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Widescreen hacks

3 bytes added, 14:40, 20 February 2023
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*[http://gliden64.blogspot.com/ GLideN64]: Currently the only known plugin that can do both widescreen hack and custom [[Texture packs|texture packs]], though the system requirement is much higher than Jabo's. As of [https://www.patreon.com/posts/overscan-feature-18633339 May 2018], it now has a new [http://gliden64.blogspot.com/2018/05/overscan.html overscan] feature that lets the users manually edit offsets to remove black borders/lines around the edges of a game's video output and is compatible with any widescreen hack. The widescreen hack does not work if running the plugin in LLE mode, however.
Some games have specific widescreen codes made by the community to render the game at wider aspect ratios. This These codes are generally more reliable than widescreen hacks and work on real consoles too. You can find a few ones in [http://forum.pj64-emu.com/showthread.php?t=5523 pj64 forum.]
===GameCube/Wii===
* [[DuckStation]] and [[SwanStation]], a new PSX emulator, also has a widescreen hack located in the Enhancement Settings.
Some games have specific widescreen codes made by the community to render the game at wider aspect ratios. This These codes are generally more reliable than widescreen hacks and work on real consoles too. The PCSX2 forum has [http://forums.pcsx2.net/Thread-PSOne-Widescreen-Patches a threat dedicated to them.]
===PlayStation 2===
===Nintendo DS===
Some games have specific widescreen codes made by the community to render the game at wider aspect ratios. This These codes are generally more reliable than widescreen hacks and work on real consoles too. In gbatemp there are [https://gbatemp.net/threads/how-to-play-nds-games-in-hd-widescreen-16-9-21-9-32-9.538988/ this compilation of codes]. In a different thread there are even more codes [https://gbatemp.net/threads/widescreen-cheats-for-ds-games-on-3ds.543212/ to adapt 4:3 nDS games to 16:10 n3DS screen].
===Dreamcast===
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