11,976
edits
Changes
Jump to navigation
Jump to search
→Type 2 Hypervisors
|[https://forums.virtualbox.org/viewtopic.php?f=2&t=2525 ?]
|{{✓}}
|{{✗}}<ref group=N3>VirtualBox; supports integrations (VirtualBox Guest Additions) but does not include 3D acceleration for legacy operating systems anymore with recent versions due to VBoxVGA deprecate[https://forums.virtualbox.org/viewtopic.php?t=96010 changes in VirtualBox's 3D acceleration system], so you must use [https://www.virtualbox.org/wiki/Download_Old_Builds VirtualBox 6.0.24 version or earlier] to use 3D acceleration in a Windows 2000, XP or Vista guest operating system.</ref>
|{{~}}
|}
<references group=N3/>
;Comparison
*3D acceleration in hypervisors is capable of running fairly demanding video games or other 3D applications with a few drawbacks such as limited DirectX API versions. Every hypervisor has a different approach to handling 3D graphics resulting VirtualBox [[Hypervisors#Graphics|supports for OpenGL are slightly better than Direct3D]] (since it doesn't have to be reverse engineered), on the other hand VMware has better support for D3D9. Keep in mind that most Windows games (including ports) use Direct3D.