Changes

Jump to navigation Jump to search

Xbox network

2 bytes added, 27 April
no edit summary
Xenia will never be able to connect to the real Xbox Live network. A simulated Live-like network is possible, however anything that interfaces with the official Microsoft services is not only not possible, but not something the project seeks to enable[https://github.com/xenia-canary/xenia-canary/wiki/Roadmap#xbox-live-connectivity].
:;Simulated Xbox Live Network:Implement Implementing the system APIs for friend's list, leaderboards, etc. Reusing Steam or some other service would be ideal[https://github.com/xenia-canary/xenia-canary/wiki/Roadmap#simulated-xbox-live-network]. ;:Game Servers: Some multiplayer games are peer-to-peer, however many have some server component required for either matchmaking or actual session hosting. Though it'd be possible to work with such homebrew servers if projects sprung up to support them Xenia itself will not be attempting to do so[https://github.com/xenia-canary/xenia-canary/wiki/Roadmap#game-servers].
:;Xenia WebServices
11,964
edits

Navigation menu