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Cellphone emulators

172 bytes added, 00:12, 23 July 2023
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|-
|[[WGE]]
|.wga (.wgc descriptor)
|-
|Tizen
|{{✗}}
|{{~}}
|-
|[[EKA2L1]]
|align=left|{{Icon|Windows}}
|[https://github.com/EKA2L1/EKA2L1/releases Automatic CI builds]
|{{✗}}
|Mid
|
| —
|{{✓}}
|{{✓}}
|{{✓}}<br/><small>(Only MIDP 1.0 - S60v1)</small>
|-
|[[SquirrelJME]]
|discontinued = 24 February 2006
|predecessor =
|successor = [[N-Gage (service)|N-Gage 2.0]]
|emulated = {{✓}}
}}
announced on 4 November 2002 and released on 7 October 2003.<br/>
N-Gage QD introduced in 2004 as a redesign of the original "N-Gage Classic", fixing widely criticized issues and design problems. 'N-Gage' was discontinued in February 2006, with Nokia moving its gaming capabilities onto selected Series 60 smartphones.<br/>
[[N-Gage (service)|N-Gage 2.0]] was announced in 2007.
Originally a joint Nintendo-Nokia cellphone handheld hybrid project slated for 2005, Nintendo backed away from the project (and its plans for NES/Game Boy ports for mobile were repurposed for their Virtual Engine project). Nokia continued the project on their own anyways and released N-Gage on October 7, 2003, for <abbr title="$377.10 in 2018 money">$299</abbr> as the most powerful handheld of its time, that is up until the DS and PSP came along and ended Nokia's hopes at dominating the handheld gaming market. It had an ARM920T CPU at 104 MHz.
!scope="col"|Version
!scope="col"|[[N-Gage]]
!scope="col"|[[N-Gage (service)|N-Gage 2.0]]
!scope="col"|Accuracy
!scope="col"|FLOSS
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