ScummVM
Original developer(s) | Ludvig Strigeus (ludde), Vincent Hamm (Co-founder. 'yaz0r'.) ScummVM Team |
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Current developer(s) | Eugene Sandulenko (sev), Arnaud Boutonné (Strangerke), ScummVM Team |
Latest version | 2.8.1 |
Active | Yes |
Platform(s) | Windows Linux macOS Raspberry Pi (Outdated) Pandora (Outdated) Android iOS Symbian PlayStation 2 (Outdated) PlayStation 3 PlayStation Portable PlayStation Vita Nintendo 64 GameCube (Outdated) Wii Nintendo Switch Nintendo DS (Outdated) Nintendo 3DS Dreamcast GP2X (Outdated) GP2X Wiz (Outdated) GP2X Caanoo (Outdated) GCW Zero and more |
Architecture(s) | x86, ARM |
Emulates | SCUMM Engine and many more game engines |
Website | ScummVM Website |
Support ($) | PayPal |
License | GNU GPLv2 |
Source code | GitHub |
ScummVM is a open-source set of game engine recreations. It's focused on adventure games and RPGs and supports over 250 games (over 1800 if you count text adventures), making it the biggest project of its kind.
Downloads
Official, older and daily releases (all systems)
Overview
Script Creation Utility for Maniac Mansion Virtual Machine (ScummVM) first released october 8, 2001. It was originally designed to play LucasArts adventure games that use the SCUMM system, since then a lot of adventures games from other companies has been added. Lately they have also started allowing game engines for RPGs. As of october 9, 2020 they merged the 3d adventure game focused sister project ResidualVM into ScummVM[1], thereby making game engines for both adventure games and RPGs allowed in the project, whether they are 2D or 3D, point-and-click or not. Over 250 games are currently supported including games from Sierra's AGI and SCI games, Humongous Entertainment, Adventuresoft, and many others.
ScummVM works by replacing or modifying certain game executables, allowing the user to play on originally unintended/modern hardware. Compared to regular emulation this makes the hardware requirements very modest, you can basically run older ScummVM games on a toaster.
ScummVM is released with the free software GNU GPLv2 license and has been ported to a wide variety of devices and operating systems.
Supported games
Here's a few examples of games supported. For a more complete list, check out ScummVM's compatiblity page. ScummVM often supports multiple versions of the same game, for example PC and console versions.
- 2D point-and-click adventure - Monkey Island, Maniac Mansion, Sam & Max, Blade Runner, Simon the Sorcerer, Broken Sword, King's Quest, The Neverhood, Indiana Jones, and many more from companies such as; LucasArts, Sierra, Adventure Soft, Humongous Entertainment, Revolution, etc.
- 3D point-and-click adventure - Grim Fandango, Escape from Monkey Island, The Longest Journey
- Text adventure - Colossal Cave Adventure (the first known work of interactive fiction and the first text adventure game) and about 1600 more.
- Adventure - Myst series
- RPGs - Ultima 4, 6, 8. Might and Magic 4 & 5.
Features
These are some of the features that ScummVM has over the orginal games.
- Ported to lots of systems
- Fan translations
- Fangames
- Graphic filters
- Better performance
- MT-32 emulation
- Cloud storage and save game sync
- Discord Rich Presence
Guides and Info
References
- Emulators
- Game engine recreations
- Windows emulation software
- Linux emulation software
- MacOS emulation software
- Raspberry Pi emulation software
- Pandora emulation software
- Android emulation software
- IOS emulation software
- Symbian emulation software
- PlayStation 2 emulation software
- PlayStation 3 emulation software
- PlayStation Portable emulation software
- PlayStation Vita emulation software
- Nintendo 64 emulation software
- GameCube emulation software
- Wii emulation software
- Switch emulation software
- DS emulation software
- 3DS emulation software
- Dreamcast emulation software
- G2PX emulation software
- GP2X Wiz emulation software
- CAANOO emulation software
- GCW Zero emulation software