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Cellphone emulators

424 bytes added, 03:23, 20 September 2021
Emulators
While originally not intended for games (until its more advanced game-oriented API came), it became the ''de facto'' market standard for cell phone gaming - due in no small part to the SDK being free and without licensing costs.
»» Sony Ericsson 3D Game Engine (Mascot Capsule 3D) rendering engine enables real-time processing of 3D graphics for applications running on a wide variety of embedded devices such as mobile phones, handheld games, arcade game equipment, etc. It can be implemented on any OS and platforms to create 3D expressions that are far more versatile than 2D, in the environment with limited resources.
===Emulators===
|[[Kahvibreak]]
|align=left|{{Icon|Windows|Linux}}
|[https://bluemaxima.org/kahvibreak/Kahvibreak%201.5.zip Stable]<br/>[https://bluemaxima.org/kahvibreak/Kahvibreak%20Brewer%201.5.10.zip Dev]<br/>[https://bluemaxima.org/kahvibreak/linux-testing/index.html Linux ]<small> (Beta)]</small>
|{{✗}}
| Mid
|{{✗}}
|{{~}}
 
|-
|JS2ME
|align=left|{{Icon|FirefoxOS}}, JavaScript
|[https://github.com/szatkus/js2me git]
|{{✗}}
|?
|?
|?
|?
|{{✓}}
|?
|-
|Pluotsorbet
|align=left|{{Icon|FirefoxOS}}, JavaScript
|[https://github.com/mozilla/pluotsorbet git]
|{{✗}}
|?
|?
|?
|?
|{{✓}}
|?
|-
!colspan="10"|Mobile / ARM
|Vendor Specific
|Reference Implementation
|kvm KVM (Reference Implementation)
|Reference Implementation
|{{✓}}
|PhoneME
|PhoneME Advanced (unofficial)
|{{✓}}<small> (Android only)</small>
|{{✗}}
|{{✗}}
|{{✗}}
|-
|KarinME <small> (Based on MicroEmu)</small>
|align=left|{{Icon|Maemo}}
|[https://openrepos.net/content/karinzhao/karinme 3.0.1]
|{{✗}}
|Mid
|?
|?
|{{✗}}
|{{✗}}
|{{~}}
|-
|MicroEmu <small> (Converter)</small>
<references group=N />
;[[FreeJ2ME]] - Free and open-source
:Has fewer features than [[KEmulator]], but better compatibility. It is recommended for games that don't work with [[KEmulator]]. It has an optional [[libretro]] core and development is active. Games that freeze on [[KEmulator]], such as Wolfenstein RPG and Doom 2 RPG, run on FreeJ2ME with no issues, although compatibility and accuracy are not as good as [[J2ME Loader]]. Some games run too fast and require tinkering with the frame rate options. No 3D support.
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