon|WinMobile}}|1.1|{{✗}}|?|{{✗}}|{{✓Web}}|-|[[mophun]]|align=left|{{Icon|Windows}}|[https://cdn.discordapp.com/attachments/793085042020450324/803269504859766814/Mophun_emulator_2.5.4__games.zip 2.5.4]|{{✗}}|?|{{✗}}|{{✓}}|-|MoRePhun|align=left|N/A|[https://github.com/Luca1991mozilla/MoRePhun r2d2b2g git]|{{✓}}|{{✗}}|{{✓}}|{{✗}}|-!colspan="7"|Mobile / ARM|-|Mophun Games Launcher|align=left|{{Icon|Symbian}}|[https://unsorted.me/viewtopic.php?t=67432 1.01]|{{✗}}|?|{{✗}}|{{✓}}|} ;Mophun Games Launcher:only compatible with 13 games, all of which use the 3D engine and were released for Symbian. The emulator is available for S60v3. ;4Mophun:does not work with games that are locked (e.g. have a predefined IMEI recognition algorithm) or do not use the 3D engine. ;[[mophun]]:an official emulator, designed for development and demos. As such, encrypted or compressed games do not boot. However, this has been worked around, both by decrypting the files and decompressing them (except for compressed resources), and modifying the emulator to perform decryption on the fly, albeit only when opening them via the Open menu. Exile is not known to work in any found version of the emulator. ;MoRePhun:a new, open source emulator by Luca91. It is only a proof of concept, as only a few opcodes and a couple of SDK APIs are emulated, and there is no heap. There is sprite and input support, as well as support for the collision API. It is compatible with a few small homebrews. Luca91 mentions the SDK API handler needs to be better organized. ==Japanese cellphones== Several Japanese-centric mobile game technologies spawned during the 00's as part of convoluted all-in-one technological solutions, mostly based on Java. * NTT DoCoMo released <b>DoJa</b> (later renamed to Star), based on Java ME CLDC, but not MIDP. Applications come in the form of .JAR files accompained by a .JAM descriptor. * KDDI released <b>ezplus</b> (later renamed to "EZ-appli (Java)"), based on Java ME extended with propietary APIs. Applications come in the form of .KJX files. It was later replaced with a BREW-based solution called "EZ-appli (BREW)" * J-PHONE released <b>J-SKY</b>, based on standard J2ME MIDP extended with several propietary 3D/sound/gfx APIs. It was later renamed to "Vodafone Live!" and "Yahoo! Keitai" as the company got purchased by Vodafone and SoftBank, respectively. Applications come in the form of .JAR and .JAD files. It is possible to develop applications that work both under ezplus, J-SKY and standard J2ME devices by using only MIDP1.0 APIs ===i-mode (DoJa)=== Japanese mobile manufacturer NTT DoCoMo released [https://en.wikipedia.org/wiki/DoJa DoJa] (DoCoMo's Java) as part of their i-mode set of standards for mobile telephony. It is based on Java ME CLDC, but not MIDP. The profile received several updates, being later renamed to "Star". It was used on DoCoMo's mova and FOMA series of mobile phones, being first featured on the mova 503i from 2001. While i-mode phones were made available in a limited fashion in Europe, the game apps weren't exported, the i-mode specific features were mainly used for enhancing web pages for mobile browsers and even the Java API is the different more limited "Overseas Edition". The main reason behind this was the fierce push back by Nokia and other western mobile hardware manufacturers refusing to support the DoJa software standard until very late.  DeNa (Mobage), Namco (Tales of Mobile) and Level-5 (RoiD) set up Steam-like game distribution portals specific to some cell-phone models yet i-mode based. The different names are to confuse dirty gaijin, probably. Applications were denominated "i-αppli" (Japanese : iアプリ) and come in the form of .JAR files accompained by a .JAM descriptor text file. ====Emulators===={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbrbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="7"|PC / x86|-|DoJa SDKs|align=left|{{Icon|Windows}}|Various|Mid|?|{{✗}}|{{~}}|-|DoJa Overseas Edition SDK|align=left|{{Icon|Windows}}|[https://webftp.archivemozilla.org/web/20070614131147/http:pub/labs/www.dojafxos-developer.net/downloads/index.php?node=41 1.03]|Low (DoJa 2.5 OE)|?|{{✗}}|{{✗}}|-|[https://web.archive.org/web/20030407232654/http://www.zentek.com/jpn/products/mobile/jadesimulator/index.html iWebIDE add-JADEons]|align=left|{{Icon|Windows}}|[https://web.archive.org/web/20040618195810if_/http:/</www.mobilejava.co.kr:80/bbs/temp/midpboard/i-JADEsetup0.exe 1.2.3]|Low (DoJa 1.X)|?|{{✗}}|{{✗}}|-|Jade|align=left|{{Icon|Java}}|[https://web.archive.org/web/20151127190756/http://mujweb.cz/molej/jade/index.htm 0.1.7]|Low (DoJa 1.5)|?|{{✗}}|{{✗}}|-|[[SquirrelJME]]|align=left|{{Icon|Windows|Linux|Mac|Java|}}|{{SquirrelJMEVer}}|{{SquirrelJMEAccuracy}}|{{✓}}|{{✓}}|?|-!colspan="7"|Mobile / ARM|-|iApp Archives <br/>(i-appli)|align=left|{{Icon|Android}}|[https://m.apkpure.com/jp/%E6%87%90%E3%81%8B%E3%81%97%E3%81%AEi%E3%82%A2%E3%83%97%E3%83%AA%E3%82%92%E3%81%8A%E6%89%8B%E8%BB%BD%E5%AE%9F%E6%B3%81%E3%83%97%E3%83%AC%E3%82%A4%EF%BC%81i%E3%82%A2%E3%83%97%E3%83%AA%E3%83%BB%E3%82%A2%E3%83%BC%E3%82%AB%E3%82%A4%E3%83%96%E3%82%B9/com.develga.iapp 2.6]|Low|{{✗}}|{{✗}}|{{✗}}|-|Doja IAppli エミュレータ|align=left|{{Icon|Android}}|[https://play.google.com/store/apps/details?id=jp.dip.ysmsrv.iappli 1.1.2]|?|{{✗}}|{{~}}|?|} ;DoJa SDKs:Official development kit from NTT DoCoMo, featuring a device emulator. Several releases were archived by Wayback Machine ::[https://web.archive.org/web/20051125214529if_/http:/20181103003207/communaute.imode.fr:80/pages/13/idk_doja1.5_vers_1.0.6.zip DoJa 1.5] [https://webaddons.archivemozilla.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emu504_1.03_021217.zip DoJa 2.?] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emudoja2.1f_1.00_021217.zip DoJa 2.1] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_0_322_p.zip DoJa 3.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_5_222_p.zip DoJa 3.5] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_0_205_p.zip DoJa 4.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_111_p.zip DoJa 4.1 (111)] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_201.zip DoJa 4.1 (201)] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja5_0_3_00.zip DoJa 5.0] [https://web.archive.org/web/20000426191235if_/http://www.nttdocomo.co.jp/binary/archive/service/developer/make/content/iappli/tool/star/star20/download/emuforstar2_0_1_01.zip Star 2.0] ;DoJa Overseas Edition SDK:SDK for the stripped down Overseas Edition DoJa profile ;i-JADE:iappli development kit from Zentek ;Jade:Open-source project implementing several DoJa 1.5 APIs. Low compatibility ;[[SquirrelJME]]:Open source emulator that can run J2ME software, will be adding i-Mode support in 2022. ===KDDI ezplus=== Japanese carrier KDDI/Au released ezplus as part of their EZweb set of standards for mobile telephony. It is based on Java ME extended with propietary APIs. The first device supporting it was released on 2001 (Hitachi C451H).ezplus was later renamed to "EZ-appli (Java)" (Japanese : "EZアプリ (Java)") and gradually replaced with a BREW-based solution called "EZ-appli (BREW)" until 2004 when the last ezplus device was released. In 2006 an Open Application Player (Japanese: オープンアプリプレイヤー) feature was added allowing to run MIDP 2.0 Java apps on the BREW devices, which were often denominated as オープンアプリ. It lacks support for the original propietary extensions of ezplus. On 2011, Open Application Player was updated and renamed to "EZ-appli (J)" along EZ-appli (BREW) which became "EZ-appli (B)" Applications were denominated "ezplusアプリ" (during the ezplus name era) and come in the form of .KJX files. ====Emulators==== {| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]|-|ezplus emulator|align=left|{{Icon|Windows}}|[https://web.archive.org/web/20070202203659if_/http://www.au.kddi.com/ezfactory/tec/spec/exe/ezplus_emulator.exe 1.0]|Mid|?|{{~}}|} ;ezplus emulator:Official development tool from KDDI, developed by Zentek ===J-SKY=== Japanese service provider J-PHONE released the Jen-SKY platform as part of their set of standards for mobile telephony. It was based on J2ME and MIDP extended with several propietary 3DUS/soundfirefox/gfx APIs called JSCL.J-PHONE had been purchased by Vodafone on 2001, which two years later took over the original branding renaming the carrier to Vodafone KK. The J-SKY technology became then known as "Vodafone Live!" and it was extended with the VSCL set of APIs. On 2006, Vodafone KK was purchased by SoftBank Group, getting this technology rebranded again as "Yahoo! Keitai". Applications were called "Java™ App" (Japanese : Java™アプリ) during the J-SKY era, "V-Appli" (Japanese : Vアプリ) during the Vodafone era and "S! Appli" (Japanese : S!アプリ) during the SoftBank era. They come in the form of .JAR accompained by a .JAD descriptor text file. ====Emulators===={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS<addon/abbr>! scope="col"|[[Recommended Emulators|Recommended]]|firefox-|Jos-SKY Application Emulator|align=left|{{Icon|Windows}}|[https:simulator//web.archive.org/web/20040201023001/http://www.mobilejava.co.kr:80/bbs/temp/midpboard/J-SKY_Application_Emulator-1_3_B.exe Firefox OS 1.3]|Mid|?|{{~}}|} ;J-SKY Application Emulator:Official development tool from J-PHONE, developed by Zentek. It does not supports any of the later APIs. ==Korean cellphones== ===Wireless Internet Platform for Interoperability <small>(WIPI)</small>=== WIPI a national middleware platform standard in South Korea. Almost all cellphone games released in South Korea from 2002 to 2009 were developed as WIPI. ==Chinese==  ===MiniJ<small> (MRP platform)</small>=== '''MiniJ''' is a mobile platform widespread in China (and in other countries). A lightweight virtual platform MiniJ platform format file developed by Hangzhou Sky Network Technology Co., Ltd., written in standard ANSI C. It has excellent game drive performance and can run games smoothly in harsh hardware environments. It is analog of java for phones with MTK CPU. Games for this platform are in <code>.mrp</code> format.There is many original Contra games for this platform, created by different companies. It also has some Konami's mobile game. ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="7"|PC / x86|-|vmrp|align=left|{{Icon|Windows}}|[https://github.com/zengming00/vmrp git]|Mid|{{✓}}|{{✓}}|{{✓}}|-!colspan="7"|Mobile / ARM|-|Mythras|align=left|{{Icon|Android}}|[https://github.com/CounsellorPolonius/mythras git]<br/>[https://github.com/Yichou/mrpoid2018 mrpoid2018]|Mid|{{✓}}|{{✓}}|{{✓}}|-|Mrpoid2|align=left|{{Icon|Android}}|[https://www.google.com/amp/s/m.apkpure.com/mrpoid2-mrp%25E6%25A8%25A1%25E6%258B%259F%25E5%2599%25A8%25EF%25BC%258C%25E5%2586%2592%25E6%25B3%25A1%25E7%25A4%25BE%25E5%258C%25BA%25E6%25A8%25A1%25E6%258B%259F%25E5%2599%25A8/com.mrpoid.app/amp 3.2.10]|Mid|{{✗}}|?|{{~}}|-|iacMrp|align=left|{{Icon|Android}}|[https://www.coolapk.com/game/com.dabai.iacmrp 1.9.53Simulator]|Mid|{{✗}}|?|{{~}}|} ===KaiOS=== '''KaiOS''' is a mobile operating system, based on Linux, for keypad feature phones. It is developed by KaiOS Technologies (Hong Kong) Limited. ==Binary Runtime Environment for Wireless <small>(BREW)</small>== A mobile development platform by Qualcomm, originally intended for CDMA handsets such as those sold by Verizon. Unlike Java ME, applications and games for BREW use native code as opposed to running in a virtual machine in the case of Java ME. Also, BREW development has a higher barrier to entry due to stringent certification requirements, which led it to be significantly less popular than Java ME even in markets where CDMA has a significant market share, such as in North America. To top it all off, downloaded BREW apps are tied to an individual handset via a digital signature, making piracy or sideloading difficult if not impossible; it is however possible to unlock certain BREW-enabled CDMA phones to run backups and pirated apps, though downloads for BREW apps and games are rare and hard to find compared to Java ME. The Zeebo, a video game console and online distribution platform developed and released with developing markets in mind, also runs on BREW. Dumps of the Zeebo and its games exist, and gameplay footage of them have been uploaded on YouTube. ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|Active! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]|-|[[Infuse]]|align=left|{{Icon|WinMobile}}|? (POC)|Low|{{✓}}|{{✗}}|{{✗}}|-|Melange|align=left|{{Icon|Android}}|[https://gitlab.com/usernameak/brewemulator git][https://cdn.discordapp.com/attachments/735124238398259281/899213663049760810/app-release.apk Early beta]|?|{{✓}}|{{~}}<ref>Contains proprietary Qualcomm components</ref>|{{✗}}|} put *.mif files here : <code>/sdcard/Android/data/io.github.usernameak.brewemulator/files/mif/</code> rest of game files should be put into <code>/sdcard/Android/data/io.github.usernameak.brewemulator/files/mod/<game_name>/</code>, where <game_name> is same as mif filename without extension ==Danger OS== Developed by Danger Incorporated, Danger OS was a Java-based OS used on phones that Danger designed themselves. These devices were sold under many names such as Hiptop, Mobiflip, Sharp Jump, and (most notably) T-Mobile Sidekick. While it could run some J2ME apps (from version 2.3 onward), it also used its own proprietary J2SE-based APIs and SDK; for this reason, anything built using these APIs won't run on a standard J2ME emulator. ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|Active! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]|-|[https://archive.org/details/hiptop_sdk Danger Hiptop/Sidekick SDK]|align=left|{{Icon|Windows|Linux|Mac}}|?|Mid|{{✗}}|?|{{✓}}
|}
;Danger Hiptop/Sidekick SDK==Amazon==:Official SDK from Danger Incorporated===Fire OS===Fire OS is a mobile operating system developed by Amazon for their Fire line of devices. It is basically a heavily-modified [[Android]] distribution with extensive dependency on Amazon services. Apps sold on the Amazon App Store should run fine on any Android emulator with little to no issue. (Stock) Windows Subsystem for Android is recommended as it includes Amazon-exclusive frameworks.
==Dark Age of Monochrome Mobile PhonesAcknowledgments==* [https://books.google.com/books?id=tCxvX60J8OAC&lpg=PP1&pg=PA145#v=onepage&q&f=false Micro Java Game Development], mentions Japanese i-mode emulators that are currently dead, like i-tool.
Earlier black & white cellphone games (both in Japan and worldwide) didn't get as much love either when it comes to emulation and preservation of game binaries. There were, however, recreations of Snake and Space Impact for Nokia phones on their website at one time, along with remakes of the aforementioned games for Android and iOS. There are several Nokia phone models with MAME support, though they are preliminary at best with most models displaying a "CONTACT SERVICE" error if not a white screen.  ==TTPcom's Wireless Games Engine <small>(WGE)</small>== ==Firefox OS== ===Emulators==={{No current emulators|OS}} ==Fire OS== ===Emulators==={{No current emulators|OS}} ==Tizen== ===Emulators==={{No current emulators|OS}} ==Bada OS== ===Emulators==={{No current emulators|OS}} ==Windows Phone== ===Emulators==={{No current emulators|OS}}  ==Windows Mobile series== ===Windows Mobile<small> (PocketPC)</small>=== Released in 2000 by Microsoft as their first mobile OS, originally called "Pocket PC" and made to run on PDA's, the name changed to Windows Mobile when the PDA market began to shrink. WM was initially based on Windows CE before evolving into something unique. It was mainly designed for business users, so it didn't have a lot of games for it. ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]|-|Microsoft Device Emulator|align=left|{{Icon|Windows}}|* [https://www.mediafiregamedev.comnet/filearticles/u6g8z7sq2lb82reprogramming/MSDeviceEmu.zipgeneral-and-gameplay-programming/file 3the-clash-of-mobile-platforms-j2me-exen-moph-r1944 A 2003 article from GameDev.0net]|?|?|{{✓}}|} Images are required. They can be downloaded [https://archiveabout the major Western mobile phone systems.org/details/WM614Emulator here]
===Windows 10 Mobile===* [https://web.archive.org/web/20190627164329/http://www2.sys-con.com/itsg/virtualcd/Java/archives/0609/blut/index.html Article] about DoCoMo Java programming.
==AcknowledgmentsSee Also== * [https://books.google.com/books?id=tCxvX60J8OAC&lpg=PP1&pg=PA145#v=onepage&q&f=false Micro Java Game Development], mentions Japanese i-mode emulators that are currently dead, like i-tool. * [https://www.gamedev.net/articles/programming/general-and-gameplay-programming/the-clash-of-mobile-platforms-j2me-exen-moph-r1944 A 2003 article from GameDev.netCellphone games preservation] about the major Western mobile phone systems. * [http://www2.sys-con.com/itsg/virtualcd/Java/archives/0609/blut/index.html Article] about DoCoMo Java programming.
==References==
{{Reflist}}
 - <b><u>Moscot Capsule 3D Engine</b></u> * [https://web.archive.org/web/20120203183920/http://www.mascotcapsule.com/en/products/ Moscot Capsule] * [https://www.hicorp.co.jp/en/products_v3/ hicorp.co.jp V3]---{{NEL}}[[Category:Mobiles|*]]
[[Category:Cellphone emulators|*]]
<!-- [[Category:Not yet emulatedOperating systems|*]][[Category:Very early emulationMobile Operating Systems|*]][[Category:Various Emulation]] -->
Anonymous user

Navigation menu