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Windows 2000/XP/Vista emulators

8 bytes added, 24 June
Hypervisors
==[[Hypervisors]]==
Most viable way to get Windows 2000, XP or Vista software running on modern system is to run the operating system in a [[Wikipedia:X86_virtualization#Hardware-assisted_virtualization|hardware-assisted]] virtual machine at the moment. This requires you to know how to manually install a Windows NT-family operating system on a computer. If you do decide to install these legacy operating systems in a virtual machine, you will need to install [[Hypervisors#Integrations|integrations]] (e.g., VMware Tools) for features like 3D acceleration, mouse integration and shared folders etc.
 
:VMWare Tools supports Windows 95 through Windows 10 but [https://kb.vmware.com/s/article/81466 VMware Tools 10.0.12 will be the last version to support <abbr title="Windows 2000, Windows XP, and Windows Server 2003">legacy Guest Operating Systems</abbr>] although you can still [https://kb.vmware.com/s/article/1014294 use latest VMware version with VMware Tools 10.0.12], VMware will automatically installs it to guest operating system for you.
 
:VirtualBox; supports integrations but does not include 3D acceleration for legacy operating systems anymore with recent versions due to VBoxVGA deprecate<ref>[https://forums.virtualbox.org/viewtopic.php?t=96010 changes in VirtualBox's 3D acceleration system]</ref>, so you must use [https://www.virtualbox.org/wiki/Download_Old_Builds VirtualBox 6.0.24 version or earlier] to use 3D acceleration in a Windows 2000, XP or Vista guest operating system.
 
Although newer [[Hypervisors#Hypervisor_issues|VMware releases has major issues]] with legacy guest operating system nowadays;
*VMware [[Hypervisors#Sound_issues|sound issues]]
*Major changes in [https://docs.vmware.com/en/VMware-Workstation-Player/16/rn/VMware-Workstation-16-Player-Release-Notes.html VMware 16.x in how virtual graphics were handled] (sandboxed) and added support for DX11 in Windows VMs. But due to these changes users reported lots of crashes ([[Hypervisors#ISBRendererComm_error_with_3D_Acceleration|ISBRendererComm error]]) lately especially with "3D Acceleration". Although some users report that it's fixed with [https://docs.vmware.com/en/VMware-Workstation-Player/17.5/rn/vmware-workstation-175-player-release-notes/index.html#Resolved%20Issues-Security%20Issues 17.5 version], crash still occurs with WinXP guest OS; so use [https://customerconnect.vmware.com/en/downloads/info/slug/desktop_end_user_computing/vmware_workstation_player/15_0 15.7] or older version until it's fixed.
====[[Hypervisors#Type_2_hypervisors|Type 2 Hypervisors]]====
|[https://communities.vmware.com/t5/VMware-Fusion-Documents/3D-Applications-Compatibility-List/ta-p/2785485 ?]
|{{✗}}
|{{✗}}<ref group=N3>VMWare Tools supports Windows 95 through Windows 10 but [https://kb.vmware.com/s/article/81466 VMware Tools 10.0.12 will be the last version to support <abbr title="Windows 2000, Windows XP, and Windows Server 2003">legacy Guest Operating Systems</abbr>] although you can still [https://kb.vmware.com/s/article/1014294 use latest VMware version with VMware Tools 10.0.12], VMware will automatically installs it to guest operating system for you.</ref>
|{{~}}
|-
|[https://forums.virtualbox.org/viewtopic.php?f=2&t=2525 ?]
|{{✓}}
|{{✗}}<ref group=N3>VirtualBox; supports integrations but does not include 3D acceleration for legacy operating systems anymore with recent versions due to VBoxVGA deprecate[https://forums.virtualbox.org/viewtopic.php?t=96010 changes in VirtualBox's 3D acceleration system], so you must use [https://www.virtualbox.org/wiki/Download_Old_Builds VirtualBox 6.0.24 version or earlier] to use 3D acceleration in a Windows 2000, XP or Vista guest operating system.</ref>
|{{~}}
|}
;Comparison
*3D acceleration in hypervisors is capable of running fairly demanding video games or other 3D applications with a few drawbacks such as limited DirectX API versions. Every hypervisor has a different approach to handling 3D graphics resulting VirtualBox [[Hypervisors#Graphics|supports for OpenGL are slightly better than Direct3D]] (since it doesn't have to be reverse engineered), on the other hand VMware has better support for D3D9. Keep in mind that most Windows games (including ports) use Direct3D.
*Recent VMware releases has [[Hypervisors#Hypervisor_issues|major issues]] with legacy guest operating system nowadays such as; [[Hypervisors#Sound_issues|VMware sound issues]] and due to major changes in [https://docs.vmware.com/en/VMware-Workstation-Player/16/rn/VMware-Workstation-16-Player-Release-Notes.html VMware 16.x in how virtual graphics were handled] (sandboxed) with added support for DX11 in Windows VMs, users reported lots of crashes ([[Hypervisors#ISBRendererComm_error_with_3D_Acceleration|ISBRendererComm error]]) lately especially with "3D Acceleration". Although some users report that it's fixed with [https://docs.vmware.com/en/VMware-Workstation-Player/17.5/rn/vmware-workstation-175-player-release-notes/index.html#Resolved%20Issues-Security%20Issues 17.5 version], crash still occurs with WinXP guest OS; so use [https://customerconnect.vmware.com/en/downloads/info/slug/desktop_end_user_computing/vmware_workstation_player/15_0 15.7] or older version until it's fixed.
;Notes
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