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Game Boy Advance emulators

341 bytes added, 11:34, 10 November 2023
Enhancements: GBE+ supports GB overclock feature but not sure about GBA. Anyone know anything about this? I'm done with this section btw.
! BizHawk
! GBE+
! MAME
! Nintendo Switch Online
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| colspan=2 | [[Resolution|Resizable Internal Resolution]]
| colspan=10 11 | For emulation of 2D systems, the resolution can only be upscaled, making the pixels more apparent.
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| colspan=2 | [[Netplay|Netplay]]<br/><small>You can use either Yuzu/Ryujinx for playing GBA games online via netplay.</small>
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| colspan=2 | [[Overclocking|Overclock]]
|{{N}}[https://github.com/mgba-emu/mgba/issues/2833 *]|{{N}}|{{N}}|{{N}}|{{N}}|{{N}}|{{N}}|{{N}}|{{?}}[https://old.reddit.com/r/emulation/comments/65j3c3/can_a_emulated_game_run_better_then_the_actual/dgau7ck/ *]|{{Y}}[https://old.reddit.com/r/emulation/comments/8nw23h/gba_emulator_w_overclock_support/e02nnn6/ *]
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|{{Y}}[https://retroachievements.org/download.php#bizhawk *]
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| colspan=2 | Built-in [http://forum.arcadecontrols.com/index.php/topic,106405 Custom resolution/CRTSwitchRes]<br/><small>For using this on Windows OS you need [http://geedorah.com/eiusdemmodi/forum/viewtopic.php?pid=1009#p1009 CRT Emudriver].<br/>Another option is using EDID editor tool such as "Custom Resolution Utility".</small>
| colspan=10 11 | Exclusive to [https://docs.libretro.com/guides/crtswitchres/ libretro cores] and [[GroovyMAME]] at the moment.
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| rowspan=2 | Post-Processing
| [[Shaders_and_filters|Filters]]
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| [[Shader_Presets|Shader Chain]]
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| rowspan=4 | [https://tasvideos.org/Emulatorresources/Features TAS features]
| [[Wikipedia:Macro_(computer_science)|Macros/Scripts]]/[https://tasvideos.org/LuaScripting Lua]
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| Rewind
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| Fast-Forward/Turbo Speed
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| Savestates
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| colspan=2 | [[Widescreen_hacks#Emulators_.282D.29|Widescreen Hack]]
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| colspan=2 | [[Input_lag|Input lag-mitigating technique]]
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| colspan=2 | [[Save_disk_space_for_ISOs#Game_Boy_Advance_.2F_Nintendo_DS_.2F_Nintendo_3DS|Streamable compression format]]
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