Virtual GPU Adapter Compatibility List
- Main article: Windows NT 5.x emulators
- Main article: Windows NT 6.x emulators
- For page for Mac OS X PPC era, see MacOS emulators.
Recommended to use this virtualization pack, which includes the latest 3D acceleration-supported versions of VMware and VirtualBox for Windows XP guest, along with scripts for LaunchBox integration, wrappers, various patches and other convenient tools.
Guidelines
- It's recommended to use IBM-PC compatible/standard PC/ACPI PC emulators for MS-DOS, Windows 3.x or Windows 9x operating systems (Glide, DirectX 3 to 7 or DirectDraw), see Windows 9X Compatibility List for that. This list focuses on 2K NT-based Windows operating systems such as Windows XP and Windows Vista (DirectX 8.1 to 10.1). Only guest operating systems that can be emulated or virtualized are included, covering everything would result in an endless list, please do not bloat the table with modern operating systems or GOG version of the games.
- Please refer to the 'hypervisor issues' section for guidance on addressing known persistent, unresolved, specific issues in hypervisor software (e.g., VirtualBox, VMware).
- Add the virtualization software version in the relevant Virtual GPU Adapter column with {{Green}}, {{Yellow}} or {{Red}} templates if you test the game. Remember; Parallels 17 and VirtualBox 6.0.24 are the most recent versions that provide 3D acceleration for legacy 2K Windows operating systems running within a virtual machine, see Windows NT 5.x emulators#Hypervisors section for detailed information about this.
- Refer to the pcgamingwiki's #API sections on each dedicated game page for what API's used for the correct Video API and Sound APIs information before adding them to this table.
- Use the Notes column for:
- Mentioning the usage of Wrappers for compatibility reasons (e.g., VMware issues: 15.5.7 has "problem A" but WineD3D 1.1.14 fixes it)
- Mentioning the differences due to different version of virtualization software (e.g., VirtualBox issues: use 6.0.24 version of VirtualBox for perfect experience, 5.2.44 or older have problem A and problem B)
- Timing, protection mechanisms against VMs, or other issues with the software.
- The NoCD/NoDVD situation.
- Using revived private servers and other tricks.
List
| Game Title | Video API | Sound API, Middleware | VboxVGA | SVGA3D | Parallels Video Adapter | MESA GL Pass-Through[1] | Guest OS | Game Version | Notes |
|---|---|---|---|---|---|---|---|---|---|
| # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |||||||||
| 18 Wheels of Steel - Hard Truck | Direct3D 8 | 5.2.44 | Windows XP SP3 | Game has software renderer support. | |||||
| 18 Wheels of Steel - Haulin' | |||||||||
| A A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |||||||||
| Age of Conan | |||||||||
| Age of Empires III | Direct3D 9.0c | DirectSound | |||||||
| Age of Mythology | |||||||||
| Agent Hugo | Direct3D 9 | ||||||||
| Aion (2009) | FMOD | Recommended to use one of the revived projects. | |||||||
| America's Army | |||||||||
| American Conquest: Divided Nation | 5.2.44 | Windows XP SP3 | |||||||
| Anno 1701 & 1701 A.D | Direct3D 9.0c | MSS | |||||||
| Anno 1404 & Dawn of Discovery | Direct3D 9.0c | MSS | 5.2.44 | Windows XP SP3 | |||||
| Antz Extreme Racing | Direct3D 8 | 5.2.44 | Windows XP SP3 | ||||||
| Ardennes Offensive (2004) | |||||||||
| Audiosurf | Direct3D 9.0c | BASS, MusicBrainz | Windows XP SP3 | ||||||
| Axis & Allies (2004) | |||||||||
| B A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |||||||||
| Barnyard | Direct3D 8 | FMOD | 5.2.44 | Windows XP SP3 | VirtualBox issues: "Failed to create display. Please run the Barnyard setup program and reconfigure," and redirecting you to setup.exe (graphic options). There is nothing to do there; no graphic adapter is selectable. To fix this, use WineD3D 1.1.14. | ||||
| Batman: Arkham Asylum | Direct3D 9.0c | FMOD | |||||||
| Battlefield 1942 | Direct3D 8.1 | DirectSound3D | |||||||
| Battlefield Vietnam | Direct3D 9.0b | ||||||||
| Battlefield 2 | Direct3D 9.0b | OpenAL | 6.0.24 | 15.5.7 | Windows XP SP3 | VirtualBox issues: The game crashes immediately when selecting Singleplayer from the main menu. There is a high chance the game becomes playable if you use an older version of VirtualBox, such as 5.2.44. VMware issues: Severe texture flickering occurs, and there is no audio output at all during gameplay. There is a high chance the game becomes playable if you use an older version of VMware, such as 12.5.1. | |||
| Battlefield 2142 | Direct3D 9.0c | ||||||||
| Battlefield Heroes | Direct3D 9.0c | OpenAL | Recommended to use one of the revived projects, Rising Hub project has virtualization detection mechanism. | ||||||
| Battle of Procyon | Direct3D 8 | ||||||||
| BloodRayne | Direct3D 8.1, OpenGL 1.2 | DirectSound3D | 10.0.3 | Windows XP SP3 | |||||
| Brothers in Arms: Road to Hill 30 | Direct3D 9.0c | OpenAL | |||||||
| Brothers in Arms: Earned in Blood | Direct3D 9.0c | OpenAL | |||||||
| Brothers in Arms: Hells Highway | Direct3D 9.0c | FMOD | |||||||
| Bus Driver (2007) | Direct3D 9, OpenGL 1.3, 1.5 | ||||||||
| Blur | Direct3D 9.0c | ||||||||
| C A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |||||||||
| Call of Duty | OpenGL 1.3, 2.0 | MSS 6.5e | 14.1.0 | 17 | Windows XP SP3 | 1.3 | VirtualBox issues: VboxVGA needs Call of Duty's safe mode. Parallels issues: Override high DPI scaling behavior in the program's properties to fix the scaling issue. | ||
| Call of Duty United Offensive | OpenGL 1.3, 2.0 | MSS 6.5e | 5.2.44 | Windows XP SP3 | VirtualBox issues: VboxVGA needs Call of Duty's safe mode. | ||||
| Call of Duty 2 | Direct3D 9.0c, D3D7 | MSS 6.5e | 5.2.44 | 17 | Windows XP SP3 | 1.0 | VirtualBox issues: There are minor texture problems. If you set D3D7 from the in-game settings, the game will crash. WineD3D 1.4.1 fixes the D3D7 and texture issues but decreases the performance.[1] VMware issues: Make sure the page file isn't disabled on your Host OS; otherwise, expect a BSOD.[2] | ||
| Call of Duty 4: Modern Warfare | Direct3D 9.0c | FMOD, MSS | 15.5.7 | Windows XP SP3 | 1.7 | ||||
| Call of Duty: World at War | Direct3D 9.0c | 1.7 | |||||||
| Call of Duty: Modern Warfare 2 | Direct3D 9 | MSS | |||||||
| Championship Manager 4 | |||||||||
| Championship Manager 2006 | Direct3D 8.1 | 5.2.44 | Windows XP SP3 | ||||||
| Champions Online | Direct3D 9.0c | Recommended to use one of the revived projects. | |||||||
| City Life | 5.2.44 | Windows XP SP3 | |||||||
| Civilization III | |||||||||
| Civilization IV | Direct3D 9.0c | MSS | |||||||
| Colin McRae Rally 3 | Direct3D 9 | 5.2.44 | 15.5.7 | Windows XP SP3 | VMware issues: Use NoCD 1.1 (Deviance) executable if you encounter white screen issue during 3D rendering scenes. Some models exhibit rare texture corruption or flickering. 2D elements on loading screens may draw incorrectly. Career championship races load slowly or may hang indefinitely. If the game hangs: Terminate the game executable via Task Manager. Restart the game, which typically loads the career stage immediately (Note: "Test your car" stages load instantly without issues.) | ||||
| Colin McRae Rally 04 | Direct3D 9 | 5.2.44 | Windows XP SP3 | ||||||
| Command & Conquer: Generals | Direct3D 8.1 | MSS | 10.0.3 | Windows XP | |||||
| Command & Conquer 3: Tiberium Wars | Direct3D 9.0c | 10.0.3 | Windows XP | ||||||
| Command & Conquer: Red Alert 3 | Direct3D 9.0c | ||||||||
| Commandos 3: Destination Berlin | DirectD3D 8 | ||||||||
| Commandos: Strike Force | Direct3D 9.0c | 5.2.44 | Windows XP SP3 | ||||||
| Company of Heroes | |||||||||
| Counter-Strike | OpenGL 2.1, Direct3D 7 | MSS | 5.2.44 | 10.0.3 |
Windows XP SP3 | 1.3, 1.6 | Game has software renderer support. VirtualBox issues: Avoid using the Mouse Integration feature in VirtualBox for this game. If pressing the ESC key freezes the game visuals, open the console by pressing the ~ key and type "exit". For optimal experience, go to Configure > Video Options and select either OpenGL or Software mode. | ||
| Counter-Strike: Source | Direct3D 9 | 10.0.3 | Windows XP SP3 | Initially had compatibility levels for Direct3D 6 - 8.1 cards. | |||||
| Counter-Strike: Condition Zero | 5.2.44 | Windows XP SP3 | VirtualBox issues: Game has issues with virtual mouse, use Mouse Integration or USB Passthrough feature. | ||||||
| Crazy Taxi | Direct3D 8.1 | ||||||||
| Crysis | Direct3D 9.0c, 10 | FMOD | 10.0.3 | Windows Vista, Windows XP | |||||
| Cultures 2: The Gates of Asgard | |||||||||
| D A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |||||||||
| Dark Messiah of Might and Magic | |||||||||
| DEFCON | |||||||||
| Delta Force: Black Hawk Down | Direct3D 8.1 | 11.1.4 | Windows XP SP3 | 1.5.0.5 | Recommended to update the game to 1.5.0.5, and use NoCD executable for that version. | ||||
| Deus Ex: Invisible War | Direct3D 8 | OpenAL, DirectSound | |||||||
| Disney-Pixar Cars | Direct3D 9 | ||||||||
| Disney-Pixar Finding Nemo | Direct3D 8 | 5.2.44 | Windows XP SP3 | ||||||
| Divine Divinity | |||||||||
| Doom 3 | OpenGL 2.0 | 10.0.3 | Windows XP | ||||||
| Dragon Age: Origins | Direct3D 9.0c | FMOD Ex 4.24.24 | |||||||
| Dungeon Siege | |||||||||
| E A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |||||||||
| Empire Earth | 10.0.3 | Windows XP | |||||||
| Empire: Total War | Direct3D 9.0c | MSS | |||||||
| Europa 1400 | |||||||||
| Enter the Matrix | Direct3D 9 | MSS | 10.0.3 | Windows XP SP3 | |||||
| Europa Universalis III | Direct3D 9.0c | ||||||||
| EVE Online | |||||||||
| EverQuest II | |||||||||
| F A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |||||||||
| F1 2001 | Direct3D 8 | ||||||||
| F1 2002 | Direct3D 8.1 | ||||||||
| F1 Challenge '99-'02 | Direct3D 8.1 | MSS | 5.2.44 | 11.1.4 | Windows XP SP3 | ||||
| Fantasy Tennis | Recommended to use one of the revived projects. | ||||||||
| F.E.A.R. | Direct3D 9 | EAX Unified | 10.0.3 | Windows XP | |||||
| Fallout 3 | Direct3D 9.0c | DirectSound | |||||||
| Far Cry | Direct3D 9.0b | FMOD | 10.0.3 | Windows XP | |||||
| Far Cry 2 | Direct3D 9.0c, 10, 10.1 | ||||||||
| FIFA 2003 | Direct3D 8.1 | 11.1.4, 15.5.7 | 10.0.3 | Windows XP SP3 | qemu-3dfx issues: The game occasionally experiences speed fluctuations (slowing down or speeding up) during gameplay[3] with WineD3D 8.0.2 version. See | ||||
| FIFA 2004 | Direct3D 8.1 | 5.2.44 | Windows XP SP3 | ||||||
| FIFA 2005 | Direct3D 8 | 5.2.44 | Windows XP SP3 | ||||||
| FIFA World Cup 2006 | Direct3D 8 | 6.0.24 | 15.5.7 | 10.0.3 | Windows XP SP3 | I installed the DirectX package that came with the disc. VirtualBox issues: Use 6.0.24 version of VirtualBox for perfect visual experience, no need for any wrapper. If you are using version 5.2.44 of VirtualBox or older, during launch, a prompt may appear stating that; '2006 FIFA World Cup requires hardware graphics acceleration.' WineD3D version 1.7.5.2 resolves this, but in-game graphics could broken. Version 1.1.14 fixes all of the issues.[4] VMware issues: Some UI elements in the menu causing slowdowns, in-game graphics are broken. WineD3D version 1.1.14 almost fixes all of slowdowns caused by UI elements, and fixes all graphics problems. qemu-3dfx: KJ Liew's WineD3D 2.0.5's both ddraw and d3d8 used. | |||
| FIFA 06 | Direct3D 8 | 10.0.3 | Windows XP | ||||||
| FIFA 07 | Direct3D 8 | ||||||||
| FIFA Manager 07 | Direct3D 9.0c | ||||||||
| FIFA 08 | Direct3D 9.0c | ||||||||
| Final Fantasy XIV | Direct3D 9 | Recommended to use one of the revived projects. | |||||||
| Flatout | Direct3D 9.0c | DirectSound3D, FMOD | Windows XP SP3 | ||||||
| Flatout 2 | Direct3D 9.0c | DirectSound3D, FMOD | Windows XP SP3 | ||||||
| Ford Racing 2 | Direct3D 8.1 | Windows XP SP3 | |||||||
| Freedom Force | |||||||||
| Free Realms | Recommended to use one of the revived projects. | ||||||||
| Freelancer | Windows XP | ||||||||
| G A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |||||||||
| Galactic Civilizations II | |||||||||
| Garry's Mod | Direct3D 9 | MSS | Windows XP SP3 | ||||||
| Gothic III | Direct3D 9.0c | FMOD | |||||||
| Grand Theft Auto III | Direct3D 8 | MSS 6.1c | 10.0.3 | Windows XP SP3 | 1.1 | VirtualBox issues: Intro video decoding issue? | |||
| Grand Theft Auto: Vice City | Direct3D 8.1 | EAX, A3D | 10.0.3 | Windows XP SP3 | |||||
| Grand Theft Auto: San Andreas | Direct3D 9.0c | EAX | 10.0.3 | Windows XP SP3 | |||||
| GTR 2 - FIA GT Racing Game | Direct3D 9 | MSS 6.6c | |||||||
| Guild Wars | |||||||||
| H A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |||||||||
| Half-Life 2 | Direct3D 9 | MSS | 10.0.3 |
Windows XP | |||||
| Halo Combat Evolved | Direct3D 9.0b | 17 | 10.0.3 | Windows XP | Parallels issues: Minor visual artifacts where geometry bleeds through surfaces that should be closer to the camera (e.g., hallway visible through a door frame). | ||||
| Hearts of Iron | |||||||||
| Hearts of Iron II | |||||||||
| Hearts of Iron III | Direct3D 9 | ||||||||
| Heroes of Might and Magic V | |||||||||
| Hitman 2: Silent Assassin | Direct3D 8 | 6.0.24 | 15.5.7 | 10.0.3 | Windows XP SP3 | VirtualBox issues: Occasionally exhibits minor wrong color artifacts on some shaders/textures, particularly during in-game intro cinematic sequences, some could consider playable. There are no major in-game graphical issues, performance is better compared to VMware. Using WineD3D 1.7.44 doesn't fix color artifact issue, decreases performance. VMware issues: Ensure you press the "Esc" key twice when in the intro video section before the game menu appears, as it may experience video decoding issues. In-game real-time rendering cinematic sections run smoothly but may have minor graphical glitches. While there are no major in-game graphical issues, performance is mediocre. | |||
| Hitman: Contracts | Direct3D 8 | DirectSound3D | |||||||
| Hitman: Blood Money | Direct3D 9.0c | DirectSound3D | 10.0.3 | Windows XP | |||||
| Homeworld 2 | |||||||||
| Hugo: Smakkaball | |||||||||
| Hugo Bukkazoom! | Direct3D 8 | FMOD | 5.1.22, 5.2.44 | 11.1.4 | 10.0.0.r547 | Windows XP SP3 | VMware and VirtualBox issues: Both SVGA3D and VboxVGA cause a minor in-game rendering issue where Hugo's character model's head bounces strangely while driving, though SVGA3D provides better performance. Most people would consider this playable. | ||
| Hugo: Cannon Cruise | Direct3D 8 | ||||||||
| I A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |||||||||
| I.G.I. 2 - Desert Strike | Direct3D 8.1 | 5.2.44 | Windows XP SP3 | VirtualBox issues: During in-game, including menus, virtual mouse pointer tracking is erratic. It is recommended to use the USB passthrough feature for the mouse device. | |||||
| Ice Age 2: The Meltdown | Direct3D 9 | 17.0.1 | Windows XP SP3 | 1.00 | |||||
| Indiana Jones and the Emperor's Tomb | Direct3D 8.1 | MSS | Windows XP SP3 | VMware issues: Graphical issues. Wrappers untested at this moment. QEMU-3dfx issues: Displaying some graphical white line glitches. WineD3D has no fix for this problem at this time | |||||
| Industry Giant II | |||||||||
| J A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |||||||||
| Joint Operations Typhoon Rising | Direct3D 9.0c | 6.0.24 | 15.5.7 | 10.0.0.r547 | Windows XP SP3 | v1.4.3.0 | VirtualBox issues: The default executable may trigger Windows Error Reporting (WER). To prevent this, use a NoDVD patch or update to patch 1.7.5.7. Set reduce_mouselag=0 in game.cfg to avoid severe stuttering. Enable mouse integration or use USB passthrough in VirtualBox to resolve virtual pointer tracking issues. Minor graphical problems, such as terrain rendering incorrectly beneath water surfaces, may occur due to z-buffer precision limitations in emulated 3D acceleration qemu-3dfx issues: It has the same minor terrain problem, regardless of the graphical options used. Tested with KJ Liew's WineD3D versions 2.0.5, 6.0.4 and 7.0.2. WineD3D has no fix for this problem at this time. | ||
| Juiced | Direct3D 9.0c | 5.2.44 | 15.5.7 | Windows XP | |||||
| Juiced 2: Hot Import Nights | Direct3D 9.0c | ||||||||
| K A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |||||||||
| King's Bounty: The Legend | Direct3D 9.0c | ||||||||
| L A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |||||||||
| Left 4 Dead | Direct3D 9 | MSS | |||||||
| Lost via Domus | Direct3D 9 | ||||||||
| M A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |||||||||
| Madden NFL 2003 | |||||||||
| Madden NFL 08 | |||||||||
| Mafia | Direct3D 8.1 | Windows XP | |||||||
| Mafia II | Direct3D 9.0c | ||||||||
| Max Payne 2 | Direct3D 8 | ||||||||
| Medal of Honor: Allied Assault | OpenGL 1.1 | MSS 6.1c | Game has software renderer support with v2.40 patch. | ||||||
| Medal of Honor - Pacific Assault | Direct3D 9 | MSS 6.6a | |||||||
| Medal of Honor - Airborne | Direct3D 9.0c | RwAudioCore | |||||||
| Medieval II: Total War | Direct3D 9.0c | MSS 6.6g | 6.0.24 | 15.5.7 | Windows XP SP3 | VirtualBox issues: The game fails to launch and crashes with an "Unspecified error." VMware issues: Performance is unacceptable, and certain in-game UI elements are missing or not displayed correctly. | |||
| Men of Valor | |||||||||
| Microsoft Flight Simulator 2004 | Direct3D 9 | Game has software renderer support. | |||||||
| Midnight Club II | Direct3D 9 | MSS 6.5e | |||||||
| Monopoly Tycoon | |||||||||
| Mount & Blade | Direct3D 9 | Has Direct3D compatibility options for older cards. | |||||||
| N A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |||||||||
| NBA 2K9 | |||||||||
| NBA Live 2003 | |||||||||
| NBA Live 2004 | |||||||||
| NBA Live 2005 | Direct3D 9.0b | ||||||||
| NBA Live 06 | |||||||||
| NBA Live 07 | Direct3D 9.0c | ||||||||
| NBA Live 08 | Direct3D 9.0c | ||||||||
| Need for Speed Hot Pursuit 2 | Direct3D 8.1 | 6.0.24 | 15.5.7 | Windows XP SP3 | VirtualBox issues: Textures flicker in-game. This can be easily fixed by decreasing the "Special Effects" setting in the graphics options. Using WineD3D version 1.7.46 resolves the flickering but introduces minor new visual glitches and significantly reduces performance. Otherwise, the game is playable. VMware issues: The game crashes immediately on launch. Neither WineD3D nor Patch 2.4 combined with a NoCD executable resolves this issue. However, the latest version of VMware appears to fix this problem. See | ||||
| Need for Speed Underground | Direct3D 9 | ||||||||
| Need for Speed Underground 2 | Direct3D 9.0c | 6.0.24 | 15.5.7 | 10.0.3 | Windows XP SP3 | 1.0 | VirtualBox issues: There is a noticeable audio delay and some minor graphical issues with the default settings. In particular, the inner wheel arch (fender liner) is rendered incorrectly; instead of being shaded, it appears as a bright white area. Using WineD3D is not recommended, killing the performance completely. VMware issues: Performance is mediocre but acceptable. The only graphical issue is constant flickering of the map (UI element). Using WineD3D 1.3.10 resolves this flickering, but introduces a new issue where ground textures become corrupted. | ||
| Need for Speed Most Wanted | Direct3D 9.0c | DirectSound | |||||||
| Need for Speed Carbon | Direct3D 9.0c | DirectSound | |||||||
| Need for Speed: ProStreet | Direct3D 9.0c | DirectSound | |||||||
| Need for Speed: Undercover | Direct3D 9.0c | DirectSound | |||||||
| Need for Speed: Shift | Direct3D 9.0c | FMOD v4.28 | |||||||
| Need for Speed: World | Direct3D 9.0c | Recommended to use one of the revived projects. | |||||||
| Neighbours from Hell | MSS 6.5b | 6.0.24 | 15.5.7 | Windows XP | |||||
| Neverwinter Nights | |||||||||
| Next Life | Direct3D 9 | ||||||||
| NFL Head Coach | Direct3D 9.0c | ||||||||
| NHL 2003 | Direct3D 8.1 | ||||||||
| NHL 2004 | Direct3D 8.1 | 6.0.24 | 15.5.7 | Windows XP SP3 | |||||
| NHL 2005 | Direct3D 9.0b | ||||||||
| NHL 07 | Direct3D 9 | ||||||||
| NHL 08 | Direct3D 9.0c | ||||||||
| O A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |||||||||
| Overlord | Direct3D 9.0c | MSS | |||||||
| Overlord II | Direct3D 9.0c | MSS | |||||||
| P A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |||||||||
| Pirates of the Caribbean: The Legend of Jack Sparrow | Direct3D 8 | ||||||||
| PlanetSide | |||||||||
| Portal | Direct3D 9 | MSS | 10.0.3 | Windows XP | Game has compatibility levels for Direct3D 8 cards. | ||||
| Pro Evolution Soccer 3 | Direct3D 8.1 | 5.2.44 | 11.1.4 | Windows XP SP3 | VMware issues: Jersey selection screen does not render anything, and in-game, no character models appear; only the stadium and 2D fans are rendered. Player model shadows are visible, but the shadow models are in a T-pose. Using WineD3D 1.1.14 resolve rendering issues. Performance is worse than with VboxVGA, but the game remains playable. | ||||
| Pro Evolution Soccer 5 | Direct3D 8.1 | 6.0.24 | 15.5.7 | Windows XP SP3 | A NoDVD executable for 1.0 (by RELOADED, dated 26-10-2005) is used for the game to launch. VMware issues: The video intro automatically skips and does not play, but the rest of the game is fully playable. | ||||
| Pro Evolution Soccer 6 | Direct3D 8.1 | ||||||||
| Pro Evolution Soccer 2008 | Direct3D 9.0c | ||||||||
| Pro Evolution Soccer 2009 | Direct3D 9.0c | ||||||||
| Project Earth: Starmageddon | |||||||||
| Project Freedom | Direct3D 9 | Windows XP | |||||||
| Q A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |||||||||
| Quake III: Arena | 10.0.3 | Windows XP | |||||||
| R A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |||||||||
| Rally Championship Xtreme | Direct3D 8 | ||||||||
| Rally Trophy | |||||||||
| Red Faction II | Direct3D 8, Direct3D 9 | MSS | 10.0.3 | Windows XP | |||||
| Red Orchestra: Ostfront 41-45 | Direct3D 8.1 | OpenAL | Game has software renderer support. | ||||||
| Return to Castle Wolfenstein | |||||||||
| Rise of Nations | |||||||||
| Robin Hood: The Legend of Sherwood | |||||||||
| Robots | Direct3D 9 | 6.0.24 | 15.5.7 | Windows XP SP3 | 1.0 NoCD (by VengeancE) executable used. VirtualBox issues: Video decoding sections display a black screen with only audio playing. Press ESC to skip these sections. Otherwise, in-game shows no noticeable issues; the game is playable. | ||||
| RollerCoaster Tycoon 2 | |||||||||
| Rome: Total War | |||||||||
| RS3 Racing Simulation Three | |||||||||
| S A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |||||||||
| Scooby Doo 2 - Monsters Unleashed | Direct3D 8 | 6.0.24 | 15.5.7 | Windows XP SP3 | VirtualBox issues: The game crashes immediately upon launch. Versions 1.6.2 and 1.7.19 of the WineD3D wrapper resolve this issue, but performance is poor. | ||||
| Second Life | |||||||||
| Second Sight | |||||||||
| Sensible Soccer 2006 | Direct3D 9 | 10.0.0.r547 | Windows XP SP3 | qemu-3dfx: KJ Liew's WineD3D 7.0.2 works. | |||||
| Serious Sam: The First Encounter | Direct3D 8, OpenGL 1.1-1.4 | DirectSound | |||||||
| Shadowgrounds | |||||||||
| Shadowgrounds: Survivor | Direct3D 9.0c | FMOD | |||||||
| Silent Storm | |||||||||
| Sins of a Solar Empire | Direct3D 9.0c | FMOD | |||||||
| SpellForce 2 | |||||||||
| Spider-Man 2 The Game | |||||||||
| Spore | Direct3D 9.0c | ||||||||
| Star Wars Galaxies | |||||||||
| Star Wars: Empire at War | Direct3D 9.0c | MSS v8.0c | |||||||
| Star Wars: KOTOR | |||||||||
| S.T.A.L.K.E.R.: Shadow of Chernobyl | Direct3D 9.0c | OpenAL | |||||||
| Street Racing Syndicate | Direct3D 9.0b | ||||||||
| Stronghold | |||||||||
| Stubbs the Zombie in Rebel Without a Pulse | |||||||||
| SWAT 4 | Direct3D 9 | ||||||||
| T A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |||||||||
| Taz: Wanted | Direct3D 8.1 | 6.0.24 | 15.5.7 | Windows XP SP3 | VMware issues: Character models do not render correctly. | ||||
| Team Fortress 2 | Direct3D 9 | MSS | |||||||
| The Italian Job | |||||||||
| The Elder Scrolls III: Morrowind | Direct3D 8.1 | ||||||||
| The Elder Scrolls IV: Oblivion | Direct3D 9.0c | ||||||||
| The Lord of the Rings - The Return of the King | Direct3D 8 | 5.2.44 | Windows XP | ||||||
| The Lord of the Rings: The Battle for Middle-earth II | Direct3D 9.0c | ||||||||
| The Lord of The Rings: Conquest | Direct3D 9.0c | Wwise | |||||||
| The Matrix: Path of Neo | Direct3D 9.0c | 10.0.3 | Windows XP | ||||||
| The Movies (2005) | |||||||||
| The Nations | |||||||||
| The Punisher | Direct3D 8.1 | 5.2.44 | Windows XP | ||||||
| The Settlers: Rise of an Empire | Direct3D 9.0c | MSS | |||||||
| The Settlers: Rise of Cultures | Direct3D 9.0c | FMOD | Windows XP | ||||||
| The Sims 2 | Direct3D 9.0c | 6.0.24 | 15.5.7 | 10.0.3 | Windows XP | Game has software renderer support. qemu-3dfx: Tested with KJ Liew's WineD3D 8.0.2, 7.0.2 and 6.0.4. VirtualBox issues: Game immediately crashes upon launch; unable to test it further. VMware issues: Game launches successfully without requiring any special configurations or workaround. Performance is mediocre but surprisingly, increasing the graphics options, particularly Shadows, seemed to marginally improve performance (not sure). Reflections, especially mirror reflections, appear to be broken or rendered incorrectly; should be turned off in the graphics/performance options to avoid visual glitches. | |||
| The Witcher (2007) | Direct3D 9.0c | MSS | |||||||
| Titan Quest | |||||||||
| Top Gear: RPM Tuning | |||||||||
| Trackmania (2003) | |||||||||
| Trainz (2001) | Windows XP | ||||||||
| Tropico | |||||||||
| U A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |||||||||
| UEFA Euro 2008 | Direct3D 9.0c | ||||||||
| Unreal Tournament 2004 | Direct3D 8.1 | OpenAL, ISACT | 10.0.3 | Windows XP | |||||
| Uru: Ages Beyond Myst | |||||||||
| W A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |||||||||
| Warcraft III | 10.0.3 | Windows XP | |||||||
| Warhammer 40,000: Dawn of War | 10.0.3 | Windows XP | |||||||
| Warhammer Online: Age of Reckoning | Recommended to use one of the revived projects. | ||||||||
| Widelands | |||||||||
| World in Conflict | Direct3D 9.0c, 10 | MSS | |||||||
| World of Warcraft | Direct3D 9 | 15.5.7 | Windows XP SP3 | 1.12.1 | Recommended to use Elysium project. | ||||
| WWF RAW | Direct3D 8 | ||||||||
| X A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |||||||||
| X3: Reunion | |||||||||
| Z A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |||||||||
| Zoo Tycoon | |||||||||
See also
- Wrappers - DxWnd 2.05.70, WineD3D 1.7.52 or 1.9.7-staging(partially): latest versions compatible with WinXP (without OneCoreAPI), but if OneCoreAPI will be used then even 7.21 staging worked.
- Windows NT 5.x emulators and Windows NT 6.x emulators
External links
- Working games under VirtualBox (Linux host - Windows guest)
- Application support from API remoting virtualization technologies
- areweanticheatyet.com
- SVGA3D (VMWare) - 3D Applications Compatibility List
- GOG thread: pc_games_running_in_virtual_machines
- vogons thread: 86457
- pcgamingwiki: Virtualization
- applegamingwiki: Parallels Video Adapter
- WineHQ appdb (useful for WineD3D for Windows wrapper)
- ↑ As we mentioned in Windows NT 5.x emulators#Comparison section; MESA GL Pass-Through's compatibility with games mostly depends on Wrappers performance and capabilities.