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Nintendo 64 emulators

1,223 bytes added, 18 March
Timing issues: MVG's videos about nintendo 64 added to external links section.
For more information about Nintendo 64 hardware and reverse engineering;
* MVG: [https://www.youtube.com/watch?v=gRslfM-MOOw MVG: Why was the Nintendo 64 so hard to develop games for?], [https://youtu.be/JWQ3kJYdf_0 How the N64 Rumble Pak changed everything], [https://youtu.be/YI4lBxTpzB4 What was the N64 Expansion Pak actually used for?], [https://youtu.be/qbANqBOYzTU Playing Retro Emulators on the Nintendo 64], [https://youtu.be/2_QWd1u2vhQ Nintendo 64 emulation on the Switch is getting better], [https://youtu.be/ounQZv1MFNA Nintendo used to be GOOD at N64 Emulation..what happened?], [https://youtu.be/BnNAxTfiTCM Nintendo 64 Emulation on the Switch - One Year Later], [https://youtu.be/L-fYXwxuFxQ Nintendo 64 emulation on the Switch is FIXED], [https://youtu.be/Ou66ppC8stI GoldenEye 007 is a mess...], [https://youtu.be/FXwVHDRCCtw The Truth about that Nintendo 64 Leak], [https://youtu.be/T2Mk-d6QLio I dumped a one of a kind Nintendo 64 Turok 3 Development ROM], [https://youtu.be/NKlbE2eROC0 Did Nintendo really forget to Optimize Super Mario 64 ?], [https://youtu.be/BaX5YUZ5FLk How did Resident Evil 2 manage to fit on a single Nintendo 64 Cart ?], [https://youtu.be/Ex1-qoYDe8w Did Nintendo lie to us?], [https://youtu.be/nT0Z_M-fJyM https://youtu.be/nT0Z_M-fJyM] (also see [[Game_engine_recreations_and_source_ports#FPS_2]]), [https://youtu.be/kaaATngW8iY FPGA Nintendo 64 gaming is here]
* [https://youtu.be/xwls5SpNn1s Kaze Emanuar: How we BEAT the Limitations that defined the N64s Artstyle]
* James Lambert: [https://youtu.be/r4KGm7ixcqI How I optimized Portal to run on the Nintendo 64], [https://youtu.be/Sf036fO-ZUk How I implemented MegaTextures on real Nintendo 64 hardware]
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