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PCSX2

34 bytes added, 07:54, 26 March 2014
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|fourth = [http://code.google.com/p/pcsx2/people/list PCSX2 Team]
|fifth = [http://pcsx2.net/ PCSX2.net]
|sixth = [httphttps://code.googlegithub.com/pPCSX2/pcsx2/ Google CodeGitHub]}} '''PCSX2''' is an open source, plugin-based PlayStation 2 emulator. Its purpose is to mimic the PS2 hardware using a combination MIPS CPU [http://en.wikipedia.org/wiki/Interpreter_%28computing%29 Interpretersinterpreters], [http://en.wikipedia.org/wiki/Dynamic_recompilation Recompilersrecompilers] and a [http://en.wikipedia.org/wiki/Virtual_machine Virtual Machinevirtual machine] which manages hardware states and PS2 system memory.
==Downloads==
==Setup==
 
===Gamepad===
 
[[File:New_God_Hand_Config.jpg|thumb|Get God Hand running on a laptop]][http://www.mediafire.com/view/115130h5rc6qe6b/LilyPad-SCP.lily Native DS3 controls with Lilypad-SCP] - Import this with the 'Load Bindings' button in Lilypad's config.
Either that, or you can use [http://forums.pcsx2.net/Thread-Pokopom-KrossX-s-Pad-Plugin the Pokopom Xinput Plugin.] If you use a Dualshock DualShock controller running under an Xinput wrapper such as SCP Server, then this plugin is a no-brainer. It's very customizable, and you don't have to configure it beforehand. All of the buttons are bound at startup.
===Video Setup===
 
Now, most of the video options are very straight-forward. However, there is one that probably bears explaining: The interlacing modes. Now, many games can run fine without interlacing modes. You can just select "None" and everything will be fine. However, some games will have a "jitter" effect if you don't have interlacing modes enabled. The "Sawtooth" interlacing method is not recommended at all. Artifacting is far too heavy to be usable. The "Bob" interlacing method has the least artifacts out of all of them, but it can still let some jittering pass through. The "Blend" interlacing method has the least amount of jitter. However, that comes with a pretty hefty side-effect: blurriness. Yes, the Blend interlacer does frame-blending. This is also known, more colloquially, as motion blur. This means that if there is heavy jitter, the video output will be extremely blurry since the two jittering frames will blend together. Only use this interlacing method as a last resort.
*[[How To Play PCSX2 Online]] (See [[Online PS2 Games]] for what games still have servers up)
*[http://forums.pcsx2.net/Thread-PCSX2-Widescreen-Game-Patches?pid=271674#pid271674 PCSX2 Widescreen Game Patches] and [http://ps2wide.net/ PS2 Widescreen Hacks]
 
[[Category:Emulators]]
[[Category:Windows emulation software]]
[[Category:Linux emulation software]]
[[Category:OS X emulation software]]
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