Difference between revisions of "Super Nintendo emulators"

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(Undo revision 5717 by 173.206.20.13 (talk))
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==Emulators==
 
==Emulators==
 +
===Chart===
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{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected" style="width: 500px;"
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|-
 +
! scope="col"|Name
 +
! scope="col"|Operating System(s)
 +
! scope="col"|Latest Version
 +
! scope="col"|Active
 +
! scope="col"|Recommended?
 +
|-
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|[[EPSXe]]
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|Windows, Android
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|[http://www.epsxe.com/ 1.8.0] (Windows), [https://play.google.com/store/apps/details?id=com.epsxe.ePSXe 1.9.4] (Android)
 +
|✓
 +
|✗
 +
|-
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|[[PCSX-R]]
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|Windows, Linux, Mac OS X
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|[http://www.emucr.com/search/label/PCSX-Reloaded/ SVN]
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|✓
 +
|✓
 +
|-
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|[[XEBRA]]
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|Windows
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|[http://www.mediafire.com/?v7bdse4b30gxtv3 04/25/2011 Build ]
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|✗
 +
|✓
 +
|-
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|[[Mednafen]]
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|Multiplatform
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|[http://mednafen.sourceforge.net/releases/ 0.9.28-WIP]
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|✓
 +
|✓
 +
|-
 +
|pSX
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|Windows, Linux
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|[http://psxemulator.gazaxian.com/ 1.13]
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|✗
 +
|✗
 +
|}
 +
 +
  
 
1. [[bSNES]] (Higan)
 
1. [[bSNES]] (Higan)

Revision as of 15:04, 8 July 2013

16 bit console released in 1990.

Emulators

Chart

Name Operating System(s) Latest Version Active Recommended?
EPSXe Windows, Android 1.8.0 (Windows), 1.9.4 (Android)
PCSX-R Windows, Linux, Mac OS X SVN
XEBRA Windows 04/25/2011 Build
Mednafen Multiplatform 0.9.28-WIP
pSX Windows, Linux 1.13


1. bSNES (Higan)

  • The most "accurate" of the bunch. Should play any and all commercially released games without trouble, assuming you have the power.
  • A Core2Duo at 2Ghz is the weakest I've seen run balanced full speed for most games.
  • Balanced works. You do NOT need the accuracy build for anything but one game. And I believe it is a minor issue even for that.
  • Hacks designed around emulator quirks will most likely not work. Same as with real hardware.
  • LLE audio sounds amazing.

2. Snes9x

  • Compatible with most games, even many romhacks that make use of emulator quirks.
  • Fast enough for pretty much any toaster
  • LLE audio, same as bSNES's.
  • Often buggy graphical output and shader support in standalone
    • Driver/GPU dependent.
    • Remember those diagonal lines of offset across older 3D games on certain graphics cards? Yeah. Finding a picture.
  • Hit and miss controller support, especially when it comes to Xinput devices.

3. Zsnes

  • Will run full speed on ANY toaster, supposedly back to the weakest of Pentium 3s, maybe P2s.
    • Assuming it's an x86 toaster, since it's written in ASM.
  • Romhacks were often designed around it's malfunctions
    • many romhacks won't work properly on anything else.
  • Outdated as hell, with seemingly no hope for updating.
  • Many bugs and lacked functions for many games, see ZSNES review

4. bZSNES

  • A possible alternative with bSNES's core and ZSNES's malfunctionality. For romhacks designed around it.
  • Released on April Fool's day, 2011.
  • Needs testing.

5. Retroarch, which has bsnes, and Snes9x cores.

  • The same points as the emulators themselves
  • Amazing graphical output
    • At any resolution
    • At any fullscreen resolution and refresh rate
    • Vast shader support
  • Dynamic rate control kills off most any and all audio distortion, such as crackling.
  • Does not require Game Folders or anything like Higan standalone.