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PlayStation Network

3,537 bytes added, 22 January
Created page with "{{WIP}} PSN is the online service used by PlayStation consoles starting from PS3 ==Preservation & Revival projects== During the development stage for the PlayStation 3, Sony..."
{{WIP}}

PSN is the online service used by PlayStation consoles starting from PS3

==Preservation & Revival projects==
During the development stage for the PlayStation 3, Sony expressed their intent to build upon the [[PlayStation_2_emulators#Network_Adapter|functionality of its predecessor]] by creating a new interconnected service that keeps users constantly in touch with a "PlayStation World" network. In March 2006, Sony officially introduced its unified online service, tentatively named "PlayStation Network Platform". A list of supporting features was announced at the Tokyo Game Show later the same year.<ref>[[Wiki:PlayStation_Network#History|Wikipedia: PlayStation Network #History]]</ref>

*Netplay in RPCS3 was introduced by GalCiv, who developed [https://wiki.rpcs3.net/index.php?title=Help:Netplay RPCN] (an open-source server that emulates the P2P match-making done on the PlayStation 3). RPCN can also be used to communicate with [https://docs.google.com/spreadsheets/d/1Wn2EkQj_bZpgrT-xiDbqHkx91jcCHn34nXkl2Sv0GOs/edit#gid=0 private servers] for games that require a dedicated server for multiplayer features. In this regard, games that require a custom server will not work unless a fan-made, [https://docs.google.com/spreadsheets/d/1Wn2EkQj_bZpgrT-xiDbqHkx91jcCHn34nXkl2Sv0GOs/edit#gid=0 private server] is created. This is outside the scope of the emulator and will have to be developed by the community.
*Beyond this there is a project called [https://github.com/DestinationHome/Destination-Home-Online Destination Home]; a preservation team dedicated to restoring [[Wikipedia:PlayStation_Home|PlayStation Home]]'s original online functionality and network services, but progress is heavily reliant on the development of [https://wiki.rpcs3.net/index.php?title=Help:Netplay RPCN]; as key networking functionality is yet to be implemented.
*There is also a separate dedicated project called "[https://github.com/PSOnlineReturnalGaming PSORG Revival]" to restoring PlayStation first, and third party original online functionality for gaming history preservation and education purposes.
*For more information about other revive projects see [[Preservation_projects|Preservation projects]] page.

:: [https://wiki.rpcs3.net/index.php?title=RPCN_Compatibility_List RPCN compatibility list], [https://docs.google.com/spreadsheets/d/1Xp-662d12W13CZSzSiaBfB4BHwU2PyOFMdp_W4sA5Bo/edit#gid=0 #2]
:: [https://docs.google.com/spreadsheets/d/1Wn2EkQj_bZpgrT-xiDbqHkx91jcCHn34nXkl2Sv0GOs/edit#gid=0 Private/Custom servers for PS3/RPCS3 RPCN] (Also you can use some of the patches like [https://wiki.rpcs3.net/index.php?title=Category:Patches_available Brothers in Arms: Hells Highway OpenSpy Online])
:: MAWK3 - [https://www.youtube.com/watch?v=q8jxDdSvaCg How to Connect to Every Playstation 3 Private Servers in 2023], [https://www.youtube.com/watch?v=W3tvci1oHPk Most Active PS3 Online Communities in 2023], [https://www.youtube.com/watch?v=6_DeYXFvH7g Most Active Online Playstation 3 Games in 2023]

==LAN tunneling==
Offline multiplayer gaming on the PS3 home console over a LAN (local area network) multiplayer games, just like System Link for [[Microsoft|XBOX systems]]. There are 104 games with the LAN feature for the PlayStation 3. To see if the game you want to play is supported see [https://www.teamxlink.co.uk/wiki/Supported_Games#Sony_Playstation_3 this page] or look on the back of the game case.

*[https://www.teamxlink.co.uk/wiki/RPCS3_XLink_Kai_Setup RPCS3 - XLink Kai Setup]

[[Category:Online Services]]
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