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Cellphone emulators

17,759 bytes removed, 02:27, 23 June 2022
Mophun: Added Mophun ActiveX Control from mophun.com, which I cannot presently run, but it should be curated for Flashpoint at some point.
Before the smartphones we know today were staples of mainstream culture, mobile phones, and their technology were pretty rudimentary and often relied on apps made in Java seeing as the language was designed to be portable (though Windows Mobile and Symbian were also somewhat popular as proto-smartphone platforms of choice). This didn't keep games from being developed for these platforms. Casual simplistic games and rip-offs of retro franchises thrived, but it attracted some genuinely fun games that forever remained obscure, such as those from Gameloft. The situation is quite different in Japan where mobile hardware was much more developed, only loosely Java-based, and major video game developers were much more invested in creating unique and high-quality content that's most obscure and unpreserved, let alone emulated, today. Those are the very different [[wikipedia:Galapagos syndrome|Galapagos mobile phones]] (like NTT DoCoMo i-mode, DeNa, RoID...). Some of these games got ported to the inferior Western hardware but these are in the tiny minority. <code>.JAR</code> files of Java-based non-Japanese cell phones can be still found online with some effort, namely on WAP sites offering (pirated) mobile content. ===Cellphone / PDA Collections (Archive.org)=== * Includes Games, Softwares, Emulators, SDKs, Firmware, Tools, etc.. {| class="mw-collapsible mw-collapsed wikitable" style="widthfloat: 100%right;"|+! colspan=8Platform(s)!File extension|-|J2ME| <font color="#151B8D">Cellphone / PDA Collection</font>.jar (.jad descriptor)
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!Set|Symbian!Date!Registration<br>Required!Collection!Backup/Mirror!Related useful link!Notes!Uploaded by|.sisx, .sis
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!colspan="8"|Games/AppsN-Gage 2.0|.n-gage
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|[https://archive.org/details/qinghui.wang qinghui.wang Chinese Mobile Games]|2021-08-09|{{✗}}|J2ME|{{✗}}|{{✗}}ExEn|A complete scrape of the qinghui.wang website, holding about 3500 Java games.|exn
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|[https://archive.org/details/7723_cn_dump 7723.cn J2ME/Symbian games dump]|2020-09-17|{{✗}}|J2ME, SymbianMophun|{{✗}}|{{✗}}|Scrape of the Chinese site 7723.cn, hosting around 100000 J2ME / Symbian games.|mpn
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|[https://archive.org/details/7723-games 7723.cn Games]BlackBerry OS|2021-12-04|{{✗}}|J2ME.bar, Symbian|{{✗}}|{{✗}}|Full scrape of the chinese mobile website 7723.cn, made by the chinesecod (.|alx descriptor)
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|[https://archive.org/details/dubigame.tistory.com dubigame.tistory.com Korean mobile games]|2021-02-04|{{✗}}|SKT, LGE, KTF, Android|[https://archive.org/details/dubi_20210525 mirror]|{{✗}}WebOS|Scrape of the dubigame.tistory.com site, which hosted a collection of Korean SKT/LGE/KTF/Android mobile games during a short timespan.<br/>A mirror of uploaded mobile games to dubigame.tistory.com|ipk
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|[https://archive.org/details/shouji.com.cn-j2me Shouji.com.cn J2ME files scrape]|2020-12-12|{{✗}}|J2MEMRE|{{✗}}|{{✗}}|Scrape of all the J2ME files at site shouji.com.cn|vxp
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|[https://archivePalmOS|.org/details/mobileheart MobileHeart software downloads scrape]prc|2020-10-23|{{✗}}|J2ME|{{✗}}|{{✗}}MiniJ|Scrape of the software downloads sections of www.mobileheart.com|mrp
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|[https://archive.org/details/mobilestore_pk_dump mobilestore.pk / mobile-phones.com.pk downloads scrape]Windows Mobile|2020-10-22(older than 7)|{{✗}}|J2ME|{{✗}}|{{✗}}|Scrape of the still working downloads from the mobilestore.pk and mobile-phones.com.pk sitescab, .|zip
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|[https://archive.org/details/phoneky_dump Phoneky/DownloadWAP J2ME/Symbian software downloads scrape]|2020-10-04Windows Mobile|{{✗}}(newer)|J2ME, Symbian|{{✗}}|{{✗}}|Full scrape of the J2ME and Symbian downloads section from site phoneky.com / downloadwap.com|xap
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|[https://archiveWindows Phone|.org/details/smartphone_ua_scrape Smartphonexap, .ua downloads section scrape]|2020-10-02|{{✗}}|J2ME|{{✗}}|{{✗}}||appx (later)
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|[https://archive.org/details/N-Gage2.0GamesArchive N-Gage 2.0 Games Archive]BREW|2020-06-22|{{✗}}|N-Gage|{{✗}}|{{✗}}(and later EZweb)|Contains cracked scene releases and trial versions of N-Gage 2.0 gamesmod (.|mif descriptor)
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|[https://archive.orgi-mode/details/NokiaN-Gage201808 Nokia N-Gage]|2018-08-26|{{✗}}|N-Gage|{{✗}}|{{✗}}|Doja|.jar (.jam descriptor)
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|[https://archive.org/details/ngagecrackedgamescollection N-Gage Cracked Games full romset 2020]|2020-01-22|{{✗}}|N-Gage|{{✗}}|{{✗}}|All releases are cracked, allowing them to be played on an N-Gage without having to deal with the "Memory card is corrupted" error.||-|[https://archive.org/details/mypalm.ru mypalm.ru downloads section]|2021-03-04|{{✗}}|PalmOSezplus|{{✗}}|{{✗}}|Scrape of the downloads section of mypalm.ru, with software for PalmOS devices.|kjx
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|[https://archive.org/detailsWIPI <small>(SKT, LGt, KTF)</hpc_ru hpc.ru PDA software]| 2020-08-06|{{✗}}|PalmOS|{{✗}}|{{✗}}small>|Scrape of all software, screenshots and descriptions from hpc.ru|jar
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|[https://archive.org/details/litoli_afpda litoli.com / afpda.com]Maemo|2020-08-04|{{✗}}|PalmOS|{{✗}}|{{✗}}|PDA software from the litoli.com / afpda.com forum downloads.|deb
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|[https://archive.org/details/Palm-Redump.org2019-04-27 Palm - Redump.org 2019-04-27]|2019-05-18|{{✗}}|PalmOS|{{✗}}|{{✗}}|MeeGo|.deb
|-
|Danger Hiptop|.bndl|} Before the smartphones we know today were staples of mainstream culture, mobile phones, and their technology were pretty rudimentary and often relied on apps made in Java seeing as the language was designed to be portable (though Windows Mobile and Symbian were also somewhat popular as proto-smartphone platforms of choice). This didn't keep games from being developed for these platforms. Casual simplistic games and rip-offs of retro franchises thrived, but it attracted some genuinely fun games that forever remained obscure, such as those from Gameloft. The situation is quite different in Japan where mobile hardware was much more developed, only loosely Java-based, and major video game developers were much more invested in creating unique and high-quality content that's most obscure and unpreserved, let alone emulated, today. Those are the very different [[httpswikipedia://archiveGalapagos syndrome|Galapagos mobile phones]] (like NTT DoCoMo i-mode, DeNa, RoID...). Some of these games got ported to the inferior Western hardware but these are in the tiny minority. <code>.orgJAR</details/gsmhostingcode> files of Java-based non-palmosthread Palm OS SoftwareJapanese cell phones can be still found online with some effort, namely on WAP sites offering (pirated) mobile content. ==Java 2 Micro Edition <small>(J2ME)</Game Dump from GSMhostingsmall>=={{Infobox console|title = J2ME|logo = J2ME.compng|logowidth = 220|developer = [[wikipedia: Oracle Corporation|Oracle Corporation]]|design by = [[wikipedia: Sun Microsystems|Sun MicroSystems]]|2019type = Cellphone|generation = [[:Category:Seventh-04-27generation video game consoles|7th generation]]|{{✗}}release = 28 April 2000|PalmOSdiscontinued = 2008|emulated = {{}}|{{✗}}|Scraped this thread from GSM Hosting :''This page is about emulating J2ME on other systems. For the inverse, see [[Emulators on J2ME]].'' A free cross-platform language capable of working in devices with highly reduced capabilities. It was basically Java stripped down to the bare essentials.While originally not intended for games (until its more advanced game-oriented API came), it became the ''de facto'' market standard for cell phone gaming - due in no small part to download all attachmentsthe SDK being free and without licensing costs.http:<i>[[Mascot Capsule 3D]]</i> is a proprietary 3D graphics engine developed by Hi Corporation <small>(Hi 株式会社-Japan)</forumsmall>.gsmhostingIt was mostly used in Japanese cellphone devices such as i-mode, J-phone, EZweb and other devices, but it also made it overseas featured in many Sony Ericsson and Motorola devices. Many developers made use of this tech to bring higher quality 3D graphics on the Sony Ericsson version of their J2ME games.com/vbb/f487/palm ===Emulators===Currently, the Android-appzexclusive [[J2ME Loader]] is able to run most of the J2ME games and its fork [[JL-Mod]] can run plenty of the [[Mascot Capsule 3D]] exclusive games. On desktops [[KEmulator]] and [[FreeJ2ME]] should suffice for most games, but there's a minority of games making use of obscure vendor-202671specific APIs supported only on their respective SDK tools. Given the scarcity of such tools, this list aims to comprehensively list the available ones for convenience. {|class="wikitable" style="text-align:center;"
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! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[https://archive.org/details/tucows_306539_320x320_Games_Pack 320x320 Games PackMascot Capsule 3D]]! scope="col"|[[Emulation accuracy|2019-04-27Accuracy]]! scope="col"|{{✗}}VM! scope="col"|PalmOSDerived from! scope="col"|{{✗}}<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|{{✗}}Active! scope="col"|This suite contains a bundle of games designed for 320x320 Tungsten and Sony CLIE handhelds. It includes: Hot Checkers, Hot Pipes, Card House, Hot Hangman, Memory Coach, Hot Lines and Hot Sokoban. Each game can be installed separately, to prevent memory space waste.[[Recommended emulators|Recommended]]
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!colspan="10"|[https:PC //archive.org/details/palmkiwadump Software and games for Palm OS]|2021-05-17|{{✗}}|PalmOS|{{✗}}|{{✗}}|While these files where available at some point on my google drive directory, and it's uploaded on some sites this is the only version i can support as my own and can confirm that this is actually the full files not modified by the google antivirus stuff.|x86
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|[[KEmulator]]|align=left|{{Icon|Windows}}|[https://archive.org/details/waper_ru_death waperKEmulator103 1.0.3]<br/>[http://nnp.nnchan.ru deathgrab 2.12.5] <small>(incomplete dumpnnmod)</small>|{{~}}<ref>[https://drive.google.com/file/d/1T-xZO_iY46zx3JN1hYxAiIHY5lhvAhG0/view 1.0.3 modded + Mascot Capsule 3D support]</ref>|Mid| 2020-08-04Host JVM| —
|{{✗}}
|J2ME
|{{✗}}
|{{}}|Partial grab of the rotting website waper.ru, hosting countless pieces of mobile software / games.|
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|[[FreeJ2ME]]|align=left|{{Icon|Java|LiA|Libretro}}|[https://archivegithub.orgcom/hex007/detailsfreej2me/j2me-archive-unified-2019-09 Unified archive of J2ME software (2019-09)actions git]|2019-09-14|{{~}}|J2MEMid|Host JVM| —|{{}}|{{}}|This is a unified collection of J2ME (Java Micro Edition) games from manysources. Each archive is a complete collection of all J2ME software availablefrom its source at the time of archiving.|{{✓}}
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|SJ Boy|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/20061120062624/http://qualcommwww.sjboy.cn:80/setup.zip Beta 4]<br/>[https://www.mobers.org/2010/03/sjboy-emulator-brewspecial-games Qualcomm BREW Gamesedition.html?m=1 Special Edition]|2021-08-02
|{{✗}}
|BREW|[https://mega.nz/file/vxV0VLiL#meOfMmDKo3TjywdrDta-Jzq0eenFnuQvdjwAxjyKjag ✓]<br/>[https://mega.nz/#F!LfRQCYqR!Bc_lPnMJbH5pYGZx7IB-Qw 2008-2010]<br/>[https://mega.nz/#F!fSZmBQbK!cOhvnFTNoI375xGjxCT9fg 2015Mid-2018]<br/>[https://www.mediafire.com/folder/b65px7qldysq9/Games Mirror]|[https://www.4shared.com/rar/VYYDAE2U/BREW_by_Straces.html Super Backup + more games]Low|Qualcomm BREW mobile games archive from 2 different Mega folders.||-|[https://archive.org/details/ktf-brew Korean BREW 358 Mobile Games]|2021-10-20?
|{{✗}}
|KTF BREW|[https://drive.google.com/file/d/1lqooICJIZKXSLYGBEmWPixL62_U2u09I/view ✓]|{{~}}|358 KTF BREW games, courtesy of DUBIGAME|
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|[https://archive.org/details/ktf.....game..qpst. Korean BREW eMule network Mobile Games[SquirrelJME]]|align=left|{{Icon|Java|Libretro}}|2021-10-20{{SquirrelJMEVer}}
|{{✗}}
|KTF BREW{{SquirrelJMEAccuracy}}|[https://mega.nz/file/uTwG3RpI#G9YKztyKE18HlhF6CX6wt_zSDwyxmYjkxewtoZxkV8c ✓]Custom (Java)| —|{{}}|Archive of 2003-2004-ish KTF BREW games found at the eMule network, courtesy of Kraze.{{✓}}|? <small>(WIP)</small>
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|Jademula|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/20090924013332/http://zeebo-game-app-compilation-open-zeebo Zeebo Game & App Compilationjademula.kontechs.de 0.23][https://github.com/RobDangerous/Jademula git]|{{✗}}|Mid|Host JVM|?| 2021-07-30{{✓}}
|{{✗}}
|Zeebo
|[https://mega.nz/file/A6h1XArB#iSwtRslH_nG1wo76JzjO6T26d2RIAiH0EXaRH-Tr6qQ ✓]
|{{✗}}
|Zeebo game console games and apps.
|
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|ME4SE|align=left|{{Icon|Java}}|[https://archivesourceforge.orgnet/projects/detailskobjects/HugeJavaMobileGameDump Huge Java Mobile Game Dump (67,000 files)/me4se/2.2.0 2.2.0]|2018-06-08
|{{✗}}
|J2MEMid|Host JVM|?|{{✓}}
|{{✗}}
|{{✗}}
|Over 67,000 files from the FTPs of a couple of Java Mobile game sites. One - mastiwap.com - is now completely offline.
|
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|Pstros|align=left|{{Icon|Java}}|[https://web.archive.org/detailsweb/20060720210353/http://tocmobile TOC Mobilewww.volny.cz/molej/pstros/download.htm 1.5.2]<br/>[https://web.archive.org/web/20171028060614/http://mujweb.cz/molej/pstros/download.htm 1.6.1]|2019-10-12
|{{✗}}
|J2ME, SymbianMid|Host JVM|?|?
|{{✗}}
|{{✗}}
|Mobile (Symbian/Java) games from TheOldComputer.com
|
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|Micro Emulator|align=left|{{Icon|Java|Windows|mcOS|Lin}}|[https://github.com/artem-frolov/microemu git][https://archivesourceforge.orgnet/projects/microemulator/files/detailsmicroemulator/somej2me Some J2ME games2.0.4 2.0.4]|2021-05-19
|{{✗}}
|J2MEMid|Host JVM| —|{{✓}}
|{{✗}}
|{{✗}}
|Some j2me.
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|Minisoyo|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/nokia-new-series-2008 Nokia New Series 200820061026100050/http://www.sjboy.cn:80/images/minisoyo_en.zip 0.0.2]|2021-05-04{{✗}}|Low|?|?
|{{✗}}
|J2ME, Symbian
|{{✗}}
|{{✗}}
|A compilation of programs for Nokia mobile phones (both Symbian Series 60 and Series 30/40) in SIS and JAR (Java) formats.
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|MidpX (NHAL Win32 Emulator)|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/20070831144240/http://kwyshell.myweb.hinet.net 1.0.1][https://some-vxp-and-java-games-for-nokia-216 Some Vxp And Java Games For Nokia 216midp2exe.softag.com midp2exe]|2020-07-06
|{{✗}}
|Nokia MRELow|[https://soundsip.com/nokia-mre-vxp-softwares-apps.xhtml ✓]<br/>[https://soundsip.com/nokia-mre-vxp-games.xhtml ✓]?|{{✗}}|Games for the Nokia 216 phone.||-|[https://archive.org/details/mrp-games Mythroad (China Mobile/Cherry Mobile) games archive (MRP)]|2021-04-23?
|{{✗}}
|MiniJ
|{{✗}}
|{{✗}}
|2576 (with duplicates) Mythroad games I collected from random sites.
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|MPowerPlayer|align=left|{{Icon|Windows|Linux|Mac}}|[https://web.archive.org/detailsweb/20070126100250/http://mpowerplayer.com:80/MythroadArchive Mythroad Archivemppwin.zip 2.0]|2020-02-05
|{{✗}}
|MiniJLow|?|?
|{{✗}}
|{{✗}}
|Mythroad is a platform used by China Mobile and Cherry Mobile mobile phones. This is an archive of software that runs on Mythroad, all of which are in the .mrp file format.
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|[https://archive.org/details/docomoezweb DoCoMo i-Mode & EZplus App Archive]
|2020-04-09
|{{✗}}
|i-mode, EZplus
|[http://www.mediafire.com/file/kbjekejy1h9nauv/DocomoEZweb.7z/file ✓]
|{{✗}}
|This contains ~600+ iMode & ~600+ EZweb games, tools, emulators/simulators & various items.
|
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|Midp-Emulator|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/20070729182344/http://www.perimind.com/japanese-jam-jar-pack-1midpEmul.7z Japanese JAM JAR Pack zip 1.7z31]|2020[https://github.com/ichisadashioko/midp-08-18emulator git]
|{{✗}}
|i-modeLow|?|?
|{{✗}}
|{{✗}}
|Using JSON files from 200817 Japanese Personal Site Pack 1, these are all the available I-Mode JAM and JAR files.
In subfolders based on URL path, not organized further or tested.
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|[https://archive.org/details/mitsubishimobilegames Mitsubishi H8000 Series: Super Game Pack]
|2021-01-27
|{{✗}}
|i-mode, EZweb
|{{✗}}
|{{✗}}
|Game pack for Mitsubishi navigation systems in the H8000 series. Along with some original games, it includes versions of Namco games designed for i-mode and EZweb-based phones. .cue/.bin dump.
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|[[GameMagic S60]]|align=left|{{Icon|Windows}}|[https://archivegamemagic-s60.download.org/details/destinypenguin-doja destinypenguin DoJa archiveit 1.2.1]|2021-01-02{{✗}}|Low|?|?
|{{✗}}
|Doja
|{{✗}}
|{{✗}}
|Archive of *.jad *.jam and *.jar files for Japanese feature phones listed on http://destinypenguin.web.fc2.com
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|[[N-GAGE COOL!]]|align=left|{{Icon|Windows|Lin}}|[https://web.archive.org/detailsweb/megaman-mobile JP J2ME Megaman Mobile Game Archive20060214111930/http://www.amazingmobile.com:80/DownFiles/NgageCool(Trial).zip 1.2.1 (Trial)]|2021-01-17<small>($)</small>
|{{✗}}
|J2ME (JPN Megaman Mobile)Low|[https://www.4shared.com/zip/DQOhpN7Ace/MegamanMobile.html ✓]?|?
|{{✗}}
|Japanese J2ME Megaman mobile games retrieved from http://themechanicalmaniacs.com/articles/keitai.php
|
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|[https://archive.org/details/DSEffectsJ2MEArchives DSEffects Java Games Archive]
|2021-03-30
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|DsEffects was an italian mobile gaming company founded in 2000 by Dario Scaccia.
|
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|Nokia SDKs|align=left|{{Icon|Windows}}|[https://archive.org/details/nokia_sdks_n_dev_tools Part 1] <br/>[https://archive.org/details/iceage4con_arjpilyx_202108 THQ Wireless Game Collectionnokia_sdks_n_dev_tools2 Part 2]<br/>[https://archive.org/details/nokia_sdks_n_dev_tools3 Part 3]|2021-08-08
|{{✗}}
|J2ME (THQ Wireless)Mid|?|?
|{{✗}}
|{{✗}}
|This is my THQ Wireless game (.jar) collection.|{{~}}
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|Sony Ericsson SDKs|align=left|{{Icon|Windows}}|[https://drive.google.com/file/d/1xHSPbVOGSG84y1hlvGDI0RC4iGiCQ7HP/view?usp=sharing 2.5.0.6]/[https://archive.org/details/miscssemc_java_me_cldc_sdk.2-SWF5-uzsmart Miscellaneous Flash Lite SWF files0-6 Mirror]/[http://www.mediafire.com/file/65sd9rfoe9d0c2q/semc_java_me_cldc_sdk.2-5-0-6.exe/file Mirror2]|{{✓}}|Mid|?|2020-10-23?
|{{✗}}
|Flash
|{{✗}}
|{{~}}|Pack of miscellaneous SWF files (Likely compatible with Adobe Flash Lite) from Uzsmart.ru|
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|Siemens SDKs|align=left|{{Icon|Windows}}|[https://archive.org/details/J2MEarchivesMay2020 J2ME Software archives siemens- May 2020]|2020club.ru-05siemens-24emulators Site 1]<br/>[http://www.siemensmania.cz/emulatory.php Site 2]
|{{✗}}
|J2MEMid|?|?
|{{✗}}
|{{✗}}
|Preservation archive of software for the J2ME platform. May-2020 backup.|{{~}}
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|Motorola SDKs|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/j2me-hipnosis J2ME Personal Sanitized Archive20070213084711if_/http://trix2.cellmania.com:80/downloads/downloads/files/sdk41ga.zip 4.1]<br/>[https://web.archive.org/web/20051106121510if_/http://trix2.cellmania.com:80/downloads/downloads/files/SDK521.zip 5.2.1]| 2020-12-27
|{{✗}}
|J2MEMid|?|?
|{{✗}}
|{{✗}}
|This archive is more than a collection of .jar files gathered from the internet. Instead, is a sanitization project of a particular and reduced selection of games that i'm interested in.|{{~}}
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|Motorola iDEN SDK|align=left|{{Icon|Windows}}|[https://archivemotorola-iden-sdk-for-j2me.org/details/Over5000MobileGames (The J2ME Archives) Over 5000 Mobile Gamessoftware.informer.com Mirror]|2018-11-02
|{{✗}}
|J2MEMid|?|?
|{{✗}}
|{{✗}}
|Collection of 5000+ year 2002-2005 J2ME games for early Java mobile phones. Contains some pretty old B&W games for first generation Java phones like the Nokia 3410 or Siemens ones.|{{~}}
|-
|LG SDK|align=left|{{Icon|Windows}}|[https://archivewww.softpedia.orgcom/get/detailsProgramming/nokiaSDK-hryDDK/LG-pack Nokia Hry]|2020SDK-for-Java-08ME-10Platform.shtml 1.5 Mirror]
|{{✗}}
|J2MEMid|?|?
|{{✗}}
|{{✗}}
|Pack of Nokia games.|{{~}}
|-
|Samsung Java SDK|align=left|{{Icon|Windows}}|[https://archivewww.softpedia.orgcom/get/detailsProgramming/javaSDK-symbianDDK/Samsung-aplikacehry_202008 Java, Symbian apps & games-SDK.shtml 1.2.2 Mirror]|2020-08-09
|{{✗}}
|J2ME, SymbianMid|?|?
|{{✗}}
|{{✗}}
|pack of stuff from the net.|{{~}}
|-
|Zucotto Wireless Whiteboard SDK|align=left|{{Icon|Windows}}|[https://web.archive.org/detailsweb/Cellphone_game_packs_from_sCZther Cellphone game packs from sCZther20010906063602if_/http://www.zucotto.com:80/whiteboard/downloads/WB_SE_2_0_Setup.exe 2.0]|2020-07-16
|{{✗}}
|J2MELow|{{✗}}?|{{✗}}|Cellphone game packs from sCZther.||-|[https://archive.org/details/mobilesymbian17082019.7z Mobile Games - Symbian (20191008). 7z]|2019-08-17?
|{{✗}}
|Symbian
|{{✗}}
|{{✗}}
|Symbian Mobile Games.
|
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|midp-emulator|align=left|{{Icon|Java}}|[https://archivegithub.orgcom/detailsichisadashioko/J2mepacks Collection of J2ME game packsmidp-emulator git]|2020-07-06
|{{✗}}
|J2MELow|Host JVM| —|{{}}|{{}}|Downloaded from various sites.|?
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!colspan="10"|Mobile / ARM|-|[[J2ME Loader]]|align=left|{{Icon|Android}}|[https://archiveplay.orggoogle.com/store/apps/details?id=ru.playsoftware.j2meloader {{JLVer}}]<br/nokia-hry>[https://github.com/nikita36078/J2ME-jar-cca-560-her Nokia Games J2MELoader/releases git]<br/>|2020[https://install.appcenter.ms/users/nikita36078/apps/j2me-07-06loader/distribution_groups/testers dev]
|{{✗}}
|High|Host JVM<br/><small>(Dalvik dynarec)</small>| —|{{✓}}|{{✓}}|{{✓}}|-|[[JL-Mod]] <small>(JL fork)</small>|align=left|{{Icon|Android}}|[https://github.com/woesss/JL-Mod/releases {{JL-ModVer}}]|{{✓}}|High|Host JVM<br/><small>(Dalvik dynarec)</small>|J2ME-Loader|{{✓}}|{{✓}}|{{✓}}|-|Zhixiaoyou <small>(JL fork)</small>|align=left|{{Icon|Android}}| [http://m.danji100.com/game/62519.html 1.2]
|{{✗}}
|Mid
|Host JVM<br/><small>(Dalvik dynarec)</small>
|J2ME-Loader
|{{✗}}
|Around 560 Nokia J2ME games.
|
|-
|[https://archive.org/details/siemens-x-6-and-x-7 Siemens X6/X7 J2ME games]
|2020-07-06
|{{✗}}
|J2ME (Siemens)
|{{✗}}
|{{✗}}
|J2ME games for the Siemens X6 and X7 cellphones.
|
|-
|[https://4pda.to/forum/index.php?showtopic=131859 J2ME Runner]|align=left|{{Icon|Android}}|[https://docs.google.com/uc?export=download&id=0B0WSQzohaqtBa0ZpSHUwUUxqYXM 2.0.3.7]<br/>[https://web.archive.org/detailsweb/20110223233807/http://www.netmite.com/android Netmite.com]<br/>[https://github.com/GFOXSH/siemens-e SIEMENS ( E)midp2apk midp2apk]|2021-10-12{{✗}}|Low|?|?
|{{✗}}
|J2ME (Siemens)
|{{✗}}
|{{✗}}
|Multimedia for siemens mobile phones
J2me games and apps, mmf, midi, wav, jpg and etc.
|
|-
|Jbed|align=left|{{Icon|Android|WinMobile}}| [https://forum.xda-developers.com/attachments/jbed-zip.668332 2.3.1] <small>(Android)</small><br/>[https://archive4pda.orgto/detailsforum/hry_20210121 J2ME gamesindex.php?showtopic=157845 2010]<small>(WinMobile)</small>|2021-01-21{{✗}}|Low|?|?
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|Some J2ME games from a CD backup.
|
|-
|Jblend|align=left|{{Icon|Android|WinMobile}}|[https://archiveforum.xda-developers.orgcom/detailsattachments/randomjblend-j-2rar.589116 0.1] <small>(Android)</small><br/>[https://4pda.to/forum/index.php?showtopic=1333 Full-me Random J2ME gamesscreen]<small>(WinMobile)</small>|{{✗}}|Low|?|2020-07-06?
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|A pack of J2ME cellphone games that was laying on my drive, from various sources.
|
|-
|Project Kava|align=left|{{Icon|KaiOS}}|[https://archivegitlab.orgcom/detailssuborg/240x-320-sproject-40 240x320 S40 J2ME gameskava git]|2020-07-06{{✗}}|Low|?|JS2ME
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|Nokia S40 standard cellphone games with the resolution 240x320.
|
|-
|[[phoneME]]| -|[https://archive.org/details/sonyphoneme-ericsson-k-7-and-k-8 Sony Ericsson K7svn.dump SVN Dump]|Vendor Specific|Reference<br/>Implementation|KVM <small>(Reference<br/>Implementation)</small>|Reference<br/K8 J2ME games]>Implementation|2020-07-06{{✓}}
|{{✗}}
|J2ME
|{{✗}}
|-
|[[phoneME]] <small>(unofficial)</small>
|align=left|{{Icon|Android|Maemo}}<br/>{{Icon|MeeGo}}<br/>{{Icon|WinMobile|PocketPC|WinCE}}
|[https://github.com/nikita36078/phoneME-android git]<br/>[https://web.archive.org/web/20180305064344/http://davy.preuveneers.be/phoneme/?q=node/10 b168 rev20547]
|{{✗}}
|Games for the Sony Ericsson K7 and K8 cellphones.Low|PhoneME|-|[https://archive.orgPhoneME Advanced<br/details><small>(unofficial)</nokia-6230-J2ME Nokia 6230 J2ME games]|2020-07-06small>
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|Games for the Nokia 6230 cellphone.
|
|-
|KarinME <small>(Based on MicroEmu)</small>|align=left|{{Icon|Maemo}}|[https://archiveopenrepos.orgnet/detailscontent/mobiles24j2me Mobiles24karinzhao/karinme 3.com J2ME Complete Game Archive0.1]|2020-04-20
|{{✗}}
|J2MEMid|?|?
|{{✗}}
|{{✗}}
|A complete copy of all 21,529 games available at Mobiles24 organized (many dupes of games for different resolution devices).|{{~}}
|-
|midpath4dingoo|align=left|{{Icon|Dingoo}}|[https://code.google.com/archive.org/detailsp/rugame rugamemidpath4dingoo 3.ml0]|2019-10-17
|{{✗}}
|J2ME?|?|?|{{✓}}
|{{✗}}
|[https://mega.nz/#F!vPwCFIrA!LYJoLJvGnDbRTjKAnyhD-g part2]
|Assorted Java software from rugame.ml
|
|-
|[https://archive.org/details/mobilej2me20191008 Mobile Games - J2ME (20191008)]
|2019-08-10
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|Collection of 279,000 J2ME Mobile Games.
|
|-
|midp4palm|align=left|{{Icon|PalmOS}}|[httpshttp://archivejava.coe.psu.ac.orgth/detailsJ2ME/Psychex PsychexPlam 1.0]|2019-09-15
|{{✗}}
|J2ME?|?|?|{{✓}}
|{{✗}}
|{{✗}}
|Psychex's mobile Java game collection.
|
|-
|Coretek Delta java manager|align=left|{{Icon|WinMobile}}|[https://archive4pda.orgto/detailsforum/800j2megames_201805 (The J2ME Archives) Pack of 800 J2ME gamesindex.php?showtopic=67476 2006d]|2018-05-09{{✗}}|?|?|?
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|This item is part of an effort to archive as many J2ME software as possible before it disappears completely. Focus is on early era games (2002-2005).
|
|-
|Esmertec Java (jeodek)|align=left|{{Icon|WinMobile}}|[https://archive4pda.orgto/detailsforum/1000_J2ME_Games_Pack (The J2ME Archives) 1000 J2ME Games Packindex.php?showtopic=67476 20070425 build]|2017-12-18{{✗}}|?|?|?
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|This item is part of an effort to archive as many J2ME software as possible before it disappears completely. Focus is on early era games (2002-2005).
|
|-
|[https://archive.org/details/NokiaJavaGames (The J2ME Archives) Nokia TAO Intent Java Games]MIDlet manager|2019-08-01align=left|{{Icon|WinMobile}}|J2ME[https://4pda.to/forum/index.php?showtopic=67476 1.1 build]
|{{✗}}
|?
|?
|?
|{{✗}}
|This item is part of an effort to archive as many J2ME software as possible before it disappears completely. Focus is on early era games (2002-2005).
|
|-
|[https://archive.org/details/Sasisa.ruHugeJavaMobileGameDump Huge Java Mobile Game Dump]
|2018-06-08
|{{✗}}
|J2ME
|{{✗}}
|-
|IBM J9
|align=left|{{Icon|WinMobile}}
|[https://4pda.to/forum/index.php?showtopic=67476 6.1.0]
|{{✗}}
|Over 103,000 files from the FTPs of a couple of Java Mobile game sites. One - mastiwap.com - is completely gone.?|?|-|[https://archive.org/details/nokia33103g2017gamepack Nokia 3310 3G ( 2017) Game Pack]|2019-07-18?
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|This is a small collection of J2ME games that I (ONLYUSEmeFEET) have spent hours verifying that run on the new Nokia 3310 3G (2017).
|
|-
|Mitac JVM|align=left|{{Icon|WinMobile}}|[https://archive4pda.orgto/detailsforum/touch-j-2-me J2ME Touch gamesindex.php?showtopic=67476&st=20 Build]|2020-07-06
|{{✗}}
|J2ME (Touchscreen)?|?|?
|{{✗}}
|{{✗}}
|Games for touch screen java cellphones.
|
|-
|[https://archive.org/details/j2me128x128ulozto Java 128x128 ulož.to dump]
|2019-05-06
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|Dump of various collections of 128x128 java phone games from the czech filesharing site Ulož.to
|
|-
|CrEme JVM|align=left|{{Icon|WinMobile}}|[https://archive4pda.orgto/detailsforum/phonekyindex.comphp?showtopic=67476&st=20 4.zip phoneky.com12]|2019-07-29{{✗}}|?|?|?
|{{✗}}
|J2ME
|{{✗}}
|{{✗}}
|Mobile Java games from files from phoneky.com
|
|-
|Micro Emulator <small>(Converter)</small>|align=left|{{Icon|Android|Maemo}}|[httpshttp://archivemicroemu.blogspot.orgcom/2009/details08/filesconverting-javame-applications-to.dertzhtml?m=1 Android]<br/>[https://code.in filesgoogle.dertzcom/archive/p/microemu/wikis/Maemo.inwiki Maemo]|2019-07-29
|{{✗}}
|J2MELow|Host JVM| —|{{✓}}
|{{✗}}
|{{✗}}
|Mobile Java games from files.dertz.in
|
|-
|[[phoneME]]-feature devices <small>(unofficial)</small>|align=left|{{Icon|Symbian|WinCE}}|[https://archivegithub.orgcom/detailshbao/mpbus-J2ME Mpbus.com J2ME downloads section archivephonemefeaturedevices git]|2021-10-16
|{{✗}}
|J2MELow|phoneME CLDC|phoneME Feature|{{✓}}
|{{✗}}
|{{✗}}
|Scrape of the J2ME downloads section from Chinese site mpbus.com / mpbus.net
|
|-
!colspan="10"|[https://archive.org/details/cd26s-personal-j2me-archive ChicDead26's Personal J2ME Archive]|2021-08-14|{{✗}}|J2ME|{{✗}}|{{✗}}|This pack includes 283 games, ranging from popular games from back then to bootlegs of several kinds. May also include some roms, built-in with their respective emulators.|Consoles
|-
|[https[PSPKVM]]|align=left|{{Icon|PSP}}|[http://archivesourceforge.orgnet/projects/detailspspkvm/java-games-collection-beta-verfiles/latest/download 0.-315.125 Final Edition]<br/>[https://github.2019.-7z Java Games Collection (Beta Ver. 31.12.2019). 7zcom/vadosnaprimer/pspkvm git]|2020-10-31
|{{✗}}
|J2MEMid|phoneME CLDC|phoneME Feature|{{✓}}
|{{✗}}
|{{}}| java cellphones games.|
|-
|Bittboy-J2ME|align=left|{{Icon|Bitt-Boy}}<br>{{Icon|Pocket-Go}}<small>(Miyoo)</small>|[https://archivegithub.orgcom/detailspthalin/300mobilejavagames Pack of 300+ games for old java phonesbittboy-j2me git]|2019-07-29
|{{✗}}
|J2MEMid|phoneME CLDC|phoneME Advanced|{{}}|{{}}|These are games in .jar format for old mobile phones before the smartphone eraPhones with Android or iOS won't run these, and even if you have a phone that can run them they aren't all compatible with all devices.|{{~}}
|-
|Midpath|align=left|{{Icon|RetroFW}}|[https://archivegithub.orgcom/detailsjbanes/mophun-archive-1.0 Mophun Archive 1.0midpath git]|2021-01-02
|{{✗}}
|MophunMid|[https://mega.nz/folder/M59gSSRQ#4_rFMoHhhUH1D-N7GuEGMA ✓][https://cdn.discordapp.com/attachments/793085042020450324/795020748975767562/Mophun_Archive_1.0.zip Mirror]?|?|{{}}|The first release of the Mophun games archive.{{✓}}|{{~}}
|-
|[[phoneME]] <small>(unofficial)</small>|align=left|{{Icon|GP2X|Wiz}}<br>{{Icon|Caanoo}}|[https://archivegithub.orgcom/detailsj2me-preservation/MobywareJAR Mobyware JARs]|2019phoneME-02GP2X-07SDL git]
|{{✗}}
|J2MEMid|phoneME CLDC|phoneME Feature|{{}}|{{~}}|Mobyware JARs|{{~}}
|-
|Pstros-nds|align=left|{{Icon|NDS}}|[https://archivewww.gamebrew.org/detailswiki/MobywareSISAndSISX Mobyware SIS And SISXPstros_NDS 0.7.2 r6]|2019[https://github.com/ole00/pstros-02-07nds git]
|{{✗}}
|SymbianLow|?|?|{{✓}}
|{{✗}}
|{{✗}}
|Mobyware SIS and SISX files.
|
|-
!colspan="10"|[https://archive.org/details/sasisa.ru sasisa.ru]Browser|2019-02-14|{{✗}}|J2ME|{{✗}}|{{✗}}|Sasisa.ru's mobile games.|
|-
|JS2ME|align=left|{{Icon|FirefoxOS}}|[https://archivegithub.orgcom/detailsszatkus/appdown.7723.cn appdown.7723.cnjs2me git]|2019-02-14
|{{✗}}
|J2ME?|?|?|{{}}|{{}}|appdown.7723.cn's mobile games.|?
|-
|Pluotsorbet|align=left|{{Icon|FirefoxOS}}|[https://archivegithub.orgcom/detailsmozilla/Virtualdos.free.fr.7z Virtualdos.free.fr. 7zpluotsorbet git]|2019-02-19
|{{✗}}
|J2ME?|?|?|{{}}|{{}}|Java ?|} ;Emulators via:Able to play J2ME games.on Emulator in Emulators! {|class="wikitable" style="text-align:center;"
|-
! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|Through! scope="col"|[https://archive.org/details/terbaik.my.to.7z terbaik.my.to.7z[Mascot Capsule 3D]]! scope="col"|2019-02-19[[Emulation accuracy|Accuracy]]! scope="col"|{{✗}}VM! scope="col"|J2MEDerived from! scope="col"|{{✗}}<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|{{✗}}Active! scope="col"|Java games, not a complete backup of the site.[[Recommended emulators|Recommended]]
|-
|[[J2ME Loader]]|align=left|{{Icon|Switch|Windows|Linux}}|[https://archiveplay.orggoogle.com/store/apps/details?id=ru.playsoftware.j2meloader {{JLVer}}]<br/>[https://github.com/nikita36078/mobileJ2ME-j-2-meLoader/releases git]<br/>[https://install.appcenter.ms/users/nikita36078/apps/j2me-7z Mobile J2ME Gamesloader/distribution_groups/testers dev]|2020-09-19<b>Windows/Linux</b> :<br/>[[Android emulators|Android emulators]]<br/><b>Nintendo Switch</b> :<br/>Switchroot
|{{✗}}
|J2MEHigh|Host JVM<br/><small>(Dalvik dynarec)</small>| —|{{}}|{{}}|Infinitesimally small piece of gaming history that would otherwise be lost to time.|{{✓}}
|-
|[[JL-Mod]] <small> (JL fork)</small>|align=left|{{Icon|Switch|Windows|Linux}}|[https://archivegithub.orgcom/detailswoesss/theJL-promiseMod/releases {{JL-funy 47 Misc JAR Cell Phone GamesModVer}}]|2021-09-29<b>Windows/Linux</b> :<br/>[[Android emulators|Android emulators]]<br/><b>Nintendo Switch</b> :<br/>Switchroot|{{}}|High|Host JVM<br/><small>(Dalvik dynarec)</small>|J2ME-Loader|{{}}|{{}}|From a pack I downloaded called TOP100 Handy Games - Nokia Siemens LG Motorola Samsung Sony Ericsson [English 2009] from Usenet. It is decidedly not 100 games.|{{✓}}
|-
|[https[PSPKVM]]|align=left|{{Icon|Android|iOS|Windows|macOS|Lin}}<br/>{{Icon|LiA|PSVita|Switch}}<br/>{{Icon|Symbian|BB}}<br/>{{Icon|MeeGo|Pandora|Pyra}}<ref group=N> Run J2ME apps on BlackBerry 10 - J2ME loader (and possibly PlayBook through PPSSPP)</ref>|[http://archivesourceforge.orgnet/projects/detailspspkvm/Salingunegfiles/latest/download 0.xtgem5.5 Final Edition]<br/>[https://github.com.7z Salinguneg.xtgem/vadosnaprimer/pspkvm git]| <b>Vita</b> : [https://github.com.7z/TheOfficialFloW/Adrenaline/releases Adrenaline]<br/>|2019-02-19<b>Other</b> : [[PPSSPP]]
|{{✗}}
|J2MEMid|phoneME CLDC|phoneME Feature|{{✓}}
|{{✗}}
|{{}}|Java games.|
|-
|[https:[SquirrelJME]]|align=left|{{Icon|Windows|Linux|Mac}}<br/>{{Icon|APK|iOS|Vita}}<br/archive.org>{{Icon|PS2|GCN|NX}}<br/details/dedomil>{{Icon|3DS|Wii|WiiU}}<ref group=N name=libretro>Only available as a libretro core (e.netg.7z dedomil[[RetroArch]]).net.7z]</ref>|{{SquirrelJMEVer}}|2019-02-15[[RetroArch]]
|{{✗}}
|J2ME{{SquirrelJMEAccuracy}}|Custom (Java)| —|{{}}|{{}}|Mobile games from dedomil.net.|?<small> (WIP)</small>
|-
|SJ Boy|align=left|{{Icon|Mac|Lin}}|[https://web.archive.org/detailsweb/20061120062624/http://www.sjboy.cn:80/setup.zip Beta 4]<br/>[https://www.mobers.org/2010/03/mobile_soft mobile_softsjboy-emulator-special-edition.html?m=1 Special Edition]|2019-05-04[[Wine]]
|{{✗}}
|J2MEMid-Low|?|?|?
|{{✗}}
|{{~}}|A collection of various mobile games } <references group=N /> ;[[FreeJ2ME]] — Free and applications from an open FTP at ftp-source://0893881793Has fewer features than [[KEmulator]], but better compatibility. It's recommended for games that don't work with [[KEmulator]]. It has an optional [[libretro]] core and development is active.staticGames that freeze on [[KEmulator]], such as Wolfenstein RPG and Doom 2 RPG, run on FreeJ2ME with no issues, although compatibility and accuracy are not as good as [[J2ME Loader]].corbinaSome games run too fast and require tinkering with the frame rate options.ruNo 3D support.||;[[KEmulator]] — Closed-source|[https://archiveHas more features than others, as well as 3D emulation (Compared with SJ Boy and Midp2exe, KEmulator has better performance).org/details/j2meIt's feature-emuSoftware J2ME Emulation software]packed with debugging features, like HTTP proxying. Requires Java Runtime Environment installed. It is a recommended emulator if you're on a Windows PC, although some games (such as Wolfenstein RPG and Doom 2 RPG) freeze indefinitely on the loading screen. Last update was in 2012.|2020-06-23|{{✗}};Nokia SDKs|:A set of different device emulators released by Nokia along with their J2ME SDKs. Keyboard bindings are not friendly for playing games. Some of them are buggy. The Nokia 3410 SDK emulator is capable of running some ancient black&white J2MEgames no other emulator can. |{{✗}};Sony Ericsson SDKs|[https://archiveDevice emulators released by Sony Ericsson along their J2ME SDKs.org/details/EmulatorsOnJ2mePlatform ✓]|Collection Some of emulation sofware them have support for J2ME Mascot Capsule 3D APIs. Can run some games at better framerates than the original devices. Classic computer and videogame console  ;Siemens SDKs:Device emulatorsreleased by Siemens along their J2ME SDKs. Source code and file authenticity where possibleCan run some older games that depend on old Siemens APIs ;Motorola SDKs:J2ME development kits released by Motorola.Can run some older games that depend on Motorola-specific APIs||;Motorola iDEN SDK:J2ME development kit released by Motorola. Can run some older games that depend on iDEN-specific APIs ;Samsung Java SDK|[https://archiveJ2ME development kit released by Samsung.org/details/Can run some older gamesthat depend on Samsung-and-aps-specific APIs, mostly Samsung AudioClip ;LG SDK:J2ME development kit released by LG for-windows-mobile Games and Apps For Windows Mobile]their devices.|2020-07-06|{{✗}};Zucotto Wireless Whiteboard SDK|Windows Mobile:J2ME development kit released by Zucotto Wireless, provider of hardware-based Java bytecode execution solutions|{{✗}}|{{✗}};Pstros|Some files from Reddit user locarnos. He found :Haves support for some discs in his garage and gratefully uploaded them to share! However, the links are now dead obscure vendor- I grabbed it while it was alive, so mirroring herespecific APIs that other emulators don't support.||-;SJ Boy|[https://archiveMore compatible than MidpX. Can take snapshots. More resolutions (but still buggy).org/details/packs_202105 Pocket PC Appears to run correctly some older games [[FreeJ2ME]] and [[KEmulator]] don't and available for Windows Mobile/CE software, roms only (play SJ Boy on Linux and mixed stuffMac through [[Wine]]|2021-05-17|{{✗}}|Windows Mobile/CE). Also available Special Edition, Pocket PCit has chinese bootleg games support.|{{✗}}|{{✗}};Minisoyo|This is a dump of several stuff i collected :Experimental emulator from different sources over the course SJ Boy authors. Appears to properly emulate transparency on older games making use of several yearsNokia APIs. To open a game, probably 2006-2010 or sodrag and drop the <code>. There is a filelistJAR</code> file onto the MiniSoyo window.txt with a listing  ;MidpX:One of everythingthe older emulators. This is from the era i had an Dell X51vFixed low resolution (176x220) and compatibility, so there are tons of files related to this PDA, like different roms and stuffno handler app support. The installer may contain adware.||-;MPowerPlayer|:Emulator from a company that used to develop solutions to allow users to try J2ME game demos on their computer before purchasing them. Doesn't have any known advantageous features. Requires : [https://archivewww.java.orgcom/en/detailsdownload/tpb4663159 Rare handheld roms! Gizmondo, GP32, Zodiac, Gamemanual.com & morejsp JRE]. |2019;[[N-03GAGE COOL!]] — Paid <small>($)</small>:Early attempt at a commercial J2ME and N-08Gage emulator. Haves no real benefits over other offerings.|{{✗}}|Gizmondo, GP32, Zodiac, Game;Micro Emulator — Free and open-source:It's a pure Java implementation of Java ME.com|{{✗}}|{{✗}};[[SquirrelJME]] — Free and open-source|https://thepiratebayProject developing a full JVM implementation + Java ME 8 APIs. Full compatibility with old J2ME software and high portability are among its main goals.org/torrent/4663159/Rare_handheld_roms__Gizmondo__GP32__Zodiac__GameUnder heavy development.com___more||;[[J2ME Loader]] — Free and open-source|[https:This is currently the highest compatibility J2ME emulator available. Converts <code>.JAR<//archivecode> files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast.org/details/didj-roms LeapFrog Didj file collectionRuns almost every Nokia game, even ones that don't work with [[KEmulator]] or [[FreeJ2ME]], but fails with Sony Ericsson 3D engine ([[Mascot Capsule 3D]]), due to the fact that the mascot capsule is almost impossible to port. This is common with most of other emulators as well.|2021;[[JL-10Mod]] — Free and open-15source|{{✗}}|LeapFrog Didj|{{✗}}|{{✗}}|Most :This is the experimental mod of the [[J2ME Loader]] app with implemented Mascot Capsule V3 support (That means almost all Fishlabs games like Galaxy on Fire 3D, Deep 3D, etc and Capcom's classics like Devil May Cry 3D and Resident Evil Missions are here now playable on Android devices). Has some new and the OS has been dumpedexperimental features. Converts . LeapFrog Connect requires you to be jar files offline to work using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and you need an older OS like Windows Vista to get it to connect to your Didjcustomization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. (I recommend an old laptopRuns almost every Nokia game, even ones that don't work with [[KEmulator]] or [[FreeJ2ME]], as it works really well on thoseas Sony Ericsson's 3D engine ([[Mascot Capsule 3D]]).||-;J2ME Runner!colspan="8"|SDK / Tool|-|:Old tool, launches J2ME Applications on Android using native library. Apps have to be converted first, using [httpshttp://archivewww.netmite.orgcom/android/detailssrv/sun_java_me_sdk-3_0-win Java ME SDK 32.0/getapk.php Netmite.com]|2019-01-01|{{✗}}|J2ME SDK|{{✗}}|{{✗}}|Java Platform. Overall 2D stability is acceptable, Micro Edition Software Development Kit 3but 3D support almost does not work. Different types of keyboard & screen stics are included.0Copyright © 2009 Sun MicrosystemsUnfortunately, Incoften experiences troubles with . All rights reserved.||-|JAR conversion [https://archive4pda.orgto/detailsforum/semc_java_me_cldc_sdkindex.2-5-0-6 Sony Ericsson SDK (needed to emulate mascot capsule J2ME games)php?showtopic=684992 Here]|2020-12-06|{{✗}}|Sony Ericsson SDK|{{✗}}|{{✗}}|please use the JDK provided in the file section.||-|and [https://archive4pda.orgto/detailsforum/emuforstar2_0_1_01 Star-2index.0 API iαppli Development Kitphp?showtopic=511463 Catalog of games for Java J2ME Runner]|2019-01-11|{{✗}}|Star 2;Netmite.0 SDKcom|{{✗}}|{{✗}}|Copyright (c) 1997-2011 Aplix Corporation:This is a Android J2ME Runner so that any J2ME or MIDP applications can run without modification. All Rights ReservedDevelopers can enter the Android Market quickly.Copyright (c) 2000-2012 NTT DOCOMO, INCYou can use your familiar development environment such as J2ME and MIDP or easily port your existing J2ME Application to Android with minimum code change. All Rights ReservedUsers can use java applications directly inside Android.||-|J2ME apps converted found [https://web.archive.org/detailsweb/20101125123257/http://netmite.com/android/srv/siemens-club2.ru-siemens-emulators Siemens SDK J2ME Emulators from siemens-club0/apps.ruphp here]|2019-05-04|{{✗}};[[PSPKVM]]:Might be the first one that's open-source. Last update was in 2011. PSPKVM is a [[Emulators on PSP|SiemensPlayStation Portable]] port of Sun's open-source JavaME implementation phoneME Feature.|{{✗}}|{{✗}};[[phoneME]]|Backup :This is the reference implementation of the Siemens J2ME SDK Emulation tools from the made initially by Sun Microsystems, now defunct site siemens-clubowned by Oracle Corporation.ru||-;[[phoneME]] <small>(unofficial ports)</small>|[https:phoneME for Windows CE//archiveMobile and Android is an implementation of the phoneME open source J2ME application platform for your Windows Mobile phone or Android mobile device.orgThere are two different platforms of the phoneME Virtual machine : <i>phoneME Feature</detailsi> and <i>phoneME Advanced</iappli-tool-devi>. Beyond precompiled binaries of these VMs for WinCE and Android based operating systems, this website provides information, patches and instructions in order to compile the phoneME sources yourself. ==Symbian and N-tools Iappli Tool Gage <small>(dev ToolsNokia)]</small>==|2021-05-21|{{✗}}Infobox console|Doja SDKtitle = N-Gage|{{✗}}|{{✗}}|SDK and emulator for building and emulating DoJa 1.0-5.1(wasn't able to find 2.5) and Start 1.0logo = N-2Gage.0png|logowidth = 220|-!colspandeveloper ="8"[[wikipedia: Nokia|OthersNokia]]|-type = Cellphone|generation = [https[:Category://archive.org/details/iSeventh-mode-capture-footage i-mode-capture-footagegeneration video game consoles|7th generation]]|2021-01-26release = 7 October 2003|discontinued = ?|{{✗}}predecessor = |isuccessor = N-mode footageGage 2.0|emulated = {{}}|{{✗}}|:''This page is about emulating Symbian/N-Gage on other systems. For the inverse, see [[Emulators on Symbian]].''||'''N-Gage''' is a mobile phone and a handheld game device developed by <i>NOKIA</i>,|[https://archiveannounced on 4 November 2002 and released on 7 October 2003.org/details/complete'N-guideGage QD' introduced in 2004 as a redesign of the original "N-toGage Classic", fixing widely criticized issues and design problems. 'N-iGage' was discontinued in February 2006, with Nokia moving its gaming capabilities onto selected Series 60 smartphones. 'N-modeGage 2.0' was announced in 2007. Originally a joint Nintendo-gameshiresscans600dpi Complete Guide to i-mode Games Nokia cellphone handheld hybrid project slated for 2005, Nintendo backed away from the project (600DPIand its plans for NES/Game Boy ports for mobile were repurposed for their Virtual Engine project)]|2020. Nokia continued the project on their own anyways and released N-04-19Gage on October 7, 2003, for <abbr title="$377.10 in 2018 money">$299</abbr> as the most powerful handheld of its time, that is up until the DS and PSP came along and ended Nokia's hopes at dominating the handheld gaming market. It had an ARM920T CPU at 104 MHz.|{{✗}}|iHowever, while gaining support through GBA/PS1 ports (including the only English version of the JP-modeonly Xanadu series until 2016) and a few original exclusives, the thing suffered from huge design flaws, from the button layout to the display and cell phone functionality.|{{✗}}|{{✗}}|Complete Guide to i-mode Games scanned Has a revision called the QD which was unveiled on April 14, 2004, with a Fujitsu fian ARM9E CPU. ROM dumps of Symbian and N-7460 at 600DPI. Two versions Gage games are included as well as a ZIP file containing the unaltered scans. The file tagged (Searchable) is compressed so has a smaller file size but is lower qualityavailable===Emulators==={|class="wikitable" style="text-align:center;"
|-
! scope="col"|[https://archive.org/details/palmName! scope="col"|Platform(s)! scope="col"|Version! scope="col"|N-collection Palm OS Misc Collection]Gage! scope="col"|2020N-08-15Gage 2.0! scope="col"|{{✗}}[[Emulation accuracy|PalmOSAccuracy]]! scope="col"|{{✗}}<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|{{✗}}Active! scope="col"|[[Recommended emulators|Mirrored from a Usenet posting. Lots of full versions and registration codes.Recommended]]
|-
!colspan="8"|PC / x86
|-
|[[File:Dedomil.png|80pxEKA2L1]]|align=left|{{Icon|Windows|Linux|macOS}}|[httphttps://dedomilgithub.netcom/EKA2L1/gamesEKA2L1/ Dedomilreleases {{EKA2L1Ver}}] |Work{{✓}}|{{}}|J2ME, Symbian, N-Gage, BlackBerry, AndroidMid|{{}}|{{}}| Big collection of java Games.|{{✓}}
|-
|[[File:Phoneky.pngEngemu|align=left|{{Icon|100px]]Windows}}|[https://phonekygithub.com/ PhonekymrRosset/Engemu git]|Work?
|{{✗}}
|J2ME, SymbianNone|{{✓}}
|{{✗}}
|{{✗}}
| Huge java games collection.
|
|-
|[[File:Seclub.pngNGEmu|align=left|{{Icon|120px]]Windows}}|[https://seclubgithub.org/downloadscom/gamesNGEmu/ SeclubNGEmu git]|Work?
|{{✗}}
|J2ME, SymbianNone|{{✓}}|{{✗}} <small>(see below)</small>
|{{✗}}
|{{✗}}
| Russian site, lot of cellphones games collection.
|
|-
|[[File:dubigame.png|120pxN-GAGE COOL!]]|align=left|{{Icon|Windows}}|[https://dubigamengage-cool.tistorysoft32.com Dubigame1.2.1]<small>($)</small>|Work?
|{{✗}}
|KTF, SKT, LGE, Android|{{✗}}|{{✗}}| Korean site, various Korean cellphone games + Android games collection.||-|[[File:Spaces.jpeg|120px]][https://spaces.im/sz/igry/ Spaces.im]|WorkLow
|{{✗}}
|J2ME, Symbian
|{{✗}}
|{{✗}}
| Russian site, cellphone games.
|
|-
!colspan="8"|[[File:Dertz.png|120px]][https:Mobile //www.dertz.in/games Dertz.in]|Work|{{✗}}|J2ME, Symbian|{{✗}}|{{✗}}|J2ME games|ARM
|-
|[[File:RuGame.jpg|120pxEKA2L1]]|align=left|{{Icon|Android}}|[https://rugamegithub.ml RuGame Archive]|Work|com/EKA2L1/EKA2L1/releases {{EKA2L1Ver}}|J2ME, Symbian]|{{}}|{{}}|J2ME & Symbian games||-|[[File:Mobile24.png|120px]][https://www.mobiles24.co/downloads/free-mobile-games Mobile24]|WorkMid|{{}}|J2ME|{{}}|{{}}|J2ME games} <b>N-Gage 2.0</b>{|class="wikitable" style="text-align:center;"
|-
! scope="col"|[[File: SiemensX70.jpg|120px]][http://www.siemensx70.narod.ru/game35.html Siemensx70.narod.ru]Name! scope="col"|WorkPlatform(s)! scope="col"|{{✗}}Version! scope="col"|J2ME, Symbian[[Emulation accuracy|{{✗}}Accuracy]]! scope="col"|[https:<abbr title="Free/Libre and Open-Source Software">FLOSS</drive.google.com/file/d/0B6MoaVJMM1WqbGRUTjBZdDNXMDg/view?resourcekeyabbr>! scope=0-iU9FwYY5IzU_Be1g_-qlcA Siemens 101x80]"col"|Active! scope="col"|Siemens games[[Recommended emulators|Recommended]]
|-
|N-Gage 2.0 Installer|align=left|{{Icon|Symbian}}|[https://oldhandheldswww.mediafire.com oldhandhelds/file/u4fyfjyquwlepl1/N-Gage_2.com0_v1.40.1557.zip/file 1.40.1557]|WorkMid
|{{✗}}
|Cellphone|{{}}|{{}}|Cellphone games & tools}||-!colspan="8"||-|;[[https://drive.google.com/file/d/14kyryoYw9Qbhea3G1PsK5ySBDqZcIdbm/view Bomberman mobile gamesEKA2L1]| Various Bomberman cellphone/mobile games|||||||-|[https://mega.nz/file/vKYzBIZC#wqK1RZ3URB6AttF8ooLlKoDxF78idnVTLbPk8stCC8A Mega.nz]| 40 GNEX (.sgs) — Free and 69 SKT (.jar) games found in the archive.|||||||an open-source|[https://mega.nz/file/JuATUahJ#hnODEVDcyTQcwxxL2zBYNZOfl74Duy8bJ2L6IJ2vhmc Mega.nz]|Korean J2ME games.|||||||A Symbian OS emulator with high-|[http://vztekoverflowlevel emulation .comIts need ROM/files/Mophun.7z Mophun]|Lot of mophun games.|||||||-|RPKGs dumps and Firmwares [https://mega.nz/folder/o5lE2ZARZ5cx3IgS#4Pa1bjasnBWhCtYY3amYxA MegahOtuN-6OOtWW5_Pvj_fUuQ here].nz]|Symbian apps & games|||||||}
==Java 2 Micro Edition <small>(J2ME)<;Engemu:A Nokia N-Gage focused emulator with [https:/small>==/www.reddit.com/r/emulation/comments/8aotzq/eka2l1_a_symbian_os_emulator/ low-level emulation].
;NGEmu:''This page The [https://github.com/NGEmu/NGEmu/commit/7500b41959c686e65eaed871490c97b2de5da0d6 first] known Nokia N-Gage emulator (with high-level emulation), although it is about emulating J2ME currently on other systemshiatus due to a lack of information required to further development. For Linux support is planned for the inverse, see [[Emulators on J2ME]]future.''
{{Infobox console|title = J2ME|logo = J2ME.png|logowidth = 220px|developer = ;[[wikipedia: Oracle Corporation|Oracle CorporationN-GAGE COOL!]]|design by = [[wikipedia: Sun Microsystems|Sun MicroSystems]]|type = [[Cellphone_emulators#J2ME — Paid <small>(Java 2 Micro Edition$)|Cellphone]]</small>|generation = [[:Category:SeventhEarly attempt at a commercial N-generation video game consoles|7th generation]]|release = 28 April 2000|discontinued = 2008|emulated = {{✓}} }}Gage emulator. Haves no real benefits over other offerings
[https:==Execution Engine <small>(ExEn)<//vsrecommendedgames.fandom.com/wiki/Java_ME_mobile_phones Java ME mobile phones]small>==
A free crossfreeware solution developed by In-platform language capable Fusio (French) around 2000. The company re-developed the ExEn V2 engine in 2002, which further improved the speed and expressiveness of working in devices with highly reduced capabilitiesmobile. It was basically first a Java stripped down -based game engine entirely dedicated to mobile devices itself as an alternative to the bare essentialslimitations of J2ME/BREW's game development (offering missing feautures like sprite zooming, parallax scrolling, rotations...While originally not intended for games (until its more advanced game-oriented API came), it became the ''de facto'' market standard for cell phone gaming - due in no small part to the SDK being free and without licensing costs.
<i>[[JL-Mod#Mascot Capsule|Mascot Capsule V3]]</i> The API is 3D graphics based on Java ME phonesand is very similar to J2ME, but is optimized for game development and deployment instead. Even the programming style is almost the same. Its significance is very similar to the Mophun platform. The ExEn API has various gaming specific classes that are absent from J2ME. ExEn was the first mass market downloadable game engine to be made available in Europe. It achieved relative success and widespread hardware support in Europe, and was also used in China. It's not as widely distributed though, and according to In-Fusio's website, it isn't available on Nokia, more specifically Sony Ericsson Java phones, Samsung or Motorola handsets.
===Emulators===Currently, [[J2ME Loader]] The In-Fusio SDK is able to run most of the J2ME games, also run 3D games with unable to run Mascot Capsule 3D games, [[JL-Mod]] has run Mascot Capsule 3D games. [[KEmulator]] and [[FreeJ2ME]] should suffice for most games, but there's a minority of games making use of obscure vendor-specific APIs supported only Java based GUI game development environment on their respective SDK toolsExEn. Given the scarcity Two kinds of such tools, this list aims to comprehensively list engines on the available ones for convenienceclient side mobile phone.
<i>ExEn basic</i> (v2.1): 256-color or black and white, 2D, client side game engine, with a memory footprint of 140k on the mobile device.
 
<i>ExEn advanced</i> (v2.2): 65k color, polyphonic sound, 3D, in-game Macromedia Flash, client side engine, with a memory footprint of 240k.
 
===Emulators===
{| class="wikitable" style="text-align:center;"
|-
! scope="col"|Platform(s)
! scope="col"|Version
! scope="col"|<abbr title="Sony Ericsson 3D Engine">Mascot Capsule V3</abbr>! scope="col"|[[Emulation Accuracyaccuracy|Accuracy]]! scope="col"|VM! scope="col"|Derived from
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active! scope="col"|[[Recommended Emulatorsemulators|Recommended]]
|-
!colspan="10"|PC / x86|-|[[KEmulatorEXEN-V2 Generic Simulator]]
|align=left|{{Icon|Windows}}
|[https://archivecdn.org/details/KEmulator103 1discordapp.0.3]|{{~}}<ref>[https:com/attachments/drive.google.com655552565056110594/file890670635343302746/d/1TEXEN-xZO_iY46zx3JN1hYxAiIHY5lhvAhG0/view 1V2.rar 0.3 modded + Mascot Capsule 3D1]</ref>|Mid| —| Low
|{{✗}}
|{{✗}}
|} ;[[EXEN-V2 Generic Simulator]]:A very old dead emulator for ExEn software. While many games will go in-game, they'll crash at various points and fps drop. ==Classic BlackBerry OS==A [https://blackberry.qnx.com/en QNX] based operating system used in BlackBerry devices. ===Emulators==={{✓}}| class="wikitable" style="text-align:center;"
|-
! scope="col"|[[FreeJ2ME]]Name! scope="col"|alignPlatform(s)! scope=left"col"|{{Icon|Java|LiA|Libretro}}Version! scope="col"|[https://sourceforge.net/projects/freej2me/files/ 2018/09/07[Emulation accuracy|Accuracy][https://github.com/hex007/freej2me git]! scope="col"|{{✗}}<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Mid[[Recommended emulators|Host JVM| —|{{✓}}|{{✓}}|{{✓}}Recommended]]
|-
|SJ BoyBlackBerry Simulator Series
|align=left|{{Icon|Windows}}
|[https://web.archive.org/web/20061120062624/http://www.sjboy.cn:80/setupsoftpedia.zip Beta 4]<brcom/>[https://www.mobers.org/2010/03/sjboydyn-emulator-special-editionsearch.htmlphp?msearch_term=1 Special Editionblackberry+simulator Varies]|{{✗}}|Mid-Low| —| —Cycle
|?
|{{}}|{{~}}|-|[[SquirrelJME]]==Palm, Inc.=====webOS <small>(Palm Pre/Pixi)</small>===Palm launched webOS, then called Palm webOS, in January 2009 as the successor to Palm OS. The first webOS device was the original Palm Pre, released by Sprint in June 2009. In April 2010, HP acquired Palm. |align=left|===Emulators===={{Icon|Java|Libretro}}class="wikitable" style="text-align:center;"|{{SquirrelJMEVer}}-! scope="col"|{{✗}}Name! scope="col"|{{SquirrelJMEAccuracy}}|Custom Platform(Javas)! scope="col"| Version! scope="col"|{{✓}}[[Emulation accuracy|{{✓}}Accuracy]]! scope="col"|?<smallabbr title="Free/Libre and Open-Source Software"> (WIP)FLOSS</smallabbr>! scope="col"|Active! scope="col"|[[Recommended emulators|Recommended]]
|-
|JademulaWgames<br/>(preenv)|align=left|{{Icon|WindowsMaemo}}|[httpshttp://githubwgames.garage.maemo.com/RobDangerous/Jademula gitorg Wiki][httpshttp://web.archivemaemo.org/webpackages/20090924013332view/wgames 0.6.9]<br/>[http://jademulamaemo.org/packages/view/preenv preenv 0.kontechs1.de 07][https://github.23com/divan/wgames git]|{{✗}}
|Mid
|?
|?
|{{✓}}
|{{✗}}
|{{~}}|} ===PalmOS===PalmOS is a mobile operating system developed by Palm, Inc., for personal digital assistants (PDAs) in 1996. ====Emulators===={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended emulators|Recommended]]|-!colspan="7"|PC / x86
|-
|[http://me4se.org ME4SE]Mu|align=left|{{Icon|JavaLibretro}}|[https://sourceforgepalmdb.net/projectsapp/kobjects/files/me4se/2mu 1.20.0 2][https://github.2.0com/libretro/Mu git]|{{✗}}
|Mid
|{{✗}} <ref group=N name=noncomm>Due to using a [[Licensing#Non-commercial licenses|non-commercial license]]. Source code is still publicly available.</ref>
|{{✓}}
|{{✓}}
|-
|StyleTap
|align=left|{{Icon|Windows|macOS|Lin}}
|[https://newsblog.styletap.com/index.php 0.8.033] <small>($)</small>
|?
|?
|{{✓}}
|{{✗}}
|{{✗}}
|{{~}}
|-
|PstrosPOSE|align=left|{{Icon|JavaWindows}}|[https://webpalmdb.archive.org/web/20060720210353/http://www.volny.cz/molejnet/pstrosapp/download.htm 1.6.0palm-emulator Varies]|{{✗}}|Mid|?
|?
|?
|{{~}}
|{{✗}}
|-
|MicroEmulator|align=left|{{Icon|Java|Windows|mcOS|Lin}}|[https://github.com/artem-frolov/microemu git][https://sourceforge.net/projects/microemulator/files/microemulator/2.0.4 2.0.4]|{{✗}}|Mid|Host JVM| —|{{✓}}|{{✗}}|{{✗}}|-|Mini SoyoPalm Simulator
|align=left|{{Icon|Windows}}
|[https://webpalmdb.archive.org/web/20061026100050/http:/net/www.sjboy.cn:80app/images/minisoyo_en.zip 1.0palm-simulator Varies]|{{✗}}|Low|?
|?
|?
|{{~}}
|{{✗}}
|-
|MidpX (NHAL Win32 Emulator)[https://cloudpilot-emu.github.io cloudpilot]|align=left|{{Icon|WindowsWeb}}|[https://webgithub.archive.orgcom/webcloudpilot-emu/20070831144240cloudpilot git]|Mid|{{✓}}|{{✓}}|{{~}}|-!colspan="7"|Mobile /httpARM|-|-|StyleTap|align=left|{{Icon|Android|WinMobile|iOS|Symbian}}|[https://kwyshellstyletap.mywebcom/release_notes.hinet.net 1php?devicetype=android 0.08.1034]<small>($)</small><br/>[https://midp2exe4pda.to/forum/dl/post/25241522/StyleTap+for+Android+v0.8.034+%5BLicensed%5D.softagapk 0.com midp2exe8.034 <small>(Cracked)</small>]|{{✗}}|Low|?|?<small>(Android only)</small>
|?
|{{✗}}
|{{✓}} <small>(Android only)</small>|{{~}}
|-
|MPowerPlayerPHEM|align=left|{{Icon|Windows|Linux|MacAndroid}}|[https://webgithub.archive.org/web/20070126100250/http:/com/mpowerplayer.com:80Florin9doi/mppwin.zip 2.0PHEM git]|{{✗}}|Low|?
|?
|{{✓}}
|{{✓}}
|{{~}}
|-
|PalmOS Emulator
|align=left|{{Icon|Pandora}}
|[https://repo.openpandora.org/?page=detail&app=palmosemulator.marovada 1.0.2.0]
|?
|{{✗}}
|{{✗}}
|{{~}}
|-
|Midp-EmulatorGarnet VM|align=left|{{Icon|WindowsMaemo}}|[https://web.archive.org/web/20070729182344/http://www.perimindmy-maemo.com/midpEmul.zip 1.31]<brsoftware/>[https://githubapplications_name_Garnet_VM_fldAuto_1044_faq_46.com/ichisadashioko/midp-emulator githtml Maemo]|{{✗}}|Low
|?
|?
|{{✓}}
|{{✗}}
|{{✗}}
|{{~}}
|-
|[[GameMagic S60]]QCopilot|align=left|{{Icon|WindowsZaurus}}|[https://gamemagic-s60cypherpunks.downloadca/zaurus 0.it 1.2.15]|{{✗}}|Low|?|?|?|{{}}
|{{✗}}
|{{~}}
|}
 
<references group=N />
 
==Mediatek Runtime Environment <small>(MRE) / MAUI</small>==
 
Being the turnkey solutions firm that they are known for, as their chips are used on millions and millions of el-cheapo "Shanzhai" devices all over the world (especially counterfeit Nokias and Goophones among other things), Mediatek has also come up with their own mobile platform and API known as the [http://news.softpedia.com/news/Opera-Mini-Arrives-on-MediaTek-s-Runtime-Environment-MRE-238105.shtml Mediatek Runtime Environment], aka MAUI. It is targeted for so-called "smart" feature phones, i.e. those that offer similar functionality to standard mobile operating systems like Android, but are watered down for entry-level users. An SDK is available at [http://www.mediafire.com/file/l5pghqj9msvhf4v/MRE_SDK_3.0.00.20_Normal_Eng.zip/file here], and <code>.VXP</code> files for games and other applications appear to be available on the usual WAP sites.
 
===Emulators===
{| class="wikitable" style="text-align:center;"
|-
! scope="col"|Name
! scope="col"|Platform(s)
! scope="col"|Version
! scope="col"|[[Emulation accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended emulators|Recommended]]
|-
|[[N-GAGE COOL!]]Mediatek MRE SDK|align=left|{{Icon|Windows|Lin}}|[httpshttp://webwww.archivemediafire.orgcom/webfile/20060214111930l5pghqj9msvhf4v/http://wwwMRE_SDK_3.0.00.amazingmobile20_Normal_Eng.com:80/DownFileszip/NgageCool(Trial)file 3.zip 10.200.1 (Trial)20] ($)|{{✗}}|Low|?|?|?|{{✗}}Mid
|{{✗}}
|{{✓}}
|}
 
==Mophun==
'''Mophun''' was an even more hardware-efficient free European-centric mobile gaming solution developed by Swedish company Synergenix. It was supported on various devices, such as the Sony Ericsson T2xx, T3xx and T6xx series, Symbian S60v1, S60v2, S60v3 and UIQ3 phones, Archos Gmini400/402, Motorola series (A920, A925, A1000), and Windows Mobile Smartphones running at a resolution of 176x220 or 240x320. There are two versions of Mophun, 2D and 3D, for low-end and high-end handsets, and it's often used to provide embedded (pre-installed) games on mobile phone handsets. There are 303+ known games, <ref>[https://docs.google.com/spreadsheets/d/1AXmupwvgxuI_NRINDsN8azlKtONcQYf6CD6HfKYc8gM Mophun Game List]</ref> of which 255 have been released, 41 are unknown to have been released, 3 are demos and 5 are unreleased. It was later overtaken by advances in J2ME that came with the MIDP 2.0 framework.<ref>[https://twitter.com/sczther/status/1345476460107194368 Mophun preservation thread on Twitter]</ref>
 
===Emulators===
{| class="wikitable" style="text-align:center;"
|-
! scope="col"|Name
! scope="col"|Platform(s)
! scope="col"|Version
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Emulation accuracy|Accuracy]]
! scope="col"|Active
! scope="col"|[[Recommended emulators|Recommended]]
|-
!colspan="7"|PC / x86
|-
|Nokia SDKs[[mophun]]
|align=left|{{Icon|Windows}}
|[https://archivecdn.orgdiscordapp.com/detailsattachments/nokia_sdks_n_dev_tools Part 1] <br793085042020450324/>[https:821807058999443466//archivemophun_2.5.4_tuxality_A2.org/details/nokia_sdks_n_dev_tools2 Part zip 2]<br/>[https://archive.org/details/nokia_sdks_n_dev_tools3 Part 35.4 alpha 2]
|{{✗}}
|Mid
|?
|?
|{{✓}}<small> (Tuxality mod only)</small>
|{{✓}}
|-
|4Mophun
|align=left|{{Icon|WinMobile}}
|[https://mega.nz/folder/M59gSSRQ#4_rFMoHhhUH1D-N7GuEGMA 1.1]
|{{✗}}
|?
|{{✗}}
|{{~}}
|-
|Sony Ericsson SDKsMophun SDK|align=left|{{Icon|WindowsWin}}|[httpshttp://drivetuxality.google.comnet/filepublic/d/1xHSPbVOGSG84y1hlvGDI0RC4iGiCQ7HP/view?usp=sharing MophunSDK_2_5.zip 2.5.0.6]|{{}}<ref>[https://archive.org/details/semc_java_me_cldc_sdk.2-5-0-6 Mascot Capsule 3D support]</ref>|Mid|?
|?
|{{✗}}
|?
|-
|MoRePhun
|align=left|N/A
|[https://github.com/Luca1991/MoRePhun git]
|{{✓}}
|{{✗}}
|{{✓}}
|{{✗}}
|{{~}}
|-
|Siemens SDKsMophun ActiveX Control|align=left|{{Icon|WindowsInternet}}|[httpshttp://web.archive.org/detailsweb/siemens-club.ru-siemens-emulators Site 1]<br20040325124622/>[http://www.siemensmaniamophun.czcom:80/codebase/emulatorymophun.cab 1.php Site 20]
|{{✗}}
|Mid
|?
|{{✗}}
|?
|?
|{{✗}}
|{{~}}
|-
|Motorola SDKs|align!colspan=left"7"|{{Icon|Windows}}|[https:Mobile //web.archive.org/web/20070213084711if_/http://trix2.cellmania.com:80/downloads/downloads/files/sdk41ga.zip 4.1]<br/>[https://web.archive.org/web/20051106121510if_/http://trix2.cellmania.com:80/downloads/downloads/files/SDK521.zip 5.2.1]|{{✗}}|Mid|?|?|?|{{✗}}|{{~}}ARM
|-
|Motorola iDEN SDK[[Mophun Games Launcher]]|align=left|{{Icon|WindowsSymbian}}|[https://motorolaarchive.org/download/mophun-iden-sdk-for-j2me.softwarecollection/Emulators/Mophun_Games_Launcher_for_Symbian.informerrar 1.com Mirror01]
|{{✗}}
|Mid
|?
|?
|?
|{{✗}}
|{{~}}
|-
|JS2ME
|align=left|{{Icon|FirefoxOS}}
|[https://github.com/szatkus/js2me git]
|{{✗}}
|?
|?
|?
|{{✓}}
|{{✓}}|?|;[[Mophun Games Launcher]]:only compatible with 13 games and 2 games doesn't work, all of which use the 3D engine and were released for Symbian. The emulator is available for S60v3. ;4Mophun:Does not work with games that are locked (e.g. have a predefined IMEI recognition algorithm) or do not use the 3D engine. ;[[mophun]]:An official emulator, designed for development and demos. As such, encrypted or compressed games do not boot. However, this has been worked around, both by decrypting the files and decompressing them (except for compressed resources), and modifying the emulator to perform decryption on the fly, albeit only when opening them via the Open menu. Exile is not known to work in any found version of the emulator. ;MoRePhun:A new, open source emulator by Luca91. It is only a proof of concept, as only a few opcodes and a couple of SDK APIs are emulated, and there is no heap. There is sprite and input support, as well as support for the collision API. It is compatible with a few small homebrews. Luca91 mentions the SDK API handler needs to be better organized. ;Mophun ActiveX Control:The official website for the platform, [https://web.archive.org/web/20030330191213/http://mophun.com/ mophun.com], used to host development demos playable in the browser using the ActiveX platform ([http://web.archive.org/web/*/http://www.mophun.com:80/tmp/* crawled demo files here]). The mophun plugin itself can run unencrypted .mpn files. Although it is not playable through the web archives of the site, it is [https://cdn.discordapp.com/attachments/793085042020450324/876265345550274570/unknown.png expected] to be curated for [[Flashpoint]]. ==Japanese cellphones <small>(feature devices / フィーチャー・フォン)</small>== Several Japanese-centric mobile game technologies spawned during the 2000's as part of convoluted all-in-one technological solutions, mostly based on Java. * NTT DoCoMo released <b>DoJa</b> (later renamed to Star), based on Java ME CLDC, but not MIDP. Applications come in the form of .JAR files accompained by a .JAM descriptor. * KDDI released <b>ezplus</b> (later renamed to "EZ-appli (Java)"), based on Java ME extended with propietary APIs. Applications come in the form of .KJX files. It was later replaced with a BREW-based solution called "EZ-appli (BREW)" * J-PHONE released <b>J-SKY</b>, based on standard J2ME MIDP extended with several propietary 3D/sound/gfx APIs. It was later renamed to "Vodafone Live!" and "Yahoo! Keitai" as the company got purchased by Vodafone and SoftBank, respectively. Applications come in the form of .JAR and .JAD files. It is possible to develop applications that work both under ezplus, J-SKY and standard J2ME devices by using only MIDP1.0 APIs|Pluotsorbet|align=left|{{Icon|FirefoxOS}}==i-mode (DoJa)===|Japanese mobile manufacturer NTT DoCoMo released [https://githuben.comwikipedia.org/mozillawiki/pluotsorbet gitDoJa DoJa](DoCoMo's Java) as part of their i-mode set of standards for mobile telephony. It is based on Java ME CLDC, but not MIDP. The profile received several updates, being later renamed to "Star". It was used on DoCoMo's mova and FOMA series of mobile phones, being first featured on the mova 503i from 2001. While i-mode phones were made available in a limited fashion in Europe, the game apps weren't exported, the i-mode specific features were mainly used for enhancing web pages for mobile browsers and even the Java API is the different more limited "Overseas Edition". The main reason behind this was the fierce push back by Nokia and other western mobile hardware manufacturers refusing to support the DoJa software standard until very late.  DeNa (Mobage), Namco (Tales of Mobile) and Level-5 (RoiD) set up Steam-like game distribution portals specific to some cell-phone models yet i-mode based. The different names are to confuse dirty gaijin, probably. Applications were denominated "i-αppli" (Japanese : iアプリ) and come in the form of <code>.JAR</code> files accompained by a <code>.JAM</code> descriptor text file. ====Emulators===={|{{✗}}class="wikitable" style="text-align:center;"|?-! scope="col"|?Name! scope="col"|?Platform(s)! scope="col"|{{✓}}Version! scope="col"|{{✓}}[[Emulation accuracy|Accuracy]]! scope="col"|?<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|-Active!colspanscope="10col"|Mobile / ARM[[Recommended emulators|Recommended]]
|-
|[[J2ME Loader]]|align!colspan=left|{{Icon|Android}}"7"|[https://play.google.com/store/apps/details?id=ru.playsoftware.j2meloader {{JLVer}}]<br/>[https://github.com/nikita36078/J2ME-LoaderPC /releases git]<br/>[https://install.appcenter.ms/users/nikita36078/apps/j2me-loader/distribution_groups/testers dev]|{{✗}}|High|Host JVM| —|{{✓}}|{{✓}}|{{✓}}x86
|-
|[[JL-Mod]] <small> (JL fork)</small>DoJa SDKs|align=left|{{Icon|AndroidWindows}}|[https://github.com/woesss/JL-Mod/releases {{JL-ModVer}}]|{{✓}}|High|Host JVM|J2ME-Loader|{{✓}}|{{✓}}|{{✓}}|-|zhixiaoyou <small> (JL fork with modified)</small>|align=left|{{Icon|Android}}| [http://m.danji100.com/game/62519.html 1.2]|{{✗}}Various
|Mid
|Host JVM{{✗}}|{{✗}}|{{~}}|J2ME-Loader|DoJa Overseas Edition SDK|align=left|{{Icon|Windows}}|[https://web.archive.org/web/20070614131147/http://www.doja-developer.net/downloads/index.php?node=41 1.03]|Low <small>(DoJa 2.5 Overseas Edition)</small>
|{{✗}}
|{{✗}}
|{{✗}}
|-
|[https://4pdaweb.archive.org/web/20030407232654/http://www.tozentek.com/jpn/products/mobile/forumjade/index.php?showtopic=131859 J2ME Runnerhtml i-JADE]|align=left|{{Icon|AndroidWindows}}|[https://docs.google.com/uc?export=download&id=0B0WSQzohaqtBa0ZpSHUwUUxqYXM 2.0.3.7]<br/>[https://web.archive.org/web/2011022323380720040618195810if_/http://www.netmitemobilejava.com/android Netmiteco.com]<br/>[httpskr:80/bbs/github.comtemp/GFOXSHmidpboard/midp2apk midp2apki-JADEsetup0.exe 1.2.3]|{{✗}}|Low|?|?<small>(DoJa 1.X)</small>
|{{✗}}
|{{✗}}
|{{✗}}
|-
|JbedJade|align=left|{{Icon|Android|WinMobileJava}}| [https://forumweb.xda-developersarchive.comorg/attachmentsweb/jbed-zip.668332 2.3.1]<small> (Android)</small><br20151127190756/>[httpshttp://4pdamujweb.tocz/forummolej/jade/index.php?showtopic=157845 2010htm 0.1.7]|Low <small> (WinMobileDoJa 1.5)</small>|{{✗}}|Low|?|?
|{{✗}}
|{{✗}}
|{{✗}}
|-
|Jblend[[SquirrelJME]]|align=left|{{Icon|Java|Libretro}}|{{SquirrelJMEVer}}|{{SquirrelJMEAccuracy}}|{{✓}}|{{✓}}|?|-!colspan="7"|Mobile / ARM|-|説明 懐かしのiアプリをお手軽実況プレイ!iアプリ・アーカイブス|align=left|{{Icon|Android|WinMobile}}| [https://forumm.xda-developersapkpure.com/attachmentsjp/%E6%87%90%E3%81%8B%E3%81%97%E3%81%AEi%E3%82%A2%E3%83%97%E3%83%AA%E3%82%92%E3%81%8A%E6%89%8B%E8%BB%BD%E5%AE%9F%E6%B3%81%E3%83%97%E3%83%AC%E3%82%A4%EF%BC%81i%E3%82%A2%E3%83%97%E3%83%AA%E3%83%BB%E3%82%A2%E3%83%BC%E3%82%AB%E3%82%A4%E3%83%96%E3%82%B9/jblend-rarcom.589116 0develga.1]<small> (Android)</small><br/>[https://4pda.to/forum/indexiapp 2.php?showtopic=1333 Full-screen6]<small> (WinMobile)</small>|{{✗}}
|Low
|?
|?
|{{✗}}
|{{✗}}
|{{✗}}
|-
|Project KavaDoja iAppli エミュレータ <small>(Browser)</small>|align=left|{{Icon|KaiOSAndroid}}|[https://gitlabplay.google.com/suborgstore/project-kava gitapps/details?id=jp.dip.ysmsrv.iappli 1.1.2]|{{✗}}|Low
|?
|JS2ME
|{{✗}}
|{{~}}|{{✗}}|-|PhoneME| -|[https://archive.org/details/phoneme-svn.dump SVN Dump]|Vendor Specific|Reference Implementation|KVM (Reference Implementation)|Reference Implementation|{{✓}}|{{✗}}|{{✗}}|-|PhoneME (unofficial)|align=left|{{Icon|Android|Maemo|MeeGo|WinMobile|PocketPC|WinCE}}|[https://github.com/nikita36078/phoneME-android git]<br/>[https://web.archive.org/web/20180305064344/http://davy.preuveneers.be/phoneme/?q=node/10 b168 rev20547]|{{✗}}|Low|PhoneME|PhoneME Advanced (unofficial)|{{✗}}|{{✗}}|{{✗}}|-|KarinME <small> (Based on MicroEmu)</small>|align=left|{{Icon|Maemo}}|[https://openrepos.net/content/karinzhao/karinme 3.0.1]|{{✗}}|Mid
|?
|} ;DoJa SDKs:Official development kit from NTT DoCoMo, featuring a device emulator. Several releases were archived by Wayback Machine ::[https://web.archive.org/web/20051125214529if_/http://communaute.imode.fr:80/pages/13/idk_doja1.5_vers_1.0.6.zip DoJa 1.5] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emu504_1.03_021217.zip DoJa 2.?] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emudoja2.1f_1.00_021217.zip DoJa 2.1] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_0_322_p.zip DoJa 3.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_5_222_p.zip DoJa 3.5] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_0_205_p.zip DoJa 4.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_111_p.zip DoJa 4.1 (111)] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_201.zip DoJa 4.1 (201)] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja5_0_3_00.zip DoJa 5.0] [https://web.archive.org/web/20000426191235if_/http://www.nttdocomo.co.jp/binary/archive/service/developer/make/content/iappli/tool/star/star20/download/emuforstar2_0_1_01.zip Star 2.0] ;DoJa Overseas Edition SDK:SDK for the stripped down Overseas Edition DoJa profile ;i-JADE:iappli development kit from Zentek ;Jade:Open-source project implementing several DoJa 1.5 APIs. Low compatibility ;[[SquirrelJME]]:Open source emulator that can run J2ME software, will be adding i-Mode support in 2022.|{{✗}}|===KDDI ezplus===Japanese carrier KDDI/Au released ezplus as part of their EZweb set of standards for mobile telephony. It is based on Java ME extended with propietary APIs. The first device supporting it was released on 2001 (Hitachi C451H).ezplus was later renamed to "EZ-appli (Java)" (Japanese : "EZアプリ (Java)") and gradually replaced with a BREW-based solution called "EZ-appli (BREW)" until 2004 when the last ezplus device was released. In 2006 an Open Application Player (Japanese: オープンアプリプレイヤー) feature was added allowing to run MIDP 2.0 Java apps on the BREW devices, which were often denominated as オープンアプリ. It lacks support for the original propietary extensions of ezplus. On 2011, Open Application Player was updated and renamed to "EZ-appli (J)" along EZ-appli (BREW) which became "EZ-appli (B)" Applications were denominated "ezplusアプリ" (during the ezplus name era) and come in the form of <code>.KJX</code> files. ====Emulators===={{✗}}|{{~}}class="wikitable" style="text-align:center;"
|-
! scope="col"|midpath4dingooName! scope="col"|alignPlatform(s)! scope=left"col"|{{Icon|Dingoo}}Version! scope="col"|[https://code.google.com/archive/p/midpath4dingoo 3.0[Emulation accuracy|Accuracy]]! scope="col"|{{✗}}<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|?Active! scope="col"|?[[Recommended emulators|?Recommended]]|{{✓}}-!colspan="6"|{{✗}}|{{✗}}PC / x86
|-
|midp4palmezplus emulator|align=left|{{Icon|PalmOSWindows}}|[https://web.archive.org/web/20070202203659if_/http://javawww.coeau.psukddi.ac.thcom/ezfactory/tec/spec/J2MEexe/Plam ezplus_emulator.exe 1.0]|{{✗}}|?|?|?|{{✓}}Mid
|{{✗}}
|{{✗}}
|{{~}}
|-
|Coretek Delta java manager|align!colspan=left|{{Icon|WinMobile}}"6"|[https://4pda.to/forumMobile /index.php?showtopic=67476 2006d]|{{✗}}|?|?|?|{{✗}}|{{✗}}|{{✗}}ARM
|-
|Esmertec Java (jeodek)[[J2ME Loader]]|align=left|{{Icon|WinMobileAndroid}}|[https://4pdaplay.togoogle.com/forumstore/index.phpapps/details?showtopicid=67476 20070425 build]|ru.playsoftware.j2meloader {{JLVer}}]<br/>|?[https://github.com/nikita36078/J2ME-Loader/releases git]<br/>|?[https://install.appcenter.ms/users/nikita36078/apps/j2me-loader/distribution_groups/testers Dev]|?Mid|{{}}|{{}}|{{}}
|-
|TAO Intent Java MIDlet manager[[JL-Mod]] <small>(JL fork)</small>|align=left|{{Icon|WinMobileAndroid}}|[https://4pdagithub.tocom/forumwoesss/index.php?showtopic=67476 1.1 build]|JL-Mod/releases {{JL-ModVer}}]|?|?|?Mid|{{}}|{{}}|{{}}|-} ;ezplus emulator:Official development tool from KDDI, developed by Zentek|IBM J9|align=left|{{Icon|WinMobile}};[[J2ME Loader]] & [[JL-Mod]]|:Now JL/JL-Mod support ezplus apps that only support 128x160 resolution and font option recommend is <small>(9 - 13 - 15)</small>.[https://4pdaohayoyogi.hatenablog.tocom/entry/2021/10/14/001241 Installation guid] and [https:/forum/indexohayoyogi.hatenablog.php?showtopiccom/entry/2021/09/02/001014 here] ===J-SKY===67476 6Japanese service provider 'J-PHONE' released the J-SKY platform as part of their set of standards for mobile telephony.1It was based on J2ME and MIDP extended with several propietary 3D/sound/gfx APIs called JSCL.0]J-PHONE had been purchased by Vodafone on 2001, which two years later took over the original branding renaming the carrier to Vodafone KK. The J-SKY technology became then known as "Vodafone Live!" and it was extended with the VSCL set of APIs. On 2006, Vodafone KK was purchased by SoftBank Group, getting this technology rebranded again as "Yahoo! Keitai". Applications were called "Java™ App" (Japanese : Java™アプリ) during the J-SKY era, "V-Appli" (Japanese : Vアプリ) during the Vodafone era and "S! Appli" (Japanese : S!アプリ) during the SoftBank era. They come in the form of <code>.JAR</code> accompained by a <code>.JAD</code> descriptor text file. ====Emulators===={| class="wikitable" style="text-align:center;"|{{✗}}-! scope="col"|?Name! scope="col"|?Platform(s)! scope="col"|?Version! scope="col"|[[Emulation accuracy|{{✗}}Accuracy]]! scope="col"|{{✗}}<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|{{✗}}[[Recommended emulators|Recommended]]
|-
|Mitac JVMJ-SKY Application Emulator|align=left|{{Icon|WinMobileWindows}}|[https://4pdaweb.toarchive.org/web/20040201023001/http:/forum/indexwww.mobilejava.php?showtopic=67476&st=20 Buildco.kr:80/bbs/temp/midpboard/J-SKY_Application_Emulator-1_3_B.exe 1.3B]|{{✗}}|?|?|?|{{✗}}|{{✗}}Mid
|{{✗}}
|{{~}}
|}
 
;J-SKY Application Emulator
:Official development tool from J-PHONE, developed by Zentek. It does not supports any of the later APIs.
 
==Korean cellphones==
* SKT provided two development platforms: GVM and SK-VM. GVM based on Mobile C, and SK-VM based on Java. SK-VM was a Java-based development platform, but the execution speed was slower than GVM due to the nature of Java. SK-VM is a J2ME (Java 2 Micro Eidtion) Java execution environment developed
 
'''GVM (General Virtual Machine)''': GVM1X, GVM2X
Mobile platform created based on Mobile C (modified to fit the mobile environment, such as reduction of pointer and union functions in the existing C language) developed by Shinji Soft.
 
'''GNEX (General & Next Multimedia Player)''': GVM3X
A mobile platform that eliminates the limitations of the existing GVM and further strengthens functions such as file system, network, and graphics. GNEX is an upgraded version of GVM, and has the advantage of having few capacity restrictions and fast speed, but its penetration has fallen significantly compared to GVM. Therefore, when releasing a GNEX version of a game, we developed both the GVM version and the GNEX version to support phones that do not support GNEX
 
* KTF provided Qualcomm's BREW. The biggest advantage is that it is based on C/C++, and unlike other development platforms, it is executed in the form of a native binary rather than being executed based on a VM. it is an integrated platform, but it has been divided into SKT-WIPI, KT-WIPI, and LGT-WIPI. For example, SKT-WIPI and LGT-WIPI supported C/C++, while KTF-WIPI supported only C. Aside from that, many other aspects differed from carrier to carrier.
 
* LGT - MIDP [JAVA]
A mobile platform that adds additional functions such as sound to J2ME (Java 2 Micro Edition) of LG MIDP JAVA SUN. LGT's platform is sometimes called MIDP and JAVA
 
*
- SKT's WIPI-JAVA
- SKT's WIPI-C
- KTF's WIPI-JAVA
- KTF's WIPI-C
- LGT's WIPI-JAVA (LGT does not support WIPI-C yet)
 
===Wireless Internet Platform for Interoperability <small>(WIPI)</small>===
 
WIPI a national middleware platform standard in South Korea. Almost all cellphone games released in South Korea from 2002 to 2009 were developed as WIPI.
SKT (GNEX, SKVM), KTF (BREW), LGT (MIDP-JAVA), etc. are these, and they are currently converting to an integrated platform called WIPI. After conversion to an integrated platform called WIPI, mobile games have higher quality graphics and gameability than before.
 
====Emulators====
{| class="wikitable" style="text-align:center;"
|-
! scope="col"|Name! scope="col"|Platform(s)! scope="col"|CrEme JVMVersion! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Emulation accuracy|Accuracy]]! scope="col"|Active! scope="col"|[[Recommended emulators|Recommended]]|-!colspan="7"|PC / x86|-|AROMA WIPI Emulator|align=left|{{Icon|WinMobileWindows}}|[https://4pdacdn.todiscordapp.com/forumattachments/index687635895364354136/727872909011452064/WIPI_emulation.php?showtopic=67476&st=20 4zip 1.1.1.128]
|{{✗}}
|?
|?
|?
|{{✗}}
|{{✗}}|{{✗}}
|-
|MicroEmulator <small> (Converter)</small>KTF WIPI|align=left|{{Icon|Android|MaemoWindows}}|[httphttps://microemucdn.blogspotdiscordapp.com/2009attachments/08687635895364354136/converting-javame-applications-to727872909011452064/WIPI_emulation.html?m=zip 1 Android]<br/>[https://code.google.com/archive/p/microemu/wikis/Maemo.wiki Maemo1]
|{{✗}}
|Low|Host JVM| —|{{✓}}|{{✗}}|{{✗}}|-|PhoneME-feature devices (unofficial)|align=left|{{Icon|Symbian|WinCE}}|[https://github.com/hbao/phonemefeaturedevices git]?
|{{✗}}
|Low
|phoneME CLDC
|phoneME Feature
|{{✓}}
|} ==Chinese Mobile== ===MiniJ <small>(MRP platform)</small>==='''MiniJ''' is a lightweight mobile platform developed by Hangzhou Sky Network Technology Co., Ltd. and it's widespread in China (and in some other countries). It has excellent overall performance and could run applications and games smoothly with very limited hardware resources. MiniJ applications are written in C programming language. Games and applications for this platform are in <code>.mrp</code> format. ====Emulators===={{✗}}| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended emulators|{{✗}}Recommended]]
|-
!colspan="107"|ConsolesPC / x86
|-
|[[PSPKVM]]vmrp|align=left|{{Icon|PSPWindows}}|[http://sourceforge.net/projects/pspkvm/files/latest/download 0.5.5 Final Edition]<br/>[https://github.com/vadosnaprimerzengming00/pspkvm vmrp git]|{{✗}}
|Mid
|phoneME CLDC
|phoneME Feature
|{{✓}}
|{{✗}}
|{{✓}}
|{{✓}}
|-
!colspan="7"|Mobile / ARM
|-
|Bittboy-j2meMythras|align=left|{{Icon|Bitt-BoyAndroid}}|[https://github.com/CounsellorPolonius/mythras git]<br/>{{Icon|Pocket-Go}}<small>(Miyoo)<[https://github.com/Yichou/mrpoid2018 mrpoid2018]/small>|[https://github.com/pthalinCounsellorPolonius/bittboy-j2me gitmrpoid2021 mrpoid2021]|{{✗}}
|Mid
|phoneME CLDC
|phoneME Advanced
|{{✓}}
|{{✓}}
|{{~}}
|-
|MidpathMrpoid2|align=left|{{Icon|RetroFWAndroid}}|[https://githubwww.google.com/jbanesamp/s/m.apkpure.com/midpath gitmrpoid2-mrp%25E6%25A8%25A1%25E6%258B%259F%25E5%2599%25A8%25EF%25BC%258C%25E5%2586%2592%25E6%25B3%25A1%25E7%25A4%25BE%25E5%258C%25BA%25E6%25A8%25A1%25E6%258B%259F%25E5%2599%25A8/com.mrpoid.app/amp 3.2.10]|Mid|{{✗}}
|{{✗}}
|Mid
|?
|?
|{{✓}}
|{{✓}}
|{{~}}
|-
|PhoneME (unofficial)iacMrp|align=left|{{Icon|GP2X|Wiz}}<br>{{Icon|CaanooAndroid}}|[https://githubwww.coolapk.com/j2me-preservationgame/phoneME-GP2X-SDL gitcom.dabai.iacmrp 1.9.53]|{{✗}}
|Mid
|phoneME CLDC
|phoneME Feature
|{{✓}}
|{{~}}
|{{~}}
|-
|Pstros-nds
|align=left|{{Icon|NDS}}
|[https://www.gamebrew.org/wiki/Pstros_NDS 0.7.2 r6][https://github.com/ole00/pstros-nds git]
|{{✗}}
|Low
|?
|?|{{✓}}|{{✗}}|{{✗~}}
|}
===KaiOS==='''KaiOS''' is a mobile operating system, based on Linux, for keypad feature phones. It is developed by KaiOS Technologies (Hong Kong) Limited. ==Binary Runtime Environment for Wireless <small>(BREW)</small>==A mobile development platform by Qualcomm, originally intended for CDMA handsets such as those sold by Verizon. Unlike Java ME, applications and games for BREW use native code as opposed to running in a virtual machine in the case of Java ME. Also, BREW development has a higher barrier to entry due to stringent certification requirements, which led it to be significantly less popular than Java ME even in markets where CDMA has a significant market share, such as in North America. To top it all off, downloaded BREW apps are tied to an individual handset via a digital signature, making piracy or sideloading difficult;Emulators via ~ it is however possible to unlock certain BREW-enabled CDMA phones to run backups and pirated apps, though downloads for BREW apps and games are rare and hard to find compared to Java ME. <i>Zeebo</i>, a video game console and online distribution platform developed and released with developing markets in mind, also runs on BREW. Dumps of the Zeebo and its games exist, and gameplay footage of them have been uploaded on YouTube.
===Emulators===
{| class="wikitable" style="text-align:center;"
|-
! scope="col"|Platform(s)
! scope="col"|Version
! scope="col"|Through! scope="col"|<abbr title="Sony Ericsson 3D Engine">Mascot Capsule 3D</abbr>Zeebo! scope="col"|[[Emulation Accuracyaccuracy|Accuracy]]! scope="col"|VM! scope="col"|Derived fromActive
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active! scope="col"|[[Recommended Emulatorsemulators|Recommended]]
|-
|[[PSPKVMMelange]]|align=left|{{Icon|Android|iOS|Windows|macOS|Lin|LiA}}{{Icon|PSVita|Switch}}{{Icon|Symbian|BB|MeeGo|Pandora|Pyra}}<ref group=N> Run J2ME apps on BlackBerry 10 - J2ME loader (and possibly PlayBook through PPSSPP)</ref>|[http://sourceforge.net/projects/pspkvm/files/latest/download 0.5.5 Final Edition]<br/>[https://githubgitlab.com/vadosnaprimerusernameak/pspkvm brewemulator git]| PSVita : [https://githubdeltacxx.insomnia247.comnl/TheOfficialFloWbrewemu/Adrenaline/releases Adrenaline]<br/>Other : [[PPSSPP]versions 1.0.9a]
|{{✗}}
|Mid
|phoneME CLDC{{✓}}|phoneME Feature{{~}}<ref group=N name="qualcomm proprietary">Contains proprietary Qualcomm components</ref>|{{~}}|-|[[Infuse]]|align=left|{{Icon|WinMobile}}|? <small>(POC)</small>|?|Low
|{{✓}}
|{{✗}}
|{{✓}}
|-
|[[SquirrelJME]]
|align=left|{{Icon|Windows|Linux|Mac}}
{{Icon|APK|iOS|Vita|PS2}}
{{Icon|3DS|Wii|WiiU|GCN|NX}}<ref group=N name=libretro>Only available as a libretro core (e.g. [[RetroArch]]).</ref>
|{{SquirrelJMEVer}}
| [[RetroArch]]
|{{✗}}
|{{SquirrelJMEAccuracy}}|Custom (Java)| —|{{✓}}|{{✓}}|?<small> (WIP)</small>|-|SJ Boy|align=left|{{Icon|Mac|Lin}}|[https://web.archive.org/web/20061120062624/http://www.sjboy.cn:80/setup.zip Beta 4]<br/>[https://www.mobers.org/2010/03/sjboy-emulator-special-edition.html?m=1 Special Edition]| [[Wine]]|{{✗}}|Mid-Low|?|?|?|{{✗}}|{{~}}|} 
<references group=N />
;[[FreeJ2ME]] — Free and open-source==Danger OS==:Has fewer features than [[KEmulator]]Developed by Danger Incorporated, but better compatibility. It's recommended for games Danger OS was a Java-based OS used on phones that don't work with [[KEmulator]]Danger designed themselves. It has an optional [[libretro]] core These devices were sold under many names such as Hiptop, Mobiflip, Sharp Jump, and development is active(most notably) T-Mobile Sidekick. While it could run some J2ME apps (from version 2. Games that freeze on [[KEmulator]]3 onward), such as Wolfenstein RPG it also used its own proprietary J2SE-based APIs and Doom 2 RPGSDK; for this reason, anything built using these APIs won't run on FreeJ2ME with no issues, although compatibility and accuracy are not as good as [[a standard J2ME Loader]]emulator. Some games run too fast To aid third-party software design, Danger has released a comprehensive SDK that contains a Hiptop simulator, development installation utilities, and require tinkering with the frame rate options. No 3D supportDanger API information.
;[[KEmulator]] — Closed-source:Has more features Danger OS uses special files called "bundles". Bundle files have the extension <code>.bndl</code>. Bundles have inside a custom resource format for storing assets and code which is converted from Java bytecode into a custom bytecode format. Each bundle file is linked to a specific operating system version and compatibility than other onesbuild number. For example, as well as 3D emulation a bundle file for v3.4/155053 (Compared with SJ Boy and Midp2exe, KEmulator better performanceT-Mobile Sidekick 3)would be denied installation on a v3. Has support for custom resolutions and full screen 3/149695 device (View/OptionsT-Mobile Sidekick iD). You can even set Installation of bundles require a proxy server for mobile Java apps that connect developer key to the internet under options. Requires Java Runtime Environment be installed. It is a recommended emulator on your device if you're on are using a Windows PC, although some games (such as Wolfenstein RPG and Doom 2 RPG) freeze indefinitely on the loading screenProduction OS. Last update was in 2012Internal OS builds do not require developer keys.
===Emulators==={| class="wikitable" style="text-align:center;Nokia SDKs"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation accuracy|Accuracy]]! scope="col"|Active! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended emulators|Recommended]]|-|[https://archive.org/details/hiptop_sdk Danger Hiptop/Sidekick SDK Simulator]| [https:A set of different device emulators released by Nokia along with their J2ME SDKs//archive. Keyboard bindings are not friendly for playing org/download/danger-games. Some of them are buggy. The Nokia 3410 /SDK emulator is capable of running some ancient black&white J2ME games no other emulator can./ SDKs]|align=left|{{Icon|Windows|Linux|Mac}}|?|Mid|{{✗}}|{{~}}|}
;Sony Ericsson SDKsDanger Hiptop/Sidekick SDK Simulator:Device emulators released by Sony Ericsson along their J2ME SDKs. Some of them have support Official SDK from Danger Inc with built-in simulators for Mascot Capsule 3D APIstesting. Can These simulators can't run some games at better framerates than the original special bytecode format used on real devices .
;Siemens SDKs==Dark Age of Monochrome mobile phones==:Device emulators released by Siemens Earlier black & white cellphone games (both in Japan and worldwide) didn't get as much love either when it comes to emulation and preservation of game binaries. There were, however, recreations of Snake and Space Impact for Nokia phones on their website at one time, along their J2ME SDKswith remakes of the aforementioned games for Android and iOS. Can run some older games that depend on old Siemens APIs ;Motorola SDKs:J2ME development kits released by MotorolaThere are several Nokia phone models with MAME support, though they are preliminary at best with most models displaying a <tt>"CONTACT SERVICE"</tt> error if not a white screen. Can run some older games that depend on Motorola-specific APIs
;Motorola iDEN There however exists an SDK:J2ME development kit released by Motorolafor the Nokia 3410, an enhanced variant of the infamous 3310 with a higher-resolution screen and support for MIDP applications. Can run A fixed rip of the simulator can be downloaded on the Internet Archive, though it may have some older games that depend issues especially on iDEN-specific APIslater Windows versions.
===Emulators==={| class="wikitable" style="text-align:center;Pstros"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended emulators|Recommended]]|-|Nokia 3410 SDK|align=left|{{Icon|Windows}}|[https:Haves support for some obscure vendor//archive.org/details/nokia-3410-specific APIs that other emulators don't supportsdk 1.0]|Mid|{{✗}}|{{~}}|}
;SJ Boy:More compatible than MidpX. Can take snapshots. More resolutions (but still buggy). Appears to run correctly some older games [[FreeJ2ME]] and [[KEmulator]] don't and available for ==Windows only (play SJ Boy on Linux and Mac through [[Wine]] ). Also available Special Edition, it has chinese bootleg games support.Mobile / Phone series==
;Mini soyo===Windows Mobile <small>(PocketPC)</small>===:Experimental emulator from Released in 2000 by Microsoft as their first mobile OS, originally called "Pocket PC" and made to run on PDA's, the name changed to Windows Mobile when the SJ Boy authorsPDA market began to shrink. Appears to properly emulate transparency WM was initially based on older games making use of Nokia APIsWindows CE before evolving into something unique. To open It was mainly designed for business users, so it didn't have a game, drag and drop the <code>.JAR</code> file onto the MiniSoyo windowlot of games for it.
====Emulators===={| class="wikitable" style="text-align:center;MidpX":One of the older emulators. Fixed low resolution |-! scope="col"|Name! scope="col"|Platform(176x220s) ! scope="col"|Version! scope="col"|[[Emulation accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and compatibility, no handler app support. The installer may contain adware.Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended emulators|Recommended]]! scope="col"|Required;MPowerPlayer|-:|Microsoft Device Emulator from a company that used to develop solutions to allow users to try J2ME game demos on their computer before purchasing them. Doesn't have any known advantageous features. Requires : |align=left|{{Icon|Windows}}|[https://www.javamediafire.com/enfile/u6g8z7sq2lb82re/downloadMSDeviceEmu.zip/manualfile 3.jsp JRE0].|?|?|{{✓}};|[[N-GAGE COOL!https://archive.org/details/WM614Emulator Image]] — Paid ($):N-GAGE Cool! the ability to compare the two mobile game decks side-by-side having the very different and unique gameplay experience of both N-GAGE QD and N-GAGE.|}
;MicroEmulator — Free and an open-source:MicroEmu is a pure Java implementation of Java ME.===Windows Phone / Windows 10 Mobile===
;[[SquirrelJME]] — Free and open-source:Project developing a full JVM implementation + Java ME 8 APIs. Full compatibility with old J2ME software and high portability are among its main goals. Under heavy development. ;[[J2ME Loader]] — Free and open-source:This is currently the highest compatibility J2ME emulator available. Converts <code>.jar</code> files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, even ones that don't work with [[KEmulator]] or [[FreeJ2ME]], but fails with Sony Ericsson 3D engine (Mascot Capsule), due to the fact that the mascot capsule is almost impossible to port. This is common with most of other emulators as well. ;[[JL-Mod]] — Free and open-source:This is the experimental mod of the [[J2ME Loader]] app with implemented Mascot Capsule 3D V3 support (That means all Fishlabs games like Galaxy on Fire, Deep, etc and Capcom's classics like Devil May Cry 3D and Resident Evil Missions are now playable on Android devices). Has some new and experimental features. Converts .jar files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, even ones that don't work with [[KEmulator]] or [[FreeJ2ME]], as well as Sony Ericsson 3D engine (Mascot Capsule). ;[https://4pda.to/forum/index.php?showtopic=131859 J2ME Runner]:Old tool, launches Java Applications on Android using native library. Apps have to be converted first, using [http://www.netmite.com/android/srv/2.0/getapk.php Netmite.com]. Overall 2D stability is acceptable, but 3D support almost does not work. Different types of keyboard & screen stics are included. Unfortunately, often experiences troubles with *Jar conversion [https://4pda.to/forum/index.php?showtopic=684992 Here] and [https://4pda.to/forum/index.php?showtopic=511463 Catalog of games for Java J2ME Runner] ;Netmite.com:This is a Android J2ME Runner so that any J2ME or MIDP applications can run without modification. Developers can enter the Android Market quickly. You can use your familiar development environment such as J2ME and MIDP or easily port your existing J2ME Application to Android with minimum code change. Users can use java applications directly inside Android ;[[PSPKVM]]:Available for cellphones. Might be the first one that's open-source. Last update was in 2011 <small>(0.5.5 Final Edition)</small>. PSPKVM is a [[Emulators on PSP|PlayStation Portable]] port of Sun's open-source JavaME implementation phoneME Feature. ;phoneMEThis is the reference implementation of J2ME made initially by Sun Microsystems, now owned by Oracle Corporation. ;phoneME (unofficial ports):phoneME for Windows CE/Mobile and Android is an implementation of the phoneME open source J2ME application platform for your Windows Mobile phone or Android mobile device. There are two different platforms of the phoneME Virtual machine : <i>phoneME Feature</i> and <i>phoneME Advanced</i>. Beyond precompiled binaries of these VMs for WinCE and Android based operating systems, this website provides information, patches and instructions in order to compile the phoneME sources yourself. ==Symbian and N-Gage <small>(Nokia)</small>== :''This page is about emulating Symbian/N-Gage on other systems. For the inverse, see [[Emulators on Symbian]].'' <div style="color:#000;background:#eef2ff;border:2px solid #b7c5d9;border-radius:20px;padding-left:11em;display:inline-block;padding-right:1em;">  [[File:N-Gage.png|300px|center]] — '''N-Gage''' is a mobile phone and a handheld game system developed by <i>NOKIA</i>,announced on 4 November 2002 and released on 7 October 2003. — '''N-Gage QD''' introduced in 2004 as a redesign of the original "N-Gage Classic", fixing widely criticized issues and design problems. — '''N-Gage''' was discontinued in February 2006, with Nokia moving its gaming capabilities onto selected Series 60 smartphones.  — '''N-Gage 2.0''' was announced in 2007.</div> Originally a joint Nintendo-Nokia cellphone handheld hybrid project slated for 2005, Nintendo backed away from the project (and its plans for NES/Game Boy ports for mobile were repurposed for their Virtual Engine project). Nokia continued the project on their own anyways and released N-Gage on October 7, 2003, for <abbr title="$377.10 in 2018 money">$299</abbr> as the most powerful handheld of its time, that is up until the DS and PSP came along and ended Nokia's hopes at dominating the handheld gaming market. It had an ARM920T CPU at 104 MHz. However, while gaining support through GBA/PS1 ports (including the only English version of the JP-only Xanadu series until 2016) and a few original exclusives, the thing suffered from huge design flaws, from the button layout to the display and cell phone functionality. Has a revision called the QD which was unveiled on April 14, 2004, with an ARM9E CPU. ROM dumps of Symbian and N-Gage games are available. ===Emulation==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracyaccuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active! scope="col"|[[Recommended Emulatorsemulators|Recommended]]! scope="col"|Required
|-
!colspan="8"|PC / x86|-|[[EKA2L1]]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/EKA2L1/EKA2L1/releases {{EKA2L1Ver}}]|Mid|{{✓}}|{{✓}}|{{✓}}|[https://mega.nz/folder/Z5cx3IgS#hOtuN-6OOtWW5_Pvj_fUuQ ROM/RPKG files]|-|Engemu10 SDK
|align=left|{{Icon|Windows}}
|[https://github.com/mrRosset/Engemu git]|None|{{✓}}|{{✗}}|{{✗}}| -|-|NGEmu|align=left|{{Icon|Windows}}|[https://github.com/NGEmu/NGEmu git]|None|{{✓}}|{{✗}} <small>(see below)</small>|{{✗}}| -|-|[[N-GAGE COOL!]]|align=left|{{Icon|Windows}}|[https://ngage-cool.soft32.com 1.2.1] ($)|Low|{{✗}}|{{✗}}|{{✗}}| -|-!colspan="8"|Mobile / ARM|-|[[EKA2L1]]|align=left|{{Icon|Android|}}|[https://github.com/EKA2L1/EKA2L1/releases {{EKA2L1Ver}}][https://play.google.com/store/apps/details?id=com.github.eka2l1 0.0.7]|Mid|{{✓}}|{{✓}}|{{✓}}|[https://mega.nz/folder/Z5cx3IgS#hOtuN-6OOtWW5_Pvj_fUuQ ROM/RPKG files]|} <b>N-Gage 2.0</b>{| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-|N-Gage 2.0 Installer|align=left|{{Icon|Symbian}}|[https://www.mediafire.com/file/u4fyfjyquwlepl1/N-Gage_2.0_v1.40.1557.zip/file 1.40.1557]|Mid|{{✗}}|{{✓}}|{{✓}}|} ;[[EKA2L1]] — Free and an open-source:A Symbian OS emulator with high-level emulation. ;Engemu:A Nokia N-Gage focused emulator with [https://www.reddit.com/r/emulation/comments/8aotzq/eka2l1_a_symbian_os_emulator/ low-level emulation]. ;NGEmu:The [https://github.com/NGEmu/NGEmu/commit/7500b41959c686e65eaed871490c97b2de5da0d6 first] known Nokia N-Gage emulator (with high-level emulation), although it is currently on hiatus due to a lack of information required to further development. Linux support is planned for the future. ;[[N-GAGE COOL!]] — Paid ($):A dead payware emulator for Windows. It only partially emulated the J2ME-based Nokia N-Gage exclusives and nothing else from the rest of the bunch. ==Execution Engine <small>(ExEn)</small>== A freeware solution developed by In-Fusio (French) around 2000. The company re-developed the ExEn V2 engine in 2002, which further improved the speed and expressiveness of mobile. It was first a Java-based game engine entirely dedicated to mobile devices itself as an alternative to the limitations of J2ME/BREW's game development (offering missing feautures like sprite zooming, parallax scrolling, rotations...).  The API is based on Java and is very similar to J2ME, but is optimized for game development and deployment instead. Even the programming style is almost the same. Its significance is very similar to the Mophun platform. The ExEn API has various gaming specific classes that are absent from J2ME. ExEn was the first mass market downloadable game engine to be made available in Europe. It achieved relative success and widespread hardware support in Europe, and was also used in China. It's not as widely distributed though, and according to In-Fusio's website, it isn't available on Nokia, Sony Ericsson, Samsung or Motorola handsets. The In-Fusio SDK is a Java based GUI game development environment on ExEn. Two kinds of engines on the client side mobile phone. <i>ExEn basic</i> (v2.1): 256-color or black and white, 2D, client side game engine, with a memory footprint of 140k on the mobile device. <i>ExEn advanced</i> (v2.2): 65k color, polyphonic sound, 3D, in-game Macromedia Flash, client side engine, with a memory footprint of 240k. ===Emulation==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]|-|[[EXEN-V2 Generic Simulator]]|align=left|{{Icon|Windows}}|[https://cdn.discordapp.com/attachments/655552565056110594/890670635343302746/EXEN-V2.rar V2]|Low|{{✗}}|{{✗}}|} ;[[EXEN-V2 Generic Simulator]]:A very old dead emulator for ExEn software. While many games will go in-game, they'll crash at various points. ==Classic BlackBerry OS==A [https://blackberry.qnx.com/en QNX] based operating system used in BlackBerry cellphones. ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]|-|BlackBerry Simulator Series|align=left|{{Icon|Windows}}|[https://www.softpedia.com/dyn-search.php?search_term=blackberry+simulator Varies]|Cycle|?|{{✓}}|} ==Palm, Inc.== ===webOS <small> (Palm Pre/Pixi)</small>===Palm launched webOS, then called Palm webOS, in January 2009 as the successor to Palm OS. The first webOS device was the original Palm Pre, released by Sprint in June 2009. In April 2010, HP acquired Palm. ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-|Wgames<br/> (preenv)|align=left|{{Icon|Maemo}}|[http://wgames.garage.maemo.org Wiki][http://maemo.org/packages/view/wgames 0.6.9]<br/>[http://maemo.org/packages/view/preenv preenv 0.1.7][https://github.com/divan/wgames git]|Mid|{{✓}}|{{✗}}|{{~}}|} ===PalmOS=== PalmOS is a mobile operating system developed by Palm, Inc., for personal digital assistants (PDAs) in 1996. ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="7"|PC / x86|-|Mu|align=left|{{Icon|Libretro}}|[https://palmdb.net/app/mu 1.0.0][https://github.com/libretro/Mu git]|Mid|{{✗}} <ref group=N name=noncomm>Due to using a [[Licensing#Non-commercial licenses|non-commercial license]]. Source code is still publicly available.</ref>|{{✓}}|{{✓}}|-|StyleTap|align=left|{{Icon|Windows|macOS|Lin}}|[https://newsblog.styletap.com/index.php 0.8.033]|?|{{✗}}|{{✗}}|{{~}}|-|POSE|align=left|{{Icon|Windows}}|[https://palmdb.net/app/palm-emulator Varies]|?|?|{{~}}|{{✗}}|-|Palm Simulator|align=left|{{Icon|Windows}}|[https://palmdb.net/app/palm-simulator Varies]|?|?|{{~}}|{{✗}}|-|[https://cloudpilot-emu.github.io cloudpilot]|align=left|{{Icon|Web}}|[https://github.com/cloudpilot-emu/cloudpilot git]|Mid|{{✓}}|{{✓}}|{{~}}|-!colspan="7"|Mobile / ARM|-|-|StyleTap <small> ($)</small>|align=left|{{Icon|Android|WinMobile|iOS|Symbian}}|[https://styletap.com/release_notes.php?devicetype=android 0.8.034]|?|{{✗}}|{{✓}}<small> (Android only)</small>|{{~}}|-|PHEM|align=left|{{Icon|Android}}|[https://github.com/Florin9doi/PHEM git]|?|{{✓}}|{{✓}}|{{~}}|-|PalmOS Emulator|align=left|{{Icon|Pandora}}|[https://repo.openpandora.org/?page=detail&app=palmosemulator.marovada 1.0.2.0]|?|{{✗}}|{{✗}}|{{~}}|-|Garnet VM|align=left|{{Icon|Maemo}}|[http://www.my-maemo.com/software/applications_name_Garnet_VM_fldAuto_1044_faq_46.html Maemo]|?|{{✗}}|{{✗}}|{{~}}|-|QCopilot|align=left|{{Icon|Zaurus}}|[https://cypherpunks.ca/zaurus 0.5]|?|{{✓}}|{{✗}}|{{~}}|}<references group=N /> ==Mediatek Runtime Environment <small>(MRE) / MAUI</small>== Being the turnkey solutions firm that they are known for, as their chips are used on millions and millions of el-cheapo "Shanzhai" devices all over the world (especially counterfeit Nokias and Goophones among other things), Mediatek has also come up with their own mobile platform and API known as the [http://news.softpedia.com/news/Opera-Mini-Arrives-on-MediaTek-s-Runtime-Environment-MRE-238105.shtml Mediatek Runtime Environment], aka MAUI. It is targeted for so-called "smart" feature phones, i.e. those that offer similar functionality to standard mobile operating systems like Android, but are watered down for entry-level users. An SDK is available on their [http://mre.mediatek.com/en/sdk/2.0 developer site] for members, and <code>.VXP</code> files for games and other applications appear to be available on the usual WAP sites. ===Emulation==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]|-|Mediatek MRE SDK|align=left|{{Icon|Windows}}|[http://mre.mediatekmicrosoft.com/en/sdk/2.0 3.0]|?|?|{{✓}}|} ==Mophun== '''Mophun''' was an even more hardware-efficient free European-centric mobile gaming solution developed by Swedish company Synergetix. It was supported on various devices, such as the Sony Ericsson T2xx, T3xx and T6xx series, Symbian S60v1, S60v2, S60v3 and UIQ3 phones, and Windows Mobile Smartphones running at a resolution of 176x220 or 240x320. There are two versions of Mophun, 2D and 3D, for low-end and high-end handsets, and it's often used to provide embedded (pre-installed) games on mobile phone handsets. There are 303 known games, <ref>[https://docs.google.com/spreadsheets/d/1AXmupwvgxuI_NRINDsN8azlKtONcQYf6CD6HfKYc8gM Mophun Game List]<us/ref> of which 255 have been released, 41 are unknown to have been released, 3 are demos and 5 are unreleased. It was later overtaken by advances in J2ME that came with the MIDP 2.0 framework.<ref>[https://twitter.com/sczther/status/1345476460107194368 Mophun preservation thread on Twitter]</ref> ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="7"|PC / x86|-|[[mophun]]|align=left|{{Icon|Windows}}|[https://cdn.discordapp.com/attachments/793085042020450324/821807058999443466/mophun_2.5.4_tuxality_A2.zip 2.5.4 alpha 2]|{{✗}}|?|{{✓}}<small> (Tuxality mod only)</small>|{{✓}}|-|4Mophun|align=left|{{Icon|WinMobile}}|[https://mega.nz/folder/M59gSSRQ#4_rFMoHhhUH1D-N7GuEGMA 1.1]|{{✗}}|?|{{✗}}|{{~}}|-|MoRePhun|align=left|N/A|[https://github.com/Luca1991/MoRePhun git]|{{✓}}|{{✗}}|{{✓}}|{{✗}}|-!colspan="7"|Mobile / ARM|-|Mophun Games Launcher|align=left|{{Icon|Symbian}}|[https://unsorted.me/viewtopic.php?t=67432 1.01]|{{✗}}|?|{{✗}}|{{✓}}|} ;Mophun Games Launcher:only compatible with 13 games, all of which use the 3D engine and were released for Symbian. The emulator is available for S60v3. <small> Included games:* Anarchy Boxing* Carmageddon* The Da Vinci Code* Fatal Arena* Football Pro Contest* Golf Pro Contest 1* Golf Pro Contest 2* Joe ’s Treasure Quest* Lock ‘n Load Combat Arena* Lock ‘n Load Rise of War* Lock ‘n Load 2* Martial Arts 3D* Rally Pro Contest 3D</small> ;4Mophun:does not work with games that are locked (e.g. have a predefined IMEI recognition algorithm) or do not use the 3D engine. ;[[mophun]]:an official emulator, designed for development and demos. As such, encrypted or compressed games do not boot. However, this has been worked around, both by decrypting the files and decompressing them (except for compressed resources), and modifying the emulator to perform decryption on the fly, albeit only when opening them via the Open menu. Exile is not known to work in any found version of the emulator. ;MoRePhun:a new, open source emulator by Luca91. It is only a proof of concept, as only a few opcodes and a couple of SDK APIs are emulated, and there is no heap. There is sprite and input support, as well as support for the collision API. It is compatible with a few small homebrews. Luca91 mentions the SDK API handler needs to be better organized. ==Japanese cellphones <small> (features phone / フィーチャー・フォン)</small>== Several Japanese-centric mobile game technologies spawned during the 2000's as part of convoluted all-in-one technological solutions, mostly based on Java. * NTT DoCoMo released <b>DoJa</b> (later renamed to Star), based on Java ME CLDC, but not MIDP. Applications come in the form of .JAR files accompained by a .JAM descriptor. * KDDI released <b>ezplus</b> (later renamed to "EZ-appli (Java)"), based on Java ME extended with propietary APIs. Applications come in the form of .KJX files. It was later replaced with a BREW-based solution called "EZ-appli (BREW)" * J-PHONE released <b>J-SKY</b>, based on standard J2ME MIDP extended with several propietary 3D/sound/gfx APIs. It was later renamed to "Vodafone Live!" and "Yahoo! Keitai" as the company got purchased by Vodafone and SoftBank, respectively. Applications come in the form of .JAR and .JAD files. It is possible to develop applications that work both under ezplus, J-SKY and standard J2ME devices by using only MIDP1.0 APIs ===i-mode (DoJa)=== Japanese mobile manufacturer NTT DoCoMo released [https://en.wikipedia.org/wiki/DoJa DoJa] (DoCoMo's Java) as part of their i-mode set of standards for mobile telephony. It is based on Java ME CLDC, but not MIDP. The profile received several updates, being later renamed to "Star". It was used on DoCoMo's mova and FOMA series of mobile phones, being first featured on the mova 503i from 2001. While i-mode phones were made available in a limited fashion in Europe, the game apps weren't exported, the i-mode specific features were mainly used for enhancing web pages for mobile browsers and even the Java API is the different more limited "Overseas Edition". The main reason behind this was the fierce push back by Nokia and other western mobile hardware manufacturers refusing to support the DoJa software standard until very late.  DeNa (Mobage), Namco (Tales of Mobile) and Level-5 (RoiD) set up Steam-like game distribution portals specific to some cell-phone models yet i-mode based. The different names are to confuse dirty gaijin, probably. Applications were denominated "i-αppli" (Japanese : iアプリ) and come in the form of <code>.JAR</code> files accompained by a <code>.JAM</code> descriptor text file. ====Emulators===={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="7"|PC / x86|-|DoJa SDKs|align=left|{{Icon|Windows}}|Various|Mid|{{✗}}|{{✗}}|{{~}}|-|DoJa Overseas Edition SDK|align=left|{{Icon|Windows}}|[https://web.archive.org/web/20070614131147/http://www.doja-developer.netwindows/downloads/index.php?node=41 1.03]|Low <small>(DoJa 2.5 Overseas Edition)</small>|{{✗}}|{{✗}}|{{✗}}|sdk-|[https://web.archive.org/web/20030407232654/http://www.zentek.com/jpn/products/mobile/jade/index10.html i-JADE]|align=left|{{Icon|Windows}}|[https://web.archive.org/web/20040618195810if_/http://www.mobilejava.co.kr:80/bbs/temp/midpboard/i-JADEsetup0.exe 1.2.3]|Low <small>(DoJa 1.X)</small>|{{✗}}|{{✗}}|{{✗}}|-|Jade|align=left|{{Icon|Java}}|[https://web.archive.org/web/20151127190756/http://mujweb.cz/molej/jade/index.htm 0.115254.7]|Low <small>(DoJa 1.5)</small>|{{✗}}|{{✗}}|{{✗}}|-|[[SquirrelJME]]|align=left|{{Icon|Java|Libretro}}|{{SquirrelJMEVer}}|{{SquirrelJMEAccuracy}}|{{✓}}|{{✓}}|?|-!colspan="7"|Mobile / ARM|-|iApp Archives <br/>(i-appli)|align=left|{{Icon|Android}}|[https://mvisualstudio.apkpuremicrosoft.com/jp/%E6%87%90%E3%81%8B%E3%81%97%E3%81%AEi%E3%82%A2%E3%83%97%E3%83%AA%E3%82%92%E3%81%8A%E6%89%8B%E8%BB%BD%E5%AE%9F%E6%B3%81%E3%83%97%E3%83%AC%E3%82%A4%EF%BC%81i%E3%82%A2%E3%83%97%E3%83%AA%E3%83%BB%E3%82%A2%E3%83%BC%E3%82%AB%E3%82%A4%E3%83%96%E3%82%B9vs/com.develga.iapp 2.6]|Low|{{✗}}|{{✗}}|{{✗}}|older-|Doja iAppli エミュレータ|align=left|{{Icon|Android}}|[https://play.google.com/store/apps/details?id=jp.dip.ysmsrv.iappli 1.1.2]|?|{{✗}}|{{~}}|?|} ;DoJa SDKs:Official development kit from NTT DoCoMo, featuring a device emulator. Several releases were archived by Wayback Machine ::[https://web.archive.org/web/20051125214529if_/http://communaute.imode.fr:80/pages/13/idk_doja1.5_vers_1.0.6.zip DoJa 1.5] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emu504_1.03_021217.zip DoJa 2.?] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emudoja2.1f_1.00_021217.zip DoJa 2.1] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_0_322_p.zip DoJa 3.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_5_222_p.zip DoJa 3.5] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_0_205_p.zip DoJa 4.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_111_p.zip DoJa 4.1 (111)] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_201.zip DoJa 4.1 (201)] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja5_0_3_00.zip DoJa 5.0] [https://web.archive.org/web/20000426191235if_/http://www.nttdocomo.co.jp/binary/archive/service/developer/make/content/iappli/tool/star/star20/download/emuforstar2_0_1_01.zip Star 2.0] ;DoJa Overseas Edition SDK:SDK for the stripped down Overseas Edition DoJa profile ;i-JADE:iappli development kit from Zentek ;Jade:Open-source project implementing several DoJa 1.5 APIs. Low compatibility ;[[SquirrelJME]]:Open source emulator that can run J2ME software, will be adding i-Mode support in 2022. ===KDDI ezplus=== Japanese carrier KDDI/Au released ezplus as part of their EZweb set of standards for mobile telephony. It is based on Java ME extended with propietary APIs. The first device supporting it was released on 2001 (Hitachi C451H).ezplus was later renamed to "EZ-appli (Java)" (Japanese : "EZアプリ (Java)") and gradually replaced with a BREW-based solution called "EZ-appli (BREW)" until 2004 when the last ezplus device was released. In 2006 an Open Application Player (Japanese: オープンアプリプレイヤー) feature was added allowing to run MIDP 2.0 Java apps on the BREW devices, which were often denominated as オープンアプリ. It lacks support for the original propietary extensions of ezplus. On 2011, Open Application Player was updated and renamed to "EZ-appli (J)" along EZ-appli (BREW) which became "EZ-appli (B)" Applications were denominated "ezplusアプリ" (during the ezplus name era) and come in the form of <code>.KJX</code> files. ====Emulators==== {| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="6"|PC / x86|-|ezplus emulator|align=left|{{Icon|Windows}}|[https://web.archive.org/web/20070202203659if_/http://www.au.kddi.com/ezfactory/tec/spec/exe/ezplus_emulator.exe 1.0]|Mid|{{✗}}|{{~}}|-!colspan="6"|Mobile / ARM|-|[[J2ME Loader]]|align=left|{{Icon|Android}}|[https://play.google.com/store/apps/details?id=ru.playsoftware.j2meloader {{JLVer}}]<br/>[https://github.com/nikita36078/J2ME-Loader/releases git]<br/>[https://install.appcenter.ms/users/nikita36078/apps/j2me-loader/distribution_groups/testers Dev]|Mid|{{✓}}|{{✓}}|} ;ezplus emulator:Official development tool from KDDI, developed by Zentek;[[J2ME Loader]]:KDDI ezplus <code>.kjx</code> games are support. Only support 128x160 resulation and font option recommend is <small>(9 - 13 - 15)</small>.[https://ohayoyogi.hatenablog.com/entry/2021/10/14/001241 Installation guid] and [https://ohayoyogi.hatenablog.com/entry/2021/09/02/001014 Here] ===J-SKY=== Japanese service provider 'J-PHONE' released the J-SKY platform as part of their set of standards for mobile telephony. It was based on J2ME and MIDP extended with several propietary 3D/sound/gfx APIs called JSCL.J-PHONE had been purchased by Vodafone on 2001, which two years later took over the original branding renaming the carrier to Vodafone KK. The J-SKY technology became then known as "Vodafone Live!" and it was extended with the VSCL set of APIs. On 2006, Vodafone KK was purchased by SoftBank Group, getting this technology rebranded again as "Yahoo! Keitai". Applications were called "Java™ App" (Japanese : Java™アプリ) during the J-SKY era, "V-Appli" (Japanese : Vアプリ) during the Vodafone era and "S! Appli" (Japanese : S!アプリ) during the SoftBank era. They come in the form of <code>.JAR</code> accompained by a <code>.JAD</code> descriptor text file. ====Emulators===={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]|-|J-SKY Application Emulator|align=left|{{Icon|Windows}}|[https://web.archive.org/web/20040201023001/http://www.mobilejava.co.kr:80/bbs/temp/midpboard/J-SKY_Application_Emulator-1_3_B.exe 1.3]|Mid|{{✗}}|{{~}}|} ;J-SKY Application Emulator:Official development tool from J-PHONE, developed by Zentek. It does not supports any of the later APIs. ==Korean cellphones== ===Wireless Internet Platform for Interoperability <small>(WIPI)</small>=== WIPI a national middleware platform standard in South Korea. Almost all cellphone games released in South Korea from 2002 to 2009 were developed as WIPI. ===GNEX=== ===SK-VM=== ===GVM=== ==Chinese Mobile==  ===MiniJ<small> (MRP platform)</small>=== '''MiniJ''' is a lightweight mobile platform developed by Hangzhou Sky Network Technology Co., Ltd. and it's widespread in China (and in some other countries). It has excellent overall performance and could run applications and games smoothly with very limited hardware resources. MiniJ applications are written in C programming language. Games and applications for this platform are in <code>.mrp</code> format. ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="7"|PC / x86|-|vmrp|align=left|{{Icon|Windows}}|[https://github.com/zengming00/vmrp git]|Mid|{{✓}}|{{✓}}|{{✓}}|-!colspan="7"|Mobile / ARM|-|Mythras|align=left|{{Icon|Android}}|[https://github.com/CounsellorPolonius/mythras git]<br/>[https://github.com/Yichou/mrpoid2018 mrpoid2018]|Mid|{{✓}}|{{✓}}|{{✓}}|-|Mrpoid2|align=left|{{Icon|Android}}|[https://www.google.com/amp/s/m.apkpure.com/mrpoid2-mrp%25E6%25A8%25A1%25E6%258B%259F%25E5%2599%25A8%25EF%25BC%258C%25E5%2586%2592%25E6%25B3%25A1%25E7%25A4%25BE%25E5%258C%25BA%25E6%25A8%25A1%25E6%258B%259F%25E5%2599%25A8/com.mrpoid.app/amp 3.2.10]|Mid|{{✗}}|{{✗}}|{{~}}|-|iacMrp|align=left|{{Icon|Android}}|[https://www.coolapk.com/game/com.dabai.iacmrp 1.9.53]|Mid|{{✗}}|?|{{~}}|} ===KaiOS=== '''KaiOS''' is a mobile operating system, based on Linux, for keypad feature phones. It is developed by KaiOS Technologies (Hong Kong) Limited. ==Binary Runtime Environment for Wireless <small>(BREW)</small>== A mobile development platform by Qualcomm, originally intended for CDMA handsets such as those sold by Verizon. Unlike Java ME, applications and games for BREW use native code as opposed to running in a virtual machine in the case of Java ME. Also, BREW development has a higher barrier to entry due to stringent certification requirements, which led it to be significantly less popular than Java ME even in markets where CDMA has a significant market share, such as in North America. To top it all off, downloaded BREW apps are tied to an individual handset via a digital signature, making piracy or sideloading difficult if not impossible; it is however possible to unlock certain BREW-enabled CDMA phones to run backups and pirated apps, though downloads for BREW apps and games are rare and hard to find compared to Java ME. <i>Zeebo</i>, a video game console and online distribution platform developed and released with developing markets in mind, also runs on BREW. Dumps of the Zeebo and its games exist, and gameplay footage of them have been uploaded on YouTube. ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|Zeebo! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|Active! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]|-|[[Melange]]|align=left|{{Icon|Android}}|[https://gitlab.com/usernameak/brewemulator git][https://cdn.discordapp.com/attachments/735124238398259281/934767663765405746/Melange_v.1.0.8.apk 1.0.8]|{{✗}}|Mid|{{✓}}|{{~}}<ref group=N name=qualcommpropietary>Contains proprietary Qualcomm components</ref>|{{~}}|-|[[Infuse]]|align=left|{{Icon|WinMobile}}|? (POC)|?|Low|{{✓}}|{{✗}}|{{✗}}|} <references group=N /> ==Danger OS== Developed by Danger Incorporated, Danger OS was a Java-based OS used on phones that Danger designed themselves. These devices were sold under many names such as Hiptop, Mobiflip, Sharp Jump, and (most notably) T-Mobile Sidekick. While it could run some J2ME apps (from version 2.3 onward), it also used its own proprietary J2SE-based APIs and SDK; for this reason, anything built using these APIs won't run on a standard J2ME emulator. To aid third-party software design, Danger has released a comprehensive SDK that contains a Hiptop simulator, development installation utilities, and Danger API information. Danger OS uses special files called "bundles". Bundle files have the extension <code>.bndl</code>. Bundles have inside a custom resource format for storing assets and code which is converted from Java bytecode into a custom bytecode format. Each bundle file is linked to a specific operating system version and build number. For example, a bundle file for v3.4/155053 (T-Mobile Sidekick 3) would be denied installation on a v3.3/149695 device (T-Mobile Sidekick iD). Installation of bundles require a developer key to be installed on your device if you are using a Production OS. Internal OS builds do not require developer keys. ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|Active! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]|-|[https://archive.org/details/hiptop_sdk Danger Hiptop/Sidekick SDK SimulatorVisual Studio 2017]|align=left|{{Icon|Windows|Linux|Mac}}
|?
|Mid
|{{✗}}
|{{✗}}
|{{~}}
|}
 
;Danger Hiptop/Sidekick SDK Simulator
:Official SDK from Danger Inc with built-in simulators for testing. These simulators can't run the special bytecode format used on real devices.
 
==Dark Age of Monochrome Mobile Phones==
 
Earlier black & white cellphone games (both in Japan and worldwide) didn't get as much love either when it comes to emulation and preservation of game binaries. There were, however, recreations of Snake and Space Impact for Nokia phones on their website at one time, along with remakes of the aforementioned games for Android and iOS. There are several Nokia phone models with MAME support, though they are preliminary at best with most models displaying a "CONTACT SERVICE" error if not a white screen.
 
==Windows Mobile/Phone series==
 
===Windows Mobile<small> (PocketPC)</small>===
 
Released in 2000 by Microsoft as their first mobile OS, originally called "Pocket PC" and made to run on PDA's, the name changed to Windows Mobile when the PDA market began to shrink. WM was initially based on Windows CE before evolving into something unique. It was mainly designed for business users, so it didn't have a lot of games for it.
 
===Emulators===
{| class="wikitable" style="text-align:center;"
|-
! scope="col"|Name
! scope="col"|Platform(s)
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
! scope="col"|Required
|-
|Microsoft Device Emulator
|align=left|{{Icon|Windows}}
|[https://www.mediafire.com/file/u6g8z7sq2lb82re/MSDeviceEmu.zip/file 3.0]
|?
|?
|{{✓}}
|[https://archive.org/details/WM614Emulator Image]
|}
===Windows 10 Mobile===
 
===Windows Phone===
 
===Emulators===
{| class="wikitable" style="text-align:center;"
|-
! scope="col"|Name
! scope="col"|Platform(s)
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
|Windows 10 SDK
|align=left|{{Icon|Windows}}
|[https://developer.microsoft.com/en-us/windows/downloads/sdk-archive/ 10.0.15254.1]<br/>[https://visualstudio.microsoft.com/vs/older-downloads/ Visual Studio 2017]
|?
|{{✗}}
|{{✓}}
|}
==TTPcom's Wireless Games Engine <small>(WGE)</small>==
==Acknowledgments==
 
* [https://books.google.com/books?id=tCxvX60J8OAC&lpg=PP1&pg=PA145#v=onepage&q&f=false Micro Java Game Development], mentions Japanese i-mode emulators that are currently dead, like i-tool.
==See Also==
* [[Kahvibreak]] - preservation project focusing on games for J2ME. Also has Mophun and Nokia 3310 software.* [[Cellphone games preservation]]
==References==
22
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