Changes

Jump to navigation Jump to search

Game Boy Advance emulators

212 bytes added, 17:14, 12 October 2015
Emulation issues: I corrected the repeated misspelling of the word "desaturation" and added a small section about higan's color emulation.
===Oversaturation===
[[File:1406913527173-1-.png|400px|thumb|right|Left showing the default game, and right showing [[VBA-M]] in "Gameboy Colors" mode]]
The original GBA screen was not backlit, which would render so the screen would appear to be rather dark. To compensate for this, games would be overly have very saturatedand bright colors. The bright , overly saturated colors would appear rather normal on the GBA. In emulation , however, this over saturation is not neededthe appearance of these colors are undesirable. Some games made after 2003 may look better with the backlit colors, however, as they were designed with the GBA SP in mind. For everything else, there are several ways to deal with this:
'''No$GBA'''
Under "Emulation Options", select "GBA Mode. There are four modes.
- GBA (no backlight) = strong desaturizationdesaturation
- GBA SP (backlight) = strong desaturizationdesaturation
- Nintendo DS in GBA mode = some desaturizationdesaturation
- VGA Mode (poppy bright): zero desaturization no desaturation
'''VBA-M'''
- (VBA-M for Windows only) Under "Options->Gameboy" you will find the options:
- "Real Colors": no desaturization desaturation
- "Gameboy Colors": strong desaturization desaturation '''higan''' Under Settings->Video Filter, you will find the "Color Emulation" checkbox. - Color Emulation off: no desaturation - Color Emulation on: gamma correction and adjusted color range.
'''Shaders'''
Anonymous user

Navigation menu