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Cellphone emulators

27,500 bytes added, 9 April
Emulators: Update expired links in cellphone emulators section
The situation is quite different in Japan where mobile hardware was much more developed, only loosely Java-based, and major video game developers were much more invested in creating unique and high-quality content that's most obscure and unpreserved, let alone emulated, today. Those are the very different [[wikipedia:Galapagos syndrome|Galapagos mobile phones]] (like NTT DoCoMo i-mode, DeNa, RoID...). Some of these games got ported to the inferior Western hardware but these are in the tiny minority.
<code>{|class="wikitable" style="float:right;"|+!Platform(s)!File extension|-|J2ME|.jar (.jad descriptor)|-|Symbian|.sis, .sisx|-|[[N-Gage]]|.blz (BLZ Installer required)|-|[[N-Gage (service)|N-Gage 2.0]]|.JAR</code> files of Javan-based nongage|-|[[ExEn]]|.exn|-Japanese cell phones can be still found online with some effort|[[Mophun]]|.mpn|-|Flash Lite|.swf|-|BlackBerry OS|.bar, .cod (.alx descriptor)|-|WebOS|.ipk|-|MRE (privious VRE)|.axf, namely on WAP sites offering .vxp (piratedlater) mobile content e|-|UMI|.gjra|-|MORE|. [http://dedomilmoz, .mz|-|PalmOS|.prc, .pdb|-|MiniJ|.mrp|-|Windows Mobile(older than 7)|.cab, .zip|-|Windows Mobile(newer)|.xap|-|Windows Phone|.xap, .appx (later), .appxbundle|-|Android|.apk (.apks, .apkm, .xapk), .obb, .aab|-|iOS|.ipa, .net dedomilapp, .net]pxl (legacy), [http://phoneky.com phonekydeb (jailbroken apps)|-|MotoEZX|.pkg (.mpkg)|-|MotoMAGX|.mgx, .com]mpkg, .pep|-|BREW(and later EZweb)|.mod (.mif descriptor)|-|i-mode (Doja)|.jar (.jam descriptor)|-|EZplus|.kjx|-|WIPI|.jar|-|Maemo|.deb|-|MeeGo|.deb|-|Danger Hiptop|.bndl|-|[http://mobiles24[WGE]]|.wga (.co mobiles24wgc descriptor)|-|Tizen|.co]tpk|}
==<font color="Green"code> J2ME .JAR<small/code>files of Java-based non-Japanese cell phones can be still found online with some effort, namely on WAP sites offering (Java 2 Micro Editionpirated)</small></font>==mobile content.
»» ==Oracle=====Java 2 Micro Edition <small>(J2ME)</small>==={{Infobox console|title=J2ME / Java ME|logo=J2ME.png|logowidth=220|developer=[[wikipedia: Sun Microsystems|Sun]]→[[wikipedia: Oracle Corporation|Oracle]]|type=Cellphone / Mobile|generation=6th generation - 8th generation|release=2000|discontinued=2020 ([https://web.archive.org/web/20200116213231/http://wapshop.gameloft.com/wifi/product.php?product=2729&cat=newgames&ms_sid=4&phoneId=4880&c=55&ms_sid=4 Gameloft])|emulated={{✓}}}} :''This page is about emulating J2ME on other systems. For the inverse, see [[Emulators on J2ME]].'' A free cross-platform language capable of working in devices with highly reduced capabilities. It was basically Java stripped down to the bare essentials.
While originally not intended for games (until its more advanced game-oriented API came), it became the ''de facto'' market standard for cell phone gaming - due in no small part to the SDK being free and without licensing costs.
»» Sony Ericsson 3D Game Engine (<i>[[Mascot Capsule 3D) rendering engine enables real-time processing of ]]</i> is a proprietary 3D graphics for applications running on a wide variety of embedded engine developed by Hi Corporation. It was mostly used in Japanese cellphone devices such as mobile phones, handheld games, arcade game equipment, etcbut it also made it overseas featured in many Sony Ericsson devices. It can be implemented on any OS and platforms Many developers made use of this tech to create bring higher quality 3D expressions that are far more versatile than 2D, in graphics on the environment with limited resourcesSony Ericsson version of their J2ME games.
===Emulators===Currently, the Android-exclusive [[J2ME Loader]] is able to run most of the 2D and 3D (with [[Mascot Capsule 3D]] exclusive) J2ME games. On desktops [[KEmulator]] and [[FreeJ2ME]] should suffice for most games, but there's a minority of games making use of obscure vendor-specific APIs supported only on their respective SDK tools. Given the scarcity of such tools, this list aims to comprehensively list the available ones for convenience.
Currently; If you don't want to mess with these J2ME emulators, just use [[Kahvibreak]] - preservation project focusing on games for J2ME (including [[KEmulator#Mophun|Mophun]] and [[FreeJ2ME#Monochrome_mobile_phones|Nokia 3310]] should suffice for most games, but there's a minority of games making use of obscure vendor-specific APIs supported only on their respective SDK tools. Given the scarcity of such tools, this list aims to comprehensively list the available ones for conveniencesoftware and emulators).
<div style="max-width:100%; overflow:auto;">{| class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|[[Mascot Capsule 3D]]!scope="col"|Accuracy!scope="col"|VM!scope="col"|Derived from!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended
|-
! scopecolspan="col10"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|<abbr title="Sony Ericsson 3D Engine">Mascot Capsule 3D<PC /abbr>! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|VM! scope="col"|Derived from! scope="col"|x86 <abbr title="Free/Libre and Open-Source Software"small>FLOSS(Emulators)</abbrsmall>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]! scope="col"|Discription|-!colspan="10"|PC / x86
|-
|[[KEmulator]]
|align=left|{{Icon|Windows}}
|[https://archive.org/details/KEmulator103 1.0.3]<br/>[https://nnp.nnchan.ru/kem/ 2.15] <small>(nnmod)</small>|{{✓}}<small>(nnmod)</small><ref>[https://githubdrive.google.com/ancient-empiresfile/d/1T-resourcesxZO_iY46zx3JN1hYxAiIHY5lhvAhG0/KEmulator gitview 1.0.3 modded + Mascot Capsule 3D support]</ref>|Mid|Host JVM| —|{{✗}}|{{✓}} <small> (Old sourcennmod)</small>|{{✓}}|-|MahoLator|align=left|{{Icon|Windows|Lin}}|[https://nnp.nnchan.ru/ml/ 2024.216.3]
|{{✗}}
|Mid
|?
|?|{{✗}}
|{{✗}}
|{{✓}}
|{{~}}
|-
|[[FreeJ2ME]]
|align=left|{{Icon|Java|LiA|Libretro}}|[https://sourceforge.net/projects/freej2me/files/ 2018/09/07][https://github.com/hex007/freej2me /actions git]|{{~}}
|Mid
|Host JVM
|?|{{✓}}
|{{✓}}
|{{✓}}
| 3D doesn't support
|-
|[[Kahvibreak]]
|align=left|{{Icon|Windows|Linux}}
|[https://bluemaxima.org/kahvibreak/Kahvibreak%201.5.zip Stable]<br/>[https://bluemaxima.org/kahvibreak/Kahvibreak%20Brewer%201.5.10.zip Dev]<br/>[https://bluemaxima.org/kahvibreak/linux-testing/index.html Linux (Beta)]
|{{✗}}
| Mid
| Host JVM (FreeJ2ME)
| ?
|{{✓}}
|{{✓}}
|{{✓}}<small> (WIP)</small>
|<small> (Launcher via [[KEmulator]] and [[FreeJ2ME]])</small>
|-
|SJ Boy Emulator
|align=left|{{Icon|Windows}}
|[https://web.archive.org/web/20061120062624/http://www.sjboy.cn:80/setup.zip Beta 4]<br/>[https://mega.nz/#!9U0lXBBC!n3CraS74FmdEvCq-Gdc8w8kSnqyvQ1Ge6gUReEzKmpY Special Edition]
|{{✗}}
|Mid-Low|?|?
|?
|{{✗}}
|{{~}}
|-
|[[EKA2L1]]
|align=left|{{Icon|Windows}}
|[https://github.com/EKA2L1/EKA2L1/releases Automatic CI builds]
|{{✗}}
|Mid
|
| —
|{{✓}}
|{{✓}}
|{{✓}}<br/><small>(Only MIDP 1.0 - S60v1)</small>
|-
|[[SquirrelJME]]
|align=left|{{Icon|Windows|Linux|Mac|Java|Libretro}}|{{SquirrelJMEVer}}<br/> [https://buildbot.libretro.com/nightly/ libretro core]<br/>
|{{✗}}
|{{SquirrelJMEAccuracy}}
|Custom (Java)
| -
|{{✓}}
|{{✓}}
|{{~}}<small> (WIP)</small>|
|-
|Jademula
|align=left|{{Icon|Windows}}
|[https://web.archive.org/web/20090924013332/http://jademula.kontechs.de 0.23][https://github.com/RobDangerous/Jademula git]
|{{✗}}
|Mid
|?Host JVM
|?
|{{✓}}
|{{✗}}
|{{✗}}
|
|-
|[http://me4se.org ME4SE]
|align=left|{{Icon|Java}}
|[https://sourceforge.net/projects/kobjects/files/me4se/2.2.0 2.2.0]
|{{✗}}
|Mid
|?Host JVM
|?
|{{✓}}
|{{✗}}
|{{✗}}
|
|-
|Pstros
|align=left|{{Icon|Java}}
|[https://web.archive.org/web/20060720210353/http://www.volny.cz/molej/pstros/download.htm 1.5.2]<br/>[https://web.archive.org/web/20171028060614/http://mujweb.cz/molej/pstros/download.htm 1.6.01]
|{{✗}}
|Mid
|Host JVM
|?
|?
|?
|{{✗}}
|{{✗}}
|
|-
|Nokia SDKsMicro Emulator|align=left|{{Icon|Java|Windows|mcOS|Lin}}|[https://github.com/artem-frolov/microemu git][https://sourceforge.net/projects/microemulator/files/microemulator/2.0.4 2.0.4]|{{✗}}|Mid|Host JVM| —|{{✓}}|{{✗}}|{{✗}}|-|Minisoyo
|align=left|{{Icon|Windows}}
|[https://web.archive.org/detailsweb/nokia_sdks_n_dev_tools Part 1] <br20061026100050/>[httpshttp://archivewww.sjboy.org/details/nokia_sdks_n_dev_tools2 Part 2]<br/>[httpscn:80/images/archiveminisoyo_en.zip 0.0.org/details/nokia_sdks_n_dev_tools3 Part 32]
|{{✗}}
|Mid|?Low
|?
|?
|{{✗}}
|{{~}}| Nokia-Only{{✗}}
|-
|Sony Ericsson SDKsMidpX (NHAL Win32 Emulator)
|align=left|{{Icon|Windows}}
|[https://driveweb.googlearchive.comorg/web/file20070831144240/dhttp:/1xHSPbVOGSG84y1hlvGDI0RC4iGiCQ7HP/view?usp=sharing 2kwyshell.5myweb.hinet.net 1.0.61]<br/>[https://midp2exe.softag.com midp2exe]
|{{✗}}
|MidLow|?
|?
|{{✗}}
|{{✗}}
|{{✗}}
|-
|MPowerPlayer<br/>MPowerPlayer SDK
|align=left|{{Icon|Windows|Linux|Mac}}
|[https://web.archive.org/web/20070126100250/http://mpowerplayer.com:80/mppwin.zip 2.0]<br/>[http://web.archive.org/web/20070219134458/http://mpowerplayer.com/products-sdk.php Build 1185]
|{{✗}}
|Low
|?
|?
|{{✗}}
|{{~}}|{{✗}}
|-
|Siemens SDKsMidp-Emulator
|align=left|{{Icon|Windows}}
|[https://web.archive.org/detailsweb/siemens-club.ru-siemens-emulators Site 1]<br20070729182344/>[http://www.siemensmaniaperimind.czcom/emulatorymidpEmul.php Site 2zip 1.31][https://github.com/ichisadashioko/midp-emulator git]
|{{✗}}
|Mid|?Low
|?
|?
|{{✗}}
|{{~}}| Siemens-only{{✗}}
|-
|Motorola SDKs[[GameMagic S60]]
|align=left|{{Icon|Windows}}
|[https://webgamemagic-s60.archive.org/web/20070213084711if_/http://trix2.cellmania.com:80/downloads/downloads/files/sdk41ga.zip 4download.it 1]<br/>[https://web.archive.org/web/20051106121510if_/http://trix2.cellmania.com:80/downloads/downloads/files/SDK521.zip 5.2.1]
|{{✗}}
|MidLow
|?
|?
|{{✗}}
|{{✗}}
|{{✗}}
|-
|[[N-GAGE COOL!]]
|align=left|{{Icon|Windows|Lin}}
|[https://web.archive.org/web/20060214111930/http://www.amazingmobile.com:80/DownFiles/NgageCool(Trial).zip 1.2.1 (Trial)] <small>($)</small>
|{{✗}}
|Low
|?
|?
|{{✗}}
|{{✗}}
|{{✗}}
|-
|midp-emulator
|align=left|{{Icon|Java}}
|[https://github.com/ichisadashioko/midp-emulator git]
|{{✗}}
|Low|Host JVM| —|{{✓}}|{{~}}| Motorola?|-only!colspan="10"|PC / x86 <small>(SDKs)</small>
|-
|Motorola iDEN SDKNokia SDKs
|align=left|{{Icon|Windows}}
|[https://motorola-iden-sdk-for-j2mearchive.softwareorg/details/nokia_sdks_n_dev_tools Part 1] <br/>[https://archive.informerorg/details/nokia_sdks_n_dev_tools2 Part 2]<br/>[https://archive.com Mirrororg/details/nokia_sdks_n_dev_tools3 Part 3]
|{{✗}}
|Mid
|?
|?
|?{{✗}}
|{{✗}}
|{{~}}
| iDEN-only
|-
|MicroEmuSony Ericsson SDKs|align=left|{{Icon|Java|Windows|mcOS|Lin}}|[https://githubarchive.org/details/semc_java_me_cldc_sdk.2-5-0-6 2.5.0.6]<br/>[http://www.mediafire.com/artemfile/65sd9rfoe9d0c2q/semc_java_me_cldc_sdk.2-5-frolov0-6.exe/microemu gitfile Mirror]|{{}}
|Mid
|Host JVM?| -|{{✓}}?
|{{✗}}
|{{✗}}
|{{~}}
|-
|MiniSoyoSiemens SDKs
|align=left|{{Icon|Windows}}
|[https://web.archive.org/webdetails/20061026100050siemens-club.ru-siemens-emulators Site 1]<br/>[http://www.sjboysiemensmania.cn:80cz/images/minisoyo_en.zip 1emulatory.0php Site 2]
|{{✗}}
|Low|?Mid
|?
|?
|{{✗}}
|{{✗}}
|{{~}}
|-
|MidpX (NHAL)Motorola SDKs
|align=left|{{Icon|Windows}}
|[https://web.archive.org/web/2007083114424020070213084711if_/http://kwyshelltrix2.mywebcellmania.hinetcom:80/downloads/downloads/files/sdk41ga.zip 4.net 1]<br/>[https://web.archive.org/web/20051106121510if_/http://trix2.cellmania.com:80/downloads/downloads/files/SDK521.zip 5.02.1]
|{{✗}}
|Low|?Mid
|?
|?
|{{✗}}
|{{✗}}
|{{~}}
|-
|MPowerPlayerMotorola iDEN SDK|align=left|{{Icon|Windows|Linux|Mac}}|[https://webmotorola-iden-sdk-for-j2me.archivesoftware.org/web/20070126100250/http://mpowerplayerinformer.com:80/mppwin.zip 2.0Mirror]
|{{✗}}
|Low|?Mid
|?
|?
|{{✗}}
|{{✗}}
|<small> (Required : [https://www.java.com/en/download/manual.jsp JRE)]</small>{{~}}
|-
|Midp-EmulatorLG SDK
|align=left|{{Icon|Windows}}
|[https://webwww.archivesoftpedia.orgcom/webget/20070729182344Programming/http:SDK-DDK//www.perimind.com/midpEmulLG-SDK-for-Java-ME-Platform.zip shtml 1.31]<br/>[https://github.com/ichisadashioko/midp-emulator git5 Mirror]
|{{✗}}
|LowMid
|?
|?
|{{✓}}
|{{✗}}
|{{✗}}
|{{~}}
|-
|GameMagic S60Samsung Java SDK
|align=left|{{Icon|Windows}}
|[https://gamemagicwww.softpedia.com/get/Programming/SDK-DDK/Samsung-s60Java-SDK.download.it shtml 1.2.12 Mirror]
|{{✗}}
|Low|?Mid
|?
|?
|{{✗}}
|{{✗}}
|{{~}}
|-
|N-GAGE COOL!Zucotto Wireless Whiteboard SDK|align=left|{{Icon|Windows|Lin}}|[https://web.archive.org/web/2006021411193020010906063602if_/http://www.amazingmobilezucotto.com:80/DownFileswhiteboard/NgageCool(Trial).zip 1downloads/WB_SE_2_0_Setup.exe 2.1 (Trial)0]
|{{✗}}
|Low
|?
|?
|?
|{{✗}}
|{{✗}}
| Trial version ($) Payware{{✗}}
|-
!colspan="10"|Mobile / ARM
|[[J2ME Loader]]
|align=left|{{Icon|Android}}
|[https://play.google.com/store/apps/details?id=ru.playsoftware.j2meloader 1.7.2-play{{JLVer}}]<br/>[https://github.com/nikita36078/J2ME-Loader/releases {{JLVer}}git]<br/>[https://install.appcenter.ms/users/nikita36078/apps/j2me-loader/distribution_groups/testers 1.7.2-dev-1555]|{{}}
|High
|Host JVM<br/><small>(Dalvik dynarec)</small>| -
|{{✓}}
|{{✓}}
|{{✓}}
|
|-
|[[JL-Mod]]<small>(JL fork)</small>
|align=left|{{Icon|Android}}
|[https://github.com/woesss/JL-Mod/releases {{JLModVer}}]<br/>[https://github.com/woesss/JL-ModVer}}Mod/releases/tag/continuous Development build]|{{~}}
|High
|Host JVM<br/><small>(Dalvik dynarec)</small>
|J2ME-Loader
|{{✓}}
|{{✓}}
|{{✓}}
| an experimental mod of [[J2ME Loader|JL]] with support for "MC3D V3".
|-
|Java J2ME MiDlet RunnerZhixiaoyou <small>(JL fork)</small>
|align=left|{{Icon|Android}}
| [http://m.danji100.com/game/62519.html 1.2]|{{✗}}|Mid|Host JVM<br/><small>(Dalvik dynarec)</small>|J2ME-Loader|{{✗}}|{{✗}}|{{✗}}|-|[https://4pda.to/forum/index.php?showtopic=131859 J2ME Runner]|align=left|{{Icon|Android}}|[https://docs.google.com/uc?export=download&id=0B0WSQzohaqtBa0ZpSHUwUUxqYXM 2.0.3.7]<br/>[https://web.archive.org/web/20110223233807/http://www.netmite.com/android Netmite.com]<br/>[https://github.com/GFOXSH/midp2apk midp2apk]
|{{✗}}
|Low
|{{✗}}
|{{✗}}
|<small> (Convert .jar — .apk via Netmite.com)</small>
|-
|Jbed
|align=left|{{Icon|Android|WinMobile}}| [https://forum.xda-developers.com/attachments/jbed-zip.668332 2.3.1]<small>(Android)</small><br/>[https://4pda.to/forum/index.php?showtopic=157845 2010] <small>(WinMobile)</small>
|{{✗}}
|Low
|-
|Jblend
|align=left|{{Icon|Android|WinMobile}}| [https://forum.xda-developers.com/attachments/jblend-rar.589116 0.1]<small>(Android)</small><br/>[https://4pda.to/forum/index.php?showtopic=1333 Full-screen] <small>(WinMobile)</small>
|{{✗}}
|Low
|{{✗}}
|{{✗}}
|
|-
|Project Kava
|[https://gitlab.com/suborg/project-kava git]
|{{✗}}
|MidLow|?|J2meJS|{{✗}}|{{✗}}|{{✗}}|-|J2meJS|align=left|{{Icon|KaiOS}}{{Icon|FirefoxOS}}|[https://github.com/Rosabis/J2meJS git]|{{✗}}|Low
|?
|?
|{{✗}}
|{{✓}}
|{{✗}}
|-
|[[phoneME]]
| -
|[https://archive.org/details/phoneme-svn.dump SVN Dump]
|Vendor Specific
|Reference<br/>Implementation
|KVM <small>(Reference<br/>Implementation)</small>
|Reference<br/>Implementation
|{{✓}}
|{{✗}}
|{{✗}}
|
|-
|[[phoneME]] <small>(unofficial)</small>|align=left|{{Icon|Android|Maemo}}<br/>{{Icon|MeeGo}}<br/>{{Icon|WinMobile|PocketPC|WinCE}}
|[https://github.com/nikita36078/phoneME-android git]<br/>[https://web.archive.org/web/20180305064344/http://davy.preuveneers.be/phoneme/?q=node/10 b168 rev20547]
|{{✗}}
|Low
|phoneME CLDCPhoneME|phoneME PhoneME Advanced<br/><small>(unofficial)</small>|{{✗}}|{{✗}}|{{✗}}|-|KarinME <small> (Android onlyBased on MicroEmu)</small>|align=left|{{Icon|Maemo}}|[https://openrepos.net/content/karinzhao/karinme 3.0.1]|{{✗}}|Mid|?|?|{{✗}}|{{✗}}|{{~}}|-|midpath4dingoo|align=left|{{Icon|Dingoo}}|[https://code.google.com/archive/p/midpath4dingoo 3.0]|{{✗}}|?|?|?|{{✓}}|{{✗}}|{{✗}}|-|midp4palm|align=left|{{Icon|PalmOS}}|[http://java.coe.psu.ac.th/J2ME/Plam 1.0]|{{✗}}|?|?|?|{{✓}}|{{✗}}|{{✗}}|-|Coretek Delta java manager|align=left|{{Icon|WinMobile}}|[https://4pda.to/forum/index.php?showtopic=67476 2006d]|{{✗}}|?|?|?|{{✗}}|{{✗}}|{{✗}}|-|Esmertec Java (jeodek)|align=left|{{Icon|WinMobile}}|[https://4pda.to/forum/index.php?showtopic=67476 20070425 build]|{{✗}}|?|?|?|{{✗}}|{{✗}}|{{✗}}|-|TAO Intent Java MIDlet manager|align=left|{{Icon|WinMobile}}|[https://4pda.to/forum/index.php?showtopic=67476 1.1 build]|{{✗}}|?|?|?|{{✗}}|{{✗}}|{{✗}}|-|IBM J9|align=left|{{Icon|WinMobile}}|[https://4pda.to/forum/index.php?showtopic=67476 6.1.0]|{{✗}}|?|?|?|{{✗}}|{{✗}}|{{✗}}|-|Mitac JVM|align=left|{{Icon|WinMobile}}|[https://4pda.to/forum/index.php?showtopic=67476&st=20 Build]|{{✗}}|?|?|?|{{✗}}|{{✗}}|{{✗}}|-|CrEme JVM|align=left|{{Icon|WinMobile}}|[https://4pda.to/forum/index.php?showtopic=67476&st=20 4.12]|{{✗}}|?|?|?|{{✗}}
|{{✗}}
|{{✗}}
|
|-
|MicroEmu Micro Emulator <small> (Converter)</small>
|align=left|{{Icon|Android|Maemo}}
|[http://microemu.blogspot.com/2009/08/converting-javame-applications-to.html?m=1 Android]<br/>[https://code.google.com/archive/p/microemu/wikis/Maemo.wiki Maemo]
|Low
|Host JVM
| -
|{{✓}}
|{{✗}}
|{{✗}}
|
|-
|PhoneME[[phoneME]]-featuredevicesfeature devices <small>(unofficial)</small>
|align=left|{{Icon|Symbian|WinCE}}
|[https://github.com/hbao/phonemefeaturedevices git]
|{{✗}}
|{{✗}}
|
|-
!colspan="10"|Consoles
|{{✗}}
|{{✓}}
|
|-
|Bittboy-j2meJ2ME
|align=left|{{Icon|Bitt-Boy}}<br>{{Icon|Pocket-Go}}<small>(Miyoo)</small>
|[https://github.com/pthalin/bittboy-j2me git]
|phoneME Advanced
|{{✓}}
|{{}}
|{{~}}
|
|-
|Midpath
|{{✓}}
|{{~}}
|
|-
|PhoneME[[phoneME]] <small>(unofficial)</small>
|align=left|{{Icon|GP2X|Wiz}}<br>{{Icon|Caanoo}}
|[https://github.com/j2me-preservation/phoneME-GP2X-SDL git]
|{{~}}
|{{~}}
|
|-
|Pstros-nds
|{{✗}}
|{{✗}}
|-!colspan="10"|Browser|-|-|JS2ME|align=left|{{Icon|FirefoxOS}}|[https://github.com/szatkus/js2me git]|{{✗}}|?|?|?|{{✓}}|{{✓}}|?|-|Pluotsorbet|align=left|{{Icon|FirefoxOS}}|[https://github.com/mozilla/pluotsorbet git]|{{✗}}|?|?|?|{{✓}}|{{✓}}|?
|}
</div>
;Emulators via ~To play J2ME games on Emulator through Emulator.<div style="max-width:100%; overflow:auto;">{| class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Through!scope="col"|[[Mascot Capsule 3D]]!scope="col"|Accuracy!scope="col"|VM!scope="col"|Derived?!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended|-|[[J2ME Loader]]|align=left|{{Icon|Switch|Windows|Linux}}|[https://play.google.com/store/apps/details?id=ru.playsoftware.j2meloader {{JLVer}}]<br/>[https://github.com/nikita36078/J2ME-Loader/releases git]<br/>[https://install.appcenter.ms/users/nikita36078/apps/j2me-loader/distribution_groups/testers dev]| <b>Windows/Linux</b> :<br/>[[Android emulators|Android emulators]]<br/><b>Nintendo Switch</b> :<br/>Switchroot|{{✓}}|High|Host JVM<br/><small>(Dalvik dynarec)</small>| —|{{✓}}|{{✓}}|{{✓}}
|-
! scope="col"|Name! scope="col"|Platform[[JL-Mod]] <small> (sJL fork)</small>! scope|align="col"left|{{Icon|VersionSwitch|Windows|Linux}}! scope="col"|Via[https://github.com/woesss/JL-Mod/releases {{JLModVer}}]<br/>[https://github.com/woesss/JL-Mod/releases/tag/continuous Development build]! scope="col"|<abbr title="Sony Ericsson 3D Engine"b>Windows/Linux</b>Mascot Capsule 3D:<br/abbr>! scope="col"|[[Emulation AccuracyAndroid emulators|AccuracyAndroid emulators]]<br/><b>Nintendo Switch</b> :<br/>Switchroot! scope="col"|VM{{✓}}! scope="col"|Derived fromHigh! scope="col"|Host JVM<abbr title="Freebr/Libre and Open-Source Software">FLOSS<small>(Dalvik dynarec)</abbrsmall>! scope="col"|ActiveJ2ME-Loader! scope="col"|[[Recommended Emulators{{✓}}|Recommended]]{{✓}}! scope="col"|Discription{{✓}}
|-
|[[PSPKVM]]
|align=left|{{Icon|Android|iOS|Windows|macOS|Lin|LiA}}<br/>{{Icon|LiA|PSVita|Switch}}<br/>{{Icon|Symbian|BB}}<br/>{{Icon|MeeGo|Pandora|Pyra}}<ref group=N> Run J2ME apps on BlackBerry 10 - J2ME loader (and possibly PlayBook through PPSSPP)</ref>
|[http://sourceforge.net/projects/pspkvm/files/latest/download 0.5.5 Final Edition]<br/>[https://github.com/vadosnaprimer/pspkvm git]
| PSVita <b>Vita</b> : [https://github.com/TheOfficialFloW/Adrenaline/releases Adrenaline]<br/>Other <b>Others</b> : [[PPSSPP]]
|{{✗}}
|Mid
|{{✗}}
|{{✓}}
|
|-
|[[SquirrelJME]]|align=left|{{Icon|Windows|Linux|Mac}}<br/>{{Icon|APK|iOS|Vita}}<br/>{{Icon|PS2|GCN|NX}}<br/>{{Icon|3DS|Wii|WiiU}}<ref group=N name=libretro>Only available as a libretro core (e.g. [[RetroArch]]).</ref>|{{SquirrelJMEVer}}| [[RetroArch]]|{{✗}}|{{SquirrelJMEAccuracy}}|Custom (Java)| —|{{✓}}|{{✓}}|?<small> (WIP)</small>|-|SJ Boy Emulator
|align=left|{{Icon|Mac|Lin}}
|[https://web.archive.org/web/20061120062624/http://www.sjboy.cn:80/setup.zip Beta 4]<br/>[https://www.mobers.org/2010/03/sjboy-emulator-special-edition.html?m=1 Special Edition]
| [[Wine]]
|{{✗}}
|Mid-Low
|?
|?
|{{✗}}
|{{~}}
|
|}
</div>
<references group=N />
;[[FreeJ2ME]] - Free and open— Open-source:Has fewer features than [[KEmulator]], but better compatibility. It is 's recommended for games that don't work with [[KEmulator]]. It has an optional [[libretro]] core and development is active. Games that freeze on [[KEmulator]], such as Wolfenstein RPG and Doom 2 RPG, run on FreeJ2ME with no issues, although compatibility and accuracy are not as good as [[J2ME Loader]]. Some games run too fast and require tinkering with the frame rate options. No 3D support.
;[[KEmulator]] — Closed-source
:Has more features and compatibility than other onesothers, as well as 3D emulation. Has support for custom resolutions (Compared with SJ Boy and full screen (View/Optionsmidp2exe, KEmulator has better performance). You can even set a proxy server for mobile Java apps that connect to the internet under optionsIt's feature-packed with debugging features, like HTTP proxying. Requires Java Runtime Environment installed. It is a recommended emulator if you're on a Windows PC, although some games (such as Wolfenstein RPG and Doom 2 RPG) freeze indefinitely on the loading screen. Last update was in 2012, brought by Gameloft. ;[[J2ME Loader]] & [[JL-Mod]] <small>([[Mascot_Capsule_3D_compatibility_list|Compatibility]])</small> — Open-source:This is currently the highest compatibility J2ME emulator available. Converts <code>.JAR</code> files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, even ones that don't work with [[KEmulator]] or [[FreeJ2ME]], but as well as Sony Ericsson's 3D engine ([[Mascot Capsule 3D]]).
;Nokia SDKs
:A set of different device emulators released by Nokia along with their J2ME SDKs. Keyboard bindings are not friendly for playing games. Some of them are buggy. The Nokia 3410 SDK emulator is capable of running some ancient black&white J2ME games no other emulator can.
;Sony Ericsson SDKs
:Device emulators released by Sony Ericsson along their J2ME SDKs. Some of them have support for [[Mascot Capsule V3 3D ]] APIs. Can run some games at better framerates than the original devices .
;Siemens SDKs
:Device emulators released by Siemens along their J2ME SDKs. Can run some older games that depend on old Siemens APIs.
;Motorola SDKs
:J2ME development kits released by Motorola. Can run some older games that depend on Motorola-specific APIs.
;Motorola iDEN SDK
:J2ME development kit released by Motorola. Can run some older games that depend on iDEN-specific APIs. ;Samsung Java SDK:J2ME development kit released by Samsung. Can run some older games that depend on Samsung-specific APIs, mostly Samsung AudioClip. ;LG SDK:J2ME development kit released by LG for their devices. ;Zucotto Wireless Whiteboard SDK:J2ME development kit released by Zucotto Wireless, provider of hardware-based Java bytecode execution solutions.
;Pstros
:Haves support for some obscure vendor-specific APIs that other emulators don't support.
;Sj SJ Boy:More compatible than MidpX. Can take snapshots. More resolutions (but still buggy). Appears to run correctly some older games [[FreeJ2ME]] and [[KEmulator]] don'tand available for Windows only (play SJ Boy on Linux and Mac through [[Wine]] ). Also available Special Edition, it has chinese bootleg games support.
;Minisoyo
:Experimental emulator from the SJBoy SJ Boy authors. Appears to properly emulate transparency on older games making use of Nokia APIs. To open a game, drag and drop the <code>.JAR </code> file onto the MiniSoyo window.
;MidpX
:One of the older emulators. Fixed low resolution (176x220) and compatibility, no handler app support. The installer may contain adware.
;MPowerPlayer(MPowerPlayer SDK):Emulator from a company that used to develop solutions to allow users to try J2ME game demos on their computer before purchasing them. Haves not Doesn't have any known advantageous featurefeatures. Requires : [https://www.java.com/en/download/manual.jsp JRE]. ;[[N-GAGE COOL!]] — Paid <small>($)</small>:Early attempt at a commercial J2ME and N-Gage emulator. Haves no real benefits over other offerings. ;Micro Emulator — Open-source:It's a pure Java implementation of Java ME.
;[[SquirrelJME]] — Free and openOpen-source
:Project developing a full JVM implementation + Java ME 8 APIs. Full compatibility with old J2ME software and high portability are among its main goals. Under heavy development.
;[[J2ME Loader]] — Free and open-sourceRunner:This is currently the highest-compatibility Old tool, launches J2ME emulator availableApplications on Android using native library. Converts Apps have to be converted first, using [http://www.netmite.jar files offline using its own resourcescom/android/srv/2. Easily launches both 2D & 3D apps0/getapk. Samsung & Nokia API implementedphp Netmite. Supports different keyboard layouts and customizationcom]. It Overall 2D stability is highly accurateacceptable, with the right frame rate for each game, as well as vibrationbut 3D support almost does not work. Has slightly improved performance through hardware acceleration, but games won't run too fastDifferent types of keyboard & screen stics are included. Runs almost every Nokia gameUnfortunately, even ones that don't work often experiences troubles with .JAR conversion [[KEmulatorhttps://4pda.to/forum/index.php?showtopic=684992 Here]] or and [[FreeJ2MEhttps://4pda.to/forum/index.php?showtopic=511463 Catalog of games for Java J2ME Runner]], but fails with Sony Ericsson 3D engine (Mascot Capsule), due to the fact  ;Netmite.com:This is a Android J2ME Runner so that any J2ME or MIDP applications can run without modification. Developers can enter the mascot capsule is almost impossible Android Market quickly. You can use your familiar development environment such as J2ME and MIDP or easily port your existing J2ME Application to portAndroid with minimum code change. Users can use java applications directly inside Android. J2ME apps converted found [https://web.archive.org/web/20101125123257/http://netmite.com/android/srv/2. This is common with most of other emulators as well0/apps.php here]
;[[JL-ModPSPKVM]] — Free and :Might be the first one that's open-source:This is the experimental mod of the J2ME Loader app with Mascot Capsule 3D support. Has some new and experimental featuresLast update was in 2011. Converts .jar files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It PSPKVM is highly accurate, with the right frame rate a J2ME emulator for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, even ones that don't work with [[KEmulator]] or [[FreeJ2MEEmulators on PSP|PlayStation Portable]], as well as Sony Ericsson 3D engine (Mascot Capsule)port of Sun's open-source JavaME implementation phoneME Feature.
;Java J2ME Runner[[phoneME]]:Old tool, launches Java Applications on Android using native library. Apps have to be converted first, using [http://www.netmite.com/android/srv/2.0/getapk.php Netmite.com]. Overall 2D stability This is acceptable, but 3D support almost does not work. Different types the reference implementation of keyboard & screen stics are included. UnfortunatelyJ2ME made initially by Sun Microsystems, often experiences troubles with *Jar conversionnow owned by Oracle Corporation.
;Netmite.com[[phoneME]] <small>(unofficial ports)</small>:This phoneME for [[Windows_CE|Windows CE]]/Mobile and Android is a Android J2ME MIDP RUNNER so that any an implementation of the phoneME open source J2ME application platform for your Windows Mobile phone or MIDP applications can run without modificationAndroid mobile device. Developers can enter There are two different platforms of the phoneME Virtual machine : <i>phoneME Feature</i> and <i>phoneME Advanced</i>. Beyond precompiled binaries of these VMs for WinCE and Android Market quickly. You can use your familiar development environment such as J2ME based operating systems, this website provides information, patches and MIDP or easily port your existing J2ME Application instructions in order to Android with minimum code changecompile the phoneME sources yourself. Users can use java applications directly inside Android
;==Nokia=====Symbian and [[PSPKVMN-Gage]] — Free and open==={{Infobox console|title = Nokia-sourceGage:Available for cellphones|image2 = N-Gage_logo. Might be the first one that's openpng|image3 = N-sourceGage_2. Last update was in 2011 <small>(0.5.5 Final Edition)</small>. PSPKVM is a png|logowidth = 220|developer = [[wikipedia: Nokia|Nokia]]|type = Cellphone & Mobile|generation = [[Emulators on PSP:Category:Sixth-generation video game consoles|PSP6th generation]] port of Sun's open|release = 7 October 2003|discontinued = 24 February 2006|predecessor = |successor = [[N-source JavaME implementation phoneME FeatureGage 2.0]]|emulated = {{✓}}}}
;phoneME:phoneME for Windows CE''This page is about emulating Symbian/Mobile and Android is an implementation of the phoneME open source J2ME application platform for your Windows Mobile phone or Android handheld deviceN-Gage on other systems. There are two different platforms of For the phoneME Virtual machine : <u>phoneME Feature</u> and <u>phoneME Advanced</u>. Beyond precompiled binaries of these VMs for WinCE and Android based operating systemsinverse, this website provides information, patches and instructions in order to compile the phoneME sources yourselfsee [[Emulators on Symbian]].''
==<font color="Green"> Symbian and '''[[N-Gage ]]''' is a mobile phone and a handheld game device developed and designed by <smalli>(Nokia)Corporation</smalli>,announced on 4 November 2002 and released on 7 October 2003.<br/font>==N-Gage QD introduced in 2004 as a redesign of the original "N-Gage Classic", fixing widely criticized issues and design problems. 'N-Gage' was discontinued in February 2006, with Nokia moving its gaming capabilities onto selected Series 60 smartphones.<br/>[[N-Gage 2.0]] was announced in 2007.
Originally a joint Nintendo-Nokia cellphone handheld hybrid project slated for 2005, Nintendo backed away from the project (and its plans for NES/Game Boy ports for mobile were repurposed for their Virtual Engine project). Nokia continued the project on their own anyways and released N-Gage on October 7, 2003, for <abbr title="$377.10 in 2018 money">$299</abbr> as the most powerful handheld of its time, that is up until the DS and PSP came along and ended Nokia's hopes at dominating the handheld gaming market. It had an ARM920T CPU at 104 MHz.
However, while gaining support through GBA/PS1 ports (including the only English version of the JP-only Xanadu series until 2016) and a few original exclusives, the thing suffered from huge design flaws, from the button layout to the display and cell phone functionality. Furthermore, as a derivative of business-oriented devices, it didn't even have any dedicated video or sound hardware, so not unlike many of the PC MS-DOS games, the main CPU had to take care of it, severely limiting its full potential.
Has a revision called the ''QD '' which was unveiled on April 14, 2004, with an ARM9E CPU. ROM dumps of Symbian and N-Gage games are available.
===Emulation=Emulators== {| class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|[[N-Gage]]!scope="col"|[[N-Gage 2.0]]!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended
|-
! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="710"|PC / x86
|-
|[[EKA2L1]]
|align=left|{{Icon|Windows|Linux|macOS|}}|[https://github.com/EKA2L1/EKA2L1/releases Automatic CI builds]|{{EKA2L1Ver}}|{{~}}<ref group=N name=N-Gage2.0>Required: [https://www.mediafire.com/file/u4fyfjyquwlepl1/N-Gage_2.0_v1.40.1557.zip/file N-Gage 2.0 Installer]</ref>
|Mid
|{{✓}}
|align=left|{{Icon|Windows}}
|[https://github.com/mrRosset/Engemu git]
|None?|{{✗}}|?
|{{✓}}
|{{✗}}
|align=left|{{Icon|Windows}}
|[https://github.com/NGEmu/NGEmu git]
|None?|{{✗}}|?
|{{✓}}
|{{✗}} <small>(see below)</small>
|{{✗}}
|-
|[[N-Gage GAGE COOL!]]
|align=left|{{Icon|Windows}}
|[https://ngage-cool.soft32.com 1.2.1] <small>($)</small>|Terrible?|{{✗}}|Low
|{{✗}}
|{{✗}}
|{{✗}}
|-
!colspan="710"|Mobile / ARM
|-
|[[EKA2L1]]
|align=left|{{Icon|Android|}}|[https://github.com/EKA2L1/EKA2L1/releases {{EKA2L1Ver}}Automatic CI builds]<br/>[https://play.google.com/store/apps/details?id=com.github.eka2l1 0.1.0]|{{✓}}|{{~}}<ref group=N name=N-Gage2.0>Required: [https://www.mediafire.com/file/u4fyfjyquwlepl1/N-Gage_2.60_v1.40.1557.zip/file N-Gage 2.0 Installer]</ref>
|Mid
|{{✓}}
|}
<references group=N /> ;[[EKA2L1]] — Free and :An open-source:A Symbian OS emulator with [https://www.reddit.com/r/emulation/comments/8aotzq/eka2l1_a_symbian_os_emulator high-level emulation], 25 Symbian games (6 and N-Gage Games) have been labeled In-Gameemulator, supported OS S60v1, S60v2, S60v3, 9 have been tagged PlayableS60v5, S^3 and many more have yet to be tested.(Note : The Elder Scrolls Travels: Shadowkey and Ashen are among 6 N-Gage Games that go In-GameS80.)
;Engemu
:The [https://github.com/NGEmu/NGEmu/commit/7500b41959c686e65eaed871490c97b2de5da0d6 first] known Nokia N-Gage emulator (with high-level emulation), although it is currently on hiatus due to a lack of information required to further development. Linux support is planned for the future.
;[[N-Gage GAGE COOL!]] — Paid <small>($)</small>:A dead payware emulator for Windows. It only partially emulated the J2ME-based Nokia Early attempt at a commercial N-Gage exclusives and nothing else from the rest of the bunchemulator.Haves no real benefits over other offerings
==<font color="Green"> ExEn <small>Monochrome mobile phones===Earlier black & white cellphone games (Execution Engineboth in Japan and worldwide)didn't get as much love either when it comes to emulation and preservation of game binaries. There were, however, recreations of Snake and Space Impact for Nokia phones on their website at one time, along with remakes of the aforementioned games for Android and iOS. There are several Nokia phone models with MAME support, though they are preliminary at best with most models displaying a </smalltt>"CONTACT SERVICE"</fonttt>==error if not a white screen.
A freeware solution developed by French mobile game developer [https://www.insightpartners.com/portfolio/in-fusio#:~:text=B2C%20Prior%20Investment%20IN%2DFUSIOThere however exists an SDK for the Nokia 3410,130%20carriers%20and%20portals%20worldwide. Inan enhanced variant of the infamous 3310 with a higher-Fusio] around 2000resolution screen and support for MIDP applications. It was a Java-based solution presenting itself as an alternative to A fixed rip of the simulator can be downloaded on the limitations of J2ME's game development (offering missing feautures like sprite zoomingInternet Archive, parallax scrolling, rotations...)though it may have some issues especially on later Windows versions.
It achieved relative success and widespread hardware support in Europe, and was also used in China{|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|Recommended|-|Nokia 3410 SDK|align=left|{{Icon|Windows}}|[https://archive.org/details/nokia-3410-sdk 1.0]|Mid|{{✗}}|{{~}}|}
===EmulationMaemo==={| class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended
|-
|The Maemulator|align=left|{{Icon|Linux|Web}}|[https://thp.io/2023/maemulator/ 23.2.25]|?|{{✓}}|{{~}}|} ;The Maemulator:A compatibility layer for running Bounce Evolution on modern Linux-based systems using qemu user-space emulation. This is not an official port.;QEMU:See http://www.rkeene.org/projects/info/wiki/106 for how to do it ===MeeGo=== ==Jolla=====Sailfish OS=== ==In-Fusio=====Execution Engine <small>([[ExEn]])</small>===ExEn was a freeware solution developed by French company In-Fusio around 2000 and later the company re-developed the ExEn V2 engine in 2002, which further improved the speed and expressiveness of mobile. It was first Java-based game engine entirely dedicated to mobile devices itself as an alternative to the limitations of J2ME's game development (offering missing feautures like sprite zooming, parallax scrolling, rotations).  The API is based on Java and is very similar to J2ME, but is optimized for game development and deployment instead. Even the programming style is almost the same. Its significance is very similar to the Mophun platform. The ExEn API has various gaming specific classes that are absent from J2ME. ExEn was the first mass market downloadable game engine to be made available in Europe. It achieved relative success and widespread hardware support in Europe, and was also used in China. It's not as widely distributed though, and according to In-Fusio's website, it isn't available on Nokia, Sony Ericsson, Samsung or Motorola handsets. {|class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]
|-
|EXEN-V2 Generic Simulator
|align=left|{{Icon|Windows}}
|?[http://alien256.narod.ru/EMULATOR.RAR 0.1]
|Low
|?{{✗}}
|{{✗}}
|}
;EXEN-V2 Generic Simulator
:A very old dead emulator for ExEn software, taken from SDK. While many games will go in-game, they'll crash at various pointsand fps drop.
==<font colorBlackBerry====="Green"> Classic BlackBerry OS</font>===[[File:BlackBerry 9900 Simulator.png|thumb|198px|BlackBerry 9900 Simulator]]A [https://blackberry.qnx.com/en QNX] based operating system used in BlackBerry devices.
===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]
|-
|BlackBerry Simulator Series
|align=left|{{Icon|Windows}}
|[https://wwwarchive.softpediaorg/details/blackberry10-device-simulator BlackBerry 10]<br/>[https://archive.org/details/black-berry-simulator-7.1.0.318-9900 Blackberry 7]<br/>[https://archive.org/details/black-berry-simulator-6.0.0.668-9780 Blackbery 6]<br/>[https://swdownloads.blackberry.com/dyn-searchDownloads/entry.phpdo?search_termcode=060AD92489947D410D897474079C1477 <abbr title=blackberry+"The swdownloads server has been removed from the internet by BlackBerry it seems Monday morning. They've also updated all the legacy notification pages with text similar to: -Downloads for BlackBerry 10 and BlackBerry OS devices and legacy Enterprise software is [sic] no longer available.- and all the links to BlackBerry Desktop (etc.) software have now been cleansed.">Various (Official)</abbr>]<sup>&Dagger;</sup><br/>[https://archive.org/details/blackberryos-smartphone-simulator VariesVarious] (B8kifB73erD's archive)<br/>[https://lunarproject.org/ Lunar] <small>(The BlackBerry Preservation Project)</small><br/>[https://forums.crackberry.com/ CrackBerry Forum]|Cycle
|?
|{{✓}}
|}
==<font colorPalm====="Green"> Palm OS</font>===PalmOS is a mobile operating system developed by Palm, Inc., for personal digital assistants (PDAs) in 1996.
===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]
|-
!colspan="7"|PC / x86
|-
|Mu
|align=left|{{Icon|Windows|LibretroLin}}|[https://palmdb.net/app/mu 1.0.0][https://github.com/libretro/Mu git]|Mid|{{NC}}|{{✓}}|{{✓}}|-|StyleTap|align=left|{{Icon|Windows|macOS|Lin}}|[https://newsblog.styletap.com/index.php 0.8.034] <small>($)</small>
|?
|{{✗}}
|{{}}
|{{~}}
|-
|{{~}}
|{{✗}}
|-
|[https://cloudpilot-emu.github.io cloudpilot]
|align=left|{{Icon|Web}}
|[https://github.com/cloudpilot-emu/cloudpilot-emu/releases {{CloudpilotVer}}]
|Mid
|{{✓}}
|{{✓}}
|{{~}}
|-
!colspan="7"|Mobile / ARM
|-
|StyleTap
|align=left|{{Icon|Android|WinMobile|iOS|Symbian}}
|[https://styletap.com/release_notes.php?devicetype=android 0.8.034] <small>($)</small><br/>[https://4pda.to/forum/dl/post/25241522/StyleTap+for+Android+v0.8.034+%5BLicensed%5D.apk 0.8.034 <small>(Cracked)</small>] <small>(Android only)</small>
|?
|{{✗}}
|{{✓}} <small>(Android only)</small>
|{{~}}
|-
|PHEM
|align=left|{{Icon|Android}}
|[https://playgithub.googlecom/Florin9doi/PHEM 1.com44]|?|{{✓}}|{{✓}}|{{~}}|-|PalmOS Emulator|align=left|{{Icon|Pandora}}|[https:/store/appsrepo.openpandora.org/details?idpage=detail&app=compalmosemulator.marovada 1.perpendox0.phem 12.43a0]
|?
|{{✗}}
|{{~}}
|-
|StyleTapGarnet VM|align=left|{{Icon|WinMobile|Android|Windows|macOS|LinMaemo}}|[httpshttp://newsblogwww.styletapmy-maemo.com/index.php 0.8software/applications_name_Garnet_VM_fldAuto_1044_faq_46.033html Maemo]
|?
|{{✗}}
|{{✗}}
|{{~}}
|-
|QCopilot
|align=left|{{Icon|Zaurus}}
|[https://cypherpunks.ca/zaurus 0.5]
|?
|{{✓}}
|{{✗}}
|{{~}}
|}
==<font colorreferences group="Green"> Mediatek Runtime Environment (MRE)N /MAUI</font>==
Being the turnkey solutions firm that they are known for==LG=====webOS===Palm launched webOS, as their chips are used on millions and millions of el-cheapo "Shanzhai" devices all over the world (especially counterfeit Nokias and Goophones among other things)then called Palm webOS, Mediatek has also come up with their own mobile platform and API known in January 2009 as the [http://newssuccessor to Palm OS.softpediaThe first webOS device was the original Palm Pre, released by Sprint in June 2009.com/news/Opera-Mini-Arrives-on-MediaTek-s-Runtime-Environment-MRE-238105.shtml Mediatek Runtime Environment]In April 2010, HP acquired Palm, aka MAUI. It is targeted then in 2013 LG acquired them to make webOS for so-called "smart" feature phonesTV, i.e. those that offer similar functionality to standard mobile operating systems like AndroidSmartwatch, but are watered down for entry-level usersand Smartfridge. An SDK is available on their For LG's webOS see [http://mre.mediatek.com/en/sdk/2.0 developer site[Smart TV Emulators]] for members, and <code>.VXP</code> files for games and other applications appear to be available on the usual WAP sites.
===Emulation===TODO: this section is broken, check the history of this section and restore the present metadata but keep the emulator images.{| class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended|-!colspan="7"|PC / x86|-|[https://webostv.developer.lge.com/develop/tools/emulator-introduction webOS SDK emulator]|align=left|{{Icon|Windows|macOS|Linux}}|5.0||{{✗}}|{{✓}}|{{✓}}
|-
! scope="col"|Name[https://webostv.developer.lge.com/develop/tools/simulator-introduction webOS SDK simulator]! scope|align="col"left|{{Icon|Windows|macOS|Platform(s)Linux}}! scope="col"|Version6.0! scope="col"|[[Emulation Accuracy|Accuracy]]{{✗}}! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>{{✓}}! scope="col"|[[Recommended Emulators|Recommended]]{{✓}}
|-
!colspan="7"|Mediatek MRE Mobile / ARM|-| Preenv|align=left|{{Icon|Maemo}}|[http://wgames.garage.maemo.org Wiki][http://maemo.org/packages/view/wgames 0.6.9]<br/>[http://maemo.org/packages/view/preenv preenv 0.1.7][https://github.com/divan/wgames git]|Mid|{{✓}}|{{✗}}|{{~}}|-!colspan="7"|Image|-|webOS SDK Emulator Images||[https://www.rwilco12.com/Files/WebOS/WebOS%20Emulator%20Images/ here]|High?|{{?}}|{{✗}}|{{✓}}|}Also see https://liliputing.com/phoenix-devices-gets-open-webos-to-run-as-an-android-app/ ==WebOS Ports=====LuneOS=== ==Samsung=====Bada===Bada (바다) is a mobile operating system developed by Samsung Electronics for devices such as mid- to high-end smartphones and tablet computers. The name is derived from "바다 (bada)", meaning "ocean" or "sea" in Korean. All phones running Bada were branded with the name Wave, unlike Samsung's Android devices which are branded as Galaxy. {|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended|-!colspan="6"|PC / x86|-|Bada SDK
|align=left|{{Icon|Windows}}
|[httphttps://mrewww.mediateksoftpedia.com/enget/sdkProgramming/SDK-DDK/bada-SDK.shtml 2.0 3.06]|?
|?
|{{✗}}
|{{~}}
|}
 
===Tizen===
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Version
!scope="col"|FLOSS
!scope="col"|Active
!scope="col"|Recommended
|-
!colspan="6"|PC / x86
|-
|[https://developer.tizen.org/development/tizen-studio/download Tizen Studio]
|align=left|{{Icon|Windows|macOS|Linux}}
|5.1
|{{✗}}
|{{✓}}
|{{✓}}
|}
;Tizen Studio
:Has both a Tizen emulator (more accurate) and a Tizen simulator (more usable for slower computers).
 
==Google==
===[[Android emulators|Android]]===
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Latest Version
!scope="col"|FLOSS
!scope="col"|Active
!scope="col"|Recommended
|-
!colspan="6"|PC / x86
|-
|[https://developer.android.com/studio Android Studio]
|align=left|{{Icon|Windows|macOS|Linux|ChromeOS}}
|5.1
|{{~}}
|{{✓}}
|{{~}}
|-
|[https://play.google.com/googleplaygames Google Play Games]
|align=left|{{Icon|Windows}}
|[https://play.google.com/googleplaygames#section-system-requirements Beta]<br/>[https://developer.android.com/games/playgames/emulator Developer]
|{{✗}} ||{{✓}} ||{{~}}
|-
|[https://trinityemulator.github.io/ Trinity]
|align=left|{{Icon|Windows}}
|[https://github.com/TrinityEmulator/TrinityEmulator/releases git]
|{{✓}} ||{{~}} ||{{~}}
|-
|}
;Android Studio
:Has a emulator for Android TV and the new/old Google TV models.
==<font colorApple=====[[iOS emulators|iOS]]==={|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended|-!colspan="6"|PC / x86|-|[https://touchhle.org touchHLE]|align=left|{{Icon|Windows|macOS}}|[https://github.com/hikari-no-yume/touchHLE git]|{{✓}}|{{✓}}|{{~}}|-|[https://github.com/devos50/qemu-ios/tree/ipod_touch_1g QEMU-iOS]|align=left|{{Icon|macOS|Linux}}|[https://github.com/devos50/qemu-ios/tree/ipod_touch_1g#building git]|{{✓}}|{{✓}}|{{~}}|-!colspan="Green6"|Mobile / ARM|-|[https://apple.com/macos macOS] 11 (Big Sur) and up<br/> Mophun<small>[https://support.apple.com/guide/fontapp-store/iphone-ipad-apps-mac-apple-silicon-fird2c7092da/mac (Not an emulator)]</small>|align=left|{{Icon|macOS}}<ref group=N name=applesilicon>Requires Mac computers with Apple Silicon (M series) processors.</ref>|14.1 (Sonoma)|{{✗}}|{{✓}}|{{✓}}|-|[https://touchhle.org touchHLE]|align=left|{{Icon|Android}}|[https://github.com/hikari-no-yume/touchHLE git]|{{✓}}|{{✓}}|{{~}}|}
'''Mophun''' was an even more hardware-efficient free European-centric mobile gaming solution developed by Swedish company Synergetix. It was supported on various devices, such as the Sony Ericsson T2xx, T3xx and T6xx series, Symbian S60v1, S60v2, S60v3 and UIQ3 phones, and Windows Mobile Smartphones running at a resolution of 176x220 or 240x320. There are 303 known games,==MediaTek=====MAUI Runtime Environment <refsmall>[https://docs.google.com/spreadsheets/d/1AXmupwvgxuI_NRINDsN8azlKtONcQYf6CD6HfKYc8gM Mophun Game List]</ref> of which 255 have been released, 41 are unknown to have been released, 3 are demos and 5 are unreleased. It was later overtaken by advances in J2ME that came with the MIDP 2.0 framework.<ref>[https://twitter.com/sczther/status/1345476460107194368 Mophun preservation thread on Twitter](MRE)</refsmall>===
===Emulators===Being the turnkey solutions firm that they are known for, as their chips are used on millions and millions of el-cheapo "Shanzhai" devices all over the world (especially counterfeit Nokias and Goophones among other things), Mediatek has also come up with their own mobile platform and API known as the [http://web.archive.org/web/20151104094204/http://mre.mediatek.com/en/start/what MAUI Runtime Environment]. It is targeted for so-called "smart" feature phones, i.e. those that offer similar functionality to standard mobile operating systems like Android, but are watered down for entry-level users. Games and applications for this platform are in <code>.VXP</code> format and other applications appear to be available on the usual WAP sites.
{| class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|Recommended
|-
|Mediatek MRE SDK|align=left|{{Icon|Windows}}|[http://www.mediafire.com/file/l5pghqj9msvhf4v/MRE_SDK_3.0.00.20_Normal_Eng.zip/file 3.0.00.20]|Mid|{{✗}}|{{~}}|-|MREmu|align=left|{{Icon|Windows}}|[https://github.com/XimikBoda/MREmu git]|Low|{{✓}}|{{~}} (WIP)|} ;Mediatek MRE SDK:Includes seven phone simulators with various screen resolution presets and user interfaces. Can only run VXP files compiled for the x86 architecture, i.e. apps built for phones will not run.;MREmu:Open source emulator that can run VXPs compiled for ARM. In early development. ==Motorola=====MotoEZX / OpenEZX======MotoMAGX=== ==Synergenix=====[[Mophun]]==='''Mophun''' is an even more hardware-efficient free European-centric mobile gaming solution developed by Swedish company Synergenix Interactive AB. There are two versions of Mophun, 2D for low-end (Sony Ericsson T2xx, T3xx and T6xx series) and 3D for high-end handsets (Symbian S60 and UIQ3 phones), and it's often used to provide embedded (pre-installed) games on mobile phone handsets. {|class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|<abbr title2D!scope="col"|3D!scope="Free/Libre and Open-Source Softwarecol">|FLOSS</abbr>! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]
|-
!colspan="69"|PC / x86
|-
|4Mophun[[Mophun emulator]]|align=left|{{Icon|WinMobileWindows}}|1[https://archive.1org/details/mophun_2.5.4_tuxality_A2 2.5.4 alpha 2](Tuxality_mod)<br/>[https://cdn.discordapp.com/attachments/793085042020450324/803269504859766814/Mophun_emulator_2.5.4__games.zip 2.5.4] (Special version for Hitman)|{{}}|?{{✓}}
|{{✗}}
|Mid
|{{~}}<br/> <small>(Tuxality mod)</small>
|{{✓}}
|-
|[[mophun]]Nofun
|align=left|{{Icon|Windows}}
|[https://cdn.discordappgithub.com/attachmentsRadratSoftworks/793085042020450324nofun 0.0.3]|{{✓}}|{{✓}}|{{✓}}|Mid|{{✓}}|{{✓}}|-|Mophun SDK|align=left|{{Icon|Win}}|[http:/803269504859766814/Mophun_emulator_2tuxality.5.4__gamesnet/public/MophunSDK_2_5.zip 2.5.4]|{{✓}}|
|{{✗}}
|?Mid
|{{✗}}
|{{~}}
|-
|MoRePhun
|align=left|N/A{{Icon|Windows}}
|[https://github.com/Luca1991/MoRePhun git]
|{{✓}}
|
|{{✓}}
|Low
|{{✗}}
|{{✗}}
|-
|Mophun ActiveX Control
|align=left|{{Icon|Internet}}
|[http://web.archive.org/web/20040325124622/http://www.mophun.com:80/codebase/mophun.cab 1.0]
|{{✓}}
|
|{{✗}}
|Low
|{{✗}}
|{{✗}}
|-
!colspan="69"|Mobile / ARM|-|Nofun|align=left|{{Icon|Android}}|[https://github.com/RadratSoftworks/nofun 0.0.3]|{{✓}}|{{✓}}|{{✓}}|Mid|{{✓}}|{{✓}}|-|4Mophun|align=left|{{Icon|WinMobile}}|[https://mega.nz/folder/M59gSSRQ#4_rFMoHhhUH1D-N7GuEGMA 1.1]<br/>[https://4pda.to/forum/dl/post/51930/MophunWM2003SE.7z 2003SE Edition]|||{{✗}}|Mid|{{✗}}|{{✓}}
|-
|[[Mophun Games Launcher]]
|align=left|{{Icon|Symbian}}
|[https://andredream13archive.wordpressorg/download/mophun-collection/Emulators/Mophun_Games_Launcher_for_Symbian.rar 1.01]<br/>[https://www.mediafire.com/2012file/07xdsunfacpvy20n2/13Mophun+Games+Launcher+++Game+For+EKA2L1+Android.zip/mophun-games-launcher-v1-01-s60v3-12-games-in-one file 1.01]<br/>v2008<br/>1.0.4
|{{✗}}
|?{{✓}}|{{✗}}|Mid|{{✗}}|{{✓}}|-|Mophun<br/><small>(traced & powered by zg)</small>|align=left|{{Icon|Symbian}}|[https://cdn.discordapp.com/attachments/793085042020450324/1034083922306412655/mophun_mod_6_011zg.zip 6.011 mod by zg]|||{{✗}}|Mid
|{{✗}}
|{{✓}}
|-
|Blaze Mophun Emulator
|align=left|{{Icon|Symbian}}
|N-Series Edition <small>(Russian)</small><br/>[http://simbian8.narod.ru/games.htm N90 Special Edition by 100565]
|
|
|{{✗}}
|Mid
|{{✗}}
|{{~}}
|-
|Mophun<br/><small>(Playfun.ru Edition)</small>
|align=left|[[File:N-Gage logo.png|90px]]
|v1
|
|
|{{✗}}
|Mid
|{{✗}}
|{{~}}
|}
;[[Mophun Games Launcher]]:only Only compatible with 13 games, all of which use the 3D engine and were released for Symbian. The emulator is available for S60v3S60 and UIQ devices.
;4Mophun
:does Does not work with games that are locked (e.g. have a predefined IMEI recognition algorithm) or do not use the 3D engine.
;[[mophun]]
:an An official emulator, designed for development and demos. As such, encrypted or compressed games do not boot. However, this has been worked around, both by decrypting the files and decompressing them (except for compressed resources), and modifying the emulator to perform decryption on the fly, albeit only when opening them via the Open menu. Exile is not known to work in any found version of the emulator.
;MoRePhun
:a A new, open source emulator by Luca91. It is only a proof of concept, as only a few opcodes and a couple of SDK APIs are emulated, and there is no heap. There is sprite and input support, as well as support for the collision API. It is compatible with a few small homebrews. Luca91 mentions the SDK API handler needs to be better organized.
==<font color="Green"> Japanese cellphones<;Mophun ActiveX Control:The official website for the platform, [https:/font>==/web.archive.org/web/20030330191213/http://mophun.com/ mophun.com], used to host development demos playable in the browser using the ActiveX platform ([http://web.archive.org/web/*/http://www.mophun.com:80/tmp/* crawled demo files here]). The mophun plugin itself can run unencrypted .mpn files. Although it is not playable through the web archives of the site, it is [https://cdn.discordapp.com/attachments/793085042020450324/876265345550274570/unknown.png expected] to be curated for [[Flashpoint]].
==Adobe=====[[Flash|Flash Lite]]==={|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended|-!colspan="6"|PC / x86|-|[https://ruffle.rs Ruffle]|align=left|{{Icon|Windows|Linux|macOS|Web}}|[https://github.com/ruffle-rs/ruffle git]|{{✓}}|{{✓}}|{{✓}}|-!colspan="6"|Mobile / ARM|-|[https://ruffle.rs Ruffle]|align=left|{{Icon|Android}}|[https://github.com/torokati44/ruffle-android git]|{{✓}}|{{✓}}|{{✓}}|} ==Japanese cellphones==Several Japanese-centric mobile game technologies spawned during the 002000's as part of convoluted all-in-one technological solutions, mostly based on Java.
* NTT DoCoMo released <b>DoJa</b> (later renamed to Star), based on Java ME CLDC, but not MIDP. Applications come in the form of .JAR files accompained by a .JAM descriptor.
* KDDI released <b>ezplus</b> (later renamed to "EZ-appli (Java)"), based on Java ME extended with propietary proprietary APIs. Applications come in the form of .KJX files. It was later replaced with a BREW-based solution called "EZ-appli (BREW)"
* J-PHONE released <b>J-SKY</b>, based on standard J2ME MIDP extended with several propietary proprietary 3D/sound/gfx APIs. It was later renamed to "Vodafone Live!" and "Yahoo! Keitai" as the company got purchased by Vodafone and SoftBank, respectively. Applications come in the form of .JAR and .JAD files.
It is possible to develop applications that work both under ezplus, J-SKY and standard J2ME devices by using only MIDP1.0 APIs
===i-mode (DoJa/Star)=== 
Japanese mobile manufacturer NTT DoCoMo released [https://en.wikipedia.org/wiki/DoJa DoJa] (DoCoMo's Java) as part of their i-mode set of standards for mobile telephony. It is based on Java ME CLDC, but not MIDP. The profile received several updates, being later renamed to "Star". It was used on DoCoMo's mova and FOMA series of mobile phones, being first featured on the mova 503i from 2001.
DeNa (Mobage), Namco (Tales of Mobile) and Level-5 (RoiD) set up Steam-like game distribution portals specific to some cell-phone models yet i-mode based. The different names are to confuse dirty gaijin, probably.
Applications were denominated "i-αppli" (Japanese : iアプリ) and come in the form of <code>.JAR </code> files accompained by a <code>.JAM </code> descriptor text file.
====Emulators====
{| class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended
|-
! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="67"|PC / x86
|-
|DoJa SDKs
|align=left|{{Icon|Windows}}
|Various[https://archive.org/details/iappli-tool-dev-tools IappliTool]
|Mid
|?{{✗}}
|{{✗}}
|{{~}}
|align=left|{{Icon|Windows}}
|[https://web.archive.org/web/20070614131147/http://www.doja-developer.net/downloads/index.php?node=41 1.03]
|Low <small>(DoJa 2.5 OEOverseas Edition)</small>|?{{✗}}
|{{✗}}
|{{✗}}
|align=left|{{Icon|Windows}}
|[https://web.archive.org/web/20040618195810if_/http://www.mobilejava.co.kr:80/bbs/temp/midpboard/i-JADEsetup0.exe 1.2.3]
|Low <small>(DoJa 1.X)</small>|?{{✗}}
|{{✗}}
|{{✗}}
|align=left|{{Icon|Java}}
|[https://web.archive.org/web/20151127190756/http://mujweb.cz/molej/jade/index.htm 0.1.7]
|Low <small>(DoJa 1.5)</small>|?{{✗}}
|{{✗}}
|{{✗}}
|-
|[[SquirrelJME]]
|align=left|{{Icon|Windows|Linux|Mac|Java|}}
|{{SquirrelJMEVer}}
|{{SquirrelJMEAccuracy}}
!colspan="7"|Mobile / ARM
|-
|iApp Archives <br/>(i-appli)説明 懐かしのiアプリをお手軽実況プレイ!iアプリ・アーカイブス
|align=left|{{Icon|Android}}
|[https://m.apkpure.com/jp/%E6%87%90%E3%81%8B%E3%81%97%E3%81%AEi%E3%82%A2%E3%83%97%E3%83%AA%E3%82%92%E3%81%8A%E6%89%8B%E8%BB%BD%E5%AE%9F%E6%B3%81%E3%83%97%E3%83%AC%E3%82%A4%EF%BC%81i%E3%82%A2%E3%83%97%E3%83%AA%E3%83%BB%E3%82%A2%E3%83%BC%E3%82%AB%E3%82%A4%E3%83%96%E3%82%B9/com.develga.iapp 2.6]
|Low
|{{✗}}
|{{✗}}
|{{✗}}
|-
|Doja iAppli エミュレータ <small>(Browser)</small>
|align=left|{{Icon|Android}}
|[https://play.google.com/store/apps/details?id=jp.dip.ysmsrv.iappli 1.1.2]
|?
|{{✗}}
|{{~}}
|?
|}
;DoJa SDKs
:Official development kit from NTT DoCoMo, featuring a device emulator. Several releases were archived by Wayback Machine ::[https://web.archive.org/web/20051125214529if_/http://communaute.imode.fr:80/pages/13/idk_doja1.5_vers_1.0.6.zip DoJa 1.5] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emu504_1.03_021217.zip DoJa 2.?] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emudoja2.1f_1.00_021217.zip DoJa 2.1] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_0_322_p.zip DoJa 3.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_5_222_p.zip DoJa 3.5] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_0_205_p.zip DoJa 4.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_111_p.zip DoJa 4.1 (111)] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_201.zip DoJa 4.1 (201)] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja5_0_3_00.zip DoJa 5.0] [https://web.archive.org/web/20000426191235if_/http://www.nttdocomo.co.jp/binary/archive/service/developer/make/content/iappli/tool/star/star20/download/emuforstar2_0_1_01.zip Star 2.0]
 
:*Also see [https://www.rockman-corner.com/2024/02/rockman-dash-great-adventure-on-5.html Rockman DASH: Great Adventure on 5 Islands & Rockman Tennis Preserved in Full].
;DoJa Overseas Edition SDK
:Open source emulator that can run J2ME software, will be adding i-Mode support in 2022.
===KDDI ezplusEZplus=== Japanese carrier KDDI/Au released ezplus as part of their EZweb set of standards for mobile telephony. It is based on Java ME extended with propietary proprietary APIs. The first device supporting it was released on 2001 (Hitachi C451H).
ezplus was later renamed to "EZ-appli (Java)" (Japanese : "EZアプリ (Java)") and gradually replaced with a BREW-based solution called "EZ-appli (BREW)" until 2004 when the last ezplus device was released.
In 2006 an Open Application Player (Japanese: オープンアプリプレイヤー) feature was added allowing to run MIDP 2.0 Java apps on the BREW devices, which were often denominated as オープンアプリ. It lacks support for the original propietary proprietary extensions of ezplus. On 2011, Open Application Player was updated and renamed to "EZ-appli (J)" along EZ-appli (BREW) which became "EZ-appli (B)"
Applications were denominated "ezplusアプリezplus アプリ" (during the ezplus name era) and come in the form of <code>.KJX </code> files.
====Emulators====
 {| class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Accuracy!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended
|-
! scopecolspan="col7"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="FreePC /Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]x86
|-
|ezplus emulator
|[https://web.archive.org/web/20070202203659if_/http://www.au.kddi.com/ezfactory/tec/spec/exe/ezplus_emulator.exe 1.0]
|Mid
|?{{✗}}|{{✗}}
|{{~}}
|-
!colspan="7"|Mobile / ARM
|-
|[[J2ME Loader]]
|align=left|{{Icon|Android}}
|[https://play.google.com/store/apps/details?id=ru.playsoftware.j2meloader {{JLVer}}]<br/>
[https://github.com/nikita36078/J2ME-Loader/releases git]<br/>
[https://install.appcenter.ms/users/nikita36078/apps/j2me-loader/distribution_groups/testers Dev]
|Mid
|{{✓}}
|{{✓}}
|{{✓}}
|-
|[[JL-Mod]] <small>(JL fork)</small>
|align=left|{{Icon|Android}}
|[https://github.com/woesss/JL-Mod/releases {{JL-ModVer}}]
|Mid
|{{✓}}
|{{✓}}
|{{✓}}
|}
;ezplus emulator
:Official development tool from KDDI, developed by Zentek. ;[[J2ME Loader]]:Now J2ME Loader support ezplus apps that only support 128x160 resolution and font option recommend is <small>(9 - 13 - 15)</small>.[https://ohayoyogi.hatenablog.com/entry/2021/10/14/001241 Installation guid] and [https://ohayoyogi.hatenablog.com/entry/2021/09/02/001014 here]
===J-SKY===
 Japanese service provider 'J-PHONE ' released the J-SKY platform as part of their set of standards for mobile telephony. It was based on J2ME and MIDP extended with several propietary proprietary 3D/sound/gfx APIs called JSCL.
J-PHONE had been purchased by Vodafone on 2001, which two years later took over the original branding renaming the carrier to Vodafone KK. The J-SKY technology became then known as "Vodafone Live!" and it was extended with the VSCL set of APIs.
On 2006, Vodafone KK was purchased by SoftBank Group, getting this technology rebranded again as "Yahoo! Keitai".
Applications were called "Java™ App" (Japanese : Java™アプリ) during the J-SKY era, "V-Appli" (Japanese : Vアプリ) during the Vodafone era and "S! Appli" (Japanese : S!アプリ) during the SoftBank era. They come in the form of <code>.JAR </code> accompained by a <code>.JAD </code> descriptor text file.
====Emulators====
 {| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]
|-
|J-SKY Application Emulator
|align=left|{{Icon|Windows}}
|[https://web.archive.org/web/20040201023001/http://www.mobilejava.co.kr:80/bbs/temp/midpboard/J-SKY_Application_Emulator-1_3_B.exe 1.33B]
|Mid
|?{{✗}}
|{{~}}
|-
|[https://codeproject.com/Articles/44371/Creating-Softbank-Mobile-Phone-Applications-J2ME MEXA Emulator]
|align=left|{{Icon|Windows}}
|2.3.1 [https://s-appli-mexa-emulator.software.informer.com Software Informer][https://s-appli-mexa-emulator.updatestar.com UpdateStar]
|
|{{✗}}
|
|}
:Official development tool from J-PHONE, developed by Zentek. It does not supports any of the later APIs.
;MEXA Emulator:Developed by SoftBank for S! Appli. ==<font color="Green"> Korean cellphones</font>=='''SKT (Sunkyong Telecom)''' provided two development platforms: GVM and SK-VM. GVM based on Mobile C, and SK-VM based on Java. SK-VM was a Java-based development platform, but the execution speed was slower than GVM due to the nature of Java. SK-VM is a J2ME (Java 2 Micro Eidtion) Java execution environment developed '''GVM (General Virtual Machine)''': GVM1X, GVM2XMobile platform created based on Mobile C (modified to fit the mobile environment, such as reduction of pointer and union functions in the existing C language) developed by Shinji Soft. '''GNEX (General & Next Multimedia Player)''': GVM3XA mobile platform that eliminates the limitations of the existing GVM and further strengthens functions such as file system, network, and graphics. GNEX is an upgraded version of GVM, and has the advantage of having few capacity restrictions and fast speed, but its penetration has fallen significantly compared to GVM. Therefore, when releasing a GNEX version of a game, we developed both the GVM version and the GNEX version to support phones that do not support GNEX '''KTF (Korea Telecom Freete)''' provided Qualcomm's BREW. The biggest advantage is that it is based on C/C++, and unlike other development platforms, it is executed in the form of a native binary rather than being executed based on a VM. it is an integrated platform, but it has been divided into SKT-WIPI, KT-WIPI, and LGT-WIPI. For example, SKT-WIPI and LGT-WIPI supported C/C++, while KTF-WIPI supported only C. Aside from that, many other aspects differed from carrier to carrier. '''LGT (Lucky Goldstar Telecom)''' - MIDP [JAVA]A mobile platform that adds additional functions such as sound to J2ME (Java 2 Micro Edition) of LG MIDP JAVA SUN. LGT's platform is sometimes called MIDP and JAVA 
===- SKT's WIPI -JAVA<br/>- SKT's WIPI-C<br/>- KTF's WIPI-JAVA<br/>- KTF's WIPI-C<br/>- LGT's WIPI-JAVA (Wireless Internet Platform for InteroperabilityLGT does not support WIPI-C)===
===Wireless Internet Platform for Interoperability <small>(WIPI)</small>===
WIPI a national middleware platform standard in South Korea. Almost all cellphone games released in South Korea from 2002 to 2009 were developed as WIPI.
SKT (GNEX, SKVM), KTF (BREW), LGT (MIDP-JAVA), etc. are these, and they are currently converting to an integrated platform called WIPI. After conversion to an integrated platform called WIPI, mobile games have higher quality graphics and game ability than before.
==<font color==Emulators===={|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|FLOSS!scope="col"|Active!scope="col"|Recommended|-!colspan="Green7"> Chinese cellphones<|PC / x86|-|[https://wie.dlunch.net/ WIE] (WIPI/SKVM/J2ME Emulator)|align=left|{{Icon|Windows|Linux|macOS|Web}}|[https://github.com/dlunch/font>wie git]|{{✓}}|{{✓}}|{{TBD}}|-|AROMA WIPI Emulator|align=left|{{Icon|Windows}}|[https://archive.org/details/aroma-wipi-emulator-v1.1.1.8 1.1.1.8]|{{✗}}|{{✗}}|{{✓}}|-|KTF WIPI|align=left|{{Icon|Windows}}|[https://archive.org/details/ktfwipi-1.1 1.1]|{{✗}}|{{✗}}|{{✓}}|}
==Chinese Mobiles==
===MiniJ<small> (MRP Platformplatform)</small>==='''MiniJ''' is a lightweight mobile platform developed by Hangzhou Sky Network Technology Co., Ltd. and it's widespread in China (and in some other countries). It has excellent overall performance and could run applications and games smoothly with very limited hardware resources. MiniJ applications are written in C programming language.
'''MiniJ''' is a mobile platform widespread in China (Games and in other countries). It is analog of java for phones with MTK CPU. Games applications for this platform are in <code>.mrp</code> format.There is many original Contra games for this platform, created by different companies. It also has some Konami's mobile game.
====Emulators===={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]
|-
!colspan="7"|PC / x86
|{{✓}}
|{{✓}}
|-
|[https://ityouyou.com/bbs/View.php?id=5359 iacEmuMrp]
|align=left|{{Icon|Windows}}
|[http://sj.ysupan.com/skymrp 0.3.3][http://skymrp.ysepan.com/?xzpd=1 0.3.3]<ref group=A name=iPadOnly>Download available in ③MTK_冒泡(.mrp)/⓪模拟器 folder.</ref>
|Mid
|{{✗}}
|{{✓}}
|{{~}}
|-
!colspan="7"|Mobile / ARM
|Mythras
|align=left|{{Icon|Android}}
|[https://github.com/CounsellorPolonius/mythras git]<br/>[https://github.com/Yichou/mrpoid2018 mrpoid20182018]<br/>[https://github.com/CounsellorPolonius/mrpoid2021 2021]
|Mid
|{{✓}}
|{{✓}}
|{{✓}}
|-
|[https://ityouyou.com/bbs/View.php?id=5186 iacMrp]
|align=left|{{Icon|Android}}
|[http://skymrp.ysepan.com/?xzpd=1 1.9.56][http://sj.ysupan.com/skymrp 1.9.56]<ref group=A name=iPadOnly>Download available in ③MTK_冒泡(.mrp)/⓪模拟器 folder.</ref>
|Mid
|{{✗}}
|{{✓}}
|{{~}}
|-
|Mrpoid2
|align=left|{{Icon|Android}}
|[https://m.apkpure.com/mrpoid2-mrp/com.mrpoid.app/amp 3.2.10]
|Mid
|{{✗}}
|{{✗}}
|{{~}}
|-
|[https://ityouyou.com/bbs/View.php?id=5325 iacEmu]
(iacMrp2)
|align=left|{{Icon|Android}}
|?
|?
|{{✗}}
|?
|TBD
|-
|iacMrp
|align=left|{{Icon|MRE}}
|[http://ityouyou.com/bbs/View.php?id=5238 0.7.6]
|?
|{{✗}}
|{{✗}}
|{{~}}
|}
<references group=A />
===KaiOS===
'''KaiOS''' is a mobile Linux distribution for keypad feature phones. It is developed by KaiOS Technologies (Hong Kong) Limited.
'''KaiOS''' is a mobile operating system, based on Linux, for keypad feature phones. It is developed by KaiOS Technologies {|class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(Hong Kongs) Limited.!scope="col"|Version!scope="col"|Active!scope="col"|FLOSS!scope="col"|Recommended
==<font color="Green"> Binary Runtime Environment for Wireless <small>|-|KaiOS RunTime Simulator (BREWKaiosrt)<|align=left|{{Icon|Linux}}|[https:/small></font>==developer.kaiostech.com/docs/getting-started/env-setup/simulator/ simulator]|{{✓}}|{{✓}}|{{✓}}|}
A mobile development platform by Qualcomm, originally intended for CDMA handsets such as those sold by Verizon. Unlike Java ME, applications and games for BREW use native code as opposed to running in a virtual machine in the case of Java ME. Also, BREW development has a higher barrier to entry due to stringent certification requirements, which led it to be significantly less popular than Java ME even in markets where CDMA has a significant market share, such as in North America. To top it all off, downloaded BREW apps are tied to an individual handset via a digital signature, making piracy or sideloading difficult if not impossible; it is however possible to unlock certain BREW-enabled CDMA phones to run backups and pirated apps, though downloads for BREW apps and games are rare and hard to find compared to Java ME.<references group=N />
The Zeebo==Qualcomm=====Binary Runtime Environment for Wireless <small>(BREW)</small>===A mobile development platform by Qualcomm, originally intended for CDMA handsets such as those sold by Verizon. Unlike Java ME, applications and games for BREW use native code as opposed to running in a video game console and online distribution platform developed and released with developing virtual machine in the case of Java ME. Also, BREW development has a higher barrier to entry due to stringent certification requirements, which led it to be significantly less popular than Java ME even in markets where CDMA has a significant market share, such as in mindNorth America. To top it all off, downloaded BREW apps are tied to an individual handset via a digital signature, also runs on making piracy or sideloading difficult; it is however possible to unlock certain BREW. Dumps of the Zeebo -enabled CDMA phones to run backups and pirated apps, though downloads for BREW apps and its games exist, are rare and gameplay footage of them have been uploaded on YouTubehard to find compared to Java ME.
===Emulators===<i>Zeebo</i> is a brazilian video game console and online distribution platform developed and released with developing markets in mind, also runs on BREW. Dumps of the Zeebo and its games exist, and gameplay footage of them have been uploaded on YouTube. {| class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|[[Zeebo]]!scope="col"|Accuracy!scope="col"|Active!scope="col"|FLOSS!scope="col"|Recommended
|-
! scopecolspan="col8"|NamePC / x86|-! scope|BREW Emulator / BREW Simulator|align="col"left|{{Icon|Windows}}|Platform[https://archive.org/details/brew_1.1_sdk 1.1] (BREW SDK)<br/>[https://archive.org/details/bmp-sdkmp-7.12.5 7.12.5] (sBREW MP SDK)|||{{✓}}|{{✗}}|{{✓}}|-! scopecolspan="col8"|VersionMobile / ARM|-! scope="col"|[[Emulation AccuracyMelange]]|Accuracyalign=left|{{Icon|Android}}|[https://gitlab.com/usernameak/brewemulator git]<br/>[https://deltacxx.insomnia247.nl/brewemu/versions Builds]! scope="col"|Active{{✗}}|Mid|{{✓}}! scope="col"|{{~}}<abbr titleref group=N name="Free/Libre and Open-Source Softwarequalcomm proprietary">FLOSSContains proprietary Qualcomm components</abbrref>! scope="col"|[[Recommended Emulators|Recommended]]{{✓}}
|-
|[[Infuse]]
|align=left|{{Icon|WinMobile}}
|? (POC)|{{✓}}
|Low
|{{✓}}
|{{}}|{{✗}}TBD
|}
==<font colorreferences group="Green"> Danger OS<N /font>==
==Danger=====Danger OS===Developed by Danger Incorporated, . Danger OS was a Java-based OS used on phones that Danger designed themselves. These devices were sold under many names such as Hiptop, Mobiflip, Sharp Jump, and (most notably) T-Mobile Sidekick. While it could run some J2ME apps (from version 2.3 onward), it also used its own proprietary J2SE-based APIs and SDK; for this reason, anything built using these APIs won't run on a standard J2ME emulator. To aid third-party software design, Danger has released a comprehensive SDK that contains a Hiptop simulator, development installation utilities, and Danger API information.
===Emulators===Danger OS uses special files called "bundles". Bundle files have the extension <code>.bndl</code>. Bundles have inside a custom resource format for storing assets and code which is converted from Java bytecode into a custom bytecode format. Each bundle file is linked to a specific operating system version and build number. For example, a bundle file for v3.4/155053 (T-Mobile Sidekick 3) would be denied installation on a v3.3/149695 device (T-Mobile Sidekick iD). Installation of bundles require a developer key to be installed on your device if you are using a Production OS. Internal OS builds do not require developer keys. {| class="wikitable" style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope="col"|Active!scope="col"|FLOSS!scope="col"|Recommended
|-
! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|Active! scope="col"|<abbr title="Freehttps://archive.org/details/Libre and Open-Source Software">FLOSS<hiptop_sdk Danger Hiptop/abbr>! scope="col"|[[Recommended Emulators|RecommendedSidekick SDK Simulator]]|-|[https://archive.org/detailsdownload/hiptop_sdk Danger Hiptopdanger-games/Sidekick SDKSDKs]
|align=left|{{Icon|Windows|Linux|Mac}}
|?
|Mid
|{{✗}}
|?|{{~}}
|}
;Danger Hiptop/Sidekick SDKSimulator:Official SDK from Danger IncorporatedInc with built-in simulators for testing. These simulators can't run the special bytecode format used on real devices.
==<font colorMicrosoft=====[[Windows CE]]="Green"> Dark Age of Monochrome Mobile Phones</font>==
Earlier black & white cellphone games ===Windows Mobile <small>(both PocketPC)</small>===Released in Japan 2000 by Microsoft as their first mobile OS, originally called "Pocket PC" and worldwide) didnmade to run on PDA't get as much love either s, the name changed to Windows Mobile when it comes the PDA market began to emulation and preservation of game binariesshrink. WM was initially based on [[Windows_CE|Windows CE]] before evolving into something unique. There were, however, recreations of Snake and Space Impact It was mainly designed for Nokia phones on their website at one timebusiness users, along with remakes so it didn't have a lot of the aforementioned games for Android and iOS. There are several Nokia phone models with MAME support, though they are preliminary at best with most models displaying a "CONTACT SERVICE" error if not a white screenit.
{|class="wikitable" style="text-align:center;"
!scope="col"|Name
!scope="col"|Platform(s)
!scope="col"|Version
!scope="col"|FLOSS
!scope="col"|Active
!scope="col"|Recommended
|-
|Microsoft Device Emulator
|align=left|{{Icon|Windows}}
|
[https://github.com/davie504/Microsoft-Device-Emulator git]
[https://www.mediafire.com/file/u6g8z7sq2lb82re/MSDeviceEmu.zip/file 3.0]
|{{✓}}
|{{✗}}
|{{✓}}
|}
[https://archive.org/details/WM614Emulator Windows Mobile 6.1.4 Emulator Images]
==<font color=Windows Phone & Windows 10 Mobile==={|class="Greenwikitable"> TTPcom's WGE</font>style="text-align:center;"!scope="col"|Name!scope="col"|Platform(s)!scope="col"|Version!scope=<font color"col"|FLOSS!scope="Greencol"> Firefox OS</font>|Active!scope="col"|Recommended|-!colspan="6"|PC / x86|-|Windows 10 SDK|align===Emulators===left|{{Icon|Windows}}|[https://developer.microsoft.com/en-us/windows/downloads/sdk-archive/ 10.0.15254.1]<br/>[https://visualstudio.microsoft.com/vs/older-downloads/ Visual Studio 2017]|{{✗}}|{{No current emulators✓}}|OS{{✓}}|-|WPR|align==left|{{Icon|Windows}}|[https://github.com/8212369/WPR git]<font colorbr/>[https://github.com/mediaexplorer74/WPR mediaexplorer74's fork]|{{✓}}|{{~}}|{{~}}|-!colspan="Green6"> Fire OS<|Mobile /font>=ARM|-|WPR|align=left|{{Icon|Android}}|[https://github.com/8212369/WPR git]|{{✓}}|{{~}}|{{~}}|}
==TTPcom=Emulators====Wireless Games Engine <small>([[WGE]])</small>==={{No current emulators|OS}}
==<font color="Green"> Tizen</font>Mozilla== ===EmulatorsFirefox OS==={{No current emulators|OS}} class==<font color"wikitable" style="Greentext-align:center;"> webOS</font>== !scope===Emulators==={{No current emulators"col"|OS}}Name==<font color!scope="Greencol"> Bada OS</font>== ===Emulators==={{No current emulators|OS}}Platform(s) ==<font color!scope="Greencol"> Windows Phone</font>== ===Emulators==={{No current emulators|OS}}Version  ==<font color!scope="Greencol"> Windows Mobile series</font>==|FLOSS!scope===Windows Mobile<small> (Earlier)</small>=== Released in 2000 by Microsoft as their first mobile OS, originally called "Pocket PCcol" and made to run on PDA's, the name changed to Windows Mobile when the PDA market began to shrink. WM was initially based on Windows CE before evolving into something unique. It was mainly designed for business users, so it didn't have a lot of games for it.|Active===Emulators==={| class!scope="wikitable" style="text-align:center;col"|Recommended
|-
! scopecolspan="col6"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="FreePC /Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]x86
|-
|Microsoft Device EmulatorFirefox OS Simulator|align=left|{{Icon|WindowsWeb}}|[https://wwwgithub.mediafirecom/mozilla/r2d2b2g git]</br> [https://ftp.mozilla.org/pub/labs/fxos-simulator/index.html WebIDE add-ons] </br>[https://web.archive.comorg/web/20181103003207/filehttps:/u6g8z7sq2lb82re/MSDeviceEmuaddons.zipmozilla.org/en-US/firefox/addon/firefox-os-simulator/file 3Firefox OS 1.01 Simulator]|?{{✓}}|?{{✗}}
|{{✓}}
|}
Images are required. They can be downloaded [https://archive.org/details/WM614Emulator here]==Amazon=====Windows 10 MobileFire OS===Fire OS is a mobile operating system developed by Amazon for their Fire line of devices. It is basically a heavily-modified [[Android]] distribution with extensive dependency on Amazon services. Apps sold on the Amazon App Store should run fine on any Android emulator with little to no issue. (Stock) Windows Subsystem for Android is recommended as it includes Amazon-exclusive frameworks.
==Acknowledgments==
 
* [https://books.google.com/books?id=tCxvX60J8OAC&lpg=PP1&pg=PA145#v=onepage&q&f=false Micro Java Game Development], mentions Japanese i-mode emulators that are currently dead, like i-tool.
* [https://www.gamedev.net/articles/programming/general-and-gameplay-programming/the-clash-of-mobile-platforms-j2me-exen-moph-r1944 A 2003 article from GameDev.net] about the major Western mobile phone systems.
* [https://web.archive.org/web/20190627164329/http://www2.sys-con.com/itsg/virtualcd/Java/archives/0609/blut/index.html Article] about DoCoMo Java programming. ==See Also==* [[Cellphone games preservation]]
==References==
{{Reflist}}
 - <b><u>Moscot Capsule 3D Engine</b></u> * [https://web.archive.org/web/20120203183920/http://www.mascotcapsule.com/en/products/ Moscot Capsule] * [https://www.hicorp.co.jp/en/products_v3/ hicorp.co.jp V3]---{{NEL}}[[Category:Mobiles|*]]
[[Category:Cellphone emulators|*]]
<!-- [[Category:Not yet emulatedOperating systems|*]][[Category:Very early emulationMobile Operating Systems|*]][[Category:Various Emulation]] -->
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