NooDS: Difference between revisions

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==Usage==
==Usage==
NooDS doesn't provide high-level emulation of the BIOS yet, so you'll need to provide BIOS and firmware files dumped from your physical DS. The file paths can be configured in the settings. The emulator has automatic save type detection, though it may not be accurate. If you load a new game and saving doesn't work, you'll have to manually change the save type. You can reference a list like [https://www.advanscene.com/html/dbndslst.php ADVANsCEne's] for finding what save type your game uses.
NooDS formerly required BIOS and firmware files but now provides high-level re-implementations of these for both GBA and DS, so most games should run with no extra effort. You should still provide BIOS and firmware files dumped from your physical DS to increase compatibility and allow accessing the system menu. The file paths can be configured in the settings. The emulator has automatic save type detection, though it may not be accurate. If you load a new game and saving doesn't work, you'll have to manually change the save type. You can reference a list like [https://www.advanscene.com/html/dbndslst.php ADVANsCEne's] for finding what save type your game uses.


==Downloads==
==Downloads==

Revision as of 09:39, 17 April 2025

NooDS
Developer(s) Hydr8gon
Latest version git [+]
Active Yes
Platform(s) Windows
Linux
macOS
Android
Nintendo Switch
PlayStation Vita
Wii U
Emulates Nintendo DS
Accuracy Medium-Accurate
Website hydr8gon.github.io
Support ($) PayPal
Programmed in C, C++
License GPLv3
Source code GitHub

NooDS is an open-source Nintendo DS and GBA emulator for Windows, Linux, macOS, Android, Nintendo Switch, PlayStation Vita, and Wii U.

Usage

NooDS formerly required BIOS and firmware files but now provides high-level re-implementations of these for both GBA and DS, so most games should run with no extra effort. You should still provide BIOS and firmware files dumped from your physical DS to increase compatibility and allow accessing the system menu. The file paths can be configured in the settings. The emulator has automatic save type detection, though it may not be accurate. If you load a new game and saving doesn't work, you'll have to manually change the save type. You can reference a list like ADVANsCEne's for finding what save type your game uses.

Downloads

Windows Linux macOS Android PlayStation Vita Wii U Switch Rolling Release