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Cellphone emulators

13,484 bytes added, 09:40, 6 July 2021
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==Dark Age of Monochrome Mobile Phones==
Earlier black-and-white cell phone games (both in Japan and worldwide) didn't get as much love either when it comes to emulation and preservation of game binaries. There were, however, recreations of Snake and Space Impact for Nokia phones on their website at one time, along with remakes of the aforementioned games for Android and iOS. There are several Nokia phone models with MAME support, though they are preliminary at best with most models displaying a "CONTACT SERVICE" error if not a white screen==Classic BlackBerry OS== ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="5"|PC / x86|-|BlackBerry Simulator Series|align=left|{{Icon|Windows}}|[https://www.softpedia.com/dyn-search.php?search_term=blackberry+simulator Varies]|Cycle|{{✓}}|} ==Palm OS== ===Emulators==={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="6"|PC / x86|-|Mu|align=left|{{Icon|Windows}}|[https://palmdb.net/app/mu 1.0.0]|?|{{✗}}|{{✓}}|-|POSE|align=left|{{Icon|Windows}}|[https://palmdb.net/app/palm-emulator Varies]|?|?|{{✗}}|-|Palm Simulator|align=left|{{Icon|Windows}}|[https://palmdb.net/app/palm-simulator Varies]|?|?|{{✗}}|-!colspan="6"|Mobile / ARM|-|PHEM|align=left|{{Icon|Android}}|[https://play.google.com/store/apps/details?id=com.perpendox.phem 1.43]|?|?|{{✓}}|-|StyleTap|align=left|{{Icon|WinMobile|Android}}|[https://newsblog.styletap.com/index.php 1.1.021]|?|?|{{~}}|}
==J2ME <small>(Java 2 Micro Edition)</small>==
===Emulators===
Currently, KEmulator and FreeJ2ME should suffice for most games, but there's a minority of games making use of obscure vendor-specific APIs supported only on their respective SDK tools. Given the scarcity of such tools, this list aims to comprehensively list the available ones for convenience.
{| class="wikitable" style="text-align:center;"
|-
|[https://web.archive.org/web/20090122021555/http://lyo.blogsome.com/kemulator KEmulator]
|align=left|{{Icon|Windows}}
|[https://github.com/SerGreen/Stalker-J2ME/releases/tag/v1.0.1 v0.9.8] [https://archive.org/details/KEmulator103 v1.0.3]|Mid|{{✗}}|{{✓}}|-|[https://github.com/RobDangerous/Jademula Jademula]|align=left|{{Icon|Windows}}|0.23|Mid|{{✓}}|{{~}}|-|[https://kobjects.org/ ME4SE]|align=left|{{Icon|Java}}|[https://sourceforge.net/projects/kobjects/files/me4se/2.2.0/ 2.2.0]
|Mid
|?
|{{✓}}
|{{~}}
|-
|[https://web.archive.org/web/20060720210353/http://www.volny.cz/molej/pstros/download.htm Pstros]
|Mid
|?
|{{~}}
|-
|[https://github.com/RobDangerous/Jademula Jademula]
|align=left|{{Icon|Windows}}
|0.23
|Mid
|{{✓}}
|{{~}}
|-
|Nokia SDKs
|align=left|{{Icon|Windows}}
|N[https:/A/archive.org/details/nokia_sdks_n_dev_tools Part 1] [https://archive.org/details/nokia_sdks_n_dev_tools2 Part 2] [https://archive.org/details/nokia_sdks_n_dev_tools3 Part 3]
|Mid (Nokia-only)
|?
|Sony Ericsson SDKs
|align=left|{{Icon|Windows}}
|N[https:/A/drive.google.com/file/d/1xHSPbVOGSG84y1hlvGDI0RC4iGiCQ7HP/view?usp=sharing 2.5.0.6]
|Mid
|?
|Siemens SDKs
|align=left|{{Icon|Windows}}
|[httphttps://wwwarchive.org/details/siemens-club.ru/soft-emul.php siemens-emulators Site 1archive] [http://www.siemensmania.cz/emulatory.php Site 2]
|Mid (Siemens-only)
|?
|{{~}}
|-
|Motorola SDKs
|align=left|{{Icon|Windows}}
|[https://web.archive.org/web/20070213084711if_/http://trix2.cellmania.com:80/downloads/downloads/files/sdk41ga.zip v4.1] [https://web.archive.org/web/20051106121510if_/http://trix2.cellmania.com:80/downloads/downloads/files/SDK521.zip v5.2.1]
|Mid (Motorola-only)
|?
|{{~}}
|-
|Motorola iDEN SDK
|align=left|{{Icon|Windows}}
|[https://motorola-iden-sdk-for-j2me.software.informer.com/ Mirror]
|Mid (iDEN-only)
|?
|{{~}}
|{{✗}}
|-
|[http://multiphasicapps.net/doc/ckout/readme.mkd [SquirrelJME]]|align=left|{{Icon|Windows|Linux|Mac|Java|}}|?{{SquirrelJMEVer}}|Mid{{SquirrelJMEAccuracy}}|?{{✓}}
|?
|-
!colspan="6"|Mobile / ARM
|-
|[https://github.com/nikita36078/J2ME-Loader [J2ME Loader]]
|align=left|{{Icon|Android}}
|[https://play.google.com/store/apps/details?id=ru.playsoftware.j2meloader 1.67.80-play] [https://github.com/nikita36078/J2ME-Loader/releases 1.6.8-open{{JLVer}}]
[https://install.appcenter.ms/users/nikita36078/apps/j2me-loader/distribution_groups/testers 1.67.80-dev-14031467]
|High
|{{✓}}
|{{✓}}
|-
|[https://github.com/woesss/JL-Mod [JL-Mod]]
|align=left|{{Icon|Android}}
|[https://github.com/woesss/JL-Mod/releases 0.76+MC_0.98.3{{JL-ModVer}}]
|High
|{{✓}}
|-
|phoneME
|align=left|{{Icon|Android}}
|?
|?
|?
|?
|-
|JBED
|align=left|{{Icon|Android}}
|?
!colspan="6"|Consoles
|-
|[[PSPKVM]]
|align=left|{{Icon|PSP}}
|[http://sourceforge.net/projects/pspkvm/files/latest/download 0.5.5 Final Edition]
|{{✓}}
|{{✓}}
|-
|PhoneME
|align=left|{{Icon|Gp2x|Wiz|Caanoo}}
|[https://github.com/j2me-preservation/phoneME-GP2X-SDL r01]
|?
|?
|{{~}}
|-
|Pstros NDS
|align=left|{{Icon|NDS}}
|[https://www.gamebrew.org/wiki/Pstros_NDS 0.7.2 r6]
|Low
|?
|{{✗}}
|}
;Siemens SDKs
:Device emulators released by Siemens along their J2ME SDKs. Can run some older games that depend on old Siemens APIs
;Motorola SDKs
:J2ME development kits released by Motorola. Can run some older games that depend on Motorola-specific APIs
;Motorola iDEN SDK
:J2ME development kit released by Motorola. Can run some older games that depend on iDEN-specific APIs
;Pstros
:Haves support for some obscure vendor-specific APIs that other emulators don't support.
;MPowerPlayer
:Emulator from a company that used to develop solutions to allow users to try J2ME game demos on their computer before purchasing them. Haves not any known advantageous feature.
;[[SquirrelJME]]
:Project developing a full JVM implementation + Java ME 8 APIs. Full compatibility with old J2ME software and high portability are among its main goals. Under heavy development.
;[[J2ME Loader]]:This is currently the highest-compatibility J2ME emulator available. Converts .jar files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, even ones that don't work with KEmulator or FreeJ2ME, but fails with Sony Ericsson 3D engine (mascot capsuleMascot Capsule), due to the fact that the mascot capsule is almost impossible to port. This is common with most of other emulators as well.;[[JL-Mod]]:This is the experimental mod of the J2ME Loader app with Mascot Capsule 3D support. Has some new and experimental features. Converts .jar files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, even ones that don't work with KEmulator or FreeJ2ME, as well as Sony Ericsson 3D engine (Mascot Capsule).
;Java J2ME Runner
:Old tool, launches Java Applications on Android using native library. Apps have to be converted first, using [http://www.netmite.com/android/srv/2.0/getapk.php Netmite Website]. Overall 2D stability is acceptable, but 3D support almost does not work. Different types of keyboard & screen stics are included. Unfortunately, often experiences troubles with *jar conversion.
;[[PSPKVM]]
:Available for cell-phones. Might be the first one that's open-source. Last update was in 2009.
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
!colspan="65"|PC / x86
|-
|EXEN-V2 Generic Simulator
|?
|Low
|?
|{{✗}}
|}
==Mophun==
An '''Mophun''' was an even more hardware-efficient free European-centric mobile gaming solution developed by Swedish company Synergetix. It was supported on various devices, it wasn't supported widely (such as the Sony Ericsson T300T2xx, T310 T3xx and T610). HoweverT6xx series, it was used as a game engine on Symbian (more specifically S60v1, S60v2, S60v3 and UIQ3) phones, and Windows MobileSmartphones running at a resolution of 176x220 or 240x320. There are 303 known games, <ref>[https://docs.google.com/spreadsheets/d/1AXmupwvgxuI_NRINDsN8azlKtONcQYf6CD6HfKYc8gM Mophun Game List]</ref> of which many more phones support255 have been released, 41 are unknown to have been released, 3 are demos and 5 are unreleased. It was later overtaken by advances in J2ME that came with the MIDP 2.0 framework.<ref>[https://twitter.com/sczther/status/1345476460107194368 Mophun preservation thread on Twitter]</ref>
===Emulators===
 
{| class="wikitable" style="text-align:center;"
|-
|Mophun Games Launcher
|align=left|{{Icon|Symbian}}
|[https://andredream13.wordpress.com/2012/07/13/mophun-games-launcher-v1-01-s60v3-12-games-in-one/ 1.01]
|?
|{{?}}|{{?}}
|-
|4Mophun
|align=left|Windows Mobile
|v11.1
|?
|{{✗}}|{{✓}}|-|[[mophun]]|align=left|{{Icon|Windows}}|2.5.4|?|{{✗}}|{{✓}}|-|MoRePhun|align=left|N/A|Commit b4430d3|{{✗}}|{{?✓}}|{{✗}}
|}
===Comparisons===*Mophun Games Launcher is only compatible with 13 games, all of which use the 3D engine and were released for Symbian. The emulator is available for S60v3.*4Mophun does not work with games that are locked (e.g. have a predefined IMEI recognition algorithm) or do not use the 3D engine.*[[mophun]] is an official emulator, designed for development and demos. As such, encrypted or compressed games do not boot. However, this has been worked around, both by decrypting the files and decompressing them (except for compressed resources), and modifying the emulator to perform decryption on the fly, albeit only when opening them via the Open menu. Exile is not known to work in any found version of the emulator.*[https://github.com/Luca1991/MoRePhun MoRePhun] is a new, open source emulator by Luca91. It is only a proof of concept, as only a few opcodes and a couple of SDK APIs are emulated, and there is no heap. There is sprite and input support, as well as support for the collision API. It is compatible with a few small homebrews. Luca91 mentions the SDK API handler needs to be better organized. ==Symbian and N-Gage <small>(Nokia)</small>==Originally a joint Nintendo-Nokia cellphone handheld hybrid project slated for 2005, Nintendo backed away from the project (and its plans for NES/Game Boy ports for mobile were repurposed for their Virtual Engine project). Nokia continued the project on their own anyways and released it N-Gage on October 7, 2003, for <abbr title="$377.10 in 2018 money">$299</abbr> as the most powerful handheld of its time, that is up until the DS and PSP came along and ended Nokia's hopes at dominating the handheld gaming market. It had an ARM920T CPU at 104 MHz.
However, while gaining support through GBA/PS1 ports (including the only English version of the JP-only Xanadu series until 2016) and a few original exclusives, the thing suffered from huge design flaws, from the button layout to the display and cell phone functionality.
Has a revision called the QD which was unveiled on April 14, 2004, with an ARM9E CPU. ROM dumps of Symbian and N-Gage games are available.
===Emulation===
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|Active
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
|[[EKA2L1]]
|align=left|{{Icon|Windows|Linux|macOS|}}
|[https://github.com/EKA2L1/EKA2L1/releases Automated Builds{{EKA2L1Ver}}]
|Mid
|{{✓}}
|[https://github.com/mrRosset/Engemu Git]
|None
|{{}}
|{{✓}}
|{{✗}}
|[https://github.com/NGEmu/NGEmu Git]
|None
|{{✗}} <small>(see below)</small>
|{{✓}}
|{{✗}} <small>(see below)</small>
|{{✗}}
|-
|[https://ngage-cool.soft32.com/ 1.2.1] ($)
|Terrible
|{{✗}}
|?
|{{✗}}
|{{✗}}
|-
|[[EKA2L1]]
|align=left|{{Icon|Android|}}
|[https://github.com/EKA2L1/EKA2L1/releases Automated Builds{{EKA2L1Ver}}][https://play.google.com/store/apps/details?id=com.github.eka2l1 0.0.4.2]
|Mid
|{{✓}}
;[[EKA2L1]]:A Symbian OS emulator with [https://www.reddit.com/r/emulation/comments/8aotzq/eka2l1_a_symbian_os_emulator/ high-level emulation], 25 Symbian games (6 N-Gage Games) have been labeled In-Game, 9 have been tagged Playable, and many more have yet to be tested.(Note: The Elder Scrolls Travels: Shadowkey and Ashen are among 6 N-Gage Games that go In-Game.)
An Android version is also being made but unlike the other versions, it not recommended as its early in development.
;Engemu:A Nokia N-Gage focused emulator with [https://www.reddit.com/r/emulation/comments/8aotzq/eka2l1_a_symbian_os_emulator/ low-level emulation].
 ;NGEmu:The [https://github.com/NGEmu/NGEmu/commit/7500b41959c686e65eaed871490c97b2de5da0d6 first] known Nokia N-Gage emulator (With with high-level emulation), although it is currently on hiatus due to a lack of information required to further development. Linux support is planned for the future. 
;N-GageCool:A dead payware emulator for Windows. It only partially emulated the J2ME-based Nokia N-Gage exclusives and nothing else from the rest of the bunch.
==Japanese cell phones==Several Japanese-centric mobile game technologies spawned during the 00's as part of convoluted all-in-one technological solutions, mostly based on Java. * DoCoMo released DoJa (later renamed to Star), based on Java ME CLDC, but not MIDP. Applications come in the form of .JAR files accompained by a .JAM descriptor.* KDDI released ezplus (later renamed to "EZ-appli (Java)"), based on Java ME extended with propietary APIs. Applications come in the form of .KJX files. It was later replaced with a BREW-based solution called "EZ-appli (BREW)"* J-PHONE released J-SKY, based on standard J2ME MIDP extended with several propietary 3D/sound/gfx APIs. It was later renamed to "Vodafone Live!" and "Yahoo! Keitai" as the company got purchased by Vodafone and SoftBank, respectively. Applications come in the form of .JAR and .JAD files. It is possible to develop applications that work both under ezplus, J-SKY and standard J2ME devices by using only MIDP1.0 APIs===i-mode <small>(DoCoMoDoJa)</small>===Japanese mobile manufacturer NTT DoCoMo released its own profile for J2ME developers to use when programming for the phones[https://en.wikipedia. This profile is known as i-mode Java - also called by its nickname org/wiki/DoJa DoJa ] (DoCoMo's Java)as part of their i-mode set of standards for mobile telephony. It is based on Java ME CLDC, but not MIDP. The profile received several updates, being later renamed to "Star". Itwas used on DoCoMo's quite different mova and FOMA series of mobile phones, being first featured on the mova 503i from regular J2ME applications2001.
While i-mode phones were made available in a limited fashion in Europe, the game apps weren't exported, the i-mode specific features were mainly used for enhancing web pages for mobile browsers and even the Java API is the different more limited "Overseas Edition". The main reason behind this was the fierce push back by Nokia and other western mobile hardware manufacturers refusing to support the DoJa software standard until very late.
DeNa (Mobage), Namco (Tales of Mobile) and Level-5 (RoiD) set up Steam-like game distribution portals specific to some cell-phone models yet i-mode based. The different names are to confuse dirty gaijin, probably.
Applications were denominated "i-αppli" (Japanese: iアプリ) and come in the form of .JAR files accompained by a .JAM descriptor text file. ====Emulators====
{| class="wikitable" style="text-align:center;"
|-
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
!colspan="56"|PC / x86|-|DoJa SDK|align=left|{{Icon|Windows}}|Various|Mid|?|{{~}}|-|[https://web.archive.org/web/20070614131147/http://www.doja-developer.net/downloads/index.php?node=41 DoJa Overseas Edition SDK]|align=left|{{Icon|Windows}}|v1.03|Low (DoJa 2.5oe)|?|{{✗}}|-|[https://web.archive.org/web/20030407232654/http://www.zentek.com/jpn/products/mobile/jade/index.html i-JADE]|align=left|{{Icon|Windows}}|[https://web.archive.org/web/20040618195810if_/http://www.mobilejava.co.kr:80/bbs/temp/midpboard/i-JADEsetup0.exe v1.2.3]|Low (DoJa 1.X)|?|{{✗}}
|-
|[https://web.archive.org/web/20151127190756/http://mujweb.cz/molej/jade/index.htm Jade]
|align=left|{{Icon|Java}}
|0.1.7
|Mid Low (DoJa 1.5)|?|{{✗}}|-|[[SquirrelJME]]|align=left|{{Icon|Windows|Linux|Mac|Java|}}|{{SquirrelJMEVer}}|{{SquirrelJMEAccuracy}}|{{✓}}
|?
|}
<;DoJa SDK:Official development kit from NTT DoCoMo, featuring a device emulator. Several releases were archived by Wayback Machine::[https://web.archive.org/web/20051125214529if_/http://communaute.imode.fr:80/pages/13/idk_doja1.5_vers_1.0.6.zip DoJa 1.5] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emu504_1.03_021217.zip DoJa 2.?] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emudoja2.1f_1.00_021217.zip DoJa 2.1] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_0_322_p.zip DoJa 3.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja3_5_222_p.zip DoJa 3.5] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_0_205_p.zip DoJa 4.0] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp:80/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_111_p.zip DoJa 4.1 (111)] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja4_1_201.zip DoJa 4.1 (201)] [https://web.archive.org/web/20060519052212if_/http://www.nttdocomo.co.jp/binary/archive/service/imode/make/content/download/contract/emufordoja5_0_3_00.zip DoJa 5.0] [https://web.archive.org/web/20000426191235if_/http://www.nttdocomo.co.jp/binary/archive/service/developer/make/content/iappli/tool/star/star20/download/emuforstar2_0_1_01.zip Star 2.0];DoJa Overseas Edition SDK:SDK for the stripped down Overseas Edition DoJa profile;i-JADE:iappli development kit from Zentek;Jade:Open-source project implementing several DoJa 1.5 APIs. Low compatibility;[[SquirrelJME]]:Open source emulator that can run J2ME software, will be adding i-Mode support in 2022. ===KDDI ezplus===Japanese carrier KDDI/Au released ezplus as part of their EZweb set of standards for mobile telephony. It is based on Java ME extended with propietary APIs. The first device supporting it was released on 2001 (Hitachi C451H).ezplus was later renamed to "EZ-appli (Java)" (Japanese: "EZアプリ (Java)") and gradually replaced with a BREW-based solution called "EZ-appli (BREW)" until 2004 when the last ezplus device was released. In 2006 an Open Application Player (Japanese: オープンアプリプレイヤー) feature was added allowing to run MIDP 2.0 Java apps on the BREW devices, which were often denominated as オープンアプリ. It lacks support for the original propietary extensions of ezplus. On 2011, Open Application Player was updated and renamed to "EZ-appli (J)" along EZ-appli (BREW) which became "EZ-appli (B)" Applications were denominated "ezplusアプリ" (during the ezplus name era) and come in the form of .KJX files. ====Emulators===={| class="wikitable" style="text-align:center;"|-! scope="col"|Name!scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|[[Recommended Emulators|Recommended]]|-!colspan="5"|PC / x86|- |ezplus emulator|align=left|{{Icon|Windows}}|[https://web.archive.org/web/20070202203659if_/http://www.au.kddi.com/ezfactory/tec/spec/exe/ezplus_emulator.exe v1.0]|Mid|{{~}}|};ezplus emulator:Official development tool from KDDI, developed by Zentek ===J-SKY===Japanese service provider J-PHONE released the J-SKY platform as part of their set of standards for mobile telephony. It was based on J2ME and MIDP extended with several propietary 3D/sound/gfx APIs called JSCL.J-PHONE had been purchased by Vodafone on 2001, which two years later took over the original branding renaming the carrier to Vodafone KK. The J-SKY technology became then known as "Vodafone Live!" and it was extended with the VSCL set of APIs.On 2006, Vodafone KK was purchased by SoftBank Group, getting this technology rebranded again as "Yahoo! Keitai". Applications were called "Java™ App" (Japanese: Java™アプリ) during the J-SKY era, "V-Appli" (Japanese: Vアプリ) during the Vodafone era and "S! Appli" (Japanese: S!アプリ) during the SoftBank era. They come in the form of .JAR accompained by a .JAD descriptor text file. ====Emulators===={| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(Others)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope= "col"|[[Recommended Emulators|Recommended]]|-!colspan="5"|PC / x86|-|J-SKY Application Emulator|align=left|{{Icon|Windows}}|[https://web.archive.org/web/20040201023001/http://www.mobilejava.co.kr:80/bbs/temp/midpboard/J-SKY_Application_Emulator-1_3_B.exe v1.3]|Mid|{{~}}|};J-SKY Application Emulator:Official development tool from J->PHONE, developed by Zentek. It does not supports any of the later APIs.
==Binary Runtime Environment for Wireless <small>(BREW)</small>==
! scope="col"|[[Recommended Emulators|Recommended]]
|-
|[https://www.youtube.com/watch?v=QF9mWNXC5Zw BREW[Infuse]]
|align=left|Windows Mobile
|?(POC)|?Low|{{?}}|{{?}}
|}
===Emulators===
{| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-|[https://archive.org/details/hiptop_sdk Danger Hiptop/Sidekick SDK]|align=left|{{Icon|Windows|Linux|Mac|}}|?|Mid|{{✗}}|{{✓}}|};Danger Hiptop/Sidekick SDK:Official SDK from Danger Incorporated ==Firefox OS== ===Emulators==={{No current emulators|OS}} ==Fire OS== ===Emulators==={{No current emulators|OS}} ==Tizen== ===Emulators==={{No current emulators|OS}} ==webOS== ===Emulators==={{No current emulators|OS}} ==Bada== ===Emulators==={{No current emulators|OS}} ==Windows Phone== ===Emulators==={{No current emulators|OS}} ==Windows 10 Mobile== ===Emulators==={{No current emulators|OS}}
==Windows Mobile==
|Microsoft Device Emulator
|align=left|{{Icon|Windows}}
|[https://www.microsoftmediafire.com/en-usfile/downloadu6g8z7sq2lb82re/detailsMSDeviceEmu.aspx?id=5352 zip/file 3.0]
|?
|{{✓}}
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Images are required. They can be downloaded [https://archive.org/details/WM614Emulator here]
==Read More==
* [http://www2.sys-con.com/itsg/virtualcd/Java/archives/0609/blut/index.html Article] about DoCoMo Java programming
==References=={{Reflist}} [[Category:ConsolesMobiles]]
<!-- [[Category:Not yet emulated]]
[[Category:Very early emulation]] -->
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