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Cellphone emulators

764 bytes added, 19:03, 3 October 2018
m
Emulators: J2ME-Loader updated to 1.3.6.
|?
|-
|[https://github.com/nikita36078/J2ME -LoaderJ2ME-Loader]
|Android
|[https://play.google.com/store/apps/details?id=ru.playsoftware.j2meloader 1.23.7.86]
|Mid
|{{✓}}
:Old tool, launches Java Applications on Android using native library. Apps have to be converted first, using [http://www.netmite.com/android/srv/2.0/getapk.php Netmite Website]. Overall 2D stability is acceptable, but 3D support almost does not work. Different types of keyboard & screen stics are included. Unfortunately, often experiences troubles with *jar conversion.
;J2ME -Loader
:A fresh emulator, tending to have nice capabilities. It is still developing. Converts *jar offline using its own resources, easily launches both 2D & 3D apps. Samsung & Nokia Api implemented. Supports different keyboard layouts and customization. Hardware acceleration significantly increases performance in 3D apps. Highly recommended. Fails with Sony Ericsson 3D engine (mascot capsule) - it is common with most of other emulators too, due to the fact that mascot capsule is almost impossible to port.
{{No known emulators}}
<!-- ==Japanese mobile (Other)== -->
 
==Binary Runtime Environment for Wireless <small>(BREW)</small>==
A mobile development platform by Qualcomm, originally intended for CDMA handsets such as those sold by Verizon. Unlike Java ME, applications and games for BREW use native code as opposed to in a virtual machine in the case of Java ME. Also, BREW development has a higher barrier to entry due to stringent certification requirements, which led it to be significantly less popular than Java ME even in markets where CDMA has a significant market share, such as in North America. To top it all off, downloaded BREW apps are tied to an individual handset via a digital signature, making piracy or sideloading a pain.
 
===Emulators===
{{No known emulators}}
 
==Read More==
* [https://books.google.com/books?id=tCxvX60J8OAC&lpg=PP1&pg=PA145#v=onepage&q&f=false Micro Java Game Development], mentions Japanese i-mode emulators that are currently dead, like i-tool.
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