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|colspan=2|[[#DS Mode|DS mode]]
|?
====DS mode====
Currently, SSimco's Cemu Android port does not do any optimization for DS mode, and certainly does not support sensors.
What's DS mode? TV is top screen, Gamepad is bottom screen. So they're dual screen.
*Swap Screen: On or Off (Default)
*Screen Layout: Left Right or Up Down (Default)
*Rotate Screen: Screen 1: 0 (Default), 90°, 180°, -90° or Screen 2: 0 (Default), 90°, 180°, -90°
*Hide Screen: Screen 1 or Screen 2 or Off (Default)
*Screen Spacing: 0 (Default) or custom value
Cemu's Android port and DS / 3DS emulators require these;
*Orientation (Android): Portrait (Default) or Landscap or Auto
*Screen Position (Android): Left, Right, Center, Top (Default), Bottom
*Status Bar or Notch and Navigation Bar (Android): Top Bar: On (Default for Notch), Off or Bottom Bar: On, Off (Default)
Unlike the DS and 3DS, the Wii U's two screens are not one piece, so two rotations are necessary.
this is part of the virtual console ecosystem, we should add this to Virtual Console page.
! colspan=2 | Name
! cemu
|-
| colspan=2 |[[Wikipedia:Wii_U_system_software#Wii_U_Menu|Wii U Menu]]
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<references group=N2/>
====Wii Mode====