Talk:Sega Genesis emulators

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Remove the SMS and GG columms[edit]

This page is about the Genesis and its addons. While technically there is a power-base converter for the Genesis, I wouldn't really count that as the Genesis, CD, and 32X. --LilShootDawg (talk) 09:51, 8 November 2019 (EST)

Add KGen/KGen98 to the list of emulators?[edit]

It is an older emulator, and its source was never released afaik, but it's a working emulator that I remember from my youth and still available on archive sites (https://segaretro.org/KGen) to this day. I think it should be added...

172.68.146.74 02:16, 15 May 2022 (UTC)

Added! - Rdx (talk)

Recommended standalone Sega CD emulator for Windows?[edit]

On the Kega Fusion page, it says the Sega CD emulation on there is not recommended for use, so I ask, what emulator that is not a libretro core and not a multi-system emulator is recommended for Sega CD emulation??

Remove AloneMD?[edit]

The emulator doesn't seem to be available anywhere anymore: the site has been down for quite some time, it's impossible to get the files with WaybackMachine, and AFAIK there's no way of getting it anywhere else. Unless someone makes a new repo with the files, I don't think it would be useful to list it here.

SegaVR-DgenSDL emulator for unreleased SegaVR?[edit]

What should we do about this? Separate div or adding another column to main emulator section just for SegaVR? Ahayri (talk) 13:32, 07 March 2023 (UTC) Done.

Debug Emulators[edit]

Dunno if it's a good idea to include another section/table for debug emulators, like the Gens r57shell Mod.Chipsum (talk) 09:28, 15 December 2023 (UTC)

jgenesis[edit]

jgenesis

Should a section for the Gigadrive be added?[edit]

https://web.archive.org/web/20131205205218/http://blogs.sega.com/2013/12/03/sega-3d-classics-%e2%80%93-3d-sonic-the-hedgehog-interview-with-developer-m2/

https://web.archive.org/web/20131209192818/http://blogs.sega.com/2013/12/05/sega-3d-classics-%E2%80%93-3d-altered-beast-interview-with-developer-m2/

https://www.nintendolife.com/news/2013/12/m2_developed_a_virtual_sega_console_for_3d_sonic_the_hedgehog

https://game.watch.impress.co.jp/docs/interview/599091.html

https://game.watch.impress.co.jp/docs/interview/599346.html

https://game.watch.impress.co.jp/docs/interview/599347.html

https://game.watch.impress.co.jp/docs/interview/599434.html

https://gendev.spritesmind.net/forum/viewtopic.php?t=1621

https://gbatemp.net/threads/research-m2s-3d-gigadrive-emulator.475800/

https://web.archive.org/web/20131206004815/http://www.siliconera.com/2013/12/03/emulating-megadrive-3ds-isnt-easy-enter-3d-sonic-hedgehog

a bit more info on the the mark V

https://www.digitallydownloaded.net/2022/11/gadget-review-sega-mega-drive-mini-2-sega-genesis-mini-2.html

or the something about the amstrad mega pc?

https://en.wikipedia.org/wiki/Amstrad_Mega_PC

also here is a bit more info about the extended vram mode for whomever whats it

http://gendev.spritesmind.net/forum/viewtopic.php?f=22&t=1368

https://plutiedev.com/mirror/kabuto-hardware-notes

and i must add that im of the opinion that since the advent of VR with it's two eyeholes for 3d stuff, there is factually no reason to not emulate 3d screen stuff from whatever system that has it, for even a fucking phone taped to one's face can do it

DoridoriBurunya~ (talk) 23:13, 5 February 2024 (UTC)

  • The emulator used in 3D Classics is called m2engage, you can see it by looking at the code.bin of every 3D Classics game through a hexadecimal editor. Giga Drive is mainly a "public" name of the project. The Mark V is already covered through the "Extended VRAM" section. On Amstrad Mega PC topic, there's no need to cover it, because the systems do not interact themselves each other, unlike in TeraDrive. 172.71.6.117 16:25, 6 February 2024 (UTC)