J2ME Loader
Developer(s) | Nikita Shakarun |
---|---|
Latest version | 1.7.9 |
Active | Yes |
Platform(s) | Android |
Emulates | Java 2 Micro Edition |
Support ($) | PayPal |
Programmed in | Java |
License | Apache 2.0 |
Source code | GitHub |
J2ME Loader is a free and open-source Java 2 Micro Edition emulator [N 1] for Android It's written in Java. It supports most 2D games and also 3D with some limitations (Mascot Capsule 3D V3 Engine games don't work). Emulator has a virtual keyboard, individual settings for each application, scaling support. This project is a fork of J2meLoader.
Contents
Overview
Released in 2017, the emulator is currently capable of playing around lot of games, more than 97.3% of the J2ME Library. This is currently the highest-compatibility J2ME emulator available. Converts .Jar files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, even ones that don't work with KEmulator or FreeJ2ME, but fails with Sony Ericsson 3D engine (Mascot Capsule 3D), due to the fact that the Mascot Capsule 3D is almost difficult to port. This is common with JL-Mod emulator as well.
System requirements : Android 4.0 +
Features
- Fast emulation
- Highly compatibility
- Bluetooth API support
- Touchscreen input support
- Supports external virtual keyboards and QWERTY input
- 3D support
- Menu key remapping support
- Supports different keyboard layouts and customization.
- Individual settings for each application.
- Highly accurate, with the right frame rate (FPS Support) for each game, as well as vibration.
- Hardware acceleration support (but games won't run too fast).
- Accelerometer support.
- Scaling support.
- Support PPSSPP — shader filters.
- Force fullscreen support.
How to use
- Installation
Download a latest version of J2ME-Loader on your Android device.
Next,
Click + (button) at the lower right corner in the main J2ME-Loader Windows and select the .JAR
program on your file manager, after setup your game configure.
- Add support of external shaders filters
Only shaders for PPSSPP (same format) are supported to use, you need to put them in the J2ME-Loader/shaders
folder in the working folder of the emulator, further in the game settings, select the graphics output mode: HW acceleration (OpenGL ES)
and select the shader of interest A small collection of compatible shaders can be taken in this repository: ppsspp_shaders
Key binding
Keys : Default
Key | Action |
D-PAD Up | ↑
|
D-PAD Down | ↓
|
D-PAD Left | ←
|
D-PAD Right | →
|
D-PAD Center | F
|
LEFT-Soft Key | L
|
RIGHT-Soft Key | R
|
NUM1 | 1
|
NUM2 | 2
|
NUM3 | 3
|
NUM4 | 4
|
NUM5 | 5
|
NUM6 | 6
|
NUM7 | 7
|
NUM8 | 8
|
NUM9 | 9
|
NUM0 | 0
|
* | *
|
# | #
|
Known bugs and issues
- Moscot Capsule 3D Engine games doesn't works.
Download
Automatic Builds | |
GitHubF-Droid | |
Play Store |
Screenshots
Compatibility List
List of The Tested Java Games (Touchscreen)
List of The Tested Java Games (Non Touchscreen)
List of The Java Games with Bugs
See also
External links
References
- ↑ It's not exactly an emulator. It converts MIDlets to Android API and makes J2ME applications to run almost natively in Dalvik or Android Runtime