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Show new changes starting from 18:29, 27 June 2024
   
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27 June 2024

     11:05  Prototype consoles‎‎ (2 changes | history) . . (+52). . [Pac-Mario64‎; Ahayri‎]
     
11:05 (cur | prev) . . (+52). . Ahayri (talk | contribs)
     
11:02 (cur | prev) . . (0). . Pac-Mario64 (talk | contribs) (3DO M2 is a 6th gen, not a 5th gen.)
     11:00  Resolution‎‎ (4 changes | history) . . (+148). . [Pac-Mario64‎ (4×)]
     
11:00 (cur | prev) . . (0). . Pac-Mario64 (talk | contribs) (Home computers)
     
09:30 (cur | prev) . . (+36). . Pac-Mario64 (talk | contribs) (3D Consoles)
     
09:28 (cur | prev) . . (+30). . Pac-Mario64 (talk | contribs) (3D Consoles)
     
09:27 (cur | prev) . . (+82). . Pac-Mario64 (talk | contribs) (3D Consoles)
     06:09  Sega Saturn emulators‎‎ (2 changes | history) . . (+10). . [OldManKain‎ (2×)]
     
06:09 (cur | prev) . . (+2). . OldManKain (talk | contribs) (Hardware features and accessories)
     
06:08 (cur | prev) . . (+8). . OldManKain (talk | contribs) (Hardware features and accessories: I'm interally testing 0.7 so this update is proper.)

26 June 2024

     12:59  Xbox emulators‎ (diff | hist) . . (0). . Ahayri (talk | contribs) (85%)

25 June 2024

     16:06  Xbox emulators‎‎ (2 changes | history) . . (+96). . [Ahayri‎ (2×)]
     
16:06 (cur | prev) . . (+86). . Ahayri (talk | contribs) (Enhancements: The frame generation feature of Lossless Scaling + the 60fps/widescreen mod for Conker Live & Reloaded allowed you to get about 120fps in the game according to discord chat that referenced in the section. So it's working with xemu.)
     
15:50 (cur | prev) . . (+10). . Ahayri (talk | contribs) (Enhancements)
     15:55  Virtual reality‎ (diff | hist) . . (-4). . Ahayri (talk | contribs) (VR game room simulations)
     13:58  Resolution‎‎ (3 changes | history) . . (+239). . [Pac-Mario64‎; Phredreeke‎ (2×)]
     
13:58 (cur | prev) . . (+85). . Phredreeke (talk | contribs) (Consoles: added output resolutions for PAL consoles (288p/576i))
     
13:54 (cur | prev) . . (+154). . Phredreeke (talk | contribs) (2D Consoles: SNES vertical 239 line resolution is documented on fullsnes)
     
12:43 (cur | prev) . . (0). . Pac-Mario64 (talk | contribs) (SNES PAL has 240/480, not 239/478.)
     02:40  Sega Genesis emulators‎ (diff | hist) . . (-276). . 108.162.216.46 (talk) (As shown by both the website (http://www.exodusemulator.com), and the GitHub (https://github.com/RogerSanders/Exodus) Exodus has returned to active dev, with the latest commit being as recent as 4 months ago, and blogposts from January of this year.)

24 June 2024

     21:35  List of games with keyboard and mouse support‎ (diff | hist) . . (+63). . Florin9doi (talk | contribs)
     13:34  Xbox emulators‎‎ (2 changes | history) . . (+1,080). . [Ahayri‎ (2×)]
     
13:34 (cur | prev) . . (+56). . Ahayri (talk | contribs) (Hardware features and peripherals)
     
13:34 (cur | prev) . . (+1,024). . Ahayri (talk | contribs) (Hardware features and peripherals)

22 June 2024

     20:41  Shader Presets‎ (diff | hist) . . (-1). . 172.69.140.149 (talk) (Back-Ups Arcade)